#suggestions-discussion
1 messages · Page 22 of 1
I also know
sadly relogic didn't care about the mechanics of the what now become the mascot weapon that much
but it's concept is very cool compered to most vanilla weapons
shut the fucl ip

zenith is fucking awesome
wahh wahh its smple wahh it should have complicated mechanics or else it sucks
shut ip
it looks cool and feels cool to use
= its good
I said it's simple but very cool
so we are in agreement, right m8?
probably
both of them suck (m*lee weapons
zenith is fine, but this idea that it's somehow more important for any reason or deserves some kind of special treatment when aotc is right there is ridiculous
they're both cool swords just leave them alone
@zealous pecan that's a good suggestion but you need to add a title
your suggestion needs proper formating
K then, i added a title to it
so like it's
[Title]
[Text]
Yeah alright
@naive widget already being worked on
are there any plans to fix crabulon cheese
He's not passive anymore until you hit him.
So I guess that can be considered as a fix?
I didn't know that happened lol
i think sprites have been made but they haven't been coded in yet
That would be really weird
Because they'd supposedly see nohitters use Zenith for nohits too...?
what xpcqe is taking about is that a lot of people judge the standards of weapons by comparing them with the most optimal damage focused setups
I'm convinced that 90% of players of cal don't actually know how to test weapons properly and just watch random youtubers
This is most likely correct.
This is almost 100% correct*
That is correct
It's definitely correct
I've asked how to properly test weapons so I could see myself if my conceptions were wrong or not
this is why we should kill nohitting
i'm convinced half of the suggestion populace do not play calamity period, I wonder how many mobile/console only people exist on the discord
a good amount from what I've seen
Probably
considering the number of people who asked about the april fool's mobile port
too many
Yeah
a lot of ppl suggest features that already exist
Think that has died down a bit but we see it yeah
byeah
this
I read the doc many times over before I ever made a suggestion
And didn't get flagged for it
Gee, I wonder why

@timid talon , please give a reason for the sugg. (And make your current sugg as its title)
amazing suggestions
nudity jumspacre
has he?
lmfao
he wanted to know if there was a way to suggest to the creator to toggle nudity
and i told him
this is the funniest thing ever
anyways it's getting shot down
alright
accessibility is cool and everything but i'm not sure there's much of an argument regarding accessibility when it comes to this
Lmaoooooooo
she'll get resprited eventually™️ anyway
Bro is delusional
He was arguing about brimmy's tiddys
Then became the most accurate representation of a Christian Steriotype
Literally
Better not tell him about the big tiddy goblin mod
I need the message link for the start of this
It was like an hour ago
I gotchu bro
Gimme a minute or 2
🍸
search inappropriate in chat and see the message right b4 i send the brimstone pic of her respite
on mobile rn so cant link
no dice
cuz we r a bit off topic lol
yea
yeah lol
Sees the Calclone dash suggestion
It's not that fast? A decent pair of wings and ornate shield has let me do it just fine
The tone of the suggestion makes it sound like a skill issue
Yeah
Even on Death Mode I've never really found it that much of an issue
Just fly and dash
i used soc on her lol
And slimy saddle occationally
worked fine
tbh i had forgotten about ornate shield
And the effects while wearing Daedalus armor
and, like i said, soc worked fine
Ornate shield my beloved ♥️
Aren't the swords supposed to be like that instead of working like other melee weapons
So people have to put effort into using them
I've seen two suggestions like this but I don't think they got anywhere
They didn't yeah
(Fortunately)
Old Lords isn't an issue bc you aren't using it close range for the true melee attack anyways
Bladecrest I just despise because of it
Flamarang is so much easier to use and shreds
I elaborated a little bit more on my suggestion
I have never seen a single person quitting because of that
This, but unironically
sand elemental:
Oh nvm

:explosion:
Oh no, Dryad exists
Reminder piss book exists
His problem is with tits
And i have proof
configs are a don't now btw
🤯
The remove perennial suggestion is not good
Reaver armor is amazing
Movement based armor
@jagged fiber

I mean this particular suggestion really can only be resolved through config
Reaver are gonna get rework instead anyway so the suggestion is (unlikely) to go through
Yea it's asking for a configuration
nobody does
Rover should just resolve
this community is filled with horny teenagers anyway it's gonna get 4 stars
again there's definitely an argument
But,
Is it a good one
At all?
i don't think
just ummm butcher the boss I think
Idc about the brim ele sprite
i like how this suggestion focuses on brimstone elemental and ignores literally every other elemental
Also I'd be interested in the story of the sad man who quit their pt because brimstone elemental
And while I'm not the most happy about a more "degenerate sprite", why is it a cause of people to leave the game?
a sprite making people not play terraria
pretty based 🍸
if brimmy made someone leave calamity they're biased because sand elemental is in vanilla terraria
Usually I would had agree with suggestion like this, but ya, cal is really like, not high on nudity in the first place
Also t for teen allows for booba shape technically speaking it's not nudity if there's no
fun fact you can see booba shape outside!!
Anyways if there's anything questionable in calamity it's definitely more cirrus than
This
suggestion posting moment
Yea
Anyways rover should resolve it and decide whether it dies here or in voting anyway
ya
Fair enough
Let it die in voting so more people can make fun of it 
(I'm joking if you couldn't tell)
no one did it yet so

Amazing roverdrive quote
legendary, if you will
I think people approach a playthrough as something they do super quickly, very over and done, and the actual length of the game comes from doing a lot of different playthroughs
obvious from the fact that everyone just wants literally every single thing in a single world
hence why evil islands ain't anything close to be removed yet
DoG already have plenty of ways to tell you if he'll charge at you while flying or not
Either look at the bg color to indicate his phase
Or the debuff
Ehhh, I would disagree with Rev since DoG is incredibly unpredictable on rev, but in Death yeah absolutely, almost too predictable
wdym by unpredictable?
I am liking the idea of a wing enchantment though.
Bruh, he way too easy when he enraged, it makes no difference in the fight
Phase 2 specifically has some very weird jankyness
In death mode, DoG is always at max speed, making it's movements easy to predict and a lot easier to dodge
On Rev, he isn't at max speed, and if get a little too high about your arena (if you don't want to build a world height arena which I don't blame you if you don't) he has this weird habbit of sometimes (and I do mean sometimes bc it doesn't happen every time) doing a extremely sharp turn and just eating you or just increasing speed dramatically for no reason
Which has caused a fair few unfortunate deaths on my end
I see. That shoukd be because he switches from aggressive to passive mode, if you're flying at the moment, he'll get speed boost and charge towards you quickly, also he can me very sharp turn in passive phase
But yeah I can see why because sometimes he switches phases so fast that he just randomly boost and slow down
Yep
And I am not keeping a mental clock to count the 10-15 seconds it takes between each phase (I think it's 10-15, correct me if I'm wrong)
Countdown for phase changing is near non-existense really
Though there is 12 seconds cd for p2 laser walls
Even with the death mode background being black so it is harder to indicate phase changes, due to him always being at max speed there isn't really any weird things that happen out of nowhere that catch me off guard. It's a lot easier that way (especially with the Lazer walls being reduced to 2 instead of 2)
It's 12? That doesn't feel right
I mean on rev DoG turn the sky blue to indicate charging/flying phase
but ya I do agree the laser walls need some telegraph that is not DoG turning invisible
12 from last set of laser wall of the first barrage to the first set of the next barrage
Ah yes, lets just have the sky change color while I am above my arena with no indication it's going to happen that very second and die to sharp turns or massively increased speed because that's fun
Yeah I realized that a little late
Bc I was confused for a sec bc RoD cooldown but then wait yeah, duh
you need to be really close to the head for it to happen in the first place, like absurdly close
Not really....?
and after the recent patch I dont feel it is a high speed increase anymore, DoG only get somewhat faster
Just need to be above your arena and DoG onscreen
They nerfed that? That's cool
Try not to be airborne so much in dog fight. General tip really
I tap fly a lot while fighting DoG
It's easier for me
And on Death it works wonders
on the previous patch ya I would agreed with what you said (since it was so problematic that I made a suggestion for that), but from the recent/current patch it seems to be pretty tame tbh
I changed my suggestion to include all elementals
Oh sick
I was not aware of the other ones
I didn't realize it got toned down
is he? i found him fairly consistently predictable on rev, although i didnt bother with death+ so im not sure how they compare
Bc I hate Rev dog
Death is extremely predictable
Rev feels like an absolute RNG fest sometimes with the phase changing
I don't even need to know what phase DoG is in on death most of the time bc whatever he does is predictable and 100% consistent
I can agree with them but because he doesn't spend much time in passive phase plus he is offscreen most of the time, most people won't notice it
ah. usually when hes in the passive phase i just fly around which basically makes him aggressive
I just tap fly a lot
So I can keep up easier in passive and avoid DoG easier in aggressive
Quite ironic. DoG could potentially be more deadly in "passive" phase and seems to be more agressive than in "agressive" phase itself
Especially in phase 2, already being airborne while tap flying makes just flying up diagonally then dashing into the opposite direction of DoG's movement is a lot easier to pull off while in the air already from my experience
Quite so
this is the current DoG
Although, imo the only boss that gets significantly harder in Death mode compared to Rev is Yharon but that's telefrag issues which people have mentioned
That seems way more passive and slower than I remember
well yharon is almost completely consistent so its nothing like malice boc telefrags
Show phase 2 as well plz xpc
Since that's where I got most of my issues
(tbh phase 2 is mostly purple phase)
I will just turn on god mode since I am too lazy to have proper defense
Since back then I had a habbit of either nohitting or only getting hit once in phase 1 since I was able to learn that well enough.
Phase 1 wasn't bad back then
Just grab dragons rage and force it into phase 2
Lol
(tbh back then I thought p1 is way worse since it just randomly turn sports car)
ya now the phase change is really like, not impactful anymore
The turns are still there but not bad
I think they still get a decent speed increase on Death, but on rev it is very tamed
it is pretty much just lasers now
Death it's always at max speed
And as melee rn it's currently a free fight due to spam dashing kmao
DoG can't catch up to you until phase 3
Lasers yeah, a little warning would be nice but I just have RoD right next to my weapon always to help with that lol
meanwhile this is death
That's the DoG I'm used too
It was so predictable that the first time I did death dog I beat phase 2 first try lmao
Death DoG (current patch) can do sharp turn that is similar to the previous patch DoG, so ya
I've never seen it tbh
Maybe bc I have started using Fargo's and cheat sheet for arenas so I have world height arenas bc it's just convenient
But yeah
phase 2 is similar to phase 1 with harder lasers, but phase 2 since it switch to blue/sky phase for such short amount of time it dont even get to speed up
(and by default DoG move faster than Phase 1 during purple/ground phase but since it is predictable it is not a big deal)
death DoG is a lot faster during final phase (<16%) though
Yeah I am aware of the phase 3 being a lot faster
That's the only phase I die on death dog
(well my recording is on so my as well)
He go zoom though
dog enrages when you fly too much???
But Death DoG actually looks like the hard one now
And if you are too far off the ground
it is not really "enrage" now, it is more of a phase change
lmao i beat him on death and i had no idea
basically DoG has phases where he is faster when you are in air or will chase you regardless, switching between the two periodically
(Same as crawltipedes from solar pillar)
word
What nudity? I see no nudity in this mod. I have no idea what you mean.
i have a feeling the nudity sugg was made as a joke
this is an unexpected possibility
Also resprites
Also this^
I know this will like, never get enough votes, but my as well try as otherwise debuffs will just stay the way it currently is until forever
grug
nvm in that case I will just post the version I want, since it never get enough votes anyway
unfortunately making debuffs that are more out there like
usually theres debuffs work well when the fight is designed around them
which wouldnt be the case
I think things like twins did it well tbh
cursed flame and shadow flame are not exactly something you can easily get, but still fits the fight well enough
"Cursed Flame, Astral Infection, Irridiated and Plague"
does cursed flame not reduce player DR?
also i could easily see the rest maybe getting like, vision impairment, reduced movement speed, reduced damage, stuff like that
basically what if some DPS debuffs were also ailments from feral bite lmao
darkness debuff 
cursed flame make player take 20% more damage yeah
cursed flames do reduce the player's DR, the other 3 also apply a bunch of stat debuffs
I never feel darkness effect is a good downside, can be just something else
there's a reason why horror was removed
never liked vision-impairing effect, unless it is like abyss (which you specifically have to build around and will get enough light to counter it)
oh i always thought it was interesting cause i use the plague reaper set
if the player can choose to active it it is interesting yeah
just ya, not particularly like it if it is the boss doing it
wait BoC what now
I like how it is just ankh shield debuffs 
YUP
lmao
why are cursed and silenced even on here
it should just inflict bleeding, poison, and broken armor
that's it
does any other boss even have these kinds of debuffs
desert scourge inflict bleed, skeletron inflict slow and bleed, if you count it
whats the chance of getting all these at once from one creeper
skeletron has slow
sg hasn't had cursed for a while
wait what why does skeletron only inflict like 0.1 sec of slow
nice debuff you got there
5.1933024685232335703502624296217e-10
the debuff comes off before your immunity frame is gone
dear god
lol
(also nice that cal wiki for vanilla bosses exist now)
also i suggest adding darkness to bosses and yall r like no
and literally all the sg parts already inflict darkness
lmao
it's not like it's obstructed or anything it's just a small vision imparment
it is just abit unnecessarily, at least imo
since as you say it is not really relevant, just abit annoying and thats it
until bosses start to inflict obstructed instead
it would be a way to get people to care about the debuffs more, and darkness isn't that dehabilitating that you couldn't just ignore it if you really wanted
yeah no fuck some of the stuff BoC can inflict
like some of those should just be removed
but it wouldnt hurt to add these aspects to other ignored debuffs to make them less
"oh well i am taking damage i guess"
debuffs used to matter a lot when death mode amplify debuff damage (and debuffs last very long in general), now that many immune option are given imo I do think they can be added back
now most bosses dont have more than 3 seconds of debuffs unless it is contact damage
but ya, if the changes a bit too specific do let me know, since I can see that being a problem
@jagged fiber You should probably use a word different from "nudity", because there is nothing explicit in the mod
Even in the cases of female-looking figures not wearing clothes, the potential explicit content is stylistically excluded
Vanilla does the same with Sand Elementals, though that one's femininity is even more vague
(also it's a bit extreme to quit a playthrough over that dontcha think
Brimstone Elemental and Anahita are optional bosses)
tbh most of BoC's truly debilitating debuff last a very short time, but ya it looks more like someone just make a funny by making it apply all ankh shield debuffs
i know but any time at all with these is already a slap in the face
It is a pretty lazy way to add difficulty but yeah the chances are very low and the durations are very short, on the most troublesome debuffs of the list
the more time i spend playing and discuss the mod, the more i think BoC is just one of the worst fights in the game. not that it's hard but just that it is not well designed.
and most of those problems can have the finger pointed at vanilla, but this is neither here nor there
rework BoC to be pre-HM ceaseless void when
PLEASE
BoC is so bullied because, as we've seen with malice, if it's current fight was made hard, it becomes a cheap garbagefest
Infernum BoC does look pretty frickin sexy
have the crimson tunnels been modified to make it uh less shit to fight in (aka more open space in general), either from vanilla or from cal
bc that's probably why boc is such a easy boss
(also wof in vanilla
)
true
that's definitely an aspect but even when the fight takes place on the surface, weird creeper movement and telefragging, on top of these random ass debuffs (and also the fact it take knockback???) just make for a shit fight
as soon as he's tuned to be any sort of threat he's ass
perf is a simple fight too but is way better in almost every capacity
that's because it's a cal designed fight /j
WoF in calamity can be cheesed the exact same way it can be in vanillla so yeah
@kindred creek - Your suggestion has received an updated status!
[Add Draedon, Empress of Light, Deerclops, and Queen Slime To Boss Rush]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@thorny sapphire - Your suggestion has received an updated status!
[Make the Mounted Scanner symmetrical when used with an even number of minion slots.]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@sharp rapids - Your suggestion has received an updated status!
[Sulphuric Sea and Astral Biome Tree Fruits]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@spring sail - Your suggestion has received an updated status!
[Make other calamity maces work the same as 1.4 maces and consider as true melee when spinning]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
WOOOO
FINALLY
MOUNTED SCANNER IS USABLE
@spring sail - Your suggestion has received an updated status!
[Add biome torches to be consistent with vanilla]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@ashen warren - Your suggestion has received an updated status!
[More armor/equipment in the future with similar buffs to Whips!]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@ashen warren - Your suggestion has received an updated status!
[Change the Devourer of Gods' boss summon]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@drowsy plank you're looking for the word "debilitating" in your sugg btw
@proud quest - Your suggestion has received an updated status!
[Make crabulon spawn naturally]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@frozen hornet - Your suggestion has received an updated status!
[Add more flavor text in the tooltips of exo weapons]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
Epic.
@drowsy plank - Your suggestion has received an updated status!
[Remove Tenebris and Depth Cells or Differentiate Them From Lumenyl]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
Glad my suggestions were good enough. :)
@small timber - Your suggestion has received an updated status!
[Supreme Calamitas - Give a Slight Pause Before Bullet Hell Starts OR Some Way To Telegraph Where the Initial Wave of Bullets Come From]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@covert nova - Your suggestion has received an updated status!
[Make Extracinator craftable]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@spring sail - Your suggestion has received an updated status!
[** Make Queen Slime drop Crystal shards**]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
yooo shoutouts to "remove depth cells" finally being approved (in a different sugg
)
@flat rock by Death+ mode do you mean death mode or malice mode?
ok, though as I am aware death dont nearly telegraph as much so I thought the suggestion referred to malice
but ya boc fight is like, really flawed in its current state
BoC is easy peasy because she takes knockback
It's not the end of the world but some kind of fix to telefragging would be lovely for no-hits
Same reason why signus is easy as a ranger imo
also since when did the brain have a gender
as long as you dont leave like 1 creeper alive for extended period of time you should be fine tbh
since boc basically teleport more often the less creepers there is, so just have decent dps to kill creepers relatively quickly and you are good
phase 2 is mostly stay in place and dash anyway
true
Looking over the debuff sugg now
Doesn't this already occur? That's what makes Crown Jewel's regen special
Since I decided so
And, don't both of these points go against the idea of your suggestion?
For III, immunity wouldn't be more sought after if it was less effective
sorry I was incredibly late, but ya the intention is basically something like that
basically celestial jewel line is the only upgrade line that let life regen persist through debuff, to certain degree allow you to "counteract" debuff damage
the current debuff system "cancel positive life regen" is function similarly to bleeding and basically only cancels the base life regen the player have (basically dont really do anything); so the suggestion basically make it function as "intended" by making it similar to omega blue armor effect
celestial jewel just seems like it does more because it provide a lot of life regen (similar to regenator level)
this two might sound counterintuitive, but the intention was to balance out the fact that you lose a lot of life regen from the 'cancel positive life regen effect' which currently allowing you to partially counteract these debuffs, so the top-end need to be lower; this is also to make sure they are not instantly absurd if other downside are given
(though this one just depend on how harsh the devs wish the debuff to be, because if they want the debuff to be strong they can stay at that dps)
https://www.youtube.com/watch?v=BsKSSYgwAt0
https://www.youtube.com/watch?v=jOscOn31hPs
https://www.youtube.com/watch?v=uvvAe_YuBR0
https://www.youtube.com/watch?v=lGsSuYY3Wk0
(I hate discord video buffering so youtube it is)
basically just a showcase of a bunch of debuffs and how life regen interact with them, and ya they don't cancel regen at all
@royal wren too much effort suggestion (don't) and the devs are planning on making the current ones better rather than make new difficulties
also, reference for the sake of reference (also a don't)
What
your suggestion is invalid, thats what
How so
also, improper formatting
title
reasoning
in the ways that i have already outlined
Want me to repost it?
we don't need more mgr references
Thank you
There's always a prick somewhere
theres always a guy who doesn't bother reading the rules
There is always more than one way to handle a situation
yes, i could've phrased that better
But enough, this isn't a ranting channel
Calamity Suggestion "Don't"s [Also be sure to check the Suggestion Rules, pinned in #suggestions-voting.] [And remember: Always add a reason to your suggestion!] Table of Contents:1.) List of things you shouldn’t suggest - Mod Suggestions - (!) Server Suggestions (!)2.) Bad Suggestion Practi...
read this
what does malice being removed have anything to do with adrenaline and rage?
^
Adrenaline and Rage are added by a dif
A dif is being removed
The one made me think of the other
adrenaline and rage are added by revengeance mode, it has nothing to do with malice
malice is pure boss AI change
more mgr references :hdflr:
I'll be more specific. A difficulty is being removed, this made me think of difficulties, the main difficulty adds rage and adrenaline
the sentence dont make sense to me
Also time being slown would be hard to balance
(the sugg isn't even formatted properly)
How would it work on mp 
you want a different difficulty that add a bar that is like rage and adrenaline?
Like true melee
Tbf, I could've easily not included the inspiration part, and it would been treated differently
Yeah
I just included it as I know cal already took some inspiration
Everything would be slowed down?
but ya regardless, it is simply not happening, no reason for a 3rd bar to be added
the game dont need a 3rd bar that the game is not actively being balanced around
for all players hmm
Some fargos hypermode stuff but reversed, that in it self sounds hard
What about an accessory that replaces one of the bars with this
probably too much of a headache in multiplayer, shitty codes and stuff
as of right now desync is already an issue, I can imagine what slowing down the game globally will do
Issue in multiplayer isn't big
but ya regardless, even for singleplayer ^
Singleplayer and MP shouldn't have a difference. Bar is activated, everything slows down. Player that activated bar gets a use speed buff
coding wise, netcode wise, desync wise
Also balancing
the fact that you literally can have bosses jumping away, teleport and so on in multiplayer right now, already prove how much of a headache this kind of effect can be in multiplayer
multiplayer always ruins everything,,,,,,,,
And the fact that it would make some fights easy
How?
Literally slowed gameplay
Adrenaline gives more than 3x dmg at certain stages of the game
Nothing is a challenge when its really slow
It's not like it would be slowed constantly
adrenaline also requires not getting hit for 30s, but ya regardless, the suggestion is not happening, especially with the entire reasoning being based on a reference
^
Think about adrenaline, now replace high dmg boost with attack speed boost and slower movement
i) it is an extra layer to be considered for balance for no reason
ii) coding headache
iii) there is no reason that the game need this now; the reasoning is just funny blade mode reference and nothing else; we already have 2 other bars for that
As said I included that part as I thought the server would be more inclined to a MGRR theme suggestion than one that had no link
it gives the impression ya, though recently suggestion are generally pushed out of being reference based, simply because otherwise people will ask for a lot more
it was funny when MGRR was a little niche meme game, but now that it seen resurgence it is becoming much more annoying that people are constantly ask for MGRR reference, so the verdict is set so that the references are not reinforced anymore than they need to
I see, so it would've been wiser to not take advantage of that similarity
ye, (though I do think the main reasoning is just there is no need for a 3rd bar now, even if it is not MGRR themed)
Also removal of DoG cringe lines that had MGRR made some people upset
wait DoG line had MGRR reference?
Can't fret over every npc
Wait lemme check
oh right nothing personal kid wait no
ok with that being the case, time to rename the funny red lightning blade
to finally get that over with
Bro
Lets name it, the better muramasa
Lightning McQueen
You see the vanilla weapon
Okay, so a 3rd bar is no go. I can easily understand that. But what of changing how a bar works?
#suggestions-posting message I did have something in mind
but ya for changing how the entire mechanic of the bar works, probably need convincing reasoning
(but probably more that it need to get enough votes)
I like that
LETS GOOO
Why would you stay near the portal when DoG is about to comeout anyway?
Help providence didn't drop anything
I killed her once normally and nothing happened, she just gibbed, then I killed her again with an op weapon from cheatsheet but still nothing happened
Wouldn't it be great if Calamity edited offsets for Arkhalis and Terragrim slashes?
Why?
lmao that's what i get for writing it when i was so tired, thanks for the heads up
was a lil suprised by this, curious to see how it turns out

@whole tundra what do you mean by ignoring dashes? for ignore immunity frame is probably a bug
what are they cooking
looking at the irridiated change I guess my debuff suggestion is cooked, but it will get 10 votes anyway
I really do want debuffs to matter more though, especially on death mode
especially on things like brimstone elemental which used to be a heavily debuff centric boss, now everything just deal a lot of direct damage (except DoG which is high on both)
i remember grinding for regen just to deal with brimflames lmao
ive literally never had to do that since
tho abaddon is craftable so
¯_(ツ)_/¯
abaddon used to be after brimstone elemental only, brimstone elemental used to also have both brimstone flame and abyssal flame, but deal very low direct damage
but ya, now brimstone elemental is just... doesnt really deal damage
@dim wren aside from the "it's hard to pick between them" argument there is very little reason to implement this sugg
Also the whole "actually choose your gear" thing is something the Devs are actively going for
@dim wren no need for the name specifics, and if I'm correct the fact that you need to choose between them is intended?
oops someone already did the funny
Lol, lmao

So yeah uh (delete it)
(totally not a threat)
I am not approaching your house at dangerously high speeds
Huh
except without the box
(mildly irritating, perhaps a sugg to make a small border of blood particles would be in order
¯_(ツ)_/¯
i agree that it is not very clear when you are too far away
by the moment you find out youre already punished
I would start drafting up a sugg but it is 11:20pm
@young moon specific item suggestions are a don't and the stynger already exists
Also detracts from pumplers uniqueness
eh idk i just had an idea and i said it
until the day they decided to massively buff up end game items (maybe for Yharim), suggestion to combine end game accessory is simply not happening
all of them hold absurd power level by itself
Still invalid
Read the document at the top of posting
Mixing both is just plain stupid
We don't need the ultimate poopshitter shield of armageddon
I hate endgame accessory combination suggestions I hate
(also you can just use both???)
Yeah calamity has lessened its large accessory combination stuff, so i wouldnt expect any new ones
@supple lodge for this sugg (<#suggestions-posting message>), how much does Bloodworm need for research
since off the top of my head it's the only other consumable boss summons in cal atm
I'm also just sitting here like: Asgardian Aegis is almost mandatory imo just to deal with Yharon better, and then rampart is a nice thing to have. Do I always use rampart? No, but when it comes to accessories I fit it in whenever (Priorities for general use accessories goes Wings>Aegis>Cotbg>Ramart>Sponge) A fair bit of the time I can fit rampart and it's great lol
I removed the suggestion since seeing how irridiated is changed, the suggestion contradict with devs' intention, and I dont think the suggestion is convincing enough to sway the opinion
The Stynger is a Hardmode, post-Golem launcher which has a 14.291/7 (14.29%) / 12.51/8 (12.5%) chance to be dropped by Golem. It auto-fires Stynger Bolts, which are initially dropped by Golem along with the weapon, and can also later be purchased from the Witch Doctor or Arms Dealer when the Stynger is in the player's inventory.
Ya rampart is like, stupidly powerful
And also really the only thing that dont stack is knockback immune, all other aspect of the accessories stack fully
i cant imagine boss where a rampart + aegis would be balanced against it in any capacity
precisely what blast said
YEEEEAHHHHHHHHH
LETS GOOOOOOOOOOOA
@dim nebula wrong format + no reasoning
👍
@muted cobalt Don't
Okay
(tbf that suggestion would have more reasoning to it than other joke suggestions considering even Fabsol has adopted it)
(But regardless adding that would be a terrible terrible idea)
lol
Also @prisma oracle you need to format your suggestion properly
You currently use multiple Spaces to separate your title line from your reasoning, when you should be using a Line Break (Shift+Enter on Desktop)
Sees the boss rush suggestion
YES FUCKING PLEASE
Terminus SCal is the entire reason I cannot beat death mode boss rush, and with how long it takes to get there and how everything else isn't even a problem (I can just facetank even Providence half the time) SCal just kills me every time and it's demoralizing
I thought SCal was already nerfed in the boss rush, the only boss that was.
It's worse
I cannot tell you how much times I have died from Old Duke, let alone SCal
Because Malice AI
Hmmm yes I see
Not only are the blasts 1.25x speed, it's basically 5 bullet hells in a row
they tried to buff everything else but everything else still melts even if it gets anywhere close to damaging you lmao
Since you just shred her low hp very quickly
that too
Having her with less HP makes it worse
bc it's just 99% bullet hells
E X A C T L Y
And with 1.25x bullet speed, even with exo box it's extremely difficult
scarlet devil ain't shit when she's immune almost the whole fight
And since she is so far into boss rush, losing to her several times is super demoralizing bc you have to spend another 10 minutes to get to her again
Neither is Triactas, Elemental Excalibur, Rainbow Party Cannon, Contagion or Endogenesis
yea ofc i was just naming scarlet devil bc i only ever tried boss rush on my rogue run LOL
I did so for my melee run and could never do it
Because of SCal
Tried once as summoner and died to SCal after melting everything with endogenesis
If the bullet speed was reduced to normal and she has like, triple/quadruple the HP she would be a lot more manageable
Hell, I have been tempted to just crank my hp settings to max to make it not a just stream of constant bullet hells
Tfw the HP settings would make a boss easier
I suppose the solution would be making the bullet hells last for less time?
To act like an HP reduction
hey people I just got here, does anyone know the fix for the world gen bug? It seems like the previous one isn't currently on the workshop
compleeeeetely wrong channel friend
You can use the methods listed in the pins of #bugs-read-pins, though there should be an update to Calamity to fix that bug entirely releasing within 24 hours

Bullet hells for less time would also be nice. Would like no more 1.25x bullet speed but the bullet hell time reduction + an HP buff I think would make it less demoralizing
i think maybe she should do less damage
i recently played it on master death mode and it was ROUGH
too punishing for a boss thats so hard to dodge
master
Why would wulfrum bombs need to exist if we already have temporary wulfrum scaffolding?
Just seems redundant
@ashen warren did say that they wouldn't destroy tiles
and its also a SIS
@hollow shell SIS right
What does SIS stand for?
wouldnt at that point be able to just delete any enemy
oh sorry
But wait is wulfrum scaffolding a set bonus thing?
i will avoid SIS from now on
i just heard that you could post ideas here so i joined the channel
Suggestions don'ts document:
Suggestion
Remove the armour break when you take damage. Thanks
also wilfrum bomb would be for harder modes such as malice where enemies one tap you
Just
We already are getting scaffolding
Way too specific
okay
Malice doesn't even
It allows TERRARIA FORNITE GAMING
fair point terraria fortnite gaming is cool
damn imma be cranking 90's on SCAL les goooo
is there like a rules sheet i can look at for this channel
cool i am now armed with knowledge
Malice is getting removed-
If you turn your Mana and Health bar style back to classic instead of fancy I'm pretty sure the affect comes back
@chilly jackal
oh
but it would be cool if you could have the 1.4 style mana and hearts with the color change
They're already sprited.
wait really
Yes, it's just tMod doesn't have support for changing them yet.
Or that's what I've heard.
Hmm
so that means that it will only be a matter of time
Yes.
ok
Probably should delete the post then so better suggestions have a chance of getting to the devs
i already did
Like the rework world shrines suggestion
That's reasurring
hopefully it involves making them possible to find
More or less.
epic
Most hilarious suggestion ever
Including "why did they make a weapon better and cooler I'm so sad
@vivid lake You can't make suggestions to have a weapon get stronger over time
However, you could suggest that more craftable upgrades to Zenith get added, if you want
(and yeah that Ark bit is totally unrelated to the rest of the sugg)
srry didnt know
Alright
Now you need to add reasoning to your suggestion
For why this should be added, how it'd benefit the mod/game
cool 🙏
Oh god not another buff Zenith suggestion....
Zenith is perfectly fine. It's Ark that needs a nerf and it's getting a nerf in the next patch
Zenith is literally arguably the best post-yharon weapon for Exo twins, great against Ares, good for SCal, and especially for her Seekers.
tbh trust me people will not like upgraded zenith at all
people will just say calamity invalidate all good things in vanilla to shit to find reasons to add their own version
and "zenith means the peaking point why is there an upgrade" etc etc
Yeah fair
Upgraded Zenith is like... Completely pointless regardless
You want an "upgraded Zenith" go make the Exoblade once it gets reworked
i think upgrades to weapons like the terraprisma and celebration could be cool to let them last longer in progression, but zenith already got scaled up so much, and it honestly works great where it is lmao
Call the Zenith upgrade "Plus Ultra" 
Plus ultra (Latin: [pluːs ˈʊltraː], Spanish: [plus ˈultɾa], English: "Further beyond") is a Latin phrase and the national motto of Spain. A reversal of the original phrase non plus ultra ("Nothing further beyond"), said to have been inscribed as a warning on the Pillars of Hercules at the Strait of Gibraltar (which marked the edge of the known w...
my hero academia
The hell's that?
they made spain into an anime but bad
Hello
Got damn how did this even get to voting
💀
It'll get 6 votes
As a group collaborative we should keep it at 6 votes 
Something wrong with it? I wouldn't quit my playthrough because of it, but I think Brimmy at least needs to be changed so. Maybe give her a molten chestplate or something.
it's not nudity there's nothing explicit lmao
like they are elementals they're made of different kinds of energy
It might not technically be but it's too close
who knows maybe they're wearing a full suit
69*
no that would give it a chance of passing

It's not explicit but it's still
questionable
Pretty sure config suggs are a dont
that too
i don't think it'll
They are not a real Don't
Not even close
A soft dont, but a dont
Go anywhere on dev
Realistically speaking
I don't think they should get clothes, but they should get themed armor. The Cloud Elemental already has armor.
armor is clothes
Sand elemental:
If anything at most it gets stuck at approved limbo or at locked because of the resprite?
You know what I mean
Why exactly does everyone hate configs?
Yeah
sand elemental is unlikely to change since that one is vanilla, but I dont think sand elemental is perceived as particularly nudity anyway
anahita is a fish, though I can see her having armor actually being visually better
brimstone elemental have a new resprite planned
Anyways i simply don't agree with the idea brimmy needs to be censored at all even if it's already questionable
Its either "config to revert changes to this! (Zenith or insignia)" or "config to get cute baby siren sprite back!"
Or something like that
reason 1 is that, (they allow this in t for teens prettt sure,n
Either revert a nerf or revert a deleted thing
Reason 2 is the resprite but that's not as much a reason why not but a reason of why it will probably not happen the way they want it to
because config is the ultimate banaid solution where you make changes that you are unsure if everyone will like, so you make it toggleable

Obviously those and sprite changes shouldn't be configs, but that's no reason to show hostility to the idea itself
it's not hostility it's just the harsh reality

some ideas dont really have solution other than config which I can agree, but the problem is just with what people come out with "solve this with a config" suggestion
@delicate dagger Coming soon ™️
anyways up to the devs! Alright
Config bloat
btw does anyone really use the boss rush configs
At the same time though, isn't that a good thing with major changes at least?
So people can have more control over their gameplay?
Once again, i say
Anyways the reason it's a soft don't is to prevent people from going "i don't like this random arbitrary thing that doesn't affect anyone so make it a config!!!!!!" Or the balance ones which is the main one really
Configs are good for otherwise unavoidable changes to vanilla content
like the EarlyHM rework or our base mobility changes
I think not
The Boss Rush Curses shouldn't even be configs
you mean for the things that calamity already added? ya that one is sure
^
bossrush curses aren't used a lot
A UI for boss rush curses would he nice
Aren't used*
but ya, just many suggestion heavily rely on config by saying "let people play how they want"
Like the grand design
True
Frankly the curses probably shouldn't exist, but if we wanna keep them then they should be moved to some Terminus UI or secondary items
should I suggest that
Anyways people should play how they want but devs have the right to make people play as they design their games
Endgame accesories?
I mean
Ball and chain already is a thing
And that's one of the curses
No dash
Kinda funny, that.
Make the rest into favoritable items :clueless:
We could.

Put em in the Terminus chest in the Abyss, and make em only work in the boss rush so that we don't effectively re-add difficulty-maxxing
(the curses themselves are still pretty much difficulty-maxxing, just for one specific thing)
:(
make boss rush where each bosses has 1 minute tdr, that way people will find no leisure to use boss rush curse
There we go
not use the accessories the curses forbid
I can see NOTHING go wrong with that idea
Anything I should change?
Looks good to me
at least the dash one
life regen one seems relatively minimal compared to the other two
I'm wary at the first sentence of that reasoning
Them being configs contributes to them barely being used
It's more so an issue that they don't really fit gameplay-wise
hmmm
yeah i agree
Remove configs 
A config purely for one specific event and purely for the addition of difficulty

whereas other configs are more of trade-offs, UI elements, system/performance things, and/or pertain to vanilla content
that first half of the sugg be looking mighty nice
Are you being sarcastic
(I also can't tell)
Remove sarcasm from reality with a config
im being so true
as always
im saying removing boss rush curses be looking mighty nice
purposefully not including the latter half because theyre kinda dnc
We should ask Fab how he feels about the Boss Rush curses, next opportunity we get

even amongst those who obsess over calamity difficulties to the point of concern I haven't seen anyone talk about boss rush curses
elective difficulty tiers for boss rush sounds alright but i think they should just die
I've never used them bc Terminus SCal is hard enough as is
Have yet to beat boss rush on death mode a single time bc of her
They feel arbitrary imo, similar to the old things like iron heart
I share this opinion
Yeah that's fair
I will have two concurrent dev server votes after the update releases 
I don't have a stance on the matter, but because of stuff like Iron Heart, Defiled and Armageddon already being removed, removing boss rush curses also makes sense since it's just difficulty bloat basically no one ever uses
🪓 
If they want the curses back just go make a mod/wait a bit for someone to make a mod with the curses
I don't think anyone will actually care
Fair enough
But yeah, there really isn't a reason for them to exist at this point
How DARE they remove Boss Rush curses even though I've never touched them in my life grrrrrrrrrrr 😡
This will deeply affect the trout population
Why do I feel like that will be over half the people's reaction for a week and then no one will care
The scandium economy will never recover from this

This sounds familiar

Literally every removed thing ever
Yeah
Like
People were mad at malice being removed for awhile
And now no one cares
... no I think people are still mad about that
You just don't see it in this channel because I explicitly banned conversations about it 
I can't believe the Calamity devs would remove my beloved Leeching Dagger.........
leeching what
Leech Seed
So true!
It's a Pokemon move
Oh I know, I've seen it come up way less now. Still do see it but yeah
You right
The Minecraft community when Mojang removes 2 pixels:
ok but removing fireflies makes no sense
Which one of em? 
I was ghost pinged...?
Calamity
Nudity
I am sorry where have you seen bare naked breasts with nipples?
^
I hope they haven't seen the old Cloud Elemental sprite 
Remove bossrush curses but don't put it on #changelogs i think
2 reasons to go grind Eye of the storm indeed
People are only mad when you tell them you removed something they didn't use
I think those people just have a mindset of "why remove when you can add"
Brimmy according to them
Lets not tell him Anahita exists
Smh
Again, where do you see breasts with nipples in the mod
It's not explicit nudity, it's good enough to be a 16+ rating
Believe me
We tried on help and advice
He just became every christian stereotype at the same time
Sure but DM it to me if possible
Waaaaah, i saw a woman in calamity mod, waaaaah, nudity
So true
Lmaoooo
@nimble berry You need to add a reason to your suggestion, why that would benefit the mod
(and it better be a pretty strong reason cuz it'll have a significant impact on balancing)
nuclear opti
oh its a balence reason?
it could be a weaker version of both maybe
it will be pretty overpowered in expert and normal yes
Why does it need to exist in lower difficulties
then people will complain about adrenaline and rage being 'weaker for no reason'
Adren & Rage are supposed to be tools that allow you to overcome the difficulty of Rev & Death
(tools that require strategy and technique unlike, say, just giving the player an entire new accessory slot [cough] Master)
No 8th slot ):
just use wing slot for your 8th slot problem solved
I do xD
I need like 18 different crutches
well then thats a skill issue
ok
Ok wingslot user
since you really dont need adrenaline and rage on normal and expert, especially that expert drops drop in normal and expert now
but ya
Winglsot users when they are enjoying life the way they like it and dont actively brag about its use
But then there is the toilet mod users
We should publicly humiliate both
People shouldn't have fun
I'm a calamity developer we all share this ideology
Brb posting on reddit on a burner for karma
We develop ptsd for our users
“QoL” mod “ (not the actual QoL ones, I mean shit like wingslot, antisocial, luiafk, alch npc (even lite) and Fargo’s souls (why do people think this one is QoL when used with Cal, its another content mod
?)) users that just let everyone deal with their stuff, playing the way they want and not bragging - good
“QoL” mod users that brag about shit - 
brb nohitting every boss using anti social wing slot unlimited buffs faster adrenaline and rage better reforge better emblem accessory mod
fargo mutant is the qol one isnt it?
souls is just contenr mod asdon for mutant
I will post it on youtube too claiming how calamity is too easy







