#suggestions-discussion

1 messages · Page 19 of 1

hollow shell
#
Calamity Mod Wiki

The Brimstone Crate is a Fishing Crate variant that can only be hooked in lava in the Brimstone Crag. The crate contains several items based originally in the Brimstone Crag and The Underworld, as well as plenty of generic crate items.

crimson night
#

Brimstone crates drop em yes

hollow shell
#

Yes, they're in this one

open meadow
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oh whoops

crimson night
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But, it's a massive pita

hollow shell
#

(just checked source, they're still in there)

crude geode
#

isn't the logic for this just "qol" and "convenience"

swift wharf
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i meannnn it's vanity

crude geode
swift wharf
#

i too have no arguments

hollow shell
#

It is difficult to formulate reasons for vanity-related concerns indeed

#

But I'm actually
not sure which armors this sugg is referring to?

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What armors are there that you can craft the real versions and the ancient versions with the same materials?

crude geode
#

tbh I am more referring to the "hellstone to slimes" suggs

crude geode
#

byeah the criticism kinda applies to both

fossil bronze
#

unless cal changes the recipes

hollow shell
#

Is Hallowed the only one?

swift wharf
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hallowed shadow jungle

fossil bronze
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i think all the other ancient sets drop from enemies

hollow shell
#

Ancient Gold, Ancient Iron, and Ancient Necro helmets are all drops
Ancient Shadow armor is a drop
Ancient Cobalt armor is a drop

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@fading compass What do you mean by "made a mistake in crafting"?

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(Ancient Hallowed requires a Demon Altar too, so you couldn't make it by mistake unless you have one of those QoL mods that lets you place a Demon Altar in your base)

drowsy plank
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ancient shadow is weird

hollow shell
#

It is.

stuck cave
#

idk why more people don't use magic storage crafting tbh

hollow shell
#

(I didn't use Magic Storage for my current Calamity 1.4 pt because it was buggy as hell and nearly caused all our items to evaporate)

swift wharf
#

some people are capable of using chests

stuck cave
#

not for me ?

hollow shell
#

Yeah they probably patched it out since then

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But, we already have a chest organization system going on now

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so

gray nebula
#

specific yet agreeable

drowsy plank
#

honestly the specifics for once are only ideas, which is a nice change of pace for these sorts of long suggs
i really hope this gets through voting

fossil bronze
#

calamity suggestion voters when they have to read (bad suggestion)

drowsy plank
#

that is what im worried about

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bc i love the idea

small timber
#

other than the brimstone elemental one I think many of them are very aggreable

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(brimstone enemies spawn very often, and can also spawn out of biome when you are close to it, eg: at deep underground jungle)

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I just posted it since otherwise it will never happen anyway, my as well try

crude geode
#

Fishing fishing

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:clueless:

small timber
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(brain lagged)

crude geode
#

I figured

small timber
#

ping issues clearly

swift wharf
#

I think you meant Factorio

crude geode
#

I disagree with this sugg but it’s still valid

small timber
#

I always thought it is factoria for some reason

fossil bronze
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we should replace fishing with more combat HDfailure

swift wharf
#

Calamity is a tech mod in essence imstuff

crude geode
#

It feels like dismissing the non-combat portions of terraria in favor of MORE fighting random mobs

hollow shell
#

@open meadow "Of course, the only exception is the mech bosses"
wdym? They can spawn naturally

small timber
#

ya it will heavily depend on how it is implemented

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since I just think it is extremely hard to make herb farm/fishing engaging without a gigantic rework, which I think might take much more effort than the suggestion

hollow shell
#

The actual only exception is Queen Slime I think

swift wharf
#

qs is kind of unique

fossil bronze
swift wharf
#

"kind of"

crude geode
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It’s more unique than most of cal’s spawns tbh

hollow shell
#

The way you obtain the item is, but regardless she's still the only boss where the only method to summon her is a click-to-use item

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WoF you drop it in lava, Duke Fishron you fish with it, Golem you use it at an Altar

swift wharf
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but you need to find it

hollow shell
#

Yeah
It is still better than being crafted.

swift wharf
#

indeed

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kind of a plantera bulb 0.5

crude geode
west prairie
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yeah, terraria bosses are almost always summoned in a way that's more interesting than "use this item in this biome"

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calamity has, as far as I remember, just anahita/leviathan, astrum deus, Scal, and Exo Mechs

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and hive mind/perf, always forget those

hollow shell
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And technically Aquatic Scourge can spawn naturally

west prairie
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...and I guess polterghast too

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actually you know what calamity does a pretty good job

hollow shell
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Yeah so we got a few good ones in there

crude geode
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polterghast has been bashed a bit for being uncontrollable af and also actively harmful to farmers

hollow shell
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It's just that ideally it would be like
90% of them
rather than ~40% of them

crude geode
#

very true

west prairie
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yeah, i consider most of the summoning methods to be more placeholder than anything really

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a lot of it is, really

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given the huge plans

safe oasis
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are placeholders really placeholders if they’ve been holding that place since release for several years

west prairie
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yes, unironically

hollow shell
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They're not placeholders by design but you could consider them as such if we know that they are going to be improved later

safe oasis
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not placeholders by design just means they weren’t placeholders, you’re just improving an old system

hollow shell
#

Brimstone Elemental is sure to change
Cryogen is sure to change
Astrum Aureus is sure to change

Profaned Guardians and Providence will likely change
Desert Scourge might change
The Sentinels might change
The Devourer of Gods might change
Ravager might change
Yharon might change
Clonelamitas miiight change

crude geode
#

isn't this just semantics at this point

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it's a bad system that really shouldn't have gone this long without being improved

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Is Aquatic Scourge gonna change/has changed

hollow shell
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Crabulon, Slime God, Aquatic Scourge, PBG, and Dragonfolly I do not know of any relevant plans that could result in a change to their spawn methods

drowsy plank
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didnt someone request a natural crab spawn recently

crude geode
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I remember a sugg to make the summon act like chum buckets

drowsy plank
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actually that's in voting i think

hollow shell
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There's one in posting rn

drowsy plank
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that would be cool

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the AS one from cursed i mean as well

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PBG could have a sensor in the plague lab, that place needs more of a reason to go to it anyway

hollow shell
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We are planning on changing the actual plague's initiation method to be connected to the lab

west prairie
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brimmy I imagine would just be present sulking at a fixed spot in the crags for the whole playthrough and not disturb you unless you have a charred idol in your inventory and walk close enough, which would piss her off - lore integration!

cryogen, I'm not sure how he'd spawn but the devs seem to have something specific in mind likely related to the upcoming redesign

Aquatic scourge chum spawn would be really cool

Aureus, again, devs have explicitly stated ideas about changing the whole biome

crude geode
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here we are

hollow shell
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Damn that's old

crude geode
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zamn two years

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I feel ancient dredging that sugg up

drowsy plank
distant gyro
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literal fossil

crude geode
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but it's such a novel fuckin concept that I never forgot it

west prairie
hollow shell
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Yes that is basically the plan HDFailure

drowsy plank
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lmao

west prairie
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"hm i wonder what this button labeled 'release plague' does"

distant gyro
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big glowy red button

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nothing could go wrong

west prairie
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yharim's scientist accidentally left a scrap of paper with the password to the Nasty Jungle Nano Ebola Tank on it in the jungle temple

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for bonus points, make it an actual slip of paper background item like rock piles or furniture

drowsy plank
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thinking about alt slime god spawn conditions
imagining killing a certain amount of slimes or sacrificing gel to a demon altar or something
something with the solidifier
finding some way to connect it to king slime since they're both major slimes

swift wharf
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how about sacrificing king slime

west prairie
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profaned guardians/providence I know will for sure change once the profaned biome comes out

drowsy plank
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sure ¯_(ツ)_/¯

swift wharf
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by that point it won't be annoying to kill ks

drowsy plank
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kill king slime in the world evils and then SG shows up

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ez

crude geode
spring sail
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By the time more ppl would complain about “inconsistencies” like what they do to Levi now

crude geode
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people complain about levi bc there isn't a specific item to help with spawn conditions

drowsy plank
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lock blight slimes post evil boss, give them wings, make it feel like slimes are evolving as you play

spring sail
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Killing 15 blight slimes

crude geode
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and they're unlucky

spring sail
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And now there’s things against natural spawn, like ointments, voodoo demon doll, bleach ball and siren earmuff

crude geode
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that's fine? it's so people don't get pissed off when farming

spring sail
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They’ll be asking for these for all of the naturally-spawned bosses

crude geode
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or you could like. know that and make those spawn blockers before you change the bosses to be naturally spawning

spring sail
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Or screw all of those spawn blocking things

drowsy plank
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what

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no that's dumb

crude geode
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you can just. not use them if you don't like them that much.

spring sail
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I mean
1 naturally spawned boss would require: 1 mechanic/design for natural spawning method, 1 summon item for those who don’t bother to let them spawn naturally, and 1 item to block the natural spawn💀

crude geode
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an item to block the natural spawn is like. not difficult.

west prairie
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it doesn't have to be natural spawning to be unique spawning yknow

crude geode
#

also ^

west prairie
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gestures at shadow orbs, voodoo demons, cultists

hollow shell
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We can shit on vanilla for a lot of things, but it really did do a good job giving each boss a distinct summon method

west prairie
#

oh absolutely, they rarely repeat an idea

distant gyro
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there are benefits and drawbacks to that

crude geode
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there's benefits and drawbacks to every decision

spring sail
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Spawners for everything is kinda boring but convenient nonetheless

crude geode
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"kinda"

distant gyro
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some vanilla distinct summon methods are highly inconvenient

hollow shell
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I assume Duke Fishron is the prime example

distant gyro
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this could also be fixed on their behalf though

small timber
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I feel queen bee too with the limited attempt per world thing

hollow shell
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Abeemination

small timber
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(and you have to find many bee hives to beat her with natural spawn only)

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another obvious example is moon lord

distant gyro
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my prime example would've been the old man snapping off the entire day

spring sail
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For duke, you’re supposed to value your each attempt

safe oasis
small timber
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spend 2 hours fighting for the attempt, boss fight start 30 seconds in a gigantic laser sweep across the field and die
and you have only 2 extra attempts and you have to fight said 2 hours event again

spring sail
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Cultists are not convenient too, but in a different way

distant gyro
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or night, i guess

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cultists have a modded inconvenience

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and that is unwanted boss spawns

hollow shell
# spring sail For duke, you’re supposed to value your each attempt

This is actually an argument I have towards removing the nonconsumability & sale of summon items, and not re-introducing it for failed attempts only
Straight up make them consumed for each attempt

The stakes are higher, the emotions are greater

But so is the annoyance, if the boss is too hard and you have to attempt a lot

small timber
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I think ideally consumable should be like scal

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(if full consumable of course)

safe oasis
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consumability was nice in vanilla because bosses only took 3-4 attempts for an average player and 1-2 for a good one, this goes horribly in calamity though for obvious reasons

small timber
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I mean there are people who play calamity for the first time and decide master malice will be a good idea so ya

drowsy plank
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if we brought back consumable spawners id just cheat in 9999 stacks again because man do higher difficulties punish you for that
it's way more fun the way it is

spring sail
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I think the older settings are more reasonable, post-providence boss summons are not consumable, and you can craft the consumable profaned core into a non consumable version

crude geode
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I'm trying to think of a good way to word a "make aquatic scourge not just hardmode desert scourge" type sugg

drowsy plank
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people dont like non-consumables existing but i just dont get why

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AS has a lot of differences from DS but i mean you could probably come up with stuff related to the possible resprite

spring sail
#

Aquatic scourge is not a hm desert scourge

drowsy plank
#

maybe use some of the gore chunks and stuff from old duke if you really feel like they're similar but AS feels like it depends on space management with all the homing and toxic clouds, while DS is more of a one on one fight more about positioning against it

crude geode
#

I guess I'm more referring to the loot you get for doing it (excusing acid rain because that's moreso gated content)

drowsy plank
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why didnt AS just drop things to let you upgrade DS drops honestly

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if not that then yeah the drops could use some new effects to differentiate them from their DS counterparts

small timber
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ya AS move set is distinctly different from DS

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unless you mean for lore change

spring sail
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TBH acid rain t2 is pretty lame in the corroded fossil things

drowsy plank
#

like i get why barinade shoots lightning arrows (sunken sea) but why does barinautical?

crude geode
#

comparing it to like SCal and Clonelamitas the drops are still thematically similar but wildly different in the other aspects

spring sail
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Only things from cragmaw mire are good

drowsy plank
#

caustibow is good

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requires a bit more brain power than average but it is good

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man why tf are sub shock and bari electricity themed anyway

small timber
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I think DS and AS have a closer tie than Clonemitas and Scal?
DS and AS is basically the same species just one have its home evaporated into a desert

clonemitas while is a clone of scal, is no way near in power of scal (failed experiment basically), so her drop is significantly downgraded version of scal rather than similar

drowsy plank
#

AS has no connection to sunken sea at all, and has no connection to electricity himself

spring sail
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Say, why don’t they make old duke loots corroded versions of fishron’s?

drowsy plank
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i mean

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hm

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actually no right sdfmg is an upgrade

crude geode
drowsy plank
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honestly id prefer AS drops to be differentiated from DS drops than to make duke and old duke more same-y lmao

crude geode
#

like bruh these are basically the same weapons.

spring sail
#

I mean like old duke flail or nuclear razorblade typhoon

crude geode
distant gyro
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AS drops are clones of DS drops one by one except Scourge

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(Scourge was added later and thus partially immune to copypasting)

drowsy plank
#

old duke wings would be nice tho
i dont think a single boss really drops their own thematic wings (provi's dont feel like provi wings +are guarnteed and drew's are the same way, esp since both are part of tracers so they just feel more like components thematically)

hollow shell
#

Everything Aquatic Scourge related was literally intended to be a resprite of Desert Scourge, before it was made into its own thing
That's why things are so 1-to-1

crude geode
#

wack

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I don't really take that as a good excuse for copy-pasted weapons tbfh

hollow shell
#

Yeah it's not a valid reason to keep them that way, that's just why they are that way

spring sail
#

Yharon chicken wings in calval

hollow shell
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What about em

spring sail
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Calval added boss themed wings (but they’re not that good)

hollow shell
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What about em

small timber
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yharon being a 'chicken' is somewhat a joke than intended I think

hollow shell
#

At some point we wanted to add a Godslayer wings, either a jetpack or hoverboard or whatever anyone came up with

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but we never got sprite submissions we were satisfied with

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(Daim made good ones and never submitted them sad)

novel belfry
#

really

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he didn't submit?

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shame

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REAL SHAME

hollow shell
#

Pretty good, imo

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I liked the big chunky mech jetpacks

quiet kernel
#

Oh yeah the cal art server still has that in assets-needed

novel belfry
#

not sure why he never submitted

quiet kernel
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Is it like, 2 years ago

hollow shell
#

Yeah I think so

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This image I have saved from December 2020

quiet kernel
#

Yeah its quite a while ago

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I think there was only like 5 submissions

hollow shell
#

Yeah no kidding

novel belfry
#

THOSE look great btw

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shame he never submitted (for some reason?)

hollow shell
#

I saw this suggestion and thought "Don't we have some interaction among that group of items already?"

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I was thinking of this

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Nothing for Skyline Wings and Aerialite Armor so, you're good

fresh stone
#

I was thinking that too, but then I realized that Harpy wings are hm

drowsy plank
#

arent harpy wing + angel treads interaction broken rn anyway

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p sure it only works with ring

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or did that get fixed

gray nebula
#

i need to Kill skyline wings i Need to kill skyline wings i Need to Kill skyline wings I need to Kill Skyline wigns

hollow shell
#

What!!

fresh stone
#

nooooooooo

gray nebula
#

wings bad i cant believe they would POLLUTE my NICE PREHM

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with WINGS

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.

fresh stone
#

laughs in fledgling wings

gray nebula
#

instead of making skyline wings boost aerospec, lets make aerospec be the skyline wings

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i hate fledging wings so much

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they litterally are better golden horseshoe

gray nebula
#

do what it does and more

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rover look at the

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dev plans

fresh stone
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i kinda likee it

hollow shell
#

I don't remember hearing that phrasing in your proposals but I'll look at them again

hot zephyr
gray nebula
#

as i said they litterally are bettter golden horseshoe

fresh stone
#

what about my other sugg abt slime rain

gray nebula
#

sky island accessory

gray nebula
#

that prevents fall damage

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:noxd:

fresh stone
gray nebula
#

except one also now gives u some amount of flight

drowsy plank
#

horseshoe is gold chest now right

gray nebula
#

idk id say nay cuz itd make it feel way more like an event than it is

hollow shell
#

Slime Rain suggestion is ok

gray nebula
#

wait horseshoe is gold chest now?

hot zephyr
hot zephyr
hollow shell
#

Yeah in 1.4 they moved Golden Horseshoe to underground gold chests

fresh stone
#

ye

gray nebula
#

huh

drowsy plank
#

also true

hot zephyr
#

golden horseshoe has a gold chest item made it infinitely more useful

frosty trellis
gray nebula
#

well at least thats a bit smarter but still madge

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sky island loot is still just 1 grav pot away

hot zephyr
#

planetoid gaming

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skip 90% of pre-hardmode mining with one easy trick

small timber
#

slime rain can be a bit weird

hot zephyr
#

fill your heart crystals, get enough diamonds for your diamond weapon and hook

small timber
#

since technically the event dont have a timer/kill count, you can just manually summon king slime and end the event immediately

frosty trellis
fresh stone
#

harpies are the most annoying enemies behind wyverns

frosty trellis
#

Nerf harpies CyrusCopium

hot zephyr
#

break free from your fears

hot zephyr
#

so shrimple

gray nebula
#

harpies are fine

frosty trellis
#

No

fresh stone
#

no

frosty trellis
#

I'm used to Master-Death these days

gray nebula
#

they are a nie way to gate the sky layer to some amount of progression

fresh stone
#

master death is the only way to play

frosty trellis
#

Aureas is the longest fight on Master-Death

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For no reason

fresh stone
#

yeah

drowsy plank
#

stop playing master

fresh stone
#

no

frosty trellis
#

Never

drowsy plank
#

that is the solution

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just stop playing the bad mode

fresh stone
drowsy plank
#

i am

fresh stone
#

then play master death lmao

frosty trellis
#

Just make Aureas has less DR in death mode and problem solved

drowsy plank
#

im waiting for master to

small timber
#

I mean the context is just if you are playing on master and the problem is because of master, you cant really complain

hot zephyr
#

remove master

small timber
#

(basically you sign up for it)

drowsy plank
#

im deadass not playing the x3 bloat mode if i wanted that id just turn up hp in settings

frosty trellis
drowsy plank
#

so stop playing master

frosty trellis
drowsy plank
#

it's not that hard

small timber
fresh stone
#

but im a masochist

drowsy plank
#

sucks to be you i like to have fun

frosty trellis
#

Master-Death isn't unfair and the challenge I find is fun

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Just Aureas takes fking forever.

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Before Master-Death I literally had never learned how Aureas worked lmao

small timber
#

let me grab a build and test it, lunic eyes and cursed inferno should do a lot even on master death

frosty trellis
#

I've never used any of the classless weapons

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So wouldn't know

drowsy plank
#

i find death fun, i find nothing about master useful in any capacity

frosty trellis
#

Stick to my class with no classless shit

frosty trellis
small timber
#

ya, I always fight aureus (and especially aureus) with lunic eye, sometimes ravager too if I feel like it

hollow shell
#

Is it time for me to suggest that Master be mutually exclusive with Rev

drowsy plank
#

just said u can pump up the health in expert with settings without dying to everything in two hits

frosty trellis
#

I just skip Aureas these days until I get Fishron gear

small timber
frosty trellis
#

It's just annoying

small timber
#

if anything it will be a better idea to make Rev not increase stat on Master Mode, and thats it

drowsy plank
#

kill master

frosty trellis
#

Just make Aureas less painful on Master-Death and otherwise the difficulty is fine

small timber
#

basically you dont double stack Rev with Master and only have Master increase stat, imo

frosty trellis
#

But on death?

gray nebula
#

isnt master just stat increases

drowsy plank
#

death only increases stats in master on like

#

cragmaw mire

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yes

small timber
#

death only increase damage, and I think master already reach more than expert rev + daeth in terms of damage

frosty trellis
gray nebula
#

how is he more or less painful in death masteur

small timber
gray nebula
#

its not like maliceu mode where its actively making the bosses cé bé té

frosty trellis
small timber
frosty trellis
#

Yharon being the big culprit of death AI

gray nebula
#

aureUs

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u can remember it because it rhymes with sus

frosty trellis
#

I hate you

hollow shell
#

Aureus sounds like "Are you sus?"

frosty trellis
frosty trellis
drowsy plank
#

he's a space robot just like the astronauts in amogus

frosty trellis
frosty trellis
#

I like my 3.6mil Yharon and 2.7mil SCal

drowsy plank
#

use

#

the config

hollow shell
#

byeah I would personally make it so, with the funny new Iban UI,
Make it so Master and Rev are two separate paths, with Rev also having Death after it
So you can still play Master, but you can't stack it with anything

Then the wiki will no longer require 2 extra Rev+Master and Death+Master stat definitions, making infoboxes less ugly
And we will finally lose the last difficulty-maxxing option in the mod

drowsy plank
#

god please

#

i remember making empress page and having to test 8 different combos for damage and health

frosty trellis
#

So, Master and Rev/Death are mutually exclusive?

hollow shell
spring sail
#

How about pre hm wings don’t prevent fall dmg in the way of snow ruffian wings

gray nebula
#

master is on a slider

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with expert and normal and journey

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its its own system

frosty trellis
#

Then just make the difficulty UI exclusive to Expert

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Simple as that

hollow shell
#

Make it so going above Expert on the slider automatically disables Rev and Death TrollModerate

frosty trellis
#

That as well

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Seems like the simple solution if you don't want to balance master

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Just make it incompatible

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Keep everything on Expert

gray nebula
#

just let people play master

hollow shell
gray nebula
#

and death

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and then we tell them to ! DIE if they complaina bout balance

frosty trellis
#

I mean, besides Aureas Master-Death is perfectly fine imo

hollow shell
#

Except it's not just a "let them do the thing" thing
Because the wiki needs to acknowledge it and all its resulting stat combinations

gray nebula
#

i dont know if we rly wanna nerf fledgling since theyre also the journey mode wings idk thats my issue w em

hollow shell
#

and MAINTAIN them

gray nebula
#

theyre great as journey mode thing

hot zephyr
#

fledgeling wings are already kinda pretty bad even with fall damage canceling

gray nebula
#

but as a super easy to get early game drop

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grug

frosty trellis
#

Fledgling wings I like to have

gray nebula
#

also rover the thing is ppl would complain if we prevent them from doing it

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source look at the people here playing master

hot zephyr
#

Calamity Mod MASTER ENABLER MOD

frosty trellis
#

LMFAO

gray nebula
#

just make it not combo its stat boosts

hot zephyr
#

then people complain about MASTER ENABLER MOD not being balanced

#

something arguably worse

frosty trellis
#

Still more interesting without getting overbearing with stats after stats

#

But I get the wiki argument

hollow shell
#

If it's easier to execute though, I'm for it

ashen warren
#

can i make a suggestion about wiki changes here?

hollow shell
frosty trellis
#

Would Master-Death be easier than expert-death if the stat boosts are mutually exclusive?

ashen warren
#

oh mb, i didnt see that channel

hot zephyr
#

no

hollow shell
#

It would be equal

frosty trellis
#

Really?

hollow shell
#

Why would it be easier?

hot zephyr
#

for "stat bonuses" I'm assuming that iban/Rover meant the raw health/damage boosts

#

and not AI changes

hollow shell
#

Oh fuck I totally forgot about Master improving Defense's efficacy

frosty trellis
hollow shell
hot zephyr
#

Master no longer changes the health of enemies
Master now returns the mod to the x10 death mode stats, WITHOUT the ripper boosts.

gray nebula
frosty trellis
#

I mean, take what's already there in the stats with Expert + any other difficulty
Multiply it by 1.5
Boom, Master

hollow shell
hot zephyr
hollow shell
#

Is Master's greater than any of Rev's or Death's?

gray nebula
#

yea just prevent it from doing the duo thingo

hollow shell
#

I would be fine with that
My main concern really is that the wiki's been brutalized with so many numbers

hollow shell
gray nebula
#

yeah

#

that

#

:ohugh

#

:hg

hot zephyr
gray nebula
#

at least its not funny malice modey

hot zephyr
# hot zephyr

button above da page where you can filter content based on what version of the game you play....

hollow shell
#

Isaac wiki is really cool that it does that

small timber
#

very defensive oriented build, no adrenaline/rage, no alcohol, only normal damage buff
(gear only 3 is Menacing)

#

it is literally just lunic eye + cursed flame
(and yes it is master death mode)

#

oh right weapons

frosty trellis
#

Thought I had my kill time ss somewhere

#

Apparently not

#

I was using Terra edge as my weapon, so that probably would of been faster with Ultrisword

#

But it was around 4:30 iirc

#

Even with candles and stuff

#

Lunic eye and Ultrisword definitely help

#

Being a nohitter and better at this game than me also does as well but besides the point lmao

small timber
#

2:24 with 2 adrenaline, if you are full nohitting probably could get more but I think 2 is like reasonable

#

but ya let me just grab 1 try without cursed flame and lunic eye

#

it will be pathethic

frosty trellis
#

I just went Terra Edge since I like Terra edge

frosty trellis
#

I didn't know Aureas was susceptible to cursed flame either. I play crimson lol

small timber
#

3:51 no lunic eye no cursed flame, 3:08 with cursed flame only, both are ripperless same setup
cursed flame reduce enemy DR by 20% of what they have, so ya it is powerful

I think tyrant blade is a lot stronger than terraedge, but ya seeing the comparison yes debuff is important

frosty trellis
#

OH, I DIDN'T KNOW CURSED FLAME REDUCED DR

#

Using that forever now

frosty trellis
small timber
#

3:35 terra edge with lunic eye and cursed flame, so ya terraedge is worse, a lot more comfy to use though (more range)

#

but ya since this is not a suggestion I will stop here

frosty trellis
#

Kk

grave zincBOT
#

@night jolt - Your suggestion has received an updated status!

[Make it so the Arctic Diving Gear is guaranteed to spawn in the Arctic Bio Center]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

hollow shell
hollow shell
#

@gusty skiff Soon™️

#

We will likely release an update dedicated to adding all (or nearly all) Calamity-related whips

gusty skiff
spring sail
#

So this next update isn’t going to add whips?

gusty skiff
#

I mean it's better than nothing?

hot zephyr
#

the next update will be a smaller one, adding some small tweaks and patron items

#

whip content will be further down the line, and will probably be a giant chunk of whips all dropping at once

spring sail
#

K I guess, I’d prefer to see some of them first tho

golden tulip
#

i like the dog in bg sugg :)

glacial crater
#

Plaguebringer Goliath rework so she's not just a Queen Bee clone?

short walrus
#

it is literally a plagued queen bee

ruby plover
#

just because she acts similarly to queen bee doesnt necessarily mean she's a clone (in terms of design)

#

it is SIMILAR to qb, but i would not call it a clone

#

alike to how old duke isnt a duke fishron clone

hollow shell
#

"Clone" is a reductive term
And it is unhelpful to suggest a boss just get reworked entirely for a vague reason, with a vague concept of when it is considered different enough to be acceptable

#

I suppose you could suggest changes to certain attacks or concepts that make her particularly similar

#

Naming what the problem areas are

short walrus
#

would new SFX for PBG be acceptable or is that already planned

ruby plover
#

even more?

hollow shell
#

She already has new sounds
Do you want em changed?

short walrus
#

yeah i mean changed

hollow shell
#

What's wrong with em

short walrus
#

honestly? idk
got an idea stuck in my head of air raid sirens and stuff for PBG summoning

golden tulip
#

why do you want em changed
idk

short walrus
#

true lmao

frozen hornet
short walrus
#

oh hell yeah

frozen hornet
#

MUL-T risk of rain

short walrus
#

true! (who is MUL-T

frozen hornet
#

Robot man

short walrus
#

i see

small timber
#

yharon need iframe rather than inflated life, damage I am not sure about

vocal gust
#

iframe ?

swift wharf
#

stat bloat trol

small timber
#

yharon used to be invincible during phase transition, which it currently doesn't have which is why yharon is so squishy

#

but ya for damage I think the current damage it deal is fair

#

since otherwise you get into a complete 1 shot situation for people building slightly glass cannon

vocal gust
#

nah I can be hit a lot of time before dying

small timber
#

(since the damage do get amped again on death mode)

vocal gust
#

silva armor voltaic climax and event horizon

short walrus
#

screenshots would be easier

small timber
# vocal gust nah I can be hit a lot of time before dying

generally it is about how easy it is to dodge an attack; yharon's bullet hell (generally) have many bullets which make it a (somewhat) hard to dodge attack, hence it has lower damage;
yharon's charge deals a lot more damage because it comes out less frequently, etc etc

#

DoG's head deal that much damage because it is a gigantic target that will not hit you very often as long as you pay attention to its position

#

(but ya generally defense being overbuffed from recent patches might have something to do with it, but I still feel the current damage numbers are fair on yharon)

#

I find DoG to be a lot easier just because it dont really deal damage outside of the head, lasers etc deal literally 1 damage on a tank setup

#

it is just DoG have a much stronger debuff, and I heard yharon's dragonfire debuff dps (against player) will be buffed next patch

vocal gust
small timber
# vocal gust

ya that is a really good build (in terms of gear, potion not necessarily) which might be why
a lot of people who complain about taking damage tend to be much more glass cannon oriented

#

I think will just left it up for testers, currently my opinion is:

Yharon's damage is lacking against full tank build (very lacking in fact)
fair on balanced build that is not super damage or defense oriented
strong enough to 2/3 shots against glass cannon

vocal gust
#

idk providence and Dog was more difficult but really enjoyable. I compare DoG and Yharon because DoG is more difficult but even more enjoyable

small timber
#

probably have something to do with post-DoG's accessory being much more efficient too

#

things like absorber, affliction, core of blood god are absolutely goated compare to pre-DoG accessories; as post-DoG is the tier where you upgrade everything

#

smooth brained

vocal gust
#

I just don't want to ez Yharon 1rst try every time

#

but I think the fight is too short

small timber
#

ya yharon is known to have slight hp issue, let me find the gif

vocal gust
#

XD

small timber
#

(for reference that is current yharon getting melted that it keeps transition phases until it dies)

ruby plover
#

Yharon is one of the last calamity bosses but the problem is that he is not a challenge for the player
guh.... coughs subjectivity coughs

small timber
#

while that particular weapon is like, a bit bugged, it was impossible to happen before the iframe change

ruby plover
#

i think just
increasing his dr by much more than it is currently during phase trans

swift wharf
#

They are not wrong tho

#

THe thing is

small timber
swift wharf
#

dog gets a rework every update

#

so you don't get used to it that much

#

compared to yharon who hasnt changed a lot

ruby plover
#

ah, i see

small timber
#

expert death yharon contact damage used to be near 900, now it deals 624 in master mode, for reference

swift wharf
#

lmAO

small timber
#

and the only change is player DRs are nerfed (you can still reach >25% easily), while defense are majorly buffed across the board

ruby plover
#

appearance!

small timber
#

@vocal gust oh right I kept talking about yharon defense and whatnot that I forgot about this:

the suggestion probably will still need more solid reasoning, currently the suggestion is extremely subjective as it basically just say "yharon is easy please buff" (as there are no reference of how easy it is, how tanky you are that yharon need damage buff and how squishy yharon is that it needs HP buff)

this is especially considering the fact that many people find yharon very difficult even in its current state

ideally, provide some stats along with the reasoning:

  • the gear you used
  • things like the kill time you had with yharon with the gear you used
  • 'how many' mistakes are you allowed to make, as by nohitter standard it can be more than 1 mistake = too many mistake, while for some people getting hit 20+ times per fight is normal and not 'too much' (though this one is difficult to show without video, but ya you get the idea)
vocal gust
#

ok thanks

sinful steeple
#

late game calamity stat scaling already gives me monster burnout no thanks

fossil finch
#

uh cool a victim
(i will now send you back in time to pre 1.5 so you suffer forever with the 8m hp calamitas)

sinful steeple
#

i would prefer if difficulty went the reverse way, harder attack patterns dealing less damage over simple attacks that nearly 1 hit you then deal an extra 100 damage in debuffs

#

which is kind of already the case in most late game bosses, just not dog

fossil finch
#

i wouldn't call any post ml bosses "simple attack patterns"

#

what simple vs whats harder is also very subjective

#

that's also less "balance" and more "how the boss is designed"

sinful steeple
#

it's not simple isn't difficult i literally cheated past dog because i was tired of the stat bloat and twitchy summons

#

it's just not fun to fight

fossil finch
#

¯_(ツ)_/¯

#

that's your opinion and its valid

sinful steeple
#

something like current provi or current yharon is much more fun

fossil finch
#

but its obvious that most people here won't share that opinion at all

sinful steeple
#

i'm pretty sure most people here would have that opinion, actually

#

dog is probably on the list for most people

fossil finch
#

idk i don't think neither of us can go out and poll the entire server can we

#

also if dog is on the list for people its because he's not fun

sinful steeple
#

late game gungeon manages to be difficult without having much enemy damage scaling at all

fossil finch
#

not because of some arbitrary balance thing most people don't notice at all

#

gungeon is a roguelite

#

don't see the point of that comparision

#

it also features significantly less tier progression (and damage and health aren't numerical)

sinful steeple
#

how does it being a roguelite invalidate the comparison?

fossil finch
#

very different games (and game designs

sinful steeple
#

i mean it's a bullet hell game, post ml bosses generally have a lot of bullet hell-like segments

fossil finch
#

it being a roguelite means there has to be a fairer point between the loot you may get and the possibility your skill alone can help you win, so enemies have to be designed very differently

#

terraria is a game with progression, they are designed for the items you are gonna get

#

its extremely different and only that doesn't make the comparison work

fossil finch
#

damage in gungeon is point-based, not numerical

sinful steeple
#

yeah, and yet bullet hell is still extremely difficult to go through

fossil finch
#

it may look similar on text but its very different on actual practice

#

they're still very different games

#

so its just not a fair comparison

#

the fact they share bullet hells in some way doesn't make them similar

#

gungeon isn't similar to touhou nor would i compare their health systems or stats

#

they share bullet hells still

small timber
#

there are also 2 more layer of difference (on top of what is said), namely the gear you can make (build choice), many roguelite games often focus build customization on the offensive aspect but usually you can only get so defensive

another thing is you retry bosses a lot more easily in terraria than roguelite, you can retry and thats it; in roguelite you have to go through multiple levels again (which may drain you of resources too) so the bosses cannot be overly complicated/deal too much damage

fossil finch
#

and when you retry a boss you won't get the same build you did before

#

so yeah

small timber
#

https://www.youtube.com/watch?v=fPBEqJ8TIeA @vocal gust (I just realised you removed the suggestion after recording it, but if you still have the intention to post the suggestion), since I know recording the fight can be hard for people without already have the setup

basically I made this attempt by trying to simulate 'making a lot of mistake but still win the attempt', tldr is this attempt made 'much more mistake' (aka worse than your attempt) or made 'less mistake' (aka this is better than your attempt)?

#

I think this particular attempt is like, above average at least, in terms of performance

vocal gust
#

I will post a other suggestion because after fighting Yharon for 30 min I realize he can be difficult for some people

#

but thank you for your video

small timber
#

yeah, all good

vocal gust
#

I think everytime I fight Yharon I'm just over prepared (9 different potion, a big arena with all 6 arena buff and and with the best reforge possible for my weapons)

small timber
#

I think it depends ya; 6 arena buff is probably more than usual (and if you have buff candles, those help a lot), arena too, but people use way more than 9 potions usually (and best reforge is probably normal with how reforge works now)

vocal gust
#

btw what mod are you using in your video ? (the recap of the fight in the chat)

#

thanks

swift sinew
#

Question, anyone know if you can suggest for more spoilers for things like whips?

spring sail
#

Spoiler? If they had more time I wish they’d work on the actual thing

#

And they’ll probably release spoilers anyway when it’s almost done

small timber
fossil finch
#

also you can't suggest spoilers for things that don't exist yet really

#

and i don't think you can suggest spoilers in general

#

they just do it whenever they want

small timber
#

@gray venture I remember it was a bug I think, since the same suggestion was posted recently and that is the explanation we got

gray venture
#

oh

#

should I delete the sugg or

small timber
#

ya I think delete it? or you can give it up (just in case)

#

(this was the convo for reference, but since the link is removed cant really see it)

gray venture
#

ah ok

small timber
#

oh wait I think that is stealth meter?

#

not sure if there are distinction between stealth and adrenaline/rage meter (in terms of if allowing click through is a feature), but just in case maybe?

fossil finch
#

the jellyfish is not a whip smh
jelly getting reduced to whip real sad hours

stuck cave
fossil finch
#

you should update this rover

small timber
#

so ya, probably a bug

gray venture
#

rage and adren are still able to be clicked through

small timber
#

oh ok (I misread it), then ya it probably is charge meter only, which I assume might also be a bug?

#

or at least unintended

swift wharf
#

It's a bug

lofty hedge
#

Good question!

#

No.

gray nebula
#

thats not

#

thats not how it works

#

asking for more spoilers for whips = asking for whips

#

cuz i dont have whips to make spoilers out of

frail mantle
#

are there even any whip concepts yet

gray nebula
#

no

frail mantle
#

yea i thought so

small timber
#

doesnt the upgrades of super star shooters have even more fancy effect already?

dapper violet
#

Star Sputter's and Starmada should also have that effect

west prairie
#

Whips are gonna take a while, Iban has to put out all the fires first

#

or at least the biggest ones

fossil mural
#

Summoner has to become balanced first before adding more whips to the equation

frosty trellis
#

bUt SuMmOnEr Is AlReAdY pEfEcTlY bAlAnCeD, gItGuDoW sAiD sO

brittle siren
#

whats that

swift wharf
#

@void sky

#

brimstone monsters

#

btw resprites are a don't

#

I think

void sky
#

owa

#

I shouldn't have learned to read i think...

#

let me check though

swift wharf
void sky
#

well, I am prepared to die

#

should I delete it, or..?

frail mantle
#

sure

swift wharf
#

Consider your suggestion as approved

frail mantle
#

not really an issue either way cause i could just exclaim it and it'll be deleted by the bot in a day

void sky
#

deleted it, missed the no resprites thing in the google doc, sorry about that

frail mantle
#

no worries

keen zodiac
#

at least you read the doc

#

most people don't HDfailure

fossil finch
#

"halfway" more like one third but ok

hollow shell
#

^

fossil finch
#

also sage does that as petition of the dedicate if im not wrong

#

(does it do that as petition of mrrp?)

ashen warren
#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

fossil finch
#

uhhh

#

i don't think you spawning at half health is "health design suffering"

ashen warren
#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

fossil finch
#

its just a thing terraria does probably to incentive not jumping into combat as soon as you respawn

#

i can't prove an opinion wrong lmao

ashen warren
#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

fossil finch
#

it is

#

it making no sense is your opinion

safe oasis
fossil finch
#

i don't care about it happening nor do i strongly think it makes sense or it doesn't make sense
I just accept it as something the game does

#

also yeah that's how claims work

#

you prove your right

#

not tell others to prove you aren't wrong

fossil finch
#

and i believe that distinction is important

#

because its something the item does not a change to vanilla calamity, in general, does

ashen warren
#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

fossil finch
#

saying calamity has a "faster spirit than vanilla" is

#

a claim you pulled out of nowhere

swift wharf
#

cant you just place tiles and avoid all blood moon enemies

fossil finch
#

you can

#

until hardmode

swift wharf
#

LMAO

#

FUCK

fossil finch
#

where this is irrelevant

#

because hardmode

#

has the thing

#

so it doesn't matter

swift wharf
#

oh shit cosmolight

#

yes that is true

#

or just like kite the enemies

fossil finch
#

in hm you also body every fighter ai enemy

#

(so 90% of bloodmoon

swift wharf
#

fighter ai and floating ai

ashen warren
#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

swift wharf
#

amazing argument

frosty trellis
#

The issue I have with the hermits box is that it doesn't always work even when sage's blessing is active

fossil finch
#

it does always work

frosty trellis
#

Really?

swift wharf
#

it has 2 effects

frosty trellis
#

It hasn't rly for me

fossil finch
#

it doesn't apply to cadance or lifeforce (those are applied after respawning

swift wharf
#

the full health thingy

#

and the pet

#

and that

frosty trellis
fossil finch
#

then idk

#

it has always worked for me

swift wharf
#

I think you need to right click to activate it

frosty trellis
#

Yeah

swift wharf
#

just having the pet doesnt work

frosty trellis
#

You do

ashen warren
#

There we go

fossil finch
#

anyways "does it hurt the game to be implemented" is never an argument

swift wharf
#

^

fossil finch
#

like its ultra braindead

frosty trellis
#

Wait, it's a pet? Do you need the pet in your inventory for it to activate?

swift wharf
#

You need actual reasoning other than being mildly annoyed by it

swift wharf
#

Nycro's mod has an option to revive you at full health btw

ashen warren
#

This message has been deleted due to not satisfying health regulations, with common health complaints involving cringe. Thank you.

fossil finch
#

now its a m2 toggle when in hotbar

frosty trellis
#

Ic

swift wharf
#

You still need approval of the donor

#

So like

#

¯_(ツ)_/¯

fossil finch
#

what if devs simply don't want to implement it

ashen warren
#

Yeah that's the main issue

fossil finch
#

trolled

frosty trellis
#

Oh right

#

It's a donor item

#

That's a dont

swift wharf
#

Yea

fossil finch
#

it's not donor

ashen warren
#

Wait what

fossil finch
#

it is dev

swift wharf
#

same thing different name

frosty trellis
#

THEN A MEGA DON'T

fossil finch
#

(because it's dedicated to mrrp

#

technically different rules

frosty trellis
#

That's a don't bc it's a dev item

ashen warren
#

Welp

swift wharf
ashen warren
#

Rip

swift wharf
#

A dev still donates um

frosty trellis
swift wharf
#

dev stuff ultimatesmug

ashen warren
#

It's gone

dapper violet
fossil finch
#

jesse

swift wharf
#

mr pp

grim tusk
#

Only Devs decide to remove dev items or not

#

Like Fab deciding to delete Animus

fossil finch
#

wait animus was deleted?

still zodiac
#

yup

fossil finch
#

tells you how forgettable it was i forgot about it twice over

#

anyway

fossil finch
#

Lol lmao

still zodiac
#

Obligatory config comment

crude geode
#

cal isn't meant to be played with overhaul

still zodiac
#

Also that

drowsy plank
#

@velvet fulcrum just dont mix calamity with other major content mods

#

there you go i have your solution

#

also this LITERALLY IN VOTING

velvet fulcrum
#

Im new

drowsy plank
#

ignoring the fact that i think this is stupid there are literally like 2 config suggs already in voting

velvet fulcrum
#

Also when music box for vanilla bosses with music addon

drowsy plank
#

and that's no excuse for not reading the rules or the existing suggestions

#

everyone else does it

velvet fulcrum
#

Ok bye

drowsy plank
#

incredible

grim tusk
#

Balancing toggles will never happen

drowsy plank
#

there's already a sugg like that in voting

iron dome
#

ah, thanks my man. I was surprised to not see as many people talking about this

drowsy plank
#

it's been submitted two or three times actually but i dont think it has passed yet

hollow shell
#

@velvet fulcrum That actually does already exist, there's a config option where you can boost boss HP to your liking

drowsy plank
#

they ding dong ditched already lol

#

oh nvm

hollow shell
#

Cog you need to calm down

velvet fulcrum
#

1.4 or 1.35 because I switched to 3.5 because of overhaul gore and water gun

crude geode
grim tusk
hollow shell
grim tusk
#

However a toggle to nerf/buff weapons is why in the fuck?

crude geode
#

yep

velvet fulcrum
iron dome
# crude geode yep

I took a look and eh, adds a lot of other stuff I'm not interested in. I just simply want a counter.

hollow shell
#

Fair enough

#

What does the Stat Meter currently have? I remember some talk about putting a current vs max minions on that

iron dome
#

stat meter? I'm sorry

hollow shell
#

It's sold by the Goblin Tinkerer

#

Lists a bunch of your stats in exact values

iron dome
#

ah I see it

#

it displays max slots available but not the amount currently being used. Optimally I'd like to see it be a toggle-able element on the HUD

hollow shell
#

Aight

iron dome
#

thanks though, been doing my first playthrough of the mod and loving it so far

hollow shell
#

Nice

iron dome
#

summoner is always a fave

crude geode
#

@wary pier more pylons are already planned

wary pier
swift wharf
dapper violet
#

The sulphuric pylon is the rightmost one I think

swift wharf
#

That is correct

dapper violet
#

I wonder about the leftmost is it for a new biome

wary pier
#

not sure about first two

fossil finch
#

Sunken sea and crags

wary pier
#

oh that's actually a wonderful idea both practically and visually

swift wharf
#

Consider your pylon suggestion approved and implemented

wary pier
#

thank you

still zodiac
dapper violet
#

From left to right: Sunken Sea, Crags, Astral (funnily enough), Sulphurous Sea/Abyss

grave zincBOT
#

@drowsy plank - Your suggestion has received an updated status!

[Put Desert Medallions in Pyramid/Desert Chests and Lab Seeking Mechanisms into Gold Chests so New Players Actually Find Calamity's Unique Structures]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

crude geode
drowsy plank
zenith hazel
#

holy shit we gaming

#

(I was gonna mark that damn it)

hollow shell
#

Took a while to get everything right for that suggestion

drowsy plank
#

i bet lmao

zenith hazel
#

with enough arguing, we came to an agreement

drowsy plank
zenith hazel
#

just some stuff between putting a non-consumable or a consumable summon item in the chests

hollow shell
#

Yeah
Some people didn't like the idea of putting a non-consumable item in chests and having you find multiple of them while exploring, not stacking in your inventory

#

But we decided to do it anyway, and just made it uncommon

zenith hazel
#

surely nobody will be able to hit the 20% chance for all of the chests they come across

drowsy plank
#

the main reason i thought it was okay is cause
suspicious looking eyes already do that

hollow shell
#

Funny thing about that...

drowsy plank
#

oh wait did yall remove them

hollow shell
#

We have code to replace all chest-contained Sus Eyes with other items

small timber
#

ya, only abyss chest has it I think, or that is also removed?

hollow shell
#

potions and such

drowsy plank
#

oh wild

#

honestly that makes a lot of sense cause i distinctly remember finding them, but never noticed when they were removed

#

explains a lot tho

zenith hazel
#

there are so many chests that contain the eye

#

and I'm not even sure whether I covered all of them

hollow shell
#

And for the seeking mechanisms we're doing a funny
where each bio-center lab has a seeker that points towards the "next" lab in the schematic-Codebreaker sequence

drowsy plank
#

nice

hollow shell
#

And the Ice Lab (final step) just has the generic seeker material not-yet-crafted-to-be-specified
And the generic labs contain generic seekers, with a chance to instead be one of the 5 specific seekers

drowsy plank
#

sounds good to me

hollow shell
#

(I personally wanted underground Gold Chests to also contain lab seekers, but my opinion was not shared with others)
(Instead we're more likely going to make the generic labs have more indications towards their existence so they don't feel so rare)

zenith hazel
#

you know DAMN well that would've been funny

drowsy plank
#

oh hey if i can ask, since it got turned down recently, avenger emblem was rejected for getting buffed from 12 to 15% damage, but i noticed with the Void of Calamity reworks, Void literally is just Avenger Emblem but Better. was the reason it was rejected just a fear of stacking? (this is an old sugg but since yall were here i was gonna ask cause i was thinking about making some kinda sugg about how Void is just a direct upgrade)

drowsy plank
# zenith hazel

that's evil
it would have definitely been hilarious tho, but i get why u didnt cause people would just come in here and complain about it lmao

hollow shell
#

wdym with Void of Calamity

#

It is also a 12% increase

drowsy plank
#

they both are a 12% increase but void has a bonus effect

hollow shell
#

Void is dropped later

#

Also it's boring

drowsy plank
#

yeah ig it is post-Cal instead of post-Mech-3

#

lmfao

small timber
#

on the topic of weird drop, obsidian and hellstone crates seems to not drop hellstone at all which is weird

hollow shell
#

Probably will get reworked when Clone gets reworked

drowsy plank
#

glad to hear it tbh

small timber
#

while brimstone crag drop hellstones, but in a very pitiful amount

crude geode
#

Soon™️

hollow shell
small timber
#

and I just thought brimstone crate might be very suitable for also giving blood orb (for the case where blood moon refuse to start so you can craft the event summon), since apparently it drop bloodstone after providence

drowsy plank
#

shoot
too bad i cant edit my blood moon consistency sugg lmao

hollow shell
#

Also Corrupt/Crimson crates do not contain Demonite/Crimtane
nor Defiled/Hematic

I think all vanilla crates just have the generic world ores and bars

crude geode
#

vanilla when fishing exists: oh fuck

small timber
#

ye, I think probably tied to vanilla not doing progression based crate drop?

drowsy plank
small timber
#

since otherwise people can obtain hellstone preboss etc etc

crude geode
#

vanilla realized fishing was being exploited, patched it, added more to lava fishing pool, and then left

small timber
#

the closest one is hardmode crate but it is pretty much just resprite from previously pre-Hardmode and Hardmode crates (when they use the same crate but different loot table)

drowsy plank
#

red gotta add those poo blocks but god forbid he make farming/fishing fun /s

small timber
#

daily reminder that to get aglet you might need to fish up 100 wooden* crates

drowsy plank
small timber
#

ok it is actually close, it is 2.22% to drop one of them I think

hollow shell
#

The fuck icon is that

small timber
#

I think it is like, China terraria version?

hollow shell
#

Oh Fandom Wiki moment

#

lol

crude geode
#

yeah I was gonna say

small timber
#

since I saw the china moon lord in wiki page

#

wait vanilla wiki is also moving from fandom?

hollow shell
#

Yes... it moved months ago

#
Terraria Wiki

The Wooden Crate is a pre-Hardmode crate that can be obtained by fishing in any biome, at any height. It is the lowest tier of standard crate, having the least value if sold directly. Its Hardmode counterpart is the Pearlwood Crate.

#

There was a whole announcement on the Steam page and everything

crude geode
#

yeah

distant gyro
#

vanilla moved before calamity, or around the same time

small timber
#

ok no wonder they included this, it seems so weird to me

hollow shell
#

It looks like the Terraria Fandom wiki is much more active than the Calamity Fandom wiki, in comparison to their wiki.gg counterparts

#

In that Terraria's Fandom wiki has some actual solid and valid differences

#

from the people that refused to move over

#

A true fork

hot zephyr
#

is Fandom even present in China

hollow shell
#

Don't know

small timber
#

ye, probably have something to do with calamity wiki update(r) is mainly by people who already know the transition

crude geode
#

it's frustrating that months in fandom is still on top of most search engines

hollow shell
#

To be expected, they suck Google's dick every day

hot zephyr
#

They pay Google

hollow shell
#

Anyway

hot zephyr
#

Wait for bankruptcy

hollow shell
#

Not sugg-disc anymore

small timber
#

if anyone can think of other examples of inconsistent drop I will add to that, the suggestion is all I could thought of

hollow shell
#

You can add Hallowed Ore alongside Hallowed bar

small timber
#

oh right, ya will do

hollow shell
#

Also I kinda disagree with Souls of Flight being included in crates but, I suppose it wouldn't be unfitting

distant gyro
#

doesn't fish of flight exist

small timber
#

ya that one I am debating about, just ya Hallowed do drop souls

hollow shell
small timber
#

in that case I will remove that one, since it doesnt really fit the suggestion anyway

crude geode
#

the existence of souls in crates and also soul fish is funny

hollow shell
crude geode
#

did the soul fish or the souls in crates come first?

hollow shell
#

I do not know. I assume the crates cuz that's not only easier to implement but also easier to forget about when coming up with a new item

crude geode
#

yeah that sounds reasonable

distant gyro
#

soul crate came first

small timber
#

ya, I even forgot defiled crate do drop souls of night, just because Hardmode fishing in evil biome is so pointless

crude geode
#

Do you never need to replace your potions of wrath?

small timber
#

I usually fished a lot pre-Hardmode, for modded calamity sells it

hollow shell
#

They're sold now aren't they

#

(something I wish wasn't the case but there hasn't been an official statement/vote for their removal yet so)

small timber
#

(and in vanilla I dont use potions except boss fight, and vanilla boss fight is not exactly the hardest)

crude geode
#

(same on potions being sold thing)
yes that is the argument against fishing

#

I would make a suggestion about removing it but also I think that would get like. 2 votes.

small timber
#

ye, probably have to come through from testers/devs, same for nerfing adrenaline and rage

short walrus
#

@silver badger provide killtimes and setup (armour, accs, pots)
also: lack of reasoning for main point, no reasoning for tprism and spectre rifle nerfs, and Ping a Tester before you suggest something along these lines

silver badger
distant gyro
#

1 is bugged, 2 are known

silver badger
#
Terraprisma: 0:42
Purity Rainbow Torch: 1:28
Eclipse Herald Staff: 2:13
Shadowflame Probe Controller: 3:19
Stardust Dragon Staff: 3:29
Stardust Cell Staff: 3:34

here's the tactical plague engine's time for reference
Tactical Plague Engine: 6:00```
#

way too weak.

distant gyro
#

plague engine does not scale with summon damage properly

#

nothing was done to terraprisma

short walrus
#

what is eclipse herald and purity rainbow torch

distant gyro
#

spectre rifle uses the spectre staff projectile which got a hard buff in 1.4 and was unaccounted for

short walrus
#

shadowflame probe too (what are these)

silver badger
#
Terraria Mods Wiki

The Shadowflame Probe Controller is a post-Martian Madness]] staff that summons a floating Technomancer to fight for you. It is sold by the Goblin Tinkerer for 2 Platinum Coins after at least one Martian Madness event has been defeated. The summoned technomancer will hover directly behind the player, shooting at enemies with a gun. In addition, ...

Terraria Mods Wiki

The Eclipse Herald Staff is a post-Lunatic Cultist Hardmode weapon that summons an Eclipse Herald to fight for the player. The summoned eclipse herald will always trail immediately behind the player, shooting miniature eclipses at enemies that come within range. Summoning additional copies of this minion will increase the size and damage of its ...

Terraria Mods Wiki

The Purity Rainbow Torch is a Hardmode summon weapon in Whips & more mod. It is a weapon you can get after beating both the Empress of Light and the Lunatic Cultist. It summons a Purity Lantern minion and 2 orbiting flames to protect you. It also summons an additional flame for each remaining minion slot. When an enemy comes within a certain ran...

#

and they outclass the calamity summon

#

even vanilla with its 2 stardust staves outclass the plague engine by nearly double

hollow shell
#

wew

silver badger
#

lemme look at the whole providence kill times result

#

including all minions i tested

#
Armor: Stardust
Accessories: Meteor Tracers, Statis Curse, Luck Axolotl, Charm of Whips, Conjurist Soul
Buffs: Summoning, Gelatinous Delight, Rage, Wrath
Whip: Purity Rainbow Whip
Summons are reforged to ruthless, Whip is reforged to legendary

Yes Whips
Staff of the Sacred Sapling: 0:34
Staff of Insanity: 0:40
Big Brain Buster: 0:42
Terraprisma: 0:42
Staff of the Celestial Slime Train: 1:06
Elemental Axe: 1:17
Purity Rainbow Torch: 1:28
Flowers of Mortality: 2:04
Eclipse Herald Staff: 2:13
Corite Staff: 3:11
Shadowflame Probe Controller: 3:19
Stardust Dragon Staff: 3:29
Stardust Cell Staff: 3:34
Tactical Plague Engine: 6:00```
#

still in last place by a long shot, plague engine

short walrus
#

i'm not an expert but using calamity accs and gear only is pretty much required

hollow shell
#

Well, good on you for the extensive testing

Bad on you for using other content mods for almost 100% of your build :\

silver badger
#

i used the same gear for every weapon

#

it's like using no gear at all

small timber
#

terraprisma and spectre rifle is set for nerf I think, they are known

silver badger
#

the same thing

#

and please buff plague engine

silver badger
hollow shell
small timber
#

pumpler is already nerfed (I think), disseminator not sure

silver badger
#

its the same thing

small timber
#

since pumpler's overperformance was due to a bug, or at least I heard

silver badger
#

an even level field

small timber
#

so actually not all weapons benefit as much from same gear/same damage increase

#

but ya, 6:00 kill time on plague engine is obviously not normal, no matter the setup is high dps or whatnot

cobalt rose
#

high fire rate works better with things that are essentially flat damage increases

silver badger
#

like summon tag- oh wait its calamity

#

so the 24 summon tag from the purity rainbow whip turns into 24% summon damage...

#

calamity makes whips have not flat increases

hollow shell
# silver badger its the same thing

No, let me give you an example

You have two weapons which each deal 100 DPS
One does it by hitting 100 times every second, 1-damage shots
And the other hits 1 time every second, 100-damage shots

Now you equip an accessory which spawns a damaging projectile on every hit, and this projectile deals, let's say, 50 damage
On the first weapon, you're now dealing 50x greater DPS
On the second weapon, you're only dealing +50% greater DPS, not even 2x

silver badger
#

none of the accessories i used do that

hollow shell
#

It's an example of a possible situation

#

which can lead to skewed results

silver badger
#

charm of whips just amplifies the whip not the summon

cobalt rose
#

either way, calamity is meant to be played standalone

small timber
hollow shell
#

And we have a lot of unknown factors with your results, having 4 accessories equipped simultaneously from other content mods, and using a whip from another content mod

small timber
#

not to the extent of hitting 100x per sec, but the idea is the same

silver badger
#

tag damage in calamity turns into tag% damage

small timber
#

that is not implemented yet, at least I dont think so

hollow shell
#

I think it is

silver badger
#

luck axolotl: a simple minion increase by 1
charm of whips: amplifies whips, not minions
conjurist soul: more summon damage and 3 more minions
meteor tracers: wings

hollow shell
#

I dunno if it affects other mod whips

small timber
#

oh it is implemented? since the tooltip didnt shown so I assume it is left for later patch

hollow shell
#

Hm

small timber
#

(another version I heard is tag damage is bugged right now and dont work at all)