#suggestions-discussion

1 messages ยท Page 12 of 1

hollow shell
#

Sorry that was rude

fossil finch
#

rover you cannot say that,.,.

cobalt hound
#

whos fabsol

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:_

golden tulip
#

yoo fabsol slander ban him

deft yew
#

didn't expect that HDFailure

fossil finch
#

how will the calamity dev enviroment stand healthy this way

hollow shell
fossil finch
#

anyways

#

fabsol is the owner of the mod and the creator and the dude who mades bosses

drifting wing
#

im telling

cobalt hound
#

wo

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tell him to make them harder ๐Ÿ˜

golden tulip
#

what is going on rn

fossil finch
#

anyways
there already is a non-readding don't but i think malice should be specified

golden tulip
#

lmfao

cobalt hound
#

is there a mod that enrages all bosses

fossil finch
#

idk

golden tulip
#

no

deft yew
#

i'll bet my rear some obscure fan makes one

golden tulip
#

blast on crack

deft yew
fossil finch
#

this is funnier because this suggestion technically doesn't break the readd don't
It breaks the future change don't
it breaks both

#

doesn't fargo hyper mode still exist

cobalt hound
#

does infernum have post ml bosses

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it says on the info its just hm and pre hm

fossil finch
#

not yet

cobalt hound
#

wow

hollow shell
#

There probably will be a mod that makes all bosses enraged again- wait

fossil finch
#

i just realised something

hollow shell
#

You can just fight all the bosses in Death Mode

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and

fossil finch
#

do you guys

hollow shell
#

meet their enrage conditions

fossil finch
#

do you guys kept the

#

yeah that

golden tulip
#

genius

fossil finch
#

did you guys kept the malice ai for the enrage

neat linden
#

Do death master for the worthy :trol:

hollow shell
fossil finch
#

it'd be legitimately so absurd

neat linden
#

Force all bosses to use boss rush AI (but not stats)

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Boom

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Malice

cobalt hound
#

that would be cool

neat linden
#

i think if anyone would do a "Readd malice"

fossil finch
#

who tells them

neat linden
#

that's exactly how it would work

hollow shell
cobalt hound
#

death mode is just too easy rn

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id hope they add

fossil finch
#

ok

cobalt hound
#

a new challenge item

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next update

neat linden
hollow shell
#

No

cobalt hound
#

if they're removing malice

fossil finch
#

they will not

neat linden
#

for the worthy exists

fossil finch
#

they will never add another challenge item

neat linden
#

and does add things to cal bosses

hollow shell
#

We are going to focus on making Death more interesting

fossil finch
#

cursed world where devs keep adding challenge items because "its to easy" keeps happening

cobalt hound
fossil finch
#

can i say i hate tryhards

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am i legally allowed to say i hate tryhards

small timber
#

Funnily enough, if people make an external mod that just use boss rush AI it will be literal unplayable

hollow shell
cobalt hound
#

iron heart was cool

fossil finch
#

it wasn't

cobalt hound
#

it was

hollow shell
#

It was ok

small timber
#

Since to my knowledge boss rush give like +1 or 2 enrage factor on top of malice, you literally need drew's wing for king slime

fossil finch
#

my statement is empirical backed by the fact i am the general public

cobalt hound
#

ok so

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if you dont wanna use the harder challenge modes

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then dont

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??

fossil finch
#

that's not a good argument

cobalt hound
#

it is

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if you dont like it dont use it

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nobody is forcing you

neat linden
#

master malice for the worthy no armor no accessories no letter E no movement keys no jumping shroomed (but no shroom damage) maso mode

cobalt hound
#

some people do actually like it

fossil finch
#

it's not because

hollow shell
#

The problem with Malice is that it was intentionally hyper-cracked

small timber
#

Iron heart was interesting until people pretty much only use it to trigger necklace of vexation

fossil finch
#

devs aren't robots that can

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fucking design and mantain all difficulty modes ever

cobalt hound
neat linden
#

"If you don't like it, don't use it" is pretty much ignoring the issue of malice being low quality

hollow shell
#

We got a lot of suggestions to nerf certain Malice bosses because they had unavoidable attacks or were otherwise too hard

cobalt hound
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Some malice bosses have like

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no change

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like malice yharon and death yharon are the same boss in my eyes

fossil finch
#

this is very obviously an extreme hyperbole but if you don't like it, don't use it is like

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if you don't wanna kill babies don't let us kill babies

cobalt hound
#

Except you are not affected whatsoever by malice being in the game

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if you dont wanna use it dont use it and its not gonna affect you

fossil finch
#

the devs are

hollow shell
# cobalt hound no change

Yeah it's almost like Malice didnt have a lot of effort put into it because it was never supposed to be its own difficulty mode to begin with

fossil finch
#

because they get complaints

neat linden
#

it doesn't change the fact it's low quality

small timber
#

The devs are, because they have to maintain a mode that is designed to be bullshit

terse sundial
#

(malice had a decent amount of effort put into it)

fossil finch
#

new players are because they don't know it's low quality and will complain

terse sundial
#

we just gutted the mode a month after its existence

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and it fell apart

cobalt hound
#

why didnt you just keep it as is

small timber
#

Ye, ever since legendary removal malice was like, in shambles

cobalt hound
#

even if it was too hard isnt that the point

fossil finch
#

because people complain

hollow shell
#

We won't leave something shitty in the mod just so people can difficulty-maxx with it

neat linden
#

devs remove low quality content

fossil finch
#

and devs don't want to deal with that shit

neat linden
#

see: 2.0.0.001

fossil finch
#

there's no reason for the devs to cater to you

gray nebula
#

Lo

#

Lo l

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lmao

neat linden
#

lma o

cobalt hound
#

Who plays malice for the drops

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i literally know nobody

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that does that

terse sundial
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(that was the only reason the mode existed to begin with)

gray nebula
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(cue the people going "whats the point of malice without the exclusive drops!!!"

neat linden
#

on 1.5.0.1?

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literally everyone

swift wharf
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I stopped using the drops because of malice bruhcat

gray nebula
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(cute the fact it was made for the drops)

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(cue the fact that all of my friends using malice was because they wanted the drops)

cobalt hound
#

even if it was made for drops who cares

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its hard and fun

hollow shell
swift wharf
#

can we just like add malice to the dont doc or smth

neat linden
#

fun is subjective or something

cobalt hound
#

just get better ๐Ÿคทโ€โ™€๏ธ

terse sundial
neat linden
#

and most of the community that voices their opinion actually finds malice unfun

hollow shell
fossil finch
#

i think we should murder malice suggs at sight

neat linden
#

why keep a mode for a minority when the majority will complain

gray nebula
neat linden
#

malice on release was uh

gray nebula
#

(do not let this "hilariously" fool you, they found the fight not bueno)

small timber
neat linden
#

uhhhhhhhh

deft yew
#

i did a malice run

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i quit at hive mind taxevasion

small timber
#

Just wait for someone to make an external mod that readd malice, if it is truly the 'true voice of community' to readd malice, it will happen

deft yew
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and as all of you should know by now i normally love hive mind

cobalt hound
#

like

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if its too hard for you

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dont use it

drifting wing
#

bruh

neat linden
#

that's not the poi-

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whatever

cobalt hound
#

Whats the point then

hollow shell
#

Killing the suggestions instantly won't stop the ensuing discussions where the juiced no-hitters call us an echo chamber for not conforming to their opinion

neat linden
#

that people don't find it fun and some bosses outright unfair

cobalt hound
#

THEN dont use it if its too hard for you

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if its not fun

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dont use it

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??

swift wharf
#

that's literally not the point

cobalt hound
#

Then whats the point

neat linden
#

it's a low quality mode

hollow shell
#

It's that it would still be in the mod

swift wharf
#

have you even read the changelogs

fossil finch
#

the point is that it's not going to be readded

gray nebula
#

the problem is that

#

a lot of people are stubborn

swift wharf
#

the aerial bane

hollow shell
#

People would use it
And they would complain

gray nebula
#

and go "mh i will play the hardest mode!"

hollow shell
#

Even if it's not meant for them

gray nebula
#

and then they butt their heads agaisnt it and find it not fun

cobalt hound
#

so what you're saying is

#

your community

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is full of brainlets

gray nebula
#

yeah

cobalt hound
#

I see

gray nebula
#

when calamity 1.4 dropped like

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there were so many ppl going yeah lets go malice for the worthy master mode

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cuz ppl just think theyre hot shit and MUST play with all the difficulties turned on to uh

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idk prove themselves or whatever

drifting wing
#

i found it hilarious people ftw changes were unfair

hollow shell
#

Because we have developed this difficulty-maxxing mindset in our community after years of rewarding no-hitters

neat linden
#

a ton of community has the instinct of "Mh i must play all difficulties for them bragging rights"

swift wharf
gray nebula
#

the problem is when uh oh malice kinda oddge!

hollow shell
#

So everybody thinks that no-hitting is the way to go

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which is

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not ideal

fossil finch
#

i think we should do an universal reset of the calamity mod once the next update hits so everyone can be pretend that was the first version of calamity

hollow shell
#

@uncut epoch

eternal escarp
#

isnt the orange sugg already like

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haplening

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aswell as the rest of the fruits

swift wharf
#

yea probably

uncut epoch
#

oh my bad, I didn't see that

swift wharf
#

I will 100% go "where the fuck is orange fruit" when it happens tho

neat linden
#

i'll also ask, do devs have plans to implement the cal health colors for other player hp bar styles or

eternal escarp
#

i think a rename was decided for the blood orange specifically

deft yew
#

surely lo

eternal escarp
#

idk if its like, super decided and locked though

hollow shell
#

We did that!

fossil finch
#

people will not listen and will complain anyways

neat linden
#

and people kept complaining

fossil finch
#

they did exactly that

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it's not worth keeping malice at all for a minority

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it's just not worth it

hollow shell
#

It's in red!

drifting wing
#

no please, no more malice talk

uncut epoch
#

the tooltip literally said "don't expect to live"

hollow shell
#

Before that, it looked like this

deft yew
#

master a boss inside and out more like get lucky half the time

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(DS)

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(BoC)

fossil finch
#

they wont lmfao

deft yew
small timber
#

Funnilt enough, an infernum tester is here

fossil finch
#

Dom makes infernum and infernum literally doesn't work with malice

hollow shell
#

Why would they when their own changes have much more effort put into them

neat linden
#

master a boss inside and out

swift wharf
#

HAHAHA

small timber
#

And he can tell you all about infernum and malice

neat linden
deft yew
#

i wish

neat linden
#

master RNG

eternal escarp
#

hi

swift wharf
#

lynel for tester

fossil finch
#

there is local

swift wharf
#

YOOO

deft yew
#

TRUE

eternal escarp
#

infernm tester here

deft yew
fossil finch
#

blast is an infernum tester

deft yew
#

oh wait dur

fossil finch
#

because dominic isn't

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going to please you

eternal escarp
#

bo

swift wharf
#

I'm pretty sure infernum devs hate mourrice

eternal escarp
#

no

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malice dies

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we are happy

swift wharf
#

This sparks joy

eternal escarp
#

(now real talk)

fossil finch
#

infact in the infernum server they throw parties drinking the blood of malice players

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what was the point

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oh yeah malice bad won't come back

neat linden
#

reminds me of reddit complaining about the DR nerfs HDfailure

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remember that

small timber
#

Again

swift wharf
#

What the fuck

eternal escarp
#

we arent going to re add malice as we aswell, dont like what it became.
people who want malice will have to look for outside mods if they wish

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it wont come from us

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nor base cal

fossil finch
#

@hollow shell

small timber
#

.

golden tulip
#

eggheads

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invite jareto

swift wharf
#

is that free nitro

golden tulip
#

br

deft yew
#

crap i hate this wifi

cobalt hound
#

@deft yew when you adding post ml to infernum

swift wharf
#

:AUUUGH:

eternal escarp
#

because its easier than keeping to care for the mode

swift wharf
#

Lmao

neat linden
#

lmao

swift wharf
#

@deft yew hello john infernum

eternal escarp
#

he isnt a tester even

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๐Ÿ’€

golden tulip
#

when are you, Lynel?

cobalt hound
#

when is post ml being added TO infernum

golden tulip
#

we're waiting.

neat linden
#

hello Lynel Infernum, the main dev of Infernum

swift wharf
eternal escarp
#

removing code takes

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a second man

swift wharf
#

^

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balls

eternal escarp
#

but it also brings

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10000 people

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complaining

golden tulip
#

bruh bruh

eternal escarp
#

which in the long ruj

hollow shell
eternal escarp
#

wastes more time

deft yew
eternal escarp
#

also, to anseer the infenrum question

swift wharf
#

I need INFERNUM lynel

golden tulip
#

this convo is ridiculously stupid

neat linden
#

remove malice, people complain
keep malice, more people complain

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solution: time travel to 1.4.5.7

deft yew
#

lancius boss (it has infernum ai too)

eternal escarp
#

yes rover answered that well, we are doing it in short bursts as we do take our time to ensure the newer ais sre enjoyable and fair

oblique geyser
neat linden
#

tell Fab to not add malice (convince him)

fossil finch
#

tomorrow we can start the hunt for malice enjoyers
Bring nuclear weapo

oblique geyser
#

They are just waiting on the trailer

golden tulip
#

theyre not done

deft yew
swift wharf
#

oh no not the 3 iron heart fans

fossil finch
#

it doesn't local

eternal escarp
#

we are also still testing

fossil finch
#

remember its multiple timelines

#

its not paradoxical that way

neat linden
#

if it's discontinued

swift wharf
#

I think the AIs are all done it just needs lots of testing

neat linden
#

and not supported

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....why keep it?

eternal escarp
#

most AIs are indeed done but testing also takes a lot more time

hollow shell
#

Keeping it in the mod acts as an endorsement
We will not keep something in the mod and say "NEVER USE THIS ITEM. THIS SHOULDN'T BE IN THE GAME."

#

Because then
Why didn't we remove it from the game

neat linden
#

if it exist

golden tulip
#

90% of the time its more testing than dom programming

deft yew
#

scal and polter need more time in the oven

neat linden
#

it exists to be used

eternal escarp
#

i wouldnt want an unfinished boss in my game

golden tulip
#

he is very fast

deft yew
#

but get this

oblique geyser
eternal escarp
#

nor would i want an unfinished game mode

deft yew
#

the least finished infernum boss is weaver

neat linden
deft yew
#

dom LITERALLY FORGOR WEAVER EXISTED

eternal escarp
#

thats

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a lie

swift wharf
eternal escarp
#

storm weaver had its AI for a while

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lo

swift wharf
#

malice BoC

deft yew
#

oh brh

swift wharf
neat linden
#

you

eternal escarp
#

he couldve forgot it after he made the AI but

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lo

neat linden
#

how about the rest of the community

deft yew
#

so wait a minute

swift wharf
#

IT DOES SHUT UP

neat linden
#

anyways

eternal escarp
#

thats about

#

actual TEASERS of SW

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the AI exists

deft yew
#

i figured

swift wharf
#

gruesome eminence is literally related to polter anyway

eternal escarp
#

i think iron heart was removed out of principal

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that specifically im unsure of though

swift wharf
#

ok at this point I'm convinced that malice fans have 0 self respect

neat linden
#

did you literally not follow recent updates

#

where devs removed the low effort things

fossil finch
#

things are removed because they are low quality and it is worthless to keep them in

eternal escarp
#

but malice is definitely far from fine as is

fossil finch
#

who cares if removing them takes one more second

#

there's no reason to keep them, they go away

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they just bring in complaints and bring down the quality of the mod by existing

eternal escarp
#

the fact people complained about malice in MP shows how annoying it was

swift wharf
#

clearly malice must exist so everything looks good in comparison trol

neat linden
#

i also played it

deft yew
#

see this is what i fail to understand with relogic

unborn oriole
#

Malice was masochist fest

neat linden
#

and pain inducing

eternal escarp
#

but anyhow

deft yew
#

leinfors actively does not think frost legion deserves to exist and yet he has reasons NOT to remove it?

eternal escarp
#

malice isnt staying because its low quality and had unfair moments

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theres no worth in keeping it

eternal escarp
#

and it wont be expanded

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its much easier to simply remove it

fossil finch
#

developers have wanted to move away from difficulties because they just keep exactly this type of mentality where the only thing worth it is challenge
there is no reason to keep malice in, there is no reason to cater to the minority who likes malice when it's just a piece of content that wouldn't even be mantained
it's not worth it

deft yew
#

hold on

fossil mural
#

Someone post that "oh you play on malice death no wasd no weapons no armor no accessories blind backwards out of order no keyboard no monitor" meme

hollow shell
#

And here is the moment where I make it officially no longer allowed to talk about keeping Malice in the mod in this channel

fossil mural
#

I need that sent

deft yew
#

DO IT

hollow shell
#

We had a very similar conversation to this a few days ago

deft yew
hollow shell
#

And this will not be the last time either, if nothing is done about it

eternal escarp
fossil finch
#

actually it wasn't for that i think

neat linden
#

provi randomly teleporting, stopping attacking, randomly gaining a ton of DR with no attacks or just outright despawning when i fought it in malice

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mhm i see no issues either

fossil finch
#

like they acknowledged it had no point since frost moon was added

swift wharf
eternal escarp
#

no i said metaphorically specifically, i dont think removing stuff from vanilla wopuld be that hard

#

(it might idk but i doubt)

small timber
#

The reason is two front imo:
Player

  • minmax diffiuclty = people complaining about it is bullshit = complain about changing it, didnt get change = calamity garbage mod (see AEW)
  • it either require playtesting or will have 0 playtesting, and is forever in unbalanced stat
  • the entire difficulty is build on the fact that its basis is entirely bullshit; if you make bosses have double movement speed and no idle time of course they are hard

Devs

  • devs have to deal with much more complain with malice continue existing and be unbalanced, than people complain about its removal
  • the mode's main purpose is removed because of community complaint in the first place, that certainly demotivate putting effort on it
  • require maintenance (since it is based on Dmode AI) and divide effort from making other modes better
  • if people want it that badly people will just add it by making their own mod, why keep a low quality content in the mod

Tldr remove malice so death mode can finally be made better (than being forced to be the 'middleground' between Rev/Malice)

unborn oriole
#

If you say you like malice mode, it is because you are either

  • A very skilled player that finished a Bullet hell game without dying once
  • Lying
  • Failing to see every reason why malice is broken
  • Saying the truth and you actually liked malice (idk why or how)
fossil finch
small timber
#

(fuck that is too long sry)

swift wharf
#

fucked up fr

neat linden
eternal escarp
#

which

neat linden
#

the one i had on mind was Genisis

eternal escarp
#

depending on the weapon i will decide

swift wharf
#

didn't genisis get a rework?

eternal escarp
#

genesis is the wingman upgrade post ml right

swift wharf
#

or was it wingman

neat linden
#

well no

eternal escarp
#

oh it is genisis

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lo

neat linden
#

genisis combines with wingman post DoG

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it's one of the lmg upgrades

eternal escarp
neat linden
#

yeah this

small timber
#

I think a dev did mention genesis is in the state of being a weapon in calamity because they want to rework it soonโ„ข๏ธ

neat linden
#

possibly

frosty trellis
#

I wouldn't mind it getting reworked, bc imo as it stands, imo ele ray and Nuclear Fury are all you need until Phantasmal Fury

eternal escarp
#

wingman was listed as reworked in changelogs a while ago but was removed so i dont think that is coming soon

#

unless im just clueless

neat linden
#

last time i used it, it felt quite weak

eternal escarp
#

(which is possible)

neat linden
#

for me it's more of a ~40fps but it is quite laggy

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still not as laggy as current DoG laser walls taxevasion

fossil finch
#

nuclear fury does not reduce my fps

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get trolled

fossil mural
neat linden
#

on 1.5.1 and before i got fairly minor lags from laser walls

fossil mural
#

Dang I don't have nitro anymore

neat linden
#

it was aight

frosty trellis
#

Nuclear Fury is quite good against Folly, prof guardians, guardians phase of prov, storm weaver, and ceaselus void, while ele ray handles everything else just fine until post polter, where you get phantasmal fury for cheap and then there is your DoG weapon

fossil mural
#

Cringe...

neat linden
#

but 2.0?

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2-5 fps

fossil finch
#

uh those are

#

surely

#

you know what is a viable weapon

#

ultra liquidator

neat linden
#

liq is viable actually afaik

fossil finch
#

actually used it more than nuclear fury

deft yew
frosty trellis
#

I thought liquidator was post prov?

fossil finch
#

it's not

frosty trellis
#

Oh

#

Huh

eternal escarp
#

eclipse isnt IN That server, lynel

frosty trellis
#

Must of missed it bc ele ray

fossil finch
deft yew
fossil finch
#

ele ray actually kind of performed worse

eternal escarp
fossil finch
#

depends on the boss

swift wharf
#

bruh

deft yew
#

is there any reason not to remove it

golden tulip
#

frost legion is the little stupid snowmen right

fossil mural
#

Doesn't frost legion only exist because terraria used to not have snow

fossil finch
#

like for provi i think ele ray did not perform very well

fossil mural
#

And they wanted old worlds to get snow

neat linden
#

huh

eternal escarp
#

i think here its talking about how its so small size wise removing it doesnt help the size reduction

frosty trellis
fossil finch
#

compared to liquidator at least

eternal escarp
#

rather then him being unopposed to remove it

#

byea

neat linden
#

for me ele ray shredded provi quite like paper

fossil finch
#

idk its just that they are all viable

#

that simple

#

truly mage is goated

neat linden
#

true true

frosty trellis
neat linden
#

But is genisis viab-

frosty trellis
#

Ele ray shreds prov

fossil finch
#

i recall using it on guardians

frosty trellis
#

I prefer nuclear Fury against guardians

fossil finch
#

but i felt ultraliquidator did more damage

small timber
#

Genisis is weaker than terra ray iirc

fossil finch
#

idk it also lags my game because the electricity attack is stupid

neat linden
fossil finch
small timber
#

Terra ray as in the post-planetera downgrade of ele ray

fossil finch
#

i usually use multiple weapons per boss

neat linden
#

wasn't rouge slash also pre ml-ish in terms of dps

frosty trellis
#

Depends on the boss I'm fighting for me if I want to use multiple or not

#

And the class

fossil finch
#

who the fuck uses rogue slash to know that

eternal escarp
#

rouge*

fossil finch
#

my ass slash

eternal escarp
#

the one time it feels off to fix the typo

hollow shell
#

Do not make any suggestions about keeping/re-adding Malice Mode in Calamity, and do not attempt to defend Malice Mode in this channel either.

The arguments are completely circular and neither side (for or against its removal) is able to convince the other of their opinion.
The devs made their decision, they had many reasons for making this decision, and they will not be going back on their decision. See #changelogs: #changelogs message

For those who do not want Malice to be removed, please seek out your desired difficulty elsewhere. Use other mods or create self-imposed challenges instead.

eternal escarp
#

sorry to step over this but
if only more people read the pins HDfailure

fossil finch
#

anyways yeah slash needs a fucking

neat linden
#

thanks Rover HDfailure

fossil finch
#

slash needs

#

a buff

#

it's a weapon some people get like

eternal escarp
#

according to merk which tested it lately after i brought it up
its allegedly balanced

fossil finch
#

post provi

frosty trellis
fossil finch
#

whenever someone makes a sugg just ping them and tell them to check pins and leave it there
for the record

frosty trellis
#

As an example of adding back old content as a no

hollow shell
frosty trellis
#

Nice!

fossil mural
#

If only people read the doc ever

fossil mural
#

Suggestions posting was like 20 exclams in a row a few days ago

frosty trellis
deft yew
#

you know full well people are going to get shut up when they suggest malice readdition and frame it as oppression

fossil finch
#

there were 17

#

i counted them

#

17 and 5 the next day

#

it was amazing

frosty trellis
#

Wow

#

That's crazy

#

Remember what any of them were about?

fossil finch
#

no

frosty trellis
#

Fair

deft yew
#

something something uhh

fossil mural
#

They were mostly SISs and unexplained suggestions

eternal escarp
#

in reality though

deft yew
fossil finch
#

anyways you know what needs a buff

deft yew
fossil finch
#

me

eternal escarp
#

atleast we can just refer to pins and hopefully the amount of malice convos lessen

#

so yeah, thanks rover

fossil mural
#

"remove contact damage from most things"

frosty trellis
#

Yeah

fossil mural
#

And wanted to GIVE contact damage to providence

frosty trellis
#

I was in that argument yesterday about it

fossil mural
#

Luh mao

fossil finch
#

i mean they are not wrong at all

#

but like

neat linden
#

Can i also point this out XD

fossil finch
#

massive effort!

#

lol!

frosty trellis
deft yew
#

"bullet hell is the best thing to ever happen to terraria"
do you realize how many people hate scal because terraria movement is bad?

frosty trellis
#

I hate SCal bc I suck at her bullet hells

fossil finch
#

they are right in saying that like

frosty trellis
#

I suck as them in general

deft yew
#

tbh

fossil finch
#

universal contact damage is bad game design

#

but like

#

doing actual attacks for enemies and everything

fossil mural
fossil finch
#

would be a massive effort that calamity isn't really gonna do

deft yew
#

if i have anything against scal, it's the fact you spend maybe 10 percent of the fight actually attacking her

frosty trellis
#

I mean, I also feel like 5 bullet hells is excessive and makes the fights repetitive and not fun after a bit

deft yew
#

the other 90 is spent invincible or with servants present

small timber
#

To my knowledge the most complain I heard was end game Calamity is every boss bullet hell

fossil mural
#

For me scal ranges from a fun fight to awful, depending on how decent I am at BHs on that given day

frosty trellis
#

SCals are the only one I find excessive

fossil mural
#

I think I still prefer scal to exo mechs

frosty trellis
#

All other bosses are fine with theirs imo

#

Exos are easy enough

fossil mural
#

I don't think exo mechs are a fun fight

#

I struggle with them way more than scal lol

fossil finch
deft yew
#

ares and artemis good
apollo and thanatos bad

#

shrimple

frosty trellis
#

Thanatos is fine

small timber
#

I find scal fine, but it have some frustrating part that will probably never get fixed since it exist for so long

fossil finch
#

no

#

dissonant duality

deft yew
#

oh lo

fossil mural
#

I just think the exo mechs fight has too much going on and things aren't "distinct" like they are with scals BHs

fossil finch
#

this is not the place so if you want i will
plug in your dms
๐Ÿ›’

frosty trellis
fossil finch
#

i don't

small timber
#

Part like how you just have to know where the bullet of each BH come from or you just get hit as soon as BH starts (like moving down when BH2 start, up when BH3 starts, things like that)

fossil finch
#

this is truly a calamity

fossil mural
#

Dormant dawn darkest dungeon dissonant duality

fossil finch
#

i can also plug in your dms (if you allow me
i am a SHILL but i am an educated one

#

professionals murder people in cold blood or whatever the hip kids say

small timber
frosty trellis
#

Endgame shouldn't need to feel like I'm repeating the same thing 4 times in a fight because there is no other way to act in the fight or I am just dead

fossil finch
#

i think you are just dead

frosty trellis
#

I am fine with a boss having a bullet hell

deft yew
frosty trellis
#

Hell, Calclone is my favorite fight in the mod, and she has two bullet hells

fossil mural
#

I think scals BHs are fine and they mix them up after what, 3? Of them and add the moons in

small timber
#

5 Bhs will probably never change though, since even the music is designed for it

frosty trellis
#

But 2 bullet hells make the fight more interesting, instead of 5 which just feels excessive, especially with the limited mobility of the box you are placed in

fossil finch
frosty trellis
fossil mural
#

And the final BH is like a last stand

small timber
#

The only BH i feel is lacking is BH2, but again it is meant to be introductary

fossil finch
small timber
fossil finch
#

see the problem

deft yew
#

mine is just all forms of pattern overlap i think

frosty trellis
#

Some distinction on how you should be moving and acting in each bullet hell that doesn't feel very similar to each other (BH1-2-3 feels very similar in movement to BH4-5, which gets boring and repetitive fast)

deft yew
#

sep, moons, seekers

deft yew
#

sep needs changes either way tro

small timber
#

It is definitely unfair, because no design should be "you just have to know it" with no indicator

frosty trellis
#

Yeah

deft yew
#

running during a bh is fun until you have to move up

#

in which case

fossil finch
deft yew
#

your life is in the hands of RNG

fossil mural
#

I think scals BHs are better than calclones

small timber
#

getting hit by a projectile instantly just because you move down as soon as BH2 start is like, not ideal

You can fix it by not doing it, but not change the fact that it is unfair

fossil mural
#

I don't like calclones BHs they have this weird like acceleration

frosty trellis
#

I think what would be nice is to have each bullet hell make you do some different form of movement for each as a distinction from eachother, instead of just doing the same thing 5 times

frosty trellis
deft yew
#

clone bhs need 1) nerfs and 2) nerfs

still zodiac
#

Calclone is kinda hindered by the fact that there's no arena limit, so the hellblasts have to accelerate weirdly

deft yew
#

(the acceleration and the fireblasts)

small timber
still zodiac
#

And you just kinda have to run left or right

fossil finch
#

ive never really had that happen

fossil mural
#

Calclones BHs are very fast and compact for the amount of mobility you have at that stage

still zodiac
#

And just jump/fall

fossil finch
#

and im not the kind to do dodging techniques i just dodge

deft yew
#

ngl i think the kind of change clone deserves is making it more similar to scal

#

like

frosty trellis
#

I mean

deft yew
#

the fireballs should create circles of darts

fossil mural
#

Scal but the box is bigger

deft yew
#

it should lock to your side harder during hellblasts

#

etc.

fossil mural
#

And there's 2 BHs, 1 mini heart phase

frosty trellis
#

I don't really have much of a problem with Calclones bullet hells

fossil mural
#

Last bullet hell has 1 mini moon

still zodiac
#

Mayhaps trollage

fossil finch
#

anyways this discussion is both not here and im not even sure what the point is

#

i would hold off from suggesting boss related stuff rn because afaik fab is on break

still zodiac
#

Bullet hell bad go play stardew valley iirc

frosty trellis
#

There's a really simple trick or either staying in place and move slightly when necessary, or fly up diag, then fall down diag, and it works fairly well for me

frosty trellis
#

But once things get back on gear I will probably suggest the bhs in SCal to be more standout from eachother rather than a repetitive chore

drowsy plank
#

yall been busy
glad to see the most recent rule change tho, long time coming

frosty trellis
#

Yeah

deft yew
#

anyway skyfin sugg :pleadi

#

does it look half decent

fossil finch
#

skyfins

#

i will now ignore existence and play mc

frosty trellis
#

I'm trying to remember what skyfins are ngl

deft yew
#

the flying fish from acid rain

#

that charge incessantly

frosty trellis
#

Oh those thing

#

Yeah, a slower charge for them would be nice

#

Since they are a t1 enemy

#

That has a small hit box

drowsy plank
#

those are hilarious i did pre-WoF AS and the Skyfins were honestly killing me more often than anything from T2 was

deft yew
#

especially if one's active and you're trying to go to the abyss

fossil mural
still zodiac
#

The sugg sounds fine i'd say

deft yew
#

because AS can be shredded

#

levana cannot and levi is infuriating

small timber
#

Just make skyfin accelerate is enough I think

#

Start off slow and ramp up in speed so you have the chance to hit it; I dont mind them having high top speed

fossil mural
frosty trellis
deft yew
#

also the aberrations

small timber
#

There is also no good weapon for analev (one is massive tonk, another is small agile hitbox), you can use tracking disk maybe and thats it

deft yew
#

(need i say more

drowsy plank
#

you could prolly jump god it tho, i know there's like one vid of someone out there doing it with items from AS

proud quest
#

is squirrel squire staff ever gonna get fixed

#

its ai is kinda broken

hollow shell
#

Elaborate

proud quest
#

so i have to keep respawning it over and over

hollow shell
#

It's a sentry.

#
Calamity Mod Wiki

The Squirrel Squire Staff is a craftable Pre-Hardmode sentry that is also obtainable from the Starter Bag. When used, it summons a squirrel sentry that stands still and attack enemies by throwing acorns that pierce once. If summoned mid-air, the squirrel will slowly fall down until it reaches stable ground. The squirrel can still attack while ai...

#

(in the past it was a minion, but it has since been reworked into a sentry)

unborn oriole
#

Its ai was so bullcrap devs got tired of trying to fix it so they instead made it a sentry

hollow shell
#

Not sure of the primary reason but I know it had infamously strange movement AI for a long time
And also, Finch Staff exists now, which is a minion on the same tier with a similar theme

#

So making it a sentry would allow for some differentiation

unborn oriole
#

And yeah finch staff exists now

#

An even more bullshit minion

proud quest
#

but not all worlds get a big tree

#

which kinda sucks

unborn oriole
#

But hey

#

It's vanilla!

hollow shell
#

I think we added a Finch Staff recipe

proud quest
#

wait how do people get the sanguine staff

proud quest
unborn oriole
glass arch
proud quest
#

sanguine staff looks so fun but im afraid its only good for pre hardmode

unborn oriole
#

???

inner anvil
#

It's not.

unborn oriole
#

Its hardmode?

hollow shell
#

Sanguine Staff is a Hardmode item.

unborn oriole
#

And its not bad

proud quest
#

oh

unborn oriole
#

It can carry you to plantera

proud quest
#

shii

unborn oriole
#

But there are better minions

inner anvil
#

Mounter Scanner.

unborn oriole
#

Vanilla summoners have such tiny brain that they use a pre mech minion all the way to post golem

glass arch
#

i believe it one of the most accurate vanilla summons

inner anvil
unborn oriole
#

I mean, yeah, its very good

proud quest
#

did they nerf it

unborn oriole
#

But not THAT good to use it yill post Golem

inner anvil
glass arch
#

you get to post golem you just gotta go for terraprisma

proud quest
#

does it need a nerf or something

inner anvil
#

Of course.

unborn oriole
#

EoL is post plantera

proud quest
#

damn

#

scanner was actually super fun to use tbh

#

satisfying as hell

glass arch
#

no pretty sure prismatic lacewings only spawn post golem

unborn oriole
#

No

#

They spawn after plantera

#

Post WOF if we talk about the mod

glass arch
#

well then

unborn oriole
#

People only say its post golem cuz its "hard"

glass arch
#

i always though it was post golem

unborn oriole
#

(spoiler its not hard)

#

I always went for EoL in post plantera

#

Got the Kaleidoscope

glass arch
#

daytime eol

unborn oriole
#

And then went for Daytime for Terraprisma

unborn oriole
#

You only need to memorize the pattern

#

And get good

proud quest
glass arch
#

the way someone i know put it, just go for daytime eol asap because everything else is gonna pretty much be killing you in one shot so just send it

unborn oriole
#

What???

#

No?

#

Even with summoner

#

Nightime deals like 200~ damage

#

Yes, it is still challenging

#

But not unfair?

hollow shell
glass arch
#

i never said that, im just saying what he said

proud quest
unborn oriole
#

Tell your friend to git gud troll

glass arch
#

he is good

#

much better than i am

unborn oriole
#

Tell him to do nightime

#

Nightime should always be fought before daytime

#

Daytime only gives Terraprisma

inner anvil
#

Not in Calamity.

unborn oriole
#

Yeah, but i'm talking about vanilla

inner anvil
#

Ah, okay, oops.

unborn oriole
#

Eol is NOT only a nohit

proud quest
#

sun spirit or wulfrum drone

unborn oriole
#

And daytime is not the only way to fight her

unborn oriole
proud quest
unborn oriole
#
  • Belladona Spirits (my beloved)
inner anvil
#

God, can't wait to nerf those things, I mean, what?

proud quest
unborn oriole
inner anvil
#

Get real.

unborn oriole
unborn oriole
#

Now commit tax evasion so you have money to make it Ruthless

proud quest
unborn oriole
#

Then get one

proud quest
drowsy plank
#

just go stand by the ocean for 15 minutes you'll get enough cloth for a battle standard, assuming you have an ocean pylon

unborn oriole
#

You can

sand ermine
#

@halcyon coral barely any reasoning and wrong format

#

also its sorta known multiplayer can be broken at times? CompleteFailure

sand umbra
#

or reset their charge if they take knockback

#

forgive me if I'm stupid, but don't Skyfins already stop their charge prematurely if they take a hit with KB of any kind

hot zephyr
#

you can just bonk them

sand umbra
#

in all my recent playthroughs, I've never found Skyfins to be as oppressive as this sugg about them makes them out to be

#

just. hit them with something as they charge. this is already a thing. please actually play the video game

hollow shell
#

I also did not notice any weird behavior from Skyfins during Acid Rain
In fact I barely noticed them at all

hollow shell
#

(Implying that we would be unable to make Deerclops despawn if we wanted to)

#

(Which uhh, we'd probably be able to do that. Unforeseen issues aside, it shouldn't be hard)

swift wharf
#

They'll be added eventually

#

when the boss difficulty/enjoyment poll happens

hollow shell
#

Kinda funny that the Exo Mechs haven't been added yet though, it's been a while

swift wharf
hollow shell
#

I didn't know if we were waiting for a poll or not

#

I figured we'd just slap them in Tier 5 somewhere

dapper violet
dapper violet
proper girder
dapper violet
swift wharf
#

gl grinding evil bosses with 100 hp

dapper violet
#

They drop a ton of loot
Smell the ores into bars and sell them for easy gold

hollow shell
#

[sniff]

dapper violet
#

Don't touch please

swift wharf
#

what I mean is that their character looks brand new

#

like just opened the starter bag

dapper violet
#

Oh

swift wharf
#

but anyways suggestions

kindred creek
hollow shell
#

That's no reason to exclude him from the Boss Rush

#

You coulda said the same about WoF pre-1.4

sand ermine
#

What I am confused about is how the Exo Mechs would be summoned in Boss Rush

#

would the ui for your choice just pop up? or

hollow shell
#

We'll deal with that when we get there

sand ermine
#

alr

swift wharf
#

skip to the phase with the 3 of them

#

simple

drowsy plank
random pasture
#

Sure it is his gimmick although

#

The whole not despawning part does make him even more laughably easy

#

Since there is basically 0 penalty for death besides you have to walk back to the tundra

hollow shell
#

It's like an event/invasion, but in boss form

random pasture
#

Yeah

#

I will say, there probably should be a rework to how adrenaline works in the deerclops fight

#

Because uh

hollow shell
#

It builds even when you're nowhere near him?

random pasture
#

You shouldn't be awarded 200% damage for dying in a boss fight or just walking away for 30 seconds

#

Yes

#

It builds the second you spawn lol

hollow shell
#

Right, we did something similar for WoF, where you had to be in the underworld

#

@winged fiber You cannot suggest to re-add removed content, and you cannot suggest to add new bosses.

#

See the Don'ts Doc in pins

winged fiber
#

I wasn't technically suggesting new bosses but I missed the part of "no re-adding removed content", my bad bro

drowsy plank
#

istg if it was a astrageldon slime or bumblebird sugg then yes it would basically be a new boss

#

also just play catalyst mod lmao

hollow shell
#

(it was the 'Future Bosses')

drowsy plank
#

oh lmfao

#

that's even worse why would you want that

#

honestly having like... idk the flames from rancor or something as a purely visual effect on the side the bullets are coming from during each BH probably wouldn't be a bad idea

small timber
#

ya, though I dont think I should go too specific, since devs can come out with more creative idea than just screen border lighting

hollow shell
#

It would be nice to have a half-second of delay between you getting SCal to the HP threshold and the BH actually starting
And we could have a big glow emanate from the edges of the screen that Hellblasts will be coming from

small timber
#

ye, that would be ideal

frosty trellis
frozen hornet
#

Giant portals from hell

lucid flare
cobalt pewter
#

making adren charge when boss effects are active should be nice

#

probably not much futureproofing in general but who knows maybe Yharim will yeet one player to another dimension while others are busy vibing

drowsy plank
#

yharim final smashes you and it temporarily takes you out of reality

unborn oriole
unborn oriole
unborn oriole
grim tusk
grim tusk
#

Such as optic being decent on plant due to how slow she is

#

Or Pygmies on Golem (that acid venom buff helped em a fuckton and so did whips to increase their bad dmg)

grim tusk
#

Basically 1.2 minions, most 1.3 ones, finch and vampire frogs have horrible iframe jank and ai, barely hit anything and usually dont hit much

#

Minions were meta either based on reliability or simply having absurd dps

#

Optic staff on paper has insane dps potential but due to iframe fuckery with each minion they barely even hit, not to mention terrible aggro range and aim

#

Cal mitigates optic staffโ€™s iframe fuckery thankfully

#

Also look at vampire frogs: if you have more than 3 the dps and minion slot gets wasted. Most grounded minions also suffer due to this

#

Since only 3 can hit due to iframe fuckery

#

Theres also tempest staff, also huge dps on still targets but if something moves it misses 90% of the time and it also has horrible aggro range and spends most of the time trying to catch up to the player rather than attacking

#

Stardust Dragon was meta due to insane dps and being quite good on ML, but if you wanted something to actually protect you during events, building or fishing you wanted cells due to dragon usually going offscreen and being overwhelmed

#

Cells were also not slouchs on dps either

dapper violet
#

Whips usually help with the ordeal tho :P

grim tusk
#

They are a bandaid fix for the non competent minions

#

And with the competent ones they are batshit insane

dapper violet
#

And is a good way of protecting yourself

#

||Why do we have to complain about miniscule things that vanilla players don't care about||

grim tusk
#

Because vanilla players only focus on the good stuff and dont see the big picture and the mistakes

#

I have rarely ever seen people mention summons such as optic or tempest, and if they are its usually how godawful they are

#

Pygmies are only noted for witch doctor selling tiki

safe oasis
grim tusk
#

It is an amazing concept ruined by iframe fuckery, horrible aim, ai and aggro

swift wharf
#

does cal clone optic staff suffer from that too

safe oasis
#

did cal even touch optic staff at all

dapper violet
grim tusk
#

Calโ€™s optic staff suffers less from iframe fuckery but still has the rest of the problems

swift wharf
inner anvil
#

?

#

Horrible take.

safe oasis
swift wharf
#

entropy's vigil

grim tusk
swift wharf
#

Oh I see

#

that's neat

#

how about sand sharknado staff

inner anvil
grim tusk
#

It fixes the problems tempest has but loses potential dmg since otherwise it would be broken

swift wharf
safe oasis
#

can we just copy entropy vigil ai into optic staff please and thank you ๐Ÿ™

inner anvil
#

We probably can just do that, yeah.

dapper violet
safe oasis
#

looking over the flaws destroys the whole point of looking for said flaws to fix them

swift wharf
#

And then we fix the flaws

inner anvil
#

For you and the community are easily looked over.

#

We won't allow to just have weapon that is potentially useless.

dapper violet
#

But there's nothing wrong with fixing them

drowsy plank
#

why are you even saying this, it still changes nothing everyone else has been saying, if you're talking here, it's explicitly for addressing the little issues and fixing them, that's like the whole reason this channel exists lmfao

fossil finch
#

the

drowsy plank
#

lmfao

dapper violet
#

he

drowsy plank
#

what

quiet kernel
#

@fringe sky boss rush is not a priority rn iirc

#

And there will be themes for tier 4 and 5

#

They are not just done yet

small timber
#

Except for 3rd point, the first and second is subjective anyway

#

Provi basically serve as the "final gate guardian" before the final bosses (tier 5), and I dont think there is another boss that fit more for that

#

Meanwhile boss rush music is just not done yet so wouldnt comment on that

fringe sky
#

In regards to prov, it's subjective yeah. Always felt (especially when comparing boss difficulty on tier) that Providence would fit better with tier 5 bosses. And having the same theme across the 4 would be good imo

small timber
#

It would definitely fit into tier 5, though imo I think it is thematically better to make her basically the 'final boss before the final bosses' instead

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Since it is similar to her role in normal pt: it is the first boss that get way harder

small timber
fringe sky
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Wasn't 100% sure whether there would be new tracks but it still would be nice to spread the current tracks out until 4 and 5 are finished

small timber
#

Spreading the tier 1-3 music across 5 tier will not really make sense since you basically have to change it back after 4,5 is done

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And ya, it will get repetitive real quick

fringe sky
small timber
#

The (yharon border) suggestion seems fine, other than like, it thematically will not make too much sense

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Since it will be a giant flame pillar that does no damage but only gently stop you from moving

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(oh the suggestion did say that)

drowsy plank
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honestly i get it because after they turned it from those awful flamenadoes into the fire pillars, which are objectively cooler, it really just reinforced the question of why they weren't just hard borders

small timber
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An idea is maybe make it generate a flaming tornado instead that create vacuum or something and push the player into the arena/prevent escaping (in visual), and in reality is just spawn an invisible arena block at the border

drowsy plank
#

i get that that would make more sense thematically but that sounds very visually noisy

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on that note i wonder if you could replace scal's block border with something more interesting

small timber
#

Ye, probably will heavily depend on execution

drowsy plank
#

or at least just cover it with a visual that looks cooler than blocks

#

im pretty sure there are already plans to make boss rush less of a complete butchering

small timber
#

Ya, tdr on boss rush will just make people complain about it endlessly

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With tdr a boss rush will literally last like 40 minutes+

magic verge
#

well

fringe sky
#

I mean like that's kinda the idea of a boss rush time wise. A gauntlet against all past foes but scaled to your end game gear

magic verge
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malice mode changes will be applied to boss rush

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that also will help a bit

hot zephyr
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(i'm like 99% sure Malice AI is already present in boss rush)

small timber
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But ya tldr the devs just dont really care about boss rush right now, but they did say eventually one day in the future soonโ„ข๏ธ it will not be a meltfest

fossil finch
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it already is yeah

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i dont think its a good idea to add tdr because like

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bossrush balancing will be constantly aaaaaaa until yharim exists and

hot zephyr
#

boss rush is at
literally the bottom of priority

fringe sky
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I tried fighting boss rush with like pre yharon as a reference and honestly it felt a lot more enjoyable when I did

fossil finch
#

very long bossrushes bring in complaints about how theyre

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very long

small timber
#

While it doesnt feel like it, boss rush have 41 bosses

drowsy plank
#

tbf we

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dont even have all the bosses yet

small timber
#

Even at a 30 sec tdr each boss it will be 20 minutes, minimum

golden tulip
fossil finch
#

whips are exactly

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one point above

hot zephyr
golden tulip
#

lets go

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but also crying for boss rush

drowsy plank
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i dont get it

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they'll fix boss rush once we have all the bosses

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simple stuff

golden tulip
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yea in 3 years

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ill probably live on my own by the time yharim comes

fringe sky
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Wouldn't hurt to have it on like a suggestions list if supported at least

sand ermine
#

@dapper violet your only reason is "it would be cool"

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also i dont think they have plans for kites yet

dapper violet
#

Sorry

golden tulip
#

its fine

grim tusk
#

Boss rush with RDR will be mega cringe

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If you want tanky bosses go master mode and 1000% hp boost

golden tulip
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it could use more dr

hollow shell
#

@fringe sky Your first sugg's suggestions are not "QoL" changes, they do not make gameplay more convenient
Also it'd be good to split up your suggestion into two suggestions, so that way people can vote on either idea if they agree with one and not the other

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(You'll have to save one for later though cuz of the 2 suggs per day rule)

proud quest
#

should crabulon spawn naturally like aquatic scourge?

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he has a neutral state which is kinda useless because theres no reason to spawn him if you dont want to fight him

crude geode
#

Sounds fine

drowsy plank
#

have to admit the mushy buff is one of the funniest things to just. exist in this game

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it is given exclusively by the infected clawmerang and... being near passive crabulon

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like why

proud quest
drowsy plank
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yeah i think that's what they're saying and i agree because crabulon literally has a mechanic where he benefits the player if left untouched which makes no sense if he only spawns through summoning

fringe sky
hollow shell
#

Thank you for your understanding

#

Ah, you'll be reposting the Timed DR one later then?

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Or have you decided against it entirely

fringe sky
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Figured it would be a larger and probably more controversial change as everyone is saying BR is super low priority anyways