#suggestions-discussion

1 messages ¡ Page 36 of 1

frosty trellis
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Yeah

novel belfry
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Wait, he has 50% dr?

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that's

frosty trellis
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50% Dr is excessive

stuck cave
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very excessive

frosty trellis
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For a post plantera boss fight

fossil finch
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no he still sucks even post ml because post ml buffed his stats too
which doesn't happen anymore anyway

novel belfry
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JUST FUCKING USE DEFENSE, NOT DR

frosty trellis
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Yharon has 22% Dr

crystal creek
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aureus is the only boss I think should be reworked 😦

fossil finch
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yes i literally said it

stuck cave
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and im talking abt since that update

crystal creek
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im just salt

stuck cave
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oh sorry i missed that

frosty trellis
crystal creek
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even golem is better lmao

novel belfry
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I think many bosses could do with a rework, but Aureus should be number one on the "To Rework" list

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Cause

inner anvil
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Fab doesn't have any plans to rework Astrum Aureus in any way.

stuck cave
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i honestly don't really get why so many bosses have dr when they could just... have more health

fossil finch
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ok user discord kimiko#2823 with the id 251137406659592193

novel belfry
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He's just poorly designed in anyway

stuck cave
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like what does dr add to a fight that health doesn't

frosty trellis
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Yeah

fossil finch
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byeah crying here a boss needs a rework won't get you anywhere

fossil finch
frosty trellis
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40 defense and 50% Dr makes Aureus tanky as all fuck

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And Aureus has more hp than Leviathan

inner anvil
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I can tell him to reconsider the DR and DEF from Aureus.

fossil finch
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defense also works differently than dr
specially with the penetration stuff

frosty trellis
frosty trellis
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That would make the fight less agonizing

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Because the attacks aren't too bad once you learn them

novel belfry
fossil finch
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HOLY SHIT FAB'S STATUS
Definitely not splatton related it's a teaser for noxus and xeroc

frosty trellis
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LMAO

crystal creek
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i think I would be less irritated if aur wasnt so tank

frosty trellis
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Everyone would be

crystal creek
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though I can see it as ok

fossil finch
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will you keep circling this topic

inner anvil
pastel crow
fossil finch
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amazing

frosty trellis
fossil finch
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jokes aside i wonder what it is? like reference to splatoon because splatoon 3 and chaos vs order splatfest makes sense but idk if fab plays splatoon

crystal creek
frosty trellis
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Once I was told that how it worked

crystal creek
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how does it work

fossil finch
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makes sense

pastel crow
errant cloud
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that suggestion took 20min to make neko

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i hate myself lol

inner anvil
# fossil finch makes sense

One boss goes by the theme named "Chaos" and when you kill him it spawns another boss who's theme is called "Order".

fossil finch
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simply write faster

inner anvil
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There you go, reference explained.

errant cloud
fossil finch
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so yeah this is how noxus and xeroc fight is gonna go

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confirmed

crystal creek
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that should probably be a set amount above the ground lol

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or higher above the player

errant cloud
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and i'm like

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"no. its too early."

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"i'll suggest it when noxus/xeroc happen in like 3000 years"

fossil finch
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isn't the already present vfx distracting for some people already?

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i don't think it's a good idea to add even more HDfailure

errant cloud
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what the hell is that canvas size

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2000x2000?

fossil finch
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no it's not that big i think

errant cloud
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its smooth is all

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anyway

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whats this other suggestion you were talking about lemme c

fossil finch
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in ase at least

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idk if ase makes it smaller

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it butchers it because, well, it's not a sprite

errant cloud
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oh you guys were talking about aureus rework

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uh

fossil finch
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but idk if it makes it smaller

errant cloud
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dunno aureus doesnt seem all that interesting to rework at least until underground astral rework happens first

frail mantle
fossil finch
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so yeah it is just that big

errant cloud
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tbqh 658x879 with that kind of smoothness is still quite impressive

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it looks like the canvas res is 2.5x ish what it actually is

fossil finch
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provi is bigger

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lol

errant cloud
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yeah well shes a fat beehive of a goddess

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ofc shes going to be bigger than a spooky light eye

fossil finch
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this is too

errant cloud
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do not

fossil finch
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anyways i just

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yeah offtopic

novel belfry
fossil finch
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ping me in spoiler talk and i'll be bothered enough to ta

hollow idol
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@errant cloud Leviathan

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she has a sky too

errant cloud
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ok

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sec

frosty trellis
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Oh true yeah

errant cloud
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edited;

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was gonna mention yuh in a lot of suggestions i end up being super lenient and ambiguous

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and say things such as "yeah here's some extra considerations for the devs n spriters if they care"

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and ive gotten told off for it by people who are not devs/spriters

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am i an ass for that HDfailure

inner anvil
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For those in the conversation about Astrum Aureus' DR and DEF:

fossil finch
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well who's up to doing all that testing

inner anvil
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Not me.

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Well, maybe me because I have like infinite time, but I don't know about others.

distant gyro
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storm raised the DR

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if that's relevant

errant cloud
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will haplessly try not to go on a tangent about this but

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i really feel like there should be more stuff centered around DR than there currently is

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that is all

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good mechanic™️

quasi barn
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Guys,what do you think of this idea:

Smaller the temple arena is, the lower rate of golem shooting the ricochetting fire balls

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Recently i faced golem in death and master mode

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But the arena was really small

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I wasn’t able to beat it at all

fossil finch
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ehem, what

errant cloud
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how small is small

fossil finch
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golem arena is alwasy the same size

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in calamity its replaced with its own unique room so its always the same size

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lol?

errant cloud
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also yea even with that considered neko is right

quasi barn
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The ricochetting fireballs, in the final phase are spammed so heavily that every part of the room is full of them, and you can’t take your time dodging them because golem comes flying at you at mach 20

errant cloud
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theres no variation

errant cloud
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the only thing that varies is the golem room's hall entrance mouth

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on a y axis

quasi barn
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Just gimme a second for my discord on pc to pop up

errant cloud
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so itll sometimes be higher or lower iirc

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main room itself never changes

quasi barn
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This room in my world

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Is just too fucking small

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this shit

fossil finch
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is your world a small world

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because that is infact the calamity gen except its usually much larger

quasi barn
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its large

fossil finch
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then idk

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mine are always larger

errant cloud
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OH

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HE HAS IT ON A SMALL WORLD

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ok now i get it

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uh

quasi barn
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my world is large

errant cloud
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...yeh i guess that should be edited if you play on small/medium worlds shouldnt it

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shiet

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oh no its..

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wait what ok thats a screwed up temple then

quasi barn
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exactky

errant cloud
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should not be that small if large

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gen another world

swift wharf
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the temple arena is not supposed to generate like that so it explains why the fight is scuffed

quasi barn
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its impossible to fight golem on death and master

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because in that arena

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you get too many of those fucking fireballs

errant cloud
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see if you can cheese tank him enough for picksaw

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cuz then you can bring his altar out of temple

swift wharf
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btw regarding the newest suggestion

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can't you just use solar for yharon?

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it's p much the same color

errant cloud
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no, yharon's vfx are not solar iirc

swift wharf
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adding another orange monolith would be kinda dumb

errant cloud
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eh ill leave that up to the devs whether or not they wanna not do yharon monolith

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personally i think it'd be a pity not to but

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mlem

swift wharf
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I agree with the others though

hollow idol
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yharon’s is a lot stronger than solar iirc
and no moon

errant cloud
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yeah the shades of orange are pretty noticeable because yharon's is like what on the gradient merge between yellow and orange

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and its like a smooth sherbet color

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whereas solar is like

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darker

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if i was really a picky jerk i could go get the hexes/rgbs but im not that determined

quasi barn
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I think i found out why my golem’s arena is stunted

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Its gotta do with fargo’s best of both worlds

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It alters your temple to resemble for the worthy’s temple

swift wharf
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mod conflict!!!!!

quasi barn
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And its fargo again

errant cloud
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actually i might have another good idea

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for suggestions later

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a week or smth ago i was debating neko on a parent item for cosmolight, @fossil finch you remember this right

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what if cosmolight just got reworked to incrementally speed up time of day when you hold lmb

swift wharf
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beds

errant cloud
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if you're underground it would give you indicator

also no fug beds i hate beds iirc

swift wharf
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cope

fossil finch
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no because

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taht lags my game

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like

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journey doing that

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makes my game go 3 fps

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so yeah uh

errant cloud
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e?

swift wharf
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terraria is well optimized

errant cloud
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i dont think cosmolight uses vanilla mechanics does it

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for actually changing time;

swift wharf
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I don't think so

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It doesn't skip time

errant cloud
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ok yea

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and building a uh

fossil finch
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yeah so

swift wharf
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it's a /time set 0 & /time set 13000

fossil finch
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don't make cosmolight increase the time speed passes

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because,

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journey lags my game with those settings

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let it be time set

errant cloud
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you do a t++ incrementor

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so what is it from 0 -> 13000 it just increments

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im not coding master

swift wharf
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they don't know that I was talking about Minecraft

hollow shell
# quasi barn this shit

Do you have other content mods that could affect the generation?
Cuz Calamity is supposed to make it always be larger than that and I've never seen it with a low ceiling like that

errant cloud
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oh hey he came in here

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yeah i dmed rover for assistance tm

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apparently cosmolight rework is already wanted

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;

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actually if you wanna be really spicy rover might like this

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for lmb, [const var]++

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for rmb, [const var]--

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suddenly time now go brr instead of bzzt and it go brr in two separate directions

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literally time traveling into the past with some souls of light and some other materials at a cal center near you

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insane.

novel belfry
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jesse

errant cloud
# novel belfry jesse

im being a sarcastic twat. basically, the idea is that reworking cosmolight so that holding left mouse button to make time advance, and holding right mouse button to make time reverse, is the norm instead of setting the time to a specific point

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which is indeed very spicy

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spicy tasty good

novel belfry
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not as spicy as fabsol's Brimstone Death Soup

errant cloud
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made with scorpion peppers near you;

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ok enough memery i will give feedback on previous suggestions

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uh

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sec

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ok there's not many there's two:

  • deathmode antlion sand spew being moved to ftw is good, I approve. If other griefing type behaviors are being casted out of deathmode then I see no reason why this suggestion is a bad one

  • changing aureus' jump to cancel all momentum is generally a bad idea because then the differentiation in AIs between believe it or not aureus and ravager becomes repetitive. they work on similar logic and if you choose to cancel aureus' jump momentum, logic dictates you'd also have to cancel ravager's jump momentum. so this suggestion while understandable doesn't make a whole lot of sense, and aureus is not the only enemy or even boss to behave in the way that it does

hollow shell
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Second point is nearly incomprehensible

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If Ravager also has ridiculous drift jumps in Phase 1 then we can just change him too right?

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But I don't think he does. I didn't notice them at least
They're just normal Golem jumps

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@proven delta Don't post joke suggestions

frosty trellis
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Also SIS regardless

errant cloud
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but the general point i was making is that if ravager and aureus act similar in AI for the jump momentum and just their jumps in general

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it doesnt feel like a good idea to alter one of them

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because then you're implicitly forced to alter the other

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if the suggestion is about aureus then the idea is to change only aureus and not ravager

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so when you're forced implicitly to change both of them it doesn't feel like a good idea

hollow shell
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??? Why not

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Are you just asking for the suggestion to be changed from "Change Aureus's jumps" to "Change Aureus's and Ravager's jumps"

errant cloud
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not necessarily asking, but i am pointing out that's what it would naturally morph into

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something something "this AI is similar to this other AI, therefore we must change both", bla bla "stability is paramount"

stuck cave
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i

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don't see that logic

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or at least i don't think anyone actually follows that

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they're separate bosses

errant cloud
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in appearance yes though in behavior its a little more muddled

stuck cave
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..,i'm not just talking about appearance lmao

errant cloud
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you seem very combative, what i'm saying is merely observations rather than counterpoints

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for me its not that deep

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this is just a wendy's, i just work here

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think about it this way: the suggestion wants to change aureus' jumps and their momentum stuff. okey, so you do that and then you notice ravager's jumps work in a similar fashion. well shiet, now ya gotta change how ravager jumps too. ok that's done - oh wait these other attacks kind of have a similar vibe with ravager and aureus too, maybe we should spruce them up a bit more--

and the next thing you know just out of that one change you wanted to do to aureus, you're scrambling back and forth trying to like, make both aureus and ravager distinct from each other, because removing the jumps from aureus took out just a little bit too much variety of the boss

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tl;dr its more work than its worth for the scope of the original change

hollow shell
errant cloud
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they had posted a message they deleted while you were afk

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which was abrasive and why i called them combative

hollow shell
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Okay yes I see that now

errant cloud
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yeye

hollow shell
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s'what is known as the Slippery Slope Fallacy

errant cloud
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i know what you mean so in regards to content i generally try and only pull it out with bosses to limit the uhh

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chance of there being a hiccup or five

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if big change, and slippery slope, consider workload anyway

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if small change, and slippery slope, reject idea

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something something

fossil finch
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i mean yeah it could be applied to all suggestions but it can be more true in some cases than in others

fossil finch
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they have the difference rav levitates horizontally for a while, directly horizontally 0 fall off, and then falls

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i don't remember but it was pretty wacky before, was fixed a while ago and now its pretty decent and fair

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golem doesn't do that at least not in vanilla, it just jumps

errant cloud
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^

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so what i was saying is that changing aureus' jumps to not have momentum is essentially the 0 fall off that rav has (i think?)

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therefore, uh

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the two bosses wouldn't have as much variety and you'd be pulled down a rabbit hole trying to balance things and nitpick

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to give them variety

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and i dont think the effort that needs is worth the size of the change is all

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;;

hollow shell
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Well I'm going to reiterate Raine's deleted point and say Yes, I really don't think there's a way to convince you otherwise

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So I will simply disagree

errant cloud
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is oke

golden kayak
#

Just wanted to ask someone to test Brimlance vs tier 3 hm ore spears vs similar tier options

Brimlance, despite seemingly not being affected by melee speed (it does become longer, but does not become faster, unlike other spears), therefore being weaker than it should be, is an insane powerhouse that beats most things I tried either in range (it's enormous), damage, or both.

Tier 3 hm ore spears (Titanium Trident and Adamantite Glaive) on the other hand are absolute garbage. Their DPS is notably lower than Orich/Mithr spears by a large margin while not having any benefits to counteract that (trident is a bit faster but is pretty short, glaive is a bit longer but still does not compare to brimlance).
Their respective ore effects do not justify the significant damage drop either.

hollow shell
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Sounds like a good thing to test yes
@pastel crow @worthy lintel @inner anvil

golden kayak
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If we add Gungnir (so post 3 mechs) into account, it outperforms all mentioned spears in dps when bosses are above 75% (due to having its damage doubled) but after that it (generally) becomes less useful than Brimlance once again just because the range on that thing is insane.

pastel crow
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good to know, but we cant really do much about it at the moment

golden kayak
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Just wanted to share in case this was somehow missed

hollow shell
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Well you can still officially verify Kuv's claims and keep them in mind for later right

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note em down, testing-results channel

golden kayak
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sorry xyk

hollow shell
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It is close in tier to Brimlance

golden kayak
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It's more to put into perspective how ore spears do not have a usecase/what it takes to outclass brimlove

hollow shell
#

m

inner anvil
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I imagine Xyk has dealt with it.

small timber
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Abit late but I think aureus jump (and to certain degree ravager, but that one is less confusing) just need more visual clarity yeah

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Since currently the most confusing part is how if you are located at an upper platform it can just jump into you, which of course make people salty since it become "undodgeable", as not everyone will have a perfectly flat surface arena ready (which is the best arena for the boss)

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I dont know how weird this might look, but assuming to keep the current (first iteration) of the jump but more fair, maybe make it jump much sharper initially so instead of slamming into the player if they are higher, aureus instead jump above them before slamming down?

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Something like this maybe (sorry for the phone doodle)

inner anvil
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Yes, your same drawing was alreayd posted by someone else before.

small timber
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(I think that was rover though I thought it was proposing a slight rework where aureus' jump eventually ends instead of persistently trying to go above the player, but yeah similar idea)

inner anvil
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Uh huh.

pastel crow
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wtf happened

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why does it scale this hard with melee speed?

inner anvil
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Bruh?

frosty trellis
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LOL

pastel crow
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and seems like the vanilla spears don't get range at all from melee speed

inner anvil
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Ok, tMod fixed that for 1.4, because they weren't supposed to increase their range but increase their speed, but I guess modded lances are still 1.3 lances.

frosty trellis
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Wait, that's how much range the spear gets from melee speed?

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That's insane

novel belfry
# pastel crow

it's not even a true melee weapon anymore, it's just a thrown spear

golden kayak
pastel crow
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100%

frosty trellis
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LOL

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Dsr and 6 feral claws lmao

hollow shell
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"just a few QoL mods"

frosty trellis
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Wingslot is qol I swear

errant cloud
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wingslot OMEGALUL

hollow shell
#

hmmmmmm an in-game Class Setups

small mortar
lethal prism
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What does 🗜️ mean? Just wondering

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I know ❗ is basically "no lol"

inner anvil
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Not well formatted.

lethal prism
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Kk, thanks

hollow shell
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Yeah it means the bot can't transfer the suggestion to voting, because it doesn't have a properly separated title and description

small timber
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Isnt armor guide a bit too meta?

crude geode
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yes

small timber
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Since most armors are way more viable than the point of progression they are at, eg: statigel are perfectly fine even until plantera

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(oh the one posted it is not the same person that asked about formatting)

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@fluid panther the suggestion is not formatted properly, bot cannot process it, it should be:

Title
(Shift+enter)
Body/reasoning of the suggestion

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Additionally I do think an "armor guide" is a bit too meta for the mod

drowsy plank
#
Calamity Mod Wiki

The Calamity Mod adds a plethora of new weapons and equipment for all classes, including its new rogue class, to use throughout the game. Calamity also adds many difficult boss encounters and other situations in which class builds should be optimized in order to efficiently succeed. This is a guide that will show potential weapon and equipment b...

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oh lmao

small timber
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The mod have support for the wiki mod already, additionally yeah class setup guide already exist

drowsy plank
#

they probably want something like the eternity guide or whatever the fuck it's called from fargo's

small timber
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(and off tier armors are definitely viable, worst case you can always just see if the newest material you van get have armor)

frosty trellis
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Mythril being viable forever
Aerospec being an insane movement armor until reaver

swift wharf
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jump GOD

small timber
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I mena fargo is also fargo where you have to get 90% of non-furniture item in the game

drowsy plank
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eternity advisor

frosty trellis
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Crystal Assassin is good until Post Plant due to the free dash it provides

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Opens up a slot for more damage, movement speed or defense

drowsy plank
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the funniest part is advisor doesnt even recommend armors it only does accessories lmfao

small timber
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Fargo dont really add new armor beside mutant and gaia iirc

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So yeah, not much point for armor guide, since you just get along fine with vanilla ones

frosty trellis
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And I fail to see how cryogen is a bad boss

lilac fulcrum
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cryogen is a good boss, a better suggestion would be to replace calamitas clone with a good boss

frosty trellis
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Calclone is getting a sprite overhaul

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And Calclone is my personal favorite fight in the mod

lilac fulcrum
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but is it getting an ai overhaul?

frosty trellis
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Wtf are you on

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Not sure

modest verge
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anyone have any ideas on why devourer laser grid is turning my game into a slideshow, i turned off afterimages and reduced frames

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was told to ask here idk why

hot zephyr
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skill issue

crude geode
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Who?

modest verge
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thanks

hot zephyr
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not talking to you, talking to v1 XD

cobalt pewter
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@craggy ibex replace your mom with cryogen

modest verge
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ok good

hot zephyr
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doesn't really seem like a suggestion though

modest verge
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i know

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was confused why someone told me to ask here

lilac fulcrum
frosty trellis
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Well

lilac fulcrum
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the brothers phase is just easier twins

frosty trellis
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The bullet hells are a little overtuned because the instant they pass the character position on when they spawn them speed up a lot

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So I get ya there

burnt condor
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I found her hard 😭

frosty trellis
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But the bullet hells aren't too bad

lilac fulcrum
inner anvil
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The "S" Word Meter is raising around here.

frosty trellis
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?

inner anvil
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"S" stands for subjective.

frosty trellis
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Fair

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I do believe the bullets speeding up a ton right as they reach character position is overtuned

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Or right after

lilac fulcrum
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the soul seekers exist seemingly only because supreme calamitas has soul seekers

frosty trellis
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Also yeah the seekers do nothing

inner anvil
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Eventually we'll do something.

lilac fulcrum
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the basic phases are just the twins but with only one eye

frosty trellis
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Yeah

lilac fulcrum
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the brothers phase is just easier twins

frosty trellis
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Calclone will get reworked eventually

lilac fulcrum
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my nonexistent robot ears

frosty trellis
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Fix some of the issues with the normal part being easy, seekers doing something and tune down the bullet hells slightly and it will be much, much better lol

lilac fulcrum
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the eye of cthulhu at least presents the challange of not having a dash

grim tusk
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@fluid panther amidias kinda does that (gives good advice too), although we are never making a class setups npc and that page was a mistake since players ignore the disclaimer so fucking often
Also no title nor reasoning

ruby plover
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aw come on, i thought someone with a protogen pfp would make an actual based suggestion

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not a joke one CirrusAnger

grim tusk
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@low venture he was banned ages ago for spam

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And thats not the place to request bans for players

swift wharf
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"replace cryogen with a good boss" fucking broke me

grim tusk
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Thats mod mail shit

grim tusk
#

Jimbo

hot zephyr
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It's me, I'm the boss

low venture
unique vector
#

BAANEDD!!!!

grim tusk
# inner anvil ~~Who?~~

guy who shits anything Cal related since Cataclysmic Armaggedon was banned from both Calamity and Infernum servers

low venture
#

Fine Imma delete my post. Just saw how Toasty was being harassed by him

grim tusk
#

The day Cata was banned from Infernum he spammed Infernum bad on #other-mod-talk which got him banned after not complying with moderators

low venture
hot zephyr
grim tusk
low venture
swift wharf
#

Discord drama :/

low venture
swift wharf
#

Can we talk about why cryogen should be replaced with a good boss instead

inner anvil
#

I type too fast.

cobalt pewter
low venture
swift wharf
#

Based pizz

#

Also reviving old drama in the suggestion channel or anywhere is kinda crinfe

grim tusk
inner anvil
swift wharf
#

with an f

grim tusk
low venture
inner anvil
#

Wasn't around, and really don't care.

hot zephyr
cobalt pewter
#

lowkey tho aureus is all levels of ass

swift wharf
grim tusk
#

:soootrue:

inner anvil
#

I won to the boss, therefore buff.

#

Add instakill or something.

low venture
#

Instakill bad

inner anvil
#

Sooo true.

low venture
#

This is why people harrased infernum devs (Tho I DO NOT SUPPORT IT)

hot zephyr
#

Add instakill

low venture
inner anvil
hot zephyr
#

I'm already dead 💀

inner anvil
#

I'll revive you with a Zorpalod.

#

Cope.

hot zephyr
inner anvil
#

ZĂśrp.

swift wharf
#

Dubious specimen

inner anvil
#

Great creature.*

low venture
#

Can I make infernum suggestions since the discord's nuked?

hot zephyr
#

no

inner anvil
#

We aren't involved with it, so no.

low venture
#

Awww 😢

grim tusk
#

And about DoG’s instakill it would be gone next patch

#

Hopefully the circling cheese (due to a bug) is also finally fixed

craggy ibex
half sage
cobalt pewter
#

anyways bad sugg

craggy ibex
#

nah

#

either make his shit easier to see for classes that use over the top projectiles or replace him

#

way to small

vast sonnet
#

two simple solutions to projectile visibility: 1. fight cryogen at night 2. dangersense

inner anvil
#

We can make the projectiles more visible yes, but we don't think he needs any more changes than that.

#

I recognize that they should be easier to see at daytime.

cobalt pewter
#

Omniscience exists ig

inner anvil
#

Omniscience sometimes works and sometimes makes things worse.

burnt condor
#

ah a visibility problem then! while I didn’t have that problem myself I’ve seen other people mention it (and I personally feel that a potion isn’t really a solution) but you should maybe lead with that or put it in your suggestion so things can be fixed and addressed

#

but yeah I’d vote for making it easier to see for sure

frosty trellis
#

Which has shitty visibility regardless

small timber
#

I thought that phase it was intended that DoG circle the player

#

and if you do a mistake it just eat you if you dont stay static

#

what if cryogen just force a dark background/shader even if you fight it at day?

#

since the currently shader/background is much less visible on daytime's bright colour anyway

inner anvil
#

We can just make the projectiles have the same pallete as Cryogen itself and the problem would be resolved.

#

Because Cryogen is more of a dark blue and the projectiles are more blue-white.

unborn oriole
#

Omniscence potions:

unborn oriole
#

It works for cryogen

#

Or just fight it at night

crude geode
#

Cool.

#

Maybe don’t make a potion an accessibility option

inner anvil
#

Nah, I don't like that you need to fight a boss at night time to actually see.

#

If you can fight at day, just be able.

frosty trellis
#

I fight cryogen at night specifically because it's a lot easier to see then

inner anvil
#

Correct, me as well.

drowsy plank
#

how many times have we "made cryogen projectiles more visible" at this point

inner anvil
#

A couple, but I can just ask Fab.

drowsy plank
#

alright

#

im hoping that if it does happen again, that this is the last time we have to worry about it

inner anvil
#

We'll see.

drowsy plank
#

🤞

inner anvil
#

Recently Fab has been changing many projectiles to be more visible, so I'm sure he'll have no problem with Cryogen.

#

Like Queen Bee for example, he made the stingers more visible.
Or Eater of Worlds as well.

frosty trellis
#

Fair enough

grim tusk
#

Werent cryogen projectiles made more and more darker blue over the course of the mod

small timber
#

after refighting aureus several times yeah jump is definitely not the problem, the homing crystal having 0 indicator of how it behave definitely is

#

I can only guess the idea of the homing crystal is that it predicts you at if you move at constant speed it just auto miss, but since you are dodging the walls, jumps etc your speed will be changing (slow down and speed up) so the crystal just become off screen projectiles that hit you before you can react

#

(and the wall projectile speed up at low hp is incredibly toxic, I think aureus' movement speed being increased is already enough, the wall speed up just lead to cheap hit when you cant outrun aureus)

small timber
#

(speaking of storm weaver, blast did tell me to ping him regarding the storm weaver misstiming thing)

grave zincBOT
#

@ashen warren - Your suggestion has received an updated status!

[make Cosmic Gurdians spawn from a portal rather than just appearing]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@unborn stream - Your suggestion has received an updated status!

[Make the Slime Gods able to drop through platforms]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@cobalt pewter - Your suggestion has received an updated status!

[Change the recipe of "Sirenproof Earmuffs" so that it'd be accessible in early Hardmode.]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@solar dagger - Your suggestion has received an updated status!

[Make the flame visual effect of the accessory "Calamity" still visible even if the item is equipped on vanity slots]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@open meadow - Your suggestion has received an updated status!

[Summon Minions hide into the player when there are no enemies around]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@wintry gale - Your suggestion has received an updated status!

[Add Fearmonger wings and a... god slayer jetpack i guess?]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@ashen warren - Your suggestion has received an updated status!

[Add a crafting recipe for magic conch]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@native nebula - Your suggestion has received an updated status!

[** While the Old One's Army event is active, disable the Minion Damage Reduction when holding non-summoner weapons on Old One's Army Sentries .**]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@ashen warren - Your suggestion has received an updated status!

[Make the world selection menu default to Expert Mode]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@jolly wadi - Your suggestion has received an updated status!

[Make abyss scarier]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

drowsy plank
#

wasnt expecting "scarier abyss" to pass but it is a plesant surprise

#

fearmonger wings are another suprising one

jolly wadi
#

literally thought it would get 1 vote and move on

drowsy plank
#

overall good decisions, just hoping they dont't die in backlog like my combo mining/building accs

frosty trellis
#

LOL

crude geode
#

All suggs die in backlog

frosty trellis
#

Not all

#

Just a number

crude geode
#

Yeah but it’s more entertaining to say all of them do

jolly wadi
#

wouldn't some people hate having abyss be scarier

#

cause people don't like scary

drowsy plank
#

trying to decide how soon is too soon to try and resub

#

idk sounds cool to me lmao

wintry gale
jolly wadi
#

would shit my pants

drowsy plank
frosty trellis
#

My god

drowsy plank
#

almost as many messages as stars it took to get a vote through on the old system HDfailure

distant gyro
#

prior to nycro's bot

drowsy plank
#

augh

distant gyro
#

1503 total HDfailure

drowsy plank
#

are those all the unfinished ones or just literally all of them

distant gyro
#

unfinished

#

525 implemented

#

so 74% of approved suggestions get backlogged statistically

crude geode
#

20% sent rate
26% implementation rate

#

5.2% chance your suggestion actually makes it in game currently

jolly wadi
hollow shell
#

I thought it'd be like 10% implementation rate or lower

#

Pleasant surprise

distant gyro
#

the newer suggestions have a higher chance to clear out of backlogs with brav and others doing the grind™️ every so often

#

31% implementation for nycrobot stats

hollow shell
#

nice

keen zodiac
#

aren't cosmic guardians getting removed in the distortion update

short walrus
#

Where on earth did you hear that

keen zodiac
#

i swear i heard it

#

maybe in the dog resprite text

#

because dog is cocky and doesn't need help

#

and they add nothing to the fight (like brimlings)

#

apparently it's not in the text and i'm dumb

cobalt pewter
golden kayak
crude geode
#

“Rework all of vanilla’s bad weapons/design choices”

ruby plover
#

its an unnecessary suggestion really
i think the magic missile line is pretty neat :) and they each have different amounts of piercing, as well as flamelash exploding on the second hit

swift wharf
#

flamelash slander

swift bone
#

Bro flamelash is fun to use, even if impractical

swift wharf
#

and why rework the better weapon instead of the worse one

bright crag
#

I do plan on changing Flamelash and Magic Missile to be a bit different

#

With Missile focusing on casting speed, and Flamelash focusing on damage/DoT

#

I'll see how doable it is once I get to that

small timber
#

it will be a bit werid I think, particularly flamelash

#

the strongest enemy you encountering at this point are abyss enemy, underworld enemy, slime god and wof

#

I dont know if fire dot go out in abyss (under water), I assume underworld enemy are heat resistant, slime god have a special formula for heat resistance and wof is heat resistant too I think?

#

so basically the point where flamelash is available/useful all of the target you can use it on are heavily resistant to the DoT

drowsy plank
#

it could be decent for early hardmode

#

or just add some consistent method of getting oiled

#

i forget does slime gun count towards fire debuff bonuses

ashen warren
zenith flicker
#

Should they add a post-moonlord biome to calamity, I think that would be cool

half sage
#

they will

#

at least 2 post ML biomes and 1 post ML subworld that I know of

zenith flicker
#

Do we know what these biomes will look like yet?

crude geode
#

I like how GSS is gonna go help bloat post provi, very helpful

half sage
#

as opposed to post plant, which has no bloat whatsoever

crude geode
#

True

#

I was also gonna suggest just. deleting it but idk what the plans are exactly for it’s drops

#

They would kinda need to narrow it down from just a single weapon for every class, which just kinda seems. eh for variety

#

Same

#

It feels so unnecessary for a biome that already gets a good chunk of content, including two minibosses that are already sometimes forgotten

zenith flicker
#

Wow

drowsy plank
#

gss is so weird

#

it's so forgettable

crude geode
#

It’s also the third desert miniboss that you fight once and never again

drowsy plank
#

i dont even remember if any of it's items are included in later upgrades besides exactly sand shark tooth necklace

#

honestly sstn could just as easily be made from mats from... normal sand sharks

half sage
#

its rogue weapon gets an upgrade post ceaseless and its flail gets turned into dragon pow

#

but both are donor so not technically intended to get upgrades

fossil finch
#

bloodstone may be retiered entirely to be pre her considering the talks about rav being retiered considered it being post ml

drowsy plank
#

honestly u could put gss between dog and yharon or yharon and scal/exos bc rn everything on those tiers just requires u to kill the bosses a bunch. like ase doesnt feel like anything special it could drop straight from DoG and it'd basically be the same thing

#

i know distortion and aerie will fix that but rn

#

idk

crude geode
#

I love devplans.png

drowsy plank
#

lmao

#

i mean post Provi or Moon Lord GSS makes about as much sense

crude geode
#

It would also be just. more (mini)boss fighting

drowsy plank
#

true

#

finally cthulhu is dead now i can fight... a big shark in sand

#

yeah

fossil finch
#

i mean by the time like

drowsy plank
#

i hate this man fr

fossil finch
#

by the time gss is retiered

#

we'd probably have advanced on those biome plans anyway

drowsy plank
#

true

#

hopefully at least

crude geode
fossil finch
#

ozz said once bloodstone was crags but it was also said bloodstone was rav

#

and then altix one day told friz on the matter of the rav retier that the talks were about it being post ml

#

i just had assumed it was post prov because bloodstone is ther

drowsy plank
#

i always thought rav was gonna become the Bloodstone Boss™

crude geode
#

That was the assumption due to the suggs regarding it

#

and it making thematic sense

fossil finch
#

also becausee yeah

#

that one sugg about retiering rav got approved

#

also fab once said that with the overhaul and stuff he'd make rav's stomps release "bloodfare souls"

drowsy plank
#

u know i at least got why calclone dropped bloodstone but... brimmy?? never got that one. also always did her bc she's the easiest due to being from the earliest in progression lmao

#

sounds cool

small timber
#

I mean, nuclear terror is basically a post-polter miniboss

#

Unless gss is reworked into an actual boss I dont think it will be a very big deal, you just get some upgrade from it and thats it

crude geode
#

Brimstone crags getting separated and more defined will help with that

crude geode
radiant meadow
#

@orchid wing I'm fairly sure sitting in calamity chairs is in the latest cal update

#

You can sit in Benches in the next Calamity update

grave zincBOT
#

@orchid wing - Your suggestion has received an updated status!

[Make calamity furniture function like vanilla furniture]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

cobalt pewter
#

go on

sit on the astral beacon

radiant meadow
#

no

frosty trellis
#

Yes

sand ermine
#

sit on it.

hollow shell
#

@swift bone You should acknowledge the town npc spawnrate config options in your suggestion

#

(also wdym "messes up my housing", shouldn't they all return to their prior positions when you assign em manually and get the gold bordered banner?)

stable musk
#

it doesn't fix the problem what dog and scal can commit mass murder

#

iirc they house randomly at all tomes

hollow shell
#

Yes it doesn't prevent the mass murder, it just makes it so you recover from that murder extremely fast

stable musk
#

overall town npcs invincibility would be a niche especially after gravity affected worm boss

stable musk
#

you still must change the npc housing as iirc terraria doesn't save it

radiant meadow
#

if another NPC happens to move into that house first, then obviously they'd need to find a different home

stable musk
#

then you must assign ALL npcs you have

#

or they will switch places

hollow shell
#

Yeah it's really not a big deal

radiant meadow
#

well if you like happen to have one house, then it can probably happen

stable musk
#

mostly if you're just a "grind -> kill boss -> grind" person then it will mess up your housing 100%

radiant meadow
#

if you had like idk the painter and he died but then you had reqs for the merchant

#

but I think they try to prevent that

hollow shell
#

Also if you have houses where you care who is living where, you'd have done manual assignments already

stable musk
#

OR just don't let them die and don't do the "fun" 5 minute sentence of assigning every npc around giant house most people totally build

radiant meadow
#

If you really don't like NPC deaths, there's mods to prevent that

frosty trellis
#

^

#

NPCs don't die is a mod already

hollow shell
#

Yes and the elephant in the room, "NPCs Don't Die" exists

stable musk
#

then invalid suggHDfailure

#

ready your ❗

hollow shell
#

I am not sure what the best course of action is validity-wise for suggesting something already covered by another mod

radiant meadow
#

I don't think another mod already existing necessarily invalidates the suggestion but it does make it very redundant

frosty trellis
#

If it's from a content mod then I would say it's fine to suggest that kind of thing, but from a known qol mod I would say invalid, but that's my two cents

radiant meadow
#

e.g. Calamity still buffs Tax Collector in spite of that Tax Collector buff mod that had support for Cal bosses

#

I think Cal does anyways

#

although NPCs Don't Die is super common QoL

frosty trellis
#

Yeah

radiant meadow
#

it'd be like saying add Recipe Browser to Calamity

frosty trellis
#

Mhm

#

Or insta bridges or multi summons when Fargo's mutant exists

#

If it's a qol thing from a content mod that no widely known qol mod does I would say it's fair game

hollow shell
#

Pretty sure Calamity reduces respawn timers despite that also having a dedicated mod

#

by Jopo

frosty trellis
#

Well fair

#

But stuff that is in stuff like Fargo's mutant, census, NPCs don't die, Alchlite, etc. Should be a no go

hollow shell
#

Really there is no consistent precedent for this sweating

inner anvil
radiant meadow
#

respawning is overrated

hollow shell
frosty trellis
#

Yeah but not calamity

#

And also no combinations, selling fallen stars or calamity drops, or treasure bags or whatever

#

Lots of other things

#

I would just make a list of common and well known qol mods that you can't suggest qol changes those already do. Just download that mod

#

Simple as that

radiant meadow
#

I also enjoy mass murder of my NPCs. It's very useful for testing

grave zincBOT
#

@keen zodiac - Your suggestion has received an updated status!

[Make "Calamity" (the accessory) not instantly kill the skeleton merchant]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

#

@silver badger - Your suggestion has received an updated status!

[make the scorpio crafted at an ancient manipulator]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

cobalt pewter
hollow shell
#

I would fuckin like that change

#

Making NPCs sell them feels like we just gave up and hand potions to them

cobalt pewter
#

I think this wasn't delivered yet? but I am not entirely sure

hollow shell
#

It's time didn't come yet

cobalt pewter
#

alright

#

I lost the sense of time

#

typical

hollow shell
#

None of the other suggs around it are delivered either so

#

byeah there's a change

#

chance

cobalt pewter
#

true

grave zincBOT
#

@solar dagger - Your suggestion has received an updated status!

[Make the flame visual effect of the accessory "Calamity" still visible even if the item is equipped on vanity slots]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

neat linden
#

Based

distant gyro
#

free lag generator

worthy lintel
#

a small price to pay

neat linden
#

the configs hp slider exists

#

unless that's broken in mp somehow

drowsy plank
fossil finch
#

@lone trench literally already exists look at calamity's config menu

radiant meadow
#

I love free lag

#

who doesn't love free stuff

small timber
#

(I wonder if people just use alcnpc or permabuff mod and just dont care about it)

grave zincBOT
#

@kindred creek - Your suggestion has received an updated status!

[Rename Wulfrum Pylons]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

drowsy plank
#

huh

#

that was one hell of a problem that didnt need solving but hell if it didnt just get solved

hot zephyr
#

wulfrum amplifier pleadingbreadbread2bread3

crude geode
#

Biggest change in cal yet

grave zincBOT
#

@ashen warren - Your suggestion has received an updated status!

[Have the Bloodfin not be consumed upon pressing the "Quick Buff" button.]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

crude geode
#

Thousands of controversial discussions spawned over the Wulfrum amplifier

drowsy plank
#

honestly we manage to turn everything into an argument so

#

¯_(ツ)_/¯

#

it could happen

hollow shell
#

I didn't expect that, I thought that'd be a bitch to do

radiant meadow
#

it was removing 2 lines of code

#

lol

hollow shell
#

Awesome!

radiant meadow
#

it was more of a bitch to make it work with quick buff

#

lmfao

#

alongside hadal stew and margarita

lyric jewel
#

Why can’t the muramasa attack through block? Isn’t calamity all about giving good gear QOL? Armour gives lava protection, wings give water walking. Why can’t the weapon that is clearly inside the blocks deal damage there

#

It’s such a pet peeve but it’s so annoying

small timber
#

Another one that should also be changed is maybe aureus cell?

#

Aureus cell is still getting used by manaflower last time I try it (alongside bloodfin)

crude geode
#

Aureus Cell should not give mana I agree

drowsy plank
#

why did we make the healing potions work via quick buff anyway...?? (we already have quick heal...)

hollow shell
small timber
#

Either not give mana or not used by manaflower yeah

drowsy plank
#

i mean

#

yeah i GUESS

small timber
#

Though I think the easy solution is not give mana, no one use cell for mana flower

hollow shell
#

byeah it is best that Bloodfin work with Quick Heal and not Quick Buff considering it is meant to be a healing potion alternative

radiant meadow
#

making aureus cell not be consumed via quick mana should be a suggestion to have it just not grant mana

hollow shell
#

Its buff only lasts 10 second and it inflicts Potion Sickness

drowsy plank
#

just noticed mana regen in vanilla got a buff to last for 8 minutes compared to aureus's 6...

#

while power is still 4

#

that's gonna be a headache...

small timber
#

Does calamity bottled honey also get used at full hp with quick buff and cause potion sickness?

crude geode
small timber
#

That one I am not sure how to change, it is both intentional and not

crude geode
#

Which just worsens the problem

small timber
#

Yeah vanilla.just decided to double many potion durations at 1.4

drowsy plank
#

i love potions!!! i love how red just haphazardly threw this system in and barely seems to care about making it functional!!!!!

hollow shell
#

(context)

small timber
#

Mana regen and magic power used to be 4 min, aureus lasting 6 was one of the main reason of using it

crude geode
#

Mana (derogatory)

small timber
#

Mana is very important for summoner when you are sentry spamming to reset the firing

crude geode
#

When you’re using an unintentional mechanic?

drowsy plank
#

it's cooler than
places sentry
forgets about sentry

small timber
#

(it was meant to be sarcastic about how mana on summoner matter more than mage due to mana flower, but I dont know how to continue)

radiant meadow
#

I don't think you can use it with quick buff

drowsy plank
#

like half the calamity sentries that are good are either stupidly high dps, or just orbs that create a bunch of projectiles you can kite a boss through, or have homing

#

bottled water should give 2 minutes wet debuff ultimatesmug

#

lmao mushroom gives mushy

#

ez

small timber
#

Bottled water give 2 minute of well hydrated buff

#

Which is just well fed but half as strong

drowsy plank
#

amazing

hollow shell
small timber
#

Lowest tier, but ya

crude geode
ashen warren
#

This is amazing. Thanks again Devs for implementing my suggestion!

#

It's gunna be so awesome to use Bloodfins without that downside.

small timber
#

(since it is well fed, plenty satisfied (?) and exquisitely stuffed now)

crude geode
#

Though I haven’t seen what they’ve done post 1.4, if they have ported

fossil finch
#

not yet

crude geode
#

Makes sense

small mortar
#

someone needs to make a balance mod for thorium and calamity in the future

#

the main issue with mixing those 2 mods is they're balanced very differently

hollow shell
small timber
#

So ya tldr too much work and likely even with effort it will still just not be very balanced

#

Since it is not just damage numbers or boss hp numbers; even mobility, gear, potions etc matters

frosty trellis
hot zephyr
#

I'm gonna revert it brb

drowsy plank
#

anyway my latest sugg very funny haha

#

it would be hilarious if this manages to pass

small timber
#

Tbh anything that do not help with recovery will generally only be for flavour

#

The only useful one is pretty much just bottled honey

The fact that all of them just cause potion sickness is too high cost for a gimmick buff

drowsy plank
#

if wet was long enough i could see it, for eggnog, it's already comparable to honey, at healing 80 HP, so some other buff would be necessary, for mushrooms, it was just some way to turn mushy into an actual buff. and strange brews just need to be looked at in general because they're trash

#

like rn eggnog is slightly better than basics ass healing pot, and worse than literally everything else

#

giving it well fed could at least give it a reason to exist

#

plus this connects to another sugg someone made a while back about well fed being kinda hard to get preHM (i didnt agree, but at least this is another way to obtain it)

eternal escarp
#

water and mushroom ideas kinda cute ngl

drowsy plank
#

:)

eternal escarp
#

mushy increases defense iirc so i can see it being cool

#

esp with mushrooms having lower cooldown since 1.4

grave zincBOT
#

@pine kernel - Your suggestion has received an updated status!

[make repair units able to be caught with a bug net or other means]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

fossil finch
#

repair units cage when

radiant meadow
#

when someone sprites a cage

drowsy plank
#

even just putting mushy on glowing mushrooms would be fine, but mushy just is in. such a weird place rn. you get it from passive crabulon and clawmerang stealth strikes. which like. the second is fine but could easily just be turned into a lingering effect like fairy boots or something instead of wasting a buff slot, and the crabulon one is just... weird. this at least gives it more of an actual reason to exist

hot zephyr
#

you've doomed us all

drowsy plank
#

evil repair unit

grave zincBOT
#

@cerulean condor - Your suggestion has received an updated status!

[Sulphurous Sand Should be Diggable With Gravedigger's Shovel]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

frosty trellis
#

Fair enough

ashen warren
#

Well they are currently dead so

fossil finch
#

did you read their suggestion

grave zincBOT
#

@random pendant - Your suggestion has received an updated status!

[make supreme calamitas teleport back into the arena if she is outside the arena once she is at 1% health]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

random pendant
#

WooHoo!

radiant meadow
#

I didn't do any arena checks. Now that I have read the suggestion entirely

#

she just always teleports

#

but no matter

ashen warren
grave zincBOT
#

@dapper thicket - Your suggestion has received an updated status!

[Convert Pre-Hardmode, vanilla ores into astral ore within the initial Astral Biome creation]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

dapper thicket
#

Wooo

fossil finch
#

based

half sage
#

me omw to mine astral ore from the underground instead of the meteor so I can hear the underground theme

radiant meadow
#

astral solution and star struck water won't convert ores

#

just the initial meteor

dapper thicket
#

That's what I intended /pos

fossil finch
sand ermine
#

recipe is big enough

#

also they spelled cthulhu wrong both times HDfailure

small mortar
fossil finch
#

yes chad emoji or something

dapper tendon
fossil finch
#

what type of excuse is that

short walrus
#

why would you do that intentionally

fossil finch
#

like you don't have to be ultra formal but "intentionally" misspelling stuff is stupid

short walrus
#

(and there's no way this would pass dev voting, regardless of how many stars you get)

dapper tendon
short walrus
#

so why suggest it

#

if you know it will never happen

dapper tendon
#

I try

fossil finch
#

also ram line starts with cryo shield anyway

keen drum
#

vanilla one is bonking which is dashing into an enemy and bouncing off

#

calamity one is ramming which is dashing into an enemy and iframing through them

#

soc is different from calamity dashes so it wouldnt really make sense to have them combined

#

better as a mobility accessory for dodging attacks rather than meleeing enemies to avoid contact damage

ruby plover
#

SoC already feels seperate from the shield bash line

#

dont need to force it into that line unnecessarily

keen drum
#

honestly i think itd be cool if soc became a ram for consistency

#

are there any other bonks in the game?

crude geode
#

Nope, which is what makes it memorable

keen drum
#

idk how good that line is

#

i never really use it

native nebula
#

I think the SoC deserves its spot as the early game dash before being replaced by Counter Scarf after Skeletron

#

Like how a lot of early game accessories get swapped out eventually

#

It's useful for the time you have it and memorable for it
And I think that's all it needs

keen drum
#

yeah fair

sand ermine
#

@warped coyote only reason being "it would be cool"

grave zincBOT
#

@wet gust - Your suggestion has received an updated status!

[Buff miner set]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

#

@small timber - Your suggestion has received an updated status!

[Give Reaver Headgear Set (Mining/Exploration One) More Pickspeed and Better Effect]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

gilded scroll
#

wheres the damn wulfrum toilet-

#

WHERES MY DAMN TOILET REEE

fossil finch
#

summoner subclass that uses mounts fucking crying

gilded scroll
#

the mount class lmao

burnt condor
#

it would be cool tho. it probably won’t fly but I think it’s fun

gilded scroll
#

speaking of Reaver Armor though, bout to make a suggestion about it

#

just gotta find the right way to word it....

warped coyote
#

I think it would be fun I almost never use mounts in the first place but it could be a unique way to make summoners better post moon lord because they don't have whips post moon lord (that's probably gonna change tho next major update I guess)

ruby plover
#

thats the thing though, you gotta have more reasoning that "it would be cool/fun"

#

theres a document pinned in this channel with the suggestion rules and stuff

gilded lantern
#

@swift bone just get a npc invincibility mod bro

ruby plover
#

@gilded scroll reverting back to old functions is a don't, and also i just disagree with your suggestion anyway

#

the old functions were... bland
the new functions are much more inspired, diversified, and useful

inner anvil
#

^

#

And plus, it wasn't "Nerfed" per say, it was just reworked.

gilded scroll
#

so your saying yet another mining speed buff is more diversified? mkay

inner anvil
#

You know there's other 2 than just the mining one, right?

ruby plover
#

and also its not just mining speed

#

other building utilities included

inner anvil
#

It's tank, mobility and mining.

#

3 armors.

gilded scroll
#

tanking isnt even that good in calamity really

ruby plover
#

i can say with confidence that the tank and movement speed reaver armours are great on tier

inner anvil
ruby plover
#

FACETANKING isnt good, you mean

inner anvil
#

You good?

cobalt pewter
ruby plover
#

getting hit over and over isnt possible anymore

#

tanking, period. that is still able to be done

inner anvil
#

Tanking is a very viable strategy that we needed to nerf a couple times.

cobalt pewter
#

anyways the fact that this is a revert sugg is already a free ❗

crude geode
ruby plover
#

as long as you are having brief pauses between getting hit, you can tank stoof

inner anvil
#

Yeah.

gilded scroll
inner anvil
#

But yeah, the Reaver Tank set.

ruby plover
#

epic win

inner anvil
#

We need to nerf that thing.

#

That thing's busted as fuck.

ruby plover
#

ive not used it, but ive seen it in action

#

it doesnt need a buff

inner anvil
#

It definetly doesn't need a buff.

ruby plover
#

or a revert for that matter

#

i like the move away from ore armour with 5 helmets.png

crude geode
#

It’s very nice

inner anvil
#

We'll see if we need to nerf it or not, as it reduces your damage output.

#

We'll see.

crude geode
#

insert generic post ml armor set effects here

inner anvil
#

But yeah, I really like the state of Reaver Armor right now.

crude geode
#

It’s far from a lot of the other cal sets

cobalt pewter
#

still waiting for stealth to not rely on having a set of armor so I can actually use these classless armors

#

:clueless:

ruby plover
#

yeah, thats the only downside with reaver, that you cant use it with summoner or rogue really

#

but thats fine

#

ish

inner anvil
#

Maybe we should move Stealth to work when holding a Rogue weapon and not an armor.

ruby plover
#

oooo mayhaps

#

i mean, what about items like RoD and tools and such, though

inner anvil
#

Lol I guess?

#

I don't know, just threw a random idea.

ruby plover
#

use RoD and suffer

#

but nah i think thats a cool idea

cobalt pewter
marble moat
#

i mean you could give the stealth meter like a 5 second falloff period after you swap

cobalt pewter
#

but just like any of my more niche suggs, I don't think it made it

ruby plover
#

oh cruel, cruel suggestion system boohoodust

gilded scroll
#

oh well, im just gonna sit here and wait for wulfrum furniture now

ruby plover
#

does calval have that?

#

i know it has wulfrum plating

cobalt pewter
#

as you can see this was before stealth desc moved to stealth bar

ruby plover
#

only 120 cri

inner anvil
#

Not based enough. XD

gilded scroll
#

look. all i want is my damned wulfrum toilet

ruby plover
#

why.

cobalt pewter
sand ermine
#

the terra toilet was the worst thing added to terraria

ruby plover
#

me when people advocate for more toilets questionmark

inner anvil
#

Lmao toilet funny haha.

#

Anyways.

ruby plover
#

funny joke! unfortunately, AI_Argus_Thumb_Down

sand ermine
#

stupid gag which was funny for a few days

inner anvil
#

We'll add more toilets if a spriter has the energy to sprite them, but I don't think anyone has at the moment.

#

That's how it works.

gilded scroll
#

fuck it, ILL do it if i fucking have to.

ruby plover
#

🆒

inner anvil
#

Then do it, post it in CalArt's asset submissions and see if it gets accepted.

sand ermine
#

add in wulfrum toilet and i am now a thorium fan

frosty trellis
#

@dapper tendon There is already a dashing accessory in the Asgard's Valor recipe, Ornate Shield. It doesn't need another

radiant meadow
#

If a spriter makes toilet sprites and they get approved, it's not too much work to add them. But that means a spriter has to go make those and like why would you

crude geode
#

We already have high sprite demand and low spriter supply why would we use them for toilet memes

gilded scroll
drowsy plank
#

@wintry wharf a lot of things emit light and dont mention it

drowsy plank
#

that'd be like 90% of items lmao

wintry wharf
sand ermine
wintry wharf
#

i'll take that as yes

drowsy plank
#

this is fine for vanilla but i doubt it'd pass calamity's current spriting standards

wintry wharf
#

it's really just a martian toilet resprite/recolor

#

made it as a joke

hollow shell
#

@raw crystal The Crag pylon already has something quite similar to that

#

I'm surprised you didn't mention it directly

raw crystal
#

it do?

#

it do e.e

#

they need to do that to the sulphurous sea pylon

#

also the 2 people for the crag one is misleading