#djs-in-dev-version

35223 messages · Page 9 of 36

fiery anvil

monbrey so is there an open issue on github with the embed color bug?

urban belfry

oh the resolveColor? use EmbedBuilder instead of Embed

proud stump
      if (!Object.hasOwn(given, key) || given[key] === undefined) {
                  ^

TypeError: Object.hasOwn is not a function
const { Client } = require('discord.js');
const client = new Client({ 
    intents: ["DirectMessageReactions", "DirectMessageTyping", "DirectMessages", "GuildBans", "GuildEmojisAndStickers", "GuildIntegrations", "GuildInvites", "GuildMembers", "GuildMessageReactions", "GuildMessageTyping", "GuildMessages", "GuildPresences", "GuildScheduledEvents", "GuildVoiceStates", "GuildWebhooks", "Guilds"],
    allowedMentions: { parse: ['users', 'roles'], repliedUser: true } 
});
tame gazelle
earnest latch

Can we update our v13 code to v14

copper jetty

Yes

patent bridge

throw new TypeError('INVALID_TYPE', 'roles', 'Role, Snowflake or Array or Collection of Roles or Snowflakes');
^

TypeError [INVALID_TYPE]: Supplied roles is not a Role, Snowflake or Array or Collection of Roles or Snowflakes.
at GuildMemberRoleManager.add (C:\Users\Administrator\Desktop\feijonts_botwljs-main\node_modules\discord.js\src\managers\GuildMemberRoleManager.js:93:15)
at Client.<anonymous> (C:\Users\Administrator\Desktop\feijonts_botwljs-main\index.js:441:29)
at processTicksAndRejections (node:internal/process/task_queues:96:5) {
[Symbol(code)]: 'INVALID_TYPE'
}

tame gazelle

Supplied roles is not a Role, Snowflake or Array or Collection of Roles or Snowflakes.

index.js line 441

copper jetty

You need to supply one of these

patent bridge
tame gazelle

role's value is undefined

do if (!role) return console.log('The role does not exist.')

fluid bronze

We dont support v12

And this is @dev version support

copper jetty
patent bridge
fluid bronze
tame gazelle
wicked nebula

How long does it take for the latest commits to be added in NPM?

fluid bronze

Every 12 hours iirc

wicked nebula

Hmm it's been 18 hours.

It's still on 2297c2b9479ace16f5f7155479605a4ac2718e3d

Although publish dev did run waitWhat

scarlet tangle

idk probably discord.js error, I use discord-modals and it used to work.

tame gazelle

ModalBuilder

wicked nebula

discord-modals is not made by discordjs

scarlet tangle
wicked nebula

Then join their discord?

tame gazelle
scarlet tangle

anyways, İdris I recall you sent me a modals tutorial. Do you still have it?

wicked nebula
tame gazelle
scarlet tangle

oofie, so no way to create a modal atm with plain djs?

wicked nebula

You can make modals by leveraging REST I believe.

scarlet tangle

thanks

proud stump
DiscordAPIError[50035]: Invalid Form Body
1.options[0].type[NUMBER_TYPE_COERCE]: Value "SUB_COMMAND" is not int.
tame gazelle

use enums

rain bramble
scarlet tangle

how to set a default value in the TextInputBuilder

vague coyote
scarlet tangle

sorry ping*

what went wrong?

copper jetty

Add text inputs to action rows and action rows to modal

scarlet tangle

okey, I did that and now I get this

@copper jetty - sorry for ping, can you check?

proud stump
    throw new RangeError('BITFIELD_INVALID', bit);
          ^

RangeError [BITFIELD_INVALID]: Invalid bitfield flag or number: ADMINISTRATOR.
module.exports = {
    name: 'verify',
    description: 'verify',
    permission: 'ADMINISTRATOR',
    run: async (client, interaction, args) => {
scarlet tangle
scarlet tangle
scarlet tangle
copper jetty
rain bramble
scarlet tangle
proud stump
    this.components = data.data.components?.map(c => createComponent(c)) ?? [];
                                                     ^

TypeError: createComponent is not a function
const client = require('../../../index');
client.on('interactionCreate', interaction => {
    if (!interaction.isModalSubmit()) return;

    const favoriteColor = interaction.fields.getTextInputValue('favoriteColorInput');
    const hobbies = interaction.fields.getTextInputValue('hobbiesInput');

    console.log({ favoriteColor, hobbies });
});
vestal ibex

What's wrong?

const msg = await message.reply({embeds: [embed(mod)], components: [row]})
plain roverBOT
urban belfry

wait no, why're you showing us this code when clearly this is coming from another place 🤨

@vestal ibex #769862166131245066 add the scopes to your bot and reinvite it
you don't have to kick it, just use the link again

copper jetty

the bot can't see this channel

it needs VIEW_CHANNEL permission

vestal ibex

Hmm..

rain bramble
urban belfry

yeah implicit permissions cover this
i for a second forgot djs now uses rest internally

tame gazelle
urban belfry

yes i know, the stack showing rest threw me off
either way the guide i sent at the beginning for implicit permissions explains it

copper jetty

its ok ben. we forgive you

vestal ibex

Oh, I realized my mistake. Thanks for the help.

And sorry to bother you. :")

split fulcrum

I have a problem with my bot is that when i try to Ping it like this (image) it should respond with a embed and it worked fine befor but now it does not respond and i don't get any errors in the Console this is the code (image2) Discord.js version 14.0.0-dev.1647259751.2297c2b

Idk if its just that am missing something or like a intent that is missing

split fulcrum

i can check 2 secs

scarlet tangle

can I make a command invisible if a person does not have a permission?

copper jetty

no

scarlet tangle

atleast make it unavailable within the frontend?

plain roverBOT
split fulcrum
copper jetty
scarlet tangle

thanks

rain bramble
split fulcrum

Okay

split fulcrum
plain roverBOT

Tag suggestion from @copper jetty:
If you aren't getting any errors, try to place console.log checkpoints throughout your code to find out where execution stops.
• Once you do, log relevant values and if-conditions
• More sophisticated debugging methods are breakpoints and runtime inspections: learn more

scarlet tangle

can I log timeouts? and how. I cant seem to find an event for them

copper jetty

guildMemberUpdate event

scarlet tangle

type: 'MEMBER_TIMEOUT',
is this correct?

tropic meteor

How do I set intents?

tame gazelle

read pins

tame gazelle
scarlet tangle

thankss

scarlet tangle

owh and it also returns an error

copper jetty
scarlet tangle

can you tell me what I need to write after discord. to find the audit log actions

scarlet tangle
copper jetty

Import AuditLogEvent from discord-api-types/v10 and use AuditLogEvent.MemberTimeout

keen pewter

my code is like this, how would i get the url (or buffer) of the image?

copper jetty
tropic meteor
TypeError: MessageSelectMenu is not a constructor
    at Object.run (C:\Users\Lowe\Documents\Command maker\src\commands\start\command.js:13:22)
    at Object.execute (C:\Users\Lowe\Documents\Command maker\src\events\interactionCreate.js:8:17)
    at Client.<anonymous> (C:\Users\Lowe\Documents\Command maker\src\handlers\eventHandler.js:8:58)
    at Client.emit (node:events:390:28)
    at InteractionCreateAction.handle (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\actions\InteractionCreate.js:76:12)
    at Object.module.exports [as INTERACTION_CREATE] (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\handlers\INTERACTION_CREATE.js:4:36)
    at WebSocketManager.handlePacket (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketManager.js:355:31)
    at WebSocketShard.onPacket (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketShard.js:447:22)
    at WebSocketShard.onMessage (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketShard.js:304:10)
    at WebSocket.onMessage (C:\Users\Lowe\Documents\Command maker\node_modules\ws\lib\event-target.js:199:18)
tropic meteor

Oh they changed it?

copper jetty

yes

tropic meteor

Is it the for buttons?

copper jetty

yes

copper jetty
scarlet tangle

timelog.duration returns undefined for some reason

scarlet tangle
tame gazelle
copper jetty
keen pewter

I told you earlier you can't resolve attachment option with v13

keen pewter

maybe if I build the link using the id of the interaction and the image...

copper jetty
scarlet tangle

how to get a duration of a timeout from the auditlog.

client.on("guildMemberUpdate", async(member) => {
    const fetchedLogs = await member.guild.fetchAuditLogs({
        limit: 1,
        type: AuditLogEvent.MemberTimeout,
    
    });

    const timelog = fetchedLogs.entries.first();
      let duration = timelog.duration```returns undefined.
scarlet tangle

no it works

else then the duration everything else does.

tame gazelle
copper jetty
tame gazelle
  • isn't there in the discord api doc ._.
scarlet tangle
tropic meteor

How do I remove an old command from a server?

copper jetty

or <Guild>.commands.delete(id)

tropic meteor
copper jetty

Fetch all commands and console log it

tropic meteor

I got the ID but I get the error Unknown application command

copper jetty

That means it got deleted if the id was correct

tropic meteor
copper jetty

then you passed wrong id into delete method

tropic meteor

Is it not possible to use interaction.applicationId to get the id of the command?

Because when I'm trying to delete that nothing happens

copper jetty

<CommandInteraction>.commandId

tropic meteor
radiant lintel

TypeError: (intermediate value).setTitle is not a function

urban belfry

it doesn't matter, show it regardless

radiant lintel
const { ActionRowBuilder, ModalBuilder, TextInputBuilder, TextInputStyle } = require('discord.js');
const applicationQuestions = async (newchan, interaction, panelname) => {
    if (panelname == "staffapptest") {
        // Create our modal
        const modal = new ModalBuilder()
            .setCustomId('myModal')
            .setTitle('My Modal');

        // Add components to modal

        // Let's create our text inputs
        const favoriteColorInput = new TextInputBuilder()
            .setCustomId('favoriteColorInput')
            // The label is the prompt the user sees for this input
            .setLabel("What's your favorite color?")
            // Short means only a single line of text
            .setStyle(TextInputStyle.Short);

        const hobbiesInput = new TextInputBuilder()
            .setCustomId('hobbiesInput')
            .setLabel("What's your favorites hobbies?")
            // Paragraph means multiple lines of text.
            .setStyle(TextInputStyle.Paragraph);

        // An action row only holds one text input,
        // so we need one action row per text input.
        const firstActionRow = new ActionRowBuilder().addComponents(favoriteColorInput);
        const secondActionRow = new ActionRowBuilder().addComponents(hobbiesInput);

        // Now we need to add our inputs into the modal
        modal.addComponents(firstActionRow, secondActionRow);

        // Show our modal
        await interaction.showModal(modal);
    }

}
module.exports = { applicationQuestions };
urban belfry

yea modals have titles? 😂 i didn't know that

radiant lintel

oh its coming from this line

        const newchanembed = new Discord.Embed()
            .setTitle(opentitle)
urban belfry

use EmbedBuilder

radiant lintel

k

urban belfry

no it's not RichEmbed 👀
you seem to have skimmed through the discussion

scarlet tangle

help

lament wave

is discord.js@14.0.0-dev.1647259751.2297c2b on api v10??

radiant lintel

TypeError: Cannot destructure property 'components' of 'undefined' as it is undefined.
const row = new Discord.ActionRow()

urban belfry

ActionRowBuilder
pretty sure now the guide mentions it

scarlet tangle
radiant lintel

all these changes are messing with me smh

copper jetty
scarlet tangle

yeah

copper jetty
lament wave

oh well uhm, then how to get the api v10 version? i already tried to update from npm

copper jetty

Reinstall discord.js@dev

tame gazelle
radiant lintel
npm install discord.js@dev

yarn remove discord.js
yarn add discord.js@dev

pnpm remove discord.js
pnpm install discord.js@dev```

the latest dev version has broke a lot of my things

fun

tame gazelle

dev version yknow

urban belfry
radiant lintel

embeds

buttons

urban belfry

be more specific

radiant lintel

all im getting now is TypeError: Discord.MessageActionRow is not a constructor

tame gazelle

ActionRowBuilder

ButtonBuilder

radiant lintel

oh so the guide isnt updated

tame gazelle

EmbedBuilder

tame gazelle
copper jetty
radiant lintel

nice 2 answers

i trust </> more

autumn forum

With all this new builder stuff, is djs builders expected to merge fully into djs?

tropic meteor

Why doesnt this work? interaction.command.delete()

copper jetty

No @autumn forum

urban belfry

what do you mean by merge fully into djs?

tame gazelle

not an external package ig

urban belfry

builders were split from djs, why would it merge back in

what djs does now is use builders internally and it exports the builders with a slight change
it doesn't remove builders' standalone-ity?

autumn forum

fair enough, thanks for clarifying

tropic meteor

why does this occur? ```const { Constants } = require("discord.js");
const mongo = require("../database/mongo");

module.exports = {
name: 'ready',
once: true,
async execute(client) {
const guild = client.guilds.cache.get("953624834330488843");
let commands;

    if (guild) {
        commands = guild.commands;
    } else {
        commands = client.application?.commands;
    }

    commands?.create({
        name: 'help',
        description: "Information about the bot and instructions of how to use it.",
    });

    commands?.create({
        name: 'command',
        description: "Manage server-sided commands.",
    });

    console.log(client.user.tag + " is now online!");
    const mongo = require('../database/mongo.js');
    await mongo().then(async (mongoose) => {
        console.log("Connected to database.");
    });
}

}

uncut kelp

What's the issue?

tropic meteor

It creates 2 help commands

uncut kelp

You're only creating 0 or 1 help commands in the code you sent. It's not creating 2

tropic meteor

Why are there 2 help commands then?

uncut kelp

Your code creates a guild command if there's a guild or a global command if there's no guild. So if there's two, that means at one point, you couldn't find that guild, then at one point, you did find that guild

tropic meteor

Can i delete one of the help commands?

uncut kelp

If you want

tropic meteor

How?

It just says Unknown application command when I try to delete one of them.

urban belfry

show your code for deleting it
and of course how you got the id

tropic meteor
module.exports = {
    name: 'interactionCreate',
    async execute(interaction, client) {
        if(!interaction.isCommand()) return;
        console.log(interaction.commandId)
        const { commandName, options } = interaction;
        const command = client.commands.get(commandName);
        command.run(client, interaction, options).catch(err => console.log(err))
    }
}
urban belfry

and how are you deleting?

tropic meteor
guild.commands.delete("953650800939372554")
urban belfry

are you sure this is the guild command's id and not the global one's?

tropic meteor

I dont know the difference shrug, first time using slash commands

urban belfry

okay maybe this will help
one's specific to the guild and one's global
and if the command id belongs to a global guild, it won't really be deleteable on the the guild
also are you even using v14?

tropic meteor

Yeah im using v14

urban belfry

then use isChatInputCommand() instead of just isCommand

read the guide, you're running v13 code

copper jetty

I think you still can use isCommand() in v14

radiant lintel

whats a zoderror

copper jetty

it's an error

radiant lintel
copper jetty

You passed array instead of rest parameters into addFields method

radiant lintel
                .addFields([
                    { name: "Name", value: data.name },
                    //{ name: "Deaths", value: data.death_count },
                    { name: "Total Kills", value: `${data.mob_kill_count + data.player_kill_count}`, inline: true },
                    { name: "Last seen", value: "<t:" + Math.trunc(data.lastSeen / 1000) + ":R>", inline: true },
                    { name: "Joined", value: "<t:" + Math.trunc(data.registered / 1000) + ":R>", inline: true },
                    { name: "Mob Kills", value: `${data.mob_kill_count}`, inline: true },
                    { name: "Player Kills", value: `${data.player_kill_count}`, inline: true },
                    { name: "Location", value: `${data.geo_info[0].geolocation}`, inline: true },
                ])

so this has changed?

copper jetty

yes

tropic meteor
urban belfry okay maybe this will help one's specific to the guild and one's global and if th...

I've only added commands to the guild I believe

const { Constants } = require("discord.js");
const mongo = require("../database/mongo");

module.exports = {
    name: 'ready',
    once: true,
    async execute(client) {
        const guild = client.guilds.cache.get("953624834330488843");
        let commands;

        if (guild) {
            commands = guild.commands;
        } else {
            commands = client.application?.commands;
        }

        commands?.create({
            name: 'help',
            description: "Information about the bot and instructions of how to use it.",
        });

        commands?.create({
            name: 'command',
            description: "Manage server-sided commands.",
        });

        console.log(client.user.tag + " is now online!");
        const mongo = require('../database/mongo.js');
        await mongo().then(async (mongoose) => {
            console.log("Connected to database.");
        });
    }
}
plain roverBOT

Documentation suggestion for @radiant lintel:
_ Rest parameters
The rest parameter syntax allows a function to accept an indefinite number of arguments as an array, providing a way to represent variadic functions in JavaScript.

radiant lintel

do you have an example

copper jetty

remove the [ and ]

radiant lintel

whats with all these changed in the v14

is it performance or something

urban belfry
tropic meteor

why do i get this error when i submit a modal?```js
C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\structures\ModalSubmitInteraction.js:43
this.components = data.data.components?.map(c => createComponent(c)) ?? [];
^

TypeError: createComponent is not a function
at C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\structures\ModalSubmitInteraction.js:43:54
at Array.map (<anonymous>)
at new ModalSubmitInteraction (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\structures\ModalSubmitInteraction.js:43:45)
at InteractionCreateAction.handle (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\actions\InteractionCreate.js:69:25)
at Object.module.exports [as INTERACTION_CREATE] (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\handlers\INTERACTION_CREATE.js:4:36)
at WebSocketManager.handlePacket (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketManager.js:355:31)
at WebSocketShard.onPacket (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketShard.js:447:22)
at WebSocketShard.onMessage (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketShard.js:304:10)
at WebSocket.onMessage (C:\Users\Lowe\Documents\Command maker\node_modules\ws\lib\event-target.js:199:18)
at WebSocket.emit (node:events:390:28)

outer bane

known bug

tropic meteor
outer bane

wait for the pr that fixes it to get merged and released

mellow jasper
tropic meteor
tame gazelle

by editing the code that is in the PR ig

mellow jasper
tropic meteor How did you fix it?

For testing fixing.
I went into node_modules discord.js package.
Then is src/stuctures/ and ModalSubmitFieldsResolver.js.
Changed line 23
from: next.components.forEach(c => accumulator.set(c.customId, c));
to: next.components.forEach(c => accumulator.set(c.data.custom_id, c.data));

It is worst practise, but for testing feature it is fine.

tropic meteor
mellow jasper For testing fixing. I went into `node_modules` discord.js package. Then is *src/...

then i get this error lol ```js
C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\structures\ModalSubmitInteraction.js:43
this.components = data.data.components?.map(c => createComponent(c)) ?? [];
^

TypeError: createComponent is not a function
at C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\structures\ModalSubmitInteraction.js:43:54
at Array.map (<anonymous>)
at new ModalSubmitInteraction (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\structures\ModalSubmitInteraction.js:43:45)
at InteractionCreateAction.handle (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\actions\InteractionCreate.js:69:25)
at Object.module.exports [as INTERACTION_CREATE] (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\handlers\INTERACTION_CREATE.js:4:36)
at WebSocketManager.handlePacket (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketManager.js:355:31)
at WebSocketShard.onPacket (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketShard.js:447:22)
at WebSocketShard.onMessage (C:\Users\Lowe\Documents\Command maker\node_modules\discord.js\src\client\websocket\WebSocketShard.js:304:10)
at WebSocket.onMessage (C:\Users\Lowe\Documents\Command maker\node_modules\ws\lib\event-target.js:199:18)
at WebSocket.emit (node:events:390:28)

woeful pollen

its a known error, theres a pr for it already

tropic meteor
autumn forum

should snowflakes be stored in my db as a string or bigint

rain bramble
autumn forum

in that case why does snowflake util use bigints? faster operations?

rain bramble
autumn forum

k

halcyon swift
TypeError: (intermediate value).setStyle is not a function
    at Object.run (D:\Bot\commands\Developer\eval.js:65:18)
    at module.exports (D:\Bot\events\guild\messageCreate.js:199:19)
    at processTicksAndRejections (node:internal/process/task_queues:96:5) Promise {
  <rejected> TypeError: (intermediate value).setStyle is not a function
      at Object.run (D:\Bot\commands\Developer\eval.js:65:18)
      at module.exports (D:\Bot\events\guild\messageCreate.js:199:19)
      at processTicksAndRejections (node:internal/process/task_queues:96:5)
}

help

code:

let button = new ButtonComponent()
.setStyle(ButtonStyle.Primary)
.setCustomId('131')
.setEmoji({ name: 'red1_lixeiraa', id: '911990320395337748', animated: false }) 

let rowButton = new ActionRow()
.addComponents(button) 
urban belfry

Read the guide
Check the pins

scarlet tangle

why the latest dev version hasn't published on npm yet?

idle galleon

It's done on a periodic basis

forest elm
scarlet tangle

but latest commit was made on 24hrs ago

scarlet tangle
scarlet tangle

in this version we should use @discordjs/builders instead of exporting them directly from discord.js?

snow estuary

How do I use intents?

C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\Structures\Client.js:3
const intents = new Discord.Intents(32767);
                ^

TypeError: Discord.Intents is not a constructor
    at Object.<anonymous> (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\Structures\Client.js:3:17)
    at Module._compile (node:internal/modules/cjs/loader:1101:14)
    at Object.Module._extensions..js (node:internal/modules/cjs/loader:1153:10)
    at Module.load (node:internal/modules/cjs/loader:981:32)
    at Function.Module._load (node:internal/modules/cjs/loader:822:12)
    at Module.require (node:internal/modules/cjs/loader:1005:19)
    at require (node:internal/modules/cjs/helpers:94:18)
    at Object.<anonymous> (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\index.js:3:16)
    at Module._compile (node:internal/modules/cjs/loader:1101:14)
    at Object.Module._extensions..js (node:internal/modules/cjs/loader:1153:10)
rain bramble
snow estuary
jaunty vault
snow estuary
jaunty vault
snow estuary

Yes

I am supposed to import GatewayIntentBits

jaunty vault
snow estuary

Idk how to do "from"

jaunty vault
snow estuary

What is the big deal with just telling me?

jaunty vault
snow estuary

Its not spoonfeeding

jaunty vault
snow estuary

Is it not a console thing?

young kindle

yikes please learn JS

snow estuary

import GatewayIntentBits from "discord-api-types"?

young kindle

it's a named export, not a default one

jaunty vault
snow estuary

import { GatewayIntentBits } from "discord-api-types"?

snow estuary
jaunty vault
snow estuary

so

const api = require('discord-api-types")
const intents = new api.GatewayIntentBits(32767)

?

rain bramble
snow estuary
node:internal/modules/cjs/loader:488
      throw e;
      ^

Error [ERR_PACKAGE_PATH_NOT_EXPORTED]: No "exports" main defined in C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord-api-types\package.json
    at new NodeError (node:internal/errors:371:5)
    at throwExportsNotFound (node:internal/modules/esm/resolve:335:9)
    at packageExportsResolve (node:internal/modules/esm/resolve:560:3)
    at resolveExports (node:internal/modules/cjs/loader:482:36)
    at Function.Module._findPath (node:internal/modules/cjs/loader:522:31)
    at Function.Module._resolveFilename (node:internal/modules/cjs/loader:919:27)
    at Function.Module._load (node:internal/modules/cjs/loader:778:27)
    at Module.require (node:internal/modules/cjs/loader:1005:19)
    at require (node:internal/modules/cjs/helpers:94:18)
    at Object.<anonymous> (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\Structures\Client.js:3:13) {
  code: 'ERR_PACKAGE_PATH_NOT_EXPORTED'
}
outer bane

you have to use versioned imports with dapi-types like 'discord-api-types/v10'

rain bramble
jaunty vault
outer bane

you can

and should

snow estuary
const Discord = require("discord.js");
const intents = new Discord.GatewayIntentBits(32767);
```?
snow estuary
outer bane

First of all you shouldn't use this number. Pick the intents you need and use only those

jaunty vault
snow estuary

Not really though

C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\util\Util.js:333
      if (!Object.hasOwn(given, key) || given[key] === undefined) {
                  ^

TypeError: Object.hasOwn is not a function
    at Function.mergeDefault (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\util\Util.js:333:19)
    at new BaseClient (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\BaseClient.js:25:25)
    at new Client (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\Client.js:42:5)
    at new Client (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\Structures\Client.js:9:9)
    at Object.<anonymous> (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\index.js:4:16)
    at Module._compile (node:internal/modules/cjs/loader:1101:14)
    at Object.Module._extensions..js (node:internal/modules/cjs/loader:1153:10)
    at Module.load (node:internal/modules/cjs/loader:981:32)
    at Function.Module._load (node:internal/modules/cjs/loader:822:12)
    at Function.executeUserEntryPoint [as runMain] (node:internal/modules/run_main:79:12)
``` I have this error now
outer bane

update nodejs to 16.9+

snow estuary

Finally

Thank you

Is there a way to make modals like OG slash command style before the SlashCommandBuilders were made?

outer bane

sure, you can pass objects to it, refer to the discord API docs for the structure

snow estuary
outer bane

known bug

snow estuary

Also does the submit button not work unless you handle what happens when it gets submitted?

faint crater

Hey, is there a page that shows new features with V14?

brisk glen

for some reason "discord.js": "^14.0.0-dev.1647259751.2297c2b" im stuck in this commit on d.js dev

is the build not yet done?

lean junco
brisk glen

publish dev on actions do work fine as far as I can see

crude valley

I get this error on the newest version of discord.js@dev, what do I do?

tame gazelle
crude valley
tame gazelle

I said builders
npm i @discordjs/builders@dev

crude valley

oh mb

crude valley

How can I fix this?

Tried as Message, didnt work

urban belfry

but could you try and log msg afterwards?

urban belfry

and this is your followUp message, correct? make sure it is

crude valley

Yes

I logged msg

urban belfry

okay then so you should be fine 👍🏻

crude valley

So I only add interaction.inCachedGuild() before sending the msg?

urban belfry

it's a type guard, have you not used Array.isArray(<thing>)?

crude valley

I have, but not sure how to use interaction.inCachedGuild()

urban belfry

you return if it returns false
basically,

if the interaction wasn't sent from a cached guild, just return

crude valley

what do I do with this error then?

wait I think I figured it out, sry

wait there is a way to edit ephemeral msgs right? cus when I try doing it it doesn't work and throw 3 unknown message error

copper jetty

editReply()

urban belfry

i don't know how you'd edit an ephemeral followup

crude valley

editReply works, but it throws 3 unknown message errors wth

It only happens when I use an ephemeral interaction

and only in v14

silent marlin

.addChoice is removed at v14 and if yes, what should I use instead?

silent marlin
urban belfry

pretty much yea, it's the same as addChoice but it supports multiple parameters

silent marlin

btw where can i see v14 changes?

urban belfry

the pins

silent marlin

alr, reading rn

scarlet tangle

I am using the guildBanAdd emitter and it doesn't get fired idk why but the other events are working like ready message emitter and interaction and not guildBanAdd i tried to find any issue but couldn't find any can someone help me?

urban belfry
scarlet tangle

uhh sorry my bad i just saw i had the intent commented out

silent marlin
urban belfry

yes

silent marlin
urban belfry

if something is a choice object ofc

hexed tapir

How are we supposed to use .setColor with EmbedBuilder()?

urban belfry
forest elm

no, only decimal or rgb array

hexed tapir
gloomy kayak

I believe you can use an hex code too

Prepending 0x to it, like 0xff00ff

scarlet tangle

meh

lofty blaze
scarlet tangle
lofty blaze
scarlet tangle

okay thank you oo

scarlet tangle

@urban belfry hi in v14
MessageAttachment is not defined

scarlet tangle
rain bramble
vapid heath
lofty blaze

Is there a way I can help push that PR over the finish line? Or is it just dependent on that dev to update the types?

Its blocking a signup feature I want to add to my community 😦

scarlet tangle
lofty blaze

Sadge

Is it possible to send a modal error? Or like the error it shows at the top with a custom message?

Ideally I want to validate a field on the server and show the user if their input is invalid with that message at the top of the modal, rather than as a text reply

lofty blaze

aw boo. That kind of sucks

hexed tapir
urban belfry
scarlet tangle

how can I timeout a member? - for a specificf amount of time

plain roverBOT
scarlet tangle

thanks

velvet jasper

you should be able to pass hex strings now to setColor

somber mirage

How can I edit interaction from his response?

You can do Interaction.message.interaction but it's not gives you any useful options

copper jetty
vague coyote
burnt shore

is there a way to add something else than a text component to a modal?

urban belfry

not yet afaik

burnt shore

ohk

scarlet tangle

MessageActionRow is now ActionRowBuilder?

urban belfry

yea

scarlet tangle

Thanks

urban belfry

for making one, yes
it is that

jade shadow
TypeError: (intermediate value).setDescription is not a function```
code:
```js
= new Discord.Embed().setDescription(```
copper jetty

EmbedBuilder

jade shadow

k

new issue: ZodError or something

think i figured it out

nvm

scarlet tangle

Or can check

Id the interaction is in dm

copper jetty

<Interaction>.inCachedGuild()

forest elm

inGuild()

scarlet tangle
copper jetty

it returns a boolean

scarlet tangle
copper jetty

it's a method, not property

warm spade

Do I change any of this in v14?

velvet jasper

yeah ComponentType.Button

warm spade

already

velvet jasper

yes, make sure ComponentType is imported

warm spade
velvet jasper
warm spade
crude valley

I keep getting this error when I try to send/update/edit an ephemeral interaction, what do I do?

outer bane

you have to use Interaction#editReply (reply) or Interaction#webhook#editMessage (followUp) to edit ephemeral messages

shadow nacelle

Should i use Embed or UnsafeEmbed now?

copper jetty

EmbedBuilder

shadow nacelle

Oh, thanks

lofty blaze

How can I specify a SelectMenu in a modal? I keep getting a type error

const fourthActionRow =
    new ActionRowBuilder<SelectMenuBuilder>().addComponents(
      new SelectMenuBuilder()
        .setOptions(
          {
            label: `Yes`,
            value: `true`,
          },
          {
            label: `No`,
            value: `false`,
          }
        )
        .setCustomId(`signupModalTeam`)
    );

modal.addComponents(fourthActionRow);

Error

Argument of type 'ActionRowBuilder<SelectMenuBuilder>' is not assignable to parameter of type 'ActionRowBuilder<TextInputBuilder> | APIActionRowComponent<APITextInputComponent>'.
  Type 'ActionRowBuilder<SelectMenuBuilder>' is not assignable to type 'ActionRowBuilder<TextInputBuilder>'.
    Types of property 'addComponents' are incompatible.
      Type '(...components: SelectMenuBuilder[]) => ActionRowBuilder<SelectMenuBuilder>' is not assignable to type '(...components: TextInputBuilder[]) => ActionRowBuilder<TextInputBuilder>'.
        Types of parameters 'components' and 'components' are incompatible.
          Type 'TextInputBuilder' is missing the following properties from type 'SelectMenuBuilder': setMinValues, setMaxValues, setDisabled, options, and 2 more.

is this a discord.js limitation or discord API one?

that is a bizarre limitation

hexed tapir
scarlet tangle

how to make this buttons

thx

split fulcrum

What is the latest discord.js dev version is it still 97c2b??

vague coyote
wanton path

So now SelectMenuComponent is renamed to SelectMenuBuilder?

knotty plover

To create them yes

wanton path
knotty plover

When creating components they're all WhateverBuilder now yeah

scarlet tangle

why new dev version isnt released yet? its been 4 days ~_~

river harbor

What are the types of components for interaction modals?

I'm trying to find on that is good for stating a small sentence.

The one on the guide only shows a paragraph.

vague coyote

there are only 2 types, short and paragraph, use short then

river harbor
const error = new Discord.Embed()
      .setTitle('Error')
      .setColor('ff5959');```
My embed isn't formatting. It simply returns `TypeError: (intermediate value).setTitle is not a function`. I haven't read anything that suggests a new function.

Ohhhhh

Oops

wanton path
const button = new ButtonBuilder()
				.setCustomId("modal")
				.setLabel("Click to show Modal")
				.setStyle(1),
			actionRow = new ActionRow().addComponents(button);```
wanton path

Ohh it is ActionRowBuilder

forest tree

When will v14 realesed

urban belfry

you know this already
when it's ready

forest tree

ok

tall verge

Hmm

copper jetty
outer bane

you can by accessing data

copper jetty

then idk

tall verge
copper jetty
molten briar

Does Latest Discord.js@dev Require builder dev too??

molten briar
copper jetty
proven mica

why the latest dev version hasn't published on npm yet?

wicked nebula

Yes seems like an issue with the publish

copper jetty

Maybe its private

wicked nebula

Private?

copper jetty

Private means it isnt public so only few peoples can use it

wicked nebula

I know what private means I was more or less asking why it would be private.

urban belfry

what's that has to do with this?
the dev version is supposed to release every 12 hours, the last one was published 4 days ago

wicked nebula

Yes, something went wrong

scarlet tangle

<Parameter>.guild.channels.cache.get(<Parameter>.id).delete('Channel Created | Not Whitelisted');

i am using the channelCreate emitter and i am deleting the channel that's getting created but when i passed in the delete function parameters reason it doesn't show the reason in the audit logs why tho?

scarlet tangle
small mica

on latest dev release

urban belfry
small mica

ok also Embed is renamed to what?

urban belfry

to build an embed EmbedBuilder

small mica

So we cant use Embed on latest dev version?

urban belfry

no

not to build/set properties

small mica

hmm

scarlet tangle

why can't it open?

copper jetty

Because you dont have permissions to use this command

mild elk

This a known issue or am I doing something incorrectly?

if (user instanceof GuildMember) {
  let hasRole = user.roles.cache.has('938398877160206347');
  console.log(hasRole);
}

Same thing happens when using cache.some(role => role.id == '938398877160206347');

gritty citrus

enable guilds intent

mild elk

Worked, cheers

velvet tendon

The "Embed" class constructor is private and only accessible in the class declaration.ts(2673) WTF?
Library version: 14.0.0-dev.1647130097.549716e

velvet tendon

really?

velvet tendon
velvet jasper EmbedBuilder
Type 'EmbedBuilder' is not assignable to type 'APIEmbed | Embed'.
  Type 'EmbedBuilder' is missing the following properties from type 'Embed': fields, title, description, url, and 5 more.
velvet jasper

Ts-expect-error it for now it’s a bug

velvet tendon

So how should I be?

velvet jasper

put // @ts-expect-error above the line with the error

tropic meteor

Is the TextInputs on modals fixed?

scarlet tangle

Hello when im trying to fetch audit log message delete

Always give me (is not int)

hardy wind

Hi guys, is it possible to use interaction#fetchReply() and use a reaction collector on a deferred ephemeral interaction reply?

urban belfry
hardy wind

Can I use interaction#followUp() to send this particular message non-ephemeral?

urban belfry

yea

hardy wind
wicked nebula

Can someone look into why the latest pushes to main did not get published as dev release in NPM? (After a couple of days)

river harbor

Is the embed colour bug fixed?

tame gazelle

yes

river harbor
tame gazelle

show

river harbor
tame gazelle show
let error = new Discord.EmbedBuilder()
      .setTitle('Error')
      .setColor('ff5959');```
tame gazelle

it still doesn't take a ColorResolvable

rain bramble
tame gazelle

the second one

river harbor

still isn't working

tame gazelle

.setColor(0xff5959)

wicked nebula

How can I use the main repo without having to use the npmjs release?

rain bramble
tame gazelle

yep

rain bramble

The dev version publish action is run, but it doesn't pass the condition.

hushed wind

@wicked nebula you could try and npm pack it yourself if you clone the repo. then npm i pathToTgz

river harbor

My modal submits aren't working. My client isn't even receiving an event at all.

tame gazelle

show how you did

river harbor
tame gazelle show how you did

Wdym? It just spits out an error from discord.js itself. There is no error from my code. If you must see my code though, js if (interaction.isModalSubmit()) { return console.log(interaction); };

rain bramble

And I think that error was fixed, but not in dev version yet

river harbor
this.components = data.data.components?.map(c => createComponent(c)) ?? [];
TypeError: createComponent is not a function

I don't see how component creation could cause this because my modals are loading fine.

river harbor

Ohhh

I guess I just have to wait 😕

tame gazelle

yep

wicked nebula

Well one of the factors in the condition is not met, so let's see what that is weSmart

scarlet tangle

???

.addChannelTypes([ChannelType.GuildText])
urban belfry

wait this still takes an array and not a rest parameter

wait, no that's not right, the sources say it does i completely misread that due to your code being wrong
@scarlet tangle don't pass an array

scarlet tangle

oh

urban belfry

your original code was right, you should pass multiple parameters

addChannelTypes(GuildText, VoiceChannel)
```like so
scarlet tangle

oh okay

thank you

silent marlin

Why discordjs/builders is not part of the discord.js package and will it be on v14?

outer bane

it's a dependency but can also be used without the core lib, therefore it's its own package

snow estuary
outer bane

known bug, there's already a pr to fix it

snow estuary

Kk

So just wait?

outer bane

yes

snow estuary

Is there a way for me to submit bugs or look at bugs that were already submitted?

outer bane

you can take a look at prs and/or issues, or ask in this channel

snow estuary
scarlet tangle
cold lotus

TypeError: Cannot read properties of undefined (reading 'resolveColor')
Is this module bug?

urban belfry
velvet tendon

🥲

rain bramble
woeful pollen

its known,

velvet tendon
rain bramble
velvet tendon

oh, ok. thx

🤨

rain bramble
knotty plover

Did you install the wrong version?

velvet tendon
rain bramble
knotty plover

Ahh

Oh well

urban belfry

"at dev" 🙃
gotta be patient

hardy wind

Hey guys, if I use interaction#followUp() and then use interaction#fetchReply(), will the fetched reply be the initial reply or the followUp message?
I'm having trouble reacting to a non-ephemeral followUp message after deferring the initial interaction reply with the ephemeral option.

Alternatively, is there a way to disable the ephemeral parameter before using interaction#editReply()?

urban belfry

it should fetch the initial reply

woeful pollen

and if you make the initial reply ephemeral you cant change it in editReply

urban belfry

simply put, you can't just edit a message from ephemeral to non ephemeral and vice versa

hardy wind
hardy wind

I fixed it, I switched from reply deferral to direct replies because the command should never take longer than 3 seconds to return an initial response.

crude valley

I get this error on every ephemeral interaction (I mean if I send them or edit them), only happens in dev version, anyone knows why?

supple quest

I think

crude valley

i already do it

small mica

Like how it shows under reason for you

crude valley

<Error>.stack

small mica

Okay tysm :)

crude valley

Can someone tell me what I'm doing wrong here?

scarlet tangle

create action row

tame gazelle
crude valley

hm I dont understand

urban belfry

instead of Modal, use ModalBuilder

crude valley
urban belfry

what do you want to do? pass raw objects? if it's typed, go right ahead

velvet tendon

Guys, my friend has a bot on regular commands, he rewrote it to slash commands. It has 100+ servers. How can he make the bot register commands on the servers?

urban belfry

register it globally?

velvet tendon

Shouldn't the bot be transferred to the server?

urban belfry

what

what do you mean by transferred?

velvet tendon

reinvite on server

woeful pollen

applications.commands scope, yes

urban belfry

you can't register on guilds without the scope either
register them globally

velvet tendon

The bot does not have the right to create commands on the server, do you think global registration of commands will help solve the problem without reinviting to the server?

urban belfry

nothing will, if they don't have the scopes, they won't be registered on the guild, period
whether or not it's guild specific or global is irrelevant
if they don't have the scope, they need to reinvite

and note that by reinvite i mean just reuse the link, you don't have to kick, just use the link again

velvet tendon

Too bad you can't do it yourself

urban belfry

of course not it's not your server, you can try to put that on your bot's about me or status

woeful pollen

or if anyone tries to use a prefix command just tell them you switched or smth

scarlet tangle

hello

is there a way to

change playing a game of discord bot

in node js

im new to node js

can someone help pls :)

plain roverBOT
ionic wren

👇 Is this error casue by discord.js?

/mnt/c/Users/Kay/Documents/KayBotTypeScript/node_modules/zod/lib/types.js:17
        const error = new ZodError_1.ZodError(ctx.common.issues);       
                      ^
ZodError: [
  {
    "code": "invalid_union",
    "unionErrors": [
      {
        "issues": [
          {
            "code": "invalid_type",
            "expected": "number",
            "received": "string",
            "path": [],
            "message": "Expected number, received string"
          }
        ],
        "name": "ZodError"
      },
      {
        "issues": [
          {
            "code": "invalid_type",
            "expected": "array",
            "received": "string",
            "path": [],
            "message": "Expected array, received string"
          }
        ],
        "name": "ZodError"
      }
    ],
    "path": [],
    "message": "Invalid input"
  }
]
    at handleResult (/mnt/c/Users/Kay/Documents/KayBotTypeScriptJDA/node_modules/zod/lib/types.js:17:23)
    at ZodUnion.safeParse (/mnt/c/Users/Kay/Documents/KayBotTypeScriptJDA/node_modules/zod/lib/types.js:130:16)
    at ZodUnion.parse (/mnt/c/Users/Kay/Documents/KayBotTypeScriptJDA/node_modules/zod/lib/types.js:109:29)
    at EmbedBuilder.setColor (/mnt/c/Users/Kay/Documents/KayBotTypeScriptJDA/node_modules/@discordjs/builders/src/messages/embed/Embed.ts:50:40)
    at Object.<anonymous> (/mnt/c/Users/Kay/Documents/KayBotTypeScriptJDA/src/Config.ts:18:45)
    at Module._compile (node:internal/modules/cjs/loader:1097:14)       
    at Module.m._compile (/root/.nvm/versions/node/v17.4.0/lib/node_modules/ts-node/src/index.ts:1455:23)
    at Module._extensions..js (node:internal/modules/cjs/loader:1149:10)
    at Object.require.extensions.<computed> [as .ts] (/root/.nvm/versions/node/v17.4.0/lib/node_modules/ts-node/src/index.ts:1458:12)
    at Module.load (node:internal/modules/cjs/loader:975:32) {
  issues: [
    {
      code: 'invalid_union',
      unionErrors: [Array],
      path: [],
      message: 'Invalid input'
    }
  ],
  format: [Function (anonymous)],
  addIssue: [Function (anonymous)],
  addIssues: [Function (anonymous)]
}
urban belfry

yeah builders

the bold makes it worse
but show me your EmbedBuilder.setColor

ionic wren
ionic wren
urban belfry

yeah pass 0xF4C7B4 instead of that string

ionic wren

OK I'll try it

Wow it works

But...... is this bug?

🤔

Because I watch index.d.ts and it written that I can use color string like “#F4C7B4”

crude valley

Is there anyway to make a collector on a modal?

scarlet tangle
small mica
woeful pollen

.addField() was removed in favour of .addFields()

small mica
small mica
urban belfry

no addField, yes

stable mesa

else

small mica

is addFields() same? Never used it before

woeful pollen

it accepts a rest parameter, so .addFields({}, {})

small mica

aah

scarlet tangle
            ^

TypeError: Cannot read properties of null (reading 'setPresence')
    at Object.<anonymous> (d:\Node JS\Dry memer\index.js:58:13)
    at Module._compile (node:internal/modules/cjs/loader:1103:14)
    at Object.Module._extensions..js (node:internal/modules/cjs/loader:1157:10)
    at Module.load (node:internal/modules/cjs/loader:981:32)
    at Function.Module._load (node:internal/modules/cjs/loader:822:12)
    at Function.executeUserEntryPoint [as runMain] (node:internal/modules/run_main:77:12)
    at node:internal/main/run_main_module:17:47

hello
is there a way to
change playing a game of discord bot
in node js
im new to node js
can someone help pls :)

woeful pollen

do it in ready event

scarlet tangle

what is ready event?

plain roverBOT

_ (event) Client#ready
Emitted when the client becomes ready to start working.

tight bluff

Client.on(“ready” => {
// code here
})

scarlet tangle
```this collector does not run the end script.
plain roverBOT
urban belfry

it has examples
your implementation is completely wrong

scarlet tangle

owh lol, thanks

FirstMsg = channel.messages.cache.get("954764941372559361")
                FirstMsg.edit({embeds: [emb]})``` there is probably something really wrong that I fail to see

the FirstMsg returns undefined

outer bane

this channel is for the dev version of d.js, if you are on v13 ask in #djs-help-v14

scarlet tangle

yeah i am on the beta just asking here incase it was changed

copper jetty
outer bane

the message isn't cached, nothing was changed regarding that

scarlet tangle
plain roverBOT
outer bane

use this method instead of relying on the cache

scarlet tangle

thanks

now apperiantly edit is not a function :/

copper jetty

Fetch returns a promise, resolve it

scarlet tangle

owh yeah

plain roverBOT
outer bane

if you only want to edit the message no need to fetch it

scarlet tangle

owh, thanks

   let guild = client.guilds.cache.get("952936917132013568")
    let channel = guild.channels.cache.get("954636030248644649")``` it worked on the ready event but since I need it to run every 10 seconds I moved it onto the index.js - seems to throw some errors
copper jetty
scarlet tangle
copper jetty

I don't know why would you get a channel every 10 seconds... It looks like an API spam to me 😡

scarlet tangle

thanks lol

scarlet tangle

okey I put my function in another function and now it worksnvm

scarlet tangle
copper jetty
scarlet tangle
gloomy kayak

I mean... Yeah this is actually API spam to edit a message every 10seconds and I would descourage you from doing that

scarlet tangle
copper jetty
scarlet tangle
outer bane

expected: 'string',
received: 'undefined'

feral cobalt

where can I find v14 source code ?

feral cobalt
copper jetty

You can select branches here

scarlet tangle

Hello, someone know if is there a way to do "forms" with discord.js?

scarlet tangle

Thx <3

scarlet tangle

why i can only add 5 text imput to discord modal thinks

Btw, what's the new way to create embeds?

copper jetty
scarlet tangle

Nah, tried MessageEmbed and there isnt a class like that

copper jetty

Its EmbedBuilder

scarlet tangle
  {
    "code": "invalid_type",
    "expected": "string",
    "received": "undefined",
    "path": [],
    "message": "Required"
  }
]
    *deleted messages* {
  issues: [
    {
      code: 'invalid_type',
      expected: 'string',
      received: 'undefined',
      path: [],
      message: 'Required'
    }
  ],
  format: [Function (anonymous)],
  addIssue: [Function (anonymous)],
  addIssues: [Function (anonymous)]
}```
copper jetty
woeful pollen

I dont understand why that error is confusing to people meguFace

urban belfry
copper jetty
urban belfry

You don't need to pass nothing to a method for it is what I'm saying
You can just not do anything and it'll tell you you passed undefined
Trust me, builder errors are trash right now and it's expected for users to not get the errors

woeful pollen

well, maybe its gonna be better after the @sapphire/shapeshift pr gets merged

scarlet tangle
river harbor

how do you wait for a modal submit without using the interactionCreate event?

copper jetty
feral cobalt

what the

copper jetty

EmbedBuilder

feral cobalt

<3

river harbor

Is there a way to have an optional modal field?

copper jetty

no

you can set default value tho .setValue()

river harbor

default value?

copper jetty

It will open with the text you passed in setValue method

river harbor

Oh okay.

scarlet tangle

Last question guys, is there a function to return an error message to a user?

copper jetty
river harbor

When is the modal submit event going to be fixed?

scarlet tangle
copper jetty
river harbor
uncut kelp

If only we knew the error

river harbor
uncut kelp

What I meant is stating there's an error and not providing it is practically useless

zealous sierra

How do you utilize the development package of DJS? I installed the development package using npm i discord.js --save-dev, but it doesn't appear in my package list.

scarlet tangle
                                ^

TypeError: Cannot read properties of undefined (reading 'cache')``` 

anyone has a fix?
zealous sierra

mb. how does adding options work now? for deploying cmds i dont use json, rather slashcommandbuilder.

new SlashCommandBuilder().setName('waifu').setDescription('Dumb command that people like.').addStringOption(option => option.setName('type').setDescription('The type of waifu to display (OPTIONAL).'));

however the new dev build ig changes how options work which is a bit confusing

*ex cmd

zealous sierra

i mean the syntax is diff

is what i mean sry

deploying the cmd results in option.setName().setDescription().addChoice not being a functon

copper jetty

addChoices(), not addChoice

zealous sierra
TypeError: option.setName(...).setDescription(...).addChoice is not a function

ah ic whoops. ty

scarlet tangle
copper jetty
zealous sierra
zealous sierra

I'm attempting to use addChoices, but for some reason the following results in an error:

new SlashCommandBuilder().setName('ping').setDescription('test cmd').addStringOption(option => option.setName('option').setDescription('Optional option.').addChoices({ label: "Ping", value: "ping" }));

Error:

ZodError: [
  {
    "code": "invalid_type",
    "expected": "string",
    "received": "undefined",
    "path": [
      0,
      "name"
    ],
    "message": "Required"
  }
]

Never mind, realized it's not label rather name.

snow estuary

How do I install @discordjs/builders?

nvm

snow estuary
node:events:504
      throw er; // Unhandled 'error' event
      ^

TypeError: Discord.MessageEmbed is not a constructor
    at C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\Events\interactionCreate.js:14:23
    at Client.emit (node:events:526:28)
    at InteractionCreateAction.handle (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\actions\InteractionCreate.js:76:12)
    at Object.module.exports [as INTERACTION_CREATE] (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\handlers\INTERACTION_CREATE.js:4:36)
    at WebSocketManager.handlePacket (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\WebSocketManager.js:355:31)
    at WebSocketShard.onPacket (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\WebSocketShard.js:447:22)
    at WebSocketShard.onMessage (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\WebSocketShard.js:304:10)
    at WebSocket.onMessage (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\ws\lib\event-target.js:199:18)
    at WebSocket.emit (node:events:526:28)
    at Receiver.receiverOnMessage (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\ws\lib\websocket.js:1137:20)
Emitted 'error' event on Client instance at:
    at emitUnhandledRejectionOrErr (node:events:383:10)
    at processTicksAndRejections (node:internal/process/task_queues:85:21)

Can someone help me with this error?

node:events:504
      throw er; // Unhandled 'error' event
      ^

TypeError [MODAL_SUBMIT_INTERACTION_FIELD_NOT_FOUND]: Required field with custom id "inputOne" not found.
    at ModalSubmitFieldsResolver.getField (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\structures\ModalSubmitFieldsResolver.js:35:23)
    at ModalSubmitFieldsResolver.getTextInputValue (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\structures\ModalSubmitFieldsResolver.js:45:24)
    at C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\src\Events\interactionCreate.js:16:47
    at Client.emit (node:events:526:28)
    at InteractionCreateAction.handle (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\actions\InteractionCreate.js:76:12)
    at Object.module.exports [as INTERACTION_CREATE] (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\handlers\INTERACTION_CREATE.js:4:36)
    at WebSocketManager.handlePacket (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\WebSocketManager.js:355:31)
    at WebSocketShard.onPacket (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\WebSocketShard.js:447:22)
    at WebSocketShard.onMessage (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\discord.js\src\client\websocket\WebSocketShard.js:304:10)
    at WebSocket.onMessage (C:\Users\Ultimate Gamer\Desktop\DJSV14TESTING\node_modules\ws\lib\event-target.js:199:18)
Emitted 'error' event on Client instance at:
    at emitUnhandledRejectionOrErr (node:events:383:10)
    at processTicksAndRejections (node:internal/process/task_queues:85:21) {
  [Symbol(code)]: 'MODAL_SUBMIT_INTERACTION_FIELD_NOT_FOUND'
}
``` Fixed it new error
vagrant mortar

Is there timeout support?

zealous sierra

Getting the error invalid form of body and that the label and value fields are required even though I have it.

const selectMenu = new Discord.ActionRowBuilder()
        .addComponents(
            new Discord.SelectMenuBuilder()
                .setCustomId("help-" + interaction.member.id)
                .setPlaceholder('Select')
                .addOptions([
                    {
                        label: 'smth',
                        description: 'A detailed description',
                        value: 'smth',
                    },
                ]),
        );
DiscordAPIError[50035]: Invalid Form Body
data.components[0].components[0].options[0].label[BASE_TYPE_REQUIRED]: This field is required
data.components[0].components[0].options[0].value[BASE_TYPE_REQUIRED]: This field is required
copper jetty
zealous sierra

Ah I see. Thanks!

On the website, it says setFooter takes only a FooterOptions object. However, they haven't added the link yet, so I'm not sure how to utilize setFooter.

dark minnow

I'm recieving this error for any button I try to create

copper jetty
dark minnow

🤡 Thks

carmine bridge

How to make SelectMenu

carmine bridge

Where error

copper jetty

setOptions takes rest parameters

carmine bridge

No this[]?

copper jetty

no

carmine bridge

What

idle galleon

It's a rest parameter

So you omit the square brackets

plain roverBOT

_ Rest parameters
The rest parameter syntax allows a function to accept an indefinite number of arguments as an array, providing a way to represent variadic functions in JavaScript.

scarlet tangle

so

outer bane

known bug, there's already a pr to fix it

scarlet tangle

okay

scarlet tangle
copper jetty
hexed tapir

MessageAttachment is still called as MessageAttachment in V14 or its AttachmentBuilder or something?

scarlet tangle

new Discord.Attachment()
new Attachment()

carmine bridge

How to make emoji in menu

scarlet tangle
carmine bridge

Yes

emoji:{name:""}

No this ?

scarlet tangle

no

are you using builders?

carmine bridge

Yes

scarlet tangle

okay

.setEmoji({
name: "emoji name or emoji",
id: "id of emoji"
})

if the emoji is default use

only name:

name: 😭

scarlet tangle
austere grove

you can't install prs anymore, just wait till it gets merged (and for it to be available in a dev version)

scarlet tangle

uh

okay

hexed tapir
hexed tapir

message.deleted property is removed in v14, so how to check if message is available for deleting?

ionic wren
C:\Users\Kay\Documents\KayBotTypeScriptJDA\node_modules\@discordjs\rest\src\lib\handlers\SequentialHandler.ts:488
                                throw new DiscordAPIError(data, 'code' in data ? data.code : data.error, res.status, method, url, requestData);
          ^
DiscordAPIError[50035]: Invalid Form Body
embeds[0].description[BASE_TYPE_REQUIRED]: This field is required
    at C.runRequest (C:\Users\Kay\Documents\KayBotTypeScriptJDA\node_modules\@discordjs\rest\src\lib\handlers\SequentialHandler.ts:488:11)
    at runMicrotasks (<anonymous>)
    at processTicksAndRejections (node:internal/process/task_queues:96:5)
    at async C.queueRequest (C:\Users\Kay\Documents\KayBotTypeScriptJDA\node_modules\@discordjs\rest\src\lib\handlers\SequentialHandler.ts:201:11)
    at async MessageManager.edit (C:\Users\Kay\Documents\KayBotTypeScriptJDA\node_modules\discord.js\src\managers\MessageManager.js:133:15) {
  rawError: {
    code: 50035,
    errors: { embeds: [Object] },
    message: 'Invalid Form Body'
  },
  code: 50035,
  status: 400,
  method: 'patch',
  url: 'https://discord.com/api/v9/channels/647650604684148748/messages/954974830153855046',
  requestBody: {
    files: [],
    json: {
      content: '⏸️ 播放暫停',
      tts: false,
      nonce: undefined,
      embeds: [Array],
      components: [Array],
      allowed_mentions: undefined,
      flags: 0,
      message_reference: undefined,
      attachments: undefined,
      sticker_ids: undefined
    }
  }
}

I remember that embed.description is not required, isn't it?

🤔

worthy fog

Code?

ionic wren
       case "pause":
                    this.player.pause()
                    await btn.editReply({
                        content: ":pause_button: 播放暫停",
                        embeds: [embed],
                        components: [this.enablePauseActionRaw, this.enableVolumeRaw]
                    })
                    break;

It successfully edit the content

but my console output that error

worthy fog

Show me the embed bruh

ionic wren
Embed {
  data: {
    url: 'https://www.youtube.com/watch?v=OtEJ6LGCW-U',
    type: 'rich',
    title: '汪蘇瀧 - 有點甜(Official MV)',
    thumbnail: {
      width: 120,
      url: 'https://i.ytimg.com/vi/OtEJ6LGCW-U/default.jpg',
      proxy_url: 'https://images-ext-1.discordapp.net/external/R0gdWWBeNSel-r1eUaFPUZ-0boWNiie-77l4X7J-TU8/https/i.ytimg.com/vi/OtEJ6LGCW-U/default.jpg',
      height: 90
    },
    fields: [ [Object] ],
    color: 16041908,
    author: {
      proxy_icon_url: 'https://images-ext-1.discordapp.net/external/8DGlyA_TgJ52rblQTgQp4dsvD31YNOoRxtZwFi8EP-o/https/yt3.ggpht.com/ytc/AKedOLQ_E6p34tC-OLKoauI81NdB4r5XP56Kc00wmrgZ%3Ds48-c-k-c0x00ffffff-no-rj',
      name: 'TheSilenceW',
      icon_url: 'https://yt3.ggpht.com/ytc/AKedOLQ_E6p34tC-OLKoauI81NdB4r5XP56Kc00wmrgZ=s48-c-k-c0x00ffffff-no-rj'
    }
  }
}
urban belfry
worthy fog

No. I meant send me the code y how you created it

ionic wren

const embed=this.player.infoMessage.embeds[0]

urban belfry

this isn't an issue with djs really, it's your own data and i've already told you, if that's what logs, then you need .data

ionic wren

I changed to const embed=this.player.infoMessage.embeds[0].data but it still output same error

worthy fog

Log this.player

ionic wren

And this.player.infoMessage:

<ref *1> Message {
  channelId: '647650604684148748',
  guildId: '647643447712415754',
  id: '954981382264877096',
  createdTimestamp: 1647755704228,
  type: 0,
  system: false,
  content: '▶️ 開始播放',
  author: ClientUser {
    id: '784006509449314304',
    bot: true,
    system: false,
    flags: UserFlagsBitField { bitfield: 0 },
    username: 'Kay Discord JS Test',
    discriminator: '2294',
    avatar: null,
    banner: undefined,
    accentColor: undefined,
    verified: true,
    mfaEnabled: true
  },
  pinned: false,
  tts: false,
  nonce: null,
  embeds: [ Embed { data: [Object] } ],
  components: [
    ActionRow { data: [Object], components: [Array] },
    ActionRow { data: [Object], components: [Array] }
  ],
  attachments: Collection(0) [Map] {},
  stickers: Collection(0) [Map] {},
  editedTimestamp: 1647755704637,
  reactions: ReactionManager { message: [Circular *1] },
  mentions: MessageMentions {
    everyone: false,
    users: Collection(0) [Map] {},
    roles: Collection(0) [Map] {},
    _members: null,
    _channels: null,
    crosspostedChannels: Collection(0) [Map] {},
    repliedUser: null
  },
  webhookId: null,
  groupActivityApplication: null,
  applicationId: null,
  activity: null,
  flags: MessageFlagsBitField { bitfield: 0 },
  reference: null,
  interaction: null
}
worthy fog

Console log this.player.infoMessage.embeds

ionic wren
[
  Embed {
    data: {
      url: 'https://www.youtube.com/watch?v=OtEJ6LGCW-U',
      type: 'rich',
      title: '汪蘇瀧 - 有點甜(Official MV)',
      thumbnail: [Object],
      fields: [Array],
      color: 16041908,
      author: [Object]
    }
  }
]
worthy fog

Okay now Console log this.player.infoMessage.embeds.Embed

spare fiber

its array lel

orchid bluff

embeds - Array, Embed - name of class(?)

worthy fog

No really? 😱

tepid mauve
ZodError: [
  {
    "code": "invalid_type",
    "expected": "string",
    "received": "undefined",
    "path": [],
    "message": "Required"
  }
]

so guess I am missing something which i should put into, but no idea what I am missing

tepid mauve
urban belfry
tepid mauve

--
I'm wondering will awaitModalSubmit() be a thing in the future, because the pr of v13 has one.. so?

or should I use InteractionCollector?

ionic wren
lethal zephyr

Command Interactions don't have attachments support yet right?
{ name: 'file', type: undefined, value: '955011180173344868' } (This is what I get for the data with a type 11 command)

tepid mauve
lethal zephyr
plain roverBOT
ionic wren

@worthy fog Oh I finally know what happed and how to triggered

const embed = new EmbedBuilder()
            .setTitle("Test")
            .setColor(0xf4c7b4)
            .addFields({ name: "長度", value: "05:40" });

        const button = new ButtonBuilder()
            .setCustomId("hello")
            .setStyle(ButtonStyle.Primary)
            .setLabel("Hi");

        const actionraw: ActionRowBuilder<ButtonBuilder> =
            new ActionRowBuilder().addComponents(button);
        const messageSent = await message.channel.send({
            embeds: [embed],
            components: [actionraw],
        });
        const collector = messageSent.createMessageComponentCollector({
            componentType: ComponentType.Button,
            time: 30e3,
            filter: (i) => i.member === message.member,
        });

        collector.on("collect", async (but) => {
            await but.deferUpdate();
            const embed2 = messageSent.embeds[0];
            const newEmbed = new EmbedBuilder(embed2).toJSON();
            await but.editReply({
                content: "Hi",
                embeds: [newEmbed],
                components: [actionraw],
            });
            await message.channel.send("Finished");
        });
ionic wren

on this line:

const newEmbed = new EmbedBuilder(embed2).toJSON();

if I put embed2 I'll get that error
if I put embed2.toJson() it work

carmine bridge

no [0]

can test

outer bane
cold lotus

What is Client's type? I don't want to set to any.
(This is TypeScript project)

cold lotus

Not a valid type.

languid basin

Client does not include slashCommands property

copper jetty
brisk path
plush monolith

Or just modify original typings with declare module

tepid mauve

is Modal for djs currently broken?
djs does not properly get the components, i wonder if there is pr to fix the problem

brisk path

just extend the Client class

tepid mauve

so the main branch of the repo's code is the white one, and I figured out the below one was a way to go.. I really don't understand what's happening.

young kindle
tepid mauve

or i am completely miscomprehending the situation, forgive me if it is

young kindle

idk if there is one

tepid mauve
scarlet tangle

Hi, do someone know why when I'm trying to add commands to the guild only one is being added?

            Routes.applicationGuildCommands('', ''),
            { body: [new SlashCommandBuilder()
                .setName('')
                .setDescription('')
                .addNumberOption(option =>
                    option.setName('')
                        .setDescription('')
                        .setRequired(true))
            ]},
        );```
copper jetty
scarlet tangle
rain bramble
south python

Have do i fix this?

rain bramble
south python

Oh has that been updated again

wicked nebula

6 days still not published ;/

languid basin

FeelsBadMan

dull mulchBOT
forest elm

@wicked nebula ^

wicked nebula

Yea I saw it already

scarlet tangle

Hi how to join voice channel in v14

forest elm
orchid bluff

Modal components accepts only TextInputComponent?

rain bramble
orchid bluff

Or djs?

forest elm

api

orchid bluff
latent lion

What do I add in .addComponents()

copper jetty

Action rows

latent lion

Like this?

copper jetty

yes

latent lion

Alright

fast jay

where are the docs for the changes in v14

tame gazelle

pins

fast jay

ah

fresh prawn

Error [ERR_PACKAGE_PATH_NOT_EXPORTED]: Package subpath './lib/helpers/util' is not defined by "exports" in c:\Users\Bossy\Desktop\LightModeration\node_modules\zod\package.json imported from c:\Users\Bossy\Desktop\LightModeration\node_modules\zod\lib\ZodError.js

fresh prawn
copper jetty thats the full error?
    throw e;
    ^

Error [ERR_PACKAGE_PATH_NOT_EXPORTED]: Package subpath './lib/helpers/util' is not defined by "exports" in c:\Users\Bossy\Desktop\LightModeration\node_modules\zod\package.json imported from c:\Users\Bossy\Desktop\LightModeration\node_modules\zod\lib\ZodError.js
    at new NodeError (node:internal/errors:371:5)
    at throwExportsNotFound (node:internal/modules/esm/resolve:440:9)
    at packageExportsResolve (node:internal/modules/esm/resolve:692:3)
    at trySelf (node:internal/modules/cjs/loader:458:34)
    at Function.Module._resolveFilename (node:internal/modules/cjs/loader:910:24)
    at Function.Module._load (node:internal/modules/cjs/loader:778:27)
    at Module.require (node:internal/modules/cjs/loader:1005:19)
    at require (node:internal/modules/cjs/helpers:102:18)
    at Object.<anonymous> (c:\Users\Bossy\Desktop\LightModeration\node_modules\zod\lib\ZodError.js:4:16)
    at Module._compile (node:internal/modules/cjs/loader:1101:14) {
  code: 'ERR_PACKAGE_PATH_NOT_EXPORTED'
}```
gloomy kayak

That seems an internal Zod error to me 🤔

fresh prawn

Got it fixed. Reinstalled it.

But did the intents change?

RangeError [BITFIELD_INVALID]: Invalid bitfield flag or number: DIRECT_MESSAGES.

fresh prawn

ah

Not in the types?

tame gazelle

didn't get

fresh prawn

Also the auto complete

fresh prawn

DiscordAPIError[50035]: Invalid Form Body
data.components[0].components[BASE_TYPE_REQUIRED]: This field is required

gloomy kayak

You need to add an action row which contains your text inputs

tame gazelle
fresh prawn

Ah.

ty

c:\Users\Bossy\Desktop\LightModeration\node_modules\discord.js\src\structures\ModalSubmitInteraction.js:43
this.components = data.data.components?.map(c => createComponent(c)) ?? [];
^

TypeError: createComponent is not a function

tame gazelle

known bug

fresh prawn
fresh prawn

👌

midnight ivy

when will djs v14 release?

loud mulch

when its ready, there is no eta

river harbor
velvet tendon
DiscordAPIError[50035]: Invalid Form Body                                                      type[BASE_TYPE_CHOICES]: Value must be one of (0, 2, 4, 6, 13, 14, 15).
knotty plover
scarlet tangle

what's the event name for guild prune?

is there a emitter for that?

urban belfry
scarlet tangle
dawn phoenix

unlikely

there is no event for it

0 -> no one gets removed -> no member remove events

unsure what you expect atm

urban belfry

hmm why do you need this specifically?

velvet jasper

Regardless not sure if this is within the channel topic

scarlet tangle
urban belfry hmm why do you need this specifically?

well i was tryna make a anti raid stuff so some guilds try to prune users they either choose a role which is active or a role without sufficient members in it and are active to stop them in the first try i was finding a answer for it the discord api itself doesn't has it aswell the op codes is there any other way?

urban belfry
scarlet tangle

my bad i thought all kinds of help in the djs 14 can be asked here

velvet jasper

Well yes, but v14 also didn’t change any behavior for pruning

weak ridge

Hi! Anyone know why i got this error?

DiscordAPIError[50035]: Invalid Form Body
components[0].components[BASE_TYPE_REQUIRED]: This field is required
    at C.runRequest (C:\Users\felal\Desktop\PRODEFIX\Discord\Bot-Slash-3.0\node_modules\@discordjs\rest\dist\index.js:7:589)
    at processTicksAndRejections (node:internal/process/task_queues:96:5)
    at async C.queueRequest (C:\Users\felal\Desktop\PRODEFIX\Discord\Bot-Slash-3.0\node_modules\@discordjs\rest\dist\index.js:5:3049)
    at async MessageManager.edit (C:\Users\felal\Desktop\PRODEFIX\Discord\Bot-Slash-3.0\node_modules\discord.js\src\managers\MessageManager.js:133:15) {
  rawError: {
    code: 50035,
    errors: { components: [Object] },
    message: 'Invalid Form Body'
  }
}

Code:

client.utils.disableAllButtons = (c) => {
    for (let x = 0; x < c.length; x++)
        for (let y = 0; y < c[x].components.length; y++) c[x].components[y].data.disabled = true;
    return c;
};

message.edit({ embeds: [emb], components: client.utils.disableAllButtons(message.components) });
dawn phoenix

sounds like an empty row

ah, nvm, no type on the row firT

or no row firT

urban belfry

can't you use curlys and make it less confusing? and a for of loop

idle galleon

Could use forEach instead

urban belfry

could you log the data first @weak ridge ? maybe help narrow it down

weak ridge

Data?

dawn phoenix

or unfurling the errors object, maybe firT

urban belfry

the return value from that function

weak ridge

Ok

[
  ActionRow {
    data: { type: 1 },
    components: [ [ButtonComponent], [ButtonComponent] ]
  }
]
urban belfry

what specific version of djs is this?

weak ridge
dawn phoenix

can you unfurl the error?

weak ridge

?

dawn phoenix
weak ridge
.catch(e => console.log(e.rawError.errors.components["0"].components._errors));
// [{ code: 'BASE_TYPE_REQUIRED', message: 'This field is required' }]
velvet tendon
urban belfry
velvet tendon

read the docs for setColor, either pass a hex literal or whatever's mentioned on the docs

exotic oriole

I Checked My Code From Github Repo, But Ots Not Working

plain roverBOT

Tag suggestion for @exotic oriole from @urban belfry:
To help you we need more information:
• What are you trying to do?
• What is your code?
• What errors and debug logs do you have?

exotic oriole

I am Trying To Make A Bot From d.js documentation and checking all the codes at every point but my bot is not working, it is starting but the slash commands are not working

urban belfry

that's still not enough, what is not working specifically?
errors?
is it even v14?

scarlet tangle

Wut

tepid mauve

Is there specific reason that ModalBuilder does not accept customId in data, while TextInputBuilder does?

urban belfry
tepid mauve
zealous sierra

I installed the development version of DJS, but upon starting up my bot I get the error Object.hasOwn is not a function at line 9 where I run const client = new Discord.Client({ ... });.

const Discord = require("discord.js");
const config = require("./config/config.json");

const client = new Discord.Client({
    shards: "auto",
    allowedMentions: {
        parse: [],
        repliedUser: true,
    },
    intents: [
        Discord.GatewayIntentBits.GuildMembers,
        Discord.GatewayIntentBits.Guilds,
        Discord.GatewayIntentBits.GuildMessages,
        Discord.GatewayIntentBits.GuildVoiceStates,
        Discord.GatewayIntentBits.GuildMessageReactions,
    ],
    presence: {
        status: "dnd"
    }
});

Error: https://sourceb.in/W1KMM6rIvo

This is weird cause I don't call require("util") in my main file. It's the basic command handler, requiring the packages colors, fs, and discord.js, etc. Nothing crazy. I uninstalled and reinstalled every single package I have as well as DJS. The command I ran to install the development version is npm i discord.js@dev.

tepid mauve
zealous sierra
urban belfry
zealous sierra
scarlet tangle
urban belfry

the djs exported builders are meant to take in the cameCase properties

tepid mauve
urban belfry

yeah i've seen it, it doesn't

well i'm going to 😴 now
i'll notify the maintainers/contribs, thanks

tepid mauve

👌 thanks!

warm basin

So how is it done in v14.0 with these SelectMenuBuilders because i cant reply with them as Components 0.o

scarlet tangle
copper jetty
warm basin

i got it to work i didn't specify the type.

I just used ActionRowBuilder() instead of ActionRowBuilder<MessageActionRowComponentBuilder>()

warm basin
scarlet tangle

So i need to use that ActionRowBuilder<MessageActionRowComponentBuilder>()?

warm basin
copper jetty
scarlet tangle

i use typescript

but that error is coming from the compiled javascript

can anyone help?

rain bramble

Show it

scarlet tangle
rain bramble
scarlet tangle >

I can't help you since the @discordjs/builders package compiled code is too complex.

scarlet tangle

wait hold on

scarlet tangle

i found the problem.

pastel urchin

When the modals was release ?

rain bramble
gritty citrus