#suggestions-discussion
1 messages · Page 25 of 1
lmao
TM is good, maybe not design wise or for bosses
but its viable
and we can just suggest imrpovements
i don't care about viability that's never what i was talking about
I don't think ender's point is that TM is not viable
viability talk rots my brain
i dnc about your stats or your strategies i only good game desing sorry
my point, put short, is that true melee should be an oxymoron
Good game design when aureus
but it's not because terraria was never really made with melee on mind and changing that is a complete undertaking
here's the real reason true melee is bad to balance around (as in, traditional terraria true melee, not the cool calamity ones);
in order for them to work on bosses as is, you either have to give them a ton of damage so they can keep up for the small amount of time they can hit the boss, give them a ton of movement, to allow them to close the gap between bosses, or give them a ton of bulk so they can just ignore getting hit
all of these are bad and cheapen gameplay outside of exactly bosses
i don't blame cal testers for doing what they did but it's just not the good choice
even inside of fights they aren't great things to balanced around
the first video of eoc ever is red and blue using an ingot sword to kill him
red died multiple times
i think it is very funny that he did that and then just. left the swords as is
you're talking about when the game had about 10 total weapons?
anyways my whole point is that true melee is cringe just like mrrp
yeah valid argument guys
i have absolutely no idea what you mean by that
no metal broadsword changed from that video to 1.4 vanilla
outside maybe 2 more damage points
it was also the first ever version of eoc
how ya doin muramasa
on classic
i don't think i was even making a point
i was just pointing it out
red was totally aware back then that using swords on fucking classic eoc meant you were going to get hit and did nothing about it
you're talking about when the game had way less mobility and people were still learning the game
that was red dude
Being the creator of a game doesnt mean you're a master at it
they're talking about the creator testing the game and choosing to let the sword class die to the boss 8 times in the course of one fight. to the first boss.
if you need to be a master at the game to use a melee weapon like a melee weapon we have a problem
my comment on tryharders was obviously a joke but like
tm as is is kinda just a bunch of tryharding because of bosses not being designed for true melee at the end
dragon rage and murasama have a range of half your screen because at that point calamity decided to stop pretending
those are cooler true melee options because at least they don't pretend you're supposed to hit a boss with your 3 cm sword
anyways this whole thing now is kinda pointless i'm just rambling off the actual topic
remember blade of grass?
one of the weapons ever
yeah that's my point about the tm buffs being bad design
as i said before, i don't expect calamity to rework every boss or weapon
but that's a bad solution at the end
making changes where it actually is VERY VERY BAD is still ok to do
it just creates balancing headaches so players can pretend their sword is viable against boss not designed for true melee number 46
too mangy sworbs
and now absolutely every true melee sword just negates enemies entirely
there's only so many ways to make a sword cool so all the vanilla shit got the short end of the balancing stick
my end point to this essay is that true melee is a badly implemented concept into a game with poorly designed boss fights
Hardmode true melee when HVC
but it's 1# most loved in steam reviews
it has also a million positive ones
so it's fine
In conclusion, game bad
true!!!
just a mount
true,..,.
fixed the issue
the game also happens to be kinda fun so does it matter
hold m1 + a/d
easy wof with grandeur fight
true melee players find true melee fun so does it matter
objectively speaking no because games are to have fun so who the fuck cares
oh yeah just face tank 30 dmg every 1 second
honestly true melee invalidates enemies about as much as getting a minishark so
whatever
pretty sure golf cart is fast enough to evade lasers
even if you adrenarage it you dont kill it
lol
isnt that like the point of the video is the speed they're going dodges the lasers and they only get hit by the minions wof spawns
so now we cheese and invalidate the difficulty?
didn't someone mention fractured ark
without parries most people consider frark tm
true melee damage type was a mistake
so like whatever
the lance is literally true melee
that shit is worse than dark lance
biting embrace on BBB is cool
iiirc
night's edge is quite literally not viable unless u dance on top of WoF which is riskier than grandeur
byeah not everything needs to be viable
bloody edge (aka the weapon xyk used to nohit wof true melee lmfao)

bloody edge shouldn't exist
also true
Bedge < night's
crimson variants of night weapons shouldn't exist
piss
more like cringe gay
no bedge should not exist because like
night's edge is not a corruption
it's a demonic weapon
like demon scythe
or the funny spear
grrrr
and flamelash
flamelash died in the war
demon chests be like
this is offtopic now
anyways yeah bedge, tbedge and terra edge should die
society if demon chests had consistency
eyes and flesh are ok idk aobut carnage ray
i got dlance on my 12th chest or sm
im okay with letting them live til we see the 1.4.4 terra reworks at least
^
instead of haha green weapon
it is indeed easier for me to remove your intestin

terra weapons aren't like plague hive, they have a core concept that you could make interesting at least
i personally don't like the night's and hallowed --> true night's and true hallowed --> terra some mods do
I wonder if they're gonna get reworked with the elemental reworks
if we can rework elemental line we can rework terra
ya
oh right did yall hear about the hive pack working on wasp gun and hornet staff now. that's gonna be fun
it will happen
i'm not iban doesn't need suggestions
eventually
trolli
it does again?????
oh wait
we can also add a 2nd elemental rogue weapon iirc tbh
what the hell
yeah i
yeah in 1.4.4 it will
one of the decisions ever
maybe
mfw hive pack will need to work on pbg drops
they probably will not
also I really hope that the terra bow line gets reworked because it's
weird
bolter and lunarian sure do be weapons. that you can use. mhm
when the bug becomes a feature
@open meadow bugs go to #bugs-read-pins and it will probably be fixed next update
man i just kinda assumed they'd fix that
yeah
lmao
letting sulph walls be broken above a certain height would be nice tho
appreciate the clarification, thanks
no problem!
So, I checked the bugs spreadsheet, and they say they are aware of it, and they just intend for you to build around it, which I disagree with
I stand by my point where I would like to suggest that you are able to mine them above a certain height limit, because that would fix both problems of inconvenient walls, and not breaking the biome
cheat sheet paint tool
thats a stupid reasoning
what???
i need to know who wrote that
like its not even sulfurous walls
its abyss walls that generate too high
pretty sure the spreadsheet just says that as a temporal soltuion?
yeah
that means there's no other solution
at the moment
they could fix the bug or let you break them yes
I have that and keep it for emergencies, but my point is that you shouldn't need to rely on cheatsheet for a very common worldgen bug
i dont think its that common
not at all actually
i havent gotten it in the past 4 worlds ive mdae
Yeah the "Solutions" on the bugs doc are just things that you can do to subvert the bug right now
The devs will try to fix every bug on that doc, that they have control over
I appreciate the closure, thank you
honestly the floating walls could make for an awesome waterfall
i can mine the walls... why can't you?
What hammer are you using?
on the topic of that there should also be another rogue moonlord dro
he is talking about voidstone walls
not sulphurous
That bug was supposed to be fixed like 2 different times
no
- tainted exists, yes it's post scal, no idnc
- let tm not have 20 weapons at all stages of the game please
doesn't this fall under the subclass thing
i don't remember well how the tm thing was managed
If you are doing a subclass only run that’s you
I don’t think one should worry about someone only using one kind of weapon
@cosmic spire You should at least acknowledge SCal's "Tainted" enchantment in your suggestion
Also yeah your reasoning cannot be centered around making a subclass-only easier
This man shoved Tainted's existence up his arse
I honestly didn't even know it existed. The issue is with tainted, though, is that it's post SCal, which the item I'm thinking of likely wouldn't be
The thing is that id is meant to be post scal
Unless you decide to make a post cryogen version since Permafrost is supposed to be a mage and why not scal is a witch
and that includes shiv which will have starligh's stab
I was not necessarily aware of this lol
it'll be funny when eleshiv gets reworked too
nah it's fine
Funny stab
jack cosmic shiv about to appear from nowhere so it gets reworked with ele shiv too
Don't get me wrong, it's an incredible weapon, especially so now that you can aim it in all directions, it just felt a bit weird to transition between starlight and shiv
Visually speaking anyways
it will look epic in an undisclosed amount of time
good because my mage brain is getting jealous at the melee sauce
Cosmic Shiv with Starlight stab sounds kinda cool
And probably Exo Gladius too if it didn't get removed :\
Some need it ngl
(Looking at Lance and Blaster)
@dire helm read the pins, this is a specific item suggestion and is against the rules. it'd help if you could just delete it so we don't have to ping a mod to flag it.
also the mod is trying to move away from referential weapons for more original and mechanically interesting ones
also "it would be cool" is not a valid reason
i dont even think i can do that prioritization for wulfrum
idk ùaybe i can but its had
Maybe try to replicate gel?
It's still ammo but it prioritizes Normal inventory
Idk if it's possible so idk
Can look at the code for fallen stars for that
And gel
Which prio inventory over ammo
Wow I had no idea that was a thing. Those weapons look sick! But of course, everything Iban reworks is sick.
And both of which are ammo
oh ytutrue thanks
Np
@open meadow
Ah, okay, thank you, I didn't know that.
THOSE LOOK AMAZING AF
this is such a teeny tiny "issue"
@hollow shell basically the perfect example of what I was talking about earlier about sugg meta
not the screwdriver suggestion, the static refiner one
Hm
I will admit it is a tad annoying trying to remember why I can't craft stuff with purified gel
Since the static refiner is used for that stage and then literally never again
also the screwdriver suggestion would be a nerf 
LOL
it functions like how all the furniture crafting stations work
you make the station to craft the themed furniture set
Ic
Didn't know about the furniture since I am no builder
Unless it's arena
I love building arenas
the furniture crafters help keep unnecessary recipes out of your regular station pools
Which is fair
So the static refiner being used for furniture makes it so it cannot be removed
So should probably be flagged for that
Unless I'm just stupid rn
by the time you get anything that would give you benefits for being true melee you'll ditch the screwdriver but the true melee ripper penalty would apply to the screwdriver regardless of your progression
Yes I'm just stupid, there is no furniture related to it, just everything with purified gel
There's a ripper penalty for true melee?
Sorry if I sound dumb for that but I've never heard of that
What if make statigel items crafting require just refiner and keep static refiner to furniture only?
feels like it'd just cause more confusion
especially since cal adds recipes to the furniture stations anyways
Oh shit
So I obliterate Thanatos with dragons rage in 10 seconds instead of 5
I dont think it really does? Since I think vanilla kinda do it too?

People will just take time to get accustom at it and thats it
For what benefit 
None other than save some statigel 
But ya just trying to come out with alternative to the suggestion since static refiner is not getting removed
I dunno if this is a perfect comparison but
Lotta suggestions can be seen like the corporate logo simplification trend
Remove all unnecessary complications, maximize efficiency
your set will still require two slime god kills
you'll just have to use five of the leftover statigel instead of throwing it in a chest
I like how ibm become a literal blue square
it fits because most of the recent iterations are a xerox of a xerox
we're playing suggestion-telephone, we've flanderized ourselves from removing actual bloat like ectoblood and murky sludge to claiming random crafting stations are "bloat"
Having a crafting station use items to craft other things out of those same items doesn't make sense.
How do you make wooden tables 🤷
Adamantite/Titanium Forge
why are the ibm and xerox ones from 2042
I assume those are jokes, humorous speculation
the xerox design is actually kinda clean though
Nah nah nah, it's clearly the ancient manipulator since tables are such ancient creations

that image doesnt even make sense, microsoft and xerox new logos are more complex than the ones before
Make a modifier that gives S-Cal a circle arena.
Why
That is indeed possible though it would be unavoidably smaller
also hearts would be weird
yeah
Okay, fair point.
honestly hearts having a circular pattern would be something nice for the fight at base
why are the hearts focused on the top half anyway
Maybe for peirce to be easier
they used to be in all 4 corners
Oh
They did?? It must have been very briefly
was there a reason for them to stop doing that
Maybe in a circular pattern the hearts could be kinda cool
I'm fairly certain that was the case at one point
@cobalt pewter 🤩 fuck corrupted worldgen
true!
another issue about both corrupted and crimson is that their structures have no relevance in hardmode because the content is all in the cavern layer 
i know it would never work in terraria but i wish the corruption/crimson were both actually large and open spaces
indeed, with how the evil strips generate in hardmode, what's the point of using the initial worldgen anymore
like, i dunno why but i think it would be really cool to have this hole in the middle of the corruption which can easily take you to the cavern layer
but it would never work in terraria 
easy hellevator
honestly would be funny if they extend the chasm parts of the evil biomes and just make the main areas cavern layer
would be silly and zany I think
yeah
idk why there aren't really any mods centering around improving already existing biomes through stuff beyond new bosses or weapons
like, where's my terraria cave pack
Go make one jkjk
because average Terraria modder's vision is both tunneled and short
they only aim those that immediately activate neurons
and yet simultaneously the opposite as everyone tries to be The Content Mod
true!
instead of doing one thing well, let's do 2000 things poorly
advertises the mod as "enhancing" terraria experience
adds 69 examplemod bosses and 420 exampleswords
ya. especially minecart system is exceptionally pathethic
(when compare to minecraft)
Dunno about that
Minecraft's are better for atmosphere (and loot ig) but Terraria's have way more exploration utility
talkin bout the generated tracks
sorry I mean specifically minecart tbh
minecrafts ravine or naturally generated mineshaft are way more expanded, while terraria's always end abruptly or go no where most of the time
I see
if corruption and crimson actually extended into caverns we could finally kill the corruption V in hardmode
which would be really nice
lmfao I remember young le being so puzzled
because I thought "underground corruption" meant the chasms
didn't register it meant the underground underground
god that's funny
honestly same
it really should've just been the. like actual underground section of the already generated biome
wtf ultrakill refernece
calcified corruption and crimson leading deep into the cavern layers only able to be penetrated by smashing the pwnhammer and opening a wound in the giant, mountain sized tumor
PLEASE
i honestly disagree with the arid grandeur suggestion
the sticking to your enemy kinda deal is really helpful for attacking enemies that are above you that you may not want to be above, such as slime god slimes
it doesnt even have to be hardmode exclusive, i was thinking of just locking it behind deathbringer pick and having the upper layer be the boc/eow arena and the lower be the perf/hm arena. it'd explain why they drop the world evil mats in hardmode and the V would die and it would actually be cool to explore instead of just "where's the best spot in this terrarian i already explored to farm souls of night"
also if you're above an enemy and don't want to fall on it and break your knees it's also helpful for that(personally i fought hive mind and eow out of order because eow was too tanky, this weapon was a godsend for eow due to this ability)
can't be any worse than the V or the sunken sea overhaul tbh
eow is meant to be fought underground, yet the terrain does not allow it
also does arid grandeur even count as true melee iirc it didn't
it does
technically
we kinda beat this sugg to death earlier with a whole true melee debate anyway lmao
I agree but i would like have the hovering as an option
the suggestion really feels like something that's already solved by the evil biome attunement i forgot the name of
i only use the frost and spank versions of biome blade so i have no idea how the other ones work
or even just. frost yes
frost is good and you can literally just use that
or the mount "cheese" that's been posted about 8 times already like there are ways around this they just didnt care to explore
anyway pls add cavern layer evils and kill the world V in the biome update pls thx 
i would make a sugg about this but that would violate the excessive work rule
less biome update more biome updates
small changes to the existing evils could be a thing, but a rework like that feels unlikely
high effort yes
@worthy drift you are 100% gonna get the ❗ treatment
Dont know what that means
Thats fine, disappointing, but fine
you can edit it to be alloved
you can't give it specific ways how to work
and better reasoning
Well that was surprising, i thought i actually didnt put enough in it
Might need to be fact checked, but i havent seen any rats in calamity (i edited it)
your sugg is still not going to even pass because it has no reasoning
"there arent rats" isnt a very valid reason
(and besides, vanilla has a Rat critter in the underground if you are so worried)
Well, i think it would be nice if you could get attacked by rats, but now that i think about it, rats wouldnt benefit the game much would they, even if the nonexistence of rat enemies is a crime, does calamity need to be the mod that fixes it? I guess not
"it would be nice" is another not valid reason but yes, that is the thought process against suggestions without proper reasoning
Rats IRL typically don't go out of their way to attack people..?
neither do slimes, thats not a valid counter 
And frankly I don't know any other games where rats attack you
gungeon
Originally i had also suggested that the rats would attack you if you had food (any healing items), but then i got told i cant be specific
the real issue is that the sugg has no purpose to begin with
What would rats even add?
specifity would just be a second issue with the sugg
i would disagree 
what function should they serve
that would just be unneeded
Well that guy has a cat pfp
and this is where the conversation loops
And what good would that do?
so theres no point continuing


and where rat's would spawn?
the rat zone, of course,,,,,,,,,,,,,,,,,,,,

Rat biome like a spider biome
That... i didnt think of
no thats worse
what would rats even do that would be remotely interesting

all i can think of is just for them to walk at you
In my head I'm thinking this really fast rat mini boss with a bag of stuff, and he uses random stuff he pulls from the bag as attacks
more fitting of a goblin than a rat
Ye u right
gungeon (gungeon reference)
Calamity Suggestion "Don't"s [Also be sure to check the Suggestion Rules, pinned in #suggestions-voting.] [And remember: Always add a reason to your suggestion!] Table of Contents:1.) List of things you shouldn’t suggest - Mod Suggestions - (!) Server Suggestions (!)2.) Bad Suggestion Practi...
Oof, I see
Society
I did, i thought "rat attack when healing item" wasnt too specific
the suggestion is not just specific, it is also more that it lacks a valid reasoning
why does rat need to exist? why does it need to attack the player? how will having rat existing benefit the mod?
because currently there is no need for a new enemy type or critter that is specifically a rat
we've talked about this
@hollow shell sorry to be a bother, but did you check about the true melee changes to bosses in the source code? is it actually only the few bosses mentioned on the true melee page of the wiki?
A toggle option to hide the chlorophyte crystal but still allows the effect? The armor itself looks amazing but that crystal is chunky
holy fucking shit rats
use a texturepack iirc imo tbh afaik
nuclearoption.png
i prefer the cats suggestion
i want cats
a town pet suggestion should be valid
crit do not benefit the tentacles but they are still very good with the weapon you are using (except summoner but you are not using omega blue of summoner or rogue for most case), and crit is much more valuable than damage; which do fits omega blue armor being a glass cannon
the abyss madness during low hp is like, fine? with the exception that you can abuse this by just having low hp and basically nohit the whole thing while having abyssal madness damage boost for the entire duration/fight
the problem with the armor is more that it is the single least comfortable armor to use, the armor itself is actually not that bad
this includes the fact that the tentacles only heals you on basically true melee range, so you basically have to nohit while staying in that range to receive the actual benefit of the armor
there is a reason omega blue is used most often on dog nohits
it is the best damage armor you can get before auric tesla on melee and ranged
since your other choices are tarragon and bloodflare, both being defensive focus armor
(and in nohit the no hp regen downside dont matter)
Hm okay. Performance is just fine you say
oh I missaw this as "why is omega blue used most often on dog nohits"
but ya, omega blue armor is really not super good for usual playthrough if that is what you are saying, it is too niche
what I wanted to say is the one get addressed in suggestion is not the core problem with the set
i use omega blue until auric
and even then
it depends if i want auric
its very good dpc on yharon
the problem with the set is pretty much that it is only good for dps, but ya
on dog the no regen will burn you alive if you get hit once, on yharon at least you can get dragonfire immunity, and yharon is a fight you can play much more upclose
on old duke maybe fine too, other than that you reach auric now
Would more dmg and less crit benefit the armors total output? This could be seen as a reward to a dps player since no hit requires a certain skill level
crit is generally more damage than just damage (assuming you use it for damage, which is probably what you use it for tbh), what I think need buff is maybe tentacle range
or heal rate when abyssal madness is not on, tentacle just dont do anything unless the ability is on
but ya, the core problem is still the no regen part which is unlikely to change so
Range and aggression feels very low non madnessed
Takes them a lot of time to hit close range enemy's
So rather just buff the tentacles via range? Deleted the old suggestion
sorry was late, but ya maybe
I just think the offensive part of the armor is very sufficient, what it lacks is everything else, mainly the tentacle as the only source of healing gimmick
maybe tentacle range, heal rate and so on
and if you want to keep the low hp = permanent abyssal madness concept, maybe make it do that but without the damage boost from abyss madness (basically only increase tentacle range and aggressiveness)
@frigid musk wiki suggestion goes to #wiki-discussion
(although I am unsure how that will work considering the mass amount of effort, but ya go there for wiki suggestions)
(suggestion to add to the wiki)
add any X (class) weapons wiki page that allows me to look at the progression of all the weapons of the class for all the classes (if you don't understand what i mean here is the comparison of https://calamitymod.wiki.gg/wiki/Melee_weapons which dosnt show me the progression and https://terraria.wiki.gg/wiki/Melee_weapons which does show me when and how to get every weapon)
oh so just categorize the weapons according to progression, ya that should be fine
@tribal shard how would you balance that though (also invalid because no reasoning)
is there any way to make sure a wiki moderator will see my suggestion?
do i send it to the staff mail as well?
i see what u mean i have an ideea but ima think about it a bit more first
you send it to #wiki-discussion

how do i format it
Title
Reasoning
Don't bother though because there's no way that would have reasoning other than "it'll be funny/cool", which is not valid
i cant imagine a single valid reason for this tho lmfao
your suggestion is beautiful and i love it
they are never renaming a vanilla item
best I can see is cirrus selling a new 'spicy' alcohol, and thats it
thats it
thats what must happen
i cant suggest legit items according to rules but that must happen
i will be back.
@ashen warren bugs go in #bugs-read-pins, not suggestions
Got it
It is done.
Again, no meme suggs
Can you please tell me if I formatted is correctly now
Wow a callout in the suggestion that's going to be deleted in a days time
I'm so scared
I think you are being mean rn
Sorry, my bad, forgot to check yesterday
Lemme slap an alert on my phone so I can do it today
What a guy
Dunno if I want to counter-argue this sugg or just leave it alone for the 24 hours so it gets deleted
What is wrong with the sugg?
The guy seems pretty set on keeping it so there's no point I think
I am confused about what is wrong with it.
Keep in mind that suggestions take a minimum of 2 weeks since posting to each the dev server
and you're making a suggestion based on an event that happened today and yesterday
Yes sir I am aware. (Is sir fine?)
er uh maybe maximum of 2 weeks, minimum of 1 week
(thank you for asking yeah it's okay)
I'm just saying you don't know if this Funny ™️ has any staying power
It could be completely forgotten in a few days or it could be a meme for like a month
But we don't know yet
If it fades out quickly then it'd be really weird to dedicate content in the mod to it
Thank you for the information
How does the 24 hour deletion work?
Is it only on sugg that have the exclamation points?
Yes
Otherwise, they get sent to voting, where the top 20% get sent to Dev voting every week
Yes the exclamation means it'll get deleted 24 hours after the sugg was posted
no problem, but i really think i do see some differences in the non-stated bosses like brimstone elemental and plantera - compared to my no-hit journey and to my normal melee playthrough, all on deathmode
Even if it's just one exclamation point?
The amount does not matter. Only moderators can add the initial exclam reaction, any more increases to the count are just by randos
Oh okay I wasn't sure how that worked
this is the suggestion of all time
no because a mod, in this case rover, does not like it
I'm feelin philosophical...
Woah
Rover is being nice
He has given me a lot of information that is super helpful!!1!
I'm prepared now to make better suggestions in the future
(Tomorrow, that is)
I have reworded it once more.
I would also like to know what rule it is breaking?
Joke suggestion.
Rather a suggestion made for the sake of comedy rather than improving the mod
I'll get back to this in a bit
Where is that data from
@vernal pike the data is that this server has almost 200k people, but a million people are subscribed to calamity, that is infact approximately 80% of calamity players not here
Thank you Neko
Nonetheless, there are items without purpose, tooltips without purpose, and references that nobody but devs (0.0031% of calamity players) understand
Are all of those items jokes as well?
referential item 
The rule isn't no jokes ever, it's don't suggest jokes. Why not do something productive with your time and
?
@patent gust that item is a specific item suggestion and a referential item, both of which violate the rules in the pins. if you could delete it so we dont have to bother a mod, that'd be great.
@patent gust
lol
Yo sorry I didnt know that
also lmfao i didnt realize it's literally one of the examples
hilarious
I didnt see the pin sorry
well you should probably make sure to read the rules first before posting again, is all
but ya, for suggestion it is recommended to read the pinned "Suggestion Don't" Document first
yea I didnt really mean it to be a reference for the game its Just that the sword doesnt have the holster so I thought It would be a accessory for late game
since there are a lot of things you cant really suggest, will save you time for coming out with suggestions only to get told that it is disallowed
oh, I think the holster is visual only?
basically for when muramasa is not unlocked yet (before yharon)
Yea or it would add attack or something
it is just purely visual to tell you that the weapon cannot be used yet
I dont think the devs are planning to add more function to the weapon yet, considering it will just make more people ask for reference items
even if you refer to like, the literal source, the later character that use it never use the sheathe anyway, so it kinda make sense
True
what's that other mod. there's one with a more fleshed out murasama. use that if you want the MGR one. the current sword in calamity has def been consider to just stop being murasama entirely on a couple occassions and to just make it its own thing cause this happens so much im p sure
As it stands, two items represent Fabsol. Fabsol's Vodka and the Fabstaff. One is a dev item and the other isn't. I'm recommending changes that can be made or items to be added.
You have not been helpful in explaining the problem. Instead, you have called my suggestion a joke, which I don't understand.
Explain the joke. My own "joke", to me. Help me understand why it's a joke and not a legitimate suggestion.
what purpose does it have besides being a reference
No joke suggs, you were told by a mod that "haha funny hot soup" is considered a joke suggestion.
This right here.
the stars above or something like that?
yeah i think so. it's the one with the anime girl familiars i think. hard to miss tbh
You ommit that there are a plethora of dev weapons that are marked as his
fab literally removed one of his dev weapons last update 
I could only find the fabstaff
Cirrus is also a self insert of him and everything she sells is there because fabsol has drank it once (not counting candles)
oh both split and stars above added bury the light
well I guess reference is REALLY popular among terraria mods huh
oh ok, it is stars above
fucking fandom moment where I searched the weapon and it redirect me to split
What was bury the light again
vergil's sword from dmc
Funny
If he wants to add the soup he'll do it
All of cirrus alcohols were added by him
bury the light (split) is the seth ultimate seth reward iirc
fuck
never seen the stars above one
I love reference item name, especially when multiple mods use it
References
Weapon named The Only Thing I Know For Real
how many reference items did stars above added
yes
of course it is yes
Thank you for the information Neko and nspace. I will re-word my suggestion once again
alchNPC items be like
literally like every item is a reference to something if it came from stars above
oh also alchemist
ur right
it'd be better to find an item or issue that exists and maybe nudge that some solution could be a reference to it instead of just outright suggesting it. like maybe something to do with food buffs or potions or something
bill cipher "boss" 
I love how bury the light have calamity specific change too, just to make sure it is balanced for calamity
it has auric bar in recipe and increased damage
that moment when ugandan knuckles
dont remind me god
"balanced"
fr
balanced as in make sure it obliterate calamity bosses, at least from what I see
precisely
since the change is casually multiply its damage by ~7.5
idk how you can fail to be cal compatible just. test your mods builds on the bosses and adjust for kill time appropriately. it's literally what cal dev team does itself how do you fuck it up this badly
it wont one shot yharon im sure
ok but ya tldr please no more reference items in calamity at least, the reference item suggestions will start pouring in as soon as that happen
true 🙏
especially considering that there are still donor item backlog that many of them are highly likely to be reference item of some sort
To be fair it's one dev and i don't think they have testers

I mean, they dont have to make it compatible with calamity
@cobalt pewter that's something Infernum does, so if yours doesn't make it in you could always ask them
also true
I can send the discord link if you want
since calamity said they are not balanced around other mods, so they can just do whatever they want
Yeah
I was going to suggest modifications to the soup item that is already in game. (It is made with goldfish and mushrooms [Bowl of Soup].) Perhaps an additional recipe for and enhanced version of it that could provide "Exquisitely Stuffed" would be good, with fireblossoms and some other stuff?
infernum make some bosses generate natural arena ya
ye
like great sand shark, where there is a gigantic underground desert arena
wait really? that's sick
wtf i love infernum
i need to finish my death mode run and play it already
do they generate plantera arena?
I didnt play infernum for awhile, only heard others talked about them, I think there are?
Yes
they basically add an arena for each bosses that need arena
They have big spaces generated in most biomes for the sake of bosses
even providence, where they make it only fightable in underworld and have a specific unalterable arena or something
100% get Infernum, because it does these things even when you're not on Infernum
Just a good qol mod if you don't have the mode enabled
no that's. still just a reference. i mean find an actual issue like a lack of options at a certain tier or something. or like. idk maybe some change to hadal stew. ill be honest i think this is more effort than it's worth and it'd be better to just try and find something actually worth changing instead of trying to find a way to sneak a reference in lmfao
I dont think calamity will ever do things like that since they want to push the game more towards non-boss content, as making arena generate like this are just 'yo please boss rush the game', but ya since infernum is purely bosses they get a pass
It doesn't, I'm just saying that if it isn't added here then they should ask at the discord
the best they do is maybe improve world gen, like dungeon have higher chance/guaranteed a large room, things like that; but not a literal 'yo fight the boss in this arena' kind of arena
mm I see
k
i do like that, and it was really nice to see things like phantowax blocks and exo plating as building materials
they just added a giant profaned area in the update that came out 3 hours ago
even if i dont build
exo plating is so hard to use well
This is due to the lack of options in early game for food items that provide the player with the "Exquisitely Stuffed" buff. Even later game, the options are still limited to mostly fish based products.
i think adapting the world to be more suited to the bosses on generation would be very nice and honestly add more incentive to explore since you'd need to find the area to fight them. things like making hell more open for WoF, expanding crim and corruption so you can fight them underground, etc.
fishing is ez lmfao, plus gold critters exist for gold del too so just gonna have to disagree there. plus it shouldn't be easy to get because it's a very powerful buff
1.4 journey's end? nvm you said exquisitely stuffed
@odd mason background what
walls? music?
m?
ya things like that I agree with (same with the underground corruption suggestion), though infernum's was like a gigantic empty box in the biome
lmfao
like the back background where thre clouds are on the surface
etc
so ya, basically talking 2 different things here, since calamity have their own concern while infernum can freely add their own things
so yea like the very back
Plague doesn't have a biome
if walls, underground jungle pre generated with flower walls, so even if you change the bg it won't be largely visible underground
The enemies just spawn in the jungle
Alright here you go https://discord.gg/cKh6nyrSE7
dont we already have plans surrounding improving plague emersion and such
i know but i just thought it might be helpful
wait what
Do you have recipe suggestions?
there's a plague redesign or something but I don't know much
Crash I think the plague enemies are being redesigned
oh cool, should i delete mine
the entire jungle is plagued jungle after golem? so I dont get why there is "cant find plague jungle"
lol
probably
(as of current version, since the plague redesign can be quite far away)
Yeah
i suppose theye just decided not to spawn there lmao sorry
getting on that deletion now
ya probably just luck, since plagued enemy basically can spawn in any jungle
yeaaaa
(unless maybe your jungle is corrupted/hallowed, things like that, cant say for sure)
ok have a good one! :))))
my suggestion is to just. find something else to suggest. something more productive that actually fixes an issue. i completely disagree with the idea that ExqStuff is too hard to get early game. it's exactly as difficult as it should be lmao.
the soup thing just isnt happening dont try to force it
also regarding foods, all we need is a 'fishing overhaul' patch + like, 'animal husbandry' patch and 'herb planting improvement' patch to secure all the need for fishing, herbs and also food, and to finally turn calamity into stardew valley
Imagine dying on the hill that is soup-posting
finally the true non-boss content we need: farming
soupposting can go down in legends next to sdomfg or whatever the fuck it was

and why must it be pepper soup? there are many other foods that you can introduce to be the soruce of exquisitely stuffed
that is not what i meant
ok I will just log in to see what are giving exquisitely stuffed and are easy to acquire
other than fishing ones, because apparently everyone hates fishing
(eventhough the fishing one is like, insanely easy to make)
Fishing is fine
its just faster later
farming is also unpopular
people just use blood orbs
this will bring back the plant farming and soup cooking community
More ways to obtain Exquisitely Stuffed
There are not many ways to obtain the "Exquisitely Stuffed" buff without finding rare food items or making recipes that all involve a golden animal or uncommon fish. Fishing is not a prominent method of obtaining goods until later in the game when it becomes faster. something something add an item to fill this niche
also no. no one would use this if i was added. also yes this is. REALLY specific
oh right that frog food is actually stupidly easy to make, I forgot it exist
Now the suggestion is breaking the SIS rule yeah
since it is added after 1.4
frogs be like
oh wait it is not exquisitely stuffed
they really are the most useful critter in cal huh. strong food items, strong potion, lets you craft frog leg
yes
rover i will fix it. i have a new idea. plz remove the exclamation mark
Again, maybe try and
this time?
I will remove when you fix it
just another day in the sugg channels 
why are you so adamant on making something that's obviously not allowed
some people just don't know what "no" means
they'll know what "no" means when I'm knocking on their door
me when i have a sledgehammer and ask a specific item suggestor if i should hit them with it (they dont know what no means)
I don't think it's a terrible idea, even.
Considering Cirrus has a whole bunch of Fab passion stuff like alcohol and shrooms that he added cuz he wanted to
He could just, decide to add the pepper soup
cuz he grows peppers himself as a hobby
ye, though probably best to let fabsol add it himself, since otherwise it will be a weird case of suggesting to make item that is dedicated to fabsol (?)
Seafood Dinner is particularly bad because Neon Tetras are mad easy to fish, and only 2 of them are needed for a single Seafood Dinner
I have changed.
why strikethrough dforge and skynamite, they seem like nice food
mmm dynamite
:clueless:
No longer is it a niche item I am proposing
it is also baffling how many of these foods seems like just a food you can easily get, from say bartender or something, but are dropped from bats and derplings
Yes!
the only food mob drop that makes sense is Grapes, from Giant Flying Foxes
What does everyone think of it now
burger is dropped from eater of souls/corruptor, apple pie from chaos elemental for some reason, derpling drop grapes, rare dungeon skeletons drop BBQ ribs because yes, and pizza is marble biome exclusive?
you left out the exq stuffed part which i think is important to mention
i think making it an upgrade to hadal stew without the healing and mana potion effects could make hadals actually have a use, but that's just a little thought
like does anyone here actually use hadals
if it dont require honey fish or brimstone crag lava fishing then maybe one day I will actually be able to craft it
Little Caesar's probably
Chaos elemental probably abuses their teleportey powers to steal people's pies through the window
amazing
Thank you Rover
You have been very patient with me as I learned
Thank you to all soup lovers <3
Hadal stew is 120 HP 150mp restore?
you have to fish in jungle, craig, and mine in the abyss to get it if it isn't just a direct drop from abyssal treasures and it isnt barely an upgrade from honeyfin. like does it even proc on quick heal
120 hp for 45 secs down to 30 with stone is kinda cool
Oh right
but the recipe is awful
yeah and a medium food buff but it's so awkward to get/use
Kinda yeah
But yeah
The recipe
Sucks
i just get them from abyss pots
but for real does anyone know if it procs on the quick heal key
And jungle isn't forgiving
Restoration potions do so I assume as much
the main issue is it's like bloodfish or whatever and procs on buff too
I don't find fishing all that bad, Sashimi and Seafood dinner are quite easy to get if your patient
hadal is not a buff so I dont think so, but I suspect it proc on mana flower
Yeah that's the entire reason I stopped using bloodfins after my first playthrough since I thought they would be helpful for DoG
They were not
I'd rather watch paint dry than fish in Terraria without any mods
If it works like restoration potions I believe so yeah
let me just create a new character and test it real quick
Or just Rancor + Mana flower and see if it procs
why it trying to do literally everything on god
MP is gone immediately
At least it doesn't have a minigame that punishes you for being bad at it
Fishing is bland though I can agree to that
No that's
ya mana flower proc it
Having a minigame that punishes you for being bad kinda cool,.,.,
One of the reasons I use alch bc I am not fishing for potions on multiple playthroughs
Same goes for minecraft fishing
simply get good and invest skill into the game's systems so real
having multiple ways to fish is cool
Oh don't get me started on mc fishing
Minecraft at least have you pay attention to the funny splashes
it makes it accessible for many
I like how Crashlands handles fishing
Bombs
They're pretty much the same
Nobody's patient nowadays is the issue
Bombs
ok quick buff also works, I forgot it is a food too
cruelty squad fishing
(ihateitihateitihateitihateitihateitihateitihateitihateit)
real
bloodfin worked with quick buff since it provide a life regen increase buff (+ well fed apparently, why does healing pot fish need well fed), hadal stew works because well fed
anyways i agree there should be more dynamic ways of fishing
Imagine if actual fishing
So fishes are actually mobs
Turn all the feesh into actual mobs so you can impale/blast/disintegrate them 
And they like different types of baits
fish violence
fish violence
I'm good
And because they're actually mobs it's not ultra infinite
And because fishes are actually mobs you can fish in small pools
time to make this happen
Coming to you in Dissonant Duality soon™️
true
Best not to ^^;
Dd my beloved
but yeah, fish bombs should be a thing
Best of all fish bombs can exist if fishes are mobs
give me an alternate way of fishing by skipping the entire process
See were this goes
Bomb fish are a thing
ok and
do you mean like
it's just a fish bomb reskin
That would be too easy tho
it's not a ✨ fish bomb ✨
yes
Too easy imo
Everyone here is too darn impatient for anything nowadays
Crashlands has Chembobber and Fish Magnets, they still require fishing as the materials are only obtainable by fishing, but they save a metric ton of fishing time by bombing fishing holes (Chembobber can bomb 1, Fish Magnet can do 3x3)
So funny we're discusing ways to improve fishing and mario is just acting like a boomer "everyone is too impatient grrrr" bro who cares
fishing only becomes withstandable post HM because we have that giant fuck off fishing accessory
Goes back to fish being actual mobs with different strengths and shit so you reel them in and need different baits and shit
and i even built a modded fish farm to help with that and it's still only barely withstandable
the only good fishing in terraria is bloodmoon fishing imo
Minecraft also exists
I don't want a minigame tho :<
It doesn't need to be obligatorily a minigame
Stardew still based as fuck
But it doesn't need to
If you were actually reading
I was I just want to enjoy the game how I want to
how you want to may not be how the entirety of earth does what's your point
I like fishing in terraria :)
I mean I get the appeal of a more engaging fishing experience but. thinking of minecraft animal crossing and hades fishing I like simple side thing that rewards you with items for pressing a button with a specific cue.
Sometimes less is more in a way
Yeah
And Luck Potions make can make various things a little easier
@dusty iron is bigfinsquid a youtuber or a creature in terraria?
since I cant find it
creature
is it already a creature in terraria?
then the suggestion lacks reasoning, mainly why do we need to add bigfin squid to terraria?
how does it benefit the mod, other than "this creature is cool"?
because the bottom layers of the abyss only have 3 main enemies, and I think it could use more diversity to make it more exciting
because if you want to add a creature you have to sprite them too, they are not just add some pixels, you have to design the sprite, draw them, animate them etc etc
adding another squid will not really give more diversity
have you seen a bigfin squid?
especially that the bottom of abyss is meant to be miniboss zone (maybe except bobbit worm)
ok I will just, post it, sec
?
ok there is no specific mention for not allowed to add miniboss, but ya tldr is there is no reason to add this specific creature to the abyss as a suggestion
(and wrong formatting, but ya, the idea itself first)
I didnt know there was formatting but sure
basically
Title
(Space + Enter)
Reasoning
otherwise the bot cannot detect your suggestion properly
though back to the suggestion, the same can be said about a lot of deep sea (I forgot what the level where literal 'bottom of the sea' is called again) creatures, rather than just bigfin squid
which is why a lot of these suggestions require much more reasoning than just "it will be cool" or "it will be fitting"
bro, it's just a twig variant of a squid
add grand thunder bird as a post moonlord boss summoned in the abyss by using the golden shower there pls
mad funny bro
ok
what happened to my suggestion? there was no exclamation mark on it
calamity fans try to be funny challenge (impossible)
@dapper latch tbh sounds like a calval thing bc like. why. under what prescedent. like idk seems more like an external mod thing for a texture pack or smthn. also the formatting is wrong and no real reasoning lmao
What was your suggestion about?
Oh arid grandeur one, ya it is in #suggestions-voting already
This sugg looks like a gateway to maid calamitas
sorry, is there a format that i was supposed to use? also, the main reason was that i thought it would be funny
yes
at least it's not soup
It is not just a formatting problem, it is more so that the suggestion dont have any reasoning other than it will be funny
@hollow shell sorry for pinging for something so minor, but is it possible to add "It would be funny" among those examples? Just so there will be no need to dispute/argue (as it happens a lot) when the suggestion is just "It'd be cool" but worded as funny instead of cool
Since surprisingly the dont document didnt mention funny as a bad reasoning anywhere
KILL skyline wings
KILL
hardcoded
BUT its in its own method so i can detour it
win
Yes that sounds fair I will do that
aight there
(I even made it link back up to the top of Bad Sugg Practices, where "Joke suggestions" is the top entry)



