#suggestions-discussion

1 messages · Page 41 of 1

drowsy plank
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it isnt a recolor it's literally the same boss

sand ermine
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its the same boss, just harder

fossil robin
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I know it's technically the same boss, it would've been the same with the nighttime profaned guardians.

gray nebula
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didnt read the sugg only read the title

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dubstep playing in my mind

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i agree so much TRUE so TRUE

drowsy plank
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lmfao

hollow shell
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The reason you should be arguing against Night Providence isn't because her color changes to suit the environment
It should be because it conflicts with the growing Calamity dev sentiment against needless challenge

sand ermine
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also doesnt both the aegis and wings drop from nighttime prov?

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regardless of which biome summoned

drowsy plank
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yeah

sand ermine
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maybe that could also be mentioned or something

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because sometimes people are too lazy to make a hell arena or something idk

hollow shell
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That whole bit about the Calamity Art server should just not be in the suggestion

gray nebula
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devs are allowed to recolor

hollow shell
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Art server rules have no bearing on what the devs can do in their own mod and also what you say in the suggestion is not even true

gray nebula
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i admit itsk inda scuffed how its only one sided and all

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weird gray zone

hollow shell
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Same kinda deal here

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Where specific item suggestions are completely not allowed
But of course the devs can choose to add specific items if they want to

gray nebula
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well ofc

fossil robin
drowsy plank
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why does it have to be fair

hollow shell
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I need to make it abundantly clear that

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The main reason why your sprites were rejected wasn't because they were recolors

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The reason is: "I tried submitting nighttime profaned guardians"

And: The Night Providence fight does not have Profaned Guardians in it.

lethal prism
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What if you're fighting night guardians, tho?

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I mean their own non-provi fight

hollow shell
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Then that should be a suggestion here to add a Night Guardians fight
And not done via the art server's asset-submissions

hollow shell
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(ok admittedly it'd be a grey area)

gray nebula
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also yea

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its a gray area still

hollow shell
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(cuz, new fight, but it's a modification of a previous fight, done with precedent)

gray nebula
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tho i mean idk i mean the map icon should be accepted

lethal prism
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Oh, I thought guardians enraged at night

hollow shell
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I don't think they do

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Maybe they do?

gray nebula
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cuz ze best nighttime prov map icon would be a recolor anyways

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zero reason to make a fully new sprite

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its just that devs can recolor but not the public

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which is funny

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but then just saying to remove the boss becaose of htat is slightly wonky reasoning

hollow shell
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Okay no apparently the Guardians just despawn when its night
They enrage outside of Hallow/Hell

fossil robin
# gray nebula how

You dev guys have the power to recolor if you want, but not the community is what I meant.

gray nebula
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yes

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:smii

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😈

fossil robin
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And again, I'm not trying to force anyone to be a better person about sprites or anything.

gray nebula
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the community doesnt have the power to implement new items and bosses either

fossil finch
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The devs have the power to deny or accept what they want and add or remove what they want even if the community doesn't
It's not hypocritical to deny community submitted recolors, it's the devs having the right to decide what happens with their mod above the community
also what about the whole getting permission to edit sprites to begin with

fossil robin
drowsy plank
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what does this even mean

gray nebula
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😈

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like if my buddy chum pal lunatix animated yharon in secret without telling me id be surprised but yea hsure

fossil robin
fossil finch
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the calart submission paradox is that people that can do that are not submitting for calamity

thorn dock
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When talking about sprites... Omega blue armor?. _.

hollow shell
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((again this is all completely irrelevant to the point))

fossil robin
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I know they were recolors, and I knew they were beforehand.

hollow shell
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Matt

fossil finch
hollow shell
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Read my sentence closer

thorn dock
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Tentacles are special 😶‍🌫️

fossil finch
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Tentacles weren't resprited yes

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afaik

hollow shell
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I suppose we could redo the Omega Blue tentacles with fancy new drawcode techniques
to have them connect up better

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Someone can suggest that if they want

drowsy plank
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oh would that be a suggestion thing?

fossil finch
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It could yes

drowsy plank
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because yeah i think that would be a good idea

fossil finch
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It's not asking for a resprite

thorn dock
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Lovely

drowsy plank
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make em something more like the polterghast tentacles from infernum or something

fossil robin
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I also did understand the fact that the fight itself didn't have any profaned guardian resprites but I did it anyways just in case a future fight would have them. But now I completely and absolutely understand you don't want them, and I won't ever do it again.

gray nebula
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just not fancy

fossil finch
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You don't submit stuff "for if the devs want them"

ruby plover
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night providence is good

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i dont wanna see it go cri

hollow shell
fossil finch
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If the devs want them they'll do it themselves

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Lol lmao

gray nebula
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eh i mean ngl omega blue tentacles are pretty complicated i have no idea who coded them

hollow shell
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You should not submit new content to asset-submissions

gray nebula
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way more complicated for what id expect for smth this old

hollow shell
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It should always be resprites or sprites that were requested in Art's "sprites-needed"

drowsy plank
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huh

hollow shell
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or uhh "assets-needed" I think it is now

fossil finch
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Iban hates night provi true loss (i do not give a shit about night provi

hollow shell
gray nebula
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huh

fossil robin
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Yet my really lazy sprite animation of the super dummy got accepted even though it wasn't new content beforehand

fossil finch
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When terry still worked for the calamity

drowsy plank
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he just said not to submit new content

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the super dummy anim isnt new content

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so it got accepted

fossil robin
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I swear I have. Yet the animation technically is new content in a way.

drowsy plank
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NO IT ISNT

fossil finch
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I'm sorry but it seems like you're trying very hard to twist stuff to somewhat victimize yourself

drowsy plank
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you just animated an existing item???

fossil robin
gray nebula
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calm down cogniti (your new nickname)

drowsy plank
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noooooo

gray nebula
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its a gray zone

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but

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its not new new

fossil finch
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I'll start using cogniti thanks

gray nebula
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its just an animation for an already existing thing

drowsy plank
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no you cant do this to me

gray nebula
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versus, an entirely new fight thing

hollow shell
gray nebula
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kindof a big diff

hollow shell
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Key difference is that Super Dummy animation is relatively easy and low in scope to implement, and is kind of a missing feature considering the main Target Dummy already had an animation
and is purely aesthetic

gray nebula
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like youd have to code the new stuff for the guardians and also itd need testing and itd impact gameplay etc

hollow shell
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whereas Night Guardians is implying a modification to a fight, or adding a new fight
No longer is it just a visual thing

drowsy plank
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it's like if someone made an animated sprite for like... archaic powder or something where it had blue flames coming off of it
it still functions the same, it just has a new sprite to represent it

hollow shell
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And like you said you submitted the Night Guardians "just in case" the devs wanted to use it in the future

fossil robin
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Ahh, NOW I completely get the point of the difference between the dummy and the deities. It was not easy to notice at first tbh.

hollow shell
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While the Super Dummy animation can be applied immediately to in-game mod content

fossil robin
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Exactly.

hollow shell
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Sorry for the confusion

swift wharf
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I like how

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nobody is talking about day eol

drowsy plank
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removing night provi feels weird anyway considering EoL has an enraged mode... but i guess if both base fights were just made harder you wouldnt really need them

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wow

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lmfao

fossil robin
hollow shell
swift wharf
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truly a suggestion moment

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I know

hollow shell
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Well okay we could, technically, but we shouldn't

swift wharf
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Yeah

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EoL is fine but provi isn't

hollow shell
fossil finch
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Nothing about day eol says night provi should exist anyway

swift wharf
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we truly live in a calamity

fossil finch
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Main point is that this sugg want night provi removed for uh

swift wharf
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isn't day eol a provi copy doe

fossil robin
fossil finch
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Day eol is a provi copy

drowsy plank
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how is day eol a provi copy

fossil finch
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Think about it

swift wharf
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provi came first :trollge

gray nebula
fossil finch
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Eol was made after providence

gray nebula
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!!!!!!!!!!!

fossil finch
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ITsthat easy

swift wharf
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on god

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anyways actual seriousness

drowsy plank
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lmao

gray nebula
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summoning prov at night should just make her go peepobedcat and sleep

swift wharf
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this suggestion is worded in a way

hollow shell
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Obligatory Hollow Knight Radiance mention

fossil finch
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Reminder hk came out like a week or two after ml expansion

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So radiance is also a copy of providence

drowsy plank
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actually yeah lore wise night provi is kinda hilarious

hollow shell
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Yeah

swift wharf
crude geode
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Can we not restart this

swift wharf
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nevermind it is gone

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sure

hollow shell
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Daytime EoL makes sense from a logical perspective
Goddess of light, have to fight at night cuz that's when she's inhibited
Fight her in the sunlight and she is at full power

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Providence is also a goddess of light but gets stronger in the absence of light because

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video games

drowsy plank
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video games!!!

lavish condor
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if you don't fight her at day she angy

drowsy plank
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if she at least had lore about it id get it but like... there's no reason

hollow shell
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I think Mrrp has outright rejected the prospect of explaining Night Prov lore-wise

gray nebula
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what if providence removed the sun from teh sky

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when you fight her

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thatd be funny

drowsy plank
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uhhhhh clearly night provi is cause... astreum deus inhabits her body during the night or something idfk

swift wharf
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she becomes the sun

drowsy plank
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it would be

lavish condor
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radiance moment

fossil finch
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To be completely fair if anything eol and provi should be swapped in that sense
Providence is the goddess of the sun, eol is the empress of light
If you dropped a nuclear bomb close to eol the light from that could probably boost her to day eol too, of you get what i mean

gray nebula
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prov is the sun and fire and all

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if you detonated a nuclear bomb i feel shed also power up

hollow shell
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EoL is all like
prismatic
She draws power from light and refracts it into rainbow energy

gray nebula
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since the sun is kindof a big super nuclear thing

hollow shell
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Providence is literally just a fire, she is a light source

lavish condor
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doesn't eol still enrage during solar eclipses even though there's no sun

gray nebula
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uh oh!!m scuffed lore!!!

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vanilla devs with the lacking attention to detail

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we should replace the buffed darksun event with buffed darksun eol thatd be painful

hollow shell
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There should have been a Darksun EoL 😤

gray nebula
fossil finch
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Post providence darksun eol

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So real

hollow shell
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Fight Prov and EoL at the same time to combine them into

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Profaned Empress of the Holy Light Goddess of Light

drowsy plank
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wow! i hate this!

hollow shell
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anyway

drowsy plank
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throw mothron in there too for the real Radiance Experience™️

crude geode
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I remember bringing up the fact that evolution has an extremely long cooldown for having a minor benefit over the other dodges (unless the other dodges got nerfed to similar duration)

gray nebula
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they fuse into Louis XIV 😈

crude geode
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Cuz like.

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2 minute cooldown means you proc it like 1 or 2 times in a fight

hollow shell
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indeed

drowsy plank
crude geode
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More likely 2 or 3 now that I think about endgame fights

drowsy plank
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i actually remember watching someone in a video talk about exactly that issue

crude geode
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But still

gray nebula
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the most DISSAPOINTING (?) i forgot accessory in calamity

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yeah i agree

crude geode
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I can’t recall the other dodges currently and what their cooldown is but like

gray nebula
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i mean in general shit having a 2 minutes cooldown just, no bueno for gamefeel imo

drowsy plank
swift wharf
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I think all dodges have like 1.5/2 minute cds

drowsy plank
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yeah

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well the scarfs are technically 30 seconds but BrimSmug

swift wharf
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which is kinda bruh but vanilla dodges are

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slightly broken

hollow shell
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(hang on the dodge cooldown is missing from the Evolution's page lemme fix that)

drowsy plank
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ok wait yeah literally every other dodge is 90 seconds

swift wharf
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what about uhhhh

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titanium hallowed armor

crude geode
swift wharf
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true melee

crude geode
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(Something something events don’t exist post ml)

swift wharf
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be like

drowsy plank
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i love this tool tip on daedalus set bonus;
"This reflect has a 90 second cooldown which is shared with all other dodges and reflects"

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except the evolution

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because

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???

hollow shell
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No that's not what that means

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That's saying that the dodge cooldown is universal
If you have both Daedalus Armor and Statis's Ninja Belt equipped, dodging with one and entering cooldown will prevent dodging with the other, too

keen drum
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it means dodging with anything puts all dodges on that cooldown

drowsy plank
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i realize

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all of them share this but then

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you look at evolution

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and it punishes you for using it instead of another dodge/reflect cause...??

crude geode
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15% dr on next hit if you get hit by the exact same thing

hollow shell
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Gives you DR byeah

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(and regen)

gray nebula
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also it kinda drives the boc expert drop into being mid again innit

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i forgot

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is it mid now or

hollow shell
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Exact regen stats are not documented either lemme fix that

drowsy plank
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i feel like even with those upsides evolution should still have the 90 second cooldown cause like

hollow shell
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Oh god damn it, it affects LifeRegenTime too
There's no easy way to document this

drowsy plank
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that's why it's a later game accessory...??

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oh?

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also wait is scarf cooldown on a different dodge rack or does scarf block other dodges too?

hollow shell
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It is separate

drowsy plank
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huh

hollow shell
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You can tell because it has a separate name

drowsy plank
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yeah no i figured it was just weird to me

hollow shell
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It's cuz that dodge is based on the dash, instead of just passive

drowsy plank
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yeah

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honestly i think the whole statis line would be so much better if it used scarf instead of dodge cooldown lmao

crude geode
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I love ignoring vanilla items

drowsy plank
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it's bc they're bad

swift wharf
drowsy plank
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:)

fossil finch
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Statis belt and above should fuse the dash and the dodge into scarf dodge imo

swift wharf
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spore sac

drowsy plank
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give brain of cthulhu a spectral veil effect :))))

swift wharf
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what's spectral veil

hollow shell
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ligma balls

swift wharf
drowsy plank
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ok but honestly
it would be really funny
and give the player some way to control the dodge
maybe something more like iron shield from fargo's instead cause the BoC lore item was VERY stupid

swift wharf
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boc lore was the uhhhh

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rod but crimson right

drowsy plank
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yeah

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and it gave you confusion

drowsy plank
swift wharf
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I think it was good with laundanum

drowsy plank
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oh god i forgot laund existed back then

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yeah probably

fossil finch
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We should readd lore item effects except they're all rod but conditional

hollow shell
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I don't remember if Laud had its debuff effects though

swift wharf
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it did

hollow shell
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For a while it was just stat boosts and immunity to Horror

drowsy plank
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all i know is boc lore and immunity laud did exist in the same update at some point

swift wharf
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yeah

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when laud was slightly op

hollow shell
# drowsy plank ok but honestly it would be really funny and give the player some way to control...
Terraria Mods Wiki

The Iron Enchantment is a craftable Pre-Hardmode accessory. It is themed after Iron armor and when equipped, it provides the ability to parry by right-clicking. Successfully parrying an attack will allow the player to completely dodge it; this parry has a small cooldown. Holding right-click will keep the guard up, giving the player 20 defense an...

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Skill

swift wharf
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ancient a

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wait it's called fractured now I am stupid

hollow shell
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Fractured Ark yes

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though being an accessory this one is universal

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and iirc its parry window is much shorter and its cooldown is also much shorter

cobalt pewter
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#suggestions-posting message

I think combining higher reflect dmg multiplier and the increased reflect dmg the more dmg you take a single hit would be nice

hollow shell
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I wouldn't say Polter's infernum limbs are a great comparison
Those are just like, ovals that squash and stretch to touch the joints, right

fossil finch
swift wharf
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everytime someone asks for a parry mechanic for all melee weapons just post that link

drowsy plank
# hollow shell Skill

i mean yeah right click when ur gonna get hit isn't the most terribly skilled base thing to do but like. it's still better than completely fuckin random like it is rn

hollow shell
drowsy plank
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oh okay

crude geode
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I though BoC got changed to be cooldown like all dodged in cal

drowsy plank
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then yeah i mean that would be way cooler tbh, since it'd be weird to put it on a dash, and while, like i said, something like spec veil would be more thematic it would be... terribly busted tbh

hollow shell
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It could be put on a dash

drowsy plank
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i uh

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huh

crude geode
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forgor?

drowsy plank
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well yeah i suppose BoC DOES actually dash

hollow shell
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the boss or the item

drowsy plank
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boss

hollow shell
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ok

drowsy plank
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so it wouldnt be completely out of place but... ehhhh? i mean eye of cthulhu was like RIGHT before it and CS is right there

fossil finch
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Ytf are you bringing dashes up

drowsy plank
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trying to give BoC a more controlled method of using its dodge

hollow shell
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dodgedash

fossil finch
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Again thats for statis line

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I wouldn't put a dash on boc

drowsy plank
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because cooldown dodges kinda suck, we already get tons of complaints about them procing on like 1 damage attacks

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yeah i wouldnt either but it was brought up so i was entertaining it for a minute

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and while giving BoC a teleport dodge would be more thematic, even with a cool down, it still feels a bit silly for preHM

crude geode
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If the solution to this mod to make every dodge into parry, that sounds slightly boring

drowsy plank
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i dunno random dodges, even with cooldowns, are kinda weird tbh

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the whole fact they have cooldowns now is the part that makes em weird honestly

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before they were dumb but they didnt feel punishing for getting hit by the "wrong attack" bc they were random

cobalt pewter
#

what if dodges just

only account for cooldown if over 5% of current max HP is taken in a single hit

(if you have 550 hp (mid HM) that accounts 28 damage and beyond)

drowsy plank
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not a bad idea ig

gray nebula
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ppsdct ok no offense to dom b ut

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u rly coulda picked a better comparison than polters infernum limbs

cobalt pewter
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I'm definitely unable to sugg to give Death's Ascension's right click swing animation to the left click?

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why is the left click swing so fucking lame

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lmao

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hm

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or maybe just giving cooler swing in general

novel belfry
crude geode
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It’s almost like that fight’s sprites are getting redone soon

cobalt pewter
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by soon do you mean at the very least 2030 perhaps?

crude geode
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Yes

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Every time I say soon I mean it in dev time

swift wharf
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something like the whip animation would be nice

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for the tentacles

hollow idol
cobalt pewter
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yeah hence why I amended my statement later

novel belfry
lofty hedge
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:sobviang;

swift wharf
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can I ask for the bot to purge suggestions with less than 5 lines

safe oasis
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no

hollow shell
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That's what 🗜️ is for

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or, supposed to be for

safe oasis
#

short suggestions are fine as long as they fulfill the other criteria

hollow shell
#

@twilit pike Explain?

swift wharf
twilit pike
hollow shell
hollow shell
swift wharf
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Why did I expect that

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ok but it has an image and an image speaks more than a thousand words

cobalt pewter
swift wharf
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and it would kill 99.9% of the bad ones

small timber
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They will just try to repost the suggestion every 10 minutes wondering why it dont show up

hot zephyr
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there's an equal amount of wordvomit garbage anwyays

safe oasis
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there's probably more unnecessary lengthy suggs than short ones anyway

hot zephyr
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if anything the larger suggestions tend to be the shitty ones

swift wharf
hot zephyr
#

if I had a quarter for every time a sugg starts out alright and then goes on a stupid tangent that results in getting a decline

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i'd have at least a candy bar's worth of quarters

hollow shell
cobalt pewter
#

god

swift wharf
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fair enough

hollow shell
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Cuz suggs with improper formatting tend to also have invalid subjects

safe oasis
hot zephyr
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Yes

safe oasis
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awesom!

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:politecat:

hot zephyr
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most things that fall into the scale of suggestions can generally be summed up in like, a paragraph at absolute most

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once you go beyond that in 95% of scenarios you're either just reiterating the already established point or going into too much detail/left the scale of a suggestion

hollow shell
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Extensive reasoning is good for a suggestion that is controversial
as that allows it to hold enough counterarguments to objections people may have

hot zephyr
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and they fall into the 5%

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just scrolling through the approved suggestion channel and a vast majority do not look controversial at all

hollow shell
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fair enough

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(there's a good chance they'll get deleted in posting too)

hot zephyr
#

i also think that most of the truly "controversial" ideas will never make it past voting, much less dev no matter how well articulated your point is

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because we've (devs and testers) got a pretty solidified picture on what the mod should and shouldn't be

ruby plover
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ah yes
resprite crabulon flop

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smart, cool and good

lofty stream
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"Yeah Crabulon totally needs a respite. Not like the current sprite is really good and all and is much better than the old sprite."

silk comet
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Add trophy for the adult eidolon wyrm, I mean it is a superboss and all, he needs some love

cobalt pewter
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no.

frail mantle
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AEW deserves to

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Uh

cobalt pewter
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but honestly "superboss" has always been a wacky term, and AEW as a boss is made after it gets the title

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which makes the whole thing very tacky

small timber
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I think the argument is less that "AEW is a superboss therefore it deserves a relic", but more that "if even minor event boss like mourning wood have a relic why doesn't AEW have one"

cobalt pewter
#

and speaking of the recent sugg

does photoviscerator have any elemental weapons in its recipe

silk comet
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That’s true event bosses get their own trophy as well

small timber
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phot use elemental eruption

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but ya regardless of that @lofty stream not all post-ML weapons have upgrades, and elemental weapons are not exception either, flower of mortality also do not have upgrades, effervescence too; if you you want to expand the argument to the elemental -> exo progression line, even elemental lance stop at nadir instead of miracle matter tier

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you need stronger reasoning than just "because other weapons have upgrade this should have too", ranger are not exactly lacking weapon choice at post-ML

hollow shell
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(do they ever imply that all post-ML weapons have upgrades?))

small timber
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not really, only elemental weapon I think

hollow shell
#

Okay from your wording it seemed like you were arguing against them saying that

lofty stream
small timber
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ya, it is kinda of abit of a separate fact, but I think I worded it abit weirdly that make it looks like "post-ML all have upgrades"

lofty stream
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And it's only elemental weapons I'm are talking about such as the blaster, shiv, ray, augar, etc.

hollow shell
small timber
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on that note another elemental weapon already upgrade into the final tier which is photoviscerator

hollow shell
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byeah literally all other Ele weapons have upgrades except for Blaster and Flowers
Mostly into Exo weapons but not exclusively

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I think we have a plan for Flowers to get an Exo-tier upgrade

small timber
#

ya I think I worded it in a very weird way since I don't know how to say it, tldr is that "elemental weapon don't automatically get upgrade just because they are elemental weapon, they should follow the rules just like other post-ML weapons, some get upgrade some don't"

hollow shell
#

but nothin for Blaster

small timber
#

I think this is the closest interpretation to what I wanted to say, but I worded it completely wrongly

#

is there cases of same class 2 exo tier weapon?

#

oh right mage and rogue have 2, ranger in fact have 3

ranger have photo, magnomaly and heavenly gale

hollow shell
#

yeah

#

Exoblade, Magnomaly Cannon, and Supernova are the three Exo weapons that do not have Elemental ingredients

#

Exoblade does have Terratomere though

#

and I guess The Pack serves as the "crafting tree" weapon for Magnomaly, considering it takes Scorpio which takes three base launchers
though it's weird cuz it's not themed that way and is a donor wep

#

but uhh anyway yeah I think Elemental Blaster needs attention

eternal escarp
#

i think it needs a rework but i digress

hollow shell
#

For a long time I've thought that it should not take Clock Gatlignum
Because it seems to be themed around the non-ammo ranged weapons

frail mantle
#

Elemental blaster is weird

hollow shell
#

Also yes get reworked cuz it is literally just Spectralstorm Cannon without flares

small timber
#

I dont think it need to be exo tier, but ya, maybe similar to elemental spear (nadir) where it just stop at post-DoG or something

eternal escarp
#

it has 3 weapons in its recipe

#

works nothing like any of them

#

and is boring

hollow shell
#

It works like Spectralstorm, its stream of ecto balls behaves very similarly to Blaster's rainbow balls stream

#

It's less than the sum of its parts

eternal escarp
#

do they behave similarly? i never noticed

hollow shell
#

It should take Storm Surge or Leviatitan or something, instead of Gatlignum

eternal escarp
#

they feel just like highly aggressive homing

#

while spectralstorm felt less aggressive and less streamlined

hollow shell
#

or Flurrystorm Cannon

small timber
#

but ya, personally I never really like the idea of random progression upgrade line that just last through several progression, to certain degree they incentivize the player to never try out stand alone weapon. Having "some" upgrade lines like this are fine since they are basically reward for farming, but I dont think there should be "too many"

#

which is why I thought the suggestion could use better reasoning, although if it is nadir kind of deal (where it just stop earlier than exo) I think it is fine?

though I will much prefer if it just upgrade into existing weapon instead of creating a new weapon to the massive post-DoG ranger weapon bloat, is there any weapon similar to elemental eruption around that point?

cobalt pewter
#

in general there's only 1 rogue elemental weapon

#

which is the odd one's out because summoner recently got another one

#

so it's the only class with a single elemental weapon

hollow shell
#

indeed

cobalt pewter
#

not sure where it was talked about, but an elemental bomb would be good as it'd be able to be immediately thrown into Supernova's recipe

hollow shell
#

Does rogue lack options immediately post-ML

cobalt pewter
#

yes

#

there was a suggestion exactly about that actually

hollow shell
#

I know there was a thing about there only being one ML drop, and that's fair indeed
But I'm talking like, overall throughout the tier, not just direct drops

cobalt pewter
#

I think the suggestion in exact was talking about giving another ML rogue drop

#

yea

#

well there's like

#

5 options

#

one of which is entirely unviable anywhere atm

#

so that leaves 4

#

Utensil Poker I honestly never used because I never liked the weapon

hollow shell
#

m
Reaper, Striker, Kunai, Poker, Disk

#

Oh and Hell's Sun actually

#

That's just Unholy Essence

cobalt pewter
#

Kunai and Disk are pretty strong, and Reaper is kinda so-so after the nerf now? maybe a bit better on killing healer guardian

#

Luminous Striker is pre-ML

#

post cultist

hollow shell
#

Oh, weird

#

Funny rarity

cobalt pewter
#

true

#

sometime ago

#

maybe 1.5?

#

1.5.0.001

#

no

#

I am idiot

#

that's 1.4.5.001

#

lemme check if there's anything in 1.5 beyond

#

there is in 1.5.0.001

distant gyro
#

striker could be pml

#

it's a large enough weapon to be movable

cobalt pewter
#

true

small timber
#

the vulnerability timing actually have no RNG whatsoever, but at the sametime it is incredibly shit

#

the tldr is you have to stay relatively close to thanatos for segments to open or otherwise it just refuse to open nor attacking the player

cobalt pewter
#

ah

#

that makes sense but jeez that is incredibly shitty

#

might amend my sugg in a min

frosty trellis
#

Looks like I'm not the only one that had an idea for changing up a shitty worm boss

#

Because god why is Rev DoG so damn unfair

#

I can't see
Shit

small timber
#

I tried once before but I think people misunderstood it to just be that thanatos will be a pure laser spam

cobalt pewter
#

also has a sugg planned for Apollo but 10 mins slowmode HDfailure

small timber
#

when the suggestion actually just want vulnerability timing to be more obvious

cobalt pewter
#

I think those 2 are my biggest problems in exo mechs when it comes to the concepts

#

Apollo being super duper passive in comparison to Artemis and Spaz (+ its variants)

small timber
#

thanatos got a fat nerf next patch (according to tester's word), apollo is mildly threatening but artemis already fill the threatening part

#

I think thanatos being slower to make it less of a world tour (ares is actually surprisingly tame and can be fought in a much smaller arena) should already make exo mechs a lot fairer
the rest are of course combo mechs phases but that is already rework planned soon™️

cobalt pewter
#

apollo being mildly threatening is a massive overstatement

#

thing barely moves far from its intended position aside from that easily dodgeable zigzag

small timber
#

the thing is just since it is a duo boss so if you have 2 super threatening boss it will just be massive chaos

#

because you have to deal with artemis + apollo at the same time, currently it is more artemis + (support) apollo

#

cursed flame do hurt a lot (damage amp) and the splitted bolt will wear you down

cobalt pewter
#

I think generally the parts where there are multiple mechs on screen is when the fights kinda lost direction to me because nothing really changed with each mech between solo and multi fights

hollow shell
#

I'm not sure I see the connection between de-emphasizing the vulnerability mechanic
and being "more interesting and less of a melt fest"

You just say that they are prone to melting "because of how they work"

#

('you can tell it's an aspen tree cuz of the way it is')

small timber
#

personally I thought exo mech will be best if it is only solo and duo, and mechs retreat at 10% HP in their solo berzerk phase instead of just die, and when all 3 reach 10% you have a massive triple mech berzerk special phase, with shared hp pool so you fight and kill all 3 at the sametime

small timber
frail mantle
#

The Mechs having unique interactions when more than one is present beyond them just being less aggressive is planned

small timber
#

tbh I do wonder with the reworked combo phase how will the solo berzerk phase fit in, since duo/trio phase kinda become the more interesting/important part of the fight

cobalt pewter
#

edited the sugg

hollow shell
#

Aight yeah this is better thank you

cobalt pewter
hollow shell
#

(one thing though
there's a "vulnerable" in the middle that's supposed to be "invulnerable")

small timber
#

sorry I wasn't too specific when saying that part opening is not rng so it caused some confusion, I think this is actually how it works:

  • Thanatos open its segment if you are closer to its head, then the amount of segment open or the attack used depend on the pattern and of course whether it is berzerk
  • Thanatos have a "chasing phase" where it just try to close in on the player, if you are close to the head during this time it will start attacking
  • once being close to Thanatos' head, it will do 4 barrages, and when doing these 4 barrages segments will be opening and attacking regardless of their distance from the player (unless you are half a map across of course)
  • Thanatos will then return to "chasing phase", by which it will shut all segments until you close in again

(oh didn't notice the suggestion did say "it is hard to tell whether it is rng or timed", well this is here now)

hollow shell
#

yep that was the one

small timber
#

all are fair but isnt DoG's already change phases much less frequently during Phase 2?

#

or rather it stay purple longer, and only switch to blue for like 1 second then back to purple

frosty trellis
#

Do I need to reword that part?

small timber
#

oh I misread this line, but ya I think black background generally will just make it harder

#

since one distinct advantage of the background change is that phase switch/speed change become easily predictable, since dog speed up after half a second into phase change

#

so non-black background basically give you additional reaction time
death get away with this because of (probably unintentional) difficulty being lowered due to DoG's having max speed all the time, therefore no random speed up

Rev + black background might often lead to cheap shot from untrackable speed ups

short walrus
#

@karmic glacier addressed several times, not happening

karmic glacier
#

Okay

small timber
#

yeah techincal reasonings

karmic glacier
#

Not really active on the server at all so didn’t know

karmic glacier
# small timber yeah techincal reasonings

Based on what I’ve seen when playing with the Midas Prime, it looks like it just consumes a bullet and uses its own type of bullet that is programmed to bounce off of the coins. Ichor bullets did not inflict ichor with it.

small timber
frosty trellis
#

I think it would just make it easier because I can actually see shit

small timber
#

which is probably part of the technical reasoning mentioned, because imagine with things like chlorophyte bullet will mess with midas prime's mechanic

unique vector
#

lol

#

every boss criticism sugg that tries to get posted and approved makes me sad

#

since like none of them survive

small timber
#

I dont remember having visiblity issue with DoG tbh, I will just recheck

cobalt pewter
#

(I couldn't care less, if it dies it dies)

small timber
#

oh right I remember why I dont have the problem now, I always fight DoG with overlay map

unique vector
#

me when map overlap is required to fight a boss and not just a helpful tool

small timber
#

yeah I didn't realise it is this bad

#

@manic chasm already planned, and I think being implemented

#

also to when it will get into the mod all I know is soon™️

manic chasm
#

oh cool

small timber
#

classic soon™️ suggestions, at least this one is on to-do

cobalt pewter
#

(I hate it so much)

#

(I'd much prefer using minimap)

ashen warren
#

Doesn't Infernum do this already

keen zodiac
#

yeah

#

but it's just a big hole

eternal escarp
#

i believe this counts as sugg for old content

#

which is disallowed

upbeat yacht
#

why was it removed anyway?

cobalt pewter
#

I'm actually curious too

#

I assumed it was because of the massive dissonance between phases

#

but it's probably not that

#

am I crazy or have I heard mentions of bloodworm terrarium recently here

copper coyote
#

I asked about this here if it is planned to be added in the future, there was no answer, so I suggested this

cobalt pewter
#

ahh

#

yeah I am not crazy then

small timber
#

There definitely was talk about bloodworm terrarium yeah

long ridge
#

I think core phase was removed for lore reasons

small timber
#

Slime god phase was reworked for lore reason for QS to make sense I think, so the core can escape

cobalt pewter
#

ahh

#

why did it explode then

#

shoulda done a Grand Thunderbird and fly upwards like a chad

small timber
#

I think it is actually teleport out, but ya not very clear

long ridge
#

Like scal at 1 percent

upbeat yacht
#

they could've kept the core phase, just made it invincible at low hp so that it can flee i think

small timber
#

Yeah I agree, though the decision is already made and suggestion rules are still there

#

Also I just realise the move elysian tracer suggestion havent receive a approved or rejected check mark yet

#

Guess it can be a bit controversial

#

Since its sprite and wing sprite is obviously cosmilite

hollow shell
#

I should prolly add 'dungeon arena' to the Frequently Suggesteds

inner anvil
#

Or maybe 'Worldgen'd boss arenas' in general.

hollow shell
#

Also pretty sure Core phase was removed cuz a lot of classes struggled to hit the small agile aerial target

gray nebula
#

to make the projectile bounce on coins i have to loop through every projectile that exists

#

(1000 projectile slots max)

#

(but yea basically i loop through 1000 slots)

#

and do a check to see if the projectile is a coin and then i bounce it

#

if i had to make every bullet do this loop . eh oh !/§§:: mmmm

#

dont wanna

#

imagine the minishark

crude geode
#

P90

#

@frail mantle could we get an exclaim on the Midas sugg considering iban’s comments above

hollow shell
#

We love
Terraria not having inherent projectile-on-projectile collision detection

drowsy plank
#

@copper coyote it'll exist when someone makes the sprite for it

copper coyote
#

good

oblique geyser
#

My suggestion hasn't been voted on yet weird

crude geode
#

Ah fuck

distant gyro
#

oh

#

nycro bot is still offline

#

stay clueless

drowsy plank
#

@narrow mantle a suggestion about adding an outline to the altar already passed i believe

#

also dont lump them into one message

narrow mantle
#

oh-

drowsy plank
#

those would be two different suggs

narrow mantle
#

ok

#

sorry, just thought they were related enough

drowsy plank
#

you dont need to start it with "suggestion:" either

narrow mantle
#

agh-

#

okie

#

sorry-

hollow shell
drowsy plank
#

dw about it, just try to stick to the formatting others use, tho i have seen plenty of people make fancy scal arenas with the current altar size so some more reasoning might help

drowsy plank
ashen warren
#

quick question because I was thinking of suggesting this but unsure if it was already planned or not, are Hardmode variants of the Calamity fishing crates planned to be a thing to stay consistent with 1.4 or not yet?

narrow mantle
distant gyro
#

doubt hardmode crates would be a thing

drowsy plank
narrow mantle
drowsy plank
#

well uh

#

are you gonna edit your suggestion...?

#

cause changing altar size and adding arena perimeter markers should still be two seperate suggs

#

@chilly magnet balance suggestions go in here by pinging a tester

narrow mantle
#

yep

eternal escarp
#

(people use that weapon?)

drowsy plank
grim tusk
# distant gyro oh

Do we return to the olden days where testers did the bot’s job or smth?

narrow mantle
#

yea i'm changing it

drowsy plank
grim tusk
drowsy plank
eternal escarp
#

i could actually check ultimus myself like

#

rn

grim tusk
#

Im at school atm so I cant balance shit, so thank you

distant gyro
neat linden
#

melee speed changes perchance

distant gyro
#

which is an unknown amount of time

narrow mantle
#

hm

#

is my suggestion better?

drowsy plank
#

yeah that looks much better

neat linden
#

and i agree it should not be 4 in length :hdflr:

drowsy plank
#

while i think making the title just "Make Altar of the accursed 5 blocks in width rather than 4 blocks" would do better in voting that's more of a personal suggestion from how ive seen suggestions perform

narrow mantle
#

alright

#

there!

neat linden
#

Also remove that "Suggestion:" part because it's obviously a suggestion HDfailure

drowsy plank
#

yeah i already said that lol

narrow mantle
#

oh okie qwq
i watch wand of sparking's terraria myth videos way too much

cobalt pewter
#

@chilly magnet testing matters isn't on that channel, you ping testers directly here

#

the list of names on pins

distant gyro
#

you're a bit late

cobalt pewter
#

god

#

I was playing dead cells

eternal escarp
#

im already checking it

#

found something else about the weapon that is kinda wacky

drowsy plank
#

oh?

royal tapir
#

This will have a lasting impact on the beryllium economy

pastel crow
#

Melee balance is out of wack but actual changes cannot be made at this time

frosty trellis
novel belfry
#

it also has the true melee marker... even though it fires projectiles without needing to hit the boss

#

huh

grim tusk
#

That sounds like a bug

rotund tree
#

it has a kinda unique way of shooting projectiles, and since most true melee weapons are automatically made "true melee" by just checking for a designated projectile that it shoots, this one wasn't detected

#

because it doesn't fire on use, it fires a projectile on specific points of the swing animation

#

the same thing can be seen with inferna cutter

small timber
#

I know this was discussed earlier, but isnt it will be a bit weird to suggest to rework elemental blaster AND give it an upgrade at the sametime?

#

Since the 2 suggestions conflict with each other and will cause the votes to be splitted

lofty stream
#

Good point. I'll save the second one for later once the first one gets voted on.

small timber
#

Or you can leave the one you think are better yeah

#

Depend on whether you want rework or upgrade more

#

Though I think you should keep the upgrade one, since elemental weapons are planned for rework

#

Not sure the degree of which they are rework (maybe some of them will stay similarly to current version) or eta of when it will happen, but I do heard a rework is definitely planned

drowsy plank
#

someone should probably flag the ultimus cleaver sugg

frail mantle
#

@hollow tusk questionmark

keen zodiac
#

basic reading comprehension challenge

crude geode
#

Undo the whole split of posting and voting

keen zodiac
#

reAD THE PINS

crude geode
#

Capslock and bolding text really doesn’t help make people read pins

neat linden
hollow shell
#

Has this user even posted a suggestion before

#

I don't mean that pejoratively I mean that literally

frail mantle
#

not as far as i can tell

hollow shell
#

Weire

#

d

#

There should be an AEW trophy indeed but that ain't how you format a suggestion

golden tulip
#

i mean isnt the plan to un upgrade aew again thonk

hollow shell
#

I haven't heard of any such plans, at least where I look.

drowsy plank
#

i mean that doesnt mean it shouldnt have a trophy

hollow shell
#

It's true that we plan on Noxus and Xeroc being "the" two superbosses
But we haven't yet added demotion of the existing superboss to those plans

drowsy plank
#

also i think at most it just wont be a superboss lmao

#

lol funny

golden tulip
#

a while ago by now

#

calamity plans seem to change every day so taxevasion

hollow shell
#

My favorite dev plans are ones said by one guy one time and by no one else ever again

crude geode
#

yeah those are pretty great

#

or ones that are just "it would be cool if we did this" and nothing else

#

and people take it as official dev plans

golden tulip
#

oh sorry for thinking something might happen when a dev is being serious about having a plan for something 😐

hollow shell
#

Can you find his message

golden tulip
#

5 months ago as of now

hollow shell
#

Alright I see thank you

hollow shell
#

(the first half)

golden tulip
#

alright.

hollow tusk
hollow shell
#

Can you elaborate on your suggestion

hollow tusk
#

Oh sure

unique vector
#

me when dev plans jumpscare devs

hollow tusk
#

It uhghhh takes to long for the bot to take votes

#

It’s sowed down a lot sence last year

hollow shell
#

(technically a suggestion about the suggestion channels should go through the ModMail instead of here, but I'm right here anyway)

#

It's not slower, it's a fixed delay

swift wharf
#

do you mean posting→voting or the time to get delivered

hollow tusk
#

That

#

It uhhh bot is slow and lame

hollow shell
#

There was an "or" in that question, G<>se

swift wharf
#

it takes one day

#

if the suggestion has no problems that is

hollow tusk
#

I’m walking to class sorry rn I’m slow

hollow shell
#

That's ok

hollow tusk
#

It doesn’t really matter anyway

#

I just like voting

swift wharf
#

it is this way so bad suggestions don't go to voting

hollow shell
#

Yes. In the past we let people post straight into #suggestions-voting (known at the time as just #suggestions) and it was... awkward
A lot of bad and invalid suggestions would come through, and drown out the ones that actually had a chance

#

They often went undeleted cuz there was no official system, no automation

#

Now we do have automation, a lot of it
Things are way smoother nowadays

hollow tusk
#

That’s fine

ashen warren
#

3 ❗s in a row. New record?

neat linden
#

i think there was a higher score than that

grim tusk
#

Like 11 or smth

#

About times of the port

#

Beat R&D and Draedon combined

drowsy plank
#

i thought it was 20

#

either way it was a lot

narrow mantle
#

is my suggestion still valid? i do wish for feedback or at least a reason why the altar of the accursed must or is better off staying its current size.

hollow shell
#

Your suggestion is fine 👍

narrow mantle
#

oki

#

it's just a REALLY big pet peev of mine
like, "let's center an even width altar in an odd width arena"
it won't.

#

i thought it was 3 or something but i personally think five fits it much more

drowsy plank
#

i mean

#

demon bone ash is a potion ingredient

#

id rather it be plentiful than not

hollow shell
#

Admittedly just one potion

golden tulip
#

good sugg

#

(i always put it in autotrash)

solid skiff
#

I didn't expect my onion suggestion to be liked

#

gotta love democracy

drowsy plank
#

it will probably get rejected like the last one even if it passes voting XD

grim tusk
#

People forget that Zerg potions need demonic bone ash due to alch npc overreliance

crude geode
#

yeah they do

#

it's like the one ingredient I worry about in zerg pots

frosty trellis
hollow shell
#

@wintry frigate You should acknowledge the fact that Zergs are a continuous usage of the ingredient

#

It is not a one-time craft unlike the other four

twilit pike
#

y

short walrus
#

@twilit pike calamity's vanities exists

hollow shell
#

@twilit pike Plushies are from Calamity Vanities mod, not the main mod

twilit pike
#

oh yeah

#

sorry

drowsy plank
#

@proud quest wouldn't it be better to just say "antlions" than "enemies" in this scenario? what other enemies have speed modifiers like antlions in death anyway

proud quest
#

thats why i didnt say antlions

#

i see multiple enemies do it but i mostly see antlions doing it

drowsy plank
#

ok i have no idea what you're talking about

#

secondly, this... is a vanilla thing

proud quest
#

ive never seen a zombie go at mach speed in vanilla

drowsy plank
#

death doesnt change antlions speed

#

and i have no idea what you're talking about still with the zombies??

proud quest
#

its basically the acceleration

#

though

drowsy plank
#

can you get a video of this with OBS or something?

proud quest
#

hold on

#

sure

unique vector
#

antlions do not seem to be faster

drowsy plank
#

the way 3nel phrased this made it sound like zombies are charging at antlion speeds, and while they do get a small boost to speed they should... not be doing that

hollow shell
#

Antlion Chargers use Fighter AI right

deft yew
#

Death makes antlion mothers shoot giant bursts of sand blocks, chargers gain ridiculous acceleration when they jump, and swarmers simply faster and more aggro

proud quest
#

hold on maybe i phrased it wrong

deft yew
drowsy plank
#

they do

proud quest
#

gimme a sec i need to crop the vid

#

its the acceleration

unique vector
#

i have no clue tbh

proud quest
#

literally momentum capacitator speeds

drowsy plank
unique vector
#

awesine

hollow shell
#

Okay yes then they do change in Death Mode

#

cuz of the overarching change

drowsy plank
#

either way, while chargers are kind stupid ive never seen a zombie flying like they were using momentum capacitor before

proud quest
#

adjusted it

#

a bit

deft yew
#

oh bruv

proud quest
hollow shell
#

Chargers already had huge acceleration in vanilla sometimes, so it makes sense that increasing their base speed would have exponential effects

deft yew
#

Only chargers have that stupid bhop acceleration

proud quest
#

deadass just remove its bhop

#

its so stupid

unique vector
#

WHAT THE FUCK

proud quest
deft yew
proud quest
#

wtf

unique vector
#

no i usually kill the antlions by then

#

👍

deft yew
#

Trust me there are a lot of things half the team has never seen

crude geode
#

lmao

drowsy plank
#

lmao

unique vector
#

i also dont make 50 mile long hallways

#

/ rooms

proud quest
proud quest
deft yew
#

Which is fine, because this mod is freakin huge

proud quest
#

its pre generated boss

unique vector
#

i also dont play infernum

proud quest
#

arena

unique vector
#

lol

proud quest
swift wharf
#

infernum issue.....

unique vector
#

does infernum edit enemy speeds

deft yew
#

No

swift wharf
#

@ dom fix your mod

proud quest
#

holy FUCKING SHIT I just saw them go faster than a freight train

#

literally bullet speeds

drowsy plank
#

either way i meant zombies doing it cause ive never seen it with them, but i guess if you can manage to get a zombie to bhop like an antlion it could happen because fighter AI just be like that i guess????

proud quest
#

no joke

deft yew
#

The ONLY things Infernum does are worldgen, bosses, some boss weapon resistances, and some new items

swift wharf
#

I've never seen a zombie go slightly fast

crude geode
#

nah antlion bhop is completely normal cal (maybe even vanilla???? only ever saw it in cal tho)

deft yew
#

Antlion bhop is vanilla

proud quest
swift wharf
#

yeah they accelerate and bhop in vanilla

unique vector
#

thatsa fucking awesome

swift wharf
#

I thought they had charger AI tho

#

like the shrubs

drowsy plank
proud quest
drowsy plank
#

this is a vanilla thing

unique vector
#

L

swift wharf
#

anyways

#

this sounds like an infernum problem

#

skill issue

unique vector
#

no

proud quest
unique vector
#

if infernum doesnt edit enemies then its not infernum lmao

proud quest
#

death mode modifys it i think

crude geode
unique vector
#

its probably a combination of vanilla behavior and calamity death's enemy edits

swift wharf
#

they're only going that fast

because you're giving them a racing track

drowsy plank
proud quest
swift wharf
#

ug desert is too crowded for them to go that fast

drowsy plank
#

this isnt even a problem vanilla does the exact same thing

proud quest
unique vector
#

🤷‍♀️

drowsy plank
#

why do antlions even have this effect on them

swift wharf
#

just whack them

proud quest
swift wharf
#

that's a good question tho

proud quest
#

im weak as SHIT

drowsy plank
#

ok but they take knockback

proud quest
swift wharf
#

you're post acid rain

drowsy plank
#

so brain of cthulhu them

swift wharf
#

how are you weak

proud quest
swift wharf
#

still

#

if this was preboss, sure

proud quest
#

and i cant find urchin stingers to get sulphurous armor

#

bro i still have preboss weapons

#

i only get a single weapon for acid rain and its not even that good

swift wharf
#

that's on you

proud quest
#

no the fuck its not

#

wtf

proud quest
#

why do you love antlions so damn much

#

the lorde is watching

swift wharf
#

I'm talking about the skill issue, not the actual problem

proud quest
#

its just hell on earth

drowsy plank
#

im gonna be honest it couldnt hurt to give these guys an acceleration/velocity cap lol

swift wharf
#

but yes they will agree that they're a bit too fast trollmoderate

unique vector
#

hey

swift wharf
#

I will agree*

unique vector
#

yall drop it

#

thank you

#

stupid argument over nothing

#

just leave the sugg as is

proud quest
#

i feel like antlions are incredibly strong as well for death mode lol

#

i can barely scratch em

unique vector
#

you may want to post the video as evidence to attach to your sugg just to clarify it a bit more

pastel crow
swift wharf
#

the sugg is fine I just also think this is a minimal skissue

unique vector
#

but thats abt it

unique vector
#

👍

swift wharf
#

shrug

drowsy plank
#

did the sugg about removing antlions sand spit or making it FTW exclusive ever pass

swift wharf
#

I think it's still in voting phase

unique vector
#

hmmm yes today i will be a kind individual and yell skill issue as my only critique

pastel crow
#

This had been an issue forever, deathmode doesn’t actually effect it much because with the speed they go on normal you’re getting hit with or without the deathmode speed boost

crude geode
swift wharf
#

we live in an underground desert

unique vector
#

collision is vunfky

proud quest
#

the DM sand spit is incredibly annoying and its not even difficult gameplay wise

#

its just a mess to clean up

drowsy plank
#

mhm

deft yew
#

It’s subject changin time

swift wharf
#

maybe we should try IL removing it clueless

proud quest
drowsy plank
#

fargo's already got rid of it i think, but it does attack faster now or something

#

american sniper antlions but at least the blocks dont stick around right ultimatesmug

proud quest
swift wharf
#

huh

#

I thought it would break

#

because we've seen what happens when you try to remove the lava from lava slimes

drowsy plank
#

i think it'd be like removing the tile placing effect of sandgun

#

lava slimes are weird, i dont think there's another enemy that spawns a tile on death like it does

#

meanwhile antlions are just fancy sandguns

#

so a lot simpler

swift wharf
#

yeah that makes sense

#

spawning tile vs projectile that spawns tile

proud quest
#

antlions should keep the normal attack it has and keep the amount of sand

deft yew
#

holy crap man antlion mothers are irritating

proud quest
swift wharf
#

swarmers?

deft yew
#

I call the spitting ones mothers because bestiary

drowsy plank
#

funny bestiary moment

swift wharf
#

wtf

crude geode
deft yew
#

The bestiary says antlions burrow into the surface when they lay their eggs

swift wharf
deft yew
#

but anyway

#

stealth effects :smile

swift wharf
#

give stealth actual stealth

#

(there's not a single situation where being stealthy is useful)

gilded scroll
#

give stealth a new name lol

swift wharf
#

TRUE

proud quest
gilded scroll
#

because stealth is not stealth, its just beeg damage

proud quest
#

despite making you invisible

#

and called stealth

swift wharf
cobalt pewter
#

isn't it

planned

crude geode
cobalt pewter
#

not sure if it's actually gonna happen

drowsy plank
#

wasn't there plans to rename it to focus once or something

gilded scroll
#

it better, because it sure as aint called stealth, hell, i dont mind calling it charge

proud quest
#

i keep mistaking stealth for adrenaline because i forget which is which

drowsy plank
#

lmfao

gilded scroll
#

because stealth is yet another charge meter ™️

swift wharf
#

call it

deft yew
#

I would love to hear a developer reason not to rename stealth

swift wharf
#

exhaustion

#

:trol

cobalt pewter
#

god

#

godgodgod

deft yew
#

I like how we never talked about the sugg content

hot zephyr
gilded scroll
cobalt pewter
swift wharf
#

that's me

deft yew
cobalt pewter
swift wharf
#

I'm john thorium

drowsy plank
swift wharf
gilded scroll
#

cap

drowsy plank
#

ok for real what would be wrong with naming it focus

#

that's literally what you're doing you're holding the attack and focusing on the boss for a more powerful hit

#

idk

proud quest
cobalt pewter
#

stealth strikes in general can be looked at to be more interesting, but that's low on priority I would feel

crude geode
#

indeed

hot zephyr
#

wynncraft already copyrighted focus with the introduction of the sharpshooter archetype for archers
ask @sand umbra realwegud

proud quest
#

shitty reference though

cobalt pewter
#

Supernova is already planned to be gigachungus tho

crude geode
#

trolled

gilded scroll
#

still hoping my suggestion passes

cobalt pewter
#

gotta love to see when it happens

proud quest