#suggestions-discussion

1 messages · Page 3 of 1

fossil mural
#

Anyway loadout balancing aside, it'll be super nice to have more buff slots

#

I won't have to use Fargo's Mutant for extra slots or worry about using too many potions

#

And pets light pets and summons taking slots won't be an issue either

dense ferry
#

I think they just needed to make so summons, pets and similars wouldn't count as buffs

#

And make a separate bar for debuffs

fossil mural
#

Meh a buff slot increase is nice anyway

#

Makes it so you don't have to worry about over buffing and losing buffs or whatever+ gives more room for debuffs

dense ferry
#

That would make porting kinda ass, but I think you would be better, you still have like, what

#

20 buff slots?

hollow shell
#

22 currently

fossil mural
#

I could see having more than 22 buffs maybe causing some balance concerns though

#

But idk if that's actually a concern or not

dense ferry
#

Yeah, that's more than enough to shove as many buffs you can up your ass

fossil mural
#

Then boss Zen eats up a slot

#

And then potion cooldown + boss associated debuff

#

And then summons pets etc

dense ferry
#

Look, having a buff limit is also a balance tool, because if you could have every single buff that would be really

#

Really

#

Broken

hollow shell
#

Fortunately we reduced the count recently with the new cooldown rack

fossil mural
#

I do get 22 being a balance point though

hollow shell
#

Didn't fully migrate Potion Sickness and Chaos State to it for compatibility reasons, but all other Calamity cooldowns ain't debuffs anymore

dense ferry
#

Basically, if those 22 buffs were, infact, completely left to buffs, it would be fine

small timber
#

what if instead give the set bonus a CD after they just got hotswapped, and set bonus are instantly disabled if you swapped it out

fossil mural
#

Yeah 22 actual non-summoner non-pet buffs would usually be more than enough

dense ferry
#

And non debuffs too

small timber
#

I think if they give hotswap a (big) CD by itself it can help with DPS and tank hotswap too, since you are stucked with one for awhile if you do it

#

so it function more like a class change instead of "instantaneous tank setup"

dense ferry
#

As I said, making so debuffs take different slots (and Boss Zen going there), and pets, summons, mounts and etc just don't count for those things, those 22 slots would be epic

small timber
#

for the buff slot I always feel just limit potion (or if want to be even more strict, maybe station buff like campfire, heart lantern included) buffs to like 22 or a number lower than that; people are not using 22 potions right now anyway

fossil mural
#

Either way unless modders can disable it, more than 22 slots will be something that will have to be considered probably for balance

#

Atm if you get more than 22 buffs it's because you want to do so and are using another mod to do so, so it's not any one mods concern what you do at that point

#

Will be interesting to see when that time actually comes around since it's still a ways away if I had to wager

small timber
#

(and think this one is last time I checked how many relevant additional buff you can get with uncapped buff slot)

fossil mural
#

That's interesting to look at it like that

#

You don't get that much bonus power from so many extra effects over the limit

small timber
#

it is just a lot of those are available start of the game, notably the arena buffs

#

so you can get a majority of those bonus even at the first boss you encounter
(and the most notable one is of course effigy buffs)

#

(the last line is about what you can get)

small timber
#

they want to keep analev's summon method unique I guess, so they probably will not add a manual/summon item method

dreamy burrow
#

oof

#

Granted that suggestion was like

#

negative in persuasion lmao

#

I'll keep mine up at least, no harm in it

small timber
#

but ya, I do think it is more likely that dev are against the idea of analev summon item itself

#

no harm in trying I guess

gaunt tiger
#

the last one like that got clamped I think

#

but yeah the hills the devs choose to die on are wild lol

small timber
#

I do think it is not that bad tbh, they spawn pretty quickly with zerg and at post-plantera normal ocean enemies are not really a threat

gaunt tiger
#

well it's just like
why tho?
why not just give the QOL

dreamy burrow
#

yeah, I think it's weird

#

especially given the three other bosses to my knowledge that require breaking/killing things to summon

#

Perf, hive and plantera

#

one of which is vanilla, they specifically added an item for it

#

it just seems like AnL is excluded for the sake of being excluded

gaunt tiger
#

the devs will die on some weird hills

#

c'est la vie

swift wharf
#

boss summon items are lame

dreamy burrow
#

arbitrarily making the player spend time doing nothing but waiting for a thing to spawn is also lame

#

Sure, if it's a rare enemy who's selling point is being rare, that's fine

swift wharf
#

nono

dreamy burrow
#

but if it's literally a whole boss

swift wharf
#

you see

#

cal's newest bosses have unique spawn methods

#

well not newest

#

scal requires an altar

#

emechs require the pc

#

people suggested a manual summon for Levi and it got denied

frail mantle
#

Instead of an item to summon the duo (boring) maybe something like a furniture that increases the ??? spawn rate (more interesting and unique)

swift wharf
#

why don't people suggest another unique way to summon them

dreamy burrow
#

I don't really have any complaints about boss summoning that stands out, my complaint is about boss summons that needlessly require waiting

dreamy burrow
#

idk about a furniture to increase spawn rate, I think a better solution would be a way to force spawn, maybe something similar to the dukes or even empress of light

#

I'd be down for a unique spawning critter, maybe a baby leviathan you kill

frail mantle
#

The furniture could do that as well

dreamy burrow
#

that you can capture and re-release to spawn later

#

the same as empress of light

swift wharf
#

just please no more suspicious looking lure

#

or smth

frail mantle
#

I think for your suggestion it’d be better to generalize it to suggesting some unspecified way to force the ??? to spawn rather than specifically an item

#

That’ll probably make it more likely to be accepted considering a summoning item for the duo has been rejected before

dreamy burrow
#

I've added a final paragraph, just thinking on how I could alter the title to reflect that better

#

there we go

#

"more predictable summon condition"

swift wharf
#

"Add an alternative way of summoning Levi and Anahita"

#

oh that works

dreamy burrow
#

aye, I'd even say that the whole "baby leviathan" suggestion would be really awesome, the Empress of Light is probably one of my favourite bosses, spawning method included

eternal escarp
#

this is also why you get HvM / Perf summon after the boss

#

the critter idea is kindof just the exact same as the current summon but you can bug net the entity

dreamy burrow
#

Aye, the last thing I want is to have every boss just be "click to spawn", I agree it's pretty lame. I think the issue for me is that when I say "summon item", in my mind that includes things like taking the power cell to the golem's altar, prismatic lacewings, fishing up the duke with special bait, etc.

#

but I guess most people think "summon item" just means the suspicious looking eye, worm food, slime crown or mechanical worm

gaunt tiger
frail mantle
#

It doesn’t have to be but it could be

eternal escarp
#

the game doesnt have to have side content, why do i need to explore a biome to gain a weapon

dreamy burrow
#

IIRC the perforator and hive mind's summon items actually require their own dropped materials

eternal escarp
#

sometimes things can be interesting simply to be interesting

dreamy burrow
#

oh yea missed that lol

eternal escarp
#

byea

#

actually EoC doesnt have a very unique spawn aswell

gaunt tiger
#

unique is overrated

eternal escarp
#

¯_(ツ)_/¯

dreamy burrow
#

IMO the empress of light is a perfect example of having an interesting spawn condition, whilst still being a boss that you can reliably farm

gaunt tiger
#

sometimes, there's a reason for cliches being a cliche

eternal escarp
#

i prefer being slightly inconvenienced for 2 seconds to wait for ??? instead of yet another boring "craft summon, click summon"

#

like come on it has a 8x spawn rate after Plantera iirc

gaunt tiger
#

you get 2 second spawns how

#

am I just getting screwed with incredibly mangled oceans

dreamy burrow
#

yea I don't like the "craft & click" summon items too much

eternal escarp
#

i just sit at the top of the ocean

#

sometimes battle potions / candle
and wait for like, max of 10 seconds

swift wharf
#

walking back and forth also helps

dreamy burrow
#

I spend like 2 minutes at a time

eternal escarp
#

if the game didnt shake it up it would be super boring

gaunt tiger
#

what

dreamy burrow
#

unfortunate downside of RNG is that it's entirely random

cobalt pewter
#

this is how it works? If I'm aware projectiles already in the air won't just change their damage and type

eternal escarp
#

tbf auto pause always existed

dreamy burrow
#

^

eternal escarp
#

this is just cutting the autopause techniques by, 1 less button click

#

and autopause is not an issue to care for imo HDfailure

cobalt pewter
#

yeah, I don't see why cal needs to cripple this when autopause exists

#

"but multi-"

no.

dreamy burrow
#

I'm excited to see what kind of builds it'll encourage

eternal escarp
#

i wont care for using 3 different combat builds to super minmax

#

even if its seemingly on hotkey

dreamy burrow
#

I can imagine using 2 for combat and 1 for utility

eternal escarp
#

ill just get combat + mine / build

dreamy burrow
#

I'd probably end up with

  • Combat
  • Healing
  • Build/Fishing
crude geode
gaunt tiger
#

thanks cursed, always love it when you add to the discussion here

eternal escarp
#

Plantera marked as dead, no battle or candle

#

the thing i did notice is that the warcry doesnt play when ??? spawns

#

which is prolly a bug

crude geode
#

A better way of disproving this sugg is figuring out, on average, how long it would take to spawn ??? with only plantera dead

eternal escarp
#

im not a math person

crude geode
#

Like. many people do this type of trolling in this chat it’s pretty common

crude geode
gaunt tiger
crude geode
#

I would crunch the numbers but I don’t know the exact odds of “???” spawning each second

dreamy burrow
#

I'd show a recording but I can't record my screen
I've been sitting for about four minutes, occasionally moving left and right

#

no spawn yet

eternal escarp
#

oh it wasnt 8x i was wrong

crude geode
#

Damn

#

Clearly the solution is to pump those numbers up HDfailure

eternal escarp
#

and i did not know pillars disrupted her spawn but yeah

crude geode
#

Kind of a weird stipulation

#

Ig somehow if your world was that out of wack it could happen though

burnt condor
#

I do think this is the "give anahita & leviathan alt summon method" I most agree with of what I've seen! I really like weirder summon methods they're fun and I like it when terraria isn't just a checklist of bosses even when it's a little clunky, and while this isn't a problem I personally had (I ran into so many ??? while grinding shark fins lol) I do get why an alt summon method would be requested so often esp with them having community

dreamy burrow
#

ok so like

gaunt tiger
#

my ocean in my last world had about half of it be jungle for some
reason

dreamy burrow
#

from starting to sit on the ocean waiting for the spawn

#

took ~7 mins

crude geode
#

With or without spawn boosts

dreamy burrow
#

without

#

also post plantera

crude geode
eternal escarp
crude geode
#

Indeed

#

Speaking of community when is shattered community getting a downside

#

did I hallucinate that sugg

#

No it was just never meant to my b

frail mantle
#

I don’t know if it is at all considering it’s not a conventional exhumed item

crude geode
#

Yeah I forgot the details regarding it

eternal escarp
#

it wont get one iirc

#

it is just exhumed because it fits what it is

crude geode
#

This message in particular

#

Byeah

#

Shoutouts to everyone’s favorite clickbait sugg title I found while looking through suggs

cedar glacier
drowsy plank
fast knoll
#

Can someone check the fractured ark? I can beat wall of flesh with it on pre-hardmode gear and no potions in 5 seconds

#

Probably should reduce its damage against WoF or something

small timber
#

fractured ark is known to be pretty strong, but not 5 seconds

#

30 seconds probably, 5 seconds do not seem right, especially with no potion

fast knoll
#

well i did somehow do it in at least less than 10 seconds

#

i could try to get a video posted here

dreamy burrow
#

what difficulty?

fast knoll
#

brb

#

revengance

fast knoll
#

ok i tested it again

#

5 seconds was an overexageration

#

but i still did it in at least under 15 seconds

#

gonna send a video

swift wharf
#

ayo what the fuck

dreamy burrow
#

Ahh right

small timber
#

ya that is extremely fast, but ya it is kinda expected with how overpowered the weapon is

dreamy burrow
#

Usually his eyes/mouth are a bit more spaced out, so it's pretty hard to cleave them

#

you're basically doing 50% bonus damage, since you can usually cleave two at once as opposed to all 3

small timber
#

the only thing I wanted to make sure about was pretty much if it was 5 seconds or ~15 seconds without potion

fast knoll
#

yeah no i went a bit too far

small timber
#

@fresh flume suggestion for future content (basically content that are not yet in the game) is disallowed for suggestion

#

it is best to leave the idea when said content get introduced into the mod

drowsy plank
#

truly one of the swords ever

#

also me when just make enchants into minecraft enchants XD

fresh flume
hollow shell
#

It's in the rules to only suggest about the current state of the mod, don't make assumptions about what is in future versions coming out years from now

fossil finch
#

Also enchantments are not exactly build variety because it's just slapping something into the already existing builds

hollow shell
#

@fresh flume Have you actually played the Boss Rush all the way through? Like, beaten it?

fresh flume
hollow shell
#

Okay, from the wording of your suggestion it seemed like you never tried

inner anvil
#

Fab already had planned for Boss Rush not to be a boss melter and another thing which I shouldn't mention.

hollow shell
#

Yeah this is like
To compare it to Hollow Knight's Pantheons

Right now we have Pantheon of Hallownest only
And you're suggesting to add the four previous Pantheons while also keeping Pantheon of Hallownest

#

(though with stat scaling it's also comparable to Grey Prince Zote...)

#

Not an inherently bad thing I guess it's just
That's a lot of
repetition

#

And you're fighting bosses you've still already fought before

fresh flume
#

i kinda also see where you are going, to make it shorter and not boring i said maybe we could get less bosses in 1 rounds and the number of bosses goes up for 2, 3,... rounds.

so you have like 5 bosses in round 1, 11, 21, 31 but harder and youd have more bosses for 2, 12, 22, 32 and max bosses for 10, 20, 30 etc. if you played division 2 thats basically the mechanic in "The Summit" gamemode

hollow shell
#

I am unfamiliar with Division 2 but I've seen mechanics similar to this elsewhere yes

small timber
#

the thing is cal boss rush is not inherently for repetition, it to certain degree is basically a lookback to all the progress you had done after you beaten the game

#

making it extremely repetitive by infinitely scaling their stat kinda defeat that purpose

hollow shell
#

It would also kinda remove a definitive endpoint from the mod
Instead of a satisfying conclusion, at some point you would just have to "give up"

#

But, that's subjective I suppose

small timber
#

ya it will just like, feel extremely bad

#

and also (while future content), kinda go against the point that boss rush gain you access to xeroc

hollow shell
#

That is indeed years away

unborn oriole
safe oasis
inner anvil
#

Hollow Knight. 😒

swift wharf
#

more boss content

fossil mural
#

Hollow knight good but

#

Calamity is not hollow knight

#

No need to copy it

dreamy burrow
small timber
#

@idle plank it spawning pre-HM is intentional, probably for lore reason (?) and also to give option for people if they are willing to do leviathan preHM (same case as Aquatic Scourge)

as of why sirenproof earmuff is post-Plantera, it is because ??? spawnrate get multiplied after plantera is defeated, but before that it should be pretty tame

#

in general as long as you dont get close to ??? I dont think you can even damage it

hollow shell
#

It's funny that we're getting both suggestions for "Help I can't get ??? to spawn, please add a reliable method" and "Help, ??? is spawning too much and I want to be able to disable it earlier"

#

Such is the nature of RNG I guess

idle plank
#

I need to farm for the jellyfish necklace and constant ??? spawning with zerg and battle potions (while wearing clorophyte armor) is really annoying

dreamy burrow
#

I think making her summon more like EoL's would fix that issue, personally 👀
#ShamelessPlug

idle plank
#

killed like 300 pink squids now and still don't have it

idle plank
#

might had other people complain about it aswell tho idk

#

with zerg potions its really quick to get her to spawn

dreamy burrow
#

I made a suggestion about changing/adding a more reliable way to summon her fight lol

idle plank
#

ah another lol

#

yeah I guess its still more convenient than using zerg/battle potions

hollow shell
#

(But yeah it lacks the ability to capture ???)

dreamy burrow
#

aye, namely the ability to capture and release to fight on better demand

idle plank
#

capture a mini-version of anahita sounds amazing lol

dreamy burrow
#

In my suggestion it was a baby leviathan

#

Y'know, she'd probably be pretty angry if you killed one

idle plank
#

hmm

#

also before I make a suggestion to make boss difficulty more linear is non-linear boss difficulty intentional?

#

for example the twins are around the same stage of the game as Aquatic Scourge and yet AS is waaaaayyyy easier

#

Cryogen even feels way harder than AS

hollow shell
#

That just, happens, sometimes
Golem is another example that got brought up recently

You can suggest that AS get buffed if you wish.

dreamy burrow
#

I don't think AS needs buffs personally, I had a tough time on my master run a few days ago around the intended progression level lol

idle plank
#

hmm on one hand it helps balance, on the other hand I dont want to suffer even more next time I play Master, Malice mode ,._.,

dreamy burrow
#

I do think AS is way easier than Twins, Twins are tough as heck

idle plank
#

I first try no hit Master Malice Mode AS lol

dreamy burrow
#

but AS isn't much of a cakewalk lol

idle plank
#

and dont get me wrong im not an insane god at the game, I usually struggle for an entire day on a boss like the twins

#

or the destroyer

#

or cryogen

#

still have partial trauma from those

#

Maybe I just got lucky idk

#

¯_(ツ)_/¯

dreamy burrow
#

possibly, idk
I'm way past that fight now, so I can't really go back and check how tough it was.
I'll get another chance when I try a ranger run through instead of a summer one tho lol

fossil mural
#

like im not quite sure where to place them in the pre-mechs/post 1 mech/ post 2 mech scaling world

#

things like cryogen are easy to do pre mech, but you cant mine cryonic ore until post 2 mechs

#

and in many cases the mech alt gear is more than enough to do all 3 mechs and remaining mech alts

#

like you can easily do all 5 remaining bosses with just cold divinity or seas searing

fossil finch
#

Boss checklist still values them by the idea that cryo is one mech tier, as two and brimmy 3

dreamy burrow
#

I imagine it goes off the wiki's listed order(?)

fossil finch
#

Also good god the bossrush suggestion is a bad idea

#

The wiki goes by the boss checklist order

#

It's internally handled with values that describe where a boss should be in progression

#

Some bosses like mutant have comically high ones so they're always the last one

fossil mural
#

i think theres just not enough of a scaling difference between AS, Cryogen and brimstone to really make them seem like distinct tiers

#

they all feel reasonable enough to do pre mech

dreamy burrow
#

It might have just been my build, but they felt really distinctive in difficulty for me

#

I don't remember what order I fought them in, but I put my relics in order of when I beat them so lemme just check rq

drowsy plank
#

preMechs is such a funny tier i did AS preHM and then proceeded to take barinautical and corroded caustibow and boss rush everything up to plantera with just cobalt armor

dreamy burrow
#

yeah, my start of hardmode progreession was (I fought bosses as I was able to defeat them)

  • Destroyer, Queen Slime, Twins, Skeletron Prime, AS, Cryo, Planterra, Sand Shark, Golem, CC, Cultist, Brimstone
#

I found mechs easier than those three lol

small timber
#

Is it malice?

dreamy burrow
#

this is my master diff run

swift wharf
idle plank
#

malice cryogen is bullet hell

small timber
#

Master rev or master death?

dreamy burrow
#

just master 👀

idle plank
#

oh I thought you were doing master malice aswell

dreamy burrow
#

I don't actually know what those extra difficulties do

#

It's extra mechanics that my brain refuses to understand properly lol

small timber
#

Ya on rev and death things changes a lot, since the calamity modification differs significantly

idle plank
#

if you're not playing revengence mode then you are missing out on a ton of content

drowsy plank
#

true

solemn dust
#

Malice mode is more fun tbh

small timber
#

For example death destroyer is a nightmare compare to many other (mech tier) bosses

swift wharf
#

you only miss AI and rippers if you don't play rev

dreamy burrow
#

I'll get there eventually technoheart

swift wharf
#

not a lot to miss

dreamy burrow
#

for now just master for me

idle plank
#

Malice just adds pure difficulty

#

revengence adds extra content like expert in vanilla

dreamy burrow
#

aren't they taking that out?

swift wharf
#

malice is gone next update yeah

small timber
#

Rev is pretty much only AI and the adre and rage bar now

idle plank
small timber
#

Yes

idle plank
#

ah

safe oasis
#

i thought that was what it always was

swift wharf
#

rev had other stuff

#

like counter scarf

safe oasis
#

true

swift wharf
#

you miss these items for not playing rev

#

so virtually nothing

small timber
#

Rev had rev exclusive drop, which used to lock things like core of blood god and amalgam; now even normal mode get expert drop

#

But ya regardless before going too off topic: difficulty can be very subjective, people can find bosses to be a joke or a serious obstacle

swift wharf
#

death has 2 exclusive items (pets) and malice has gael's greatsword

#

and if that weapon doesnt become an enraged scal drop ill be sad

idle plank
#

hmm

#

when did they change this

inner anvil
#

A while ago.

idle plank
#

huh

swift wharf
#

1.5 moved the majority of items to malice

#

1.5.1 removed them from malice

drowsy plank
#

and 2.1 will remove malice :)

frail mantle
#

uhm actually it's not 2.1, it's 2.0.0.004 ://////

drowsy plank
#

wtf

hollow shell
#

That looks like you're exaggerating but that's the actual value

#

I'd argue it could be a 2.0.1.001 though
The Wulfrum reworks are pretty pogge

#

And removing Malice is pretty big

frail mantle
#

yea it probably could

idle plank
#

is something new going to replace malice mode?

frail mantle
#

no

idle plank
#

sadge

frail mantle
#

but if you're craving the extra difficulty do infernum or something

inner anvil
#

One of the points for taking out Malice is so we don't have more difficulty modes.

frail mantle
#

the fact that it detracts from the other modes

#

with malice gone more attention can be put on making death and rev as good as possible

idle plank
#

hmm okay makes sense

gray nebula
#

yeah we only have like

#

so many devs that can work at once

#

and with modes its mostly fabsol

#

if he gotta split his attention between 3 modes it slows down everthing

hot zephyr
#

death and malice were going to both be getting reworks

#

removing weather and adding new boss AI's was the start of death's changes

#

malice's would've taken effort away from death's for a mode that doesn't need to exist

little sparrow
#

why is zenith made with auric tesla

#

its not op

#

especially when you compare it with terraprisma, which can last you up to post polterghast

frail mantle
#

it was tested early during the porting process and found to fit perfectly in auric tier with no balance adjustments or other changes

inner anvil
#

When we tested Zenith, it did similar damage to Auric weapons, so boom, Auric weapon now.

inner anvil
inner anvil
frail mantle
#

and if they don't have to deal with rebalancing a weapon because an easier option exists, they won't

frail mantle
#

retribution

inner anvil
#

I'll get my revenge.

frail mantle
#

you will

#

and i will take it back

inner anvil
#

An infinite loop...

frail mantle
inner anvil
#

I got the power of typing faster than Ctrl + C-ing a void server.

#

Or maybe I'll make my own void server.

hollow shell
#

I mean

#

Kinda runs counter to the idea of giving player options

#

Just having one universally best thing

drowsy plank
#

future content and multi-class and SiS

#

that's a 3-for-1

swift wharf
#

this suggestion should be considered a crime

worldly wren
#

so who killed the devourer of gods for a warrior, tell me how to kill

swift wharf
#

you are in the wrong channel

fossil finch
#

No more final swords

#

We need a final COOL MAGIC WEAPON

#

Or a final SUMMON

#

Or no "final" shit because it's so stupid

karmic stone
#

Truearth

subtle sapphire
#

By combining every weapon in the game with a thousand nymph banner, you get to craft the ultimate final weapon : the butcher cheat

#

... almost would like it as a joke item but I feel like having every weapon be a material for no reason would be dumb

rare heath
#

'a thousand nymph banner'
grindset

worthy lintel
#

please not another sword...

drowsy plank
#

you craft the ultimate sword, throw it away, and start wacking people with the sheath

crude geode
#

Has the siren proof ear muff guy gotten told that “???” Spawning pre-hm is intentional bc progression breaking is fun

unborn oriole
#

Shhhh

#

Don't spoil the fun

hollow shell
#

@rocky saddle Probably want to reword your title so people don't think you're talking about invasions
Something like "world generation steps"

unborn oriole
#

Just cheat the items at that point

crude geode
#

This sugg is really weird

rocky saddle
hollow shell
#

Typically "event" is used to refer to things like Goblin Army or Pumpkin Moon or the Celestial Pillars

rocky saddle
hollow shell
#

Understandable

fossil finch
#

Pretty sure they're called tasks in the code

rocky saddle
crude geode
#

Haven’t we rejected suggs like this before for being essentially unreported bugs

rocky saddle
#

And the fact that you just opened cheat sheet and took a ton of something makes if boring

unborn oriole
#

Those debug items also have no limits

#

You just delete everything including walls, use it again, poof, infinite luminite

hollow shell
#

eh

rocky saddle
#

Lemme think of what to write

hollow shell
#

I can see why something to redo the worldgen would make people be more inclined to just use it once

fossil finch
#

"Fix a bug by introducing an item that fixes the problem indirectly instead of fixing the bug" are always weird af suggs

crude geode
#

Yeah fr

rocky saddle
#

Oh right

fossil finch
#

Uelibloom bug is already fixed next patch

#

Which comes in 5

#

(Days

rocky saddle
#

Still it can get buggy because of something in the future, and people will have to wait for new patch again

fossil finch
#

That's not a really good reason

rocky saddle
#

Not really but a possibility

fossil finch
#

The sole idea they're debug items imply you'd need a cheat tool anyways

#

And like

#

The limits point is moot because ?

#

What does it mean i don't even

#

And it being no fun is like the same
Using a debug tool to do some quick mining won't be much fun either

hollow shell
#

The difference is that you're skipping one step by cheating the items in directly, rather than cheating in something that generates those items into your world

#

You still gotta go out and get them

fossil finch
#

Yeah but post moonlord as is doesn't make that fun

#

It's just visit this caves flooded with enemies that die on contact and another 67 different ores and mine some pockets or this or fly a little

crude geode
#

Don’t blame the debug for that blame post ml?

fossil mural
#

well hopefully that aspect of post ml gets improved as calamity does the various biome updates they have planned

fossil finch
#

I'm just saying the 'its not fun' reason doesn't really apply because of that

crude geode
#

Aight

hollow shell
#

It doesn't need to just be for Post-ML tho

#

It would theoretically apply to literally anything that can generate

#

from Calamity

fossil finch
#

i mean yeah but it'd only be used if things are bugged so like

#

don't really get why going that way?

#

anyways i just think the points they gave as to why not just cheat sheet stuff in is this bug where to happen instead of adding this debug items that (presumably) need to be cheated in anyway are not strong enough to push adding this items

soft quest
#

Is this a good suggestion?

Give Aureate Booster and Hadarian wings a bonus effect

The addition of bonus effects to wings allows the player make creative choices between extra damage, regen, defense, movement speed, flight time and acceleration and more when deciding what wings to use in a loadout. Some of these effects work only when a full set of armor is equipped, enhancing the armor set's abilities further. However both the perennial themed wings and astral themed wings both do not have any effects when equipped. Considering these sets are explorer/movement based, I feel like these wings should aid the set in some way that compliments their armors. Perhaps Aureate booster could fire off mini seeking projectiles when worn with the reaver armor, as this set leaves you with less offensive power. And maybe astral wings could negate low gravity effects when wore with astral armor (astral itself isn't as offensively weak as reaver armor). Something small and simple like this goes a long way in influencing a player's choices throughout a playthrough, and it would also make these sets and set bonuses more viable.

crude geode
#

Seems fine

unborn oriole
#

i see a problem

soft quest
#

whats that

unborn oriole
#

Aureate had an effect removal, so it could interfere with the one rule

#

y'know

frail mantle
#

i don't think it would?

soft quest
#

well i think thats just because reaver has changed so much, so the old perenial wings weren't up to the standard now

crude geode
#

It’s probably dependent on judgement from mod

#

I think it could go either way, both decisions have some logic behind them

soft quest
#

imma send it in that case

drowsy plank
#

@idle plank in the meantime you should try nycro's nohit bc it has an option to despawn all projectiles on death

hollow shell
#

Ah, that's a third suggestion

small timber
#

@quick thorn suggestion for future content (basically content that are not yet added to the game) is disallowed, we have no idea what changes will vanilla give to these weapons yet

#

Should wait for 1.4.4 to drop before suggesting that

quick thorn
#

aight

#

deleted my suggestion

small timber
#

@idle plank if you are still here: it is only allowed for 1 people to do 2 suggestions per 24 hours (basically in #suggestions-posting at anytime there should be maximum 2 suggestions make by yours)

hollow shell
#

Yeah
The suggestion is fine, you just have to repost it once your previous suggestions have gone through into voting

small timber
#

(probably should exclaim the 3rd suggestion though since it look like it is not gonna get deleted)

oak tapir
#

(I haven't fought storm weaver in a couple months, so apologies if this has already been fixed)

inner anvil
#

Yes, this has been fixed I think, Storm Weaver had a rework a month ago or so.

oak tapir
#

Oh nice

#

I'll go fight it again tomorrow

eternal escarp
#

@frail mantle you should prolly remove this sugg as its completely innaccurate with new SW

small timber
#

@ashen warren Atlas's spawnrate get multiplied several times after Lunatic Cultist if Astrum Deus is not yet defeated, they will be abundant to the point that it might get annoying
if you mean titan heart armor, you need 3 for the entire armor set

#

and to my knowledge there is no other usage for the item

#

before Lunatic Cultist somewhat, after Lunatic Cultist they are very common

#

Atlas is a normal enemy

#

it is just this guy

#

but ya, there is really not much reason to make Titan Heart craftable, since they dont really have much use right now

neat linden
#

Also, no explanation to the suggestion provided at all HDfailure

swift wharf
#

@lofty walrus ping a tester for balance issues (check the pins)

crude geode
#

@inner anvil art attack balance

swift wharf
#

Memes has been marked for death

small timber
#

ya art attack from my rough testing was like, garbage

crude geode
small timber
#

with great power comes great responsibility

swift wharf
#

Simply use a tracking shot from a highwayman

eternal escarp
crude geode
#

Wack PensiveCore

inner anvil
#

It's just incredibly bad.

swift wharf
#

donor weapon moment tro

inner anvil
#

DPS of a Pre-Boss weapon Post-Cal.

#

(100 DPS).

swift wharf
#

viable

inner anvil
#

But I'll test it anyways...

#

After I'm done with this RoR2 run.

#

And other personal stuff.

crude geode
#

Lol

fossil finch
#

Based suggestion

#

Increase the speed of the draw projectile and damage

#

Iirc

small timber
#

they will add them later yes

whole tundra
#

Oh

small timber
#

(abyss pylon will imply having npc living in abyss though, and lore-wise abyss is suposed to be completely inhabitable/inaccessible to seal Terminus so I dont think abyss pylon make much sense)

#

sunken sea and brimstone crag can be some case (calamitas, amidias npc etc), astral infection may interest robot/scientifc people as it is a virus from outer space; sulph sea I dont see though

#

conclusion: just use teleporters HDfailure

gray nebula
#

npcs can live in the astral infection ingame tho

#

so might as well

drowsy plank
#

amidias prolly wouldnt mind sunken sea because he feels bittersweet about the ocean, but still likes living there, so id imagine it'd be a similar scenario

gray nebula
#

making amidias live in the desert

#

for trolling

drowsy plank
#

he just shrivels up and dies

crude geode
#

He shrivels up and becomes Desert Amidias taxevasion

swift frigate
#

Abyss pylon is also questionable

hollow shell
#

@ashen warren It looks the way it does intentionally. Have you seen Blushie's Elemental Unleash mod? It contains many things that are of a similar style

ashen warren
#

Just suggesting to add some slickness if yk what i mean

worn salmon
#

i think its fine the way it is

crude geode
#

I don’t think that this is gonna go over very well

drowsy plank
#

lmao get flagged

#

didnt even really explain ways to improve the visuals

cobalt pewter
#

watch as I make an infinitely better Staff of Blushie sugg

#

anyways

#

you might wanna word your sugg properly

gray nebula
#

me when it looks really shitty intentionally

#

it's OK its probably a weapon barely anyone uses so like lol

crude geode
#

It’s definitely a relic of it’s time

haughty remnant
#

i like ithmm

inner anvil
#

Does GSS stand for Great Sand Shark?

#

Then no.

#

We're making him better.

#

At some point.

#

Listen, we'll deal with it.

#

Eventually.

drowsy plank
#

@ashen warren feel like you should mention you can buy it from wizard

#

yeye dw

#

would be cool for other magic weapons to actually get a chance to be used it something

hollow shell
#

I'm not sure what the overarching reasoning is for this suggestion?

#

Is it just, crafting variety?

drowsy plank
#

shifting sands, night's/carnage ray, dance of light, infernal rift (into UL into Vivid)... that's not actually that many tbh lmao

#

3 of them are post-hardmode where you can just... buy the weapon anyway

fossil mural
#

Wait

#

You can buy magic missile???

#

I did dungeon fishing for no reason?

#

Bruh

drowsy plank
#
  • DoL is donor so like, the only weapon i could really see changing is Shifting Sands and flamelash... does not make sense in that weapon
drowsy plank
hollow shell
#

(Dance of Light is dev, not donor)

#

(Similar.)

fossil mural
#

I fished from the dungeon for crates to craft into missile lmao

drowsy plank
#

oh okay, but that means you could suggest a change to it more easily tho, right?

hollow shell
#

The dedicatee is still active in the community so I could get their permission if need be

drowsy plank
#

night's ray change seems silly considering that literally goes against the entire reason it was made (night's edge variant for mages) but i suppose you could literally just remove MM from Shifting Sands lmao

#

it really doesnt need it

#

hmmm... maybe if you changed the sprite and gave it a fire debuff, it could be explain by being like... the desert sun or something?? like yeah i could see it then

#

rn tho it literally just looks like MM tho so that'd be weird

small timber
#

@zenith mural just like, suggest the solar dash to work with asgard's valor and statis ninja belt instead?

hollow shell
#

Yes I feel like that is the most obvious and less destructive solution

zenith mural
#

Or like

#

The accessories dash takes priority

small timber
#

maybe, depends on how you want to word the suggestion

zenith mural
#

Or even just upgrade the solar flare dash

small timber
#

upgrade probably will have weird interaction/bug I feel, probably just keep to the priority part I think

zenith mural
#

Yeah

#

Alright

swift wharf
#

is it possible to disable acc dashes without disabling the solar dash?

grim tusk
#

@echo spoke pretty sure its impossible due to how goblin’s reforge function works as it clears all data from the item to apply the new reforge

#

Otherwise you’d get 1.0 reforges where they stacked up infinetely

subtle sapphire
grim tusk
#

Goblin clears data and the default of these items is 0 and also it would not make sense that goblin charges your item

subtle sapphire
#

I mean, he's a tinkerer

#

He shuold be able to put a battery on your shit

#

for the money I give him he could at least take a AAA battery at the mart fr

echo spoke
#

or we can get a npc that instantly charges draedon items for cells or money

subtle sapphire
#

npc bloat

glossy jolt
#

i think it would be really cool if it was added to the lore that the archmage is daedalus, if you think about it maybe daedalus could have absorbed the explosion set off by his machine and gained arcane abilities from it. he could have a line saying something like "i spent most of my life trying to become immortal, in the end i gave it all up for one act of kindness and by some miracle the gods had given me a chance to have it both ways, as archmages can't die of old age"

drowsy plank
#

@unborn zodiac this is already planned and i think it might even be implemented already into the next update

unborn zodiac
#

oh ok nice

gray nebula
#

no its not question mark

#

(not implemented, it is planned

drowsy plank
#

well that's why i said might

#

im like 90% sure this exact sugg has already passed twice or something too lmao

hollow shell
#

Yeah we do have plans

#

They are written down

#

Just needs doin

gray nebula
#

@orchid cairn that was the original plan for soaring insigna i think (?) but we decided agaisnt it because we don't want to have too much stuff thats like "does X... but not if a boss is alive" because thats a bit cringe

orchid cairn
#

damn

gray nebula
#

thats also why next update were removing bosses preventing you from using recall and teleporters

orchid cairn
#

should i edit the post to just be the late-game upgrade to it then?

gray nebula
#

turning the game into a binary where theres "in a boss fight" and "everything else" is a bit crungo

#

i think maybe yeah

orchid cairn
#

edited the post

swift wharf
#

is infinite flight even needed

orchid cairn
#

depends on what you mean by "needed"

#

its a very fun thing to have

#

being able to fly from hell all the way up to space is FUN

#

is it like, necessary to beat the game? no

#

but its cool

#

this mod existing is probably proof enough that people like having infinite flight

hollow shell
#

Of course
They've been spoiled by vanilla HDFailure

orchid cairn
#

:p

hollow shell
#

We used to have infinite flight in the mod (or technically it was like 15 minutes of flight), the Yharon lore item

#

The thing is it also came with a heavy stat nerf, -25% to something, probably damage

frail mantle
#

damage yeah

hollow shell
#

Wouldn't be out of character for SCal to give you an item very similar to that

#

Maybe even exhuming Soaring Insignia

orchid cairn
#

that would be sick

frail mantle
#

infinite flight but you're constantly followed by a hostile mini brimstone orb

orchid cairn
#

it damages you the longer you stay in flight but you can technically fly forever if you have enough health

frail mantle
#

"Here, this will grant you unprecedented aerial prowess. You'll need it."

hollow shell
frail mantle
#

that also works

swift wharf
#

I mean if there's a gimmick, sure

#

but like

#

you beat the game have this bye

#

is boring

orchid cairn
#

if you beat SCal before exo mechs

#

or when they eventually add yharim

#

or boss rush

swift wharf
#

infinite flight before emechs would be kinda busted

hollow shell
#

That's why we give it a downside

swift wharf
#

ye

fossil finch
#

Infiflight with clone downside would be so funny

swift wharf
#

mimic tear from elden ring

#

make it copy your weapons

#

or dark esau

gaunt tiger
#

imo infinite flight is probably worse than exochair for endgame

#

even unnerfed soaring insignia

orchid cairn
#

if exo chair took up an accessory slot then maybe itd be debateable

#

but as it stands exo chair beats wings EASILY

#

even with soaring insignia

gaunt tiger
#

balance is so far out of the window post scal or post exos that like
lol
lmao

hollow shell
gaunt tiger
#

yeash chair stopping immediately after you stop holding the direction is huge

#

it's a big help in scal

fossil finch
#

I still hold that chair will somehow be butchered horribly by the time yharim exists

gaunt tiger
#

quite probably

#

it will join burden breaker in the great beyond

orchid cairn
#

tbh

#

is having infinite flight even that busted in the first place?

#

what if the soaring insignia just reduced movement speed in exchange for infinite flight

#

cause even then itd still be worse than the witch's broom mount, because at least the mount doesnt take up TWO accessory slots

swift wharf
#

not having to refill flightime with a hook/landing is pretty busted

#

if it wasn't, then it wouldn't be nerfed in the first place

orchid cairn
#

but you can have that with the ufo mount and the broom mount

#

unless those are nerfed in calamity and im unaware?

swift wharf
#

they are not

#

and ufo mount is slow

#

and you can't dash with it

#

wings are a must so the "two accessory slots" argument isn't really valid

#

and istg if I see another toilet suggestion

neat linden
#

"An upgrade to auric toilet"

#

Oh wow

hollow shell
#

@brave shell the funny haha

#

Exo Toilet already exists

neat linden
#

What an incredibly well made suggestion, with proper and thorough arguments why it should be added

orchid cairn
#

i could be wrong but i dont see why that would be an issue

swift wharf
#

considering that you get a lot of movement speed

#

ehhhh

hardy dock
#

Mfw an accessory whose entire functionality is made obsolete with a hook that doesn’t even take up an accessory slot is almost universally considered op 💀

#

Literally just use Frog boots guys

gaunt tiger
swift wharf
#

oh wtf

hardy dock
#

At the time you get the Insignia hooks are good enough to entirely cover literally every part of the Insignia’s functionality

hollow shell
#

Time to prevent hooks from restoring flight time TrollModerate

#

And destroy what was left of the community

swift wharf
#

DO IT

hardy dock
#

I wish the Reddit still existed so i could cancel you

swift wharf
#

and i wouldn't say it became obsolete

#

insignia is still really good

#

a bit too good imo

hardy dock
#

I will forever advocate that the Soaring Insignia is in no way too powerful

#

You’re sacrificing an accessory slot for a bit of convenience

swift wharf
#

replace boots with it

#

there

hardy dock
#

My point is that the slot using that could be better used elsewhere

swift wharf
#

reminder that it also gives increased movement and jump speed and acceleration

hardy dock
#

Frog Boots

swift wharf
#

use both XD

hardy dock
swift wharf
#

What do you mean qol

#

Infinite flight is broken for bosses

hardy dock
hardy dock
#

Use a hook

swift wharf
#

my brother in christ

hardy dock
#

It’s that easy

swift wharf
#

if it wasn't op it wouldn't have been nerfed

hardy dock
#

Calamity moment

swift wharf
#

qol = absent of balance

#

mmyes

hardy dock
#

You’re not really giving any good reason why I’m wrong here
I’m saying “the removal of infinite flight wasn’t needed because there are other effective ways of getting flight back”, and you’re just responding with “well it had to have been removed for some reason” without giving a real argument

swift wharf
#

welp

#

you got me there ig

safe oasis
unborn oriole
#

@west scroll install fargo's mutant, that mod has the World token to switch between difficulties in your world

burnt condor
#

infinite flight is more easily exploitable than placing platforms literally everywhere?

west scroll
#

i think it only changes to experyt

safe oasis
#

i don't think that's what they're asking

west scroll
#

*expert

safe oasis
#

all calamity difficulties are activated by items

safe oasis
unborn oriole
#

Lets sy you are in a classic world

west scroll
#

well

#

lets see

unborn oriole
#

You use the token

#

It chnges to expert

#

Use it ahain

#

Again*

#

It's master now

#

Once again, now Journey

#

Again? Classic

safe oasis
#

gadiel that is not what this user is asking for

#

accidentally made my Terraria world as expert instead of malice

unborn oriole
#

Ohhh

#

Bruh malice is toggleable

#

It isn't decided on world creation smh

west scroll
#

yoooo

#

thanks man

#

!!

drowsy plank
#

lmfao

west scroll
#

but still

#

it would be helpful if it was in calamity too

hollow shell
#

Wait

drowsy plank
#

i mean... all calamity difficulties are toggleable already and calamity has made a point to not just remaking QoL modes entirely if they already exist

hollow shell
#

Mal did you make a mistake in your suggestion

#

You said "Malice", not "Master"

#

Malice is toggleable

#

@west scroll

#

((You're not missing much anyway by accidentally not choosing Master. It does not have any gameplay changes beyond stats))

swift wharf
#

journey lets you switch between diffs

inner anvil
#

@fathom sequoia That is not a feature, it's a bug.

sand ermine
#

@fathom sequoia wrong format too 👿

hollow shell
#

Never heard of this bug before

vapid crane
hollow idol
#

we accepted it as a feature iirc
even though it has some
consequences (like how the sug mentions: lag)

#

think it also lets you get multiple brimstone witches

vapid crane
#

oh

#

it's acknowledged in the bug pins

subtle sapphire
#

Sounds annoying. I don't see why the boss rush should drop anything

minor shell
#

can i suggest to add a music box lol

#

treasures of the abomination doesnt have one (unless you manually record it)

hollow shell
#

It doesn't have one?

#

Looks like it does to me

#

@minor shell

minor shell
hollow shell
#

That's alright

small timber
#

(I do feel many times calamity do take things a bit too literally/drastically, like with the case of removing malice legendary = making expert mode items drop in normal)

hollow shell
#

"anti-cheese" does fall under "balancing", generally

small timber
#

I do feel at the very least can be a Death Mode specific change where if you recall/teleporter then boss despawn, with message like "The [boss name] lose track of the player..."

hollow shell
#

Yes I suppose making it Death-only would fit in with the Nurse disabling

small timber
#

(that way it is more of a boss feature than boss specific change of normal item)

fossil mural
#

can any testers check the balance of spectre staff

#

it feels way stronger than other same tier options

hollow shell
#

@pastel crow @hot zephyr Spectre Staff my boys

pastel crow
#

It's overpowered, 1.4 gave it two pierces and it was heavily buffed by calamity

#

Spectre rifle uses the same projectile and has the same issue

#

Essentially the damage of those two weapons got tripled by the 1.4 update

fossil mural
#

well that explains why spectre rifle felt like it outperformed phantasm against moonlord when i played ranger

#

and why staff felt insane on mage

worthy lintel
#

oh boy another weapon that got its damage tripled

#

blissful

spark flax
#

lotta bad suggestions lately huh

hollow shell
#

lol

solemn dust
drowsy plank
#

what else is new

drowsy plank
#

it's a lot better than just nerfing it

gentle chasm
#

ok

hollow shell
#

Quibop's sugg seems good on its own if true

#

Well

#

It's kind of a bug

drowsy plank
#

oh?

hollow shell
#

... if I am interpreting what they're saying correctly, which I might not be

#

I have not used light discs or bananarangs in literal years

drowsy plank
#

if you read the other light disc sugg (which includes everything they said + more) the jist is the vanilla and calamity buffs effectively make it so light disc moves so fast that you can never actually get a second one out

#

not to mention the stacking was just an archaic way to allow you to throw multiple which isnt really necessary anymore

#

with bananarangs stacking makes sense since it drops from an enemy so collecting more slowly ramps up your power but discs just. are crafted all at once

#

they dont make much sense rn

hollow shell
#

Alright that makes more sense

dense gust
#

im kinda new to calamity so idk if this has been discussed but i feel like Boss-summons being non-consummable is kinda broken because of heart drops. I really like the change of not having to grind for a summon each time but Ive found that I can cheese a lot of bosses just by summoning a load of early bosses and getting many times my health pool worth of hearts onto the arena.

eternal escarp
#

thats a very out-of-the-way cheese method

dense gust
#

Perhaps, but it does feel incredibly easy. Spam killing like a dozen EoCs takes like a minute and can vastly increase how much effective health you have

#

at least thats how it feels to me

small timber
#

if you do feel it is kinda cheesy then the way to do it is to simply not do it

#

because ya, you basically have to intentional abuse it for that to happen

dense gust
#

ofc, but thats just me. From a more general/objective perspective, if some method is OP then that should warrant a nerf or change. I just feel like that this method is a rlly cheap and easy way to get a massive boost. Like I said, i still like non-consummable summons but perhaps it could be changed so that summoned bosses don't drop hearts or a cap is added for the max number of hearts that can exist at a certain point.

small timber
#

I think the hearts do have caps, just that if the hearts are taken then the caps is gone (as well, there is no hearts there to reach the cap)

#

there are several (potential) solution, each will lead to other problems,
like say if boss summon is disable when a boss is already in progress it will screw with multiplayer a lot, if boss straight up dont drop heart it will screw with (general) farming a lot

dense gust
#

yea i see what ur saying

#

and if theres a cap, thats good, I havent tried abusing the trick to insane degrees

small timber
#

basically if you spawn 200 king slimes and kill all of them, there will not be 2000 hearts on the ground, but only like 10, that is the cap

#

the problem is just if you take said 10 hearts then spawn a new king slime it will drop 10 more hearts, and there is really no way to keep track/cap it

dense gust
#

well idk about the specifics but the cap is definitely more than 10 but maybe it resets? Ive gotten the feeling it can be still be rlly strong even below whatever cap there is

small timber
#

so basically to abuse this you not only have to intentionally kill a lot of bosses to drop hearts on ground, but also to continuously spawn new bosses mid fight

dense gust
#

like the most ive done i think was 7 or 8 heart pools which all existed and that is already a ton of health

small timber
#

I think it is around 20~30, not sure, hearts do heal a lot

#

I think 10 was heart statue cap so I misremembered

#

but ya, generally there is really no good solution that will not lead to another problem
so really the only true solution is just not abuse it if you feel it is cheesy; in another words if people abuse something like this it is not much further to just install cheat sheet and use god mode

#

@drowsy pasture I think the main dev who created/reworked the biome blade/ark line do said that it is intentional for ark and biome blade to combine together, with ark of the cosmos having mechanic of ark and biome effect of biome blade

drowsy pasture
#

aw

#

ok

small timber
#

and they also said something along the line of an end game biome blade will just be unnecessarily clunky with 20 different mechanics/attacks attached to a single weapon making it obnoxiously hard to balance

#

I forgot the original words, but something along those lines

drowsy pasture
#

I mean honestly I'd just take a Galaxia with a damage boost, if it meant I was able to use it for endgame

small timber
#

so basically they shrink them down to several good ones with distinct function and thats it

drowsy pasture
#

yep

small timber
#

ya maybe, many weapons are viable on scal but not necessarily on exo (due to how massively tanky it is)

drowsy pasture
#

mm

eternal escarp
#

AotC is basically a combo on the prominent Galaxia attunements anyways iirc

drowsy pasture
#

fair enough

small timber
#

ya, it do loss a lot of the biome blade uniqueness but a lot of the attack do still resemble galaxia I think

drowsy pasture
#

yeah

#

it does have the spin attack and the holding the blade at the cursor, but the loss of toggle kinda wrecks it for me

raw crystal
#

I want pogo stick biome blade but inf damage :)

drowsy pasture
#

lol

small timber
#

I will be honest an end game version of that pogo stick biome blade enchant might unironically be overpowered

raw crystal
#

6 feet apart boss stick

#

Legally, the boss cannot touch you

drowsy pasture
#

fun fact: if you come close to death while fighting Scal, just say no! She legally isn't allowed to kill you while in town borders!

raw crystal
#

Can someone suggest making the terraprisma the expert drop from EOL instead of insignia? Since no one likes insignia and it makes people wanna play expert mode

small timber
#

expert drop dont exist in calamity

#

as in, you get everything even in normal mode

#

the only exception is demon heart, because it is demon heart

raw crystal
#

Sure love my occult crown, its lying around my non expert world

frail mantle
#

calamity is moving away from having items locked behind difficulties

#

occult crown and its components are an exception because it Interacts With Rev+ Mechanics

small timber
#

adrenaline upgrades and stress pills, laudanum and heart of darkness are also the other exception beside demon heart

#

mainly because those directly interact with adrenaline and rage bar with dont exist below revengeance mode

raw crystal
#

also has someone suggested a retiering of occult crown, its nearly useless that late

small timber
#

in its current form occult crown is one of the best accessory in the game so probably no

drowsy pasture
small timber
neat linden
cobalt pewter
#

I don't like how BB is basically vored by Ark either

#

but I guess it's unlikely that they'd change it

eternal escarp
#

and a small mobility boost

crude geode
#

Cal players when an accessory doesn’t give 20% damage buff (they have never heard about diminishing returns)

neat linden
#

oh yeah rage regen is insanely good for bosses like scal

#

debuff immunities aren't as big as the other benefits but still good

small timber
#

rage regen is insanely good from true melee to offscreen ranger just because not only does it stop rage falloff but also you just gain more

drowsy pasture
#

too bad Ankh Shield disables it

neat linden
#

well adren and rage buffs are still the best part

#

making adren take 6s less to generate is pretty damn big

frozen hornet
#

@frail mantle this dude's posting this vid in every channel

ruby plover
#

oh wait you have a new pfp

#

noice

#

shh its totally on topic

frozen hornet
#

well it's not really new it's as old as my previous one

#

I just haven't used it XD

quiet kernel
#

Seems like it

frozen hornet
#

Ye

hot zephyr
frozen hornet
#

Lol..

hot zephyr
#

idk man these new suggestions are getting weird

ruby plover
#

🗜️

hot zephyr
#

@umbral jetty what's your sugg reasoning

inner anvil
#

So true, Ian.

hot zephyr
#

idk man

#

what he says is controversial but...

#

it might just work

ruby plover
#

might interfere with dev plans methinks?

hot zephyr
#

there's a greater chance of that YouTube video getting added to cal than the biome blade sugg

inner anvil
#

God.

swift wharf
#

@wraith knot they'll make them

#

eventually

wraith knot
#

when?

swift wharf
#

eventually

inner anvil
#

Unknown.

#

But yes, it's confirmed that we'll make them, just not now.

wraith knot
#

ok good

small timber
#

they will make them when it is done

inner anvil
#

Wait a few years.

swift wharf
#

memes is a sleeper agent that will introduce yharim once activated

inner anvil
#

Hi.

frail mantle
#

there's a bunch of things they want to do before that point but at least one post SCal is planned yes

inner anvil
swift wharf
inner anvil
#

Why is "Gone to sleep" in quotation marks?

swift wharf
inner anvil
#

Listen, I'm not English, it's like my third language.

#

Maybe fourth, I don't know.

fossil finch
#

Basically an agent that is inactive in another country

inner anvil
#

That's it? Man...

distant gyro
#

sleeper agent? sounds like me

swift wharf
#

secret dev

inner anvil
#

I'm going to look it up in Spanish, I need to understand better. HDfailure

#

Ah, now I understand.

inner anvil
swift wharf
#

I know nothing.

inner anvil
#

You know too much.

swift wharf
#

🚪 🏃‍♂️

inner anvil
#

🔫 🤬

#

Just imagine it's a real gun.

swift wharf
#

( GUN )

inner anvil
#

:nonitro:

swift wharf
#

anyways um did something get deleted in posting

inner anvil
#

A scammer, don't worry.

hot zephyr
#

I've got Yharim right here

#

No, you can't see him

inner anvil
#

But can I see him?

frail mantle
#

mom says it's my turn

inner anvil
#

No, it's my turn!

#

Shush!

hot zephyr
#

Aurora Borealis?

inner anvil
#

What?

swift wharf
#

At this time of the year?

crude geode
#

Loreheads gonna be writing this shit down

inner anvil
#

What is lore?

crude geode
#

so true king

swift wharf
#

baby dont hurt me

#

(no lore)

crude geode
#

Can’t wait for “lore update” to just remove all lore ☺️

fossil finch
#

Cursed I'm unbefriending you and blocking you and reporting you for hurting my feelings

#

we're not even friends but it doesn't matter

drowsy plank
#

the lore is now that john wulfrum paid a bunch of monsters to kill you

#

that's it that's the whole lore

hot zephyr
#

The wiki lore is gone

hot zephyr
small timber
#

yharim is actually just an old dude who appear in the epilogue telling you how the entire game is all a simulation to test human's tendency to resort to violence

subtle sapphire
#

A GAME THEORYYYY

hot zephyr
#

matpat is canon to calamity

#

mrrp has a death warrant otu for me

crude geode
#

mrrp’s hitlist is just 90% of this chat

hot zephyr
#

he's constantly chasing I'm just slightly faster

subtle sapphire
#

dungeon guardian fight be like

ashen warren
#

isn't there already a rogue invisibility config

drowsy plank
#

yeah lmao

gaunt tiger
#

link is dead in calamity mod?

#

we are playing as john wulfrum?

swift wharf
#

last two suggestions are good mmyes

fossil mural
#

As for the summon penalty one

#

Maybe add a tooltip line to all summon weapons that says like "Summons deal less damage while you hold non-summoner weapons " or something?

drowsy plank
#

@elder tendon they aren't random?? also that's literally just eternity destroyer lmao

tiny minnow
#

Also, it’s dumb. There’s a pointer in both phases!

subtle sapphire
#

Yeah I don't see what's random about DoG lasers

#

they target you or go in a pattern

hollow shell
#

I assume he is referring to the chaotic net web of lasers, rather than the organized grid walls of lasers

small timber
#

I think the (non wall) laser do follow a certain pattern, it is dependent/shoot from dog segments I think + 1 horizontal laser that aims directly at the player

#

So to certain degree what the suggestion want already happened, just not presented in a much more bare boned manner as it can be hard to track DoG's body segments off screen

edgy sundial
small timber
#

Oh right that do seem lacking reasoning

#

(though to certain degree the intention is pretty clear but ya there are still rules for it)

edgy sundial
#

Isn't what it's asking for already added by the vanity mod or something, too?

small timber
#

Technically (I am not sure about repair unit pet specifically since I dont use it), but this type of suggestion I think is still allowed since vanity is an external mod;but ya the suggestion do lack reasoning anyway

hollow shell
#

I didn't exclam it cuz there really isn't much reasoning you can give for a pure vanity suggestion like that

edgy sundial
#

I could have sworn I've seen similar suggs exclaimed in the past, figured I'd point that one out since it had made it through

swift wharf
#

it's a good one

grim tusk
#

@hollow shell aint the latest one too specific?

hollow shell
#

unsure

#

There are reasons for both examples

#

Though he could include more about why the current ones are problematic

#

Did he leave the server???

grim tusk
#

Seems like it

swift wharf
#

Ding Dong Ditching taken to the next level

grim tusk
drowsy plank
#

i could've sworn there was a change where they made bombs as strong as the strongest pickaxe in the inventory or something

eternal escarp
#

just ask for a higher drop rate?

#

not everything needs to be a recipe

unborn zodiac
#

yeah i guess

drowsy plank
#

isnt VA-ing a dont or something

waxen flower
#

Regardless or not, It would improve the popularity of this mod with some high quality audio support!

#

At least the voices I know of that the bosses do have include Draedon and Calamitas

gray nebula
#

itd make some people cringe

quasi lava
#

i wish the calamity mod added whips. I was actually thinking of doing a summoner playthrough for once until I realized there were none added :(

frail mantle
#

calamity whips are planned

#

they won't happen next update, just whenever the devs feel like adding them

inner anvil
#

Never.

#

Just kidding, just kidding...

#

Unless...?

swift wharf
#

more tag damage weapons that aren't whips 🥺

quasi lava
drowsy plank
swift wharf
#

And it will be even better once it actually works

drowsy plank
#

true!

ashen warren
#

I'll be returning shortly if anyone wanted to discuss my suggestion. Thanks again to the Developers for allowing us an outlet to make suggestions!

hollow shell
#

Don't forget that we allow Trashers to drop Diving Helmets too, at a 5% chance

ashen warren
#

Is that so? I think my suggestion would still stand. I've made it to Polterghast and been around both Oceans for farming many times without having any luck. Though that being said, I'll probably try farming Trashers too.

hollow shell
#

Yeah, they are regardless worth mentioning in the suggestion I think

ashen warren
#

I would but... I'm out of room to add it. 😆

#

I'll try to fit it in somewhere.

hollow shell
#

Ah

#

Message limits..

ashen warren
#

Indeed.

#

Plus I'm the kind of guy that likes to be as descriptive as possible.