#Battlegroup 5 - Redwall: Comms

1 messages · Page 4 of 1

subtle light
#

still learning

compact briar
#

Still have coordinate mismatch

tough condor
#

There's no way to know when someone makes an edit, so edited orders can't be processed to avoid things like people changing orders after a round has been resolved

compact briar
#

I'm not trying to be a jerk here. If a player says they want to do one thing, but there's a discrepancy in their orders, it needs to be resolved before I process it.

subtle light
#

I didnt see it that way at all im new and learning and corrects are welcome

glass walrus
#

You have to resend that message can't leave edited

#

Im fucking with you

vague drum
#

i forgot to add the map for mine deleted then resubmitted the same now with the map

compact briar
#

For reference

#

Penance's stated position is 3416, marked in green.

#

Event Horizon, you are giving your coordinates as 3216 while stating you are taking position next to Penance.

subtle light
#

3316 dangit

compact briar
#

And this is why I ask people to include a map and markings with their orders.

tough condor
compact briar
#

Trench, would you be able to pin the unmarked map of Elim?

#

I reposted it in this chat.

tough condor
#

I can do that, it's also pinned in the Tac-Com chat

compact briar
#

Much obliged.

tough condor
#

I was mid typing a message to say that it was pinned in the Tac-Com chat lol

tough condor
#

That is much better

compact briar
#

I think we're good to the SW, people.

subtle light
#

why are all of our ballistic shield PA's going the same direction lol

#

I feel like one of them should go north to support the new inf there

tough condor
#

There's only two of us, and going to where the enemy is thickest rn seemed a valid choice

subtle light
#

3 PAI's with PA ive seen so far all going south instead of north where we took alot of losses and north is only non-ball shield PAI's. Just seems like swapping one of the non shield pais north with a shield one would be slightly more efficient

tulip zephyr
#

I will fill with 12 supply and follow arty Hydra until we clear more space to move around. I will post a bit later when I get home.

subtle light
#

all I can hear when thinking about artillery is the bosnian artillery song

tough condor
#

20/41 on orders

#

Alright, I gotta eat and get started on some other projects irl. I'll check back in later

warped oriole
#

Should I be carrying small supplies when first deploying ?

spice marlin
#

Any engi's going south with Trench?

wary ermine
#

I can redo my order to go south.

compact briar
#

Please don't use the 👍 emoji in orders chat.

#

I use 👍 ARMCORib2 to show that an order is valid.

dense hedge
#

whoops sorry

keen saddle
#

I’m planning on moving just to the NW side of hex 3417 is anyone already there?

tawny cobalt
#

I see one engi has taken each of the directions south and east. Are there any PAI going in the northern arc that still needs engi repair tagalong?

limber minnow
tawny cobalt
#

Also bold idea but is there anywhere else we can discuss things as a BG? It's confusing to me with so many high levels strategic talks and low level tactics talks going on at the same time. If not a separate discord, maybe a discussion part of the roster sheet?

keen saddle
#

Yeah, they changed the movement system a bit, I just had logged the old start/end points for V2

#

It was all you needed then

limber minnow
tawny cobalt
#

Right both need to happen, but not necessarily in the same chat making it impossible to find any specific info or discussions... Like my questions about defences immediately got buried and no one responded

keen saddle
#

There’s not a lot of easy ways to make both happen in the set up they have currently it seems

keen saddle
tawny cobalt
#

I made a proposal that was lost in the hundreds of messages

keen saddle
#

It was the one with the circles, right?

tawny cobalt
#

Would other engis be willing to discuss defences on the spreadsheet with screenshots there?

limber minnow
tawny cobalt
#

I'm literally proposing that right now amigo

keen saddle
#

We can try

tawny cobalt
#

Agreed and honestly if I could just set things up myself I'd make a redwall discord with a chat for tactics, for strategy, for building, and maybe 4-8 fire team chats for us to organize ourselves in to. But that makes coordinating with the rest of ARMCO more difficult and spreads things out so the sheet was a compromise

keen saddle
#

I think if I can collate something with a map to make a functional way to track us

#

But it’s gonna be all on me and the players to fill out the movement for it

#

Basically graphical representation by making a map I can move representations of the units over as we move

#

Allows for me to sketch fortifications and buildings out

#

It will be scuffed but nothing is perfect

tawny cobalt
#

I think a maps section of the spreadsheet is a great idea. I think updating all our units on it may be more effort than it's worth. Just a few arrows with troop compositions would do fine e.g. "2 inf 2 PAI 1 engi 1 medic" arrow in direction of travel and that would be fairly easy to keep up with if we split in to groups like that that stick together
Edit: in my opinion disclaimer

keen saddle
inland sedge
#

I’m covering gufiu tho but I can heal either I’m waiting for him to redo his orders so I can face the same way

tawny cobalt
#

I'll follow any PAI on the NW to NE arc, let me know and I'll follow

limber minnow
#

REDWALL,

Here. A tab on ELIM GROUND AO coordination document. What's your general plan?

https://docs.google.com/document/d/1qFkFUIQjjFQVOd7Au0cdv8I-KX31-_6jAF_U4JfvRUU/edit?tab=t.dbtqlfw2p5xc

inland sedge
#

I put my info in I can start putting the other orders in if you want @limber minnow

limber minnow
sterile venture
#

Heading to the north east face of the building and engaging that smaller group of bots, dont think many people have engaged them yet, hoping to reduce their strenght a bit

tawny cobalt
sterile venture
tawny cobalt
prime vessel
#

I'm going to have Stitchers head SE to heal Hounds, next turn i'll see about setting up a either Field Hospital or Civie Aid Station in the building East (Probably Field Hospital first.)

sterile venture
keen saddle
#

I've got something I can throw over for someone to get me some opinions for planning wise, just let me know if you're interested in helping

tawny cobalt
keen saddle
#

do work

limber minnow
keen saddle
#

this is for later also probably not super good on phones

sterile venture
#

There had to do mine fast, Got an Arma Event. If need be I'll look at it again in a couple of hours

limber minnow
#

@vague drum A quick note that an entire orbital is on the SW (and NE) Landing pad. I don't think your unit will fit, but please check in with your TCO.

inland sedge
#

i saw thank you! i am right behind you all the way

keen saddle
#

anyone else interested in helping me?

inland sedge
#

what do you need?

keen saddle
#

someone to look over a planning thing I'm tinkering with

inland sedge
#

uhhhh sure i am working on a map diagram for red wall but i can look

keen saddle
#

thanks

vague drum
#

@tough condor @compact briar can my unit fit in the position I want to travel to?

#

apparently an entire orbital is on the southwest landing pad

limber minnow
#

@prime vessel HOUNDs will be in the building on 3417 3517

prime vessel
#

Ah, I should have checked that. Thank you for letting me know

tough condor
wooden rover
#

Hello Redwall! Over here from spearhead, wondering if thought has been put into diverting to Cell’Dar mine with the new intel. Your BG is very defensive focused, would be a good fit. If you did decide to do that, Spearhead would likely be coming to support in the mining transports.

keen saddle
#

uh

#

we're already prepping for deploy on Elim

inland sedge
#

i would love to take the supplies but i think we need to support Stom this round asap otherwise they might be wiped

keen saddle
#

yeah

stone igloo
wooden rover
#

Is ultra planning that? Thanks for the heads up, I’ll check in.

keen saddle
#

Ultra is slow either way, with the one speed

subtle light
#

Isn’t there also a dedicated task force to securing the mines?

limber minnow
wooden rover
#

But the new info has plans in the air

inland sedge
#

Orange line: Inf x2, PAI x2, logi truck x1, engi x2
Yellow line: Inf x3, PAI x2, engi x1
Purple line: Inf x1 Med x1, engi x1
Dark red: Art x1
Green: Inf x3, AA tank x1, PAI x1
Pink line: Inf x1, MBT x1
Blue line: Inf x1, Med x1
Starport: Med x1, Logi x1

#

a rough diagram on where everyone is going so far sorry im on a bad labtop till next week

inland sedge
#

@stone igloo do you still have full supply?

compact briar
#
poll_question_text

It looks like Redwall will be the first battlegroup of the Main Body to touch down in Elim Starport. We can focus on securing Elim city or we can march on the Crossroads immediately.

victor_answer_votes

27

total_votes

29

victor_answer_id

1

victor_answer_text

Secure Elim

bitter valley
#

Clarification Request, So the green Shapes on the corners of the starport are High Ground yeah. Secondary Clarification request, the hexes account for distance as well as range?

limber minnow
bitter valley
#

Copy, prepping an order to help contain the threat on the NW corner

stone igloo
inland sedge
#

So 6? Sorry just trying to update everything on the spreadsheet

tribal goblet
#

I could use the Elim tacmap if anyone has it

#

the one in briefing is coming up blurry for me

tawny cobalt
tough condor
#

30/41

#

@balmy zenith @last narwhal @hallow nimbus @strong kettle @ashen wing

#

@tribal goblet @jade birch @novel dawn @topaz fable @iron swan @raven flicker

#

Orders for the round are due in two hours commanders

novel dawn
#

Oh boy

inland sedge
#

you can check above on nap to see where units are going to my understanding we need more help on the NW of the map

balmy zenith
novel dawn
#

i havent been paying attention. are we already on the ground or do i need to coordinate with a transport

tribal goblet
#

Northwest was my thoughts

subtle light
#

Or very soon

tribal goblet
#

shield wounded and give the bots some hell while I'm at it.

topaz fable
#

don't need transport cause our Civilian ship is docking at the planets starport

novel dawn
#

ok

tough condor
#

Dependent on Atlas killing a bot orbital, but we need them in to be ready if it does happen

novel dawn
#

ill help northwest

tawny cobalt
novel dawn
#

ok so to avance we stay int he same tile?

limber minnow
#

@tawny cobalt I know I'm not your TCO or even in your BG, but would you be willing to throw up sandbags on the NW Landing Pad around ANGEL (Storm) and your own PAI?

hallow nimbus
tawny cobalt
#

I can shift if need be but I believe 3 2 engineers haven't put in orders yet. We have 2 confirmed southbound, 1 confirmed eastbound, and I currently have an order to go northeast

keen saddle
#

I've been working on setting up this unit map we can use to move around units roughly in real time, along with having a copy of the map just to use for drawing up our building plans. please tell me if there's something to improve or correct. Also I've updated it with all orders that have been submitted so far so just make sure I put you in correctly on the map. as we expand out I'll add map sections in at roughly the same size as we go outwards.

One note I have is tags might be tricky to grab so zooming in will help you with moving.
https://docs.google.com/presentation/d/18s8vAj1MnYBhRSPDOXWPgGB3She7pXNhoI_496vgWkg/edit?usp=sharing

#

should be helpful in visualizing where people are at

tawny cobalt
#

Great Intel, I didn't realize jackdaw was already heading northeast. I can go northwest then perhaps, do we have any PAI going northwest?

keen saddle
#

Pyre and vigil as they are noted on the map

#

assuming up is north

tawny cobalt
#

May be nice to color code PAI differently from infantry in the future

limber minnow
keen saddle
topaz fable
#

@novel dawn we go together my friend

limber minnow
#

ohshit

@sterile venture @tawny cobalt You can't stand on the NE Landing Pad, BATTLECRUISER "PICKET LINE" will be docked on it.

#

ALL UNITS, Keep the starport NE and SW Landing Pads CLEAR. ORBITALS LANDING.

Other pads are still available for units to move on.

novel dawn
sterile venture
#

Rodger, Can we get to the bottom then or are we stuck on the padws this round?

tawny cobalt
#

I will adjust myself to land and head northwest, especially since it's the only direction without a redwall engi ATM. I don't think I need to make a sandbag round 1 though right? It gives the same benefit as the building or no?

limber minnow
#

There's no defense bonus up there, unless you are in the central dome with NOXIMA and Zenok.

limber minnow
tawny cobalt
#

Ohhhhhhhh that's great intel

tough condor
#

There's no timestamp on edits, so we can't process edited orders

tawny cobalt
tough condor
sterile venture
#

I think I will ge to the bottom of the tower, and engage the 3216 as its the only target in range

tawny cobalt
tough condor
#

You've got to use .5 to disembark, but that looks fine

bitter valley
sterile venture
#

Updated orders done,

keen saddle
#

I'll post the map again later, but there's plenty of PA to cover that corner for the wall building

compact briar
#

Something just came up at work and I will probably not have time to look everyone's orders over before the deadline.

#

@tough condor Would you be okay with verifying the orders are valid?

tough condor
#

lol, was litterally about to start looking at them

compact briar
#

k. If they have ARMCO 👍 already, they're good.

#

They say there's no rest for the wicked, but to be deprived of rest and wickedness alike is dreadfully unfair.

novel dawn
#

Spectres first real battle. Lets hope we dont die immedielty like the training exercise

topaz fable
#

@compact briar @tough condor I have added all our missing units to the updated unit roster, so now you can use the new roster for tracking orders, supplies, locations instead of the old one on the landing page. Someone has also added an enemy intelligence page, so I put a table in there with some basic information.

obtuse charm
#

THE GREEN IS HIGH GROUND

#

Ahhhhhh

iron swan
#

Crap are orders closed ?

tough condor
#

1 hour till they close

iron swan
#

Oh good just in time then

#

Anywhere we need more PAI?

hardy saffron
#

wouldn’t mind one in the south, currently it’s just me and trench tanking 4 bot units

tough condor
topaz fable
iron swan
#

Alright I’ll head south west then

ashen wing
#

Orders submitted

#

Had a busy day today

keen saddle
obtuse charm
#

maybe we could get that one pinned too, its handy

keen saddle
#

Not bad

obtuse charm
#

thankyou trench

balmy zenith
#

we get some plans in, as a treat

keen saddle
#

Thanks for the pin!

keen saddle
tough condor
ashen wing
#

Ngl I almost napped through order submission 😅

tough condor
#

You'll need to resubmit them real quick

balmy zenith
#

woops! sorry. all the air travel has had me a bit frazzled

balmy zenith
#

all done.

tawny cobalt
meager comet
#

Was at work should be fixed now made it at 4 am surprised I didn’t mess more up

tough condor
# balmy zenith all done.

Sorry, forgot something. Deploying is not an order type, it's an action. Advance, Hold and Rush are the order types. Change that real quick and remove the posts that had issues please

#

@meager comet There's a discrepancy with your orders. You say you're ending at 3216, but your map has you moving to 3316

balmy zenith
#

double checking for my own sanity, but if Im deploying from being towed, would that be under as having advanced, or would it be hold :) that way you don't have to have me correct anything further

#

(specifically from 3317 to 3318)

ashen wing
ashen wing
tough condor
ashen wing
#

Ngl wouldn’t have been surprised if I missed something. Kinda scrambled to get them up

meager comet
#

i have re submitted

spice marlin
#

It do be a little messy here some times

ashen wing
spice marlin
#

Unfortunately I was not

ashen wing
#

Yeah that one was fairly messy

#

Barely qualifies as an organized chaos

tough condor
balmy zenith
#

gotcha ok

#

🫡

strong kettle
#

Hey guys, I'm back. Been out of state for the past week. I miss anything?

tough condor
#

Everything

#

Need to get your orders in for the round ASAP, Technically the cuttoff was a minute ago

#

Basically, there's a chance we're deploying this round, and we need the orders in in case we do

strong kettle
#

Crap. I'm sorry.

tough condor
#

No worries, life happens

strong kettle
#

Do you need a base medic unit anywhere in particular?

topaz fable
#

or heal any nearby injured allies

strong kettle
#

Gotcha, I'm so sorry

topaz fable
#

dont worry boss

#

life happens

tough condor
#

This is the current layout of all the orders, so you can see where everyone is placed

strong kettle
#

Thanks. Does that suffice?

keen saddle
#

also place yourself in the map when you up your order in if you like or I'll do it

strong kettle
#

Sorted that.

tough condor
#

Need a location, 3317 is the starport, so if that's where you want to be your orders need to specify

topaz fable
#

@strong kettle
Callsign: Shamen
Unit Type: Medic
Upgrades: N/A

Order Type: Holding
Embarked: Redwall transport, disembarking at Elim starport, 33:17
Activity: Holding, healing any nearby injured infantry

#

copy paste this

junior remnant
#

You can't edit the order btw, you have to delete it then post it again

strong kettle
#

Thank you. This won't happen again. I'm so so so sorry.

keen saddle
#

stuff happens don't worry about it

tough condor
topaz fable
#

mb then

#

dont use that order

junior remnant
#

Just use a hold order I guess

strong kettle
#

Done

tough condor
#

Unit Callsign:
Unit Type:
Upgrades:
Supply:

Order Type:
Movement/Action Tracker:

Starting Location:
Ending Location:
Facing:

RP:

tough condor
keen saddle
#

As we push out from the star port Ill add new slides for sections of the map as we go

inland sedge
#

Huh I didn’t realize healing was targeted now my bad

tawny cobalt
#

Are we going to be able to resupply ourselves from the starport?

inland sedge
#

I think not. Shark said they have large supply in that mine so I’m under the impression they have no supplies here for us so it’s what we carry only

wary ermine
#

Hang on, doesn't building sandbags cost half a speed?

tough condor
compact briar
#

If you move at all the turn you disembark, you will not be able to take any other actions.

#

In unrelated news, I'm back. what did I miss?

tough condor
#

We got orders from everyone but two people

compact briar
#

Skimming through, they all look valid

tough condor
#

I didn't ARMCO any orders, and the ones I checked I spaced on speed consumption, so actions from engineers and medics will need to be verified

raven flicker
#

i have been doing other things could you help me with making an order?

#

@tough condor

tough condor
#

1 sec

tough condor
#

That's a diagram of where everyone is, my take would be to move to the NE to join with the other two PA on that side

#

Caught me while I've got my hands full

raven flicker
#

your good thanks

compact briar
#

Do you want to split the map for this one, Trench?

tough condor
compact briar
#

I'll take starport and the northern arc, you take southern?

#

@raven flicker You have given 2 different end locations.

raven flicker
#

i think i fixed it

tawny cobalt
tough condor
tough condor
#

@stone igloo You put Hold as your order type, but indicated your position as being in 3318, the starport is in 3317. You need to either not move, or resubmit your orders with the Advance order type to get to where you have indicated.

#

@finite verge ODT is an Infantry refit, not an upgrade. Please remember to list ODT as your unit type as you have different stats from an Infantry unit

limber minnow
#

Stand Firm

REDWALL, see Attached.

tough condor
#

@compact briar Waiting on a correction, but Southern half is otherwise finished

finite verge
#

Just as a reminder for whoever is doing the google doc, but ODT's are force strength 5. though I see that's not in the FS list for some reason.

jade birch
#

Goddamit, I missed the deadline

#

I'm on holidays and the internet is unuseable most of the time

obtuse charm
#

it did go from 0 to 100 really fast 😋

compact briar
#

I will process it this time.

tough condor
#

Sent you the southern half @compact briar

compact briar
#

Processing the orders now.

#

Good Lord but we are about to come down on this starport like the hammer of God.

bitter valley
#

Was that not the plan?

#

I was under the impression that was the plan given our desire to secure the LZ

#

How bad was processing the tac map Trench. I know Martel is finalizing the full thing. Just curious how it felt

tough condor
#

Not very.

bitter valley
#

Im glad. I gathered the newer system was not that bad during the last one of these. I just know this stuff is chaotic

compact briar
#

Welp, here's the deployment plan.

bitter valley
#

We have plenty of overwatch on the high ground for me to be down there clearing stragglers

#

And you are correct... we are coming in like a freight train

topaz fable
bitter valley
#

It will be fine

#

I think

tough condor
compact briar
#

That's new. My bad.

limber minnow
# compact briar

Your Orbital Troop Transport should be docked on the SW Pad, so INF "Raven" can't actually stand there.

#

well, they could volunteer to be crushed by an orbital, but that sounds like a lot of paperwork for not a lot of benefit

jade birch
compact briar
#

There are only so many places we can cram units.

limber minnow
# compact briar

Actually, yeah... You should probably add your Orbital Troop Transport being docked on the SW Pad as well.

bitter valley
#

Looks like the bots are sending fighters down to Elim

remote lotus
#

Yep, the AA on the ground's been hearing radar beep since it's landed.

#

I fear Storm's going to add a few VTOL shaped grave to the space port

limber minnow
#

Hey, I'll have company in the afterlife!

... We repaired most of our VTOLs, we should be fine. Hopefully.

remote lotus
#

They're pretty well grouped too except East. They're the only ones really in danger. Fingers crossed.

bitter valley
#

Can fighters do strafeing runs on ground targets? I do not remember

compact briar
#

They can

tough condor
#

VTOLs can, but Fighters are purely AA if I haven't brain dumped this morning

compact briar
#

The rule is that they can't spot ground units.

#

But I distinctly remember our fighter strafing a couple of logi trucks at New Braven.

remote lotus
#

Full intercept, no enemy fighter can fire, damn good job.

spice marlin
#

looks like it'll be a non-issue; the bot fighters got intercepted

bitter valley
#

Nice

inland sedge
#

I’m excited to be on the ground securing the city

#

Is there a plan for us to hold here and just build up the defenses or go into a section of the city? Also I love the two MBT next to each other that’s scary

remote lotus
#

Plan at first was to continue to Crossroad. We also have most of the other battlegroups landing here so this will quickly become very crowded.

We probably can't stay around the starport whitout creating a trafic jam.

remote lotus
#

Staight East though LH but with the situation in Elim we're taking it one step at the time

novel dawn
#

So we meed to push out

compact briar
#

The plan is Crossroads/Ziyal. We just so happen to be one of the first BGs on the ground.

bitter valley
#

First we get down, then ensure the other groups will have a star port to land at. The we get moving as fast as possible. Being the first down, we will likely have to help hold it through at least this turn and probably the next

#

My assessment anyway

remote lotus
#

I guess the question is do we clear the city before moving on or do we just give Storm time to breath before pushing out East ?

iirc we have the only medic with the civilian building so we want to reach Ziyal fast but leaving bots at the back isn't great either.

#

Do we know when the other BG will land ?

halcyon peak
#

i think we should try and wait until the starport is fully secure, which probably means at least next turn

tawny cobalt
#

The outlying checkpoint I think will be useful short-term tactically, and also long-term RP wise as civvies are shuttled back to Elim. A checkpoint on the way in is good for security

remote lotus
#

Depend on how many BG still want to land here but I don't think we should stay until the map is cleared. We're very slow and the longer we take the more the bots gets to grow.

Building some defenses seems like a good idea tho, I don't trust this place not to get attacked.

inland sedge
#

Ok so we build up defenses and move on that’s good for me. What side or map edge are we going to make our way to? I figure we should start grouping up in the next few turns so I know where to start heading after putting up these sandbags on this hill

remote lotus
#

I'd say east. It's a very locked down part of the city with small Line of Sight and lot's of cover so good for inf bad for vics.

Since we're the inf BG we'll be useful and going the right way.

#

Probably gonna meet heavy resistance tho, it's a lot of Question mark and we're going toward the bots territory.

halcyon peak
#

wouldn't we need to head east to go to crossroads assuming the tac map still has bots on it? or do we just need to head to an edge?

remote lotus
#

I didn't see how to go from tac map to start map in the rules. I'm not sure how we're suposed to do it.

topaz fable
tawny cobalt
#

I think there would need to be a spaceport in Elim Crossroads for us to take the transport there (maybe?)

topaz fable
#

True, Crossroad's might not have a space port. Now that I think about it we only have 3 logi trucks, not enough to support our 13 infantry or 9 PA.

#

We definetly are slow

stone igloo
#

We were always going to have to hoof it. We logi were going to have to carry supply.

stone igloo
#

Well...our armored Spearhead went to the mine lol

tender violet
#

Lol so many people went up north I got pushed out. Oh well, still gets the job done

slow belfry
#

holy crap so many people went north lol.

slow belfry
tough condor
tender violet
#

I guess I ended up taking your spot and covering your flank instead 😂

junior remnant
#

Yeah lol

#

Guess I'll be counting on you to cover my flank now

keen saddle
heavy urchin
#

Holding the spaceport seems like a vital objective imo even of we can't clear the city by ourselves, so moving towards crossroads before the city is completely safe seems dangerous to our mission.

subtle light
#

We secure the spaceport then push to crossroads

keen saddle
#

space port securing will likely hinge on clearing Elim or waiting for the force that will clear the city

subtle light
#

Yeah

errant moth
#

I really hope all those ? directly west are otters and not bots or my squad will be RIP

meager comet
#

soooooo uhhhhh what the plan since venator left us?

spice marlin
#

We Hold. The. Line.

remote lotus
#

In the old tradition of the infantry, we complain, we grumble, we joke, and we wait for high com to get it's shït together.

halcyon peak
#

originally our plan was to land at ziyal and hold, now we're landing at elim and holding, so not all that different

last narwhal
#

same job, just a new coat of paint

keen saddle
#

we were just moved a little to the left right?

errant moth
bitter valley
#

It does appear that those ? icons are closer to what Trench said they might be so hopefully no all of them are more bots

compact briar
#

The plan has never changed. We arrive, we dig in, we fight. We continue until there's no bots left on the planet.

#

That said, it might actually be faster to fully clear Elim City and fast-travel out than walk to the edge of the map as a battlegroup.

noble vigil
#

So I hear y'all are considering fortifying Elim

compact briar
#

Only while we're here.

#

The plan has always been to push to Ziyal.

#

We're just fighting and fortifying along the way.

#

Like the March to the Sea, but in the opposite direction. And with combat engineers.

slow belfry
#

We are Patton's army, cutting our way through the enemy positions

#

but with less armor

strong kettle
#

Wait, what happened to Venator?

stone igloo
tough condor
#

They're using the grav lift at the mine to deploy and rush Ziyal

bitter valley
#

I wish them luck

subtle light
#

Nobody:
The singular SPAA we have:

Clear the skies

sterile venture
sterile venture
#

That game had some really good cutscenes tbh, some of them do not look like they are from a 07 game

meager comet
#

time for the drop

compact briar
#

See you on the other side, lads and lasses

#

Eulalia!

tough condor
limber minnow
#

Let's hope this is enough to turn the tides...

vague drum
#

red wall is coming

tender violet
limber minnow
#

The signals are lit. ELIM calls for aid.

obtuse charm
topaz fable
#

thats us boys

obtuse charm
#

Time to start blasting

bitter valley
#

Armor locked, Weapons loaded, Here we go

last narwhal
#

Helmets on, Armor affixed, Weapons loaded, SPG fueled, Buckets stowed, Targeting systems calibrated, Sandwiches made, Orders written on back of hand, Butt clenched. Here we go

agile moon
#

Yo. We're debating options. Are you guys good to hold the port solo? We're considering loading back up and heading elsewhere

compact briar
#

Probably

remote lotus
#

The discussion seemed to be going toward clearing the city before moving on so probably.

bitter valley
#

Lets see how this round pans out before anyone does anything drastic

compact briar
#

If you can use your mobility to help clear Elim so we don't have to physically march to the map border, it would really help

remote lotus
#

Yeah we can clear the East and West of the city in good time but going to the outskirt is going to be time consuming.

limber minnow
prime vessel
#

Ah... did me trying to heal Hounds go through?

topaz fable
#

Potentally

tough condor
#

Still being resolved

prime vessel
#

Gotcha, just didn't see that Hounds had regained any FS while the Redwall and Storm Midrounds went through.

tribal goblet
compact briar
#

Good work with the Skyboxer.

inland sedge
#

Having 3 fighters crash down next to me is crazy scary. But maybe I can grab their parts……

vernal pilot
bitter valley
#

So... NW is secure. Looks like we need a medic Stryker and an Engi for me

compact briar
#

I think Redwall's next step should be securing the area around the starport while the others clear Elim.

#

At the least, we should build fortifications, and get the CCP and MASH set up.

#

Rescue civilians, etc.

#

I can have a map of fortification sites up later.

fringe anchor
#

If needed storm could help you move units around since were probably stay a round to heal the ground part

bitter valley
#

Oh no... The Bots are building things

#

Sounds like whatever it is is at the crossroads

ashen wing
#

Wow things are popping off today holy crap

#

I'm holding at the spaceport right now, does anyone need aid?

obtuse charm
#

I think we're off to a good start

subtle light
wooden vault
#

How long are we thinking of sticking around for in elim?

meager comet
#

well it depends on how many bgs stick with landing in elim

#

venator already re routed

#

storm is already talking about leaving

wooden vault
#

Yea we might have to clear it then

meager comet
#

fs is at the lp

#

same with ultra

stone igloo
#

As the biggest infantry unit we should be pushing into the Crossroads.

meager comet
#

we should but its looking so far were the only ones that are landing here now

wooden vault
#

Would It be faster to walk all the way over than to clear elim and move on the strategic map?

compact briar
wooden vault
#

I think its worth it to search for civvies and kill the rest of the bots

compact briar
#

Plus, we have lots of engineers, the Medical Corps with a field hospital, and a CCP upgrade on one of our medics.

#

So we can do some civilian engagement.

meager comet
#

phalanx is debating landing here

#

thats all ive seen besides us

compact briar
#

Hypothetically, if the Shovels and 212th get to crossroads before us, they can build an airfield and then airlift us over via sortie.

fringe anchor
meager comet
#

atlas is heading to crossroads

#

its looking like it will be us and phalanx staying here for the moment

wooden vault
prime vessel
#

Damn didn't get the heal on Hounds :/
Wait, is setting up a Field Hospital or Civie Aid Station a primary action or no? Because if its not I might be able to set one up next turn?

tulip zephyr
#

The last mid-round post says the Spaceport is secured but they want 3 BGs to hold the city and finish sweeping. We're already on the ground and here. I think we should honour the request. Hold the city, rescue citizens, build fortifications, and finish sweeping the city.

limber minnow
hardy saffron
#

good work redwall we won!!!

#

first battle down

#

are we staying in elim or heading out to crossroads

tulip zephyr
#

Plenty of ? Marks on the Elim map to clear.

keen saddle
meager comet
#

it looks like staying at elim for 2 turns before we can move

vernal pilot
#

We need to stay.

stone igloo
#

I think the biggest question we need to ask ourselves is: Is there anything that the whole operation gains by remaining?

Remaining here seems pointless. The adjacent tiles are being taken or investigated, we are about to to have orbital supremacy in this region, and units pushing towards bot held regions.

We should clear the city, then begin moving toward map edge to cross into Crossroads. By that point we should have a better idea of the Strategic picture.

limber minnow
#

Please do help clear the city, yes.

Be advised HAMMER will also be doing so. They will be focusing mostly on S/SW, pending an update.

meager comet
# stone igloo I think the biggest question we need to ask ourselves is: Is there anything that...

from a moral stance a whole lot which might impact end of campaign rewards if we do a bang up job

from a tactical stance staying a turn minimum wont impact the war effort in any way that we know of right now and we can heal storm up in the mean time increasing the firepower armco can bring to the field not to mention whatever we can find in the city wich might give us an edge in the fight at cross roads

#

plus we kind of need at least a turn to reorganize before we move out anyways we might aswell help the civilians out while doing that

stone igloo
#

Yeah, that I agree to for sure

limber minnow
#

Yeah, STORM will be doing R&R

meager comet
#

we should probably coordinate with storm on whose staying in place on the north west so that we can swing the majority of the forces over to the east and clear the majority of the marks

limber minnow
meager comet
#

i plan on getting into the building at 3315 and covering that road idk how many units can garrison a building but we should probably set a perimeter up

ashen wing
#

I can fight for the additional Damage if necessary buut I is squishy

compact briar
#

Alright, poll time.

limber minnow
#

BATTLEGROUPS OPERATING IN ELIM GROUND AO

A new tab, "CONTACTS" has been added to the Elim Ground Coordination Sheet.

If you can make it to an unknown contact, please investigate it. Make sure to mark yourself down as investigating that contact.

NOTE: Multiple people can investigate an unknown contact - however, please try to take an unclaimed contact first.

https://docs.google.com/spreadsheets/d/1TlipG7FZis_Y_igHiP6BRMkMDG7mIVoyPAWfzlBYvx8/edit?usp=sharing

vague drum
inland sedge
#

That was our main focus before we hit the enemy. We need to adapt I say we fortify the city and be one of the 3 who stays for right now. We can always advance if we need to but having a main base of operations so we can actually leave the planet is important. Is anyone in need of an engineer? If not I’ll ask storm if they need help

spice marlin
#

Unless other groups are also moving out, I don't think it would be worthwhile for us to stick around in Elim.
We detoured to aid Storm, and now we're not needed here

halcyon peak
#

afaik we detoured to land at a spaceport, and i think staying and helping civvies is gonna be good for us

limber minnow
limber minnow
errant moth
#

Yeah, we had to land here. Let's clear the map and see what has happened by then.
After that, we can march or be airlifted wherever we need (crossroads most likely)

novel dawn
#

hMM

#

so what we doing now

inland sedge
noble vigil
#

Is Droes T1 in the Northwest of Elim City y'all's LM?

inland sedge
#

We don’t have a light mech in our group

keen saddle
#

We can prep the defenses with the map section for building but we’ll see how the advance is rolling

ornate crow
#

'Sup fellas? Ya plannin' to secure Elim, or move out?

meager comet
#

i think were at a minimum forced to spend a turn securing after that i have no idea

#

up to everyone else i suppose

ornate crow
#

given the positioning, I felt like offering a short-ranged deployment turn for Prodigy, perhaps towards the civilian convoy/bots killing civvies SE

hardy saffron
#

i’ll input that as my order that’s a good idea

tawny cobalt
#

may need martel or trench to confirm if you'd need to move back for me to make it to you

ornate crow
hardy saffron
#

i don’t think so, we will be clearing the remainder of elim city for the rest of the round

rose ocean
#

Anyone know what Stich the medics plans are for next turn?

#

Phalanx is landing on the east side and we can supply some heals as well

open spruce
#

Hi red wall, I am Talon 1 apart of Storm. I am here asking if anyone needs a supply drop off.

meager comet
#

I don’t think we used any supply although I’m not 100 on that

ornate crow
#

didn't the arty use some supply

compact briar
inland sedge
#

@prime vessel are you putting up the FH in the city or holding it for later?

limber minnow
ashen wing
#

Right now I’m gonna wait and see what the other medics are doing

#

If can be freed up to move with the infantry then that’ll be ideal for me since I can do frontline support and combat for the extra damage

#

I have a CCP that can Evac civies as well so maybe deploy it then move on since I was able to confirm I can move while my CCP is deployed

limber minnow
#

Units on the Starport Landing Pads

Clear off, we don't need you guys being crushed by orbitals.

rose ocean
#

Phalanx incoming😝

ornate crow
#

@hardy saffron I'm still willing to give you a ride somewhere this turn, but it seems Iron Hammer has those SE bots in hand.

bitter valley
limber minnow
#

MEDIC @prime vessel ,

Are you planning on setting up a field hospital? Id so, where?

hardy saffron
ornate crow
#

Something like this? I think that's a wall on the south of that building, so maybe you could take the high ground south of where I land, or alternatively I could land in 3517 and you could enter the building from the west?

#

I don't know whether I can land on any of that high ground or not.

rose ocean
#

You can have fun with us in Phalanx then😝

hardy saffron
hardy saffron
ornate crow
hardy saffron
#

@inland sedge i’ll meet back up with you after the breach and clear - wouldn’t want you to die to stray shots

ashen wing
#

Think I’m gonna head East where that cluster of Infantry is

#

Seeing a few mid HP units so if any needs a heal just let me know since I’ll be headed that way with the group

subtle light
#

Are we doing our next set of orders now?

heavy urchin
#

I don't think any of our arty, myself included, used up any supply?
Edit: ok reading back it seems like in all the chaos around the starport some artillery fire happened so I guess atleast some supply was used 😅

slow belfry
#

I can barely tell what happened lol

#

I think.... I think my unit got a little hurt lol

#

I think Vikingr face tanked 4 dudes xD

#

Okay looks like i did and then lost 4 FS

#

A hell of an opening move for Vikingr

tough condor
# slow belfry I think Vikingr face tanked 4 dudes xD

You were the only infantry unit in range, so the enemy infantry prioritized you is what it looks like. Something to watch for in the future, staying grouped with other infantry squads let you split that damage so it isn't so devastating to a single squad

slow belfry
#

I just didnt think i would be the only one trying to reinforce the unit to the southwest

#

But hey, i saved those three dudes so its a win. Took the fire they probably would have taken otherwise.

remote lotus
#

Hey @spice marlin, you wanna come with me toward the building south east of our position ? It'll put us in the way of our scout that are coming back.

Because of the .25 to enter we can't go in this turn but we can reach those two building in 4 turn and be in cover for turn 3.

If we RP that we're knocking and asking we might get shot at or get to know if the interrogation point are civies.

compact briar
# compact briar
poll_question_text

You know the drill by now.

victor_answer_votes

9

total_votes

17

victor_answer_id

1

victor_answer_text

Fortify Elim

sterile venture
#

Morning everyone, so what side of the city are we focusing on?

wooden vault
#

So far people are going east and south east not sure if we're focusing there specifically

obtuse charm
#

I was thinking of checking out 3018 question marks and maybe getting eyes on 2917

sterile venture
#

Might push into 3117 and support ODDS in checking that area. unless we are planning on sticking to a direction as a BG.

wooden vault
rose ocean
#

Everyone on the map is going to get healing of some sort next round

rose ocean
cinder flare
#

Hello hello, first message ever here, hi redwall ! Salute 🟥

#

I will share this question here aswell 👀

obtuse charm
#

i don't see why not

cinder flare
#

Helloooooo

#

Redwall added in, you guessed it, red color !

#

Also jealous of your PAI boys 👀

#

Vikingr in south-east seems to have taken a slight beating.

obtuse charm
#

they did too, i didn't notice that

#

its good we have lots of medics handy

stone igloo
#

@balmy zenith content where you are? Or would you like me to reposition you?

junior remnant
#

@tender violet wanna push up with me and check out the big question mark?

#

we can maybe clear some houses on the way

last narwhal
#

Ill be honest, at this point im struggling to identify enemy targets underneath the mass of armco that has arrived. Lol

subtle light
#

So are we doing the next turns orders now or what

obtuse charm
#

I put mine in just in case

inland sedge
subtle light
#

I love how my unit shows up and the battle is almost immediately over… as if missing like 10 separate operations beforehand wasn’t enough

compact briar
#

Redwall engineers: see below diagram for end-goal fortifications. Blue is trench lines, Yellow is razor wire, Red is tank traps.

#

If you're good with this plan, respond with a 🔨

subtle light
#

Seems reasonable

#

Just out of curiosity as an infantry unit what can we actually make in terms of defenses or is that a purely engineer thing

rose ocean
# compact briar

It’s probably worth talking with pathfinder to some degree. Yesterday they said their plan was to make fortifications in like 3717 as a fallback point

compact briar
#

Pathfinder is at the Listening Post, though

rose ocean
#

Are they? Well then idk what that was about yesterday then

#

My bad

wary ermine
#

Alright, where do you guys want sandbags at? Just around the starport or elsewhere?

compact briar
#

See diagram

tender violet
strong kettle
#

Ok, two questions:

1: When is the next set of orders due?
2: Do we have any wounded within movement distance of Shamen? I haven't quite worked out how to tell who's wounded and who isn't yet. I'm sorry, this is my first game, I'm learning and it's been a hot minute since I read the rulebook.

jade birch
#

People with black models are wounded

inland sedge
# compact briar

I’ll start with putting up the sandbags on 3318 and see if I can check out any of the bot fighter remains

sterile venture
#

Yea I probs will assist ODDS with the investigation in 3117, they moved towards us so chances are they are hostile.

#

From there I can move to support on 3018 or 3016

strong kettle
#

I'm thinking Shamen might push out towards Hounds and see if we can't help them out. I have a movement speed of one, which I'm translating to one hex in my head so I THINK I have the speed to get to them and heal them some. They're pretty banged up. Unless I'm wrong?

#

My other option is to setup over near Dawn and Jackdaw since they don't have a medic unit at all there yet.

slow belfry
rose ocean
#

Yep npSalute

finite verge
#

So are there any bots left in the city and do we have an updated map of the city for contacts?

hardy saffron
#

there might be bots in the buildings with questions marks - we are going to explore them and after staying for 3 turns we will head out to crossroads

balmy zenith
#

well, excluding when we move in about 3ish turns but otherwise I'll be happy for where I am right now

noble vigil
#

Were any of your ground units planning on scouting the huge "?" in the northwest?

cinder flare
vernal pilot
#

Should I go East? (I am Samuel.)

errant moth
sterile venture
#

Hopefully we get eyes on the other hex anyway when we move up

errant moth
#

Oh, for sure.
Who does PAI Ignite belongs to?

vernal pilot
#

Remind me, how much movement is two speed?

compact briar
#

@wary ermine mind including a diagram of the trench line?

stone igloo
#

I saw a ping, but I don't actually see it 🤔

vernal pilot
#

Would this the maximum movement of the tank?

#

Or can I move more?

finite verge
#

any issues with me (Framer) moving to 3118? and is anyone else moving west?

wary ermine
errant moth
compact briar
meager comet
errant moth
wary ermine
compact briar
#

Half a range.

meager comet
#

Also is there any inf on the north side of the star port that isn’t going to check out a marker available?

wary ermine
#

Hm... damn, wish Engineers could use their primary to build another set of sandbags.

finite verge
errant moth
vernal pilot
#

(tanks have two speed

obtuse charm
#

Your movement looks good

errant moth
#

Apologies, missed that

tawny cobalt
# compact briar

Will follow the plan, only question is those double lines aren't double walls are they? Cant we just upgrade to trench and not need to double?

bitter valley
#

Would an Engi be able (Rules wise) to meet me here for repairs. If so, could I get one to do so please

strong kettle
#

I just submitted my orders. I don't know who owns the Hounds, but I'm gonna try to heal them

keen saddle
remote lotus
#

You can't shoot if you do it tho

wary ermine
#

Okay, new plan is to build two sandbags and upgrade one to a trench, may change it to building three sandbags if I get an answer to my question in meta comm.

keen saddle
tawny cobalt
keen saddle
#

also I'll get on updating the map with fresh orders

tawny cobalt
wary ermine
tawny cobalt
#

right, thought you were saying you would build multiple bags and upgrade one in one turn but I may have misunderstood

wary ermine
#

No, that's what I was saying.

#

Rules say that the primary action doesn't use speed.

tawny cobalt
#

for sure thanks for the clarification, does that mean you can't advance? which would kind of work out the same if that's the case

wary ermine
#

And Engineers count in "all infantry" to mu knowledge, so two builds and one upgrade.

wary ermine
tawny cobalt
#

gotcha yeah that's where the disconnect was. 👍

compact briar
wary ermine
#

Okay, back at my PC now. New action incoming.

tender violet
# junior remnant <@390678465646559232> wanna push up with me and check out the big question mark?

what do you think of this idea: we fill that gap on this turn since its as much movement as we will probably be able to use safely, then the next turn we try to look into those houses above the road. I feel like the question marks on the road is another civ convoy like in the south but just in case we will hold the road like a checkpoint and not push too far up to limit exposure to the buildings (at least the farther one) and the potential of getting shot at from them.

#

if those question marks are enemies we would need to probably fall back tho

topaz fable
#

Question marks are anything, enemies, civilians, nothing. Thats why someones gotta clear em

tender violet
#

ok good that will help

tender violet
topaz fable
#

Ah the building above those two at 35:15 doesn't have a question mark

warped oriole
#

Does anyone at present have any need of supplies ?

topaz fable
#

In that case I'll prolly just head straight towards 37:15, moving like this.

#

that way if there are any enemies we can quickly collapse on them

subtle light
#

How do we know how much supply we have

topaz fable
#

check the BG doc

#

if people have been updating their unit on their
||which they should be >:(((||

#

then we should be able to keep an accurate count

vague drum
#

I want to check these markers out anyone want to join?

stone igloo
ashen wing
#

We submitting orders today?

#

I’ve been run off my feet already

remote lotus
subtle light
#

Oh

compact briar
#

And as Zaratous has pointed out, if Engineers use both construct actions to build sandbags, 2 other Infantry can upgrade to a trench the same turn.

ashen wing
glass walrus
#

are we in a new turn or is it still the same turn we made touchdown?

compact briar
#

New turn

glass walrus
#

awww shiii

obtuse charm
glass walrus
#

ill advance to 3516 to visually confirm unknown contacts

compact briar
subtle light
#

not sure where to go from pushing NE

tender violet
subtle light
#

feel like if I try and help civvies its going to end up with them shooting at my units

#

being synthetics and all

ashen wing
#

If someone doesn’t mind posting a current map of our AO I can see better where I can set it up and where I’ll be going

errant moth
compact briar
#

I'm planning on building sandbags here this turn. Any infantry want to help turn them into trenches?

obtuse charm
wooden vault
#

Could I get a medic to heal me if possible?

inland sedge
# compact briar

Question how large are the sandbags because when looking at the ones concrete Pete put up they look like .5 space so 2 would fill up one hex edge. Or is it one sandbag wall per edge so two (1 supply worth) would be 2 edges like in frosts order

compact briar
#

I've been going with .5 per wall segment

#

The rule is just "large enough for 2 infantry squads"

fringe anchor
#

So about half a hex length

#

Which I think is a decent way of viewing the rules

tulip zephyr
#

I have seen no requests for supplies from the Logitrucks. I also have not seen much in supplies being expended by Medics or Engineers. I'm just trying to figure out a good hex to base myself to hand out supplies. If there is not a good spot for that then I would suggest basing my truck by the artillery units in case they want a tow in the next couple of turns.

ashen wing
#

Think I’ll be setting up a CCP just outside the port

#

3318

compact briar
# compact briar
poll_question_text

Redoing the poll because I used the wrong time limit.

victor_answer_votes

23

total_votes

28

victor_answer_id

1

victor_answer_text

Stay in Elim and fortify/help civvies for now

subtle light
#

Still unsure as to what I should do

compact briar
#

I could always use someone to help expand trenchlines

wary ermine
#

Also, just to be sure, which trench pattern do we want around the starport?

remote lotus
#

I'm unsure how it translate to "reality"

wary ermine
#

Okay but that frankly isn't going to happen. We have six engineers and three logi trucks, giving us a best case total of 48 buildables.

Less if anyone else needs to resupply.

halcyon peak
#

i mean, we're gonna be here for at least a few turns

last narwhal
#

can our vehicles cross the trenches? i dont recall if we need to build a tank bridge in this version or not. i think it would be silly if we trapped all of our armor inside the port

wary ermine
#

I'm not seeing anything about it in the rules.

#

Given Power Armor Infantry are too big to hide in trenches I don't think they're wide enough to hinder vehicles.

keen saddle
#

hey guys can you update the map with where you are moving I'll get another section of map ready by tomorrow

keen saddle
wary ermine
#

Slight edit to the two plans so they don't show trenches going through buildings. The edits don't change the cost any.

halcyon peak
#

it's important to note that infantry can use their primary action to upgrade a sandbag to a trench for (as i read the rule) 0 supply

remote lotus
#

Still cost at least 22 supplies

wary ermine
#

I know, I'm only counting the sandbag cost.

#

I'll do a barbed wire and tank trap plan when we get the trench layout hammered out.

remote lotus
#

Are we sure we want to conect the entire network ? That means that if a single trench gets takane we lose dug in bonus against all the bots that gets in.

wary ermine
#

I thought that was per segment, not for the whole network.

remote lotus
#

You might be right but I'm unsure. It would be logical to void the dug in bonus of neighboring trenches too but it doesn't specify network or trenches...

#

If it's about line of sight like it sound like, no need for cuts

wary ermine
#

Okay, it's per straight line of trenches.

keen saddle
#

guys, uh you need to make a break in the wire and tank traps for friendlies

remote lotus
#

Infantry can get in though the buildings, but a tank trap gate does seem necessary.

#

Find a place where we can put tank traps like that in range of cover so they have to take a flank shot to go through.

wary ermine
#

Slight modification to break up straight lines. Point totals are unchanged unless I miscounted, so the outer line is still 22 supply, adding support and fallback segments makes it 32.

keen saddle
#

How long do we intend to stay here for?

wary ermine
#

We'll need 2-3 turns just to build the outer line of trenches, and we've got basically no reason to stick around once forces land at Crossroads and Nery's Village unless there's an army hiding out at L-H.

#

I say we bring in the other battlegroups here on the fortification plan, get the trenches and some tank traps laid while the buildinds are searched, then haul ass to Crossroads or Nerys.

keen saddle
#

also how much of our supply do we want to spend here and now?

wary ermine
#

Oh shit, that reminds me, we need to spend speed to pull supplies off of trucks.

#

It's gonna take 5 turns at minimum to build the outer trenches on our own.

remote lotus
#

Get infantry to pull for you ?

wary ermine
#

Can they do that?

slow belfry
#

Im planting my butt right where i am and digging in, waiting for heals. 2FS isnt going to be helpful at the moment.

remote lotus
# wary ermine Can they do that?

Sorry for the delay, forgot I posted. Looking at the rules it's the Logi trucks that have to pay the speed to give the supplies not the Engies to pull them so it shouldn't slow the construction if both coordinate.

wary ermine
#

Oh.

dense hedge
warped oriole
stone igloo
remote lotus
remote lotus
stone igloo
#

Excluding other BG Logi present

remote lotus
#

If anyone intend to put an HQ or current supply doesn't matter, it can be refilled for free. If no one does we might want to stretch it out until we have a source.

stone igloo
#

I believe most of the Construction Engis are headed to Crossroads to build an airfield. But in the past Starports had unlimited supplies.

warped oriole
#

So what should logitrucks be doing this turn ? Hitching artillery this turn and heading in the same direction as the engineers ?

stone igloo
#

I wouldn't stray to far from the starport though until more of the city is revealed/cleared

compact briar
#

Also, according to taccom chat

vernal pilot
compact briar
#

I think it's more that you aren't as limited by normal movement speed

mortal chasm
#

Y'all got this one? None of Atlas is nearby

tulip zephyr
#

I will write orders to follow medic and engineers handling out supplies.

Trench, I will be away on an island next week and will not be able to put in the Wednesday order (at least I don't think I will have Internet). I don't know what to do in that case. Sorry, family vacation.

subtle light
#

Callsign: 01
Unit Type: Infantry
Upgrades: None
Embarked: N/A

Order Type: Advance
Activity: Engage hostiles if present, Hold fire otherwise

Start: 3316
End: 3415
Facing: E towards the unknowns

Checking if this is a good order

heavy urchin
#

So is there any specific group that needs some arty support around the starport or should we hold and see what elde might come our way?

novel dawn
#

hes north when i swear i put in the same movement directions he did

#

@topaz fable did ya change your orders?

subtle light
tribal goblet
#

hmm.

#

orders for 11pm.

#

someone ping me at like 10 to remind me

#

or something

slow belfry
#

and a whole lot of unknown

#

Holy crap. Hex 3520, 4 toasters and three locals in a building

#

i didnt even see the locals

topaz fable
drowsy thicket
#

anyone know when round 4 closes? it feels like it's ended but it hasnt

tough condor
#

Round 5 closes in 2 hours

rose ocean
#

We are on turn 5 player order submissions close in 2 hours ish

tough condor
#

@compact briar I didn't misread/misremember, Shack just wants what everyone is doing, he doesn't need/want a map this time correct?

jade birch
spice marlin
#

@prime vessel #1385617231622176928 message are you rushing? I don't think you can rush and do an action if you rush, and you also have plenty of movement, you could reach that spot just with advance order

tribal goblet
inland sedge
#

@compact briar isn’t it only one supply is used per 2 sandbag segments ?

prime vessel
spice marlin
#

Rushing doesn't give you extra actions

inland sedge
#

It doesn’t give you more primary actions but it does say actions are dictated as your speed and it does double your speed so it might?

spice marlin
#

Rushing doesn't increase speed, only movement from speed

prime vessel
#

Yeah, so if I move 0.5, it only cost me 0.25 instead.

spice marlin
#

Ok

prime vessel
#

Of movement. As far as I'm aware, setting up a Field Hospital or Civie aid station costs 0.5 movement like engineer buildings since they are not Primary Actions. So that's why im rushing

inland sedge
#

I actually thought rushing would give you 2 movement instead of making everything cost less

#

Like base speed is 1 now you can more 2. And if base speed was 2 you can move 4

prime vessel
#

Yeah... That would be a little broken for Engineers and the like, since they could just build twice as much stuff a turn if that was the case

#

wait i just realised I say dash instead of rush, gonna fix that in my orders

spice marlin
prime vessel
#

bruh im braindead rn, reposted order the literal exact same

#

I am suffering right now, my brain is just going through like every itteration of the ruleset except this current one :/

spice marlin
#

#meta-comm message

#

That's kinda the start of his clarification on what rushing does

prime vessel
#

Damn, you've got the reciepts

spice marlin
#

It was something I had to keep in mind when I was running a mission

keen saddle
#

I’ll work on updating the interactive map later, I got started with adding the new sections in for the north last night and I’ll get the rest later

compact briar
inland sedge
#

Ohhhhh ok thank you

compact briar
#

@wary ermine you can only take 2 construct actions per turn, right now you have 3 listed.

wary ermine
balmy zenith
#

When are orders due again?

#

ah

rose ocean
#

40 minutes

wooden vault
stone igloo
wooden vault
#

Ah so my order will not be right then

#

Ill redo it in a minute

topaz fable
#

lil too late to resubmit

stone igloo
#

Looks like no one is going to the Side objective? Lol. Venator and Spearhead are still pushing to Ziyal via a southern route

subtle light
#

once the spaceports secure next turn I assume we push to crossroads?

topaz fable
#

No we stay and build for a turn or two

#

also gotta clean up any hiding bots

#

oh wait

#

I misunderstood

#

Not 100% sure, depends on how well the crossroads team is doing

#

if they need reinforcements or not

mortal chasm
#

which is a lot of logi, and not a lot of power, so we may call on you. how's your speed?

topaz fable
#

Slow

#

We have 3 logi trucks and no IFV, and like 22 infantry total

mortal chasm
#

copy that

vernal pilot
#

The Pathfinders have found something incredibly interesting and potentially important

ashen wing
#

Been eventful it seems eh

stone igloo
#

This is Sandrat all over again. Bot Battleship will probably be enroute. Or some other super heavy

keen saddle
bitter valley
#

This is ARMCO, never rule anything out

#

Also, looks like Dawn Bringer (And good to see a unit from the old days still kicking) has spotted a mass of bots contacts best defined as Yes. See Midrounds

last narwhal
#

for my next action id like my spg to board the enemy flagship. no one expect close quarters artillery

stone igloo
#

Preferably not LOL

#

Dang and that isn't even our main objective!

inland sedge
#

I’m glad we got so many civs rescued I’m worried how hard the bots are going to push back tho

bitter valley
subtle light
#

We shall fight the bots with everything we have

compact briar
#

Well, the good news is we might not even have to march to fight the bots.

#

Their counterattack could very well be on its way as we speak

tulip zephyr
last narwhal
stone igloo
#

I actually agree we might need to dig in. That force Venator ran across his huge.

remote lotus
#

We have intel that the bots are building something "BADtm" at Crossroad but we don't know what's a L- H. It's quite possible that there's the same kind of enemy battlegroup there going for Elim again but they may hold position at Crossroad until the building's done.

#

Intel would be very nice

meager comet
#

Looks like 1 column of bots maybe with mech or mbt support and fortifications either built or being built either way might be better to attack now if we want to get to zivyal

#

We have atleast 1 wall of fortifications to get through and we don’t know what they’re building or how close it is to being done time is not on our side

bitter valley
tulip zephyr
#

From what I can see, 5 BG are planning on going to the Crossroads for turn 6.
Depending on the level of the resistance they find, they should either flatten it or get stuck in.
If they flatten it then a 6th BG will not change things.
If they get stuck in then we will either need to hold this port or advance by land which will take us through two zones. I don't know if the 6 Heavy VTOL that they have organized would be enough to lift our force if it became available.

subtle light
#

wasnt the whole point of our battlegroup to push and dig into to ziyal and later crossroads once that became not an option?

remote lotus
#

The point of the Battlegroup was to push until we meet resistance and then dig in. We thought it would be possible to reach Zyal and hold it against the landing bots and if not go to Crossroad and do the same.

Sadly for us the bots are already pretty much everywhere so our plan is up in the air.

subtle light
#

I just dont want to have us be the BG that sits in the back while everyone else fights when the whole point of our group is to make the bots have the Verdun experience with trench warfare

#

still think that after the cities secure we push as far towards crossroads as reasonably possible before we are stopped then dig in and let the bots bash against us like waves against the cliffs of dover

#

if the bots are building something at crossroads putting pressure on them is a good idea to prevent them from just building strength enough to overwhelm us

stone igloo
#

Or we work our way around to Ziyal

keen saddle
#

If they’re coming to Elim it gives us time to prepare trenches and defend our held positions.

compact briar
#

I don't see us staying in Elim more than another turn unless we have a bot force on the way already.

iron swan
#

Yeah any decision making will need to wait till we see all the relevent data roll in

tawny cobalt
#

When are next orders due? Martel what's the priority on defences on NW side, since I don't think we're taking the time to fully complete them?

tough condor
#

Wednesdays and Sundays, 6PM EST. Post in briefing room with hammer time timestamps adjusted to user's time zone

compact briar
#

As Trench said.

#

Alright, poll time.

#

Courses of action:
Elim City: Stay and fortify Elim City for at least 1 more turn. Depending on other battlegroup actions, we may be able to airlift the group to Crossroads in 2 turns.

Crossroads: Start the march towards Crossroads via L-H.

Hill Mine: Go and help TF Fluffle at the Hill Mine, try to keep pushing through to Haydar Village and eventually Ziyal.

stone igloo
#

Which BGs are heading to Crossroads?

bitter valley
#

Looks like possible bot fabricators at the crossroads.
Given the fact that we have positive ID on biological material in the bots themselves... I think we have to assume these "bots" are much closer to a cyborg force. Or something like advanced combat servitors

#

I would also like to know which BG's are planning on heading where from Elim. If one of them was thinking about taking on the city fortification I would definitely be in favor of moving now. If no one is planning on staying I would hesitate to leave Elim totally unguarded

remote lotus
#

I know Iron hammer wanted a piece of Crossroad.

bitter valley
#

Looks like final is out for the round. I'll do an analysis when I get home

remote lotus
#

I don't know if Iron Hammer is already in L-H and it's clear or if they'll reach it next tuen

bitter valley
#

Is anyone planning on clearing the village south of Elim?

#

Could be a threat south if we are not careful

remote lotus
#

I don't know if Crossroad is our kind of dancing floor... It's a lot of empty space until we reach the houses. If the bots have arty or range 2 weapon it's going to be a bloody march.

Haven't heard anything about it. It's air only road so I'm not sure what we can do about it except stay in Elim.

bitter valley
#

Hill mine is gonna be close quarters. Better terrain for the PA but our heavier assets will be neutralized

last narwhal
#

i can try to fit my spg into the mines

#

it can squat if i let out some hydraulic fluid

remote lotus
#

Looking at the maps, it looks like Crossroad is a lot of high point with little cover until the village itself, Venator would have a lot of fun there...

I do like what the Hill mine map look like. There's also quite a few target outside and High ground for our vics to use that longer reach.

last narwhal
#

for this order set, is there anything i can do with my spg? or shall I just rp looking for survivors?

remote lotus
#

Start looking agressive at the cloud. We need good weather on this snowball.

warped oriole
#

I will say, it would be a risk to leave Elim unguarded whilst we don't know what enemy forces are present at Nelys

#

Without knowing what enemy air assets are present an enemy force could airlift into Elim when it is unguarded.

#

And even if we aren't active initially, that means our force is likely to remain at a higher combat strength whilst other suffer from attrition. A reserve force so to say, to assist where things are looking most dire or where more pressure is needed.

topaz fable
#

No map for updated map for Elim City? I thought we still had some unidentified persons or question marks that hadn't been uncovered yet.

topaz fable
# compact briar

Hill mine seems like it has the most Civilian's, I think we should prioritise rescuing them over going to fight at Crossroads.

halcyon peak
#

i defenitely think heading to hill mine would play to our strengths as a BG. we're so infantry heavy that heading into the open is a recipe for disaster imo

compact briar
#

Fair warning on going to Hill Mine: we will be very out of position to help with anything else.

rose ocean
stone igloo
topaz fable
halcyon peak
#

arent most of the BG's at elim heading to crossroads though?

stone igloo
topaz fable
#

We do have an anti-air MBT

#

Here is a rough sketch on what I'm thinking, if possible we could get a trench/sandbag line like this.

#

Might have to push it too the left one hex though, those enemy forces seem too close.

halcyon peak
#

isnt that cell dar though? i don't think we can reach cell dar unless we have some sort of plan for transport from a TF

stone igloo
#

Ultra: Listening Post
Pathfinders: Listening Post

Fluffle : Hill Mines

TF Atlas: Orbital over Crossroads
Iron Hammer: Crossroads
Rabbit: Crossroads
212th: Crossroads
Phalanx: Voting to stay a turn then go to Crossroads

Storm Blessed: Haven't decided. They're going to either Nerys Village or Hill Mine

Venator: C-Z

Spearhead: Celdar Mines

TF Victorum: L-W2

Note: Two BGs are apparently running under the impression we're staying in Elim

compact briar
#

If we are staying in Elim, and that's looking likely, here's what I need as the TACCOM

#

Everyone needs to post an order just to verify that everyone's still here.

#

If we have a turn, the engineers should either repair something or pair up with infantry to get some more trenches up.

#

Medics, call out healing targets

stone igloo
#

Do we have a choice? I personally do not want to stay

compact briar
#

And if we're all here, feel free to put some RP in. We might be able to use that to our advantage with civilian engagement.

#

Battlegroup has to maintain coherency.

rose ocean
stone igloo
rose ocean
#

Nope

compact briar
#

Nope

rose ocean
#

Shack has been very clear about not allowing anyone for any reason to switch battle groups

stone igloo
#

This battlegroup was created for an explicit purpose. One we aren't doing

halcyon peak
#

I do think we should head to Hill Mine if Phalanx is staying a turn. I think putting pressure on the Bots and creating space early is important, and fortifying Elim is less important than creating space to operate.

compact briar
#

And I voted to go straight for Crossroads.

#

Were it up to me, we'd march straight on Ziyal and not stop till we reach the city.

rose ocean
mortal chasm
#

uhhh weird pitch
we could load you all up and take you to reinforce Venator

compact briar
#

Do you have the space for that?

mortal chasm
#

it'd take a little phenagaling, we'd have to give Storm an LS to look after, but we'd have room for 40 units

#

The extra could ride in a hat

#

or even just load the hell out of all the HATs, and save the LS

mortal chasm
#

Turn 7, we'd arrive at C-Z, and paradrop your infantry, drop your odts,

#

the trucks and tanks might need to drive on the ground

compact briar
#

We'd need a way to bring the vehicles.

#

Coherency rules.

mortal chasm
#

ahhh shit, yea

#

even with Venator's HVTOL, there's only so much we could do to get the tanks/logis down 😦

#

though we could drop you off at Crossroads, you could just drive there ;/

compact briar
#

That works, actually...

#

One sec.

mortal chasm
#

oh, yea that'd save you a turn

compact briar
#

Could you hot-drop us here?

mortal chasm
#

most of you, yea, the tanks would be at the Airfield

compact briar
#

That way the vehicles could join us turn 1.

#

Alternatively, if you drop us to the SE, the infantry could probably hold out for 2 or 3 turns before the vics show.

mortal chasm
#

3819 is the airfield location

compact briar
#

oh

mortal chasm
#

it'll be going up practically immediately

dusk adder
#

I’d have thought you’d want to drop around 3419 and cut the bits off from reinforcements

mortal chasm
#

we can be flexible with the paradroppers, just the vehicles gotta deploy at the airfield

compact briar
#

Alright, new poll. Short fuse because we need to make plans.

#

Take Atlas' offer, drop on Crossroads, and play the big damn heroes again?

mortal chasm
#

You could say you're leaving the transports for the refugees

ashen wing
#

Nothing like sleeping through the war

#

I’m all for headed to the cross roads. Elim seems safe enough so having that buffer zone would be useful

halcyon peak
#

I think that sounds like the best option tbh. and then we either land near airbase or serve as the anvil for the hammer of the 6 other bg's to push the bots against

ashen wing
#

Agreed

#

I’d say presently we have a significant advantage taking secured the city so quickly and with little tactical damage

sterile venture
#

Where is the airfield on the map? I might be blind lol

last narwhal
#

are any BG staying in the city? or would us leaving leave the place undefended?

halcyon peak
keen saddle
mortal chasm
#

is your signup sheet accurate or do you have any MIAs?

halcyon peak
stone igloo
balmy zenith
#

It won't hurt to stay an extra turn, there's more than enough bots to go around for everyone to get their fair share of steel scrapped.

balmy zenith
# compact briar

ah, didnt read all the way to this point yet, this sounds significantly more fun

compact briar
#

I'll put in an RP post bringing what's left of the otter forces up to speed and asking them to pick up where they left off.

mortal chasm
#

trying to get you some extra transport from 212, but our max deployment capacity is:

  • 6 PAI (3 HDPs)
  • 102 FS of INF (3HATs, 2VTOLs)
  • 1 ODT (2 Drop Pods)
compact briar
#

Right now, the infantry is the main sticking point.

#

The vehicles have the speed to go overland.

mortal chasm
#

but it's through Ziyal city, right? Elim -> L-H -> Crossroads

#

OH, nevermind

#

yes, that's perfect

compact briar
#

And since I'm insane, here's a concept for Operation Taggerung.

#

Vehicles come in from the West, drop goes off North of the town.

#

In the clear areas.

sterile venture
#

We will still be down 3 units of PAI on that drop.

#

I guess they could support the Vehicles for the link up.

mortal chasm
#

we can put them on the VTOLs

sterile venture
#

If there is any hidden AA it might turn uggly realy quick like

compact briar
#

Let me go talk to the Stormblessed.