#suggestions-discussion

1 messages · Page 10 of 1

golden tulip
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nice

hollow shell
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@ashen warren You need to add a reason to your suggestion
(separated from your title line using a line break, Shift+Enter)

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And ideally it should not be "it'd be funny"

fossil finch
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Iban exploding as he sees the leviathan sprite completely butchered by the size multiplier

hollow shell
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@ashen warren That is an incredibly weak reason.

dapper violet
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You can also get it from fishing as of 1.3 vanilla

hollow shell
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You can indeed get it from fishing

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But only the PreHM Wooden Crate, at a 1/53 (1.89%) chance

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Pearlwood Crate has no Extractinator, which seems like an oversight

grave zincBOT
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@narrow otter - Your suggestion has received an updated status!

[Death Mode Boss Relics]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

crude geode
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surprised that passed

hollow shell
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The old art trick

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Formerly the old sprite trick

drifting wing
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hey rover drive you know your way around game files right

hot zephyr
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i guarantee if there wasn't cool concept art

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it wouldn't have passed

hollow shell
drifting wing
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where do steam games put there music and how would i go about switching those files with different songs

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specifically multiversus

hollow shell
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That is completely irrelevant for this channel

drowsy plank
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wh

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why would you even ask that here

hollow shell
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And Steam games are all programmed and organized in different ways
It's not like Steam as a platform requires developers to manage their files in a certain way

vapid crane
drowsy plank
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infernum already has infernum relics yeah

vapid crane
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I heard that suggestion inspired them

drifting wing
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my b just wanted some insight w/o pinging a dev

hollow shell
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You'd have more luck just asking random users in gen-talk or gen-media

sand ermine
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wait

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sand arenas?

hollow shell
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I don't think you would be running on sand a lot even when you're doing fights in the desert

brisk bison
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Long platforms with sand you can zoom across with dunerider boots. It makes some bosses really fun. It works as an alternative to asphalt

hollow shell
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Usually you're on platforms, and there are no platforms that I recall the Duneriders working with

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Alright, first time I've heard of that

brisk bison
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You make a bridge of sand, with a supporting block underneath

sand ermine
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i think doing that isnt too useful tho

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the only two bosses i can see that being viable on is like, EoC and DS

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maybe the twins?? idk

brisk bison
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I simply thought it odd that the terraspark boots dont have it in vanilla terraria

sand ermine
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actually it would sorta work on the wall of flesh

hot zephyr
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that sugg kinda ruins the uniqueness of the dunerider boots tbh

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cooler suggestion: remove the dunerider boots from the spectre group and have it get a later upgrade....

brisk bison
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Maybe a seperate version of the terraspark boots that has the feature only if you craft it with dunerider? Maybe just a palette swap to the terraspark boots for a sprite?

hot zephyr
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hellfire treads and fairy boots my beloved

short walrus
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the snow ruffian wing vanity would be a better fit for calval

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yo @static prawn theres this cool mod called Calamities Vanities that adds a whole bunch of Vanity stuff to do with cal, might have better luck suggesting it there

hollow shell
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I don't recall seeing that in CalVal which surprises me. Shouldn't be hard to add, all the sprites already exist cept for an item sprite

static prawn
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yea that would be a better place to put it

short walrus
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the good ending

hot zephyr
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calamity x calval merger when 🥺

hollow shell
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I am fine with them being separate Sweating

hot zephyr
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hi "fine with them being separate" i'm Ian

swift wharf
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stuffing more effects into terraspark is kinda cringe

brisk bison
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I just dont like giving up the sand effect when I upgrade the boots

swift wharf
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ehhh

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this is more of a "why does dunerider upgrade into terraspark" issue

brisk bison
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True

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Should I change my suggestion to "give dunerider boots a better upgrade than spectre boots?"

swift wharf
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yeah that sounds better

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fairy and hellfire boots were reworked so like

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oh btw you can just edit the suggestion instead of deleting it but that works

small timber
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Why does everyone hate cnidrian so much, it is literally just a bigger normal enemy

swift wharf
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also they drop sturdy fossils now

small timber
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Ya

vapid crane
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I hate how when you kill it it just vanishes but I think that's changed in the nxt update

hollow shell
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@tranquil plover TrollModerate

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We have plans for them

tranquil plover
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well

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you should've done it earlier

hollow shell
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They will make it significantly more interesting

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ay have patience, we've got a lot on our plate

brisk bison
hollow shell
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A much better Dunerider suggestion, Wizard, good work

brisk bison
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Thanks, do you think it will make it into the voting?

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Also, could you explain how voting works?

hollow shell
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24 hours after you post your suggestion, if it doesn't have any invalidating problems ( ❗ ), it's moved to #suggestions-voting
People can add stars to suggestions they support
At a certain time every week, the bot takes all the suggestions from a 1-week span (starting 2 weeks ago and ending 1 week ago), and compares all of the stars they got
The suggestions with the top 20% amount of stars get moved to the dev server, where the devs then officially give their judgement on whether or not they want to implement the suggestion

brisk bison
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Alright, thank you for explaining

hollow shell
crude geode
short walrus
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please no

gray nebula
sharp rapids
hollow shell
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Editing does not refresh the timer

sharp rapids
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like, if i sent one 1pm, but edited it 3pm, would it be up 1pm or 3pm?

hollow shell
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You can keep editing the suggestion throughout the full 24 hour timespan

sharp rapids
hollow shell
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It's aight

small timber
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I think the problem with dunerider is just calamity nerf it sufficiently that it is not super useful pass pre-HM

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since for HM you have asphalt, which while is also nerfed basically replace the necessity of dunerider boots completely

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@barren chasm may you elaborate why the recipe does not make sense? since it is still a sniper rifle, it also has defense ignore mechanic (at least partially, since AMR is mostly from marked) and so on

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ok, I didnt see the later part, I dont think anti material rifle is stronger than tyranny's end

frozen hornet
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If AMR is weaker than Tyr's why not buff Tyr's instead

hollow shell
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Yeah idk what you mean by "more powerful"
It's a tier below

brisk bison
small timber
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tyranny's end completely ignore defense

hollow shell
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If it's a balancing issue then it's a balancing issue, the stats should be changed and not the recipe

small timber
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that is why it has a lower base damage

frozen hornet
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Can you provide boss kill times with both weapons

hollow shell
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uh oh
Were you just looking at their base damages

swift wharf
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this does sound like a base damage moment

frozen hornet
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Truly a

swift wharf
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or a magic storage dps moment

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or a test dummy moment

small timber
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despite the tooltip, Anti Material's 'bypass defense' is that it apply Marked debuff, which Tyranny's End also apply
and on top of that, Tyranny's End ALSO ignore defense and DR

swift wharf
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aaand it's gone

small timber
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isnt you already can disable adrenaline/rage as a config?

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since boss rush curse is enabled/disabled through config anyway so I think it do count, let me check

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ok apparently not, only config is to display the bar/move the bar

hot zephyr
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you can unbind the buttons

gray nebula
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just

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dont use it

small timber
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time to suggest this when the difficulty enable/disable item change get through :troll:

hollow shell
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tbf there is one unavoidable aspect of the two and it's the Adrenaline compensation DR

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getting hit while the meter is full

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Even if you unbind the buttons you can still experience that

frosty trellis
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Yeah

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Which can be used very strategically

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I'm fine with a boss rush curse that disables the two. We already have dash disabling which is quite insane, since dashing is really huge against stuff like terminus yharon and aureas

hollow shell
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I'm just waiting for the day the curses get moved out of the configs menu and become their own items

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Or, removed entirely

frosty trellis
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I don't see why they can't be there

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Any reason why they can't stay in the configs? Especially since those curses make sense from a lore perspective?

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Removing malice made sense, but is there a reason to remove the curses?

lofty hedge
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Does anyone really use them?

frosty trellis
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Some do

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I haven't tried bc I can't for the life of me get past terminus SCal in boss rush normally

lofty hedge
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Right there with ya.

frosty trellis
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Malice AI bullet speed increase is not something I'm good at

hollow shell
frosty trellis
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Fair enough

hollow shell
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They are out of place

frosty trellis
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Having them as items would make more sense

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Since it would make it easier for players to see that they exist

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And try it out

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Can just be in the terminus chest as well

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For simplicity

lofty hedge
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Items would also make people use them more, since most people don't notice the configs (especially when they're tucked all the way at the bottom.)

frosty trellis
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True

small timber
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I think it is just the curses are a bit unreasonable that making it a config will probably be more appropriate

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since I dont think 99.99% of the player want to play boss rush with their HP regen disabled

hollow shell
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(also idk why they would make sense from a "lore perspective" as you said
I don't recall Xeroc having any animosity for people "dashing" or "regenerating health")

small timber
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to certain degree those curses are "disable a specific mechanic of the game" rather than "make the boss rush more challenging"

hollow shell
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(Then again we haven't really gotten to Terminus and the Boss Rush as part of the lore rework yet
We have plenty on Xeroc itself and the origin of the universe, but not much on how the people of the world interact with Xeroc, yet)

frosty trellis
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Can make it work then

hollow shell
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Yeah, removing them would fit in with our purge of items like Defiled and Iron Heart

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(the regen curse is very similar to Iron Heart, in fact)

hot zephyr
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If they're too remain they should remain functionalities of Terminus itself tbh

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Wouldn't mind if they just were

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Gone

small timber
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(readd iron heart as a hardcore specific mode when)

hot zephyr
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i'm going to stab you

lofty hedge
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Never.

small timber
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nono I mean combine both the HP regen disable effect + hardcore

drowsy plank
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i like the challenges for boss rush, but honestly it'd be cool if terminus, being an altar and all, was placeable, and you could just control them from there

small timber
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not the "return to boss only hardcore" iron heart

frosty trellis
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LOL

small timber
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my idea was:

[Iron Heart Mode] (since I dont know how the new difficulty are toggled)

  • This difficulty can only be activated within the first 5 minutes of world creation, and can never be disabled once activated.
  • This difficulty only applies to Hardcore character.
  • When activated, the player gain 400 max health instantly, and are immune to all type of debuff/damage overtime effect from all sources.
  • The player also take massively reduced damage (95% DR)
  • However, all damage taken are deducted from the Max HP instead of their current HP, and cannot be regain in any way (Life Fruit and other HP upgrade still give you their dedicated amount, but cannot be used to regain more than their original limit)
  • Item or buff that increase Max HP (such as Life force potion) do not work
  • If your character reach 0 Max HP, it perished, permanently
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by ya, probably way too far fetch for this to ever get suggested, just an idea that I thought of previously

frosty trellis
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Make a mod for it then

hollow shell
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I was gonna comment on the balance and dynamic of this proposal

small timber
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too potato at moding for that, since I imagine making damage reduce max hp probably will be IL edit territory

hollow shell
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but like, s'not suggestible, so there's not much point

small timber
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ye

burnt condor
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I do think it'd be fascinating as an external mod

crude geode
small timber
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@ashen warren I mean... that will probably still be like too similar to the current? and ya reasons other than 'it will be cool'

ashen warren
hollow shell
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@ashen warren Your suggestion is okay but you should not give this new item a name

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(sorry for double ping)

ashen warren
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it's fine lol

hollow shell
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A "hole punch", eh

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Like, the office tool?

ashen warren
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basically, lol

hollow shell
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That would be a bit too silly for a major boss's summon item

ashen warren
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it's pretty simplistic while also fitting with the devourer of gods i think

hollow shell
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Why is it fitting

ashen warren
small timber
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I do think maybe an upgraded Rune of Kos (but not direct upgrade since you have to make it again to fight sentinels), maybe a literal "providence core" (not the current profaned core) might fit

ashen warren
hollow shell
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Why an office tool then

ashen warren
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the rifts it create are obviously holes that it uses to travel through into its next location

small timber
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I mean, travelling through manipulating dimension and rifts are a lot different from punch a hole on a piece of paper, at least the scale of it

hollow shell
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You could suggest a blade to cut through spacetime, or a hammer to smash a hole in spacetime, or an explosive to blow a hole in spacetime

ashen warren
frosty trellis
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Just a device to make a rift

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To wherever DoG comes from

ashen warren
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^ or literally anything similar like that

hollow shell
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Just the fact that you're calling it a "hole punch" is what is evoking the silly imagery

ashen warren
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it doesn't necessarily have to be a hole punch

burnt condor
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I do think a more thematically relevant summon would b cool (whether a dimensional rift opener or some sort of god bait) but the specificity of the hole puncher might kneecap this a bit yeah

frosty trellis
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Bc that sounds badass as hell

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You think you are the one that is controlling spacetime

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When in reality you are about to get literally devourered

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Power move by DoG

hollow shell
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The silly part isn't that you're punching a hole through space-time, it's that you're doing it with this

short walrus
hollow shell
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That's a hole puncher

ashen warren
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the reason why i specifically said hole puncher though is because similar to how an ordinary hole puncher would crunch through paper and make a hole, a spacetime hole puncher would be crunching the fabric of spacetime

ashen warren
crude geode
frosty trellis
ashen warren
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it can also be a device that opens up a rift too

small timber
hollow shell
frosty trellis
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Just a device that makes a rift

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And do whatever the hell you want with that

ashen warren
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there

hollow shell
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ok thank you

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Suggestion is totally acceptable now I think

ashen warren
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should be better now

frosty trellis
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It's not a major change, not specific

hollow shell
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so, ye s'all good

frosty trellis
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And purely cosmetic that makes thematic sense

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Also, being able to control where DoG spawns would be so nice

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It's a guessing game where it spawns half the time

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Doesn't change death dog from being a complete joke, but besides the point

crude geode
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Dog’s gonna get reworked five hundred times and people will still fucking hate the fight

frosty trellis
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I hate him on rev

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On death he is a joke

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Beings unpredictable with annoying AI to Being extremely predictable

proper girder
hollow shell
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The new Duke fishing pole technique

ashen warren
proper girder
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double the laser walls?

hollow shell
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@kindred creek Did you intend for this to be a rewrite of the other suggestion in posting

kindred creek
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I haven’t been on the server in a while

hollow shell
kindred creek
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Oh, my bad

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I’ll get rid of it.

hollow shell
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idk how two people could have the same rather extreme idea within a few hours of each other and not be connected

kindred creek
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It’s not an extreme idea. What is the purpose of the Cnidrion? How does it serve to progress the game in any way?

hollow shell
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I mean that I don't think we've ever gotten a suggestion to remove Cnidrion before

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Rework it, sure, but never remove

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And now here we have two at the same time

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I said it to the other guy and I'll say it now too
We have plans for Cnidrion, that will make it much more interesting

gray nebula
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damn this shit got removed before I could finish reading it

kindred creek
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Is it to just make it more interesting to fight or are you actually giving it good loot?

gray nebula
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to be honest it's removed for all intents and purposes

hollow shell
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It is getting heavily reworked you could say eyah

gray nebula
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next update it drops sturdy fossils

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when it gets reworked it becomes fun to fight (hopefully

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and not just wallclip demon

kindred creek
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Bruh, I can just mine for sturdy fossils

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What is the use of a mini-boss dropping them when it’s 100x easier to just extractinate for them

burnt condor
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the guy's annoying especially early on but I don't think he needs to be removed entirely I think it's a fun signal that hey something's going on in the desert in calamity

hot zephyr
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there's plans for cnidrion in the future

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it's just in a weird spot after victide being moved

kindred creek
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A fun fight doesn’t justify terrible loot. And most of the time when you encounter them you’re either severely underpowered and get 2 shot, or you’ve killed desert scourge and absolutely wreak them

gray nebula
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oomfie

gray nebula
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shut up

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respectfully obviously

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u have no idea about the rework

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the sturdy fossils are just a temporary thing

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the rework will make it good like trust me like come on

hot zephyr
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it's kinda uhhh
obvious
if it's getting a big rework there will be a reason to justify cnidrion's existence....

gray nebula
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better loot better fight

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not just better fight and still no loot

kindred creek
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Why not just make it not attack you unless you provoke it?

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Like giant clam

gray nebula
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oomfie

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thags unrelated

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wait a bit OK like trust me like wait a month or two and there we go OK OK we good

kindred creek
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Yeah, ok

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Ima come back in two months and suggest again to remove it.

gray nebula
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cnidrion can be boring for just a lil longer it won't kill anyone

kindred creek
hot zephyr
gray nebula
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you're gonna come back in two months to me with the biggest grin on my face as u get a monumental L handed to u

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lmfao

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:trollgus:

kindred creek
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Putting it on my calendar

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October 6th: Suggest Calamity Devs to remove Cnidrion

hollow shell
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Iban you've now put a release date on the Sunken Sea update

hot zephyr
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no

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he put a release date on cnidrion 2

distant gyro
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cnidrion 2 dlc

hot zephyr
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the final course

gray nebula
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bruh it's not sunken sea update what

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cnidrion is a desert "" miniboss""

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u know it

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(miniboss aka 1 attack and just a marginally fatter hp pool

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(but not even cuz he doesn't have enough anyway

hollow shell
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I figured it was gonna be a part of that update

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considering
It's on its Trello

kindred creek
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Could y’all add a pinned comment to suggestion posting to stop suggesting crafting recipes for items you have to find?

hot zephyr
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no

gray nebula
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ur the one to have put it there idk

hot zephyr
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some of them are more valid than others

kindred creek
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Bruh, but a magic Conch crafting recipe?

gray nebula
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I wasn't intending it to be ss update related unless it can be considered an early hype builder

kindred creek
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I’ve probably found like 3-4 every run

hot zephyr
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don't star it

hollow shell
hot zephyr
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so shrimple

gray nebula
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omw to suggest to

hot zephyr
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do not

gray nebula
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remove crafting

hot zephyr
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true!

gray nebula
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anyways gn

quiet kernel
hollow shell
quiet kernel
hot zephyr
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i wish the suggestions were cooler tbh.... not EVERYTHING needs to be a crafting recipe... we can introduce additional ways to get these items without crafting.....

distant gyro
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magic conch randomly dropping from a shell pile

quiet kernel
hot zephyr
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although it's like
a 14% drop chance from desert crates anyways why do you need a recipe

kindred creek
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I find about 3-4 in the desert houses anyways after looting the underground desert.

hot zephyr
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boohoo

hollow shell
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Read: Desert Crates

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The fishing ones, which are unlimited

quiet kernel
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Players dont like fishing because they have to get everything instantly and go to fight a new bossHDfailure

kindred creek
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Fishing OP. RIP reaver shark

hot zephyr
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it's a 1/7 roll when you open an oasis crate

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oasis minibiomes even come with their own dedicated pool that spawns a bunch of bait....

kindred creek
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Can we get a calamity game mode where the only way to get items is from fishing and you can’t craft anything?

quiet kernel
hot zephyr
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Not craft

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Why do you need Calamity to add something you can do yourself (or not do, in this instance)

kindred creek
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True

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Time for a Fishing only run

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You honestly could probably get to ML with only fishing

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It’d be hard tho

hot zephyr
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I don't think we'll end up with any new gamemodes going forward

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after culling all the quirky modes I doubt we'd add any more

kindred creek
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Is infernum a 3rd party thing or is that developed by the calamity devs?

hollow shell
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It's developed by a Calamity dev

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But it's external

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Not official

kindred creek
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Why don’t y’all just make it AN official thing?

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I mean, an actual dev is already working on it.

hollow shell
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Because Dom likes his creative freedom

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And we like not having that workload

kindred creek
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Oh, makes sense

drowsy plank
drowsy plank
small timber
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and make it apply to hardcore only, and make it persist pass relogging

kindred creek
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Gold armor + chisel + mining potion makes the grind for stuff like that fast af

drowsy plank
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it's literally rng, i mined plenty it's just slow sometimes

kindred creek
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That’s fair, but that’s how it feels for a lot of items. The ones I think are the worst to grind for are shrines, but I do it anyways. Takes time, but grinding materials is literally just something that is done in terraria. I personally dislike how much calamity reduces the classic grind that is normally present in terraria.

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I personally just do king slime and desert scourge using mini shark or boom stick or musket and go straight to victide.

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Use platinum armor for the defense.

short walrus
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new whips are going to be added, but just wait and see for what the devs will do

ashen warren
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I know new whips are going to be added. My suggestion is specifically about bonuses and equipments geared for whips.

drowsy plank
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before we add whip content we need whips

also tiki is likely going to be turned into a whip set in vanilla so you'll have that too

short walrus
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^^^

drowsy plank
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i believe this exact same sugg was offered and given this response by devs

ashen warren
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Neat. But yeah, my suggestion still stands. I already know they're planning on doing new whips.

drowsy plank
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kinda future-content-y

short walrus
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it doesnt though, thats the point of what afflatus said

ashen warren
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I just love what the Obsidian Outlaw Set did as its Set Bonus and would love to see more.

short walrus
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it was posted before, and it was rejected before

small timber
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abit late, but another thing is calamity seems to put much more focus on summons rather than whips, and whips almost is intended to be a summon support weapon
and this is on top of things like removing whip stacking which makes whips' direct damage even lower

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so the idea of whip focus armor in calamity will be fine, but it most likely will be somewhat useless; unless it also offer on-par minion stats compare to on-tier full summoner armor

spring sail
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Is there a confirmed plan to add sulfurous, brimstone and astral torches? If not I’m suggesting that

keen zodiac
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mmmmmmno

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there is not i'm 99% sure

small timber
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I tend to not like HP conditional effect (namely those that is only worthwhile below certain threshold), since they tend to be super inconsistent

short walrus
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@ashen warren no suggestions about making specific playstyles more viable

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i think this counts, right?

small timber
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I think it is, probably not?

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since it is not really subclass

spring sail
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I don’t think that counts

short walrus
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kinda counts for the "make playing a certain way better" bit i suppose

small timber
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the suggestion boils down to "give more accessory that works/have effect based on HP%"

short walrus
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its not, its making accessories that keep you at a specific health

small timber
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not sure, probably just left it for mods to decide; but for me it probably is not subclass

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oh right, ya that is probably specific item suggestion

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depend on how mods judge it though, since he can alter the reasoning abit and it will not really become SIS

spring sail
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If that counts as specific item wouldn’t the torches count?

small timber
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I think cosmetic item tend to get more laxed, since you cant really be less specific about them

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(and 'biome torch' is probably non-specific enough)

spring sail
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I think the specific item is just more like weapons

ashen warren
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Thanks for responding guys. The 40% stands there rather for stylistic means. Just as an example of how auch an item could look like. I just felt anything that could support threshold builds would ne great.

spring sail
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The item that helps you stay at some specific health is a pretty good idea, the no hitters used to utilize iron heart to make things like necklace of vexation better

hollow shell
short walrus
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ok then good to have that clarified

hollow shell
#

This suggestion is not asking for a "I want to do a playthrough where I only use accessories that have HP requirements, add this item to give me better control during that playthrough"

#

He's asking for such an item just, in general
For when those builds come up

spring sail
#

@hollow shell So may I ask if Krankwagon the dedicatee of face melter is still around?

hollow shell
#

Likewise, you can make suggestions asking for more true melee content or sentry summoner content or ranger flamethrower content
As long as your reasoning is not "I am purposely restricting myself to using only these weapons"

ashen warren
#

Thanks for clarifications Rover.

hollow shell
#

@spring sail They are still in the server, hasn't messaged since 2021 but they may respond to a ping or DM

What was it you planned on suggesting, again?

spring sail
#

Add stellar tune to face melter’s recipe

#

Along side other recipe changes

hollow shell
#

@teal wolf

#

Here is them.

hot zephyr
#

naaaaah just make the chest consistent with the other vanilla biome keys...

#

drops from any astral enemy! unlocked after plant! epic!

#

no

#

go ask red for ocean key

#

space key

#

hell key

short walrus
#

mushroom key when

austere cargo
#

why do people keep wanting to mine slower?

hot zephyr
#

idk but you'll get your wish in the next patch

swift wharf
#

"calamity mining speed buffs should be a toggle"
*installs veinminer*

hot zephyr
#

you can now disable the 4% jump speed increase cal gives you at base

proper girder
hot zephyr
#

(it's a toggle)

#

(off by default)

small timber
#

next up will be config to disable the movement speed rework so you can return to the state where MS is useless

hot zephyr
fossil mural
#

Config to disable everything

#

Disable the warding buff

#

Disable defense damage

hot zephyr
#

The simplest disable config is to

#

Uninstall the Mod

drowsy plank
#

toggle to disable vanilla
i will play calamity without terraria ultimatesmug

swift wharf
#

based

small timber
#

after the update is up, next suggestion will be something like:
'Config to Revert Calamity Buffs to Defensive Items'
Reason: 12 defense ankh shield? 20 defense Hero Shield? tf is the devs smoking, they have NO IDEA how to balance the game, their needs to overbuffed every single item in the game disguss me
(but defense damage exist...)
DUDE WTF IS THIS, you are ruining Terraria, this mechanic make defense useless omg why are this not a config already

#

but ya tldr people can find any reason to just dislike a change

swift wharf
#

the more configs exist

#

the more configs ppl will ask for

cobalt pewter
#

yeah which is why I'm against the configs cal will add next update

#

seems like catering to the lowest denominator and it'll just enable the idiots to hound further about more configs

small timber
#

advantage: less config suggestion about turning off mining speed and movement speed buff
disadvantage: more config suggestion

swift wharf
#

make it a don't

cobalt pewter
#

not sure, has something like that been brought up before

swift wharf
#

I don't think so

small timber
#

it is kinda hard to be a dont since there will be things where the only reasonable way to do it is via config

swift wharf
#

byeah

#

how dare the devs modify a vanilla feature

small timber
#

like things like goblin tinkerer reforge for mod compatibility and so on, but ya

cobalt pewter
#

I think it shouldn't be a don't but would suffice as suggestion guideline

#

(e.g. don't jump into configs immediately as a solution)

swift wharf
#

yea

cobalt pewter
#

honestly

#

I would like for sulph sea to get a biome chest instead of astral

#

or idk maybe astral will get a rework in the future

#

and it won't feel as barebones as it is rn

spring sail
#

Stardisk is just hard to use

crude geode
#

@ashen warren you write this sugg like VANILLA is consistent with biome chests. Summoner gets 2 for some reason, and half the vanilla biomes aren't represented. The main reason for the astral chest is for a rogue "biome chest" weapon.

spring sail
#

Like most other vanilla biome chest weapons 💀

swift wharf
#

plantera can be fought anytime too

crude geode
#

byeah the easier solution is just to. make a astral key but that would require

#

spritework!!!!!!!!

#

the horror

#

love that this somehow managed to slip through hage

spring sail
#

I think the author actually wrote it longer

#

And someone at this channel said to make it simpler

fossil finch
#

The fucking horror

#

What the absolute

swift wharf
#

@timber quarry for balance issues, ping a tester

#

(Check the pins)

orchid briar
#

Pumpler buffXD

fossil finch
#

None of those words are on the bible

swift wharf
#

HOLD THE FUCK UP

#

BUFF PUMPLER

timber quarry
#

I mean pumpler is trash if you ask me

neat linden
#

pumpler buff holy shit HDfailure

timber quarry
#

4 chargers and it does 1 damage

neat linden
#

it's getting nerfed in 2.0.0.4 isn't it

swift wharf
#

This isn't real This isn't real This isn't real This isn't real

hot zephyr
#

it's getting fixed

neat linden
#

well yeah

hot zephyr
#

to not have the funky bug

swift wharf
#

my brother in christ

hot zephyr
#

so technically, yeah

swift wharf
#

pumpler deals 10% of boss hp

neat linden
#

said fix nerfs it

#

technically

swift wharf
fossil finch
#

Also no it's not bad

neat linden
#

current pumpler is just what the hell

swift wharf
#

pumpler on its way to make infernum bosses take 30 seconds

timber quarry
#

I personaly like more weapon which are easyer to use

hot zephyr
#

if aquashard sucks at aerialite it needs to be buffed to be better
losing aerialite is pretty much out of the question

fossil finch
#

that's not fault of pumpler it's you being mid

swift wharf
#

it needs it so it's post hive only

#

^^^^^^^^

#

and it's not hard to use

#

what

timber quarry
#

It isnt hard to use but i use Fungicide and its way better

swift wharf
#

literally hold m1 for 2 seconds and release

#

boom

#

the boss loses 10% of its hp

timber quarry
#

I beat skeletron with Fungicide

swift wharf
#

anyways that suggestion is a nono

swift wharf
timber quarry
#

Who is even a tester

crude geode
inner anvil
#

Who will get chosen in the roulette today?

crude geode
solid tartan
#

I meant

#

saturday

inner anvil
#

Of course.

fossil finch
#

and?

timber quarry
inner anvil
#

Man fuck!

solid tartan
#

and the bot does the thing on Friday

#

afaik

fossil finch
#

Testers have 24 hour work days

solid tartan
#

Oh

swift wharf
#

ian already said smth about aquashard

#

I remember someone saying that galeforce was mid I am not sure

inner anvil
#

Ian was the first tester to say something!
Alright, I'll do it, what do I need to test today?

hot zephyr
#

He was forced to test Ranger

#

(I'm playing Jacob and Esau)

swift wharf
#

galeforce and toxic bow i g?

hot zephyr
#

(It can always be worse, Memes)

swift wharf
#

aquashard was pretty good in my experience against skeletron

inner anvil
neat linden
swift wharf
#

remove pumpler from that list

inner anvil
#

Man, quadruple trouble!

swift wharf
inner anvil
#

What's up with Pumpler?

swift wharf
#

nothing

#

well it's op

#

but that's fixed next update

inner anvil
#

Well, not in my version.

neat linden
#

pumpler is bugged rn so

#

yeah

fossil finch
#

op is delusional and thinks pumpler sucks

inner anvil
#

Lol I guess?

#

Terrible statement.

swift wharf
#

so just the 3 I think

inner anvil
#

So Aquashard, Toxibow and Galeforce?

swift wharf
#

yea

timber quarry
#

Aquashard, toxic bow, pumpler, Galeforce and go by the Class setup recommanded bossed and fight them with the weapons recommanded to them and try Fungicide instead of Aquashard shotgun with basic musket balls so it gets full effect to see how better it is compare to Aquashard

inner anvil
#

I'm a tester, I know what equipment to use.

swift wharf
#

aquashard was pretty good last time I used it tho

night jolt
#

OK, maybe I'm just missing something obvious

#

But whats stopping you from just putting the Snow Ruffian wings in your vanity slot?

fossil finch
#

The fact you need the entire armor maybe

swift wharf
#

yea

inner anvil
#

Ah, I remember testing Galeforce a month ago.

#

So only 2.

night jolt
#

Oh, never used the Snow Ruffian armor

swift wharf
#

how was galeforce

inner anvil
#

Balanced.

fossil finch
#

Also i think they're overwritten by normal wings anyway

swift wharf
#

oh whoops

inner anvil
#

Alright, I'll get to it.

timber quarry
#

Well toxic bow is gonna be fun for him to test it

inner anvil
#

I know, right?

swift wharf
#

5 damage

#

lo

timber quarry
#

Even slime king is gonna ruin your day if you pull that weapon

inner anvil
#

I hate that thing.

timber quarry
#

Then tell people its unbalanced

#

I dont even wanna touch it

inner anvil
#

Me neither.

swift wharf
#

I don't expect a slow, 5 dmg weapon to be good

timber quarry
#

And not only that slow projectiles

swift wharf
#

wait I forgor arrows have damage

timber quarry
#

Yeah but slow toxic arrows

swift wharf
#

yea

timber quarry
#

Hit Eye of Cthulhu with it while enraged

small timber
#

how tf do you get suggestion to have that many words

timber quarry
#

If you wanna buff a few weapons you get this many words

#

I even passed the limit of 2300 words

small timber
#

but ya regardless, you dont have to be that specific

swift wharf
#

you need 0 of those words in suggestion posting

small timber
#

because testers who directly use the weapon will have much better idea of how the numbers will line up; if you just put numbers into them only random results will come out

swift wharf
small timber
#

all you need to do is basically just list the weapons you think as underpowered, and just ping tester to test them (though from what I see above, it seems some of them are already addressed)

timber quarry
#

I see

#

I feel like there should be a list of weapons who are balanced

#

So people dont ping testers again for the same weapon

hot zephyr
#

sandbox changes result in things once balanced to become unbalanced

#

you can just discord search tbh

timber quarry
#

Eh for the first time doing this is ok

fossil finch
#

It's literally impossible to make a list of weapons that are balanced that's not how it

#

,

timber quarry
#

Yeah i guess so cause different people different skills

#

You arent gonna be good with the same weapon like other people

inner anvil
#

@timber quarry Tested Toxibow, it's bad.

#

Will get to the other weapon in a bit.

small timber
#

not just different skill level, different build matters too

#

some weapon (especially preHM) damage get multiplied with like shark tooth necklace

neat linden
#

toxibow rn is low damage and inflicts irradiated which isn't so strong

timber quarry
#

Yeah thats why it needs a buff

neat linden
#

it used to be sulphurous poisoning and that was quite strong

#

too strong, even

timber quarry
#

I personaly think it should do around 15 damage or more so at least it can kill king slime

inner anvil
#

I mean, it can kill Crabulon.

#

Which is what I did.

timber quarry
#

Well Eye of Cthulhu is no way this weapon can kill it

neat linden
#

which means toxibow went from very goddamn strong to uhh

swift wharf
#

how about making it inflict acid venom?

timber quarry
#

Or maybe dont work on with inflicting strong debuff and it instead does more base damage

swift wharf
#

irradiated kinda mid ngl

neat linden
#

just sheer damage would make it quite generic

timber quarry
#

Yeah but it comes to the problem where you have to nerf the debuff and nerfing the debuff it could make it so you dont take as much damage and so it comes to a huge nerf to make it balaced again

inner anvil
drowsy plank
#

i already tested aquashard myself once DO NOT REMOVE THE AERIALITE FROM IT ARE YOU INSANE

swift wharf
drowsy plank
#

that shit is overperforming on WoF-tier let alone fucking aerialite-tier

inner anvil
#

Let me test it first.

fossil finch
#

@main hatch i don't know what reaction you want but i promise you won't get it

eternal escarp
#

@main hatch the reasoning your provide is absolutely not solved by your suggestion

small timber
#

they are, in fact, moving towards auric armor being SIMPLIFIED

eternal escarp
#

also the title you made is indeed not very good for suggestions

swift wharf
#

can that be considered a bannable offense

eternal escarp
#

and also complicating auric just because is, lmao??

#

byeah

small timber
#

godslayer/silva requirement is moved/only class dependent, random shit like lead core are removed]

eternal escarp
#

if your issue is that a lot of armor sets are often skipped

#

then you can suggest to increase the usefulness of certain armor sets

small timber
#

and the ideal soon™ auric armor rework will literally have auric armor being a standalone armor or something like that

eternal escarp
#

this suggestion wont help your reasoning at all

small timber
#

ya, the suggestion will end up just people complaining how they need to gather material after yharon to craft some armor they havent use ever

drowsy plank
#

cannot wait for standalone auric

neat linden
#

some armors also have reworks planned like aerospec or statigel
which tbf is be a good incentive to use them in the future

small timber
#

and out of the list of the armors in the suggestion, since when are many of them skippable

neat linden
#

rather than "Haha you need to get 8192 armors like it's soul of eternity armor"

small timber
#

most of them are great on their tier, like beetle and spectre

eternal escarp
#

none of those are skippable imo tbh HDfailure

swift wharf
#

just delete this please

drowsy plank
#

maybe i should try resubmitting my request for ninja and pumpkin armor buffs this is just reminded me how many actually terrible armor sets exist and are skipped over

eternal escarp
#

the only armors i dont use is shadow / crimtane because, i dont need their bonuses

timber quarry
#

I have a question. Is there a way to add a crafting matherial that makes sence to aquashard shotgun but it isnt op at the same time

eternal escarp
#

no

small timber
#

also the reasoning of deny is pretty much just be "this is not Fargo's Soul Mod"

swift wharf
#

don't try to add theming to crafting

eternal escarp
#

adding a material solely for 1 weapon when it can simply be buffed is out of the question

swift wharf
#

it is nearly non existing in terraria

small timber
#

most weapons are balanced for their crafting material (aka: when they are available), unless oversight

crude geode
#

Shadow crimtane really gets fucked over bc of aerialite ngl

eternal escarp
#

they have new setbonuses iirc

#

shadow is movement speed god

#

instead of melee speed god

drowsy plank
#

shadow is based now

eternal escarp
#

crimtane i think just got a slight buff

swift wharf
#

and so is arealite no?

small timber
#

ye both get buffed massively

eternal escarp
#

aerialite is like

swift wharf
#

jump god

eternal escarp
#

getting snipped to two helmets anyway iirc

swift wharf
#

good.

drowsy plank
#

oh wtf

#

based

eternal escarp
#

havnt you seen the

crude geode
#

Wacky

eternal escarp
#

art

drowsy plank
#

no

eternal escarp
#

twitter

swift wharf
#

I have it somewhere

crude geode
#

Iban leaks?

eternal escarp
#

unless the other 3 helmets just never got sprited and im unaware

#

im pretty sure its a jax twit that iban retwitted

swift wharf
#

it appears that I do not

crude geode
#

Fair

eternal escarp
swift wharf
#

what is that

#

uhhhhh

drowsy plank
#

swoon

#

based resprites

crude geode
#

Oh right gustbellows meme

swift wharf
fossil finch
#

Magic gustbellows

eternal escarp
#

idk i forgor

swift wharf
#

huh

thorny junco
#

BRO WHY DOES THE LEFT ARMOR SET HAVE A HUGE BALL SACK AREA

swift wharf
#

what

eternal escarp
#

🤨

drowsy plank
#

it's a loincloth im pretty sure

crude geode
#

Someone has never seen a loincloth

thorny junco
swift wharf
#

weirdge

timber quarry
#

Ok so Aquashard shotgun doesnt get a change, well ok. But now pumpler gets a nerf instead. I hope with the nerf it also makes it easyer to use but less damage cause i can see it melting worm bosses but personaly i see it annoying for me to use it

crude geode
#

It. Didn’t.

drowsy plank
#

please stop being weird

thorny junco
#

Ok

swift wharf
#

pumpler is easy to use tho

eternal escarp
#

pumpler is just a hold m1 and then let go of it

#

its not going to be any easier than that man

swift wharf
#

my mouse works 80% of the time and I had virtually no issues

drowsy plank
#

oh it's because of angles? huh

swift wharf
#

pre-boss weapon melting all pre-hm bosses mmmmmyes

eternal escarp
#

it had a slight nerf ontop of the fix iirc

swift wharf
#

good.

#

very good.

timber quarry
#

Ok

drowsy plank
#

sad! but honestly after terrorizing all of preHM i get it

#

i will probably still use it anyway

eternal escarp
#

it is quite fun to use

drowsy plank
#

recently beat moonlight provi with clockwork bow i love charging weapons

timber quarry
#

I guess its just harder for me cause i am only playing expert mode and dont play on normal mode to try the weapons out

small timber
#

one of my favourite is handheld tank + daawnlight spirit origin against bosses before DoG

#

that thing is so funny to use

drowsy plank
eternal escarp
#

underpowered on what

#

i tested victide lately i have fresh killtimes

small timber
#

the only criticism I can think of is testers might be a bit too skilled by themselves (many of them are nohitter skill level), but ya, pumpler is literally like, hold left click but release once in a while

drowsy plank
#

im probably wrong but i agree that reed feels a bit weak at times esp compared to other avaliable options, but idk maybe im not giving it the benefit of the doubt

#

like storm surge exists

eternal escarp
#

one sec

drowsy plank
#

same tier and everything

eternal escarp
#

lemme see what the killtimes i had with it after some balance changes were

drowsy plank
#

oh are there changes next update or something

crude geode
#

Was every cool Victide weapon just super weak

small timber
#

it is also difficult since some people expect weapons to perform on nohit-full damage setup level by referencing from videos

timber quarry
drowsy plank
eternal escarp
drowsy plank
#

lmao

eternal escarp
#

i think blowpipe was mostly untouched but i dont remember

#

coral spout was stronger with spam rather than using it by holding which is lol

#

and idk the rogue weapon wasnt tested by me

#

oh okay i was wrong on blowgun

inner anvil
#

@timber quarry Tested Aquashard Shotgun, it's overpowered.

timber quarry
#

At least you had fun

#

But yeah nvm about that thing

eternal escarp
inner anvil
#

Conclusion:

  • Aquashard Shotgun: OP.
  • Pumpler: We'll see next update.
  • Galeforce: Balanced.
  • Toxibow: Bad.
eternal escarp
#

and on crab

eternal escarp
#

i wonder if the STN caused a big damage variance?

#

though i doubt

crude geode
#

STN try not to be a balancing headache

#

Impossible challenge

timber quarry
eternal escarp
#

i may check again with STN soon

small timber
#

boring way: buff damage; more interesting way: probably more debuff that is not a 450 dps debuff

inner anvil
#

Like, 5 -> 10.

timber quarry
#

Yeah can agree with it

inner anvil
#

Like, yeah, sure, the weapon is boring as well, but like that the weapon can be used.

eternal escarp
#

the entire gimmick is teh debuff anyway i think

inner anvil
#

Lol.

eternal escarp
#

and like

#

barinade is just better i think i think

unique vector
#

In my opinion, the Cnidrion serves no purpose. It should kill itself, now.

timber quarry
#

I re-edited the suggestion

#

It should be better

eternal escarp
#

you dont need a suggestion

#

thats why testers exist

timber quarry
#

I see

eternal escarp
#

and now your suggestion isnt even following the baseline so it cant be sent HDfailure

timber quarry
#

Ok so if its a balance issue you ask for a tester to test the weapon

unique vector
eternal escarp
#

theres a list of testers pinned

#

of who you can ask, yes

timber quarry
#

I already asked and its done

#

But ok now i understand how it works

eternal escarp
#

...yeah i know, you just asked a question and i replied

timber quarry
#

Well thx for answering it

gray nebula
#

??

#

The problem with current pumpleri s that it entirely ignores any cjhecks for "should this take damage or not"

#

well tats just cuz it can miss npcs

spring sail
#

BTW is pumpler pre-boss cause you can get pumpkin seeds from stuffed fish?

drowsy plank
#

@open meadow isnt that last reason more of a reason not to add it? ignoring the fact wings > tracers, giving tracers hover just makes them stronger despite trying to be an alternative to wings with slightly weaker options in exchange for the benefits of the boots

open meadow
drowsy plank
#

you

#

cant put on more than one pair of wings

#

you cant wear tracers + wings, and after provi the wings are typically stronger without wearing treads or anything

open meadow
#

Ah, one of my QOL mods must have made that change

#

Still though, my point stands

drowsy plank
#

no because that is

#

the point of the tracers having less options

#

so people actually use wings

#

if you giver tracers all the unique wing effects that kinda takes away from the point

#

tracers are specifically weaker to incentivize wing use

somber marten
#

and soaring insignia isn't necessary

#

i agree that a whole slot just to flight time is annoying, but it is more mobility either way

drowsy plank
#

but it is really strong and i do use it all the time but that's just because it's a great item

open meadow
#

Fair point then, I guess it will just be left to the dev team

drifting wing
#

what made soaring insignia op, i never really feel like i need more flight time ever

open meadow
#

You know what, I'm going to revise my suggestion

drowsy plank
drifting wing
#

yes and i never run out of flight time

#

thats why it boggles my mind so much

#

do i play weird or is there something i dont know

drowsy plank
#

i mean most of cal is flying to dodge projectiles and several bosses have debuffs that actively halve your flight time

small timber
#

I think what you are asking for is already approved at some point

#

if it have wing function, it should count as wing; the approved one was basically angel treads upgrade line for boots instead of tracers

drifting wing
#

but hook a rail/platform

small timber
drifting wing
#

scal arenas usually have rails everywhere

small timber
swift wharf
#

imagine using rails on scal

small timber
#

but ya, at scal level you dont really worry about flight time anymore, it is more important for HM to pre-DoG

drifting wing
#

:,(

#

i dont know maybe im playing a different game

drowsy plank
#

id imagine you'd might use it on exos because it's a bit more chaotic

drifting wing
#

and i get hardmode but you dont get insignia til late

#

i could see it on exos until you hit the top

golden tulip
#

all i can say about this

#

is uh

#

props.

inner anvil
#

Alright. This is definetly a suggestion.
Well, firstly, our plans are to make Tag Damage multiplicative, instead of additive, correct.
For Blade Staff we can just make it better lmao, right now it's trash.
To fix the early game whips + Cool Whip, we'll just make them better, no need for complicated stuff.

golden tulip
#

i really applaud all this effort tho

inner anvil
#

That is correct.

crude geode
#

Definitely one of the most suggestions of all time

swift wharf
#

"early game whips + cool whip"
PauseChamp

#

did my man cool whip dirty there

inner anvil
#

Cool Whip sucks horrendously.

golden tulip
#

what does cool whip do again

#

summons like a 10 damage snowflake or something

inner anvil
#

Yes.

golden tulip
#

nice

#

lmfao

gray nebula
#

no regular user would comprehend this sugg

inner anvil
#

Me neither.

swift wharf
#

same

golden tulip
#

i didnt even try

gray nebula
#

Also i mean

#

are we set on mutliplicative fr?

#

cuz like yeah the early game whips suck for early game minions

inner anvil
#

Yes, we planned that a while ago.

gray nebula
#

i tried to give tag to cnidarian and it did nothing because the summons were too weak

inner anvil
#

And it's even coded in Calamity already.

#

It's just doesn't work.

golden tulip
#

i have no idea how this works but doesnt multiplicative end up with higher numbers then additive

inner anvil
#

And that's why Tag Damage is broken currently.

gray nebula
#

well yes i know how it is i just remember hearing that it might be discussed further

drifting wing
#

i like that sugg but i feel there is a simpler way

golden tulip
#

so its

gray nebula
#

multiplicative rounds down

golden tulip
#

buffing whips

gray nebula
#

imagine minion that deals 7 damage

#

with a tag of 10%

drifting wing
#

now does 7.7

#

or 7

swift wharf
gray nebula
#

hit goes 7 + 0.7 = 7 again

crude geode
#

It’s why original Wulfrum sucks

gray nebula
#

because it converts back to the lowest integer

swift wharf
#

int moment question mark

#

yeah

inner anvil
#

Ok, I get you, so what do we do for early game whips?

#

We keep the additve damage?

golden tulip
#

so its nerfing whips

gray nebula
#

i mean im not in the testing channel rn

#

not

swift wharf
#

what if the whip has high base dmg

crude geode
#

lol

swift wharf
#

doe

gray nebula
#

im in sugg disc so i dont really know but i just remember hearing ppl talk about maybe reconsidering or somethng

golden tulip
#

that feels really like

inner anvil
golden tulip
#

nothing

#

though

#

ok 238.8 damage is now 238 damage 😎

inner anvil
#

Well, whip balancing is hell right now, we still need to discuss it.

gray nebula
#

yea

golden tulip
#

yea alr

warped parrot
# inner anvil Alright. This is definetly a suggestion. Well, firstly, our plans are to make Ta...

Yeah thats fine. The main suggestion is to just add a cap to added whip damage. Dunno what you are planning exactly, but say if the endgame stuff has like 50% added damage, then you would for progressions purposes slowly creep up that number step by step from some weak early whips. But if you only get 10% more damage early game by playing dollar store melee, why bother? With a cap you could maybe keep the buff fairly consistent but make whips phase out with time.

swift wharf
#

you have to consider that summoner is already good without whips too

inner anvil
swift wharf
#

which makes balancing extremely funny I assume

inner anvil
#

Yes.

golden tulip
#

yea how do u balance that

inner anvil
#

Uhm.

#

I don't know if I'm allowed to say it.

golden tulip
#

do u assume everyone uses whips or do u assume they dont

#

so basically do u nerf summons or not

swift wharf
#

good question

inner anvil
#

Yes, that is the same question multiple testers asked.

#

And we still are not decided.

golden tulip
#

tricky

inner anvil
#

We need to discuss it in a meeting someday.

golden tulip
#

yea gl with that taxevasion

crude geode
golden tulip
#

huh

gray nebula
#

i mean

#

there were ideas before 1.4 came that "oh maybe summoner is too strong given it needs to do nothing? maybe it should have lower killtimes" i remembe r this being said once

#

obviously it got shot down because thats silly

inner anvil
#

I remember that.

gray nebula
#

but summons only being a bit weaker on average now that theres whips would make sense

#

and whips bridge the gap and then some more

golden tulip
#

agreed

gray nebula
#

since theyre close range

inner anvil
#

Yes, i had planned that, but we don't know how much.

#

Like a lot? A little?

#

Who knows.

crude geode
#

Politics in dev hell

golden tulip
#

i like whips. contrary to most

swift wharf
#

whips are fine I just think they're zzzzzz

golden tulip
#

yes, i said it, dont throw me on the burning witch pile 😔

crude geode
drifting wing
#

will potions like crumbling and shattering affect whips in the near future

swift wharf
#

your honor

#

!wiki cnidarian

red stormBOT
crude geode
#

I’m more referring to every class having some boring af weapons

swift wharf
#

(please don't ask for more examples)

#

oh ok that's true

gray nebula
#

whips are fine

#

if every weapon is crazy no weapon is

warped parrot
#

Assuming summoner is already perfectly balanced around the risk/reward it takes, then keeping summoner without whips as is and boosting whip-summoner a bit shouldnt be a problem. Problem isnt about whips but about the general balance

gray nebula
#

NO FUCK

#

IGNORE WHAT I JUST SAID

crude geode
#

Aka melee’s generic broadswords, ranger’s megasharks, fucking laser machine gun clones, etc.

gray nebula
#

EVERY WEAPON BEING CRAZY IS GOOD

#

.

#

but

#

its not realistic

inner anvil
#

Ok, Iban.

gray nebula
#

its fine to have a bit of boring

crude geode
#

Very true

gray nebula
#

because it saves effort

swift wharf
#

dnc

#

give the crazy

gray nebula
#
  • crazy is harder to come up with than not crazy
crude geode
#

I really love all the auric mage weapons being really bland and boring btw

gray nebula
#

like i am not making cnidarian 2 3 5 and subclass

swift wharf
#

please don't do that

inner anvil
#

Of course you aren't, I would murder.

gray nebula
#

maybe one upgrade

#

mirage jelly , ghost bell ,whatever

crude geode
#

we do a little trolling

swift wharf
#

I just want whips but without the whip part

inner anvil
#

Fathom swimmer or whatever the fuck.

subtle sapphire
#

flinx fur being craftable sounds like the worst solution possible to flinx fur farming

#

just make the mob actually spawn on fucking ice and snow ffs

golden tulip
subtle sapphire
#

rather than going "ah yes, I made fur by combining this piece of wood with a glass full of my piss"

swift wharf
#

hand over the other summoner weapons

inner anvil
#

Listen, we'll make whips balanced someday, we have other priorities, I will just ask for patience for now.

golden tulip
#

it joins the inevitable :devplans:

crude geode
#

Can we add “craftable” to the don’ts document

golden tulip
#

i mean something being craftable isnt inherently a bad thing

#

imo

drowsy plank
crude geode
#

Yeah most likely just requires better moderation of sugg posting

#

For the. shit ones with very little reasoning/no alternative.

subtle sapphire
#

the idea of crafting fur hurts my brain

golden tulip
#

pixl used to be here a lot what happened to her

drowsy plank
#

it'll happen to everyone eventually

#

suggestions drive you insane

golden tulip
#

it is a scary illment

inner anvil
#

I'm the next one.

golden tulip
#

get outta here memes

#

save yourself

crude geode
#

No more amogus

golden tulip
#

true

unique vector
#

what do u want from me

#

oh i play ffxiv all day dw

golden tulip
crude geode
#

Fair lol

eternal escarp
#

tbf it could be added to bad suggestion prsctices and given some examples

#

that not everything needs to be craftable

#

byeah

hollow shell
#

Oh, whoops, this one shouldn't have gotten through

#

Wait

#

Actually, I'm not sure

wooden mango
#

I gotta ask why are expert items not exclusive to expert that kind of ya know defeats the purpose of expert mode drops

cobalt osprey
#

Wdym

hollow shell
#

We made them drop in all modes because of our new ideology regarding the difficulty modes

drowsy plank
cobalt osprey
#

What ideology

hollow shell
#

Difficulty modes should not garner you exclusive benefits that are not obtainable in lower difficulties
They should just change the challenge level of the game, so that players can play with the level of difficulty they find most comfortable or entertaining

#

Like picking "Easy, Medium, Hard" in any other game

cobalt osprey
#

That seems right

drifting wing
#

i remember seeing a sugg saying lower difficulties should nerf damage you do or sumn

swift wharf
#

now that's just stupid

fossil finch
#

Harder difficulties should spawn a hitman in your house for added difficulty

drifting wing
#

thought the same

subtle sapphire
#

Suggestion : whenever you create a world on easy difficulty, the dark soul copypasta gets spammed in your chat

swift wharf