#suggestions-discussion

1 messages Β· Page 24 of 1

cobalt pewter
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is the coin able to be shot with other weapons?

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like just other guns

cold sundial
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only the midas prime and crackshot

cobalt pewter
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quite specific to include only titanium railgun then

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and the reasoning has been nothing but "it's cool"

cold sundial
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not only that

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also to encourage more thinky gameplay

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you dont have to vote for it if ytou dont want

fossil finch
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Merk had it he didn't want any mess from happening if charging and researching conflicted

cobalt pewter
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I think limiting it to the 2 guns are fine, but if you wanna sugg something like that might as well omit the titanium railgun bit and just ask for the coin to be able to be shot with ranged bullets in general (while keeping the intended use by boosting shots from Crackshot Colt and Midas Prime)

cold sundial
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i guess

fossil finch
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Pursuer is researchable so i assume there's no worries anymore and the others were forgotten or it's an oversight and it's not supposed to be

cold sundial
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it was mostly just to throw it out there if it was gtood

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i like unique interactions between things

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it makes for fun gameplay but i know it doesnt always work in execution

cobalt pewter
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(the removal of "kid" is an objective improvement, kid)

fossil finch
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Feed slaying

crude geode
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I love that we get to see all the cringy 12 year olds crying about dog no longer saying kid

fossil finch
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The wiki says it does

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I checked in game and it does

swift wharf
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ah I'm stupid

sand ermine
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tbh

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dog not saying kid anymore isnt gonna make me lose sleep at night

swift wharf
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they just forgor then

sand ermine
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what is making me lose sleep at night is that they didnt add in the line "you have caused great calamity to my sentinels"

crude geode
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so true

cobalt pewter
sand ermine
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πŸ”

alpine scarab
drowsy plank
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even better that it was removed

crude geode
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even more cringe then

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yeah

drowsy plank
crude geode
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the day all mgrr references are removed from cal is the day I die happy

zenith hazel
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you either found a way to achieve immortality or die full of regrets

crude geode
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true lol

hollow shell
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I assume the issue is not with charge but rather the locked recipes?

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If not then yeah Mario's suggestion is valid

fossil finch
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Oh yeah

drowsy plank
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why did more gel ammunition pass

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isn't that a programming don't

crude geode
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yep

grim tusk
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🍝

sinful steeple
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ok so you know how hammers can't destroy natural walls unless they're near an opening without natural walls? what if there was a one use wulfrum tool that could be placed on walls and would eat away at them in a small area, ignoring this limitation?

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i think it would be very helpful for building in areas where natural walls take up almost the entire biome(sunken sea for example)

crude geode
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bombs and dynamite already exist yknow, deleting walls pretty damn well

sinful steeple
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i don't believe they delete walls unless there's a nearby opening

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i think i tried that one time i wanted to make a sunken sea base, but i never ended up making that base so it mustn't have worked

drowsy plank
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no rav is correct

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bombs need a wall edge to destroy nearby walls

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otherwise it's just tiles

crude geode
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wack

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The only time I need to clear an area is like jungle and there's enough edges to work there usually, so I must have not realized

hollow shell
crude geode
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your excuse is no one pinged you

hollow shell
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I guess I figured that
It's been a long time since I learned of the no-gel-ammo information, and it was pre-2.0

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So, maybe it's more possible now?

distant gyro
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failure though :/

drowsy plank
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i swore i remember rover talking to this person so i never thought to ping them to flag it lmao

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F

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that's actually really weird like why not they're adding it to mining unit in 1.4.4

sinful steeple
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oh okay so it's not just me that thinks sunken sea building is annoying good

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wait is the wall mining limitation being removed in 1.4.4? i guess i don't need to write a suggestion then

distant gyro
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yeah

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i think

distant gyro
drowsy plank
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just rebuild the wall system from the ground up :)))

gray nebula
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i aitn just pulling this outta nowhere

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yeah i cant rly change it easiyl

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well

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mh

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2 methods that check for wall hittability

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the "nearfriendlywall" is only used for tileswap tho

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tryhittignwall checks if the tile youre trying to hit is a decorative/non-worldgen wall

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and if it isn't, it checks all the tiles on teh side, and if theyre either deco walls or empty, you get to break it

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so technically i could hijack this method if the item is a (specified item)

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though i feel it might be better to have it not be marnite

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feels a bit random

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could be a special cooler tool like a custom hammer "wallbreaker" thing

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jackhammer

distant gyro
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a custom tool feels more random than an established builder set

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but that's just an in my imo momemmnt

cobalt heath
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infernum boi is not gonna like that yharon just got new sfx for the roar XD

hollow shell
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wdym

cobalt heath
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nvm

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different attack

tender acorn
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What is the best starter class for a new calamity player

cobalt heath
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wrong place to ask

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but melee

tender acorn
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Whoops. Sorry. Thanks

rugged belfry
crude geode
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@ pizza the arms aren't natural, they're mechanical πŸ€“

cobalt pewter
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cope

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(but you get the idea)

crude geode
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yeah I do. it would be funny if it had cnidarian physics

cobalt pewter
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cnidarian would be a good point of reference yea

eternal escarp
gusty burrow
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ok

short walrus
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@icy sand devs already have plans for shrines

icy sand
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They aren't getting sent to the chopping block, right?

cobalt heath
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how do we tell this to you

icy sand
short walrus
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we don't know

cobalt heath
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there are changes

short walrus
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well, i dont at least

cobalt heath
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we don't know about

icy sand
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But the Shrines are getting sent to the Shadow Realm?

short walrus
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we dont know

cobalt heath
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there have been talks about saying kaboom to shrines and changing it to more of a farming meter for them

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but we don't have any concretic info

short walrus
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the shrines have changes planned, and we dont know what the changes are

icy sand
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That's depressing, oh well, my suggestion was twofold so..

cobalt heath
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change it to just hold one

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and format it like mine is

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there is no tittle atm

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idk why bot hasnt reacted about that

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oh there we go

icy sand
cobalt heath
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reasoning is laking

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but format it self is fine

icy sand
cobalt heath
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you need to answer the guestion why this change should happen

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oh wait the labs finding actually came

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that was my idea

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is gud πŸ‘

icy sand
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Thanks bro

cobalt heath
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bot reakted

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shorter tittle

hot zephyr
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the shrine changes are cool

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trust πŸ‘Œ

icy sand
cobalt heath
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i would not be

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since game testing is not fun

hot zephyr
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oh i have a great time testing

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...singleplayer

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multiplayer is something else entirely though

cobalt heath
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just remove the damm thing from calamity

hot zephyr
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no

cobalt heath
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fuck socialising

hot zephyr
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but yeah I don't see a huge need for shrine seeking mechanisms because they're kinda... supposed to be something you stumble across

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although hopefully the shrine changes make them feel less like hay in a needle stack

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i'm personally most excited for the changes to the onyx excavator key's shrine but that's all I'll say echtroll

icy sand
cobalt heath
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do testers have access to dev server?

icy sand
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5 damn hours spamming Teleport potions, filling out the map

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Sorry, Onyx Excavator Key is not Available

cobalt heath
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is there anything to talk about my building sug or is it fine as is

hot zephyr
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the npc housing one?

cobalt heath
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ye

hot zephyr
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yeah

cobalt heath
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it's an annoying issue

icy sand
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Do the Devs ever check Suggestion Posting?

hot zephyr
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you could honestly just remove all mention of config options from that suggestion

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just have it be the default

hot zephyr
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all the accepted suggestions end up in the dev server

icy sand
thorn dock
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How many upvotes does it take in general to make make it pass to the devs?

cobalt heath
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usually like 150-200 range

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it can vary

hot zephyr
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be in the upper bound of suggestions for the week

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be in the top 20% and your suggestion is reposted into the dev server on friday, is then voted on by testers and devs

icy sand
hot zephyr
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who knows

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regardless, I think most people will acknowledge something about shrines should be improved

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whether it be seekers, reworks, etc

icy sand
thorn dock
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Thanks for clarifying

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Now excited about the regenator sugg and if it's gonna be implemented

small timber
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is the exclaimed missed on the summon wind suggestion in voting?

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since the sandstorm summon (arid artifact) increase wind speed now iirc

short walrus
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i brought that up with them when they posted it but they didn't delete it

golden tulip
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fuck donor recipes

short walrus
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nutella

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you have been told how to get cursed flames

golden tulip
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petition to have grave grimreaver require either cursed flame or ichor instead of ichor

fossil finch
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Just cheat the damn flames in god.,.

golden tulip
distant gyro
fossil finch
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Sonor

distant gyro
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donor itΓ«m

golden tulip
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wait how do i make the summon then

short walrus
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use the blocks from the evil island

fossil finch
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Oh you can't you can just wait on the outwards of the island or spread corruption

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If you wanna make it easy just make a platform so you can have the island off screen while still being in the corruption

golden tulip
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😐

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such a good solution

crude geode
golden tulip
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yea because i got confronted with this one today

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what do you want me to do make a massive sugg saying all donor recipes to be better

crude geode
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yes

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:clueless:

golden tulip
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how about you suck my nuts

hollow shell
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@cobalt heath Either I'm misunderstanding or your suggestion needs a reword
because
this has already been a feature in Terraria since 1.3

cobalt heath
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wait

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what

hollow shell
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When you select an NPC to live in a specific house and it's given a gold-bordered banner, as opposed to the default all-red banner

cobalt heath
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they never go to the same housing if i mark em

hollow shell
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then they are permanently assigned to that house, and will always return to it after death

swift wharf
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I'm pretty sure they do

cobalt heath
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Daaaam

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wtf

hollow shell
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If you have all available NPCs manually assigned to houses, then there should be no chances for mismatching

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((I don't know if unassigned NPCs will go into the houses of manually assigned NPCs if both are dead and the former respawns first, but I assume they won't))

golden tulip
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ok so minor nitpick but all pylons actually have like an edge of pixels at the bottom on some frames

crude geode
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Make a sugg about it and get 1 morbillion stars

eternal escarp
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sugg meta

swift wharf
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Ahem suggestions like those are supposed to be posted in #bugs-read-pins πŸ€“

small timber
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that might not be a bug, it is feature

short walrus
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i think that one was denied because the guy worded it like an asshole

keen drum
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i like it anyway

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the gem below the eyes is also a bit asymmetrical

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so it fits

grave zincBOT
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@stable wedge - Your suggestion has received an updated status!

[Add a Map Icon for the Desert Nuisances]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

distant gyro
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woah this is definitely not overdue in any way

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(forgot)

drowsy plank
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man that is an OLD one

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lmao

distant gyro
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enjoy the month late notification after the update has been released already

grave zincBOT
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@mighty schooner - Your suggestion has received an updated status!

[chaos state volume cue]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

distant gyro
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this as well

drowsy plank
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i think the way recall and mirrors work is fine as is

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this way recalls still have a use

trail dagger
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What's reason for giving recall potions a purpose?

inner anvil
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So that they aren't useless.

swift wharf
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It's a trade-off

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Infinite recall vs finite faster recalls

trail dagger
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So if the goal is to prevent recall potions from being useless, that goal is already achieved. They craft into Potions of Return

small timber
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I think vanilla is planning on doing something similar to that, maybe

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since cell phone is apparently a material

swift wharf
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The reward for cellphone should keep being ultimate info imo

drowsy plank
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aka literally just leave everything as it is XD

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if it isnt broken dont fix it

fossil finch
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Cellphone probably fuses with idk the conchs

drowsy plank
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that'd make sense

fossil finch
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I agree that giving potions the niche of being faster is cool

drowsy plank
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Astral Arcanum... 2!

trail dagger
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There are also lots of examples of things that become useless when there are objective upgrades to them. Like nearly every single weapon from pre-hard mode once you make it to hard mode. Or Tin, or any number of other things that become outclassed as the game progresses

swift wharf
drowsy plank
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yeah and that sucks, especially when you're still fishing up recall potions and getting them from chests and other random locations

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even early game, MM is craftable

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the fact recalls become so useless so quickly without this distinction sucks

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so that's why it exists

swift wharf
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yeah

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the faster teleportation makes it better, with the tradeoff being that they're consumable

hollow shell
drowsy plank
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isnt BoB a material now too

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pretty sure it is

swift wharf
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or just use both potion and cellphone, using an extra slot won't kill you

trail dagger
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It seems like the direction Calamity is trying to go is making fewer things consumable and less grinding i.e. boss summons

drowsy plank
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yeah but we still have some consumables lmao

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ammo, potions, a lot of ocean boss summons

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pre boss summons for SCal and Deus

swift wharf
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potion shop jumpscare

drowsy plank
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while a majority of them are non-consumable, if it's easy to farm (like recalls) there's no reason to axe it

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we're actually trying to move away from boss summon items at all, they're more of a bandaid rn

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it's cooler when bosses have completely unique spawn conditions

trail dagger
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I guess I don't understand the appeal of the Cell Phone being less convenient?

drowsy plank
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it isnt

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it's very convienient

trail dagger
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Less convenient than a version with a faster recall time

cobalt pewter
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then use recall?

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????

drowsy plank
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yeah cause that's stupid, it doesnt need to do literally everything, items having niches is a GOOD THING
like you could also shove normality relocator, all the boss spawn reduction items, astral arcanum, and money trough into it and then it would be even MORE CONVIENIENT
but like. that's dumb. there's a reason they're all separate items

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mmm

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actually if 1.4.4 shoves the conches into the cell phone

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maybe you could argue it'd be okay to like

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add a post-Moon Lord upgrade or something

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reduce inventory clutter

trail dagger
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That's a false equivalence in that there's a big distinction between adding extra features onto an existing item, and improving a feature it already has. The exact purpose is to reduce inventory clutter. I guess the questions is this:
Should the Cell Phone's recall feature really be objectively worse than a day-1 potion?

drowsy plank
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yes ultimatesmug

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for the same reason mirror's is worse

trail dagger
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Sounds like everyone here prefers the less convenient, slower recall time on an end-game item rather than improving that feature in the ultimate information accessory.

drowsy plank
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yes

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it's the same reason why every ammo type doesnt have a quiver

swift wharf
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people don't use cellphone for the recall

drowsy plank
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you sacrifice some utility for an infinite use item

swift wharf
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they use it for the info

trail dagger
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And by everyone I mean 3 people

drowsy plank
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also true

swift wharf
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if people want faster recalls, they'll use something called

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recall potions

neat linden
drowsy plank
neat linden
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I don't even make cellphone

swift wharf
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hell, some people use both pots AND mirror/phone

neat linden
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I literally stay at PDA

swift wharf
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one for tight situations and one for convenience

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I stop at gps because the rest is pretty much useless for me

neat linden
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Eh maybe

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i still get it

drowsy plank
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i usually toggle off GPS and only have goblin tech on lmao
but i still have the thing for when i need the info
which is the whole point of the item

neat linden
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since i use things like fishing power, dps, rare enemies etc

fossil finch
swift wharf
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gps + dps meter + radar + random lfanalyzer I found

drowsy plank
neat linden
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Or just a one slotter pda

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pda is cooler than cellphone tbhtbhtbh

swift wharf
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TRUE

fossil finch
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it's just related to the animation speed

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mirror's is slower

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vanilla never did anything about it

swift wharf
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yeah it being faster is vanilla I think

drowsy plank
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lmao

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unintentionally based decision from vanilla

swift wharf
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It is identical in function to a Magic Mirror or Ice mirror, but significantly faster in use time.

cobalt pewter
#

I have a couple things to suggest but like

I can't until tomorrow HDfailure

swift wharf
#

like?

cobalt pewter
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uncapping the pick power of digging turtles and making invisibility and shadow potion also be toggled into "stealth invisibility" config

swift wharf
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I think there are

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at least 3 suggs about the invisibility potion invis

cobalt pewter
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god.

fossil finch
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pretty sure digging turtles scale with your pick power?

cobalt pewter
#

it's always been bugging me whenever I play stealth rogue

cobalt pewter
grim tusk
cobalt pewter
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so around ada / titan

swift wharf
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before that

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wait no

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yea that

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10% power above ada

drowsy plank
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are all explosives scaled to pickaxe power

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cause rockets dont

cobalt pewter
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I think in cal

only digging turtles are

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I don't remember about just explosives

drowsy plank
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would be nice if that was the case
it's very annoying to try and destroy the corruption V and get cucked by hardmode+ ores

cobalt pewter
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should be worth testing but they should be fixed in pick power

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at least that's my theory

fossil finch
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they are fixed yes

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there's certain locks like meteorite at least in vanilla but they're fixed

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also i believe pick power in vanilla is just a big list of tiles this pick can break

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instead of tiles having durabilities assigned

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but i may be bs i don't remember i asked about it eons ago

swift wharf
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that sounds

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fucking stupid

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why is it that way

grim tusk
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Blocks have a pick power requirement and durability values

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Tree trunks like 0% axe power but 500% durability

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Lucy has 150% iirc
Each swing would subtract 150% from the 500% each chop

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When it falls under 1 it breaks

eternal escarp
sharp jackal
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cool

tawny garden
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Good job with the fandom wiki screenshot on a sugg

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(I realise that it's too late, but still)

golden tulip
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it hurts my eyes

fossil finch
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god

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i didn't think we'd get this one

chilly rivet
#

One thing I'm very sure of is to not make the probes assist it while there's already the other exo mechs already assisting thanatos

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Maybe when thanatos is the last mech it could go well along with the T hanos beam.

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Another thing I noticed was that you're very invulnerable while being far away from thanatos, because it simply doesn't attack you from that far, and you can attack it casually, and achieving that is rather easy with some stuff.
So the probes can help prevent this cheesing if possible idk.

stiff crow
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if he gets better dialogue, I'd be fine with it

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but just removing a word seems lazy

golden tulip
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it is more generic imo

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it did give him personality

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even if his personality was
being cringe

chilly rivet
#

honestly just give him a british accent and we're good to go.

golden tulip
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dont really mind it regardless anyway so

chilly rivet
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just kiddin.

golden tulip
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no that accent is taken :clueless

eternal escarp
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instead of being a full of shit man that downplays you he is now just full of ego

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the change is miniscule and just removes the part of the text which felt kinda just

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pushed in to make it look edgier

chilly rivet
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For me DoG is the guy that goes yummy yummy on my tummy.
And that's why I like this quote "delicious" when his head hits u.

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thas bout it.

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but blast has a point.

golden tulip
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he does

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but i also miss it

chilly rivet
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"Oi m8 it's not fooken ovah!!!"

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fixed it :]

stiff crow
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"I'm gonna stick my tail so far up your ass that you'll be coughin' up cosmolite for a WEEK"

swift wharf
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what is even this pylon sugg

chilly rivet
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he's talking about this one enemy

swift wharf
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I know

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But that's some weak reasoning

chilly rivet
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Ye idk why too.

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There are plenty of items with the same name

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almost at least

swift wharf
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If people see another wulfrum enemy first, they'll know that the pylon is an enemy

chilly rivet
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Yeah.

swift wharf
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If they don't, they'll figure out with 0 consequences because it does nothing on its own

chilly rivet
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Also even the wiki page for the enemy already links the "pylons"

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just make it link the wulfrum pylon placeable and problem fixed.

fossil finch
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there's no wulfrum pylon placeable?

chilly rivet
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not yet.

fossil finch
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not never i think

thorn dock
#

What about a self damaging light pet. Provides light and places a debuff which slowly reduces the players life. - it shines so bright it hurts (your eyes).

fossil finch
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lure is just

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called lure

fossil finch
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even if its like ultraray of sunshine it's kinda

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little light exists

chilly rivet
fossil finch
#

you did

chilly rivet
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My bad

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well if it's that uhhh that one pylon suggestion is already solved

fossil finch
#

@ashen warren already happening enveutlaly

chilly rivet
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in the wiki

ashen warren
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do i delete my thing

chilly rivet
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Most probably yeah.

thorn dock
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What about toxic heart and neboulus core... How could they be saved?

fossil finch
#

what

chilly rivet
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Both items don't need to be saved they're already on the mod..?

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You mean like improve them?

thorn dock
chilly rivet
#

Ya know if you're saying that Spore Sac will make Nebulous core, a post-moonlord accessory, useless, nah.

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But I would agree if the Nebulous Core be a direct upgrade of Spore sac with Cosmolite bars.

hollow shell
#

(mobile Discord sucks terribly, can you say which suggestion that links to)

thorn dock
#

Well the stars and spore sac kinda behave familiar

chilly rivet
chilly rivet
thorn dock
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Ah thx

chilly rivet
hollow shell
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Aight I see

chilly rivet
#

But honestly I like the idea of Nebulous core being an upgrade to the Spore Sac.

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Thanks for the idea.

fossil finch
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except spore sack sucks

hollow shell
fossil finch
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and you don't need mob control at that stage

chilly rivet
#

Yeah that's why that suggestion exists in the first place.

hollow shell
#

It has no reason to summon slow floating star projectiles

chilly rivet
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and many people agree with it.

thorn dock
#

I like the death preventing mechanism.

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Think the stars are too slow

chilly rivet
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Yk if u like summon u don't need spore sack or variants at all.

fossil finch
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i mean if spore sack isn't what it is then it has no relation to core which is just the revive anyway

chilly rivet
#

and in other classes.

hollow shell
#

I was hoping when its revive mechanic got reworked that the stars would get removed entirely

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but sadly no

fossil finch
#

in other classes you don't either

chilly rivet
#

you can almost at least 3 hit kill almost any non-boss npc.

#

except if it's a mini boss

drowsy plank
#

remember when core didnt have the revive

chilly rivet
#

but spore sac has such situational uses that it's not worth it, at all.

drowsy plank
#

funny

serene tendon
chilly rivet
#

yep.

fossil finch
drowsy plank
#

oh right

fossil finch
#

it wasn't limited in any way

#

it was hilarious

chilly rivet
#

Now that sparks me a question.

#

Armaggedon used to ignore that effect right?

drowsy plank
#

smh nebulous core and it doesnt even have a crafting recipe with nebula fragments in it 😀

#

i mean arma just killed you instantly after you took any damage so yeah

thorn dock
#

Toxic heart is super weak too. Its completely useless against bosses and probably not just bosses and doesn't fuse into anything iirc

fossil finch
#

toxic heart when it made plague hive and it was good

#

but then merkalto

neat linden
#

god damn it merkalto HDfailure

thorn dock
#

Merkalto? Sry I m too new on that server

neat linden
#

One of the devs

chilly rivet
#

merkalto is a dev

drowsy plank
#

why all the PBG accessories gotta be so scuffed

chilly rivet
#

^^

thorn dock
#

Ah thx ^^

grim tusk
keen zodiac
grim tusk
#

@limpid creek do not suggest a specific type of enemy (at least its not fucking slimes for the 9999th time), sugg is good otherwise

chilly rivet
#

wait do people suggest slimes all the time?

grim tusk
#

Auric slimes sugg had to be banned

#

Otherwise it was an auric slime sugg on biweekly basis

limpid creek
#

Marble slime
It's just a smooth rock

^This is a joke just to be clear

chilly rivet
#

I was about to bet about auric slimes being over-suggested

chilly rivet
#

Here's a better suggestion

#

dirt slime

swift wharf
#

waiting for the day that all ore slimes get shot πŸ™

chilly rivet
#

they do

#

daily

swift wharf
#

I mean like

#

removed from the mod

chilly rivet
#

The only slime I thank god exists is uelibloom

#

the rest I'm not so sure.

thorn dock
#

Would any1 care about a toxic heart suggestion... As it is useless at the stage of the game where it is acquired rn and also has no crafting fusion it could go into

#

Not sure if I should make one

swift wharf
#

some of the ex-expert accs are really bad

chilly rivet
#

I love the shiny stone.

In calamity it's basically the Photosynthesis Potion but it wastes an acc slot.

#

A post-golem acc being almost the same to a potion that can be obtained from chests pre-boss and afterwards crafted post-mech is mmmm.

short walrus
#

m, good sugg

chilly rivet
#

I like this one.

thorn dock
#

The latest one or the one from eclipse?

short walrus
#

stipulate's

foggy yacht
#

bring back malice mode, fire the person removing the fun

short walrus
#

Cope and seethe, and accept it will never come back.

inner anvil
#

Read the pins.

chilly rivet
#

There's no need to annoy the devs over it.

foggy yacht
#

dev's have many reasons, yet list none of them

fossil finch
#

they've listed all of them

chilly rivet
#

Their mod their rules man.

fossil finch
#

now go away

chilly rivet
#

Also you joined like 30 secs ago to complain about this one issue they addressed.

inner anvil
#

Takes 2 seconds.

short walrus
#

said it before, say it again:
calamity mod discord user reading comprehension challenge (impossible)

neat linden
#

i agree

#

malice wasn't good anyways

deft yew
#

"fire the person removing the fun" ok you should hire dominic Clueless

chilly rivet
# inner anvil

Bro when I read that red text I turned back to death mode to fight the exo mechs.

inner anvil
#

Ok.

chilly rivet
#

I did try exo mechs and HOLY FUCK that shit was almost impossible.

neat linden
#

fun is subjective
quality of the difficulty on the other hand

chilly rivet
#

true.

#

The most unbalanced part of it was BoC imo.

thorn dock
#

Toxic heart buff

Since it doesn't do quite anything and also has no crafting recipe it goes into, here is a new prooerty:

Each of your plaque damage ticks against your enemies has a small chance (1%ish?) to spawn hearts from that enemy the damage was dealt to (hearts can spawn even if the enemy is still alive)

#

Property*

short walrus
#

already in voting

thorn dock
#

Huh?

swift wharf
#

two suggestions about buffing toxic heart I think

#

(one indirectly)

thorn dock
#

Hm I let my creativity overtake..

swift wharf
#

Your suggestion needs reasoning

#

Not a specific way to buff it

thorn dock
#

Sorry^^ just wrote that down for the sake of enjoying theory crafting at that very moment

cobalt pewter
#

while I don't typically agree with making other evil stuff accessible so easily, graveyard is the least offensive way to do it I guess?

#

(I blame the "expert" drop upgrades for forcing this mindset too)

small timber
#

Regarding the exo probes one: exo mechs are improved version of mech bosses yes, with some of their flaw replaced

Skeletron no longer fire skulls but instead just nukes and lasers; twins no longer have flamethrower and instead, a gigantic laser; thanatos lose prob but instead heavily amplified laser spam + a gigantic laser (why is there so many lasers)

And if you think about it, for destroyer the probes are basically destroyed segment, since thanatos is so refined that its segment dont get destroyed it dont have probes

#

(and most importantly no I dont think people will miss thanatos having probes randomly sniping you)

fossil bronze
#

calamity devs when boss minions
seriously though i doubt we'll see more boss minions considering the devs have been removing them lately

swift wharf
#

which ones have been removed?

small timber
#

A lot yeah

fossil bronze
#

stasis probe, dried seeker, analev minions

#

off the top of my head

swift wharf
#

dried seekers have been renamed

#

iirc

distant gyro
#

died seeker

#

also cryo minions, life seeker

swift wharf
#

!wiki desert nuisance

red stormBOT
fossil bronze
#

desert nuisance has always been a different thing though

swift wharf
#

OH LMAO

#

I thought that the smaller ones where called desert scourges too

#

were*

chilly rivet
#

Yeah I remember the small ones.

small timber
#

Cryogen, calclone, yharon, providence technically, polter? Remember it dont summon ghost anymore, pbg only has hittable attack but no minion now,

swift wharf
fossil bronze
#

astrum deus too

small timber
#

Cant think of others leviathan still have 1 dummon though

chilly rivet
#

I need to ask something in regards of thanatos.

iron fractal
#

anyone ever thought of adding the yamato from DMC into calamity? the murasama is in the mod so why not the motivated sword

swift wharf
#

no

fossil bronze
#

grr murasama i HATE IT

small timber
#

Someone clip the pinned document, I cant now

#

Mobile

fossil bronze
#

metal gear refernces were a mistake

iron fractal
#

why not dmc?

swift wharf
fossil bronze
#

can't suggest stuff just to be a reference to something

iron fractal
#

ah, sorry

small timber
#

This is calamity, not DMC reference warehouse

#

Tldr it is something like that, etc etc

iron fractal
#

i just wanted to know if it would be cool

distant gyro
#

instead it is a borderlands/mg ref warehouse

small timber
#

But ya, if a reference is added it can come from devs

distant gyro
#

:trol

small timber
#

Just suggestion to add them is not allowed though

fossil bronze
#

"hmm today i will reference metal gear" <- clueless

iron fractal
#

just an idea

#

it was floating in my head for a while

chilly rivet
#

Idk if that's a thing that's still around but.
When I outrunned thanatos it never shot it's lasers but just chased me. It only could catch up whenever it charged the T hanos beam.

#

is that fixed rn or?

#

cuz my main point with probes was to prevent the player from doing that lol.

small timber
#

(I mean it is not that strange, considering people suggested to add Bury the Light to replace Yharon Phase 2 theme believe it or not)

small timber
#

Basically thanatos cant be damage if it dont attack, and it only attack if you are close to it basically make it so you cant cheese laser

chilly rivet
#

Well that's interesting.

small timber
#

But since thanatos have a fixed pattern anyway so you just have to trigger the first attack in the pattern and the rest of attack will carry out regardless of distance

Basically ya, this feature is useless

chilly rivet
#

I tought that Thanatos only does charge the beam whenever it shoots the laser barrage one or a few times. Otherwise it just tries to get close to the player or ram them.

hollow shell
chilly rivet
#

Looking back yea.

#

I forgot to mention that.

hollow shell
#

@lethal prism >:|

lethal prism
#

Fair lmao

#

Imma delete the funny

hollow shell
#

aight

lethal prism
#

There

#

Slime God lives another day

#

For now

hollow shell
#

Well

#

Doesn't live but
stays uneaten

ruby plover
#

is it feasible to code the wulfrum screwdriver to keep its screw for a few secs if you change weapons?

#

cos currently you lose the screw immediately if you switch to any item

#

(which makes it less effective to use in non-boss fight situations)

#

cos pickaxe, torch, blocks, and other stuff

cobalt heath
#

I have a sis idea but idk if it's large enough to warrant a !

#

an accessory that charges draedon weapons on the go

frail mantle
#

if you'd describe exactly how you think it should work then it's probably too specific

cobalt heath
#

Nah just the general idea

#

like they could be charged mid combat/ to keep the full charge on constantly

frail mantle
#

it's possible to go "it could work something like β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ" though

quiet kernel
#

Draedons portable chargerultimatesmug

cobalt heath
#

leon there are memes in gen med btw

#

is gud?

#

this issue came when i was no-hitting br a few days ago

#

i constantly run into the issue where my exo brr gun would run out of charge

#

even if i had charged it to full before

small timber
#

@crystal trail if you have a heart statue going in the first place you cant really complain about having good heal from the abuse

#

you can argue the same for nurse heal, if you really dont want it just dont use it

#

this is especially true that heart statue are incredibly rare with no consistent way to find it

cobalt heath
#

makes system around hear statues

#

uses said system on bosses w potion that boosts it

#

''why i heal so much?''

crystal trail
#

It is not even close to comparable to nurse heal if you ask me, I don’t even know how you keep the nurse alive agaisnt the last bosses. And if you can do it it is a more tedious setup probably needing teleporters

#

β€œIf you don’t want it just don’t use it” then when is there no god mode button in the top right corner that can be activated at any time

short walrus
#

nurse won't heal you during bosses anymore

crystal trail
#

Literally an easy fix to a broken cheese I don’t see any downsides, no point saying just don’t use it or why not leave all things broken in the game in

cobalt heath
ruby plover
#

its one of these things where like

#

if people want to use it, go ahead! it takes a lot of effort to amass all those heart statues

#

you dont HAVE to use them. not many people really do

cobalt heath
#

I didn't even know that strat is a thing

ruby plover
#

its a sandbox game. let em sand in the box

swift wharf
#

calamity is removing anti cheese stuff

#

too

ruby plover
#

well, kinda

#

but they are ALSO moving away from disabling things during bosses, mind you

swift wharf
#

yea

ruby plover
#

byeah i do get how its a cheese

#

just not as easy as, say, magic mirror type of cheese

cobalt heath
#

they just fetus deleted the spike cheese

ruby plover
#

if you are cheesing bosses with heart statues, you know exactly what you are doing

crystal trail
#

Not bad to get heart statues with spleunker potions and any fast pick tbh

#

I just personally don’t see any need to keep simple cheese in when it can be fixed easily, if you want to beat the bosses in instantly, just download cheat sheet

cobalt heath
#

imo gatekeeping is not cool that was just shown on a larger scale w elden ring

#

invalidating playstyles cause there is a harder and ''correct'' way to play

crystal trail
#

It’s my own playstyle bro I didn’t know about it until I tried it

#

And I think it’s broken, am I not allowed to suggest balance changes without being called a gate keeper

cobalt heath
#

you pulled a large generalization

#

but yes you are allowed

#

the same way we are allowed to critisise them

crystal trail
#

No different to if I was suggesting a weapon nerf, β€œif you don’t want to, don’t use it” πŸ₯±

#

Calling me a gate keeper is not criticism

cobalt heath
#

Yes in this context

#

nerfing playstyles and weapons are not the same

#

ill have an example

#

Rivers of blood was an op weapon and absurd in pvp

#

it did need a nerf

#

but

keen zealot
#

"just don't use it" is a weak argument because you can just say no and continue to ruin the game for yourself

#

fix the goddamn game instead of defending it

crystal trail
#

^

keen zealot
#

that is all I will say on the matter

cobalt heath
#

saying mimic + rots in pve was broken cause it alloved fast bleed brocks was gatekeeping

#

since it's a choice to use summons

crystal trail
#

It’s not gatekeeping to say somthing is broken it is gate keeping to say don’t use it or you’re a sad player

small timber
#
  1. calamity is moving away from bosses disabling things, most notably magic mirror disable during bosses
  2. heart statue spawn is completely random and at a limited amount per world, it is by no means "something you just get", you have to deliberately trying to get it, even if just by luck you are getting 1-2, max
  3. unless one of my mod affect this, heart statue is not highlighted by spelunker, so there is no easy way to find it
  4. you have to wire it, then farm the ceaseless hunger potion AND then use it periodically during the boss fight to even attempt it to begin with

at this point my as well just use teleporter nurse cheese because it is the exact same thing

if it is something that you can just randomly come across, then ya specifically disabling it is for sure; the thing is this one specifically require so much effort that you are deliberately trying to use it with the intent of making the bosses easier

crude geode
#
  1. calamity is moving away from bosses disabling things, most notably magic mirror disable during bosses
    this is the major point against this sugg.
#

like. nothing else really matters tbfh.

small timber
#

I can see maybe death mode specific change, but at that point just have death mode disable heart statue effect instead of a random ceaseless hunger function

cobalt heath
#

oh hi cursed i wasn't sure you still were active here

crude geode
#

I lurk here quite often

#

mostly just to tell people off for not pinging rover

swift wharf
#

there's nothing broken to fix

cobalt heath
#

if it's intended it's not broken on system things!

swift wharf
#

EXACLTY

#

and like 6 ppl will do that anyway

#

(we don't care about minorities here)

cobalt heath
#

it's not a bug

#

it's a result of things being mixed together

#

which happens to make it really powerful

#

god mode like

#

but that's what happens

crystal trail
#

The game is broken but ya’know that’s just what happens 😌

swift wharf
short walrus
#

it's not broken if no-one is reliably able to break it

small timber
#

ya, not exactly every single player use hoik to cheese moon lord in combination with an underwater arena either, or just a global railroad system to afk scal

short walrus
#

its like that one skip in mario kart

#

using it allows you to bypass the entire track

#

but its so precise no-one has ever reliably done it in regular gameplay

cobalt heath
#

oh rainbow road skip?

short walrus
#

no the railroad fence clip

crystal trail
#

Nobody has ever done it, well that sure doesn’t sound like somthing I was able to set up in 30 minutes

cobalt heath
#

but

#

you don't do it by accident

short walrus
#

^

cobalt heath
#

you do it knowing what you are doing

short walrus
#

notice the phrase "in regular gameplay"

cobalt heath
#

the situations needed for that to happen required specific things to be done on the player side

crystal trail
#

Specific things need to be done on the player side in all games

#

Doesn’t matter what those things are if it’s broken it’s broken and especially if it takes a new player 30 mins

swift wharf
#

will the average player do that

#

and we already said that there's nothing actually broken

#

and calamity killed anticheese this update

crystal trail
#

You said that and I disagree

cobalt heath
#

man where is rover when you need them

swift wharf
#

adding it back

#

would make 0 sense

cobalt heath
#

or a beta tester

short walrus
#

none of the beta testers are online?

#

i find that hard to believe

cobalt heath
#

they are

#

they just have not come here

eternal escarp
#

i lurk here a lot HDfailure

swift wharf
eternal escarp
#

either way i also think that if you spend all that time to collect all the heart statues, which on themselves already have vanilla limitations on how much they can produce, and their rarity in combination with a potion that lasts around 10 seconds each time that you continually need to farm for and keep chugging every second, and also make a setup with all of your heart statues to actually provide the hearts

#

then the supposed cheese is well enough outside of being a cheese

#

it just requires a lot of setting up to the point where, lol its your fault

kind garnet
#

I think the Brimstone Sword is a little OP (The one you can throw like a javelin)

#

Actually- I'm gonna play a little longer before saying that

eternal escarp
#

its possible considering some melee speed changed and stuff

kind garnet
#

Well despite reducing melee speed effects by 33% I can still use it surprisingly fast

cobalt heath
#

will blast have a look?

kind garnet
#

Does the Auto Swing mod conflict with that?

eternal escarp
#

possible? not sure

eternal escarp
small timber
#

one thing is does heart statue get revealed with spelunker? since when I tested it (10 mins ago) it doesn't

eternal escarp
#

no statues do iirc

#

so lol

small timber
#

but I am unsure if any of my mods changed it, since the suggestor did say spelunker can find it

eternal escarp
#

then they are either confused with another mod or hallucinating i think

kind garnet
#

Statues with spelunker will be added in Labour of Love update

eternal escarp
#

i see

#

either way not a point that can be used right now

small timber
#

because it tooked me 30 minutes to find heart statue by loading my map through tedit, know exactly where to find and go there

kind garnet
#

My suggestion to balance the Brimstone sword a bit (If auto swing isn't breaking it) is to give it about half the range it currently has for the javelin throw and make the explosion from it only happen on the first thing it hits

#

The only really broken part is the javelin mechanic

eternal escarp
#

ill check the weapon maybe soon, ill note it down with other things

cobalt heath
#

once we get numbers we have a concretic stand for a nerf sugg

kind garnet
#

oki doki tysm

cobalt heath
#

usually for nerf suggs to go trough

#

you need numbers

eternal escarp
#

nerf sugg arent real

#

you just ask testers now

cobalt heath
#

who provide the info to devs

#

who nerf

eternal escarp
#

which is not a sugg its just

#

a nerf

#

iirc

kind garnet
#

Also the infinite pierce on the javelin throw is a way to flex on rogues (At least the damage falls off)

cobalt heath
#

still sad about that

crystal trail
ruby plover
cobalt heath
#

if you find over 2 heart statues from 30 mins of spelunking houses you are one lucky bastard

crystal trail
#

Grab yourself the excavator mount and you’ll find more than that

small timber
#

so there is excavator mount of top of that?

#

there are hundred of underground houses, and heart statue is extremely limited, in a large world maybe 3-4 will spawn, and in any biome in no sequence/pattern

cobalt heath
#

a new player can't get that kind of gear until lategame

small timber
#

'lucky' is an understatement

ruby plover
#

I don’t know if it’s worth changing their mind, this sugg is gonna get destroyed in voting anyway

small timber
#

it will probably be hard to find even if you use crystyl crusher

crystal trail
#

If you think there’s only 3-4 in a large world you haven’t tried very much

#

Thanks for the input OSG mourner

cobalt heath
#

let's check the terraria wiki for numbers

#

oh

#

there are no set numbers

short walrus
#

@rare wolf improper formatting and also why

#

presumably, that's already planned

rare wolf
swift wharf
#

boss rush is just not a priority rn

dire herald
#

Just checking before I post, do we know of any plans to change up/make existing summoner armour act similar to the Wulfrum armour?

#

I really like the potential an β€œaggressive summoner” subclass could have.

small timber
#

I dont think so, at least not public plan

#

tbh if more summoner armor are like this it will be really weird, since if this is a one-off case (eg: wulfrum) it is an extremely interesting armor; but if there are many armors like this you basically make a summoner subclass that is literally ranger/mage

dire herald
#

That’s fair, though more armour with built in weapons would be pretty cool.

fossil finch
#

there are more plans for active summoner but not exactly that

simple abyss
#

Just tested out the Wulfrum armor and the heavy Wulfrum armor looks sick. It should be possible to wear that as a cosmetic

fossil finch
#

it is

#

[[Ancient Wulfrum Helmet]]

fossil finch
#

oh it's not called that

#

anyways it's called something like that

half sage
#

[[abandoned wulfrum helmet]]

half sage
#

huh not that either

inner anvil
half sage
#

smh

simple abyss
#

Whaaaaaat. Thanks

#

Would be very cool if it was possible to swith in and out of it tho, but this is awesome. Thanks guys

fossil finch
#

it is?

#

just, unequip the helmet?

simple abyss
#

I know, but like, wear the armor set as vanity but be able to switch as it would when fully equipped

cobalt pewter
#

@keen drum what about

reworking dark god memes instead

small timber
#

ya just kill dark god sheath already

cobalt pewter
#

100% crit is weird, it basically invalidates investing into the stat

#

and such sugg appears because of it

#

the system shouldn't really be oriented around a single item, instead that item should adapt

keen drum
#

yeah i think that makes more sense

#

maybe increasing by a certain amount since you usually have high base crit by then anyway

#

ill change the sugg

cobalt pewter
#

sure

drowsy plank
#

not to jump back to an old point but heart statues suck actually unless you use exactly this 10 second potion you have to grind a post moon lord boss for

drowsy plank
#

the handful of hearts you can generate is nice, but even if you let them build up a lot, if you only use the heart statues in one world it's not a great source of healing

#

this is why alchnpc is fuckin stupid

#

like this is why people got mad at these "qol" mods because it makes the most obnoxious and time intensive strats possible and common enough people complain about them

#

like if someone told me to try this strat in vanilla
without cheating in more statues
even with extra worlds. it would probably take you actual days to get even statues legitimately to do this

#

it's like water arenas and hoiks

cobalt pewter
#

ironically doing it in journey would be easier and technically more "legit" than alchnpc

#

it's just that terrible of a mod

drowsy plank
#

god.

cobalt pewter
#

byeah, common "alchnpc bad" preaching, slay

#

either way I forgot I wanted to suggest some things yesterday

small timber
#

apparently 1.4.3.3 did increase heart statue spawn rate, which is why it might be more common now

#

previously when I loaded a large map to test (because I needed heart statues for a fight), the entire world only has 3-4, but that patch buff their spawn rate by double so you get 7-8 now

drowsy plank
#

huh

small timber
#

which is not like, a lot, more you usually will get 1 minimum if you do exploration, instead of literal 0

drowsy plank
#

i got 3 and even that wasnt very good against 90% of bosses

small timber
#

you naturally will get 1 minimum unless you dont explore at all (it is spread out enough), 2 if you are somewhat lucky

small timber
drowsy plank
#

nah i mean i had them all about a screen width's apart

#

it's just the 60 health you get from 3 heart drops, unless you let them build up beforehand is just kinda

#

meh

gray nebula
#

wulfrum turtles just suck so the cant mine harder

#

ask for upgrades or more mining tools

cobalt pewter
#

wdym suck

wulfrum tuddles are awesome...........

#

(upgrades might be nice)

small timber
#

post-ML wulfrum set it is coming COPIUM

cobalt pewter
#

John Wulfrum grand revival

small timber
#

making arid grandeur not works on enemies will massively nerf the item, since WoF is a specific case where it doesn't work

fossil finch
#

perennial mining plants

#

see that's

#

that's actually a pretty

small timber
#

in many other case, it bouncing on enemy makes it works wonders on bosses as true melee, since it make sure you are always able to keep up with bosses at a fix distance

fossil finch
#

that's actually a functional worldplay

#

??????? How

gray nebula
#

doesnt wof make you "bounce" with the velocity of the enemies

hollow shell
#

I personally think the enemy air stall hover us more useful than the pogo bounce

#

esp with PreHM mobility

gray nebula
#

yeah

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its great

#

loader ror2 does it as well

cobalt pewter
#

(stationary plant that digs with its roots)

fossil finch
#

its so good and so real

swift wharf
small timber
#

ya, it is just specifically not work on WoF and thats it

swift wharf
#

:)

small timber
#

and the suggestion is entirely based off the fact that it is not good against WoF

swift wharf
#

I call it skill issue

small timber
#

and also the entirety of the suggestion is based off of true melee, where in just melee category ark works stupidly good against WoF

#

so this probably also count as subclass suggestion

swift wharf
#

or just use a golf cart

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lol!

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(don't do that actually it's just that the golf cart video is incredibly funny and related to this)

tardy smelt
lunar inlet
#

like, it doesnt't help u at all for WoF

#

i dont consider myself remotely good at the game but that has to be the hardest boss for true melee just because of the options there are and how the arid grandeur actually works

#

i can perfectly fine do the boss as normal melee or any other class due to how simple and easy it is

#

but that simplicity is killed when you play true melee

#

night's edge has great range and dps, but you swing at the direction you're moving

#

so it's not as remotely viable as arid grandeur bbb

#

i dont think the only viable strategy for TM wof should be stalling for adrenaline and using charm of myths + restoration pots to heal every 32 seconds

of course, unless you're xyk-level good which is not very common

drowsy plank
#

yeah all i was thinking of was xyk's wof no hit while u were talking about this lmao

lunar inlet
#

I did it on the 10th attempt with a lot of luck

#

full warding + full defense build

#

and 22 buffs used up

#

which i dont think i need to do for a pre-hm boss

drowsy plank
#

i mean it's true melee

#

you're purposefully putting yourself at a disadvantage

sleek turret
#

Good suggestion (recent one)

lunar inlet
drowsy plank
#

honestly they feel more like oversights like candles being unwireable

lunar inlet
#

but WoF's lasers are just... not it

fossil finch
#

No they do not

drowsy plank
#

what bosses have true melee changes

fossil finch
#

Scal's drunkening is most of what true melee gets for bosses ever

drowsy plank
#

yeah i was gonna say that's literally the only one i can think of

lunar inlet
#

ive been told by so many people that that's a feature

fossil finch
#

only like scal

lunar inlet
#

and i can honestly tell since eoc felt way slower than usual

drowsy plank
#

im looking at the wiki and i cant find any documentation on the whole true melee boss speed thing

#

but it wouldnt be the first time something got overlooked

fossil finch
#

again im pretty sure only like

#

scal

#

maybe yharon

lunar inlet
#

ive been told by people

fossil finch
#

@hollow shell could you check the source

drowsy plank
#

and people are commonly wrong HDfailure

#

let's just wait for confirmation

lunar inlet
drowsy plank
#

"Supreme Calamitas and her brothers have decreased acceleration if the player is wielding a True melee weapon."

so scal's is documented

#

yeah and im using the wiki

#

aka the resource for checking these things

#

and we're also pinging a dev so like

lunar inlet
#

ive heard it by TM players

fossil finch
#

that's still useless

#

true melee players did not know about the contact damage reduction thing until it was on the wiki did they

hollow shell
lunar inlet
#

just ping me/us with the answer then, thanks

drowsy plank
#

if they are right and it covers more than just scal that should probably be documented somewhere lmao

lunar inlet
#

so they'd notice if they go slower

lunar inlet
fossil finch
#

again just

#

just "people say it" isn't proof of anything

lunar inlet
#

dude, go play TM for yourself and see it

hollow shell
#

(maybe we should add a "Common Misconceptions" page to the wiki, if this turns out to be false
There are a lot of balance features that get added and then removed)

#

(or a Wiki Snopes, so we can include true ones too...)

drowsy plank
#

Calamitas is the first other boss ive found that has documented AI Changes based on holding true melee other than SCal

#

every other mention of true melee on bosses is them resisting its damage by huge margins lmao

drowsy plank
#

which is better than "people said"

lunar inlet
#

just wait like roverdrive said

fossil finch
#

i was the one who pointed out dynamic contact damage was never documented in the wiki so i think this conversation is funny as fuck

lunar inlet
drowsy plank
#

the fact two have it and it isnt anywhere else makes me doubt it, but im gonna finish checking one way or the other

#

lmao

fossil finch
#

anyways yeah all i've ever heard on the history of calamity making bosses go slower is scal

#

.. and now cal

drowsy plank
#

it's literally just one first phase attack too ultimatesmug

fossil finch
#

even then it's

#

not really true melee changes are they

#

bosses being slower just to be hittable aren't changes that accommodate the boss to proper true melee

#

it's just a bandaid to bosses not being designed for it tbh

drowsy plank
#

true

fossil finch
#

whether tm is dps race or kitting is irrelevant here it's still
badly designed

drowsy plank
#

id say wof is just behind boc in my list of bosses that suck ass in terms of the designs of their fights
because of dumb arena restrictions

lunar inlet
#

TM is not badly designed

#

it takes SKILL

drowsy plank
#

people always complain about golem so he got a major glow up in cal, but because vanilla be vanilla wof and boc get left behind because of how u have to fight them

lunar inlet
#

BoC and WoF just dont have much to work with

fossil finch
#

no tm is badly designed

#

"it just takes skill" is a cope

lunar inlet
#

how is TM badly designed

fossil finch
#

tm is badly designed, or rather, badly implemented, in the context of terraria

lunar inlet
#

it's a simple concept, use the actual melee part of the melee class

fossil finch
#

bosses simply were never designed with it in mind and like it is they will never be

lunar inlet
#

TM was made better by calamity and is being made better in 1.4.4 labor of love

#

you not liking it is a preference beacuse you can't work with what you have

fossil finch
#

a hitbox extensor on one (1) weapon is not making the whole thing better but ok

lunar inlet
#

one? weapon

fossil finch
#

also what calamity did is just
Fuck the entire thing up

#

yes one weapon

#

tne's and terra's are projectiles

#

not hitbox extensors

lunar inlet
#

like all of TM weapons have some sort of buff + size increase

fossil finch
#

that's calamity

lunar inlet
#

and there are accessories

drowsy plank
#

this is why we have Cool Swordsℒ️ that don't adhere to what Terraria calls true melee in the traditional sense of being a stick you swing in a semi-circle

fossil finch
#

anyways what calamity did is absolutely awful

lunar inlet
#

I said that 1.4.4 is making TM better

fossil finch
#

it made 3 more problems instead of fixing the actual thing by just
Inflating the tm numbers by infinity

lunar inlet
#

they are reworking some weapons and making the orders slightly better

fossil finch
#

yes and 1.4.4 is giving excal a hitbox extensor
Buffing an spear

#

and that's it?

#

at least publically

drowsy plank
lunar inlet
#

calamity never meant to make TM as strong as the other classes

#

it made it VIABLE

fossil finch
#

it's not only extremely boss centric, it just generates problems?
Even if you go by the idea that they're not comically higher damage values than others because of dps racing but because of risk, it is still absolutely stupid

#

it made it viable by doing the absolute worst thing it could

lunar inlet
#

the fact that TM is barely viable is what is making it CHALLENGING

fossil finch
#

instead of changing any boss to allow for tm to hit they just inflated the numbers by eight trillion and pretended it was fine

#

who the fuck cares about challenge

lunar inlet
fossil finch
#

idnc about that

#

that's a fallacy

#

on god

drowsy plank
#

true melee decimates events and exploration

fossil finch
#

i don't expect them to rework all tm weapons

lunar inlet
#

i dont need u to speak anymore

fossil finch
#

this not only invalidated everything that's not a fucking boss, which is a problem because terraria shouldn't be boss centric, it just brings loads of unnecessary balancing problems
there's a reason so many bosses got resistances to true melee

fossil finch
#

i'm just telling you why tm doesn't fit terraria lol

lunar inlet
#

a lot of things dont fit other things but should they be removed?

fossil finch
#

anyways tm sucks design wise because all bosses suck design wise when taking tm into account
making it "challenging" by it not being viable because bosses are poorly designed is bad design

#

inflating stats instead of fixing the problem is bad design

fossil finch
fossil finch
#

huh twins and primes

#

it checks out

drowsy plank
#

:O what the heck i literally looked through that whole page and didnt see that

fossil finch
#

remember when fab talked about ne being viable on prime back before 1.5 released