#suggestions-discussion

1 messages Ā· Page 39 of 1

drowsy plank
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isnt this a tmod issue that is getting fixed anyway

worthy lintel
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vanilla managed to fix it in a way but also didnt fix it

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then ozz asked in the tml server and never got an answer

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the devs are still there wondering how to fix a legitimately crippling issue

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yharon's debuff is like 120 damage total if hit by contact even through rams

umbral dew
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god that debuff shit is so damn annoying against plaguebringer goliath and calclone

frosty trellis
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GSI and Dragon Fire are the worst offenders by far

umbral dew
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a bandaid solution could be to have laudanum give you immunity to those effects

hollow shell
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Better yet, make the dash shields themselves give immunity to them TrollModerate

frosty trellis
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Yes please give Asgardian Aegis immunity to dragonfire so Void Sash line can be even more useless CalWheeze

worthy lintel
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void sash 🤢

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weakling dodge vs alpha male well-timed ram

crude geode
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ik no bosses are designed with rod, but are any designed with ram?

half sage
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yea ramming his dashes and getting dragonfire'd is annoying

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can cope with stem cells at least

umbral dew
drowsy plank
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isnt one of the purposes of asguardian aegis the immunity to GSI it now gives

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which is post-DoG

frosty trellis
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That's post DoG

drowsy plank
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yes

frosty trellis
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And that doesn't help with Yharon

drowsy plank
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so if you put it on the pre-DoG shields

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like

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what's the point

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also yeah i think someone else pointed out just more general dragonfire immunities would be nice

fossil finch
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an alternative solution is removing contact damage debuffs

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anyways the idea is making rams make you immune to all debuffs, only when you ram

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so asgardian giving you gsi gone is sitll good

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Calamity's Vanities

bright crag
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Calamity's Vanities doesn't have that

fossil finch
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it does

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it literally does

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the sprite of repair units was given as a pet to calval long before they were introduced, infact

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oh you mean town pet

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... why would it be a town pet nvm

cobalt pewter
worthy lintel
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me when the tester doesnt use their privilege of directly asking in dev

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🫦

hot zephyr
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equality

worthy lintel
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equality means no freedom

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freedom means no equality

hot zephyr
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i'm going to jettison you out of an airlock

worthy lintel
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😭

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jkjk

bright crag
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Let's see how this goes

obtuse bolt
bright crag
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Town pets could also help with Pylons
I feel like Vanilla + Calamity has so little NPCs to cover so many Pylons

cobalt pewter
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I'm so deep in suggestions hole I'm making a note for myself now, might suggest 2 of these once I can

(also I am forgetful as fuck now)

cobalt pewter
bright crag
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Iban has an idea for a post-DoG one

fossil finch
bright crag
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These cuties

bright crag
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Some Pylons will have the bare minimum (2 NPCs)

fossil finch
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the solution is making all calamity pylons require no npcs,..

bright crag
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That's pretty lame

fossil finch
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only the ss one is for a place anyone would want to live in though

drowsy plank
cobalt pewter
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we should make clam pets

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clamity

bright crag
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I mean, kinda...?
I can imagine the Bandit loving the Sulphurous Sea

cobalt pewter
drowsy plank
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yeah i realize

bright crag
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The local fauna has high weapon potential

drowsy plank
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i was being ironic anyway i hate the fact mine is so long lmao

cobalt pewter
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god

fossil finch
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i think bandit values her life more than high weapon potential

bright crag
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I mean, Hallow is probably more dangerous than the Sulphurous Sea

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Unless you like seawater

fossil finch
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hallow is pure shake my head crying

crude geode
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isn't the point of pylons that you have to work with your npcs to get them

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AND use them

fossil finch
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theres the obvious limitation on that calamity doesnt have 30 npcs

fossil finch
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town pets only lessen the problem

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they dont solve it
Byeah

bright crag
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Well, do you have an NPC idea

fossil finch
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no because i stand by calamity pylons not requiring npcs being better

bright crag
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Calamity just adds few NPCs and many Pylons
Which is fine

cerulean rose
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hireable guards to fill out npc slots and to make dangerous biomes livable

bright crag
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It would be nice to have at least some NPCs interacting with the Calamity biomes

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Like Amidias loving the Sunken Sea

fossil finch
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and npcs come with a lot of work, specially now that they dont want to stick with shop npcs

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also im lagging behind cuz im doing stuff rn so

bright crag
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Not to mention Cal's philosophy of having only the necessary amount of NPCs

fossil finch
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anyways npcs having their interaction with calamity biomes is definitely nice but again

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all calamity pylons could be made to work without npc interaction at all and i think itd work

cerulean rose
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doesn't that kinda defeat the purpose of a pylon

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might as well just make it a conch

bright crag
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^

fossil finch
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like imagine crags pylon being a natural spawn thing and its activated some time in progression or you activate it manually by doing a "quest" where you search an item or something

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the purpose of a pylon is being a teleport

bright crag
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The purpose of a Pylon is being a village tp

fossil finch
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making it require npcs is just the way they made them work

bright crag
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Having no village is just CirrusBreakdown

fossil finch
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in crags you already need no village

crude geode
cerulean rose
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it'd fit the sunken sea HDfailure

fossil finch
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also i dont want to be forced to making a village in every fucking biome for my teleport there ngl

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whether or not itd fit the sunken sea depends on whatever they do to it imo

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not really something i'll consider rn

bright crag
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Yeah, but that's understandable
Because, for one, getting happiness there is simply too much of a hassle
Second, it's literally hell
And, in addition to that second topic, it's one of the most important locations to access (because not many Pylons can cover that area of the map)

fossil finch
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also "make it a conch then" feels like a pit tbh
pylons are nicer and they are pretty and they complement builds

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maybe i dont want a village but i do want nice builds

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conchs are also boring and vanilla added only two simply to get the edges of the map

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imagine having a fuckin' astral conch

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)ocean conch already takes you to sulph sea

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Really just
none of the npcs would really like being on any of calamity's biomes except maybe sunken sea for very obvious reasons, so making towns there seems kinda stupid to me and there's not really much you can do about that

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)aside adding town pets lol

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as is the npcs simply don't fit 4 more pylons (on practice they do, but it'll be a lot of 2 npc "towns") and i feel making them just require no npc input at all would be better? make them spawn on worldgen structures and have to be activated or something
You could say this goes against "the point" of pylons but being real the point of pylons is replacing teleports by being the reward of a half assed mechanic that simply doesn't work very well
"why not a conch" i'd rather not have to carry an extra item around somewhere

cerulean rose
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SAD reply ping

fossil finch
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hell i feel itd be cooler if all pylons worked like that
But that'd be for a game bigger than terraria and more exploration based probably

bright crag
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If the Calamity Pylons were implemented in an interesting way, I'd be fine with it
Though it would still be weird to have essentially a ghost town there

cerulean rose
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fits the crags then at least

fossil finch
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being honest

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these worldgen structures could be settlements for both crags and ss

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if amidias could survive it's possible someone else did for ss

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for crags uhhhhh they're all dead but the pylon works anyway

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also having a separate npc settlement thats not yours would be so awesome

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it would be so cool

cerulean rose
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discoverable settlements that are guaranteed structures would be cool

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might make it worth going to the crags in earlygame depending on whats there

bright crag
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Sunken Sea Pylon could be the same

Sulphurous Pylon spawns in the world, and requires Sulphurous Scales to be "fixed"

Astral Pylon spawns in a split shard of the Astral Monolith, and needs to be found

Brimstone Crags Pylon spawns in the world, but is shattered - beating Brimmy sends a shockwave of magic that restores it

fossil finch
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yea

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something like that works i feel

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also astral pylon is an awesome second underground pylon

crude geode
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what I'm getting from this is that biome reworks would be cool

fossil finch
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its all connected tobyfox music video

cerulean rose
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didn't the sunken sea rework involve ruins being spread around it?

fossil finch
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i run a doc for that so idk why you're surprised

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it does

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either it or the desert directly above it

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we'll see i guess

cerulean rose
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ah, well if it is in the SS it'd be a good place for the pylon

fossil finch
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the graveyards are confirmed and iban did post those scourge skeleton teasers

cerulean rose
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if natural spawns are considered at least

bright crag
fossil finch
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+mauriced

lofty hedge
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All I remember seeing in the doc was that there will be ā€œremnantsā€ of the sea kingdom

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So that could be anything

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Structures (although that was just said to not be the case, at least right now), corpses of the kingdoms’ inhabitants, weapons that were used in the war, etc.

hot zephyr
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🐟

bright crag
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What do you all think of this one

novel belfry
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Based

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honestly, I think the Astral Infection needs more cool stuff

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it's already pretty rad

hot zephyr
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in the futureā„¢ļø

novel belfry
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pls make it post-ml

hot zephyr
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no

novel belfry
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as weird as that is

cobalt pewter
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isn't the meteor's drop position determined when it actually dropped?

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not sure how a structure would help

hot zephyr
cobalt pewter
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just make them ignore platforms and choose a relative y location

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this is way too complicated for anything to be done

bright crag
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A bullseye structure can help because it's more easily linked to other worldgen features, no?

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Avoiding inadequate spawn locations would be done in worldgen, prior to the meteor's arrival

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And there's also the skybridge part

hollow shell
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Why make a new object with smart placement behavior so the meteor can fall on it
instead of giving the meteor itself that same smart behavior?

bright crag
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Well, if that's just as doable, great
I'll suggest that instead

hollow shell
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Alright lol

bright crag
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I simply thought meteor spawn conditions were harder to manipulate

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And honestly it would be good to have some idea of where it will fall, in pre-HM

fossil finch
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What if you just make the beacon spawn on worldgen lol

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And the meteor just spawns besides it lol

hollow shell
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hrm

cobalt pewter
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what if there's no beacon at all

hollow shell
fossil finch
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Another thing is that marking technically makes it more right to replace worldgen there without messing with players
It's not calamity's fault you build there, you were warneed

sleek turret
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i mean would you remember where that idea of where it would fall be present in your playthrough?

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i think you're just gonna remember that astral biome exists because of the message that appears tbh

hollow shell
bright crag
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That moment when an Astral Meteor fell just outside the Snow Pylon

hollow shell
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So you don't put important stuff near it

fossil finch
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Main reason i support it being marked is for unique worldgen ngl

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Idk what your plans for astral ug are but without unique worldgen it'll feel kinda lamer,.,.

bright crag
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I support it being marked for skybridge QoL, base building, just generally having an idea of where it'll land
As well as better spawns

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Now that I think about it, how interesting would it be if the structure gave you subtle hints at what's to come
Enchanted Nightcrawlers spawn rarely at night there, Fallen Stars are more common...

fossil finch
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this is why it should be the beacon

bright crag
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As if that structure had an ethereal lure, bringing celestial objects closer

fossil finch
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Beacons are literally.,.,

cobalt pewter
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beacon deez nuts

swift wharf
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people should just stop making world bridges in prehm fr

fossil finch
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I have the headcanon beacon is a pre astral structure used to interact with deus
When deus fell, he was called by the beacon so his body fell there too which is why the meteor is so close
It required human hearts as sacrifices but cuz it got infected, it now requires atlas hearts

hot zephyr
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making that world bridge for all zero bosses or content that require it XD

cobalt pewter
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TRUE

swift wharf
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TRUE

sleek turret
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TRUE

crude geode
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TRUE

swift wharf
bright crag
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So true

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So, in conclusion...
Do I keep it this way, do I change it to be "better Infection spawns", do I just remove it

sleek turret
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I think better infection spawns is the better idea

unborn oriole
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Based suggestion

sand ermine
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frame skip

small timber
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tbh with how I think it do still give DR I think it getting reset is just normal

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yes it feels shitty, but it do provide an actual benefit

grim tusk
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@cobalt pewter @neat linden @swift wharf @crude geode ask and y'all shall receive (these values are not final, might get nerfed or buffed)
(this weapon is still kinda bad but not the atrocious shit it used to be since I considered you can just leave em there and have em chunk the boss, also highly recommend using HYBRID rogue with it)

swift wharf
small timber
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the suggestion currently feels to me like "if a boss attack deal less than 10 damage it should not proc dodge effect because it feels really shitty for an attack that dont deal damage to proc dodge"

small timber
grim tusk
small timber
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wow it was that bad huh

crude geode
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yes

swift wharf
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true melee moment

crude geode
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what

distant gyro
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true rogue

swift wharf
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go on

distant gyro
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(melee)

swift wharf
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look at the vanilla changes page for the beam sword

neat linden
cobalt pewter
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it's during just a few frames after getting it to full

small timber
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to me these feels more of a principle thing, and less because of whether it feels good or bad

swift wharf
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remember when adrenaline didn't when it's full

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didn't reset*

small timber
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it should always be consistent

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if you get hit when the bar is full (even at the exact frame), you still get hit, therefore it should still get reset
you at least still get the compensation of the DR

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if it didn't reset, if you are hit at that exact frame, you basically have the DR for 2 hits (potentially), and the DR is actually quite strong to the point of almost equivalent to dodging a hit (with core of blood god + adrenaline DR, a contact straight up deal 0 damage)

swift wharf
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remove the dr

small timber
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then it will feel ultra shitty if you get hit after the bar is full

swift wharf
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darn it

small timber
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but ya, the tldr is just the dr is not really the problem, I just think getting hit at the exact frame when bar is full = didn't reset don't have to be a special case

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I do know it feels extremely shitty (and I do agree), but ya, I think consistency is more important

distant gyro
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where's the point where you stop feeling shit when you lose adrenaline

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i feel like this can keep just pushing on because that's kinda the point

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would rather keep it simple

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to make players not feel bad about losing adrenaline is to make adrenaline not lost at all which is a lmao moment

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adding a grace period would just mean you feel shit about getting close to the grace period rather than getting close to using it, there's no difference

small timber
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yeah your adrenaline basically charge at 29 seconds instead of 30

distant gyro
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it's a necessary evil

small timber
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I didnt thought about it that way, but now you said it the that is basically the result of the suggestion

hollow shell
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@cobalt pewter You should acknowledge the DR in your suggestion

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as that is the current compensation

hollow shell
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(I do personally disagree with this suggestion because of XP's consistency argument
The entire time Adren is charging up, it'll go away when you get hit
The entire time Adren is sitting fully charged, it'll go away when you get hit
So to add a really brief window after it charges where it doesn't go away when you get hit,
would just feel.. inconsistent, more likely to confuse players either in practice or while reading up on it
a weirdly specific condition like a "Can't play Fish Jenga on a Wednesday" law in some local town)

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((It'll probably still lead to players getting frustrated cuz yeah like Altix said, there's always going to be a boundary of "just missed it"
And could even lead to people fishing to get hit during that really brief window, and very often failing))

distant gyro
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it also has "communication" issues

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for lack of better terms

hollow shell
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byeah it'll be another hidden mechanic

distant gyro
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if you get hit by a frame off the grace period

crude geode
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it's hard to give feedback to the player about this mechanic without just telling them?

distant gyro
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you can't really distinguish that because a frame is 1/60th of a second

hollow shell
distant gyro
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a natural response by then would've been "damn i should've been saved by the grace period"

hollow idol
hollow shell
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Yeah
Same kind of emotion as "C'mon, what was that hitbox??"

distant gyro
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no winning in this moment

crude geode
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this suggestion is indeed a slippery slope

cobalt pewter
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incredible

lethal prism
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Hi Goku

median geyser
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šŸ—æ

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This is pretty stupid but could you add a guide voodoo doll that’s like a pet? Like a small guide that follows you around

short walrus
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calamity's vanities:

median geyser
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My reasoning is outside of bosses there are not a lot of easy pets to get pre hardmode

short walrus
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calamity's vanities:

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(go suggest there, they deal more on the pets side

drowsy plank
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honestly the whole adren discussion sounds like it could pretty easily be fixed by something like xpc's sugg about redefining the defensive capabilities of adren

fleet coral
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Unrelated to previous posts but what if having and not using adrenaline gave a buff to damage

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One good enough that hardcore no hitters would be able to use that skill for better damage

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But not so good it outshines adrenaline

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It would be cool if you were good enough

hot zephyr
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what's the point

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also L i'm going to make it so not taking damage in a fight instantly kills you

hollow shell
fleet coral
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No it’s something you don’t activate

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It’s a passive buff that does overall more damage than adrenaline if you survive for long enough

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Like it’s meant for people who are risky or good enough to dodge for a while at full adrenaline

safe oasis
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more damage is definitely exactly what adrenaline needs

fleet coral
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It’s meant to be an other option for adrenaline like when you reach max adrenaline

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You get like 30 percent damage increase

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Or whatever would be balanced

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There’s definitely flaws with balancing

fossil finch
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me after overcomplicating a system for legitimately no fucking reason

drowsy plank
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how about. we just. do what xpc suggested AND NERF adrenaline's damage

umbral dew
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buff it by 20% when defeating astram aureus instead

ashen warren
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before i post a suggestion do abyssal crates need a shadow key like obsidian lock crates

ruby plover
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they do not

ashen warren
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do you need any post skeletron things to get em or

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i dont remember

drowsy plank
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you need to defeat skeletron to get post-skeletron drops so uh

ashen warren
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gotchu

drowsy plank
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abyss crates probably have the post progression locks on drops in the whole game lol

ashen warren
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i was thinking it would be cool to have them locked like obsidian lock crates

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it also still gives the player reason to just look for or craft the shadow key

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instead of fishing right away

fleet coral
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who else remembers when rage had that heart attack thing

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when it was full

drowsy plank
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i guess it could help a bit with the item bloat

fleet coral
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and when rage and adrenaline were debuffs

drowsy plank
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lol

fleet coral
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am I remembering that correctly

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wasnt that how it worked

ruby plover
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adrenaline was always just an "adrenaline mode" damage buff, iirc

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but yes, rage had a buff that was randomly given to you when your bar was full

grim tusk
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@fluid panther install Fargo’s Mutant and use the Renewals

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They are literally what you want

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And highly recommend that mod

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(Altho they cannot purify astral, that one you’ll need to do manually)

frosty trellis
crude geode
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Getting adrenaline suggs through voting is an impossible task

frosty trellis
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Yeah unfortunately

drowsy plank
random pasture
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Honestly making the aureas minions killable would probably just end up being like the slime king jewel. Sure you could kill them but in order for them to still be dangerous it would probably just be easier to deal with them the same way you already are now

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Namely timing shield bashes

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I do think the boss needs some ai touch ups though

frosty trellis
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@eternal escarp Whenever you get time, Deathwind, Alluvison, Phangasm and Ultima please

grim tusk
drowsy plank
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makes sense but also guardians is a dogshit fight rn anyway so i dont think anyone is too worried about that

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like i think almost everything is ass on guardians rn with how the fight works so

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ĀÆ_(惄)_/ĀÆ

small timber
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sec let me just yoink it

frosty trellis
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Yoinks my killtimes

grave zincBOT
#

@versed olive - Your suggestion has received an updated status!

[Hold right click to open grab bags quickly]

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@cobalt pewter - Your suggestion has received an updated status!

[Revamp the Elementals involved in Heart of the Elements.]

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[Make Providence check for Underworld before Hallow when spawned]

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[Make Slime God, Astrum Areus, and Ravager Actually Jump Instead of Fly]

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[Move Elysian Tracers to post-Sentinels]

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cobalt pewter
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the day

oblique geyser
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now we just gotta hope for elysian tracers retier to be approved

sweet thistle
drowsy plank
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disappointed my pirate drops post-Plant didnt get it, but i think the RE guns rework is much more important

cobalt pewter
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wait is that it for the day

drowsy plank
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it's 20% and time sectioned so

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yeah

oblique geyser
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were there only 30 suggs or smth

frosty trellis
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Would actually make them useful if they were retiered

oblique geyser
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They're useful for Yharon and only yharon

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Which is why I suggested that

frosty trellis
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Wait huh, my suggestion about the indication that the abyss exists has the āœ… On it but didn't get enough votes? Huh?

frosty trellis
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Having Elysian Tracers for DoG would actually be great since of the horizontal movement boosts while tap flying or running

small timber
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time to bring out that txt about how tracer has better horizontal in air movement that helps with spacing

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but ya I feel both silva and elysian tracer is definitely viable for yharon now

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the more I fight yharon the more I like elysian tracer over silva wing, silva wing is just overkill

frosty trellis
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I actually like less horizontal movement while fighting Yharon especially during the bullet hells to get better precise movement to dodge the flare dust

small timber
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it has too much flight time that you wouldn't spend, and it has too much vertical speed that you can't use because flying as far away as possible make yharon's bullet hell undodgeable and unpredictable; you want to stay at mid-range

frosty trellis
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I don't agree with that at all

small timber
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but ya, that is just my habit, I tend to go horizontal much more than vertical in yharon

frosty trellis
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With the fact at far distances it's more spread out I can find it easier to dodge at times, especially below 11%

thorn dock
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Ah damn.. 150⭐ were not enough for buff mutated truffle

thorn dock
small timber
#

every single post-DoG rogue weapon I tested were way overperforming on yharon

(I just realise I missed dps instability factor for some of the weapons in defensive and I closed tmod, but ya dps and killtime are intact)

#

especially god's paranoia getting saros' possession kind of number

small timber
umbral dew
#

i feel like this suggestion is based on the meac demo

ruby plover
#

turning true melee into stealth rogue
fine outside of calamity, but inside of calamity... nah

#

plus, thats a HUGE scope, seems like a high-effort sug to me

#

@hollow shell rework true melee suggestion number (I don't know anymore)

small timber
#

not sure if that count as a grand scale rework, but ya frost legion do sucks a lot right now

#

(it kinda is just forgotten)

distant gyro
#

not necessarily a grand scale rework

#

however i think most unanimously agreed that frost legion is beyond saving as an event and nothing should be done to it

crude geode
#

yeah fr

#

also it doesn't help that it's like the 10th snow event/area

distant gyro
#

all fighter ai enemies and the only drops are snow blocks and i guess santa is there

copper coyote
#

is a bloodworm terrarium planned in future updates?

ruby plover
#

aww that'd be cute

small timber
#

does truffle worm have it?

copper coyote
#

any vanilla worm has its own terrarium

cobalt pewter
#

frost moon is Christmas, not snow

#

please don't throw snow under the bus, this place has a severe lack of content compared to desert

crude geode
cobalt pewter
#

desert has gss post plant, what does snow have? fuckin nothing

#

(admittedly you can also axe gss but still)

crude geode
#

I'm talking themed weapons

#

overall

cobalt pewter
#

ah

small timber
#

@rustic bobcat ping testers instead

#

^

#

it is how balance suggestions works now

rustic bobcat
#

Made*

short walrus
#

Rather Cringe

#

Just delete it so you don't get spam pinged

gray nebula
#

calamity mod having to fix every problem

#

at this point ask for a config for lights and shadows to be activatable in cal as well

#

this is so calamity unrelated like

#

have that be a sep mod

small timber
#

I think that one is for like DoG' text when you get hit by the head etc, but ya

#

there really is not that many examples

#

(and I do think the suggestion is largely unnecessary since like, you are not really supposed to read in the middle of a boss fight)

ruby plover
#

There’s hardly any cases where the chat overloads with text

#

Only examples I can think of is WoF

small timber
#

oh, I mistaken even, it is literally the text size in the chat box

ruby plover
#

But you have plenty of time to read that

small timber
#

that really is a "calamity please add luiafk moment"

gray nebula
#

fail

#

just make a separate mod for that

small timber
#

but ya this one really is a separate mod kind of suggestions

gray nebula
#

its all just "combat text"

#

which is the exact same thing as... damage numbers

swift wharf
#

fr

drowsy plank
#

@rustic bobcat testing suggestions should be done in here by pinging a tester and asking about the weapon

#

but also like

#

storm spear?? really?

inner anvil
#

He has been told already.

drowsy plank
#

oh im blind

#

sorry

small timber
#

and he also said he made it "as a joke"

#

classic

drowsy plank
#

love that

#

that's probably how i managed the gloss over the entire convo lmao

#

it is very funny that vanilla added a bunch of electricity themed weapons to the desert which somehow coincidentally ended up being thematically appropriate when you consider the sunken sea's themeing

solemn dust
#

@viral carbon As someone who is doing true melee, I believe that true melee is pretty balanced, not too weak and not too OP.
When it comes to your "charging for a big strike" mechanic, Rogue stealth strikes can accomplish this just fine. Also the point of true melee is to be close to deal a ton of damage, a lot of weapons can achieve this perfectly fine. Though your suggestion is pretty fine on paper, i feel like it will cause a lot of hassle for the devs, and will remove the challenge of true melee. (Plus Melee and true melee damage bonuses stack, so getting close makes you deal a truckload of damage).

crude geode
#

What a weird suggestion

gray nebula
#

lmaoooo

#

10 minutes devside?? what

frail mantle
distant gyro
#

fr

cobalt pewter
#

huge clueless moment

small timber
#

:I think it will truly benefit calamity by adding 10 more post-scal bosses

#

it is a really good suggestions I think imo iirc

drowsy plank
#

of course i believe you 100% this is a good suggestion

small timber
#

people dont agree with me just have bad opinion I think imo iirc maybe

drowsy plank
#

of course, of course

#

on a more serious note, the lab seeker sugg is a cool idea

gray nebula
#

actually no

#

its way more unpractical

#

because youd have to scan the world for the thing

#

or make it a tile entity

drowsy plank
#

that's why i said a cool idea, had no idea how actually practical it would be lol

#

sounds like it isnt very

eternal escarp
crude geode
#

Oh no I meant the sugg the person originally made

small timber
#

guessing on this it probably is like... add voice acting to scal/draedon suggestion?

#

cant be sure since I obviously can't see the suggestion itself

#

ya seems like it

steel raptor
#

Is fishing for HM ore that's supposed to be locked by mech bosses an intended progression skip? You can get crates containing mythril, orichalcum, adamantite, and titanium without defeating any mechanical bosses

cobalt pewter
#

it's a known bug

drowsy plank
#

i dont think there's anything fundamentally wrong with VAs but the fact it would be on a boss with a song that already has lyrics is... not great. plus it is just. so easy to get wrong and ruin that i dont think it'd be worth it anyway

steel raptor
#

not every boss needs to have it

#

the boss I could see it fit best is SCal

#

she already has that laugh SFX

spring saffron
#

Draedon

steel raptor
#

oh yeah draedon also laughs lmao

#

how would his voice sound like though

drowsy plank
#

yeah, i think they meant bosses with dialogue in the chat anyway but there's just. way too many ways it could be fucked up, plus im p sure scal's VA from the dokuro videos DID try to VA another boss in another mod and it uh. was fine i guess??

steel raptor
#

he's all mechanical

#

how do you voice DoG

spring saffron
#

Dog probably sounds serpentine

#

I have no idea how to spell his last name but gianni m voiced draedon at the end of the t3 boss rush video

small timber
#

the thing is those 'voice acting' are more of an ambient voice to make the fight more immersive

#

but not literal "voice acting", where the boss just speaks

#

things like draedon are just creepy laugh as the fight progress instead of literal voice acting of the dialogue it speaks

#

(and I think the current type of "ambient voices" fits terraria more)

spring saffron
#

Tfw yharim doesn't yell "die" every attack like minos prime

thorn dock
#

how to get it fixed? should I post somewhere else?

hollow shell
# spring saffron Tfw yharim doesn't yell "die" every attack like minos prime

https://youtu.be/CfTsvWTtoiQ
(fight starts at 30 seconds)

The Axl Bullet is weak and Hyenard is considered to be one of the tougher bosses in this game. But once you know how his battle works, he's actually pretty easy. Here are some things to note about this fight:

  • If you fire at the front leg while walking, you can get enough bullets off to stop it just as you're about to jump onto it, avoiding ...
ā–¶ Play video
thorn dock
#

I think they never hit high stars .. always around 100 maybe

#

def an inconsistency and pretty annoying beeing revived at 50% wearing omega with no health regen but not having vexation effects taking place

#

otherwise if this doesnt fall under bug I will just try and reposting it

cobalt pewter
#

there's a lot of issues with scripted voice acting (like talk and stuff)

#

you're already hearing one of the examples when fighting Yharon

#

even if it was canon at one point, it'd be ass to keep these lines updated

solemn dust
#

What about for human characters?

#

Like calamity NPCs?

#

Or yharim (if he is in)

safe oasis
#

@errant cloud what purpose do the images of aqult's messages serve on the text size suggestion

#

they don't seem to contribute much of anything

drowsy plank
#

furthermore, while not explicitly stated, giving "credits" in the suggestion does nothing but make it more obtuse and less likely to be voted for

#

id just cut those parts entirely

safe oasis
#

so true cognitiveAfflatus#6210

sand ermine
swift wharf
#

people including ss of convos are always funny

hollow shell
crude geode
#

It also has nothing to do with people in suggestions dislike it, it’s people in dev disliking it lol

#

In terms of rejection

hollow shell
#

Also, Future Content reasoning at the bottom
Exclaiming it

#

(weird and unfounded future content reasoning too)

frosty trellis
#

@hollow shell , while you're here, can you explain why my suggestion has the checkmark saying it got enough votes but nothing has been said about it being sent to the devs for voting? Even the bar color hasn't changed

hollow shell
#

mm, the bot hanged a bit last night
It seems like some suggestions could have gotten their deliveries missed

frosty trellis
#

Ah

#

Ic

#

And mine was caught in the crossfire

hollow shell
#

@inland saddle

inland saddle
#

Fug

hollow shell
#

(the bot's still hanging, I can't add tags in the dev server)

inland saddle
#

Lemme start it up again

frosty trellis
#

Here's another one

inland saddle
#

The stats were posted so I can double check all the ones that need to be forwarded

frosty trellis
#

šŸ‘

inland saddle
candid dove
#

šŸ‘

inland saddle
#

Perfect, thanks

candid dove
#

No prob

grave zincBOT
#

@iron junco - Your suggestion has received an updated status!

[Disable Daawnlight Spirit Origin adding targets to passive creatures]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@open meadow - Your suggestion has received an updated status!

[Blend the Lab and Hazard plating]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@frosty trellis - Your suggestion has received an updated status!

[Give some sort of indication after skeletron has been defeated that the abyss exists]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@tough ingot - Your suggestion has received an updated status!

[Add Calamity health/mana UI support for Fancy and Bars style]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

inland saddle
#

All caught up

#

@hollow shell dev stuff should be functional now too

copper coyote
golden kayak
#

@viral carbon No madge

grim tusk
#

And yea Yharon’s phase transitions are somewhere where rogue can abuse and hit it hard

iron junco
drowsy plank
#

im gonna be honest that seems more like a bug than a feature, so it makes sense

#

like who wants to get crits on passive mobs it doesnt really accomplish anything unless you're trying to use it on like AS exactly but like... why would you do that??

iron junco
#

It’s not quite a bug

#

It’s just annoying

small timber
#

I kinda just forget rogue just get a 30% damage boost accessory with 0 downside other than you need to either prestack or to ramp it during the fight

#

(also I thought dsr eclipse is more for defensive boost, I mainly used it for penumbra)

#

God's paranoia definitely still looks like an outlier though, it is getting saros possession numbers even with consideration of prestacked nanotech

neat linden
#

Correctly used god's paranoia is even more powerful than i thought

#

and i already thought it's stupid powerful :hdflr:

small timber
#

I think it was like 1:30, on a build using cotbg, rampart, aegis, elysian tracer, dark sun ring, nanotech and eclipse mirror

So not exactly offensive either, the weapon is just that good

#

For comparison mpg's tested saros on balanced summoner setup and it was like 1:15-ish nvm it is 1:27, so it is comparable

errant cloud
#

Lol

frail mantle
#

_ _ questionmark

#

why do you need to have Comedic Effect in a Suggestion

#

you're trying to convince them to add something to the game, not be funny

errant cloud
#

I was fixing it but need to get out of bed one sec

#

Image moment

small timber
#

What bosses even spam the chat other than scal

solemn dust
#

Exo mechs

#

Prov, but its only one line if the fight goes slow

small timber
#

Exo mechs kinda is more of a 'draedon ranting in the background' for me than say scal, where her dialogues are actually lore based

#

But ya I guess that counts, maybe dog but the dialogue is shorten now

#

Providence I will definitely not count though

errant cloud
#

there, fixed

solemn dust
errant cloud
#

man my left eye stings

solemn dust
#

But yea you right

small timber
#

For me you are just not supposed to diverge attention from the fight to read, disregarding whether the text size made it easier to read

So for me you really should only read them (or rather, the mod make it feels like reading them are important) only if they have heavy lore implication like scal

But ya probably just me

solemn dust
errant cloud
#

please dont

solemn dust
#

jk

errant cloud
#

im already grouchy

solemn dust
#

alright

errant cloud
#

anyway

#

let me give feedback on other suggestions rq

#

since apparently mine was stupid for trying to have a bit of lighthearted fun

solemn dust
#

I mean its an okay idea

#

But not many players stop and read and would rather focus on fighting

#

Especially cause endgame bosses flood chat

errant cloud
#

progressive item grab range - seems more aesthetic than functional, not sure if there's a point
furniture being used for waypoint seekers in drae labs - good idea, but i'd rather it be some kind of special little obelisk or altar thing than straight furniture

solemn dust
#

The item grab one used to be with certain lore items

#

But ceaseless hunger potion slaps your idea around

errant cloud
solemn dust
#

Yeah

#

That dude

#

I cant type today why

grim tusk
#

Eclipse + Penumbra is literally op as fuck

solemn dust
#

fr fr

drowsy plank
#

maybe we should just stop giving these weird ass conditional boosts

#

remember lunatic cultist lore

#

i used to have a pillar constantly up just to get that buff

#

it's kinda dumb

#

at least water boosts make sense for abyss exploration but like

small timber
#

Because solar tablet and cosmolight is just too easy to get and are staple

#

You kinda have to expect the player to be using it

fossil finch
#

I'd say most people don't

drowsy plank
#

that is true but when considering balancing
it's kinda like potions

crude geode
small timber
#

Most people dont probably because they arent aware how strong it is with penumbra, but it extremely easy to get regardless

#

Which is why I used it because I expected that as long as people know it is strong with penumbra they will be using it

drowsy plank
small timber
#

Especially at yharon, where you just fought eclipse which you very likely summoned through solar tablet

And cosmolight is just cosmolight

drowsy plank
#

it's the same way people feel about crystyl crusher only being avaliable after u dont need to really build arenas anymore lmao

crude geode
#

Ye

drowsy plank
#

šŸ¤ž my cosmolight pickaxe sugg helps in some capacity there

small timber
#

So for me this is a classic case of just nuke penumbra, instead of assuming the issue to be that eclipse + penumbra is the problem

drowsy plank
#

i remember hearing someone mention that ceaseless hunger might become an item that is a gradual upgrade to treasure magnet in the places of progression the item range upgrades used to be at with lore items

small timber
#

It is a fine idea yeah, though a permanent ceaseless hunger have its own concern (notably heart statues or summon king slime midfight)

drowsy plank
#

just slap a cooldown on it ez

small timber
#

I do think some potions do need a rebalance or nerf

Penumbra hard carry stealth whether eclipse or not (and even more on eclipse)

Shattering is literally Reaper Tooth Necklace equivalent in power

Cursed flame and ichor flask are staple badshit crazy flask

Other than that maybe some of the alcohols where their only downside is reduce 1/2 life regen, those are practically not a downside

small timber
crude geode
drowsy plank
#

i think the alcohols with the regen downsides are fine because it's still some downside, and making the downsides too extreme might end up with people just not using them again

crude geode
#

Just. free debuffs to half the classes is dumb and makes it so debuffs have to be pretty meh for the most part if it’s ever on a flask, or else they become cursed flame/ichor

drowsy plank
#

i love how more than half the classes use flasks

it's so dumb they might as well not even be there

#

because they'd have to constantly be balanced around for most weapons having them

small timber
#

I think the life regen alcohols need to be at least 2 or even 3 life regen to be a downside

If I am not mistaken 1 life regen is 0.5 hp/sec

#

So it really is a very small payoff for what you get

#

Maybe even a reverse campfire effect where it (slightly) kill some of your life regen on a multiplier, which do fit the alcohol poisoning theme

drowsy plank
#

i guess if it's like mana polarizer it wouldnt be too bad

small timber
#

Just for alcohol with life regen downside, you have bloody mary (best in slot 1 buff), moonshine (10 defense 5% dr so basically ironskin + endurance), moscow mule (9% damage 3% crit), screwdriver (best in slot damage buff on some weapon and bosses), and tequila sunrise (damage, dr, defense)

There is even star beam rye if you count it

serene tendon
fossil finch
#

because ranger sucks end of discussion

main hatch
#

facts

serene tendon
fossil finch
#

You do know other classes have weapons that function as debuffers right

#

Also blocking classes out of basic game systems doesn't make them worse or better or anything ranger sucks because it does (opinion stated on a comical way)

serene tendon
fossil finch
#

Also the dps loss is irrelevant especially for the tiers those bullets first become available

serene tendon
fossil finch
#

No?????

#

lmao no

#

By making other classes worse you're making other classes worse and it is completely irrelevant if this is about performance or design elevating or burying stuff doesn't make it's alternatives better or worse

#

indirectly my balls you're just making stuff worse

#

anyways flask are an issue because they're stupid not because rangers lose a trillionth of their dps when debuffing unlike other classes

drowsy plank
#

lmao

#

arent ichor bullets really high damage anyway like this just isnt true at all

fossil finch
#

They are

#

Same with ice arrows for example

ashen warren
# fossil finch No?????

if all classes are worse than ranger more people will want to use ranger because it is better than the other classes

small timber
drowsy plank
#

i brought up the "half the classes have flasks" point because... half the classes have flasks. which is dumb. like. on top of already being a stupid buff, if everyone has the stupid buff, what even is the point

fossil finch
#

I will keep saying this server reminds me why designing is a job

drowsy plank
#

at least rage/wrath was designed to be used by all classes

small timber
#

Unless you mean like "I play multiplayer with my friend and my class are made worse", but for singleplayer a nerf really only impact a single class

ashen warren
#

I think if the whole server disagrees with you you shouldn't have an opinion on what designing is and isn't

fossil finch
#

What are you talking about jesse

#

Literally what are you talking about jesse your sentence doesn't make sense jesse

drowsy plank
#

multiplayer isnt real XD

serene tendon
drowsy plank
#

but... golden shower... ichor gun...

fossil finch
#

i mean melee has been infact able to do that since flask were introduced back in 2015 or some shit

small timber
#

Ichor bullet used to be one of a distinctive advantage of having a ranger in your team yeah

ashen warren
#

this server keeps reminding me that incest is legal

main hatch
#

what

serene tendon
fossil finch
#

Idk they're mental they saw a comment and immediately backfired by spouting nonsense

#

I don't think classless weapons are an issue they're classless weapons everyone can use them thumbsup

small timber
#

Most classless weapon only apply marked now iirc

#

Is there classless that apply ichor or cursed flame still?

serene tendon
small timber
#

Oh right golden gun

#

That one is always a weird spot for me since I always feel you should just use golden shower

drowsy plank
#

who give a shit all the class have native ways to inflict ichor now either way so no one is gonna use golden gun either way

#

golden gun is a little bit better because the projectile isnt affected by gravity

serene tendon
drowsy plank
#

the real issue is why there isnt a cursed flames gun or something

fossil finch
#

Golden gun literally does nothing

#

Like it's not a problem at all

serene tendon
fossil finch
#

And re guns aren't debuffers and are stupid

#

It's not really golden shower but better

drowsy plank
#

i cannot wait for RE guns to die <3

neat linden
fossil finch
#

It deals 5 damage, it's incredibly slow, and unlike golden shower which btw has an upgrade that also applies cursed inferno, it's unused
Summoner has caustic staff and whip flasking, melee has flasks like it always has, and rogue has a weapon and flasks too because the calamity mod

small timber
#

The only flask (other than maybe ichor on specific weapons) are just cursed flame due to it just scales straight to scal/draedon because of how dr works

serene tendon
drowsy plank
#

yeah but dats ranger onlyyyyyy we need a classless one /s

serene tendon
small timber
#

Reduce dr just overshadows a lot of things, and practically unchievable on other classes because they dont have native way to apply cursed flame

drowsy plank
#

flasks

fossil finch
#

That's such a niche thats already covered anyway considering it an offender for anything is dumb

#

It's not breaking anything's balance

safe oasis
#

what are the re guns

crude geode
fossil finch
#

Debuffing in this game isn't very important anyway
It's just additional flair

serene tendon
fossil finch
#

Reminder elemental mix exists

drowsy plank
#

they'd be more than fine as just. normal ranger weapons too, is the worst part

rich echo
#

not true

errant cloud
safe oasis
fossil finch
#

Also golden shower is used widely in vanilla by other classes to debuff

safe oasis
#

why is this argument even a thing

drowsy plank
fossil finch
#

i know

fossil finch
errant cloud
#

Does anyone else like that idea, ichor golden gun doing 150% or 200% more defense reduction

fossil finch
#

This entire argument is irrelevant because betsy's curso exist

errant cloud
#

Or w.e for enemies

drowsy plank
small timber
#

Armor pen are probably not gonna get touched for a while

serene tendon
drowsy plank
#

just also remove the % damage part

serene tendon
#

Yeah

drowsy plank
#

coldheart died for the same sins

small timber
#

I heard their impact is extremely rediculous, as in on some weapon they dont do anything while some it multiply your damage

errant cloud
#

Implying people want to play ooa to get Betsy's Course tho neko

drowsy plank
#

why dont we have a classless betsy's curse item instead of a weapon that inflicts the debuff literally every class already has ways to inflict

fossil finch
#

Make golden gun deal betsy's curse if you want to buff it lmao

drowsy plank
#

yes

errant cloud
#

O sure

#

That works

fossil finch
#

I hate overcomplicating things by adding vanilla mimics!!!!

drowsy plank
#

lmao

fossil finch
#

Rem's Revenge my behated

drowsy plank
#

hey guess what rem's is

drowsy plank
#

donator!!!!!

serene tendon
drowsy plank
#

:))))))

safe oasis
#

i pressed send instead of the turn off reply ping button

#

aha oops

fossil finch
#

I don't think anyone would legitimately care it's applying betsy's course while not being a betsy drop

#

Again the point is not creating a new debuff for virtually no fucking reason

errant cloud
#

If it has the same effects as the betsy's curse I'd rather just rename Betsy's curse

drowsy plank
#

solution: make it a betsy drop or related to the stupid event. problem solved

crude geode
#

Yan-something’s knife?

safe oasis
fossil finch
safe oasis
#

it's so dumb

drowsy plank
#

on fire 2 from vanilla glove

serene tendon
drowsy plank
#

lol

crude geode
#

Yes that one debuff that got removed from every single boss a single update after it’s implementation

errant cloud
#

Tbh you could ask that of the entire classless weapon catalogue. Why do we have classless weapons

And well, the answer is Ā¢=|āœ“Ā£388_#;_(

#

There is no answer.

#

But

#

We do it

#

We make them

drowsy plank
#

donators

fossil finch
#

We don't

drowsy plank
#

bc donators

safe oasis
#

aestheticus and the marked weapons are fine because they're actually unique and give unique debuffs

#

what the hell is the point of golden gun

fossil finch
#

The last time a classless weapon was added was yanmei iirc

drowsy plank
serene tendon
#

lol

crude geode
#

Yanmei truly is one of the weapons of all time

drowsy plank
#

ok well if no one else is gonna do it uh

fossil finch
#

golden gun was added eighty years ago when caustic staff didn't exist and rogue sucked and whips weren't real it had a purpose specially for summoner

errant cloud
#

Then I guess the million dollar question is, do we rework classless weapons as a whole, or toss them as a whole thonk

Because that seems like where the conversation is naturally going

#

Slowly

safe oasis
#

toss the golden gun and copies of vanilla purposes but classless edition and everything else is fine i think

#

unless i forgot something

crude geode
errant cloud
#

Me on my way to neck myself because I've already made 2 suggestions and I don't wanna make more for fear of flooding the chat in there

safe oasis
#

idk what those are

errant cloud
#

Someone else can suggest removing classless weapons that have vanilla equivalents tho

fossil finch
#

We kill calamity at this point I'm kinda tired

#

Direct all resources to pikmin mod

small timber
#

Looking through classless weapon golden gun is really the only outlier

Its entire purpose is to apply ichor and do a worse job than golden shower (even lower duration)

The rest of classless weapon are niche and actully useful as a counter option against some bosses (notably aureus, leviathan, pbg)

#

And classless weapon really are just re guns + marked debuff weapons, aestheticus and skynamite

errant cloud
small timber
#

So you dont really have a lot to be removed (other than re gun but already addressed)

fossil finch
#

Do NOT touch MY golden piss book

errant cloud
#

Cursed

swift wharf
#

now lets talk about prenerf caustic staff

#

a time where all classes had flasks

#

because fuck you

small timber
#

But ya tldr of the flask thing, just butcher cursed flame

That is genuinely the only problematic flask I feel, it is a debuff that you dont really get to apply from non-flask source while have ridiculous impact and scales with the game

grim tusk
crude geode
#

flasks are bad design and I will die on this hill

errant cloud
#

What even gives cursed flame actually

#

I don't remember

swift wharf
#

cursed flames

#

the book

errant cloud
#

Oh

swift wharf
#

which is actually really good

errant cloud
#

Thought it was a debuff effect LeviKek

swift wharf
#

but people implode when someone mentions using a MAGIC weapon to INFLICT debuffs when you're not MAGE

#

(actual warcrime)

small timber
crude geode
#

You really do

grim tusk
small timber
#

I just like the idea of "build choice matters" so I tend to dislike things that are too easy to get while pack too much power

crude geode
#

(Both are stupid)

grim tusk
crude geode
#

I’ve heard from like every tester that every potion should die

errant cloud
#

Also an extra tier or two of healing potion would be nice, I wouldn't complain

#

Considering y'know the max hp with cal is uh

#

600 is it?

small timber
# grim tusk 24 DoT - 20% DR

Wiki seems to say it is -20% the dr the boss have (multiplicatively), though I am unsure if it is a case of wiki not updated

Since I do notice tequila sunrise is not updated just now

errant cloud
#

And omegas heal for like 300 or smth

grim tusk
#

It was -20% BirbDisgust

errant cloud
#

Storm how do you feel about that

#

Extra tier of healing potion above omega, uses like

#

miracle matter x1?

small timber
#

Tbh isnt -8% even more stupid than -20% multi?

crude geode
#

With blood pact you already heal for a shit ton of hp

grim tusk
errant cloud
#

Okey

grim tusk
#

But for the moment Omega and Bloodfins are more than enough

small timber
#

I guess maybe if things like yharon bh dr do count toward it then -20% multi is stronger

#

Since for 20% multi to be bigger than flat -8% the target need to hsve at least 40 dr

grim tusk
errant cloud
#

I forgot about core

#

Lol

grim tusk
#

Golden gun no longer has a reason to exist

errant cloud
#

I never make core because tbqh its not as good per se as other accs

grim tusk
#

Literally was on the deletion doc but lived???

crude geode
#

Lmao

grim tusk
#

Core is fucking goated

#

Esp for Yharon

#

Contact dmg halved every 20 seconds

crude geode
#

Reminds me of the time you forgot to delete hell’s sun

grim tusk
#

More hp

small timber
#

Shivs died while golden gun still alive smhmyhead

grim tusk
crude geode
#

Ye

errant cloud
#

Tryna remember what in my 1.3 runs I replaced blood pact with that made me never craft core...I think it was rampart?

grim tusk
#

(Altho it nukes Prov atm and something will be done about that)

#

Rampart and Core synnergize a lot

#

One reduces potion cooldown, the other makes potions heal more

small timber
#

Speaking of rampart is the current cross necklace/deific amulet iframe intentional?

grim tusk
errant cloud
#

Then again storm you have to understand the first time I fought prov I did it with a loadout so underpowered it took me 30 minutes irl to get her to 30% hp

I'm a bit of a mook

grim tusk
#

Its an upgrade to those why wouldnt it

small timber
#

Since I havent heard from it afterwards, from rough test it seems 1.4 (potentially) impacted it

errant cloud
#

I have 3 brain cells and know how to use them

small timber
#

They last way longer than the values I found on wiki at least

errant cloud
#

Eh if I can survive for 30min it's more of the latter

drowsy plank
#

doesnt rampart have like twice as long iframes as vanilla cross necklace or something
i dont remember what the result of your testing was xpc

grim tusk
#

I literally did Night Providence with Cobalt kunais

small timber
#

This I think

crude geode
#

I remember discovering that cobalt kunai did godslayer inferno stealth strike on release

grim tusk
crude geode
#

Funniest shit I ever saw

crude geode
#

Right

#

Generic hardmode weapons

drowsy plank
small timber
#

I cant right now it is midnight for me

errant cloud
#

Storm on an unrelated note since I'm morbidly curious were you here last night for the conversations I was in

#

Or yesterday

drowsy plank
small timber
#

The only one I can 100% confirm is celestial tracer iframe not working, though that one I think is known

errant cloud
#

I was talking about how yharim wouldve needed to drop a new crafting material for an item tier if demonshade bars stay for dev items or w.e

#

Think demonshade is supposed to eventually be regular tier?

#

Idk

#

I was curious as to how that all jumbled together is there anything you wanted to do

grim tusk
small timber
grim tusk
small timber
#

Oh I pinged for it, ya I will report it

small timber
#

I will just use the old recording I made

grim tusk
errant cloud
#

o

#

okok

#

I'm only asking because I remembered yharim and the auric tesla theme so demonshade dropping from him doesn't make sense

But charged auric tier aka current auric tier is now weak sauce doesn't seem the way to go about it

#

Feels almost stale?

grim tusk
#

Yharim will not come in years

#

By the time he’s out demonshade and auric would have been already reworked

crude geode
#

Yeah

#

Auric is planned for rework because it exemplifies problems with armor sets post ml

#

Eventuallyā„¢ļø

grim tusk
#

And Yharim will prob get ā€œAuric tesla MkIIā€ (i just made that up) or smth

hollow shell
#

byeah it's way too early to say what sets will look like around endgame once Yharim comes out

drowsy plank
#

they will be items methinks

errant cloud
#

Thar wilt be items

#

You know I'm asking out of morbid curiosity but when I think about it further

#

I kinda don't care for yharim XD

#

He can stay in the void for another few years

small timber
#

I will report the celestial tracer iframe bug tomorrow just in case it is already fix, since I cant 100% sure if the recording was done right before or after the newest.patch

#

And since I cant open tmod right now I will just wait until I can tmr

crude geode
hollow shell
#

byeah there's a good few devs who have been trying their damndest to minimize Yharim's impact in the lore, so that the world has depth that doesn't all connect back to just him

#

But he'll still be the final boss of course
Still the core of the story

proven needle
#

Hello all I am wondering if there are any plans for reworking exo mecha mayhem

frail mantle
#

there are

hollow shell
#

Actually, yes
There are plans to give them more synergized cooperative attacks

proven needle
#

Even if Hypnos is an elaborate joke, the one line talking about synergy sticks with me as something the mechs could use

#

What kinds of ideas are being thrown around for exo mecha mayhem?

safe oasis
#

exo mecha mayhem is just regular exo mechs is it not

inner anvil
hollow shell
#

yeah I won't go into detail about what those attacks are, that's for only Fab to reveal if he so wishes

inner anvil
#

I asked Fab.

#

He doesn't mind.

#

So I did reveal them yesterday.

proven needle
#

Oh that’s pretty cool

#

So what combo attacks are being thrown around?

inner anvil
#

To say one example, when Ares and Thanatos are active at the same time, Ares can put himself in blender position (But without the lasers) and using his cannons to shoot you while Thanatos spins around Ares, meaning you're trapped there.

proven needle
#

Oh yeah the two mech phases could use some of that combo attack magic as well

inner anvil
#

We want to have 4 combo attacks:
Ā· All mechs.
Ā· Ares-Thanatos.
Ā· Ares-Twins.
Ā· Thanatos-Twins.

safe oasis
#

oh yeah rver while you're here, Syn fixed their sugg i think

frosty trellis
proven needle
#

I just want so that exo mecha mayhem doesn’t require luck (at least for me) to get through

frosty trellis
#

Exo mech trio is chaotic so fair enough

inner anvil
#

Next update, in my experience, fixes that at least a little bit.

frosty trellis
#

Thank god

inner anvil
#

Next update doesn't include the combo attacks though.

frosty trellis
#

Now maybe I don't have to nohit the first two phases so I don't die to Thanatos in trio phase

proven needle
#

Either I melt Thanatos or i die is my general experience with exo mecha mayhem

frosty trellis
#

I just try and get rage + adren and nuke Ares down in the Mecha mayhem

#

Get him alone, get Thanatos down to 70 while I get adren back and then shred Exos twins

inner anvil
frosty trellis
#

You should yeah

#

Both should tbh

inner anvil
#

GOD THANATOS ENRAGE.

frosty trellis
#

Thanatos should get malice laser speed and telegraph

#

If you try that bs

inner anvil
#

I think Ares is enough.

#

He gets tons and tons of DR.

frosty trellis
#

Fair enough

proven needle
#

Speaking of Thanatos, I do have an issue with berserk Thanatos and it’s speed

inner anvil
#

Draedon should laugh if you exit the circle. XD

inner anvil
proven needle
#

Oh that is very nice

drowsy plank
hollow shell
#

Question though
Does the UI Scale vanilla slider already affect the chatbox?

inner anvil
#

Anyways, I'm going to go gaming now, no more Exo Mechs teasers.

safe oasis
rotund tree
proven needle
#

Before I ask this next question, is shield bashing i-frames essential tech for all calamity players to know?

frosty trellis
#

No

#

It's just really good

proven needle
#

Alright

frosty trellis
#

Bosses are doable without them

#

It's just much harder

#

Without rams

#

Especially for Yharon

#

On Death Mode it's probably necessary or damned close to it

#

But for Rev it's fully doable without

proven needle
#

I do take issue with Thanatos and it’s gamma disintegration ray

frosty trellis
proven needle
#

And how it curls around you during or after the ray

hollow shell
proven needle
#

Feels like there is no way to escape without RoD or shield bashing

inner anvil
#

It's represented by a white light near his head.

#

Fab and Iban put effort to make that light as visible as possible. HDfailure

grim tusk
rotund tree
#

i've been yellow since June lol

#

but i had nohit roles on top so it didn't show the color

grim tusk
#

Oh thats why i didnt notice

inner anvil
#

One more based person that deleted his No-Hit roles to the list.

#

šŸ¤

grim tusk
#

Wiki role should be above nohit roles tbh

inner anvil
#

Everything should be above No-Hit roles.

grim tusk
#

Indeed

proven needle
#

What is wrong with no-hit roles

#

I am in the dark on this

grim tusk
#

Bad part of Calamity’s history, esp elitism

errant cloud
#

oh

#

to what extent

#

if its all encompassing i might just delete the suggestion entirely due to !s

#

@rotund tree

rotund tree
#

was your plan to only make the boss dialogues smaller but keep the other text intact ?

errant cloud
#

no it was to scale the size of all text in the chatbox + elsewhere, there's a deleted chunk of text i had in the original suggestion (curbed due to poor presentation) where i had mentioned it would be particularly useful later for if dialogue boxes were added to replace chat dialogue

#

y'know, from bosses like cal and draedon

errant cloud
rotund tree
errant cloud
#

oh

#

can you set it to >100%?

rotund tree
#

sure can...

errant cloud
#

ok yeah i didnt know vanilla implementation for that existed so ill just delete the original suggestion i had made

#

(i didnt like it anyway and had become sour with it)

rotund tree
#

i never liked how the single slider changes the size of everything at once, you can't only change the chatbox

hollow shell
#

byeah Terraria doesn't have
Final Fantasy 14 tier UI customization

errant cloud
#

tell you what sharz ill do you a shooey

#

if the team decides to add in dialogue boxes on their own

hollow shell
#

Can't independently scale and reposition each UI element

errant cloud
#

ill make a suggestion to scale chatbox and dialogue box text size specifically

#

until then

#

im lazy

#

:]

frosty trellis
#

I'm sorry when did phase 2 with Ares/Thanatos become so damn laggy