#calamity-addon-talk
1 messages · Page 28 of 1
didnt know i got whole trees on my feet 
They're good for Hardmode
question should i tweak these or do bard and healer do good enough dmg in calamity with compatibility mods
healer does way too fucking much
it does not need damage increases
alr this fine ?
looks okay
daybreak
daybreak/eruption
a free 1.5x damage on fire debuffs
and daybroken is a fire debuff
How about half damage? 
There’s an add on called “Anti-Tier lock Catalyst” which removes the progression requirement for Astrageldon, I used that one because I didn’t wanna make a whole new world to kill it, let’s say Exoblade, Auric Tesla and The Sponge made it easy af
yes, the boss balanced around being preml is easy with lategame gear
"hm yes let me fight a pre moonlord boss with endgame gear it surely will be hard"
I mean I SOMEHOW got clapped on a different attempt
Astrageldon is not that difficult if you know its attack patterns
daybreak on a dummy 
i use catalyst anti-tier lock specifically so i can disable the fucking icon on the world select menu
fucking i hate that icon so much
myriandel
dummy tests suck
Dummy testing on a debuff weapon
No
nope
yes debuff weapons tend to have poor DPS because debuffs don’t count to DPS
there should be boss dummies
if i spawn it in the air 
Best test dummy would be Astrum Aureus 
like a yharon that is yharon except it does not contact damage
and is sprited to look like it was constucted from cloth and string
target dummy with yharon ai
alr ill try that
minus the drops on death
I was joking, but ok 
fighting yharon with godmode
how do i get the hyperplane matrix?
should i enable respawns on boss fight ? better multiplayer mod
i killed every infernum boss
kill every infernum mech combo
and got the achievement for it
summon the boss and give them super dummy/wulfrum amplifier AI
and that
well collect it then
imo no
did you kill every other boss

and one other thing fargos mutant mod unlimited potion buffs feels busted should i disable the unlimited section in config

for killing every boss
up to u
Isn’t there a little progress checker for that one?
getting a 30 stack gives you unlimited potions regardless
got it thx for the help
You know a fight is gonna get crazy when they give you infinite flight
in eternity death do you fight the eternity or death mode vanilla bosses
like plantera
eternity bosses with cal inspired changes
even for the non-reworked bosses??
ye I guess
all vanilla bosses have eternity ai
okay thanks
is the hardest difficulty infernum or is there smthing harder
(no eternity or fargo)
uhm guys what magic weapon should i use for devourer of god ?
hardest difficulty is satanist
vitriolic viper
whats that
i am confused
uhhhhhh
@smoky dock
🧢
what was that
okay so what weapon should i use for old duke ...
scam
fate's reveal
Prob some scam
huh
supposedly a gambling site letting you withdraw free credits from signing up
oh fuck
2500 usd worth of credits
shot on sight 🫡
i knew it was a scam because i saw it in catacord
on an unrelated note who wants some fresh BBQ ribs
not sure if i like that
hello guys i am texting from tmodloader customer support i need your credit card info to save calamity from being deleted from workshop pls send to save calamity today

but like
only
base calamity and infernum
with some calamity related mods like wotg
Ok
thats nowhere near the level of satanist
i mean if u want js cal only
okay have
prolly like legendary death gfb
gfb booooo
gfb is a joke
or leg death ftw
aight
i said that
do note that infernum is incompatible with gfb

gfb is boooring
but infernum bosses are so cool man
or something

supreme ultramage though
yeah thats what i mean
Consider using FMM to increase Infernum boss health and damage
Then limit your equipment or mods
one difficulty spike compared to the hell that is ftw legdeath
Or play with some unique stipulation
whats that
should i use mech and jungle bosses rework mods ?
Fargo’s Mutant Mod
fargo's mutant mod
ohh
prob not
I haven't actually used any secret seeds with Calamity yet
For some reason its damage and health configs function with Infernum whereas Calamity’s does not
It is
it is
Check its configs
It’s very configurable and powerful
uh okay
i know that all stats scaled also works for inf bosses and also has a much higher limit
though its a lot less precise
20%hp and i dashed into the border like a dumbass
fire
HOW CAN I GET THIS FUCKER UP IN THE AIR stuck in the ground during his spinning thing
there's one opportunity to move the arena within your control
the combo stars and nebula residue that directly follows dashes
too late i demolished a chunk of my astral
this does have a rightward bias though
does infernum even change astrageldon in anyway
no
they do get faster as the fight progresses
Geldon in general becomes faster over time, so taking too long becomes a genuine issue
softly enraging
too short is problematic (too much investment in damage with no effect)
too long is problematic (becomes too difficult to avoid and deal damage)
Gotta be just right!
i want to recheck calamity after few years and do a full run, what addons should i consider to get the fullexperience ? music, items bosses etc.
i want to have the interludes play after certain bosses is this a default calmity thing or an addon ?
default
default
omega snail
will vanilla cal music fuck this up ?
it adds 2 more interlude
one after wall of flesh and one after moon lord
No
iirc vanilla calamity music only replaces vanilla tracks
the pml interlude plays after catastrophes before the calamity btw
alright i will show my mods i had before
Calamity tracks are always unchanged because they're not vanilla
calamity players
Do people not look at what they can do with their mods????
and reading
wrath of the gods (2 bosses + questline)
catalyst (1 boss and few items)
don't mix well
That's why I'm going to make the most SARCASTIC guide
No reading required! You hit the button, and it gives you a PERFECT, tailored loadout for ANY BOSS
you'd be surprised
oh i also played with fargo too lol
yea ngl that's weird that some calamity player doesn't have reading comprehension like let's be for real
aaaaaaaaaaaaaaaaa
what is better infernum mod music or vanilla calamity ?
i find replacing stained brutal calamity is a crime altough the track is really emotional
wtf is wrong with terraria ambience
it's toggleable
they just add music...
depreciated
NOOOOOOOOO
They know
You can specifically choose to use Stained, Brutal Calamity or Scars of Calamity
i always read that word as depre-cat-ed
Other tracks are not togglable, though
depressed cat
real
killed the mf like 4 times
sloome is also deleted ?
disable boss checklist
it fucks with calamity at this point
and use the lite version instead
thinks outdated too
iirc it said its no longer being mantained
so its just
gone
magic storage ?
never played without it so much qol
i suck at organizing shit so for me its a godsend
altough having all kinds of crafting around your workshop sure looks more cozy
i swear i get lost in chests
i dont use crafting gui exactly cuz of that
i would search for a weapon thats obviously in that one chest
but theres autosort
thats even worse
idm taking things out of storage just to crafy
Toby Fox watching agaze in horror as people immediately start talking about when new chapters release mere hours after just releasing 3 and 4 after years of wait 
tbf he is the type to develop the next chapter in secret and release it at the funniest possible moment
nova slimers have a limit
It's gonna be Weird when Deltarune is just straight up done
a lot of attacks actually do only scale to a certain extent
so what else music wise ?
iirc the only limitless scaling is the homing stars and the wave of stars during nebula residue clusters
that's good
that's all that i use
and thats only projectile speed
i like javyz' fargo music dlc
it adds tracks for the vast majority of things
just make sure infernum music doesn't override vcmm
though border of life doesn't quite loop properly
how can i check that ?
configs
I initially hated ms crafting but it kinda is efficient the more I use it
what's not working about it
oh got it
god ive got hall of sacrilegious remains burned into my head
unlimited buff at 30 potions
is it enabled
do you have quality of terraria, and if so, did you disable those buffs in the buff tracker
hey whats this ? the leviathans first theme ?
are they actually working and you just have their visibility turned off
the ???'s passive track
oh i love the siren singing so should this be off or on ?
man if I have ability to code stuff I'm gonna make like my own music pack mod for all bosses only
i'm assuming that having the override be off makes it play
description is confusing
i find off has best results
you can always change it later
what about these
oh thats sure ass
Well they're self-explanatory just by what the configs are called
That top one with the slider bar. It's asking "How often should ambient sounds be?"
0 means never, because a value times zero is zero
astrageldon armor to use or to not to use that is the question 🤔 its kinda too good
depends on class
worst case scenario you go "wow that was way too fucking easy" and then go back to redo a fight without it
last time i played infernum i only used it as a desperate measure when i was too ass to beat guardians
yeah but didnt know what kind of ambience should i expect
I don't either, I never touched the config
Keep an ear out for what's going on and see how the game is different
Then you can customize it based on what you like
You can't expect to never use a mod before, open the config, and set everything perfectly to your preferences
except like maybe possibly fargo's best of both worlds
anything to change before moonlord? and what do i put instead of absorber (or has it been fixed on infernum)
absorber's since been fixed
basecal fixed absorber
it's safe to use
:D
Blood pact to Ambrosia ampoule
or angel threads
imo angel threads
you can survey with blood pact
blood pact to trash slot
oh yeah the ampoule line got pretty buffed imo
😡
preach
hater cause it's too good
now it actually functions the way it says it does! 🥰
bbubububbut hp :D
blood pact is nice when you literally have nothing else in terms of bulk ideas
or sealocket
I use charm of myths till poltarghast
charm of slops ngl
cuz you suck at the game
😭
No.
Consider this a WARN, buddy... no bad accessories
imo charm of myths is outclassed in like
looks fine to me
mid prehm
i used it till astrageldon...
red wine with charm of myths is pretty gooted early hardmode tho
red wine, charm of mids and grand gelatin
oh yeah because you get the go go gadget 250 heal
I find the lowered potion cooldown helpful even tho I've memorised literally all the boss patterns and get hit barely to even benefit from it mildly 😭
i'm gonna force myself to use that combination
i have some bias to it
just realized i took out asgardian aegis oopsie
Bias is OK
a dash isnt needed for ml
asgards valor*
It's okay to have preference
true
hmm
game's telling you something 👀
based
I dont want it to tell me stuff ;-;
event horizon
my relic 😭
recitation of the beast 🤤
wand of sparking
for moonlord? maybe use ninja gear
no
should i use calamity texture pack ?
are Unofficial Calamity Whips/Flail Rework/yoyo rework mods needed for calamity difficulty ?
no
No
unofficial cal whips is somehow fucking stronger than what cal already has
If you want more whips, use Catalyst
Although Catalyst's whips are generally weaker than vanilla's whips
yeah if you want
(but i love catalyst's whisp)
this is because cal way overbuffs whips
kaleido outclasses like 99% of them
never rly ued yoyos or flails, flails always felt weak or maybe i didn't know what i was doing
morning star is 1.2432x iirc
is it better or worse than default calmity sprites ?
yeah 😔
subjective
too lazy to change it anymore this is what we going with
yeah that looks tasty
do not taste my accessories please.
false advertising yknow
fr
it also kills 100% of lesser beings
what is the name of the nameless deity mod
wrath of the gods
ah okay already have that
beware it can be pretty buggy
how so
the solyn related stuff has a tendency to just
not work
from what i've seen at least
it also has a chance to work properly
wotg very much pushes terraria to its limits
it also starts shitting the bed if in multiplayer
I have gotten like 1 (fixable by myself) bug for now (pre mech3)
with it becoming a lot more violent if you have magic storage
I never understood how could magic storage generate bugs outside the storage itself
Computers are just chunks of plastic, metal and crystal that functions with extremely precise, nano-scale structures
Something is bound to go wrong
omfg
3 tried for yharon
first time really beat yharon
omfg
okay why 5000 chicken nugget

what the lightmod called
lights and shadows?
I just noticed, ||solyn just fucking dies???|| 😭 😭
try the steam workshop
can i have both evil in a world now ?
doesn't fargos best of both worlds do that
ye it does
for light mods there is also fancy lighting and atmospheric torches btw
which one is better
both
i just use all
they do different things
oh dear
i mean between lights and shadows
tuned it down in config no worries
all 3 do something different I think
tho lightning drops FPS
fancy lighting improves light sources
lights and shadows the global illumination
and atmospheric lighting adds torch flicker
lights and shadows is best i took it down to 0.5 in config fancy lighting cost me too much fps
are Yoyo's and Flail's good in calamity or do i need to use mods to buff them ?
saw these mods was thinking of trying them
uhm guys
wat
what magic weapon for exo mech u guys recommend ?
what do i use instead of empress wings i keep running out of flight time and fall into like 4 projectiles that i cant even fucking see
hate moon lord smh
betsy wings
i recommend don't play mage
illusioner's reverie, eye of madness, void vortex
mage is the only role left
what weapon enchant do I use for nameless deity?
got it
what weapon
soma prime
🫧 🐠
ic, and any equipment I should change?
yharims gift...
soul of the master, soul of terraria, soul of dimensions, soul of the universe, brand of the brimstone witch, shattered community, cosmic core
not using the souls
oh god I completely forgot about shattered community
just this one for shop discounts and the one for building
dlc balances nameless around you having these
why not
waiting till its completed
thats gonna be years
and the compatibility is already finished
everything works fine
somethingsomethingdemetoricoverusedonbossesidk
its the full integration that's not done
shoutout hifuu
relocator and the demonshade armor set bonus were mvps
hifuu? which one?
a lot of those are hifuu songs
ah I see
calamity overhaul ?
✨ no ✨
don't touch it with a 40 foot pole
these list are for my own music pack mod named "Cinder's Calamity Demetori Music Pack" btw
entropy ?
what enchant do I put on my summons?
it's gonna be toggleable in config and will have music box recipe like vcmm 
and are defensive items even useful against nameless
It's a tough fight, but you can do it!
Yes!
who is the person that made the most banger ost in modded terraria that I have heard (ND ost)
I wanna say thanks to him
if you don't value balance then i think entropy is fine
ENNWAY
and 'heart plus up!'
-# looked it up rq
mf arena broke and i still got it
got trapped like 3 times cause i accidentally went under there
hpu is in a lotta places
does daawnlight work well with soma?
but god damn do i feel proud of my self first time i played i had way too many mods helping me like 3 extra slots n shit now i feel like i acc beat it
does it give +1 crit to the debuff
ok that's kinda confusing me tho
damn
Great work!
have the WotG devs mentioned anything about future updates/their absence
because each and every single boss felt really fun to fight
day 5 of saying i love solyn
i love solyn ❤️❤️❤️❤️❤️
be back in a few weeks
but they didnt explicitly said that
"mods done no updates" yeah?
idk, chime in to wotgcord for more info i guess
i'm cynical about my own competency so go ahead
last patchnote
I mean I checked it no statements like that
also eh she's working on king slime's intro cutscene or something
actually just king slime as a whole
afaik thats for fables
oh yeah there will be wotg updates
in the teasers page there is a teaser of version 1.3
so eventually we will get an update
infernum cant work with death mode ?
ok this might be a lot work to do
what rogue loadout do I use for infernum yharon
its a step up from death
im not doing any damage
(its the only decent option)
How good is metanova stuff
as good as tarragon ( post provi) gear
Does it break progression that much
unless its intergelaric rogue
But you cant beat it PML
it does 
intergelactic melee isn't nearly as good as the rest
you can use it as a replacement for tarragon in a lot of recipes
Bruh its our first time playing thru calamity idk if i should do it then
my testing shows it as more or less identical to solar
Does it make the experience better or worse and by what margin
oh fr
Do it anyways and if you beat a boss too easily, go back and beat it without it
^^^^
Infernum too so good advice ig
Melee (Crumbling Flask)
Beetle Scale Mail 5:17 (0.69% HP)
Intergelactic 3:45 (23.55% asteroid belt)```
```Dragonfolly w/ Elemental Shiv
Solar 2:52 (7.63% true melee, 7.36% Solar Radiance)
Intergelactic 3:01 (10.28% true melee, 4.67% asteroid belt)```
```Profaned Guardians w/ Elemental Shiv
Solar 2:33 (10.99% true melee, 0.65% Solar Radiance)
Intergelactic 2:32 (9.23% true melee, 7.3% asteroid belt)```
```Providence w/ Elemental Shiv
Solar 5:40 (4.34% true melee, 6.70% Solar Radiance)
Intergelactic 5:35 (7.89% true melee, 7.30% asteroid belt)```
can't be fucked to test the sentinels
```Polterghast w/ Lacerator
Tarragon 3:57 (12.24% HP, 1.86% Counterweight, 1.75% Elysian Aegis)
Intergelactic 3:03 (54.56% HP, 2.59% Counterweight, 2.72% Asteroid Belt, 3.70% Elysian Aegis)```
what does this mean
thats al ot of words
those polterghast times are throwing me off
too bad im not reading em
I love this thing unironically
using tarragon I was able to get it down to 12% HP in 3:57
using Intergelactic I was able to get it down to 55% HP in 3:03
ah i see
I died before finishing the fight so I couldn't get a definitive killtime, but we can still guesstimate
I mean
melee intergalactic doesn't provide melee speed right?
huge
I take like 400 damage per hit so maybe using that wont really change much
Can you make soul of the master post moonlord
that explains the discrepancy, somewhat
The Intergelactic Hardhat provides generic damage in addition to unusually high defense and DR
ah wait hardhat provides 10% melee speed
small
oh weird
that's what she said
I didn't notice that
ehem
whar
yeah it's the hardhat that provides the boost by itself
oh god the lag deleted half of the messages i cant see shit
intergalactic armour my beloved
does this to you
no!
Melee gets shafted so hard with it lol
Its so broken for basically every other class and for melee its just good
intergelaric rogue in the corner:
melee receives 2 more asteroids to get high on
wrong
and utilities in the form of debuff immunity
shouldnt even craft it
debuff immunity to debuffs that only Astrageldon inflicts right?
bruh true
no
mage set is goated
even the melee weapon is meh
doesn't seem like it
Ranger set is stupid busted
the mage and summoner weapons are also good
Those homing stars do SO much damage
in contrast, i don't have any incentives to use the whips
Literally had to switch off it for my Infernum run because I was killing shit so fast it wasn't even fun
i frankly found the whips to be useless
just for variety and for funsies
I did find some niche uses, though
stupid question: does that outclass every armour till godslayer?
Resonant Striker has the second highest single target damage of any whip, beaten by Blossom's Blessing
could outclass godslayer beacuse godslayer sucks
As far as I can tell they scale off your weapon's base damage so if you pair it with a sniper? (Auralis)
(this is joke)
Absolutely insane damage
(gs still sucks)
godslayer dash is nice tho
Godslayer revive was infinitely more useful 😭
Additionally, Blossom's Blessing offers defensive and offensive utility courtesy of the buff granted by the petals (15 DEF, some amount of regen... i think 1 HP/s? and 15% damage. might be wrong with those numbers it's been a while)
Is astrageldon easier or harder than providence
than base Providence or Infernum?
Infernump
That intergalactic armour emphasizes how mid ranger is
or Omega Blue!
in terms of minion interactions though
ehhh
I'd say easier imo
tru
well get used to them 
actually yeah i have this adulation for fearmonger
I don't struggle with Infernum Provi anymore but she definitely gave me more issues when I was learning it than Astrageldon
catalyst's balance philosophy is the same balance philosophy the current calamity developers are going to use when summoner gets its ground up rebalance
^^^ use Myrindael for Dogma phase
makes it so much easier lmao
what about Siren's Serenity?
that thing looks busted
never heard of it
i'll give my own predicament on that in the future
guess what it drops from
Isn't Siren's Serenity from UCW?
i don't wanna make rashful remarks
good idea
and hey i'm willing to be optimistic despite my contempt for some of the newer changes
yes
it is very strong
Very short range whip
UCW is a whoooole different ball game than Catalyst
except for melee speed change though, i've relinquished that
but gives ridiculous buffs
Catalyst is slowly eating the whips from UCW and balancing them out
one of its buffs is +40 HP
UCW is even more overpowered than vanilla's whips
Not lifesteal
the fuck?
it does have no tag and short range though
i think the Breaker Blade outranges it
i'm pretty sure siren's serenity gives like 20 tag damage
maybe i'm misremembering though
the last time i gleaned at the mod was like july last year
i dunno
okay uhh what do I do now
but its buffs are crazy good
i hope y'all can avert my impression on the current whip changes
Well, I'm not a developer so
I wish I could work on the mod but
eh i digress
prikki is lying, he is currently working as a dev to make the jungle temple overhaul update
i like how the Ardur Morning Star looks
byeah i hope i don't have to contend with spinal tap increasing minion damage by 1
in the future
spinal tap will likely have +3
snapthorn +1
leather +2
tap +3
can't really do less than that or there's no tag progressison from leather to tap
and leather can't do less or it just becomes Worse Snapthorn
what about hardmode whips
we'll see
i've never used leather whip unless i feel reckless enough to whipstack prehardmode in vanilla
rest in peace whip stacking
rest in piss
atleast the sentiment on whips has changed somewhat
leather whip is interesting, I like it
wait why do you hate whip stacking
obscenely overpowered
summons are A-OK and well balanced by themselves
Add a whip and suddenly they blow everything out of the water
Now add five whips
when can i see vile feeder getting nerfed?
i think melee needs a buff
yeah no i don't think that stacking 5 whips is feasible
today
i'm literally doing that in a moment
4 is possible if your finger is adroit enough
stacking 4 is impossible
3 is the norm, even a torpor idiot like me can perform that
i have The Summoner Hitlist open
like, actually impossible
?
how
they last 4 seconds
and there's 10 debuff slots
it's actually possible
...
is you mechanically slow
I thought it was 3
but 3 is like the recommended amount
whips attack more than once per second
you can theoretically stack like 6
maybe 7
it's 4
well nvm then
i cant stack more than one whip 
what about firecracker?
what about it
any changes?
it's already nerfed from 2.75x to 2x in cal
i'm intrigued to know
eh plausible enough
I think Firecracker was a little overnerfed
Maybe making the infamous summons it works really well with benefit a bit less would help prevent stupid broken combinations from coming out
wdym
hi
haunted scroll being better than phaseslayer lmao
pirate staff:
YEAH
IT DOESNT WORK AT ALL WITH A LOT OF SUMMONS
yeah no that makes sense
pirate staff needs a rework atp 💔
how do I kill infernum yharon\
yeah true
Zamn, impressive
you throw attacks at it
jesus fucking christ
Does Firecracker's tag exclusively buff minion damage? Or does it have... an abaddon-like explosion or something?
I have a question:
Is there anyone else here who uses summons for extra damage no matter the class you are playing?
I use what looks sick
lemme chec
yep
that is right
it gives 0 tag damage
if a weapon is good but looks not cool im not using it
me 🙋♂️
, a small explosion will occur, and the enemy takes 2.75× the damage from the minion or sentry's attack. The explosion also hits nearby enemies for 1.75× the damage
ok I think I've done it.
the list of demetori cover songs used for all bosses on my music pack mod.
I do, yes
you also have to reapply the explosion after that
so that's why it did so well on destroyer
yeah
very helpful with shortrange classes too
I just use brittle staff
Except I don't do that very often because I don't want people BITCHING about it
like true melee
sometimes I do sometimes not
anyway
"waah waah that's not mage" SHUT UP
People whine about you using summons when not playing summoner
like
CMON
Firecracker will likely stay 2x
Cool Whip will probably move to flat tag
I CAN PLAY HOWEVER I WANT
Durendal will likely be flat + crit
If I want free extra damage
demonshade giving 10 slots
with 0 (ZERO) opportunity cost
Would the oldest tag bonus force new tag bonuses to not apply? Or would new tag bonuses instantly overwrite old ones?
Yeah, Im taking that
(not to forget you can have 3 slots with no dedicated gear post Skeletron)
someone was whining about me using s l i m e g u n on true melee
LMAO
It
Doesnt
Do
Damage
new tags override old ones
how
That's not true, you have to make other ppl feel better by conforming to their opinions
exactly
🎉
Why do so many people think that their opinion is the only true opinion out there
idk if I wanna ping tsukara about this
I don't like pinging people for some reason
okay i'm down
it genuinely is so annoying
I'm thinking
I might be able to make tags stack partially
For reduced effect
morning star exclusively crit
dark harvest flat + dark energy
kalei flat + crit
I like that method because it means that when I wanna be close and be aggressive, I can use Firecracker for a few whips and switch to something else when I need to retreat out of range
I dont use summons for damage
the woman who sold the moon
the man who sold the world
Oh that finally sent
that's what fargo did
Could be really neat with unique effects. Like dark harvest's dark energy appearing as long as you use it can help spread debuffs
and hey it's palatable enough
my idea is
morning star is for all-in multi/crit
dark harvest for all-in flat
kalei for a balance
same with firecracker/cool whip/durendal
i remember seeing a post about someone playing summoner with auto reuse and whipstacking like 6 whips at once
Sometimes, there were 3 whips out AT ONCE
the first thing i shall do when the summoner rework comes is to rigorously test the new whip changes and then disparage them all
what the fuck
as you could guess
their damage was... pretty high
well all the more reason to experiment and find out
okay stacking 6 whips at once is crazy
they were attacking so fast that 3 whips were often out attacking at the same time
Turned Firecracker into Firecracked
i changed my mind i'm not balancing summoner rn that sounds boring
(and i don't have a mouse idk where it is)
what is the sweatiest gameplay you have seen
no holds barred speedkills
where fights are measured in frames and astrageldon requires the beefiest PC known to man
someone nohit ||the Roaring Knight|| like 4 hours after the chapter released
this about deltarune?
i assume so
presumably
idk i don't deltarune
talking about the sweatiest gameplay i have seen
i'm busy with zzz 2.0
juandice
what the fuck is deltarune
oh wait you said "you have seen"
the sweatiest gameplay ive seen is optrix's maddi nohit exos
yeah people nohiting a boss 3 minutes after the game was released is always so damn sweaty
that time i hit 12 million dmg in one hit
yeah I haven't seen much of the sweatiest Terraria gameplay... I can fathom the sweatiest play, though
someone once beat Infernum Exos with a wand of sparking
Myra
are embeds enabled here
Yes
might know her name
We're free 🙏
she is pretty infamous
Don't ruin that or I'll mount your head on a spike
ok
new record! theoretically you could get even higher if you somehow managed to combine withering and adrenaline, but that would require insane luck and time I do not want to spend.
this one
i didn't even have alcohol poisoning
i see
I assume this is pre-brimflame nerf
yes
presumably because it shoots fast so it can proc traitorous
doesn't it have like, a use time of 2?
Does everlasting light mess with rift eclipse or not?
Also, just curious, what weapon sets are you developers planning on reworking? I know about Elemental set, but what others?
God Biofussilade is such a cool-ass name for a weapon
but its visuals are garbage
this is before traitorous scaled from weapon mana cost
meld set, miracle matter set and some others idr the name
Yes, lamest weapon of all time
yes
that's news to me
i think the only one left to fully rework is the magnomaly cannon
idk
Which ones do you know you will be reworking for sure?
no idea
I think Magnomaly
due to
well
it hasnt been reworked unlike all other MM weapons
it has been left behind
vivid clarity needs help too
oh yes absolutely
its visuals look like it comes from 2016
probably because they were
honestly a good chunk of the exo weapons are painfully mid
hope a lot of them got a touch up in SSO
or are getting one
I really kinda hope clarity's entire tree gets some touch ups, only one in that entire tree I genuinely enjoyed using over other options was photosynthesis
Valk ray is cool too
infernal rift was fun too
it is, but I didn't really enjoy it more than other options
it was just kinda alright
no problems with it, just not the craziest
kinda the same with night's ray, it's alright but nothing special
What's sso
what mage weapon do i use for wof
sunken sea update
I love worldgen
on the bright side it's some really easy cavern access
so much water
black anurian
how do i get it
!wiki black anurian
fyi, the obtainment method changes if you have infernum
this message
I'm gonna be so honest idk why infernum changes all the abyss loot
I don't mind the worldgen changes too much, apart from layer 2 practically not existing
but the lack of chests is kinda annoying
Because it’s more unique
yeah but we don't call the blossom grove unique for generating in space
even though it is certainly unique
no clue
i guess the infernum dev thought the abyss sucked
or possibly the AEW rework required too much space so widening the abyss became required
its fun
infernum abyss
also the only good mm weapons are subsuming vortex and supernova ❤️
exoblade because its the best out of an awful set of options
and idk about ranger cos ive never played
best way to make money infernum?
yes and we are just before wof
move architect into jungle
buy a sky mill
place it
break it
buy as many as you can
stack them on the one on your inventory
and sell
repeat
or shimmer greater luck potions
ah mk
i think ive done something like this before
thats more money but u need a plat coin to start it
through?
buy one of alchemist
get an alchemy table
and just keep shimmering and crafting them
dunno if they patched that tho
wheres the money in that
u can craft infinite greater luck potions

