#Battlegroup 9 - Flying Shovels: Comms
1 messages · Page 3 of 1
Made a quick sketch for a logo, which I might colour tonight. What do you think?
We are not much of a holding force. We have "only" 9 combat units, 2 fighters and the rest is logi or support. Without support we can maybe hold against a small vanguard but not a full on force
I will ping in advance if orders are missing before the deadlines. So as long as you have them allowed you should be able to see it
Infantry can hold with their defence bonus right ? 👀
Do you mean the dig in bonus? Yeah
Yep, what I meant
Gonna be more well versed in the rules again when the first order checks are in
In general every TCO
I already dread the drop orders. 😂
Busiest turn of all
At least less stressful for Shack. A few BGs every turn that drop on different maps
define "different", as far as I've heard we're all going for elim 😅
Well you don't need to deploy when all hostiles are forced out
...true
Good morning folks! how're things looking today?
Dunno.
Shovel-y.
Fair enough
If we can set up trenches, then we shouldn't have much trouble against a bigger enemy force, dug in infantry on trenches are a nasty combo, especially against an enemy that as far as we know, only roll d3s
if the enemy infantry is just normal PAI then they literally cannot damage dug in infantry inside a trench, unless they get in the trench
Only the Light mechs should be careful, since they need to get lucky to damage PAI
Howdy Shovels. Whos your primary Tac-Com for this BG?
@flat tapir Your primary TAC-COM correct?
I believe so
Yes correct and Morpheus and Bunnytob are the backup TCOs
Oh absolutely that is why I specified that it depends on how many routes are secured and how many need a checkpoint. Even a 30 unit BG of combat units would struggle covering that amount
Hows Shovels looking for deployablity? You at or well over the minimum number of units signed on?
I believe all of our units currently fit in our air capacity. We’re ready to support wherever we’re needed at HAT speed 
4 hats, 1 vtol, oh yeah, easily 
- one HVTOL
Yeah we could even fit one additional 6FS unit in one HAT
We're good for mobility once we get planetside, but we haven't got any plans for that aside from the Civilian/NPC transports to the spaceport. With how limited TF Deployments are, we're not at high priority
we are ready to fly
there isn't really a way or need for us 2 Fighters to act until we're all on the ground right?
like escorting someone else on the way to the drop?
from my understanding we all are in a cargo box until the have been dropped off at the starport xD
yea, that was what I thought too
but as a defence fighter it aches to not be able to protect the convoy and have to sit still inside a cargo hold next to the infantry
with my little mp5, tightly gripped, for self-defence or something
Yeah, same thoughts here. I'd imagine that "aerospace" means that these things aren't starfighters.
(Also a tad bit early but if anyone is interested in collaborating on their match start rp)
https://docs.google.com/document/d/1dL3R_xcIe1-SM2EzkxT2H9PEnVAAhdIsujaDH8T8Qlc/edit?usp=drivesdk (this is Lazora lore)
https://docs.google.com/document/d/1zlECxbReAnnqUTvCfnC9u8HNShhmoiLR4ojWfwPALMY/edit?usp=drivesdk (and this is what little lore I have for my infantry)
suggestions (for any large pieces of info or mistakes i made that a mere edit wouldn't fix) Questions (incase you all have questions that would help me evolve upon my lore) Opinions (for well… opinions) Dictionary (cuz I'm making up a lot of words and need help remembering them) (ps. if you...
The Soldiers of the Galvoni Remnant The Experiences of Tich In one of the many corridors of the “Old Guard” a “Komodo” pilot walks down the metal walkway clank, clank, clank. He was on his way to the holding bay, where most of the supplies and vehicles were stored. He exchanged greetings with ...
(If not just ignore it)
How does that actually work? My Beards RP has mostly been in the orders as of now 😄
Write in the comms or a back and forth through docs?
what im talking about is just that our groups interacting during the mission (or in this case before the mission starts(could be a simple metaphorical nod to one another or our teams meeting eachother))
(i reply back as if its not actively 2 in the morning) :3
(Though if someone wanted too they could coordinate it beforehand and have a more complicated interaction)
huh okay well I will take a look at your stuff. I wouldn't be against writing one or two RP post
Here it is, coloured in and made as a vector image instead (if i remember correctly, vector images are best for making patches.
A shovel with actual wings would be funny too
Wings added!
I meant like angel wings but that’s 10x funnier
Oh that is nice looking!
Yeah, sure, I write the RP stuff on the order itself, good to know your lizardmen are f*cking huge, up to 9 feet? Christ, PAI look small next to your guys
yall got room for one more engi? i put off joining a BG a little too long
We have one spot left if you want!
Otherwise Redwall is also engineering focused and I think some more vehicle based BG are looking for engineers
You were with me and Wesmas at Rising Tide right?
indeed i was!
Dann you would be the fourth Haven engineering capable unit joining 😂🔧
we're a band of brothers now!
alright! tossed my name into the google doc, feel free to shove me into any role
we get weekends!?
but holy, 9 engineers!
and 4 inf
we will for sure pump out 4 districts per turn xD
And 4 HATS and a HVTOL
If we don’t 4 districts per turn, I’m going to be disappointed
Hoover is actually considering switching to 212th if they make the cut
😦
Oh come it is fine even good. Should the BG take off then we have a dedicated logi BG
And we are still within our transport capacity
We were planning on working with the shovels regardless...now we have even more reason to.
A logistics group on the ground would be amazing
they would be more restricted and slow tho?
NIIIIIIIIIINE ?
Jesus I understand why I struggled to find engineers now 🤣
almost 2 hats filled with engis xD
jesus christ !
Now while I do agree for a logi based BG, I do not agree on the hoarding of engineers, everybody needs engineers to repair their stuff ! 😅
But a bit too late for that now isn't it lol
we are not hoarding them. they are coming to where they are appreciated
What Warli said. We have stopped advertising the BG quite a while ago
Damn, should have posted more cat pics, that's what missing.
And this also the last ground unit we can take on
You need repairs? You come to us. We fix you up good. Then go and tell your friends where you got your repairs.
Don't forget the insurance papers that exclude bug damages
or self aware ai
We cover that up with 'bug damages'
if they're small, they're a lot better than atlas at carrying small or medium supply to outer bases. Due to the nature of things, with atlas having a significant ground force and needing to come back to the airfield every three turns to keep it supplied, and orbitals being quite vulnerable, I think it makes a lot of sense to have a second logi group focusing exclusively on the planet, to even keep the smaller areas supplied that atlas couldn't afford to go to
😜 212th is faster than the Task Forces. Without loading our ground forces, we move speed 4. Logi TFs are critical, but I think logi BGs are too. Something else to remember is our ability to move into areas that aren't necessarily friendly in orbit. We also work will with TFs since they can supply the airfield and we can load up and take it out places since the airfield is on/off not a supply cap.
Jup even Shack said as much
Back to work!
I'm really hoping you guys get off the ground. Just remember that vtols can be shot by aa, so that could be scary for you
... I'd rather have an airfield in 1 turn than 3?-
How many engis do you need to build an airfield tho ? x)
Bah, everyone needs some lead in their daily missions intake.
It’s all good. Airfield in 1 turn is a very noble cause
how many engis to turn on a light bulb
Wrong question. How many engineers to you need to build an airfield and a large supply depot in one turn? 😉
Between 1 and 84
Next question
No I don't know actually 🤣
Well you need two Field engineers with the upgrade or one with both.
Those need to be para dropped for 2 build actions. Now we need 8 actions to build the airfield and I guess roughly 4 or 6 to build the depot. So overall we have a need for 14 build actions and that is equal to 7 engineers. Additional engineers are good to immediatly build up the defenses around the airfield
my my, lots of engis then.
Yup and now imagine what 9 engineers with the Defense action can do to a map...
lots of defences ?
Hopefully enough to fill every hole in Cross roads
We build fortifications, immediately get overrun by bot CQB troops and then they use our newly built base against us XD
Damn potholes in the road !
But it is fortifications with "Made by the Flying Shovels" plaques every 50 meters!
:3 (had to)(she very pretty girl)
8 for 1 turn
mb, didnt read the rest after xD
Build your fortifications in 1 direction so it's easy to assault from ELIM.
But what if Pirate comes after our stuff! We need to fortify to make sure
Trenches cover all directions
... Forgot about that.
Sandbags are directional, though.
And you can make trench lines form the rear easier to assault so they lose dig-in.
Hey if any of you fine engineering lads or logy boys are interested in work BG 8 needs engineers and logistics we are a QRF group with a lot of good units with lots of armor just no engineers or logy to keep us in the fight we are trying to become mostly self sufficient so if your interested please go to BG8 we are nice people I promise
I’m just a messenger don’t hate me please
I redirected him here, shoot me if you have to shoot anyone.
No hate brother XD
I'll take the hit.
16 seconds · Clipped by Frenchboi · Original video "Dragon Ball Z Abridged: Episode 60 - Part 1 - #DBZA60 | Team Four Star (TFS)" by TeamFourStar
(I swear, I'm downloading this meme, i've been using it so often in armco.)
Thanks
I’ll shoot you
oh dear, it begins.
It’s been fun

YOU AINT GETTING NONE OF US!!!
xD
What if I say please
If you bring a VTOL or a HAT you can join US
All we want is 1 so we can repair our vehicles just one on loan
We’ll take you as you are, but we’re out of air transport slots
We are a QRF and are worried about not being able to repair and supply front line units but if it’s a no I understand
That’s fair lads I appreciate your time if you ever need help or have spare engineers just let us know
We’re mostly messing with you- our path is likely going to be Elim-> Crossroads, so if you’re in that zone that’s what we’re here for, happy to lend a wrench for some repair actions
nah your good. big problem is that we have alot of pressure to get the airfield and surrounding up and ready asap. which could be a make or break. but be ensured that if you guys ever path nearby crossroad. we will help you
We will be wherever the fighting is the heaviest or where we need reinforcements so I can’t say for sure where we will be but I am greatly appreciate your offer
Thing is, we can’t force anyone to change or stay, there’s no hierarchy here, what we can guarantee is that our engies will be as spread out as we can be, once we complete our main objective
Can't force anyone to stay or change, but maybe there are volunteers ?
I'm not saying they should change, I'm just saying a BG with 11 mechanized unit and not a single engineer is headed for disaster
We will be alright. I don’t plan on suggesting us doing anything too risky or solo due to the amount of new players in our group. I’m sure we will get an engineer before we start and if not then we will be near other battle groups as well
I appreciate the offer and best of luck to you guys
I’m looking forward to it
The problem is sorta that we're limited to being on one strategic location - if every single bot beelines for Crossroads then all the other BGs will be within our reach, but if they're brawling us on multiple fronts we can only respond to one, hence why I do think some engineers might have more work being organically attached to other BGs
I think both have their merits for sure. It’s mostly just up to the engineers what they want to do
And they’re mostly muscle (also glad I don’t have to go to the mining station considering it’d be a tight fit for those of more normal height so I’d hate to imagine my guys in there)
Does BG9 have any plans for where they want the air field yet?
Not more than somewhere in Crossroads. Tbh depends om intel
Only idea was maybe southwest in the open area since we don’t know how much space the airfield would need. So yeah like Capybara said it’s an intel question
Rabbit may be down to 1 engineer left, so I'm kinda here to beg for a spare engineer to keep our convoy alive 🙏
That's why I'm asking flying shovels lol
We have about 25 vehicles and 1 engineer unit
CHRIST
I know 😭
How the FUCK
I made a really good playlist
Lmao that’s worse than us😂
I have 2 questions
- How many engineers is there in the campaign
- How did you guys not realize earlier ?! 😭
Because earlier we had three engineers signed up but then they all left
Idk 😭
Maybe to the 212th ?!
One joined dwarf fortress one joined flying shovels (possibly they aren't sure yet) and we still have 1 engineer because it was a friend that I personally invited to armco
There's 33 engineers in the wild of Common rarity, man this feels like Ultra Rare at this time and day
Jack I told every time I was there the people what we were doing and what the difference was to other BGs.
Later on I even told them that other groups are looking for engineers too.
All joined on their own volition without any advertisement. Please accept that and refrain from doing targeted recruitment.
For that we have #meta-comm
Sorry I'll avoid doing that from now on
I understand the predicament and you can count on us helping you when we are available. I mean we are also dependent on Rabbit being part of the push for Cross Roads
I just don't like that BG comms are being used directly for recruitment
AutoDave's recruitment efforts for the 212th are a pretty good example for broad advertisement.
Didn't ask here even though Shovels has the second most HATs
I'll have to hold you to that lol. We also should have supplies to gift any engineers that repair us since most of our LVs are going to be empty of crew so they should be able to start with small supplies in their cabins
True in spirit to Titan Rabbit 😄
That sounds like a brilliant idea
Sorry to bring improper discussion to your BG
You ever thought of bunnies ?
What improper discussion ?
The bunnies ?
I know they're not clean but, c'mon, they're cute right ?
If we're going to talk about rabbit, let's do it in rabbit 🙏
Alright 
I mean, look what happened with VTOLs?
Good morning folks! how're y'all doing this fine ...checks calendar... friday!
Doing good! On the continuing wait for more intel
Yeah, we don't really have the ability to submit orders until that comes out XD
Yeah, that, basically.
What's happening right now is entirely out of our control and until we drop I'm kinda just zoned out
I have no idea what the space fight looks like if we even do, just about the only thing I've heard is that we can't drop on Crossroads like we wanted to.
No need to worry about it until there’s actual dents that need buffing out 🤷
I also notice that we've picked up a ninth engineer
I feel like our Tac-Com Battlegroups may give way to a whole lot of Kampfgroups in the near future.
There's a big enemy ship over Elim, which is contested, so we have to take the spaceport before we lose the ability to deploy our battle groups.
We're gonna be carrying one BG with us to deploy, and hopefully push our way into Crossroads so y'all can set up the airfield as planned, just a little later than turn 1.
It should be still possible. It will just take longer before arrive there
There's been an idea floated that Atlas would go to Hill Mine after Elim (to rescue the civilians), but we'd still be in range to deliver up to 3 LS with our HATs.
If Crossroads is super hot though, we'll probably go there
212th would probably be the more sustainable solution for resupplying the AF 😄
For the beginning the most important questions are just:
- Can we get there and build?
- How to bring the LS?
- Where to build the AF?
Also Saturday evening EDT the sign ups close. So if you want to spend your rec you have until then time
I can talk with Rabbit's hat and see if they would be willing to bring your airfield a large supply if you're interested
That’s a nice offer but I don’t think you are capable of that? Either a HVTOL or landed freighter would be necessary. We have one HVTOL with Hoover should 212th not take off or the 212th would help out
we have a HAT that could carry a large supply though so once you put up the airfield we could land it and instantly supply it correct?
Yeah that should be possible
To allow us to spring right into action should we meet the requirements, Hoover has already been assigned LS transport. My idea being he'd carry it from the orbital to y'all's build site, meaning you wouldn't even need an orbital overhead initially.
We are also self-deployable and speed 5 (while the LMs are loaded), so we shouldn't have an issue both keeping up with the shovels and reaching just about any strategic point on/over the planet.
Yeah though first round we will need to wait first. Some fighters are nice but not enough to actually risk that kind of deployment
No argument here. lol
I was using "self-deployable" to more point out our ability to use the air routes for supply runs, not just the ground routes. I could've used clearer words tho
True
Just noticed, happy to see you've seen my ping and signed up ! 
Good afternoon Flying Shovels
good mornin
So it looks like you're going for Crossroads once we hit planetside?
Well we will probably follow Rabbit and/or other BGs that head that way. Didn’t Venator and Redwall intend to go towards Ziyal?
Last I saw, Venator was still planning on pushing to/through Crossroads.
Alright
That was before updated intelligence
Right now the group has voted to make Crossroads our first objective.
👍
I'm asking because I was looking at the rosters
And between you and the 212th, I have an idea
Alright lets hear it! (Also damn Cross Roads will overall have 18 engineers at lest one turn 😅 )
😜 couple bulldozers too
Hello Flying Shovels, your local TF Atlas Rep here with a question. "What's your plan for land fall? I know you are going to Crossroads and building an airfield but how are you getting there and how soon could you get there?
As things stand, we will descend with the transports in Elim, then make our way to crossroads
Can you make it there in a single turn? Will other BGs be going with you? We plan to supply you with LS but checking to see if you need armed support as well
we have the air capacity to move everyone airborne, but when we'll reach there depends on how much enemy presence there is
And obviously we will go alongside the other BGs that are heading there
Your support would also be very much appreciated, although it really depends on how many enemies there are, if we are fortunate enough, you guys could go and support the frontline units
As it stands I know of Rabbit, Redwall and Venator definitely going to Cross roads
Shalom from The Storm Blessed⚡ and Tremor🌋!
Been quite focused on Operation "Free the Starport". What are y'all about?
Goal is go get to Crossroads ASAP behind our escorts, then get an airfield and repair facility online to help keep everyone else in running shape
Sounds great!
Trying to get an understanding of the "middle BGs" (4 through 10)
The sooner y’all get the port facilities on-line, the quicker we can get on the ground and fix y’all up 👍
... We bracket most of the BGs, now that I think about it.
We heading in soon?
That’s both of our major upgrades at once no?
212th is excited to assist the Flying Shovels! (still hoping for a couple more recruits tho)
Wait so who’s transporting us / we going with da otters?
hey ya'll, just a heads up, I have shifted over to BG13 - 212th Logi. I am still planning on bring down your initial LS as 212th is deploying with ya'll
We probably could do that on our own already but as it is often the case engineer build times are not mentioned 😅
Bulk of the forces was the idea
So do we need to make and submit orders for this round or is round 1 recon only?
Checking to make sure if I need to get my order written up
Only speed 3 TF/BG are submitting. Sure we could do that but we are backline not a frontline BG.
Of course you can still submit a RP if you want
Ok thanks just want to make sure of it was needed or not
Casually starts singing blood upon the Risers
huh didn't know that song existed 😄
love that song
is there a way for our TacCom to see if we're all Activated?
Oh ok good ta know (:
FUCK
What's up?
i forgot to check here
Right
who wants carried in my HAT?
(There is a high chance i cock up and fly over an AA gun.)
We are not yet due for orders
But you are right it might be time to make a transport plan
Is para-drop a HAT ability or a unit upgrade?
Oh also even though our first few rounds are just that we wait to land on Lumara. Feel free to post a short RP order.
Ability
And that still includes LVs as para-droppable yes?
Jup
would singing over the hills and far away increase any stats in rp lmao?
Only if grandma is a Lumaran Lemur-otter
Only very rarely does RP have an actual impact on the tactical map. For example we got intel on Titan by helping the civilians. Also never a flat stat increase 😄
Unit callsign: 95th AW
Unit Type: HAT
Carrying: Tbd
Equipment: Someone explain what that means.
Order types: idk
Movement/action tracker: the what a what?
Starting coords: we dont have a map with coords yet...
Ending coords: same problem as before
RP: will expand
im joking'
Ok I actually need to make myself dinner but I can answer most of that afterwards. First recommendations is looking at the order types in the rules doc
kk
This is from the Core Riles booklet, offers a bit more clarity
Unit Callsign: [The Callsign for your Unit (Keep it to 7 Characters or less)]
Unit Type: [What Type of Unit are you fielding? Light Vehicle? Infantry?]
Carrying: [FOR TRANSPORT UNITS ONLY: Whose Unit are you carrying? What else are you carrying?]
Equipment: [List all the equipment you purchased for your unit and are bringing this Job, along with all Ammo]
Order Type: [What Order Type is your unit using this Round? Hold? Advance?]
Movement/Action Tracker: [Breakdown and list all the movement you are using for tracking purposes. How much movement is being used to move your unit? What Action(s) are they doing where and the movement cost for each, is this a primary action or standard?]
Starting Coords: [General area that your unit starts the round in (in Hex Coordinates)]
Ending Coords: [Where your unit will end its turn this round (use general Hex Coordinates)]
RP: [Not required and has no effect on what happens to your unit in play. Just pure Roleplay fun. Keep it short and reasonable, but have fun]
...
ok so i just advance to where we building the airbase to paradrop some engineers?
or do i go straight to the alreays existing airbase?
When we hit planetside we'll discuss it more specifically, but in general your order will look something like:
OrderType: Advance
Movement/Action Tracker: Move to X1.Y1 (2 movement), paradrop (0 movement), move to X2.Y2 (1 movement)
@nimble sundial I still have old order screenshots of the Titan campaign. Maybe that helps you.
Just know it is in an older format. Some BG didn't use the movement/order tracker back then
Are we already active or do we have to re do it sorry shacks message just confuse me
Everyone in this BG is active
Oh ok so we fine then
yeah we're good
Hey shovel just coming over to ask if you have any questions on supplies we bring you
We got you
Food
Water
Shovels
As well as bagels
Some Razor wirr would be nice too if you’ve got some
Ok
Make sure to pack some yerba mate as well, my men get a little grumpy if they don't have any
Ok I’ll be making the necessary arrangements for this
Hey folks, do I recall correctly that a couple of y'all (fighters and HATs) were wanting some additional mobility that our group wasn't giving you? I heard down the grapevine that the 212th needs a few more folks, and with their logistical focus we're basically sister-Battlegroups anyway. Just wanted to check in before things are locked down, everyone should be able to have the most fun in this campaign
Correct!
BG14 - 212th is looking for fighters, and would probably be willing to take on some more HATs.
(Although I suggest you keep a fighter on defense IMO)
I agree. Ideally we'd have enough for both, but I think the 212th is probably going to spend half the campaign at the Crossroads, so we'll be somewhat covered. Especially if the frontling forces get pushed out of Ziyal and back to us
(Who wants to meet/ rp with some militaristic giant lizards?)
If there are any interested, give me a ping. Like you said, we’re basically a sister BG and will be spending a lot of time with the Flying Shovels.
Also, due to unfortunate timing I'm gonna only be available at most like 1 or 2 hours every European evening if even that. So if I need to do anything. Please @me so I can see where
@kindred tinsel @sweet gale
Eh, I'm fine with staying back a bit, but I don't know about Mira.
I appreciate the note
but I also purposefully chose to stay at a more defensive spot cause I'm new and to back up the only other fighter for a functioning wingman setup
so I guess for me it'd be fine to join the 212th as a duo with you
but then the Shovels wouldn't have any fighters left
Well the 212th thing is logi and reaction fighter force focused. So it would be mostly moving between Strat points to make supply runs between the Shovel AF and BGs in need or help out with an air escort, dogfight, etc.
So I would say 212 is the link between the backline and frontline, which would be filled by us if they don’t crack the 15 player mark
Still a defensive BG
Its worth loosing you here to gain the 212th active status
Even tho it will hurt 😦
Well, I've dropped a message in the 212th's comms. I'll see what they say about it.
They seem receptive, and apparently if we will be transferring we'd best do it basically now. So... are you up for it? I'm leaning towards yes, but I'll give you the decision - Yes or no.
then I'm down too. 👍🏻
Alright. Fire up the spreadsheets...
lmao
I'll add you to the 212th's sheet.
I'll still maybe be sticking around as backup tac-com.
Ping me if you need me and all that.
Will do! 

Good luck soldiers 
I saw that I was added 👍 thx
hit us up in case you need someone you know
like we've did practise drills together, just to transfer at the last moment :x 🩵
Had some fun putting this together
I'm gonna presume the proposed site might be entirely filled with houses due to the knowledge of rapid expansion
Love it, hopefully new intel doesnt immediately render it obsolete. I will put my bit of roleplay in later today
Well if that happens, we got a bulldozer that can solve that problem
We must demolish their homes to build the shovel launcher
That is a nice name for one of our HATs 😂
Mind if I use this in rabbit?
Sure go ahead
If we brought a large supply to the airfield would shovels be able to perform Sorties with their Hats to do supply runs?
Currently, 212th logi is planning on being a air resupply.
We can do supply runs too if it is necessary but just at speed 1 or 2
At speed 4 or 5 too.
That's what happens when the logi BG ends up with LMs as our ground element. lol
I'm really excited to see what everyone's mech are going to look like after this mission
can I ask where the original map for this is?
Here you go #meta-comm message
thank you
We're getting midrounds!
yeah, wer'e not going to be doing anything for a few turns
not with hostiles right outside the gate
We get to sitback and enjoy the fireworks from a safe distance
pretty much. orders are due twice a week right, so we might be in this as soon as next week
OH SHITE
yeah that was about my reaction XD
crossroads looks... smaller on the new map
Suggestion: we turn crossroads into basically the Star fortress of this universe
Just one big unstoppable fort
hmmm, the image does look more zoomed in
where is the new map?
I dont recall seeing it
nevermind, I found it
it does look smaller, the outskirts seem to be missing
I think we should consider that we're going to be conducting a fighting advance to Crossroads. Advance parties from the bots will probably be trying to slow us down and allow their main forces to dig in and expand as much as possible
probably
im not much help as a HAT sorry
What do you mean?
theres less of it, as in it shows less mountain ranges
and a smaller flat area
On the Strat map or did we get an updated version in #meta-comm ?
no, in campaign information
There hasn't been a new post in campaign information in over two weeks.
And I think the most recent map from briefing room is the same it was since the beginning.
So we don’t have to do anything for a turn or two (order?)
Jup correct
I mean we could have deployed but without any fighter cover that’s not a risky move that is a suicide wish
We could instead vote on a BG patch. I still need sth to put on the Tac Map so it can be shown on the Strat map
Where the vote going on for the patch?
No not yet. I think we have one done, another old one and a third that was in the works but haven’t seen anything about that
That is the same map we had for weeks. I think the picture on the strategic map simply might not be the same as the tactical one.
#midround-events message
that would make more sense, I just remember that the tactical map we had been using was pulled from the bigger strategic map, hence my concern when they appeared different
That was true in the beginning, but we eventually got further info from the captain.
#meta-comm message
so uhhhhhhhhh, we have a slight problem
im going on holiday for 2 weeks tmrw
during which i probably will not have much signal, or none at all. It kinda depends on how frequent turns are if this is gonna be an issue.
and how many turns its gonna be before we actually join the fighting.
Well two turns per week and a deployment roughly in turn 4 or 5 (so 2nd or 6th of July I guess). Hard to say when will actually be on the ground. I can ping you early if you want
You mean turn 6 on 9th of July?
Could be the case but that depends heavily on how the upcoming turn will be. If we clear a path to Elim next round then deployment could be possible on Sunday
im staying one night in vancouver on i think saturday? So i'd have to know whether to deploy by then or not.
this sunday*
is what i assume u mean]
Alright I ping you depending on how it develops. Enjoy your vacation!
thx
Wut the hell is going on in space rn lol
It appears the navy is about to eat shit
Invasion canceled, we can’t even get on the ground.
Yep warren just ate shit
And we got troops in orbit
Welp all the vtols just died
I mean...Vulture might not have much anti-aerospace capability. TORMENTOR might've been the frontline TF while Vulture is drop pod focused
is there a list of all the units that signed up over the whole campaign?
But four fighters are there
/ campaigns counts_by_unit_type campaign:
Otherwise this https://docs.google.com/spreadsheets/d/1FF3MD2CXAoxwLZW93MV9FBQY8rMo52Bt8bczj3HRNpI/edit?usp=drivesdk
Made this while procrastinating
And has a nice graph
Thank you! And yeah you can really some units are equally spread while others gather in a few for example there are a lot of mechs in Rabbit
I’m going to be honest, I haven’t paying attention this whole campaign because I’ve been moving apartments and addicted to foxhole.
So that type of stuff helps
Doesn’t help that it is a slow start for the ground Bgs
Two hostile orbitals and a lot of fighters will keep the TFs for more than one round occupied
now I'm wishing we had someing to punch that Tormentor with, board and save the civs that're being force-converted to wireheads
The Inconspicuous making a surprise visit and hitting the Tormentor 😂
This is amazing, thank you
Jup we also might wanna discuss if we self deploy this round or take the automated freighters
Where would we deploy?
We could take a look at the mining station or move towards nav point-1 and wait till the orbital situation above Elim has been cleared by Fluffle
Otherwise we could also just wait until a clear route from the Gate to Elim exists or take the automated freighters
We ARE an engineering company- there may be good stuff we can do at the orbital mining base! Something like modifying the stations scanners could give us better long-range ID on enemy force strength
We could get armed orbitals and ground forces there
i am for going to the orbital station too, i think in the worst case our medic heals the civilians and we sit at the orbital station doing nothing instead of in transit doing nothing
As logi, we’re going to be doing a lot of nothing till something happens all at once
I’d rather sit and do nothing tbh and not deploy till we’re able to at crossroads
Due to me being on holiday
But again I’m only a single opinion and I’ll try make it work if we deploy early
Talked with Dave from the 212 too about that and they can probably help us out while you are gone. I just have to mark you down as MIA for a little bit
Alright let’s do a vote about it
In case of self deployment I do need orders before the deadline.
Also some other stuff that we have to determine:
- formation
- who transports who
- decide on a BG patch
Ground crew friend not food is the patch lol (nah I don’t mind what patch we choose)
im down for going to the mining station, i like the idea of a swarm of engineers getting to mess with the stations sensors or something
do we have any intel of whats going on there?
Anything big, we have HATs
I’m a HAT
The lumaran Defense fleet retreated there and I guess gets repaired. Might be sth for the engineers to help out with 😄
@leaden stone @remote breach @ocean onyx do you want to submit sth for the BG patch?
Sth?
Short for “Something”
Which HAT would like to transport my LM Squire?
Here is my patch design (slightly upgraded). Feelm fre to use it!
Oh one thing to add 212 is also discussing whether to self or auto deploy. So it might be possible to get some extra fighter cover besides Victorium joining the fight
Don’t really care that much
Alright
Tried myself a little at patchfying the logo 😅
Still a WIP but a fun process
looks nice!
I think it just needs a border to look “Patchy”
yeah I might try adding a second layer that has the border
if you have time and motivation you could make each colour a separate layer and stitch, and make the border slightly darker
I agree but I don't have the original working file. I could maybe try and detach each part
colour select could help, they seem to be solid one colour
Sth to try out tomorrow 😄
knock knock
Finally found the correct office.
Hello Rex 👋
Want some snacks?
Absolutely. Finding the offices is impossible in this maze. Felt like I was running an endurance race
So, your proposal
- Be fast with (maybe) the 212th
- Get the ships
- Turn around and fly/escort them to the gate or Field Nav 1 depending how TFV dealt with the bots
- Transfer Spearhead and Rabbit on them
Ideally the frigate is already dealt with and the Battle cruiser immobilized but can't wish stuff into existence
Also the escort part might be possible with just one BG so there is less chance for unnecessary casualties
Sounds like a good plan
And even if not possible we might be able to repair the orbitals
@finite glacier can you confirm this message and inform me a food you enjoy in the summer?
Oh I think I know what this is about
Acknowledged. A food I enjoy in the summer would be a peach cobbler
Thank you. Be mindful of how many people you DM - Discord has flagged your account lol.
Roger that. Thanks for the heads up
Regarding being flagged or having problems with the bot. Is there sth to be careful about when pinging people on the server? Might need to do a few for order reminders
In terms of being flagged, I can't really say much because it's not something we have control over as it isn't done by any setting on our end. It's Discord itself that handles it. For AutoMod, it has some "base settings" required by public servers (like ARMCO) - which sadly are also that ones that usually unintentionally block peoples messages. I think it blocks based on your role, the message (like does it contain repetitiveness) and links. As far as how many you can tag in a message before it kicks in, I know the limit is 10 if you don't have a staff role.
Alright thank you! I keep it in mind though I hope it won’t be necessary 😄
I see we have the engineers split between multiple hats so if one dose get shoot down we don’t lose all of them which hopefully won’t happen but we’re in a war zone
I think it is even possible to split one engineer of to the vtol
the question then becomes, who is carrying who in this mad dash for the mining station?
it is my recollection that my orders in terms of who is carrying me should match the orders of the person carrying me
212th narrowly voted to self-deploy…
Let’s go for it then I guess
Will we be able to pick you up in the hats if we go to the asteroid? Does it have an airfield?
What is with the flagging/confirmation
Since this is such a large server, they have a suite of discord tools to prevent bots, and mass DMs is one of the main red flags for those, Jack was just checking to be sure
Fair enough
Morpheus has put up sth in an additional tab on the doc. It’s a narrow fit but should work out
Still missing the distribution but I figured that out already
I don't know but ideally we don't even need to depart the HATs
But I assume so considering fighters were attached to the refugee convoy
Put my name in
@gentle flame @potent pollen @steel totem @lean blaze just so you are aware we have a vote about self deploying or taking the auto freighter this round #1382191881873653833 message The result is in favor of self deployment so orders will be due today
Seems like 11 for self deployment, 4 for Auto freighter, 4 indifferent and 5 haven't voted yet
Yo, uh... any specific route you're planning on flying this turn?
Or have you not figured that out yet?
What should we even do? I assume we need to go on some kind of aircraft, but is that all we are doing?
Jup for us ground units thats it this turn
Do you think the VTOL or a HAT is more survivable? Cuz we really need to get our airfield engineer down safely.
so do we simply put our name in a HAT slot?
By numbers it would be the Vtol since they have 1 armor. By speed the HAT
Yeah just remember that vics take two slots
ok. well I guess I get first pick as all the slots are empty right now
Afterwards just post your order when you have the time today
not gonna lie, im not entirely sure how my order is supposed to look when I'm being carried.
callsign, unit type, who transports you and everything else is extra
Just a reminder no editing of orders
@lean blaze @valid violet @nimble sundial @dreamy kayak @hard crater your orders are pretty much the most important ones this turn.
We do have the 212th flying with us so fighter cover does exist. They have been asking if we have a route from gate to exit point
FWIW I have very lightly suggested 4215 via 4218, but basically every option is available and picking the flight path probably isn't my job
I cant even see the numbers clearly on the maps with the res lol
and I just realized I can open in another tab and the map looks so much better
For future reference, though, the gate's 4119; my suggestion is up/right one and then straight upwards.
So like this?
Yeah, basically.
it doesn’t seem wise to fly through the line of fire
with what are essentially unarmed transports
Could also fly 4119 to 4318 and then 4315 north
More distance to the bot orbitals and maybe even a second fighter wing between us and the bots
I don’t have all my slots filled in on the sheet. Since we can’t edit orders should I wait until my slots are full
As for my order, we start from 4119 and are trying to get to where exactly? Are we trying to reach the blue ships?
You can probably fill it if you want. Just needs some optimization so we can fit everybody. Gonna add a picture to the deployment tab
The idea is that we make a run towards the exit. The 212 will follow the same route so we have fighter cover.
Also TF Victorium is making an attack run on the Battlecruiser I believe
Boop (so who wants to bring my lizards onto the battlefield). (: (If I’m understanding everything correctly)
We have a deployment tab on the sheet now as an overview!
This distribution would work so everyone has a spot to sit
Where is the exit?
so one inf per hat 👍
You see those two brown bars? That is the exit point
Got it, finally is the tormentor moving along its arrow? Are we running in front of it?
Seems reasonable I’ll pop that in now
That drawn arrow is just a suggestion by 212 (and also one short of what we could do)
The dotted arrow from the Tormentor is the route they will take next turn
So we could push to 4214 and evacuate immediately
yes
Or go via 4318 to 4315 and be a bit safer and still evac
Yeah that would also work and would put Victoriums air wings between us
Sounds like a plan
(being curious if anyone want to coop rp in their orders)
Sure
I have randomly assigned infantries to HATs
The VTOL will not make it to evac this turn
(me realizing idk how we should coordinate da rp)
(im great at planning my actions out)
Sounds good 👍
wanna iron the rp out in dms or is that not how it works (i only did this once before with wagon (Varsen))
No idea
1 still have 2 slots left. I have an IFV and infantry, any volunteers for my last two slots?
Trying to get my orders in before I go to bed
Maybe just add the second IFV
Allright
4 movement + 1 turn = 5 and the 212th is speed five, to my understanding.
Unless they got rid of the turning.
Fast as the slowest vehicle right?
Yeah which is chuck's VTOL
So 4119->4318->4316 for my movement?
As a fighter I think you can even make a 180° turn without much hassle
That should work. if you add fly in formation than I will make a note of it should chuck show up and put orders in
Or can we make it to 4315
A HAT only BG could probably even fly to the mining station
Put it as 4316 down and it should work out just add the in formation bit and if necessary I shorten the flight by one hex length
4316 is out of the evac zone 4315 is in the zone
I am asking if we make it to the zone
Just tell me what
Ah okay I had the numbers wrong way around 😅
Yeah we can definitely make it to 4315
Got it
Draft orders if you could just approve the formatting.
Unit Type: HAT
Carrying:
IFV “Roller”
IFV “Rat Bus”
Infantry “Wyvern”
Equipment: default
Order Type: Advance
Movement/Action Tracker: 4119 to 4318 then to 4315
Facing: Up
Starting Coords: 4119
Ending Coords: 4315
RP: I did not sign up for trying to rush past a dreadnought but here we go```
Should I add loading the 2IFVs and the infantry?
If someone literally wants to draft my orders be my guest, I don’t have the signal or resolution to zoom in enough to read coordinates
Go to the sheet and fill your cargo slots then submit your orders
Just put in formation and with formation
I mean basically Tea's order are the same except for the cargo and RP
Ok who wants in my HAT?
You currently have pillbox an infantry
Looks good. The "load the people in" action isn't necessary this tun as we assume preloaded
Ahha thats where I am can't access the sheet at the minute
I can pop the two mechs in your hold, that would be simplest
Hey Evan 👋 order deadline works fine for you?
Yea I'm out at the minute but I've got till tonight my time I believe I'm just out so on mobile
Alright good to hear
I'll be able to take a look tonight
It is very last minute planning wise so better to check in 😄
@nimble sundial Pick one of the HATs and I can assign the crew. (I am the second one)
Do I have to do it by tonight?
I am a HAT
8hours
Yea I'll have to draft my orders and submit but I'll do that when I'm on my computer
In the image, what do you want loaded
I don’t mind tbh
It's 11pm my time which is why I said tonight
Due to the short decision time I would accept late orders. Just need it before the Taccom map is due
How bout the mechs?
Unit: 95th AW
Type: HAT
Carrying: pillbug infantry, fey light mech, squire light mech
Equipment:defalt
order type: advance
Movement tracker: 4118 to 4319 to 4316
Facing up
Start coordinaties: 4118
End coordination : 4316
Rp: quick time her lads, fourth shillings on the drums for the fastest engine start up? AND FIR THE LOVE OF GOD WHERE IS COMMAMDER SHARPE?
Sure I suppose
@flat tapir
Unit Type: HAT
Carrying:
IFV “Roller”
IFV “Rat Bus”
Infantry “Wyvern”
Equipment: default
Order Type: Advance
Movement/Action Tracker: 4119 to 4318 then to 4315 to evac via navigation field 1
Facing: Up
Starting Coords: 4119
Ending Coords: 4315
RP: I did not sign up for trying to rush past a dreadnought but here we go.```
Pillbug-Infantry
Fey-light mech
Squire-light mech are your crew
Ok needs to be submitted to https://discord.com/channels/222052888531173386/1385617500988903424 with the units added. Otheriwse looks good!
So we just stack on top?
yeah
Yep
I’ll do it
One sec
Unit Type: HAT
Carrying:
Light mech “fey”
Light mech “Squire”
Infantry “Pillbug”
Equipment: Default
Order Type: Advance
Movement/Action Tracker: With formation
Facing: Up
Starting Coords: 4119
Ending Coords: 4315
RP: Quick time her lads, fourth shillings on the drums for the fastest engine start up? AND FIR THE LOVE OF GOD WHERE IS COMMAMDER SHARPE? ```
Copypaste that in
Fixed up the sheet too, your cargo is recorded
Imma go to bed now, it’s past midnight.
nice!
If I see the sheet right I was designated passenger for Hera? Should I submit my transport order before or after them?
The sequence of the order isn't important to me
wait that's the wrong word
Just need a submitted order that is all
Hey I don’t currently have my computer, but if you can put LODGE in whichever HAT has the Haucans Logi Truck that’d be swell 👍 LMK which HAT that is and I’ll get orders in
Alright will do. At the moment only Chonk and Party have still spots
yeah
With the 212th
So fighter cover exists and TF Victorium sends out their fighter and bomber wings to hit the battlecruiser
TF Atlas has fighters out too.
If this is how I die, I’m going to haunt y’all’s future units
I agree its not ideal but it could make the difference for a faster deployment of other BGs
Time for the SeaBees to swarm the mining station… we’ll see what we get out of it!
Who do I need to carry?
me (fixit engineer)
Happy E3 (infantry) is also signed up on you
So still plenty of room
Could just assign Savno and Haucans to you and then it is full
I guess LODGE is probably with you too 👍
I’ll look at the sheet in a bit (assuming that’s where all the units are)
Yeah got a deployment overview tab now too courtesy of Morpheus
Ain’t no party like a Party Flyer party because the cargo hold is full of dwarves
which units do i carry?
What time is orders due today?
- infantry "PAT-1"
- Field engineer "PATH"
- Engineer "POPBEAR"
- Engineer "Vel"
- Engineer "Wrench"
- Engineer "Hoplite"
- Medic "Bonesaw"
“CHONK” is correct
At the latest roughly in 8 hours
Though I do accept late submissions this turn since it is all very last minute. Just give me a heads up
Ok I’m about to drive an hour, I’ll get my order up after that for sure 👍
Might be a bit late have work till 7 tonight, will make sure to submit it when I get back from work
Then I know should it be past the deadline. I just need the order before I submit the Taccom map 
What are we doing exactly? Could someone explain it to me? I'm quite busy rn
Self deploy with 212, fly past the tormentor and get to the exit point for Field Nav 1
You got a seat assigned to Pixelbombe's HAT 'Chonk'
Was about to ask that, thanks
My purpose for today 😅
Oh yeah orders are due today in roughly 6,5 hours
Though this turn I would make an exception to late submissions
Just need a heads up
@hard crater just to check, is your callsign "95th AW" or "Chonk"?
Chonk. BigBison is 95th AW
Then he should change the order callsign
I think that is just a copy mistake
Ah, okay
We are being dropped out of alt-space inside our HAT's and VTOL's right? no launching from a hangar or anything?
As far as I'm aware, they don't allow edits, copy and delete the order, make the change and post it
Also, are we really going straight through the enemy fleet?
I'm all for risky plans, but this won't end good
So our escorts take the beating?
There were will be a total of 15 fighters and 6 bombers between us and the Tormentor
The 212 has 6 of those and flies with us to the exit point
Let's hope that's enough
also
I mean there are just 3 fighters remaining on the map
Yeah that is correct
true
Deployment next turn
11
15
1
Self deploy (more dangerous)
Where do we deploy? (In case of Autofreighter just Elim is valid)
15
16
1
Mining station
@delicate minnow @dark turtle @glossy flower @lean blaze @steel totem @outer crest just a reminder that orders are due today
Wut are my orders supposed to be? Like which ship I’m sitting on or just an acknowledgement that I’m active
The first one
The assigned transport is Party
Wasn’t Party the one that blew up 1st turn hot drop on Yos? Or was it the other one haha
Order in 👍
Hey Velrz 👋
Hey quick question which transports are there?
You got a seat with your name on it for the HAT 'Chonk'
Got a deployment tab on the sheet right now
Okay sounds good thanks!
alright, which hat am i hopping on?
That is the problem right now. Our VTOL hasn't responded yet BUT I already got you an alternative ride on a 212 HAT
You wanna wait a little or just take them up on their offer? I think Puffin is then the pilot
i can wait and see if the vtol responds, if it starts getting down to the wire then ill go with 212
Alright just missing 7 orders for 100%!
probably good that we're deploying, i cant imagine the amounts of tech heresy that was happening in whatever cargo bay we were stuffed into
Looking up at Party Flyers ceiling and seeing a disco ball 👀
(all the inf looking on in abject horror as the engineers huddle around an amalgamation of parts)
Hey as long as you don't see a aircraft wheel...
@potent pollen @lean blaze @glossy flower @dark turtle @dreamy kayak
Final reminder to put your orders in (I will only start going through the orders 18 hours after the deadline. So absolutely fine to put orders in until then)
(Also sorry for the many pings hoodhm. I know that you are not awake 😅 )
any chance the vtol responded?
Haven’t seen anything
starting to get down to the wire, but i havent anything from him
The HAT player of 212 is ready if you are
yea ill go with him
Alright
is he just gonna stick with our group, or am i being kidnapped to god knows where lol
For now we fly to the same location. And at Elim probably a drop for us all and I suggest we split into a ground and air group
Hey @proper sun what is the name of the HAT player? Rossy will ride with them
Hey @polar lynx we don't allow editing of the orders. I need you to repost it if you want to change sth
should i wait for confirmation from the 212 hat? or am i good to throw in an order
You can already type. Just need the HAT name from Dave
@short mist mind reposting your order to include Rossy in your passenger list?
Thank you Dave!
Sorry I didn't change anything I just posted it blank so I eddited it to fill it in
I can repost it again if needed
Yeah please
Done
i put in my order, not sure what the exact coords im gonna be moving, so i just put same as puffin
Our pleasure! They told me to ping em if they were needed. 😜 so they were willing.
Gonna post my order, ping me if you need me to change it
Haha, didn’t mean to put it in the order channel first.
Over here on the Rat Bus we love making promises that the lads back home will have to keep.
A Drink after we survive will suffice
agreed
alright finally got my order squared away
3 remaining
just so i have the general idea of what we are doing this round, Fleet is both punching a hole and providing escorts for the transports to get planet side
and what will be our drop point, or are we doing a hard push straight to crossroads?
We’re burning hard to the mining station at the moment. We’re hoping to get SOMETHING done while it will take some time for ELIM city to be a safe landing point
current plan is to break off and head for the Rock station and provide civilian aid there until a path is cleared to Elim
I'm totally not late at all :)
Nah you're chillin'. Go ahead an toss your order in, Syntax isn't processing things till tomorrow
in the BG spreadsheet there's a page for who's carrying who, so you can reference that if you need
Alright so provide aid when we land, got it
yeah. The assumption is you'll be the busiest of all of us, we engies will probably only be doing repairwork
Alright, looks like our last missing orders are from @lean blaze and @glossy flower. If y'all could get those in in the next few hours (before Syntax is up and about XD) that'd be much appreciated
Lmao
@flat tapir sorry for being late just got off work and saw all this
All good
Hey @dreamy kayak you missed @remote breach in the cargo hold (3x4FS = 12 = 2 slots. So it is fine)
Done, I definitely counted wrong last night.
Yeah all good luckily not a very intense turn 😄
Flight plan looks good for all four of you
And thats it all orders are processed
Now only the map and patch part is missing
Btw I think I forgot to ask but is their a preference in formation?
None, I can be anywhere on the formation.
Alright I will talk with Dave to see if they have one and adapt for us
Front, back, side, I don’t care
Formations are just here to make sure we don’t get one tapped
So for the patch are we going with the Parachuting shovel?
It does have high contrast to the Strat map
works for me! are there any other things you need to generate maps?
@flat tapir Right so, what’s the plan? Are we gonna try and do the thing?
Orders are in and turn 4 we should arrive at the mining station
If we can help you out it should in theory cut one or two turns for deployment
Alright. Jackrabbit has our intentions as just heading in the direction of the station, so theoretically we can meet in the middle somewhere
Let’s hope Victorium can disable the rest of the ships that should speed up the process of deployment
@finite glacier @leaden stone (Sorry for the ping capybara_olou 😅 )
looks great
Gonna see how good the contrast is with the strat map and otherwise propose this as our patch
if contrast is the problem maybe make the border a light grey (a bit lighter than the background), i think that could look okay
Nice patch!
Contrast works I would say
Hi Syntax, Rex was saying that you might be able to help us deploy with the mining transports? How does that work?
A lot of assumptions
In short get to the mining station and bring/convince the transports to move to Field Nav 1 or Lussan Gate
If a transfer is possible that should hopefully speed up the deployment
I’m also hoping that we can get control of whatever long-range sensors the mining base has to bolster our intel
Ok I'll be rewriting my order for today once I get home, I'll make sure to add your coordination with our orders
That is of course another potential. Just having someone make contact with the Lumarans
@flat tapir Have you guys spoken to Spearhead? They're also going for the transports
Nope but they are in the some situation as you. So I assume they would be happy too
yea id say it needs to be a bit brighter overall
I could just sent capybara's work without the patchification
Anything missing?
Looks good
Atlas T4 plan. We'll neutralize the Frigate, and have Flight Decks/VTOL bays standing by to Repair/Rearm/load LS for the Airfield.
We still have 3LS bugeted for that Airfield 🙂
Great! That should keep it 12 turns supplied. If my math is right
Syntax, y'alls plan is still go for Crossroads with us and build a FOB/airbase, right?
Yeah
Ultimately, yes. We’re hoping to get some good work done at the mining station while we wait for Elim City to be landable
oh Rabbit's in too? sweet, I'm glad you're all making it work. want me to post over there too?
We're making the run past the Gate enemies this turn, indeed
Its gonna get crowded in here real quick 🙂
Hopefully we'll be able to pass through Elim pretty quick
It'll depend on how long it takes to finish the toasters inside, my guess is by T6
looks good to me
The FSh map?
@flat tapir This speed thing for our transports could make you guys not need to do it
Maybe
I really wish that... Shack... you know... told us this... before we planned...
Either way we will be first at the station and we may be able to get the transports to Field Nav 1
It still shortens the deployment time
New plan. I think Rabbit should stick with it's original map
😂
This is why we need to be told things, you know?
As an engineer player yeah I know the feeling
tbf, using civilian transports and haulcraft of questionable origin and quality was bound to cause something like this
Indeed. I know that it makes total sense RP wise
But... mechanically... it would've been nice to have a heads up. After all, we own these ships
I am honestly surprised we didn't speculate considering we had no stats
shack be like:
I am not carrying any of the engineers, I am happy to be on the flanks of our convoy (but still under the fighter cover)
Honestly I just added the names and put us on the right side of the hex #1386030427130564769 message
Lucky I guess I got it right? 😅
nah that was my mistake
I should have asked early even if the risk is just a little more
My thought is if we are gonna lose a HAT, better not lose one with the feild engineers
They are the core of the battlegroup
Capybara did a really great job. I just added the texture
They are in Chonk and Party
Furthest from the tormentor, good
Though I assume it is ponderous so will only attack at the end of its path
Tomentor is probably not the problem. If anything than the frigate might be problematic but they have designations already and I guess will shoot at Atlas
Hopefully
Also just looked at Victorium and the front ship has the HMGs manned
We have engineers, we should have been able to fix this ahead of time lol
we were too busy committing tech heresy in the cargo bay
I sure hope the Dreadnought™ doesn't swat us outta the sky for our insolence
Hey it’s our one flying shovel who hitch a ride
Looks like we're next out of the gate, with most of the enemy forces cleared
I recognize some of those call signs!
uwu it's good to see you guys again! don't worry, the 212th will cover you! 
I may not have my callsign depicted on the tactical map but I'll assure you I'm one of the fighters out there to your north-west! I think
😅 I think you're the rear one of the 3 pointing up. lol, I stacked callsigns for space
With turn 3 done. What is the idea where we go?
Rabbit and Spearhead will get to the transports next turn no matter what and Elim high orbit and ground is still hotly contested (not really a placce for HATs and mostly support units)
We could still go to the station and try to help the lumarans
Maybe there is something
I mean, traveling in formation with Spearhead, Rabbit, 212th, and Flying Shovels might not be a horrible idea
If we're all going to Crossroads
True just not much reason anymore to push ahead imo. We are not a combat BG
Very good point
FYI, Atlas is at full deployment, so we've got 5 Flight Decks (10 spots) available for you if you want to park some HATs there for safety from the opforFTRs
plus, you can pick up the LS you need for the Airfield
VTOL bays might be filled by Storm's wounded, but we can reserve one for you if need be
we have 2 Bays (4 spots)
I think we still ought to push for the mining station to get as much intel as possible
Also in case of any defect for the transports there will be a lot of engineers for fixing 😄
We'll need a VTOL Bay for the initial airfield LS pull, but you can get Storm's wounded taken care of first. We'll need to sit one of our LMs down and/or transfer them to a HAT before we can pull the LS with a HVTOL.
any idea when you're gonna need that to happen?
I guess turn 6?
4 for Rabbit to get a transport, 5 for deployment (though I am unsure how fast the transports) and in turn 6 we probably would drop build that AF if it is possible
thank you!
Not really
By the looks of Storm’s drop those bot are a hard nut to crack and we don’t have a lot of firepower
That's Rabbit's intention
Scout Crossroads and see if it's safe for y'all
I'm still unsure whether Spearhead is coming with us or not
They wanted to do a vote when they have the transports. Cell‘dar was discussed too
Wait is Cell‘dar just a obvious Zeldar Easter egg?
Do we need more orders by tomorrow?
I want to preface this that the plan is still pending a vote in Atlas...
But there is a chance we will have high orbit clear, which would mean that Shovel could potentially deploy next turn. You and Redwall could potentially deploy.
please speak to our Tac com tho... I am only posting since they are out until later, and i know we are on a short time window.
Not certain, but nearly everything else is a DS9 reference
So orders are due at 6pm Wednesday, just want a confirmation
Ok thanks
We don’t have that much combat forces to begin with, but seems like we might have just enough to tip the scales, then again are we really the only force that can reinforce Elim ground next turn?
What are we doing
What if there are already enemies?
Pretty unlikely otherwise Fighters in the front of the formation
So for my orders just feild nav 1 -> rock station?
Where do we go next? (Combined poll with the 212th)
12
27
1
Go to Rock station with Rabbit and Spearhead
Yes we had a 70% participation rate of the people that it could be expected. So the result is the Rock station. Any wishes where to be in a combined formation of 212 and Shovels?
Are they going to rock?
No reason not to do a combined formation
can we arrive and land at the station in this same turn?
so like the security forces could deploy just in case
We can paradrop but not land unless there is an air pad
are we wanting to unload security forces, or are the fighting troops staying packed in the HATs
*airfeild
so I'm not leaving the HAT as an IFV is what I'm hearing
I say if they need us to land to repair/fight we do so. But stay in the air till then
The convoy had fighters and the BG of Rabbit and Spearhead do need to dock somewhere
I can drop you
I can drop vehicles
but can I get back in afterwards?
Seems like it
HATs can only drop LVs
ah right, im too big
Is an itv not light?
IFVs need a upgrade for para drop
*ifv
I put in my order that I landed at the rock station in case they wanted to embark too
no, im the equivlant of a bradley fighting vehicle
Okay
im like twice the weight at least
I'll just stay on the HAT
thats simplier
and saves you movement
I wonder if the rules would allow me to be dropped like a LV if I had the jump jets upgrade, since it allows me to jump over a 2 story building, maybe one could argue me falling up to like 3-4 stories and slowing my decent to land softly
just a fun thought
It does mention "cushion the fall"
Unit Type: HAT
Carrying:
IFV “Roller”
IFV “Rat Bus”
Infantry “Wyvern”
Equipment: default
Order Type: Advance
Movement/Action Tracker:
Move to Nav 1 then to Damar Rock Station (2/7)
If possible land with formation (2.5/7)
Facing: In formation
Starting Coords: Lussan Gate
Ending Coords: Damar Rock Station
RP: “Just a quick pit stop for us, no disembarking just yet.”```
true
Look good?
You could mention the hex coords at Lussan Gate
Right yes
Otherwise looks good
Its a quick succession for sure
Reading through the rules I feel that we are forgetting one essential detail for building the airfield.
It takes a large supply to build
We might need a HVTOL with a large supply to come with us
oh that is what 212 helps us with
Okay
And Atlas is also very supportive to make it as easy as possible
Cos HATs cannot paradrop large supply and therefore need to land to drop it off
Okay, got it
Rabbit is doing recon of the map before we drop
do we have a map of the station to reference for those ending cords though?
nope
so just say ending cords, Damar Rock station?
Yeah
would this work then?