#Battlegroup 14 - 212th Logi: Comms
1 messages · Page 5 of 1
Doom music is... probably too dark, y'know? We're doing something moderately heroic here, it's not all being badass.
True
Also I thought the chainsaw was for Doom 2016.
It might have been both as they had the same lead composer
Also, I imagine that ARMCO's done it before, but hot-dropping Artillery onto a battlefield - assuming it doesn't die instantly - is hella badass.
How about Free Bird starting from 4:20?
I mean it depends on thr kind of vibe you want. I dont feel like doom guitar is heroic. Its certainly badass though
Free bird is more rogues that dont give a fuck like pirates of the carribean in a Camero or something
My go to tracks have been "arrival to earth " from transformers 2007 and "the unsung war" from ace combat 5
Both classics
Bulk order trailer music is such a huge thing now on YouTube you could probably dig for months and not find something lol
I’ve used March on Axylus from Battletech and the Imperial Guard theme from Dawn of War. Plus Contract Details from Project Wingman for planning.
sounds like we may not want to go into the Crossroads alone lol
Rabbit still plans to go it seems
If the bots are building something we can assume their defending it as well
We haven't found sny permanent bot bases yet so going in seems unwise
"64 missed messages in midround events" monka
brb reading
Hi from Shovels here, just did the math for what we can do this turn with our movement.
TLDR: We can make it to Elim orbit but not descend. If we ignore the cost of loading troops back onto our HATs then we can descend.
We can wait in orbit while Rabbit scopes out the crossroads
hmmm
what exactly does the cost of loading troops back on involve?
.5 Movement from the unit being loaded I believe
The transport doesn't have a speed cost to have units loaded into it, just the unit being transported
For planning sake it looks like were going to make it to Elim city high orbit but will have to wait until next turn to descend
If we are descending
What would be the point of going to Elim and descending without carrying units? As far as we know, we don't exactly need to shoot at anything.
Besides Shovels need the LS from Atlas
There really isn't one
If we head straight to Elim City once loaded up, we can reach the 37-- column at VTOL speed, just outside the descending area
Our fighters and HATs in theory could use the rest of their movement to get closer to the descending area so they don't have to use the speed next turn
Elim High an low orbit are both now strat maps
Oh sweet
Wait if it's a strat map then we should have enough movement to make it to the city, no?
You mean descend?
Yeah
I think that still takes half the movement
Yeah it does and I misread the loading rules for HATs, apologies
Good morning what’s going on
I didn't see the "with the exception of the Heavy Air Transport, which uses 0.5 speed per cargo slot" section
We be flying again
Where to?
Elim City High orbit and then descending to the city next turn I believe
Have you seen the mid rounds?
Turns out being a logistics division involves a lot of going from point A to point b
Elim by the sound of it, then going off recon
gasp
@versed locust You willing to take some passengers from Shovels?
Hopefully no Helldivers-esque bot factories
After Elim, are we going to L-H?
I think it will be necessary
And get our LMs on the ground at Elim so we have ground spotting?
That and get them out of the transports. Let em start doing more than just “still sitting in the cargo”
So a convoy of 4 mechs and 2 IFVs?
Main thing I was working out was Crow’s unloading. Lol
I mean, for us maybe…but I’d be surprised if we were the only group going that route.
Redwall is staying
Shoot
Iron Hammer has a vote going that favors at the moment going to L-H
Atlas will stay one turn and in the turn 6 go to Cross Roads
3 BGs requested to remain in Elim…guess that limits the push too
Does Rock Station have the deorbit cost too?
You mean half movement to dock and undock? No I don't think so
Yeah it doesn't really have an orbit to fly into
That rule is probably just for planets or similarly sized areas
Yeah, with the developments and speed I’m thinking Hoover
- 0.5 to “land”
- 0.5 to unload Crow
- 0.5 to “take off”
- 2 to Elim High Orbit
- 0.5 to land in Atlas’s VTOL Bay
- 0.5 to load LS
0.5 takeoff from VTOL Bay
That’s full 5 speed, and gets us poised for the next leg. We just need to be dropping off the LS before the 17th
lol, I was about to ping you @twin girder . What do you and @cunning shell think of this? I know you’d rather not ride a HAT Zeta, but it’s at least a round delay to put you on the deck rather than transferring you.
We’d temporarily load Crow onto either Condor or Falcon.
My goal is to have the LMs on the ground ASAP and for y’all to spend most of the time with your feet on the ground.
At least you care
We had already discussed taking on 2 LMs and some inf I believe
How many are we flying now for the shovels?
We’ll be going from 2 empty HATs to having 2 full and 1 half full basically.
You'll get to stretch your mecha legs soon
2 LMs and boots. A full HAT’s worth cause they’ve got a HAT going radio silent.
K
They are perfectly fine
So 8 cargo in mechs and 1 in inf
So we have 6 left of supplies or w.e else we want to take
I don’t remember if the new boots are infantry or engineers…but that gives you an idea of the HAT space when we leave the Rock Station
Want me to ask in Shovel's chat if the engineers I'm carrying want to unload or paradrop at Elim?
Engineers or medics
They aren't a full 6 FS unit
Aaah ok
They’re infantry
Pretty sure it’s Pillbox
6 FS = a slot, so x/6 FS…but that doesn’t mean they take up the full slot.
I was more asking about what they wanted to do in terms of transport after we get to Elim city
Cannot land/take off in same turn
That rule doesn’t apply to VTOLs, which Hoover is
Right.
Us HATs however…
Just fighters/bobers/hats
However the VTOL bays you can only land or takeoff from
So you’re stuck wasting 0.5
Ah, right. The Bays…ah well. Can stay parked in the Bay and start there the next round. lol
still making good time
Finally solid ground
Elim or Crossroads?
No more space
I assume I’m mounting back up on Puffin and calling it a day?
Honestly still worth it, and we’ll just make sure to stay with Atlas.
Elim high orbit first. HATs might be able to deorbit if y’all and/or your shovels want
me on patrol waiting for things to happen
We won't be able to deorbit this turn unfortunately
Not enough speed
Soooooon
Had been working on VTOL speed, so I hadn’t done y’all’s math yet
😜 we’re headed to a front now tho
Fully loading a HAT and taking off gets them down to 4 speed.
Gonna be missing the boredom soon enough
Yeppers! You helped give the Lumarans a sense of security, now it’s time to load back up and prepare to join the push.
Gotcha, so basically VTOL speed. Thanks! Haven’t studied HATs and my reference stuff is a bit easier when I’m not mobile. Haha
The fighters might be able to but none of the HATs should have enough speed to deorbit
Yeah.
Fully loading a landed HAT and Landed VTOL both gets them down to 4.
Something else to remember too is that all the bombers and fighters from Atlas are dry, we’ll be bringing in fighters that have guns ready should we get a counter.
oh don't worry, I'm
Unbothered. Moisturized. Happy. In My Orbit. Focused. Flourishing.
@fluid carbon y’all have an open VTOL Bay this round? Will likely have one of our HVTOLs request to land and load the LS.
Umhimoff?
Not with all the people we need to reload, I believe the HAT pays movement to load people no?
I can deorbit, I did not unload last turn
At 2.5/7 movement used
.5 per cargo slot, yeah
Will the rest of Shovels be able to follow, or does it not count as a different map area
What needs asking?
You can descend even if the rest stays in orbit e.g. Orbital Picket Line from Atlas that deployed IH
So just to get this straight before I make a order tomorrow
Were going to Elim and ending in high orbit with a LS
Then next round we’re gonna do a massive Paradrop flash build a airfield in the crossroads currently under enemy control
Is that everything
I believe so
We will reserve one for you!
We'll be joining you in landing at Crossroads as well
enough to magically conjure an airfield XD
Need to see if we can actually do that. Personally I would prefer a recon report by Rabbit
But that will only arrive in turn 6
Oh we can and even fortifications and a large supply depot are part of the turn 1 construction
Dang
18 build actions is a lot and we only need 9 for the AF+large supply depot.
So 9 fortifications could be build. Add to that possible infantry that can expand sandbags to trenches and that is 22 build actions
Don't they have an engineering MBT as well or is that a different BG?
Venator has two
uh, what? Gesundheit
Its an acronym of what you said lol
oh lmao
I thought it was code lmao
We go Elim high orbit this round, see what we’re dealing with for next.
but yes I would um him off
I had a feeling but my brain was too distracted to double check xP
Sounds like a plan
Think Atlas might be moving, so we’ll keep with them.
Wait has anyone tried asking the locals on the station what the bots had like descriptions
I don’t think so…
Would it be bad if I tried before leaving and boarding one of the HATs
You could attempt it between the HVTOL and the HAT. Include in the RP and I’ll include the blurb on the map
kidnaps a crossroads tour guide from the space cruise line
We don’t need to worry about the tour guide
You good to follow? If you are, Hoover can launch from their orbital with the LS after the jump to Crossroads.
Seems like we're gonna be moving to take the crossroads in eammrnest
Iron Hammer and Rabbit are potentially pushing on the ground, figure we’ll follow behind Atlas.
Atlas’s success/protection is in our best interest too since we need their LS. Haha
Absolutely fine with me (sorry late response. Still need a ride?)
Note: I’m pretty sure I will be carrying LM Crow, but I still have 3 slots
I think they found their spots, mostly just needed a few spare cargo slots on a HAT available
I’d have to double check but I believe you’re only carrying Crow now
Alright, that’s fine. MB for not responding yesterday.
All good man, can’t expect everyone to be in similar time zones or availability
Last thing Dave posted he's still got 2
Unless that changed in the past couple hours
No tactical map, so I'm just dumping a basic order in and calling it a day. Or two.
2 what? What did I say?
This?
so we are headed to Elim high orbit?
Yup
Alrighty then I'm with you, lets go. Did i miss anything else, looks like talks about hat loading and offloading.
Just some speed talk but you as a fighter are fine
If you didn't land at Damar Station last turn you might actually have enough speed to make it to the Elim City map
I didn't land, but i do have drop tanks so I should be fine.
Even without the drop tanks you have 7 speed and it's only 5.5 speed (as a fighter or HAT) to enter low orbit at Elim City if you didn't land
could i deorbit in that case? no that takes an entire turn doesn't it?
It takes half your total speed to deorbit and you can't deorbit and re-orbit in the same turn
I believe it took your entire turn during C3
ah yea that's right.
we've got some spare flight decks in Atlas if you need a resupply
Alright, do we know what we are planning this round? Link up with Atlas?
Link up with Atlas over Elim city. Everyone’s loading back up in the HATs and Crow will be moving over so Hoover can land and load the LS for the airfield construction.
I've got 1 VTOL bay slot reserved for you, other than that, we've got 2 VTOL slots and 3 Air slots left for reservations.
Shovels is following you too, right?
hmm where is the image for our area not quite sure where to end my order
Where we are doesn't have a map as there aren't any enemies. For where we end up is in #campaign-briefing-room message this map where our orbitals are
They are, they have 3-4 HATs but I don’t know that have a reason to land.
Waiting on squire
@violet sparrow , @somber apex , and @peak terrace , friendly reminder that orders are due <t:1751839140:F>. We’ll be jumping to Elim City this round to meet up with with TF Atlas and prepare for the push to Crossroads
Do I need to order a disembark this turn or will that be next turn
That will be next turn
@twin girder , @cunning shell , and @versed locust , friendly reminder that orders are due <t:1751839140:F>. We’ll be jumping to Elim City this round to meet up with TF Atlas and prepare for the push to Crossroads. I have some requests for the 3 of y’all in preparation for that.
- Hoover: please land at the station, unload Crow, make the jump, dock with TF Atlas who has a bay reserved for you, and load an LS
- Crow: unfortunately I gotta ask you to unload from Hoover and load into Falcon. Feel free to RP stuff here too.
- Falcon: before you take off, please load Crow. If you’d like you can request SS as well and we can see if Captain lets us pull those from here or not. Up to you.
No need this round. Likely next round, but like always we’re taking this a turn at a time.
Sounds good, just making sure I wasn’t missing anything
Also, for anyone who hasn’t seen me in action…I get really into the logistical side of things just cause it’s something clicks and I enjoy. My posts and requests really are just me as a fellow player bringing my suggestions or ideas to the table. We’re all able to choose to do what we wish as long it’s within the rules.
cool who am I carrying? I'll type it up asap
I don’t think I’ve done too much so far, but since I did the bit with the 3 for Crow’s transfer and were about to get more into the supply/logi game…I just wanted to make sure no one took me the wrong way.
The two orders above that post and then a LM callsign Squire (according to Hera, I haven’t actually looked at the transfer paperwork 😜 )
I did the designations for whose in the 95th AW, it had both of our LMs and pillbox
Fey has reported, now we need confirmation from Squire
Perfect! We still got time, I was just getting a first round of pings out to try to not be as crunched this time around.
I’ll go ahead and offer this too…if anyone wants to stage/draft orders either for editing or if you’re just waiting for something to clear first, my DMs are open.
They were used both last campaign and this as a place to post orders that weren’t quite ready to be put in the order channel but that the people wanted to easily be able to copy/paste when they were ready.
You can put it in the “Movement/Action Tracker” tracker of your order when you write it
Okay i just want to make sure before I do something and get it wrong
RP section works too. I check both. Most of the RP I don’t put in the maps, but if it’s something that Captain could interact with, then I try to include it.
Ok, so if I were to try and negotiate for say 12 small supply, would it theoretically cost a total 1.5 movement? with .5 movement for taking an action to negotiate, and 1 total movement for two instances of loading 6 small supply
That’s how I read the rules. .5 for just about anything, and it’s .5 per slot you’re loading.
Worth also mentioning that it’ll cost you 1 movement to help load Crow since vehicles take 2 slots. That puts you at 2.5 movement spent on loading and negotiating, .5 to take off, so a range of 4. Still plenty to reach Elim High Orbit.
Copy that ghost rider. Just got busy with finally getting and trying SINs 2 today lol. Will put in my orders in the morning
Orders in
No worries!! I don’t like how crunched for time we’ve been, so I wanted to send a first wave of pings out early enough that people could be reminded without being rushed.
Please ping me if you need me to do anything
I forgot the Facing
But is that going to be a problem
Not this time
Technically facing is something I can work without in most cases…but in this one specifically, your being transported…so facing is irrelevant.
lol, and I like the RP. We’ll get you out of the HAT as soon as we can. I appreciate your flexibility for this case
dangerous game bringing up a man’s coffee in that way…
who am I landing on for Atlas
Squire submitted their orders
I have boarded Condor! That’s all of the Shovels peeps popped over I think. At least the ones coming from the 95th AW
Yes
Damn, beat to the punch
Sorry
In a lighthearted manner, you’re good
Thanks
Never and it’s only fair
@fluid carbon , where should I direct the HVTOL that’ll be taking the LS to the Shovel’s build site?
@twin girder
Banksia VTOL bay "G" is open and ready for your arrival!
what's with the Crow shuffling? xD 🐦⬛
what's the 95th AW? ('air wing'?)
We need the space on Hoover to be able to pick up the LS from Atlas for the airfield
The player for 95th AW is away and out of service for at least this next couple of rounds, we need to unload everyone on their unit.
oh I thought we were already holding on to that
I see
oh it's a player unit
it sounded like a group unit name xP
The transports we were on before self-deploying didn’t have any supplies on them
ahhh oki
I wonder if we can reuse those transports for supplies and med-evac later
It would be similar ones to the junkers that the other BGs have, but I think because we self deployed Cap might be hesitant to just give us one
I’m sure the other BGS will use their transports for evacuations or exfills though
They didn’t have supplies, just BG transportation.
Dave do you know if the cruise ship wreckage the Lumarians mentioned last turn is the one on the strat map near the Alden gate or the small ship wreckage near the Lussan gate?
Prolly the Alden now that I think about it.
Gotcha
Also we’re just waiting on three people for their orders, filled out the google sheet for you
I wonder if they are using the lussan gate now to evacuate people now
Nice! Thanks! Weekends are a bit more difficult for me to keep up.
The batch that were on the strat point with the gate left, idk past that. lol, tho the question arises…where did they go?
🤔 and are the Feds locked out since the bots messed with the gate codes?
Huh so there’s a good chance we could be stuck here now
Wouldn’t the Feds have a overriding codes
Or why not hack the gate to make it a temporary one way until the problem is resolved
I think it was more we got our codes from pirates so we could get in through a back door but the Feds have to get the actual codes and use the “right” way to arrive at the gate
But who made the gates
No idea
Because if it’s the Feds then shouldn’t they have a override code that gives them a temporary fix control to make a one way trip
True
Cap’s briefing for the campaign mentions that we’re the closest FTL capable force so hopefully that just means the Feds will show up eventually with their own force
Watch the feds not actually use the gates.
Could see them using hyper rings
@grand sun orders in. can you please double check
Also did we ever figure out who my 3rd passenger is?
Looks good to me. I’ll confirm again tomorrow when I process.
#1384286773068435587 message
Fey, squire and Pillbox
cool ty orders posted
I'll get em there...they may not be happy about it but they'll get there
lol just read your RP 😂
I aint playing about those pretzels
They do sound good
10/10 can't make a 15 hour round trip flight without them
It's HOOVER that's picking up the LS right?
Yes #1387899686135791756 message
Correct
That is a cool background
thanks! Shout-out "The Expanse" for the best sci-fi TV show out there
Here's the full size (WIP)
Huh okay
-# it's a bit over the top, but I've been riding high since Shack used a bunch of screenshots of my work for midrounds ^.^
Always great to have a nice visual representation of the game.
Also love the sitreps you do
Really gives the feeling of being part of a TF
lol picket line Shmo
Posted my orders
Donner needs some combat soon or she is gonna lose it trying to make her beverage supply last lol
Next turn probably
Oh yeah most likely
Mix us in with Atlas’s fighter wing
Haha, awesome RP and I appreciate the formation freedoms
how many weeks did the last big Campaign go on for?
Lemme check my order tracker from last campaign…
Turn 7 saw the last of the units extract from Titan.
6 weeks with 1 order per week, if memory serves. Ah AutoDave says 7 turns, so 7 weeks.
High command is definitely gonna fire him after this one
Isn’t this one more like 2 turns a week? I mean orders are only 3 or 4 days apart.
6 turns for most. 7th didn’t have a map, but it still happened (thank goodness)
Heads up @peak terrace , orders are due <t:1751839186:R>
No worries! That’s why TCOs send the reminders
Help everyone hit the deadlines so they can participate and we can try to keep our MIA reports at a minimum.
Yea this one has double the turns per week, not sure how long it will go for.
Uncharted territory
Especially with multiple maps/locations this campaign
@grand sun I just realized I messed up, I’m only able to hold 5 small supply per slot, so I should have 10 SS, not 12. Should I resubmit the order with updated details or is it a small enough mistake that I don’t need to repost it to correct it
Small enough that I can just correct it when I process.
No worries!
Alright, thanks a million!
If you've got a formation, send it over to @tribal gorge , our squad leader. We've got 4 fighters who'd love some more action next turn!
I haven’t done one yet, but I’ll keep that in mind…especially for next round.
I’ve at least a couple fighters itching to fire.
Doesnt seem like we're under threat
that's the problem 😛
In the event that we do get into a fight I should be able to help some fighters rearm with the small supply I (hopefully) secured from the station
Hello, yes feel free to ping me and we can coordinate. This round we are rearming.
Maybe 2 fighter squads of 5, one in atmo, one in high orbit?
we've got 10 between us
I’ll mark you down in my notes and keep you posted. We’ll be joining the fleet this round.
we'll have zero intel going in, so we gotta cover our bases :/
Rabbit and Iron Hammer are pushing to Crossroads as well, right? They should get us the intel. I’m a little nervous sending aerospace into low atmo without at least a little knowledge of what’s down there.
It’d obviously be up to the fighters. I have some that were hoping to backline escort vs others that wanted to do gun runs.
Those 2 wouldn’t be on the ground in crossroads this round, but both are moving that direction if I’m remembering correctly
I did think about keeping multiple waves to ensure we offset the rearming. Keep fighters ready at all times that way and don’t crowd the fight decks…but we’ll see how things actually shape up
Iron hammer will if I understand them correctly.
Rabbit won't
But I'm not 100% on Iron hammer's plans
Iron Hammer have ground speed 2+?
Maybe with their logi-truck dumping supply
Exactly where my mind was at, it's probably better to have continuous fighter coverage than having on and off turns.
We've got 10 flight deck capacity, so our 3 HATs and a few of yours could hide inside during the transition
and 6 vtol capacity as well
that's probably not enough for all of you, but a whole bunch for sure
not to mention 7 cargo bays
(depending on how many refugees we evacuate)
Cargo bays would need to store the whole BG.
Then no one can fight.
I’ll float it to the group for next round. This round is all about just getting to y’all and getting the LS loaded so we’re ready when the Shovels hit the dirt.
they can still deploy their HATs and VTOLs from cargo bays while in space.
through our flight decks
It’s a non-issue anyway. My vote would be to hide behind y’all rather than parked inside. But we’ll see how the others are feeling in a couple days
Totally fair. Looking at just 212's numbers, we can take all of you and launch them all at once same turn.
Yeah, 16 units is more bit sized than most. Haha
Yea, I'm glad you're here! Just let us know, and we'll keep y'all safe.
😜 next campaign tho…I’ve got ideas for next campaign that include starting recruitment from the start. Lol
If you got room for some PAI with an Autocannon...
-# and I survive...
😎 we shall see
That's a crazy idea
🤫 We don't want others thinking that too
lol, in all honestly I’m gonna be sitting down in a few weeks and putting together a list in preparation. Units and their use cases as they relate to a logi/support BG. If I can’t think of one, and the person can’t pitch me one…I don’t want bench warmers.
But getting more logi concentrated and managed under our banner would be nice
Lol likesn interview?
I mean…in a way.
Your unit type isn’t on the list? Convince me why I should add it.
that makes sense
How much req are we getting from this again? 5?
5 big ones 😄
noice
pretty stoked honestly
Captain likes BGs whose theme and purpose is clear. And I like the idea of BGs filling in each other’s gaps.
5 if you live, 4 if you’re KIA/MIA
But I'd rather work with some locked in deadly mfers that want to fulfill a purpose
na, yea it's a good thought. Taskforce is great for me cuz I can bring my own drop pods.
lmao
I mean, do your own thing! lol, but do it with others who want to do similar.
yea exactly. Sir, you joined the logistics fleet, why are you lamenting our lack of firepower?
lmao
Ok so...Ive been brain storming how iwant to spend the haul...and believe it or not and this might shock you
I was looking at an orbital
And brainstorming an atmospheric assault ship
Just a BIG landing ship acclimator style
But this atmo fuel is kinda vague. So for a cruiser I would have 1 turn of atmo fuel
so That means I can enter atmo spend one full turn there and then have to leave?
Landing doesn't consume fuel, but ending your turn in the atmosphere does
so yea, 1 turn
so...is there anyway to refuel an orbital while its in atmo
Not this campaign, atmo fuel can never be refilled, even with LS
You might have more fun with an Attack Corvette:
3x Foreward AC.
Packs a punch in space, but also has the Atmo-fuel to fly down and do HEAVY air support
Its not air support Im trying to bring
We've been doing alot of looking around trying to find LS to snag from whoever to bring it where it needs to go
Im just gonna have it a VTOL deck and Flight deck and some Point Defense Turrets
maybe an infantry barracks
That's most of Atlas pretty much
Oh yea?
Cargo bays, PDCs, Flight Decks and VTOL bays
Well then nvm lol
but the gear goes with the crews
so if you have a hull, you can fill it with other players
I love how Im trying to find a niche that needs filling within the fleet logistics system but it seems this bunch loves to fill those niches hahah
to redesign your ship each campaign
thats nifty tho
yea, nothing else like it, love this game
Its been fun its come a long way since C1
Sure, send some over in a fuel line 😂
Hmmm it’s gonna be tricky
We’re in a zero G environment
What position are you in
In the formation we have
I wouldn't be opposed to doing orbital stuff either, if you'd be looking for crew.
Rabbit is going with the transports above Cross Roads
what did I miss?
so true bestie
Eh I was talking with Ixen about it seems like the niche i thought needed filling was quite full
What kind of soup is it
Chicken noodle soup with some ingredients you can add for personal preference
Oh, I do have a small item teleporter on board up front. It’s usually for mission related packages to and from the command chain and science departments but I’m sure I can make an exception this one time
Sweet
put noodles in and it's ramen
That’s why it’s a personal preference kit you can mix with your soup
poggers
Naw. Thanks for the offer tho
ARMCO TRAINING GROUNDS
@cunning shell and @versed locust , y'all good with that representation of y'all's RP?
😅 yeah...it's the table's title and if I'm not careful about where my mouse is when I start the screenshot...well...yeah
Yeah that’s good. Only thing that may be a little confusing is that by “our company” I mean my literal player company, not ARMCO as a whole or anything like that, but I feel it’s fine how it is
🤣 I thought you meant Armco when I read it
Ahh, that’s mb for being a little too vague then..
If I had meant all of ARMCO I feel like I would be kicked out from an angry mob
I can either leave as is, or I can update with your company's name...your call
I gotta do a new screenshot or two before I turn in anyway.
Maybe just change it to “my company” and add a footnote clarifying he means his player company, not ARMCO as a whole
Or actually I guess you could just add the company name, so “my company, the Galactic Patrol, …”
Minor correction but maybe mark one of the Shovel HATs as not part of the formation
Especially when I have to mark them down as perma MIA next turn
Perma for sure! Wasn't sure if you wanted me to keep em this round. I'll remove and maybe reshuffle a bit since we have an even number of em now.
“Ok listen, I know the supplies I want are pretty expensive, but I assure you that my company, the Galactic Patrol, can pay you back double the initial cost in exactly three days time! Is that not enough to persuade you? I mean really, were you ever going to use this stuff anyway, think about it”
Seems reasonable
Condor is full of FSh, so made sense to me for them to be flying back with y'all
That’s great. Thanks Dave! Sorry for vagueness before, I personally just don’t like listing my company name much because it feels very self-centered in a game that’s supposed to be all about collaboration with others
Okay. Are you at all interested in filling another niche?
You think good enough like this, or should I do multiple and stitch em together for higher quality?
When the time comes, if you need to dock to Atlas for supply/repairs/whatever...
Atlas ATC
Got it added to my open tab list
😅 I choose to ignore what my tab count does to my machine
I also make it a habit to not count all the tabs
Dave, you pain me
😜 you want me to count the browsers, windows, and tabs?
if you open a dictionary and look in the example section for the definition of psychopathy you'll find this message
I have my good and bad days with keeping windows clean...and it's much easier when a mega isn't ongoing
you know that's what bookmarks are for right?
Yup Yup! Bookmark folders too
I did just look, and I'm actually not that busy atm.
I do also run a 4 monitor setup at my home office, so it's not as crowded either
4 Monitors with a dozen windows each
naw
- 1x Brave
- 2x Brave (1x work, 1x job search), 1x Chrome
- Discord, Slack
- 1x Brave, 1x Firefox
Yeah that works for me
Chrome catches discord attachments and is the recording accounts for the pathfinder sessions I'm in on Friday nights. Firefox is one recommended for me to switch to, but I haven't left Brave yet.
I do Web Development, so I also need to preview web pages from time to time on multiple different browsers to make sure they all display the page correctly.
I'll never truly get rid of Chrome, Firefox, and Safari for that reason
Integrated addblocker too
I mean we do kinda need something to do after next turn…
Fair
With a ask
Once the airfield is setup in Crossroads, we'll be able to assess things better. Rest assured, we are watching y'all's advance. Assisting y'all was always part of our plan, though it was admittedly easier when y'all were attacking Ziyal from Crossroads meaning our LMs could be on the ground for it.
There's also a "Fire Support Requests" tab on the C5 Logistical Hub sheet that might get the attention of others as well.
That scan from Dawnbringer looks midly to severly terrifying
Yeah…
Hmmm it’s okay
There’s 10 small supplies in falcon
Locally sourced
Oooo I wonder starts rummaging through the supplies dang no chocolate
Dave what was the list of things were bringing
A pre-fab bunker, 10 small supplies, 1 large supply, 5 LMs, 1 INF and 1 ENGI
And a positive attitude 
But chocolate
Maybe the bots have some
Doubt
Or we can use their factories to make chocolate
But from what
You ever hear of corpsestarch?
Yeah, that’s the official load out. Got it listed on the order and in the sheet.
Hmm so you lied about the coffee and chocolate
Where do you see a description of what’s in those 10 small supplies?
Definitely not chocolate or coffee
I just couldn’t tell if Zeta was looking for what we have for combat purpose or chocolate purposes
Maybe it’s what medics give to heal troops
There’s only one way to find out
Naw, I’m with ya! lol, I wasn’t sure either
Listen, I find it very unlikely that an outfit organized be the Captain would have supplies that didn’t include at least coffee.
How certain are you with this information
You don’t know what happened the last time the captain ran out of coffee
Negative I don’t
Nor do I, it is talked about only in hushed terms and I am not highly ranked enough to be in the know
Dresden might know
Yeah I see that too
I can only think of some people here who drink nothing but coffee
I heard that too
Anyway
There’s gotta be a list of things a small supplies have
You find it?
Can’t find it but basically
SS- ammo, medical supplies artillery shells, spare parts, what a basic unit needs to run.
MS- more critical supplies like better medicine, fuel, generators, what is needed to keep a larger fob running
LS- 1/2 a representation of logistical capacity (deploying BGs, launching sorties, ect.) 1/2 vital infrastructure and parts needed to build and keep a HQ running (I assume like nuclear generators and fuel rods, stasis pods ect)
Sorry took a bit to type
Found it! [small supply](#1384286773068435587 message)
Yeah, something like that
So no coffee or chocolate
lol, couldn’t resist.
Rations probably in MS and LA
Naw, those would be special items…kinda like tea.
Each unit is responsible for their core pack. The supplies are just to replenish general items.
😜 figured I’d use language you’d understand.
Dave keeps coffee stocked in both the Fertile Crescent (my company’s RP flagship) and Sumer’s cockpit. But that personal equipment, not Armco issued supplies.
Best just get a new vice than try to get coffee from shack
Ok then
“Hey, stop going through the stuff! Some of this is live ordinance, ya know! If your hungry just come up front. Your more than welcome to have some of the chocolate from my ration cabinets, just don’t eat all of it please”
“Well it’s not that hard to repack and isn’t the ordinance kinda defused until prepared for use”
Me and Mirror have an RP thing where Mirror's my Wingman, so ideally I'd be one step further to the front - not that it'll matter, hopefully.
I'd query the chance of being bounced from, say, 5 or 7 o'clock where we don't really have many guns, but rejigging the formation isn't my perogative... prerogative? Place to choose.
Pending what Mirror and everyone else says, of course.
Looks great
yeeee
I don't know the mechanics well enough
what would we need to do to cover those potential weaknesses
Had to make some changes to this because of Shovel’s MIA people.
This is it now
Nooo
That’s a lot of people gone
are they absent this week or what happened?
One never submitted an order and the other is without signal till mid July
After two turns MIA we need to note you down as perma MIA
So there just permanently gone
Jup
Would love to keep it longer running but I don’t make the rules and somewhere needs to be the cutoff
Is it after 2 turns or after the TF/BG leaves the area it’s in
Morning Dave
He is here
So what do you people think is going to happen on the way to the crossroads
Nah nah
I had a crazy idea
Ask pathfinder to launch the missile into the enemy gate
No more reinforcements
Unless the federation was coming through that way then crap
That.. actually might work if it’s a conventional warhead, but we would have to check with locals that it wouldn’t screw things up too bad if we did. Obviously we want to avoid collateral with something like that
But saying that the federation would probably love it if we kinda didn’t shoot a massive missile from there listening post
At this point I don’t really believe it’s a “listening post”
Some swaps for wingmen preferences, and now with Rabbit and Iron Hammer units! (They're not in the formation).
(we're not in the formation)
Vous n'etes pas dans le formation.
la*
Los Formacionnes
si
This is the ARMCO server. That doesn't really apply here...
I thought that was the formation we were in last turn.
(I saw your ❓ )
So either Shack used the wrong formation or we had to submit orders before seeing the results of the last ones.
Slight shift, but largely the same
It's not... this one?
...Duh, I guess, why would it be this one?
Y'all all used ADVANCE this round, and Condor slid back since Flying Shovels lost a HAT, and Crow is no longer under Hoover
-# cuz I overprepare and did tonight's homework last night
next round
This round was getting to Atlas and loading the LS
😜 me before my coffee...
stealing that one lol
Straight off of Tenor, second result when I put in "buffering"/
But anyway... so we are in Elim High Orbit right now.
Which means that next round we can either descend to disembark supplies (which I imagine will be what the Shovels will be doing, along with their airfield) or maybe fly off to those fast-moving contacts.
all depends on what Rabbit finds in Crossroads
Which are between us and them... Rabbit are going to Crossroads, huh?
this turn, midrounds still pending
...Can we even get to Crossroads next round?
100%
How does movement between zones work?
Strategic and Tactical movement are interchangable. We can spend 1 speed to go from Elim to Crossroads, then you, a Fighter, would have 6 speed left.
Right, okay, that makes sense IG
If there are hostiles in orbit, we gotta use the tac-map, otherwise, you can descend into atmo for 3.5 speed, leaving you with 2.5 left on the ground map.
So I could in theory bog off to the Alden Gate if for some reason the bots were friendly towards me, and still have 1 movement left?
-# believe me it took a LONG conversation with Shack to nail that down, and I'm pretty sure I annoyed him into a coma
only if you didn't encounter any hostiles in space, (and your Battlegroup had enough speed to go with you)
If you stayed with your BG yes.
Because BGs move as one unit, I assume?
Stratigic Layer movement, yeah (besides Sorties)
kinda like cruising engines and maneuvering engines
"Lock S-foils in attack position"
Right, I think I get it.
I have stuff to do now, g2g, I may or may not have questions tomorrow. Etc.
Alrighty team, new maps are out! We now can see into Crossroads even if we're lacking actual intel
Looks like it’s mostly factories and maybe some defenses or logi
We're still voting, but we've received a request for air support from Venator. Are you all comfortable holding this map yourself or would you like ODT support?
Based on what we know, I'm hoping this is a bit of a backline for them with them assuming their forward group in Elim was the leading edge
Taking it ourself? I have doubts...but with Rabbit and Iron Hammer also operating in the area, I think we'd be able to handle it if y'all went to aid Venator. At least for a bit...having orbitals missing from the map does have me nervous...
same
By "This map" are you referring to Elim or Crossroads?
crossroads
Their vote is where to go after. We're all still commited to getting to Crossroads
T6 we're escorting you, and maybe dropping ODTs to help you take Crossroads. If you don't need us, we'll go to C-Z next and help out Venator, cuz they got NO FIGHTERS to deal with the airborne bots over there.
And I guess we don't need to double-dip on fighters at crossroads
yea, like we could do a massive double-air strike
or just let you handle it and save our fighters for Venator
it's 6:3 in favor of the latter rn
I don't think we have any bombers, just... everything else airborne.
But then we don't need bombers to provide air cover and logistics support
And so on and so forth... I'm not in TF2, etc.
I think fighters can still attack buildings
but they could prioritize ground/air targets instead
I wouldn't have turned them down...but none showed interest and they were all in a TF so the "rearming" selling point I could offer y'all, they already had
For what it's worth I wanted to buy rockets but misclicked in the shop and got the missile instead
That's how I learned the shop has no confirmation window.
Gotcha!!
Yeah, I fortunately learned that with the HVTOL refit...which I was going to get anyway, but was gonna hold a bit first
Imma assume that I was able to get the supplies because nothing was said otherwise. Yay!
lol, that's how I'm playing it too
If he doesn't call something out (either in the open or in TCO) then I'm gonna assume what I turned in happened
I believe we have the LS too, so are we headed straight to crossroads or do we hold out for a little and help supply the city?
You have 10x SS and Hoover is in Atlas's VTOL Bay with a LS loaded.
We'll enter Crossroads Strat Point this round. The question being, do we descend this round or next. I'm watching Atlas and Rabbit with their deployment plans. I think there's a decent chance we'll have some Rabbits deploying to the airfield construction site, so I think I'd like to descend this round too and get the airfield up quick to get everyone into the fight and our primary purpose finally being possible.
Agreed delaying would allow the enemy to get troops positioned to shoot AT us
Id rather be safe in the ground or safe in orbit preparing to bring more gear to the surface
If we decent to low orbit does the entire group have to descend or can we send some down (half of the fighters, VTOLs) and keep the rest in high orbit (HATs, other half of fighters)
Dave wants us to stay together
Id agree in this case splitting us up only weakens coverage of the second group
BG just have to stay in the same Strat point. Ground, Low, and High are all considered the same Strat Point
Ok. In that case it may be smarter to keep a bulk in high orbit (VTOLs, HATs, some fighter) and only send a few down to low orbit until that airfield is built, because it can only be build next turn since the HVTOL can’t land the supply down until then
Hoover's LS has to be down for the engineers to build the airfield
Possible plan in the works:
Atlas pays 1LS to Sortie our combined 10 fighters to point C-Z to attack enemy air-units and return, relieving Venator immediately
Would it be 1LS or 2 since it's actually 2 groups running Sorties (just working together)?
I'd have to ask, since we're in the same location, I bet we could swing 1
if you're gonna be using them here though, no worries
in fact, that'd make everything easier
I also haven't seen from Shovels on what they want to do. I could see the potential for paradrops and HVTOLs to go down initially to get everything going and then a second wave for the landing and offloading of vehicles.
I could see 1, but I could easily see 2 as well since "Sortie" is an action and we'd both have to take that in order for both groups of fighters to go.
either way, just figure out if you wanna deploy your fighters here first
My initial thought would be that us keeping them here gives us the air cover while y'all are away. We could also be 1 round behind if that's what the 212th wanted to do and give a relief force as your fighters are having to rearm. Again working the wave system. I also think that a turn delay on air support isn't that bad if y'all wanted to move the TF rather than doing a Sortie
agreed
We could drop in Elim and fly in low orbit to Cross Roads. We would avoid potential high orbit fleets arriving
No High orbit fleets in Crossroads 🙂
That is good!
Does low orbit take atmo fuel?
Though I meant arriving fleets
That'd bring us into the tac map around 3717 right?
Active flying yes. Descending and landing or ascending doesn't
It might. I just guessed with my map
I'd have to do the math, but I'm not sure Hoover would have enough movement to make it down to the build site unless they descend basically over the dropsite.
They could always be taking a different approach tho since all that matters is Strat Points
So high orbit gives us the freedom of choosing our dropsite?
That's what I see from the system (at least in this case since there's a tac map down there but not in high orbit)
Do we have anyone with the movement to scan ahead of us?
Rabbit will be landing this round, Iron Hammer will be coming in this round in the Top Left corner, and Atlas will be high orbit (but might not deploy to allow for them to move out next round)
Beat me to it
Pretty clear we would submit the Tac Maps after Rabbit
oh please, go ahead, I'm gonna take a break
Well deserved
Are we going to have an airfield to land at this turn?
And if not, are we bringing everything in, staying over the city, or sortieing some assets and leaving the rest?
We'll be in the Crossroads Strat Point. I think we will likely be descending and having an airfield by the end of this turn. Still watching Rabbit and Shovels to see what they're doing to make sure.
So mechs will probably be dirtside shooting this turn?
Looks like Rabbit is going to be landing around 3721 or 3820 and then fanning out. Means 212th and Shovels could drop around the same place in a second wave and get everything going. Shovels can have the airfield up in a single round, which means the HATs should be able to land and offload as a wave 3 type thing.
That's my goal and it looks like a very real possibility.
Even have a potential mission to scout Nerys Village next round...but figured we'd figure this round out before voting on next round.
Would we be doing the scouting, or just following along with supply if needed?
This round or are you talking about the idea for next round?
Next round
And if we’re losing our fighter cover, I can try to ward off any hostile fliers
Next round we'd potentially be the scouting group. Pop in, see if it's clear, call for help and potentially fall back to Crossroads if it's not clear.
Most of the groups that could check Nerys is being pulled in other directions, so we'd just be having a glance to see. (Storm's poll hasn't closed on if they'll go to Nerys or Hill Mine this round)
I have no doubt that your time will come regardless of if we have all our fighters or not. lol
do you have any room left in your HATs?
/VTOLs?
-# we might be bringing Redwall with us
At the moment, yeah
2x in VTOLs and 1x in a HAT
would we just be helping them get down?
Are you still short any?
That said...are we only saving them 1 round at the cost of having to delay the transports from descending by a round?
So those 3 will only drop in turn 7?
I'm still adjusting to the orbital stuff, so I was slow to catch...but I don't think it actually saves any time and it delays the deployment of other units.
@fluid carbon could please explain what the idea is for the redeployment of Redwall?
Is that even possible with Picket line only having one speed?
Picket Line has 2 speed. 1 to ascend from Elim Spaceport, 1 to move into Crossroads.
There are no hostile orbitals in High Orbit, so we can paradrop/orbital drop all Redwall Infantry simultaneously
But the 212 HAT is not yet landed on Atlas
And is the whole BG of Redwall redeploying by orbital? I remember them being rather big
It doesn't need to.
"Fleet Deployment Capacity" rules let us deploy as much as we're capable of deploying.
we can move units around within the fleet
Well isn't it important for the turn 6 deployment?
HATs can only land or start not both in one turn
well there is ONE person that needs to think that is okay
Good news is worst case scenario, they're in Crossroads T7 along with Phalanx.
Your plan was nice, but at least the ruling only delay's their arrival by a round.
My idea for this round:
- Wave 1: Rabbit lands their ore haulers and fans out
- Wave 2: Flying Shovels, 212th fighters, Hoover, Sumer, Puffin, and Condor descend
- Flying Shovels, Puffin, and Condor paradrop boots to airfield site
- Hoover lands and unloads the LS for the construction
- Sumer lands and deploys the prefab Bunker for airfield defense
- 212th fighters fly air cover
- Wave 3: Flying Shovel HATs and 212th HATs land and unload their vehicles.
Any comments, thoughts, concerns?
Can Hoover land because I think you can’t take off and land in the same round, and Hoover is currently landed in the VTOL bay
Can't take off and land in a Bay in the same round...but Hoover can take off from a bay and land on the ground.
VTOLs don't normally have the take off and land limitation, but it's specifically written into the Bay's description
Ah ok, that makes sense. In that case yeah, that sounds pretty great then.
Figured since you have SS and an LM, you didn't need to descend in wave 2 unless you wanted to. Atlas will have fighters in high orbit in case there's a surprise, so we should have protection up there even if the bulk descend.
Same idea I ha in my head
@violet sparrow , @surreal canyon , @gusty aurora , @kindred eagle , @dapper quartz , and @somber apex :
What are y'all's thoughts? Any other ideas or anything you'd like to add? We'll be over Crossroads after moving 1 speed, so we'll have plenty for descending and landing.
i am ok in giving air cover
@hasty garden , @twin girder , @chilly iris , @cursive rapids , @peak terrace :
What are y'all's thoughts? Any other ideas or anything you'd like to add? We'll be over Crossroads after moving 1 speed, so we'll have plenty for descending and landing.
Sweet! Y'all may get some shots off since y'all will be the first fighters in atmo
Just wondering where the normal VTOLs fit in? Are we bringing anything down?
Looks pretty good, I was already going to ask about paradropping the engineer I have from Shovels so I don’t have anything to add
@cunning shell , @ebon river , and @keen vault :
What are y'all's thoughts? Any other ideas or anything you'd like to add? Hope would be to have y'all finally on the ground by the end of the round.
I’m reading mid rounds one second
The faster the better, so I don't miss anything
y'all are currently running empty, but we'll get you loaded up with at least a couple Small Supply once the Airfield is setup. I was torn on where to suggest y'all and apparently just didn't write you in at all. You could be part of wave 2 or 3 and fit well in either.
Yeah, figured you and Condor would mirror the Shovel HATs since y'all have Shovels.
roger roger, flying target practice
I think you have a good point and I have no problem with waiting we just made planetfall so I kinda want to play it safe
I’m good with the plan
The intention would be written to make it clear that Rabbit went first, and would be posted after Rabbit's as well.
By the time Wave 2 descends, the LZ and DZ should have a force setup to defend it as well as teams pushing out from it. By the time Wave 3 happens, the airfield is up and we'd have friendly fighters defending the AO along with all the ground defenders.
Where is the planned location for the airfield being built again? If I can land at it this turn I can probably deploy Crow into the AO as well
Obviously can't guarantee safety since it's an unknown map...but if it's written out as those waves, we've got the best chance I can think of other than delaying a round and I'm not sure about hanging out in high orbit when Atlas heads off. lol
So how exactly should we format our landing orders?
I think somewhere around the 3820 hex, but I'll get a more specific target once Shovels has locked it in.
Follow the template and just indicate you're landing and where. If you don't specify that you take back off or if you run out of speed, then we'll leave you landed.
Makes sense it’s closer to our side of the map and can be reinforced easily
It's also a large flat space. But that road is to Nerys Village so a scouting mission to there will either be done by Storm or potentially us.
Nerys village do you think they have chocolate
Prolly the best chocolate on Lumara
I volunteer to scout the village
I think that’s a good plan
I mostly just care about guarding our transports
For sure! I believe that using a 3 wave system will give us the most safety while also getting us in a position to be able to assist both Crossroads and those surrounding it.
🤔
🤔
as always ping me once ready
Will do! Just gotta make sure I’ve pitched the idea and not just telling people what to do
Sounds good to me. I am here to escort the HATs 😄
2 more rounds before I can finally touch ground
lol
2 more rounds? You’ll be in the snow by the weekend.
Tomorrow’s player deadline could include you taking steps out of Falcon
Thursday I’m hoping to declare that the mechs are finally running around in the dirt, and Friday I look forward to seeing Crossroads with an airfield and our forces deployed.
also they almost certainly have AA up right?
AA is expected and fliers are possible…
Protecting the hats is my priority
My hope is wave 1 draws most of the fire…things are supposed to prioritize orbitals, and that’s what Rabbit is landing at the proposed construction site in wave 1
At least until they have deployed troops at the very least. I'll work on my order
I feel like I’ve been someone’s luggage the whole time
I’m suggesting fighters in wave 2 to make sure the HATs (that need to drop for the airfield to be built) have added protection. Y’all feel free to draw flight paths like what I’ll ask from the HATs, but I’d recommend not straying far while we await more intel.
Definitely longer than I had intended. I wasn’t planning on detouring to the rock station and was planning on dropping y’all in Elim and then running basically the rest of the campaign with y’all running under us since you’re basically as fast as a VTOL
We’re just that agile of mechs
The only thing we have to look out for is buildings and houses
Stuff you sky peeps wouldn’t have to worry about
Yeah…but we also can’t dodge bullets like you box walkers. 😜
I can
Haha, figures a fighter pilot would catch that message. 😆
With how much chocolate he had raided from my ration cabinet, I’m celebrating that too
Not to mention that falcon probably won’t be getting any more until he manages to pay off the gaping hole in company funds from his supply shenanigans
I saw Auto Dave looking at my map so I'm posting yet a more updated map of rabbits plans for this turn
I’m hurt by that I know I don’t have a box walker you flying kite
I’ll have you know I only took 1/4 of your stock
Been trying to keep tabs on the BGs involved in this instant airfield thing. Y’all being wave 1, we’ll be leaning on you and admittedly hoping your Ore Haulers draw some attention before our forces come in with waves 2 and 3.
Hopefully we can knock out anti-air before you guys get that thing operational
I’ll be working with Shovels in my morning (I’m central us) to try to work out locations. For ground units, 212th has 3 LMs…so we won’t be able to assist until the airfield is down with that side. But we should be able to give some backup for y’all and I’ll be dropping a prefab bunker that boots can use near the airfield
That said, it might be deployed closer to the Neryl’s pass than the Crossroads town
Just give me a ping when you are ready. I have some ideas what can be done for optimal deployment
I have work and may not make it back in time so I might just plop my self in the left corner
LMs can be paradroped right? Or is it only LVs
I'm up for it if the rest of the fliers are, so...
Submitting my orders now, ping if you want me to change 'em or be more specific.
Nope
Okay
do we know what the 3 large contacts at Crossroads are yet?
sips hot chocolate good luck fighters
I spent all my allowance on flares 🫡
Like I said good luck
I don't actually expect to shoot at any bots this turn in particular, I think we'll be doing our shooting next turn.
I sure hope I don't Jinx it but I'm gonna try and save my missile for when I'm out of ammo.
I’m looking at how many days it has been since we made our first move here and I have to say I’m confident there’s going to be a lot of targets
Because we’re in a target rich environment
Give me bout an hour to get the kids dropped off and back to my computer.
Not yet. Atlas is planning to scan and Rabbit is planning to fan out and send teams out towards those points.
ok, @hidden scaffold , I'm at the computer. Looking at the orders I've seen come in for 212th already as well as watching y'all's plans
Seems like 3280 gets approval
TBD scan might be somewhere else, dunno, up to Stout
@keen vault I can't accept edited orders.
@grand sun where abouts do you need fighters for air cover? Just want to make sure i get my orders in so I actually am covering people lol
@keen vault Plus you might want to unload from my HAT
Or would I need to put that in my order
@cunning shell if you want you also could unload this round if we resubmit our orders. I have the movement for it if you think you’d be up for it
Shoot
Oh I thought we weren’t unloading yet my bad
So far it's looking like we have a pair to the NE and one to the E of the airfield construction, which is where basically everyone is descending. What do you think?
But the airfield isn’t up yet right
That was what I thought
HATs are ending their turn on the ground, which means y'all can unload as long as the HATs have enough movement left over.
How much movement do you have
Shovels are dropping enough engineers to build the airfield in a single turn, meaning we should have an airfield in time for y'all to unload.
Permission to delete my order to escape my metal cage
Right I can delete my order to repost or replace it right
I'm doing early mapping, but I'm not actually locking orders in until tonight
3820 being the eastern formation? Or is everyone together with some grouping to the east and others to the NE?
resumbitted, hope that makes sense
Please unload my mech this turn
Slash is currently placed on the line of 3820/3921. That's what I was calling the Eastern...but so far it's basically been everyone grouped together.
My guess is it's partly due to not knowing anti-air threats, so everyone is staying close for this deployment.
Should be good imo, if anything just make sure Dave, Tydeus, or I know if you’re advancing or evasive as you unload
Yeah. I map take a point a little North of the formation. I am wondering if those bigger **?**s are air units. Maybe even bot bombers. I rather position in a blind spot. Make sure they can't make any possible bombing runs on the airfield.
I will submit orders with a map image to help you better on where I am thinking to go. I just wanted a idea of where the groupings were forming 😄 thanks
I proposed that one HAT with a lot of engineers flies along the lines of the first defense fortifications #1382191881873653833 message
Haven't heard feedback for that yet though
Copy that Syntax. We will see how it turns out. Either way we will do our best to give your people some cover 😉
Resubmit
As long as we hit any air units with our attacks, they at least will be intercepted and unable to attack anyone else, so you won't have to worry unless we somehow miss a few or they have more air units then we have fighers
Thanks for taking a few steps out too. Gonna be crowded at the airfield
Quite a concetration again
I resubmitted as well to account for Crow disembarking
ok, looks like we got stuff nailed down. If you'll land in 3820 in wave 2, then Flying Shovels will be able to get the airfield up. That HAT drop "X" under the swoop is a paradrop for airfield construction for reference.
Darn thought I put evasive in there
nice 🌐
Would you be open to walking out like/with Crow? 3820 is gonna be cramped, but 3819 should be a bit emptier and means Crow has a mech mate.
Sounds good to me
How far into 3920 were you wanting to go? Were you thinking about where I placed y'all?
I don't mind where you placed us
or to move out further
@dapper quartz any thoughts to map placement?
this is one hell of an operation
(is what I wanted to add this morning cest time)
multidomain, multibattlegroup, multistage
pogy wogy
multi headache?
It's about where I wanted to be.
The key point is to be within 1 range of contacts at 4019 if they're 2-range AA guns and outside their range if they're 1-range and can't shoot at anything else.
[edit]...which isn't really something I can properly order but still.
I wish we could do it 😦
I hoped if I made a pretty picture shack would let it happen
but can't split the BG
Good morning 212th!
how's everything looking?
If it helps, those arrows are measured to range 1. Red being the big one's range 1, green being y'all's. So current position has you outside of range 1 from both unidentified signatures...at least their starting positions.
Moving right along. 9/16 orders are in, but the instant airfield is underway.
Yep. But some AA is range 2.
Hey, if I get hit I get hit.
should be finished right?
We've got a HAT delivering LS#2
should keep that thing operational for a while
only 4 BA left. Just need to get Lodge approval
Your message was solid, I was just giving a visual since range isn't Hex to Hex, but actual distances.
That's why I went in the corner of the hex, more-or-less.
👍 Wave 3 will be landing at the airfield.
Thank. Godspeed 212
Appreciate your help making this possible. Enjoy the calm before the storm
you too
Orders are in. decided to cover more o the east. was worried these contacts may be fighters. They look like they won't fly towards Shovels position and they wouldn't know we are gonna be there before we would, but no sense in taking a chance that they could just randomly change direction
or worse, bombers
Yeah...Those have me nervous too. Last I saw, Atlas was planning to scan em...but that's not intel we'll be able to know ahead of time
good to know
I actually thought it was
😆 I think it was suggesting I had weak lighting over my table
It's part of why Storm was hit so hard in orbit. The enemy bot fighters lined up to only snipe those on the leading edge
🤨 and I lose the wooden table edge I'm using as my tray if I go "pure"...poop
Not all orders are in, but I wanted to float the wave wording by y'all
Sounds good
Looks good to me
Seems good
Order deadline reminder:
@grand sun , @ebon river , @twin girder , @cursive rapids , @peak terrace , and @surreal canyon orders are due <t:1752098460:R>.
- HVTOLs, please drop off your cargo in wave 2.
- Tydeus your ride will land wave 3. I haven't done the math to see if they'll have the speed to unload you, but if you want to be unloaded we could maths.
- Ceberskie please descend wave 2 so you can paradrop your shovel boots and then land wave 3 to work on unloading the LMs (I don't know if you have enough speed to unload both)
- Java up to you which wave you come down. If you wanted, Cleaver (our other VTOL) is descending and loading supplies in wave 3
- BrinyPear there's several different groupings of fighters if you wanted to join one of them or spit off. Your call...but I need orders.
(yes...I know I included myself in that message, it was on purpose. lol)
I’ll chill this turn to save the math, don’t have time for it today
We can get you unloaded first thing next round then. Like I said, I didn't math it...but I think there was a HAT in shovels saying they couldn't offload both vehicles this round due to it costing 1 speed each since it's 2 slots.
Yeah, I only have 1 speed after landing, so Tydeus will have to wait until next turn to unload
Heads up to 212th fighters, here are the proposed flight paths of 2 of the Shovel HATs
The red, I assume, not the orange.
If I can, I'll be positioning myself between CHONK and 4019.
Yeah, sorry. Red arrows. Orange are the projects. Rectangle the airfield and the orange lines are fortification lines
Also be warned fighters, Evasive does mean you take a -2 to attacks
Yeah you get a +3 defense and can (potentially) not take any hits, but if you don't hit a enemy unit, you don't intercept them which forces them to engage with you instead of other targets
Shouldn't be a issue against enemy fighters if they focus on you already, but if bombers get by, they can still drop their bombs, and they will focus on ground targets
If you are able to Intercept them with your attack, they do not get to drop their bombs
Not telling you what to do. Just want to make sure everyone is aware of how it works
What's the point of a concave defensive line like that?
FWIW, the way I see it we're far likely to encounter any fliers next turn than we are this one, so it's worth the risk of not hitting bombers this turn to reduce the risk of getting shot by AA.
I just added lines that are opposed to the two big '?'
Don't want to impose specific actions on the players
Slippery slope for TCOs
Hm, okay.
Red arrows with dashed lines for markers of the Shovel HATs, red circle is 1 range for the big "?" in 4019...which could just be a group rather than a larger unknown
This would have Sumer (assuming that's where I deploy the bunker), Mirror and Cambrly inside 1 range, but we'd be shielding that HAT path.
apparently I had the mouse in the wrong spot...