Heavily nerf the Waraxe.
❔
Before you dismiss this as a meme, hear me out.
Now, at first glance, the Waraxe doesn’t seem like anything interesting. All it does is inflict a debuff on critical strikes. However, after beginning an analysis of Calamity broadsword-type weaponry, it has come to my attention that this weapon is brokenly powerful, and here I’ll give you an explanation as to how.
To give a reference: Waraxe’s use time is 21, meaning it strikes ~2.86 times a second, and its base damage is 26. Doing some grade school mathematics, this causes the base DPS of the Waraxe, before any defensive or variance calculations, to come out to about 74.3.
To compare, I took multiple early-game broadsword-type weapons of similar stature, both vanilla and Calamity, and compared their DPS to that of the Waraxe using the same calculations. My findings, rounded to the nearest tenth, are shown below:
Silver Broadsword: 31.4.
Tungsten Broadsword: 36.
Gold Broadsword: 39.
Platinum Broadsword: 47.4.
Bone Sword: 43.6.
Basher: 50.8.
Depth Crusher: 62.9.
Feller of Evergreens: 37.5.
Wulfrum Blade: 37.9.
Now, I’m no expert on Calamity balancing, but I’m pretty sure that this weapon having a major DPS advantage over multiple other weapons of its general tier despite its ease of obtainment is a bad thing. And on top of that, Waraxe inflicts War Cleave for 15 seconds on critical strikes; it's basically Armor Crunch with a DR cut, literally just better Armor Crunch. So you get to do even more damage with the same weapon, with Waraxe's DPS being boosted by a mighty 21.4 (coming out to a higher bound of 95.7 DPS!!!) and multiple other weapons receiving enormous boosts from this debuff.
So why nerf the Waraxe? Because it should not be significantly stronger than several other things around its tier despite being criminally easy to get.
Suggestion by: @sour hornet