#Battlegroup 3/13 - The Storm Blessed: Comms

1 messages · Page 11 of 1

hollow canopy
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We'll want more combat ground units, Vehicles Preferred to soak damage, Infantry after that and then probably Medics over Engineers.

rigid cape
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God we need Fluffle to do work on those fighters

raven epoch
lean berry
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I'm afk for a few hours. I'll check in later and keep plugging away at the orders

rigid cape
quartz bridge
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haven't decided, do we need some blob elsewhere?

lean berry
heady plaza
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everything

On a more serious note, 2 INF at least to help out the NW front desperately, and support everywhere.

Maybe an MBT to the NW or S front.

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They probably won't be able to deploy to the urban area unless the involved units are willing to take damage on entry.

lean berry
heady plaza
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(On the INF paradropping in without consequence part.)

hollow canopy
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@trail spade I'mma Dig In and hold position, I'mma submit my order by the time you read this.

lean berry
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Also, in retrospect, we should have realized that the bot skulls are where the orbital drops were happening. Shack did a similar thing on Lussan

heady plaza
cunning aurora
hollow canopy
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Apparently, they were the drop sites for drop pods, it's what killed Skisalv

cunning aurora
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good news then since we don't see any more skulls on the map?

hollow canopy
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I didn't see any new ones, no.

heady plaza
hollow canopy
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It did... cause a lot of causalities... But well, we have poor intel from the get-go, so...

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We were bound to miss something

raven epoch
hollow canopy
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Would more armor be an option or is that the best you can do, ranking off of Armor > Infantry > Medics > Engineers? :o

heady plaza
hollow canopy
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Damn, ok. Ya, that still works. Really, more tanks would solve everything right now

upbeat lily
raven epoch
hollow canopy
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That works then.

cunning aurora
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Inf south and Tank NW works

heady plaza
raven epoch
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Or at least I was, just need to convince the rest of our infantry to agree to this craziness

cunning aurora
raven epoch
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Wait rly?

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Did not know that

cunning aurora
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Wait hold on

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i may have misintepreted the rules

raven epoch
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Yeah it’s a little unclear atm so I’m just going off of what’s explicitly stated lol

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Would love for someone to sanity check me tho

cunning aurora
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(except for the Heavy Air Transport, which uses 0.5 speed per cargo slot).
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The last part made me thing that HAT needs to spend the movement for each part.

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But this says no speed cost to drop

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I think specific > general. I think you would have to spend the movement to load units, but not to paradrop them

hollow canopy
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I guess the HAT loses speed based on how many units it's carrying?

cunning aurora
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No.

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They spend speed on the turn they're loading units.

hollow canopy
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Huh, alright then

cunning aurora
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On any subsequent turns they could fly at full speed

hollow canopy
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Sounds like it works for us then. :D

raven epoch
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Thanks!

rancid tundra
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yeah too many enemies down there

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I'll post my action in a few hours, about to be busy

quartz bridge
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Is it an action to unload supplies? so they don't get lost if my VTOL gets destroyed

odd fiber
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sounds risky, i'm in... except how do i provide close air support?

cunning aurora
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No

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Unloading supplies is free

heady plaza
heady plaza
little grail
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"Front Towards Enemy"

heady plaza
quartz bridge
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ah, I can't dump them on the ground? ok

little grail
#

So, theorizing here

odd fiber
heady plaza
little grail
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If I was to ride in, hop out, heal, hop back in, and get back airborne before inf fire got too heavy, would that A) help at all and B) be feasible?

cunning aurora
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help? yes

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feasable? I think so

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if you feel safer in the air...

heady plaza
little grail
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It's more a question of "I have this idea, do yall think this is the best move?", If that makes sense

heady plaza
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@lean berry @frank ore ,

How do you two feel about running the blockade to grab some tanks?

Current air cover will be: Our 1 AA-MBT, 1 Fluffle TF ship, 4 TF3 Fighters, 4 TF2 Fighters.

Friendly aerospace assets operating in the area will also include several VTOLs and HATs as well.

cunning aurora
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You don't have the movement to do that

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you need .5 movement to embark and disembark from a vehicle

little grail
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Which makes 1, right?

cunning aurora
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oh right you're starting it in

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you know what, it's late for me. i'm gonna go to bed

little grail
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Lmao

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Get you some rest

cunning canopy
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To: Storm Blessed
From: Redwall
Compliments on job well done
Relief forces en route
Request apprise current intent

bleak robin
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Peace to the fallen.

heady plaza
hollow canopy
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:D Gud nite Tac-Com

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What's Redwall want? Just our plan?

tall shuttle
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Good evening Storm Blessed, got an idea for you. I myself am one of the Redwall MBTs, and it's my intent to provide rolling cover/static cover for your heavily wounded units. Any and all plans that might require that to help preserve your units, ping me and let me know.

hollow canopy
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:D Hello fren

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Drop in range of the North-West (Preferably really up close) is basically what we need. We need armor to soak some damage and bonus applause if you score some kills doing it.

cunning canopy
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Redwall has no native drop capability. We are landing at the starport.

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Still working out whether that's this turn or 1 after

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Depends on the Navy

hollow canopy
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As long as the MBT is on the North-West of the Starport, that's all I'm concerned about. Don't care how it gets there.

tall shuttle
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I'll have her in gear when this transport's doors hit the deck

rigid cape
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Iron Hammer is looking at Hill 3218 as a position to set up and try to secure the South and West flanks that are getting hit hard.

Unfortunately this would probably leave Enni out to dry but would let your SE units turn east to deal with that direction.

Could any VTOLs save Enni?

heady plaza
#
ORIGINATOR: SEAGULL AUTO REPORT, via T13C ACARS
DESTINATION: BG/TF TCOs, 2TCOs, Ambassadors, Adjutants. 

Seagull Actual is unavailable at this time. 
See attached file.```
https://docs.google.com/document/d/1eZkZ6RMCbi97g9mk4H2sczWiPbWdDJ_fVm35iPV1PSU/edit?usp=sharing
hollow canopy
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I could get to Vtolf, but ya, I'm still in range of enemies and unless I Dig In, any attack is fatal.

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And that hill is a pretty decent spot to land, we were considering using it as our improvised Repairyard, but that plan got shot pretty quickly. (Literally, the maps got blaster bolts in it)

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Fate's coming to me to heal, so my survival is more or less entirely based on their healing roll (And the opposing rolls of those shooting at me)

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The problem is even with 2 Medics coming to the North-West, we're still in trouble. (Had it been any safer, I would be falling back)

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Man, thinking about it, if I had a group of Combat Engis, they'd just be dead at this point...

upper depot
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If you had combat engis, you probably wouldnt be so far up shit creek

heady plaza
hollow canopy
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Kinda doubt that, I made a single move and everyone but Reisende's dead. =v=

upper depot
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Ya, but you probably wouldn't have landed in such a hot spot to begin with

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Not saying you would be safe by any measure

heady plaza
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Unless...

If they dropped a sandbag the moment they dropped out of the VTOL, there's a chance they would only have taken 3 FS of damage.

hollow canopy
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But the end result is the same, down to 1FS

upper depot
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True

lean berry
lean berry
heady plaza
lean berry
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South side is by far the worst off

Storm has 7FS (11FS if you count ConPete) vs bots' 20FS

Northwest

Storm 5FS vs bots' 10FS

Northeast

Storm 12FS vs bots' 10FS

hollow canopy
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South's getting Infantry from any relief force, I was expecting

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Cause the problem is the North-West only has 5FS total

lean berry
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Yes, but keep in mind 1FS and 2FS squads are irrelevant if you Dig In

hollow canopy
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Unfortunately, it seems only one Bot Squad is 2 or less FS

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I'm assuming you want the MBT South then

lean berry
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NW potential damage against Dug In infantry: 3

lean berry
heady plaza
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And our IH MBT friend.

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Coordinate, one firing at one front, the other firing at the other.

lean berry
untold pine
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I should be good, Seraph is holding there ground

frank ore
untold pine
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When I get off work I’ll get my order ready for it

frank ore
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Where are we getting the armor from?

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Nvm read the message

earnest mural
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I wanted to say, good work lads. You lot ran a shit load of risk just to defend the space port and to that end i top my hat to you lot. Venator will come and aid you lot soon for now just hold tight.

hollow canopy
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Not quite done yet, still need to hold it for another round.

earnest mural
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Also holy shit enni you need a medic. XD

hollow canopy
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I've noticed

earnest mural
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yeah how many medics did you lot get?

hollow canopy
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Three? Two? Something like that

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It's two, one's moving to me, the other's moving to Angel

earnest mural
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Dam okay, well good luck young one!

hollow canopy
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Ya, I'mma need to bank a lot of luck for next Turn

heady plaza
rigid cape
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I still want to hit drop an Engineer on top of you to build a sandbag but that is just tossing an engineer to give you a maybe you live.

hollow canopy
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Is it three?

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I mean, I won't say no, but you'll be at risk too.

rigid cape
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I think the math works the Engineer usually dies doing that

earnest mural
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plus two medics.

hollow canopy
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Provided most of the wounded don't get wacked by the time you land

earnest mural
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Thats a very big if, we just have to hope for the best then.

rancid oasis
heady plaza
hollow canopy
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I'm sure there'll be someone that'll need treatment by the time you get here anyway

true crescent
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hoooly i just saw midrounds

heady plaza
true crescent
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we got chewed up

hollow canopy
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Ya...

heady plaza
heady plaza
#

BG transport speeds.

rancid oasis
little grail
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Problem is we can only heal so many people at once

rancid oasis
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And am I picking anyone up while I am flying up there?

narrow sand
lean berry
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@quartz bridge just checking, is it intentional that your orders have you Holding while landed?

rigid cape
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Enni if you don't think you will survive you can always try for a desperation charge and try to shoot the bots in the back as well.

hollow canopy
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I... I think I'd prefer Digging In instead.

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I have OK Odds (There's a medic I think that can heal me and any attacks that roll a 2 or lower gets stopped)

lean berry
quartz bridge
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assuming I can still shoot

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mostly just trying to soak a shot

lean berry
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Cool, so @untold pine @rancid oasis @frank ore y'all can just input your orders as taking off and flying in formation with me.

lean berry
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Oh man, @true crescent it's up for debate, but you might be close enough to repair Lemming and throw up sandbags around Angel

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@storm basin you should be able to get off 2 repairs from your current position if @chrome knoll and @upbeat lily both land at the southeast landing pad (there's enough room for them to land simultaneously or sequentially)

little grail
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You know, right now inspecting a rock in space sounds pretty nice XD

rigid cape
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They make a little money. Stormblessed wins the campaign.

chrome knoll
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wait... PU. was the one that recieved damage in orbit, not T13C

upbeat lily
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T13C got hit on the way down

chrome knoll
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check #campaign-briefing-room , PU. is shown to be full there

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huh?

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PU. is hit #midround-events message
no mention of T13C

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huh???

lean berry
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Hmm... Although now that I'm thinking about it... @gleaming palm does it actually make sense for you to rush the southern bot squads? Have @frank ore give you a lift down from the landing pad? And then trust in your armor to keep you safe to take some of the heat from those three 4FS bot squads that are moving on Aurora and @dull marten ?
Just a thought

hollow canopy
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Ya, PU is undamaged... I dunno if that would've saved T13C (I think it was mentioned in Tac-Com channels that he was hit, but Shack just couldn't record everyone's hits.)

chrome knoll
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or maybe the hit on PU. is mistaken for the hit on T13C

dull marten
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I mean I would apreciate any help tbh

chrome knoll
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doesn't hurt to ask

heady plaza
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A final bit of RP: #1385617133991497748 message

chrome knoll
hollow canopy
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It could've also been that both of them were hit and he just forgot PU's actual hits.

chrome knoll
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...yea, i should we should ask

hollow canopy
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A Tac-Com should mention it at least. Although I think that would account for all 5 incoming attacks, including T13C suffering a hit

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2 Hits on Egg, one on PU, one on T13C and... Actually, I don't think anyone else got hit in Orbit... Maybe Lemming or Pelican?

chrome knoll
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or maybe a few attacks rolled a 1, resulting in only 3 hits going through (we have armor 1)

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...yea, best for tac-comm to ask

hollow canopy
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Ehhh, true, but that's a pretty low chance. Shack may have implied that with Rounds bouncing off of a VTOL or something to that effect. We don't know how the rolls shaked out, other than they probably went over 1.

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You can bring it up, but like, the KIA was already announced and recorded. It'd be a bit embarrassing to have to undo all of that. If anything, PU might get marked as already damaged.

hollow canopy
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Ya, I'd need to review Midrounds to see which VTOL was still damaged, but still alive. Probably Lemming though

chrome knoll
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so to summarize:

  • according to midrounds: Egg and PU. got hit in orbit, no mention of T13C
  • on campaign briefing: PU. is shown to not have been hit at all, while T13C is downed from 2 hits (1 from orbit, which is not mentioned previously)
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anything else?

hollow canopy
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Pretty much. The Orbit Damage got mentioned in Tac-Com when asked how T13C was killed. Shack wasn't able to record it in the midrounds. (Probably juggling too many things at once, something was bound to get lost or missed. A lot of things were, in fact.)

chrome knoll
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it is a significant discrepancy tho

lean berry
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@sudden tiger @little grail @exotic lion how's triage?

upbeat lily
lean berry
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I don't think Lemming got hit running the blockade. They're in the middle right of the formation and all the VTOLs which got hit in high orbit are in the front/left

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Pretty sure Lemming took one of the 5 attacks from the Northwest bot squads

hollow canopy
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Someone I think got hit. Or maybe the rest of the shots were misses, who knows. I dunno if Vulture fired on us. (I don't think so, or if they did, they missed their shot)

lean berry
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I think a shot pinged of Vtolf's armor

hollow canopy
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Armor must've eaten it then, cause Vtolf's not wounded.

lean berry
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Mhm

true crescent
lean berry
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The Vulture's HMG was the second hit on Egg

true crescent
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alright i can try to throw up sandbags around them then

lean berry
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Repairs are a (standard) action

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Aka 0.5 Speed

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Building is also a standard action

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Unless otherwise noted

true crescent
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sandbags are only a single supply right

lean berry
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Yep

little grail
hollow canopy
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It's Enni! >^<

little grail
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apologies, I am blind

hollow canopy
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=v= And ya, the entire North-West is like, patch-work at best.

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But ya, even Rhino's not doing great and they're in the South-West

heady plaza
hollow canopy
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At least me and Angel are getting a medic, but I do feel bad for Stainz. They're not in a great spot and the only thing going for them is Digging In and CAS. I think they shouldn't expect anything from the South or West flanking them though. Oh wait, there's multiple unknown contacts to their West in the buildings, but I don't think they moved since we found them, right? If they don't move, they might be hiding civilians.

little grail
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How does multiple squads attacking one dug in inf unit get calculated? Do the 2FS squads just not do anything?

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Assuming no flank

true crescent
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i hate to say it but im predicting Enni, Stainz and maybe rhino are all biting the dust next round

little grail
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Rhino has a chance, depending on the answer to my question

hollow canopy
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Ya... worse case, we'll see a complete collapse of the West side (Both South-West and North-West)

true crescent
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each sqaud rolls a d6 iirc

hollow canopy
#

Capped by their FS

little grail
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Right

true crescent
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so rhino can take a max of 6 damage next turn

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cuase its a 2 d2 and a d4 damage

little grail
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But he's going to dig in, which gives 2 defense

heady plaza
little grail
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At least, i assume so

hollow canopy
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Which basically negates the two 2FS Squads, so they'd only take damage from the 4FS Squad (2 Damage, at worse. There's always the chance they completely flub it against the Entrenchment)

little grail
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Okay, so the 2FS squads cant hurt him.

They're going to live, assuming no flank.

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And some support.

true crescent
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lets hope nothing unexpected happens

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like a missile

hollow canopy
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Any other units around will help draw fire, but only really the 4FS Squad or enemy reinforcements is gonna be able to kill them.

heady plaza
hollow canopy
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Worry about now, missiles later

little grail
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The problem I'm facing now is that I can't heal you before the damage resolves, so I can't prevent you from dying if you're already really hurt

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Once you're cooked, youre cooked

heady plaza
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FATE can get to Enni.

hollow canopy
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I believe it was mentioned healing happens first, which I'm basically banking on.

little grail
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Does it now?

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I had a squad killed out of underneath me on "Scrimshaw"

true crescent
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ok enni might have a shot if VTOLF, TALON 1 and LEMMING all pull of strafes and the bots focus down angel and stainz

hollow canopy
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I'm not entirely sure, I haven't seen healing rolls yet and someone else mentioned it. (But I think it was along the lines of "Unless healing happens first, you're done")

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VTOLs are gonna have to pull overtime in this Turn if we want a shot at holding this Starport long enough for someone to land on it.

true crescent
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hoogs and apiary need to pivot if they dont wanna get flanked

hollow canopy
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Apiary is gonna cover my back, basically. I dunno what Hoogs is doing yet.

true crescent
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does anyone know the ETA for the closest BG?

hollow canopy
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Got Tac-Coms and a couple of people from I think Iron Hammer.

heady plaza
true crescent
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good to hear

little grail
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To Elim?

hollow canopy
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Is Atlas here? I think I saw the Tac-Com from Atlas pretty early on, couldn't remember

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They're organizing something, not quite sure. It was pretty early into planning, but I think HATs and VTOLs were offered, carrying what we needed. It's a risky run under fire though, so they're still figuring out volunteers, Embarks and survival plans.

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T13C is I think our liaison for the other Groups right now.

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Should I face the Entrenchments North-West or straight West? I'm concerned that hostiles are gonna pour through the ruins in the North where Skisalv was.

little grail
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So, for the full triage picture:

  • Enni, Angel, Stainz need immediate assistance.
  • Hounds needs too be careful, but should be fine.
  • Hoogs and Apiary need to turn around, but will be fine.
  • Rhino needs help, but has one turn in him.
  • SE front is fine.

This doesn't account for any more bot drops.

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So medics that can need to go to the NW

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I can only heal one of you, so I hope I pick the right one.

hollow canopy
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I can sweep for anymore Drop icons, but I don't think any were added. And I think that's all our Infantry, ya.

little grail
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Drop icons?

hollow canopy
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Those like, Robot Head icons we saw before were where the Drop Pods were headed

little grail
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Oh, ballin

hollow canopy
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What's more likely, this unit taking the Red Line or the Blue Line?

little grail
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They take the most direct path to their objective

heady plaza
hollow canopy
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I don't know where they'll stop, but if they take the Red Route and get enough movement to get into the same Hex, they'll be flanking me... Unless I turn the Entrenchments to the North-West, but then that leaves me vunlerable to even worse flanking on the remaining North-West Bots...

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Well, actually, Apiary would be closer... And even though they would very clearly be flanking, it's just 1 damage...

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I think it should be fine then. =v=

little grail
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How many FS do you have right now?

hollow canopy
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1

hollow canopy
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Apiary has 6 though

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That's why I have to hope the little guy either never gets around my cover or if they do flank, they fire on Apiary (Who can easily eat the 1 Damage)

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I was thinking of moving the Entrenchment facing, but that would be even worse...

little grail
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I guess go with the most obvious danger and hope for the best

hollow canopy
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Pretty much... Lots of ifs and assumptions, but I don't exactly have anything else to use.

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I certainly hope Fate doesn't get killed treating me this far out...

sudden tiger
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I hope so too lol

sudden tiger
hollow canopy
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Who's healing Angel? Was it not Doc?

little grail
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Can you get to Angel, Omniade?

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Or Enni?

sudden tiger
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For sure Angel

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Enni depends on if distance wise it works, but I’ve been told it probably can

little grail
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I'm still airborne, so wherever you cant get I can

sudden tiger
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Honestly then i can go to Angel, and you Enni?

little grail
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I forgot you were in the area. Yeah, I can do that

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Lord willing I dont get shwacked

hollow canopy
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Here's to hoping

heady plaza
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@lean berry @frank ore @untold pine @rancid oasis ,

ATLAS made a good point about how they will be docking one of their ships next turn to deploy the remainder of the groups anyways; as such, they don't need VTOLs/HVTOLs, since you can't go there and back in a single turn.

hollow canopy
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You're on a VTOL, right? They might soak a shot for us. (Hopefully not too many though)

little grail
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Yeah, I'm aboard Taxi

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All 4 of us grouped and you 2 dug in should hopefully keep us all alive

hollow canopy
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Ya, between me, Apiary, Taxi and you, it should roughly be one attack on the each of us.

rancid tundra
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what's the current map with the planned orders on it look like?

hollow canopy
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Nobody's put one together yet

rancid tundra
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I want to check what parts of the southern edge are already covered

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eh fuck it we ball

hollow canopy
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South-West I think could use some help.

rancid tundra
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yeah I'm there

hollow canopy
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Lots of contacts down there. Lot of orders and plans already for North-West, I think

rancid tundra
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I just wanted to know who is already getting shot at

hollow canopy
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A lot of people are getting shot at. :O

real minnow
little grail
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Is atlas arriving during next turn?

real minnow
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combined IH/Atlas VTOL/HAT drop

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next turn is 100% happening

little grail
rancid tundra
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I'm going to fly around behind the bots on the hill and see what that does for my attacks

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it'll be funny

heady plaza
lean berry
little grail
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Thank God

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Okay, this sounds a lot more doable

hollow canopy
kind oyster
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Time to Get Killed in one of 3 different ways, i wonder which one will it be

hollow canopy
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You're actually tucked up in a pretty safe spot, provided that unknown contact isn't hostile. :O

real minnow
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we're still taking volunteers, so far... 6 infantry have signed up

hollow canopy
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Oh, 6 Infantry would be a huge relief. Even if the drop is a bit scattered, although they might get minced...

real minnow
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and when I say infantry, I mean mixed INF, Engi, Medi

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still mostly on VTOLs

kind oyster
hollow canopy
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Any Combat Varients of the Support Infantry?

heady plaza
hollow canopy
kind oyster
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Well the 3rd one is there because there's a chance that the unknown contact is a UXO

lean berry
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@hollow canopy @sudden tiger @little grail @exotic lion
Might be best for Fate to get STAINZ (and not overextend in front of the landing pad)
PEDRO61 could land behind Enni. Catcher could go for Hounds or Rhino.
If needed, Angel could ask Zenok to put down some sandbags.

real minnow
hollow canopy
hollow canopy
sudden tiger
real minnow
#

Here's our current deployment capability, and signups. The Orbital Drop is still a turn out.

lean berry
hollow canopy
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Those unknowns I don't think have moved, so they might be civilians in hiding.

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Oh hell, I'mma have to understand how Deployment Capacity works...

lean berry
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The unknowns in the structures (blue areas) have not moved. Almost certainly civilians.

sudden tiger
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Gotcha

hollow canopy
real minnow
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at the moment

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still a euro shift who hasn't woken up

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and we're recruiting volunteers like crazy

hollow canopy
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Got it

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I'mma need music and a map...

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So just to make sure I'm reading this right, there's 2 Infantry Squads, 2 Medics and 1 Engineer that's deploying this turn? (+ a Medical Corps unit I just saw get added)

real minnow
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as of now, yea. could be more next time you check in

hollow canopy
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Ok, perfect

lean berry
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The more the merrier

hollow canopy
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I'll see about collating our own units and seeing where would be ideal spots for the Relief Force

lean berry
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We're cutting our frontline thin

real minnow
#

we're aiming at 3218 for our drop spot

lean berry
#

About to start using VTOLs just to take hits

real minnow
#

I'll let you know if that changes

#

the VTOL units can be flexible to put a medic or engineer somewhere important

lean berry
#

And that would be this coming turn?

real minnow
#

yup

lean berry
#

Turn 4?

real minnow
#

yes

lean berry
#

Nice

hollow canopy
real minnow
#

we'll get a scanner on that group too

lean berry
#

Three 4FS | 1 Armor squads

real minnow
#

do y'all know if they're like PAI and only take 1 hit per damaging attack?

#

or just armored infantry?

lean berry
#

Two 2FS | 1 Armor squads

hollow canopy
#

Just Infantry with 1 armor, I think. That armor can be flanked though.

lean berry
#

Not FS/Hits

#

Yep. Hoogs flanked 'em

real minnow
#

excellent

lean berry
#

Also they move on a direct line to their objective, it would seem

real minnow
#

we'll drop right behind them and make you a lane

#

T5, Picket Line will attempt to dock

#

and deploy Iron Hammer

hollow canopy
#

Be careful of Fighters or AA. It should be safer away from the Starport, given how much contact we have, but, well, you'll have to deal with all the poor intel and speculation we did at the start of the campaign if you're landing away from the Starport.

real minnow
#

we'll have a FTR escort yea

#

gotta figure out how many. Fluffle may send Bombers to attack NW corner

hollow canopy
#

Oh, that sounds amazing. =v= But ya, if you want to show behind enemies, it'll help, but might limit how much help you can provide.

#

Grabbing a copy of the blank map, someone will need it I'm sure.

rigid cape
raven epoch
#

Yeah Iron Hammer is hot dropping almost all our inf on the hill at 3218. The medics and mbt will go where needed via vtols

#

Should help at least stabilize the SW approach before the next big wave hits

real minnow
#

Can someone link me your signup?

#

right now I just have 5 from you listed on Transports

hollow canopy
#

The Battlegroup sheet?

real minnow
#

no, "who signed up to drop"

hollow canopy
#

Wait, so the one you sent me earlier?

lean berry
upbeat lily
heady plaza
#

Better the VTOL than the Medics.

upbeat lily
#

or that 2 man team next to me xD

real minnow
#

UPDATE

Rules Query from Shack has been answered, if the Frigate is dead, the map becomes a strategic one. Any Orbitals with speed remaining after the Frigate is dead will be capable of moving/landing/whatever.

Long story short, ALL OF IRON HAMMER, AND ALL OF ATLAS will be planetside this turn.

hollow canopy
#

True, everyone's gotta take a hit for the team if anyone's gonna make it out of this...

fiery summit
#

hey i’m back in, im possibly thinking of grabbing angel and heading over to Honid’s pad to maybe get repairs for me and heals for Angel.

hollow canopy
#

:D Hello fren. Angel needs to hold position, unless you can replace them with another combat unit, they need to stay where they are and Dig In.

fiery summit
#

mmmm yeah that’s an issue. maybe get another VTOL to swing a fresher squad over?

#

cause at 2 fs and that many enemies they’re somewhat screwed

heady plaza
fiery summit
#

yeah looking further now it’s worse than I thought

heady plaza
#

eyes critically wounded unit ENNI

hollow canopy
fiery summit
#

maybe i grab them then and head over to here?

#

possibly get hoogs to switch POS with them?

heady plaza
fiery summit
#

ah bummer

hollow canopy
#

That's a dome you've highlighted

fiery summit
#

flat enough ||/j||

#

god this is quite the situation we’ve found ourselves in huh

fiery summit
hollow canopy
#

The game she's from is called 100% Orange Juice. (Well, that fanart is, the character's actually from the same developers from a different game)

fiery summit
#

aaaaaaaaahhhhhhhh

#

makes sense!

heady plaza
hollow canopy
#

And ya, it's a textbook shitshow. :D

fiery summit
#

anyways uhhh looks like holding pos might be the least bad option (we’ve spent all our “good” options) T-T

hollow canopy
#

Ya...

fiery summit
#

Welp Lemming’s VTOL promises to be there through thick and thin and it’s looking pretty thin right about now

#

i’ll get drafting up my will order

upper depot
#

Hey, we could always use CAS

hollow canopy
#

You're best looking to sit on a platform and get an Engineer to look over your VTOL since you're damaged.

untold pine
heady plaza
upper depot
#

Oh ya, if you're damaged, I would find where the engis are and annoy them, with fighters entering atmosphere, VTOLs are scrambling

heady plaza
#

VTOLs, keep the NE Pad Clear for landing.

fiery summit
#

yeah i didn’t want to pig em but orders are in less than 24hrs

untold pine
fiery summit
#

@true crescent @storm basin either of you willing to give me a little fix up on the NW platform. might be best to give Angel some sandbags cover while you’re up here, given the current outlook of the situation. (sorry for the possibly late night pings T-T)

untold pine
#

I just need to understand the plan, and what we are about to do. Honid gave a plan earlier but idk

fiery summit
#

i’m not in a spot to check the rules, could someone check if i can deploy smoke while landed? might be a chance to keep us a little alive a little longer. or hide everyone from us, who knows.

heady plaza
upbeat lily
fiery summit
#

ah nvm, only helps when disembarking (should’ve used it here but i didn’t realize how bad it’d be and was trying to wait till maybe a worse time)

storm basin
upbeat lily
fiery summit
storm basin
#

K

untold pine
#

I still have yet to be shot btw

storm basin
#

Sadly Narlros wrenches are so last millennia

#

So unless you brought your own, I don’t have one to lend

untold pine
#

So is my ship

upbeat lily
#

so it looks like I should be landing on the south east pad for Zenok to repair?

storm basin
#

You could, but I cannot repair anyone else this turn

#

As I must move from the central dome to the landing pad I gotta sped movement on that

upbeat lily
#

ah ok

storm basin
#

But in advance, that would be useful
I am merely stating that I cannot provide any more assistance since rush only gives more movement speed, not more movement

hollow canopy
#

Rushing also makes you a high-priority target, which you will likely be targeted by an enemy coming into the Starport at that point.

fiery summit
#

i’m thinking a CAS run on the NW bots after getting repaired then. unless anyone desperately needs a lift but i’d advise against it.

hollow canopy
#

Either North-West or South needs help.

storm basin
#

SE specifically is stabilising slightly

hollow canopy
#

Cutting down a single FS on the North-West can make a difference though, you'll need a lot of CAS for the South to make a difference (Luckily, we do have enough VTOLs to make a difference down there)

fiery summit
#

if Talon-1 also gets in on the action it’d be better odds of a bigger dent

upbeat lily
#

I think I'll be able to do a gun run on the South east while repositioning

storm basin
#

I feel like if Talon-1 does shoot instead of denting the enemy;s ranks it will just start firing parts of itself at the enemy

hollow canopy
#

Those are countermeasures, actually. =v=

#

And I would like some CAS to the North-West, mainly so that if we can reduce the Bot Squad sizes to 2, I'll survive. =v= (Not just me actually, a lot of us are cutting it close up there)

fiery summit
#

yeah i’m going to do that (already here anyways)

hollow canopy
#

I'd prefer if you've been repaired first, those fighters might come down on us, although I believe the Task Forces might intercept them

storm basin
#

I can definitely agree with such an idea

hollow canopy
#

I've g2g for nao. =v= So figure things out if something comes up.

fiery summit
#

if I specify i’m waiting for repairs and then take off would that work? or do i have to wait a turn

heady plaza
#

VTOLs and Units on Landing Pads, Standby.

May need to move some people around to let the orbitals down.

Currently need 1 for ATLAS, and REDWALL has also requested one. I'll check back in in the morning.

fiery summit
#

I’ll take that as sitting tight is good for multiple reasons then

chrome knoll
#

seems like NE pad is easiest to vacate

storm basin
#

Yeah

#

The bottom 2 are currently the hardest unless if the tank wants to move

heady plaza
#

We need one pad for ATLAS, and maybe another one or two, depending on how it goes. I'll be back in about 8 hours to check.

storm basin
#

Also discounting the fact that SE is hella occupied with me repairing Si-Sok

#

Okay then

heady plaza
cunning aurora
storm basin
#

I don’t… if ya can do that do it

#

But I didn’t think there’s enough speed to do that

cunning aurora
#

remember you have a budget of 2 actions

#

if you're repairing 2 units, that's all your movement

storm basin
#

I’m repairing a vtol and I assumed I had to enter/exit the dome onto the landing pad

#

So I didn’t think I had the Movement to retreat back inside

heady plaza
storm basin
#

That’s not how it works…

#

Rush gives double movement speed

#

So if I walked for 0.5 speed I’d move a hex

#

Not that I’d gain 2 movement

heady plaza
#

Oh-

Forgot about that change...

storm basin
#

It’s fine

#

They did change the wording again which confuses me

heady plaza
storm basin
#

But it practically says the same thing

#

We could try cutting it close with a rush where I may be able to jump back inside, however repairing 2 vtols is a no go

#

Oh wait nvm they changed it

#

It went from 0.5 speed to 0.25

#

I can definitely re-enter the dome

edgy ember
#

Okay, a lot has happened since I was last able to be active

#

My intention was to set up cover this round

#

the question becomes where to set it

#

By my guess, these are the two places where I can feasibly get cover set up. Which way has more utility?

chrome knoll
weary apex
#

Ok, I'm thinking that I have 2 options, I either move into the building on my east, or I turn around and dig in between the 2 black walls to my NE

real minnow
#

Still waiting on some consensus for Orbital Drop troops and VTOL/HAT deploy, but Picket Line also has 2 empty VTOL slots* (1 bay) if any of you want some quick repairs.

storm basin
#

That’s good to note

#

Please try and kill that ship before it drops the next payload of ODTs

real minnow
#

We'll do our best. Did your Starport engi ever get any feedback?

#

status, requirements, functionality?

storm basin
#

Nope

#

I was said engi who started it, no response I’ve seen

cunning aurora
#

I think in this case no news is good news.

#

he said we held it

#

we can assume it's working

storm basin
#

You’re probably right, by the fact that no info was dropped about those who weren’t in combat

#

-# Discounting fate who was told “you’re too slow”

edgy ember
#

I need to know where you want the sandbad line in the next 3 hours

cunning aurora
edgy ember
cunning aurora
#

and I"m assuing future incursions would come from the east

edgy ember
#

requesting a sanity check on my order

cunning aurora
weary apex
#

Can I move a half square and then dig in, or is that not possible?

#

like this

storm basin
#

No

#

To dig in you can’t move

weary apex
#

ok, that's what I tought

storm basin
#

It’s why nobody dug in after landing

weary apex
#

thanks

storm basin
#

Yw

trail spade
#

Just remember to put direction of unit at orders

weary apex
#

HMMM, but then I can't hit them in the flank, like i'm doing now

#

waht would be better?

cunning aurora
#

This turn just dig in

weary apex
#

k

cunning aurora
#

We're getting lots of reinforcements. We're more worried about the damage we're taking than then damage we're dishing out

edgy ember
#

the reinforcements can flank more easily

weary apex
#

Ok, new order is in

kind oyster
#

@weary apex
The Order should be Hold and the Movement and Action should be Dig In

kind oyster
#

Remember you cant have an Edited Order!

weary apex
#

ik

untold pine
#

When are orders due?

edgy ember
#

about 10 hours time

storm basin
#

Today

untold pine
#

K, I’m just waiting on Honid to see what his plan is. I think four of us are flying in formation for something

cunning canopy
#

Redwall is coming. We hope to be there this turn.

rancid oasis
storm basin
#

I don’t think we can get flank buffs

#

Sorry you

#

Bc VTOLs

untold pine
#

Wait, if we had an infantry in our VTOL, can they shoot out?

storm basin
#

No

#

Or at least nobody has been able to

#

I;d fear they would fall out if you tried this in your VTOL

#

Btw nobody tried it as there’s no upgrade what lets inf fire out if I am correct

untold pine
#

Hm, ima do alittle asking around about this, because if we can, what if a few vtol swing around back with infantry, and that infantry can flank while we keep then moving, could be risky with high rewards. And I mean that has been the entirety of Storm Blessed.

kind oyster
#

Well You can't shoot out if you're in space

untold pine
#

We are in the city

cunning aurora
#

VTOLs cannot flank them. Shack confirmed it

kind oyster
#

But maybe you could if you're in slow enough speed

cunning aurora
kind oyster
#

And by that i mean shooting out of the VTOL

untold pine
kind oyster
#

Like how we shoot either Machine Guns or miniguns out of Helicopter doors

storm basin
#

I don’t think inf can fire out of a VTOL as it needs an (nonexistent) upgrade right?

cunning aurora
#

Infantry cannot shoot out of a vehicle

untold pine
#

Ah

storm basin
#

Or at least I remember there were ideas of door mounted machine guns in the past for the units inside

cunning aurora
#

If the infantry wants to shoot then they need to disembark

storm basin
#

But alas the ideas aren’t here

cunning aurora
#

There was an idea for a similar upgrade for IFVs, but Shack scrapped it since he didn't like the gameplay of units not needing disembark

kind oyster
#

Though i don't know why but you can let infantry in Hmmves shoot out from said vehicle

cunning aurora
#

Where does it say that?

kind oyster
#

XD

cunning aurora
#

Yo Honid. How's the map looking so far?

lean berry
little grail
#

@strange sigil do you think you might could get me close to Enni?

lean berry
#

-# (or so I thought... some people are saying it's not flat enough?)

untold pine
#

Hm, ok, so I am thinking that I just stay put at the moment since we do have fighters inbound, but I’m open to suggestion on what to do at this point

lean berry
untold pine
#

K, I’ll get that done in the next hour

lean berry
lean berry
lean berry
little grail
#

I'll put in the order

storm basin
#

Did someone ping me?

granite bear
#

Morning Storm, hope all is well. Just wanted to double check where you all feel you need the most support combat wise?

lean berry
storm basin
#

It’s fine
I just wanted to ask as it’s like the 2-3rd time it happened

#

Aka where I get pinged and it disappears

lean berry
#

Yeah, you and Soviet are the two engineers in the middle so it can get confusing

storm basin
#

It’s fine

#

I just get confused seeing like 3 pings disappear outta nowhere and still get the notif

lean berry
#

Mhm

storm basin
#

You sure that’s a valid order? I thought it took movement to do any action as engineers

#

Oh nvm

#

sandbags are free I see

#

Wait… did they make all the engineer’s actions movement free?

#

Oh my days I should’ve noticed…
-# I could have done a lot more…

lean berry
#

Actions
Speed is a resource to be spent doing standard actions. Standard Actions cost 0.5 speed per action or attempt.

hollow canopy
#

Frens

storm basin
#

Ah I missed that

#

But isn’t Noxima’s order invalid

#

it’s a move, + 2 actions

lean berry
#

Actions

  • Repair: Vehicle - Can remove a hit or fix a subsystem of a vehicle for 1 Supply.
  • Construct: Sandbag Line- Can build a line of sandbags long enough for 2 infantry squads to occupy. Acts as a structure/cover for infantry against targets on the other side of the wall. +1 Armor from incoming fire from outside the wall. Cost 1 Supply. All Infantry can use their primary action to upgrade this line to a trench.
  • Trench Upgrade: Can upgrade a sandbag wall to a trench line. Allows units inside the trench to move and maintain Dug In defense bonus as long as they don’t leave the trench line. Defense and Dug In bonus void if hostiles enter the trench.
  • Construct:
    • Razor Wire - Infantry moving through the razor takes .5 speed passing through. Costs 1 Supply. .5 Range in length.
    • Tank Traps - Vehicles moving through the Tank Traps take 1 speed. Costs 1 Supply. .5 Range in length
    • Bridge - Opens crossing rivers at bridge point for ground forces. Costs 2 Supply.
  • Dig In
lean berry
storm basin
#

Yes dat

#

I mean the placement may be valid of sandbags as it is 0.5 range

#

But they also want to repair the VTOL

real minnow
#

Waiting for confirmation, but there should be 4 spots for VTOLs to dock and repair IN ATMO for you. Our Ambulance is likely going to drop to LO.

1 Medic standing by inside.

storm basin
#

And unless we can discuss it asap they want to move and do 2 actions

hollow canopy
#

I am so tired right now. =v= This is a terrible time to coordinate reinforcements.

lean berry
#

@true crescent Noxima, looks like I may be wrong and you're not close enough to Build Sandbags on Angel without moving (you are close enough to Repair Lemming without moving)

lean berry
lean berry
storm basin
#

I’d say rush it, but that doesn’t help

lean berry
#

Rush only helps with movement

#

People keep thinking it doubles Speed

#

It doubles movement, not Speed

untold pine
#

Honid, what’s your callsign

little grail
#

Do I need to change my orders to make it more clear I'm attempting to heal Enni?

lean berry
little grail
lean berry
#

Nope, I got it

hollow canopy
#

I think as long as your tracker says so, it should be fine. :o I dunno how healing works either though. =v=

lean berry
#

I'm not a machine that needs word-for-word exact commands

untold pine
#

@lean berry what’s your callsign?

little grail
hollow canopy
#

Oh, it's capped to 4? I was hoping you could have a shot of healing me back to full, but oh well. =v=

untold pine
#

How long is each turn in universe?

heady plaza
little grail
#

Hopefully, assuming I dont flub the roll

hollow canopy
#

To be honest, anything higher than one should work. =v=

granite bear
#

We have a VTOL with a medic ready to roll. Where would you like them?

hollow canopy
#

:O Who got left without a Medic? Stainz or Angel?

#

Otherwise, Rhino could use it

narrow sand
#

just read up the midround, how the fuck did i manage to be the only one not to see action

#

truly the luck of the devil there

lean berry
untold pine
#

Thank you

narrow sand
#

anyways, I was pinged for escort duty, still down for that, if nobody has decided its stupid

hollow canopy
lean berry
little grail
#

It'd be Stainz most likely.

lean berry
granite bear
#

Okay, understood I'll wait for confirmation

lean berry
#

So Angel is currently without

little grail
#

I thought FATE Was getting Angel?

hollow canopy
#

:D Then there's your answer. And no, they changed to Stainz instead.

granite bear
#

Okay, critical care target is Angel. Understood.

vast lodge
#

So it looks I’m not getting cover this turn I hope I survive this turn

hollow canopy
#

Can you not Dig In?

cunning aurora
#

Cover =/= Dug In

#

Cover is the sandbags

hollow canopy
#

Oh. =v=

vast lodge
#

I’m dug in already but I’m probably going to be the target of 2 4 fs squads so with the way there rolling I could very easily die

narrow sand
#

anyone i can help with my vtol?

#

i, and my squad is miraculously undamaged

heady plaza
#

@frank ore @gleaming palm
And anyone other units ending on the SW Pad,

We need to clear 2 landing pads now - Redwall declares that they can make it to the starport.
Can I suggest "Tiger" drop down to the lower level or move to the NW Pad and fire North?
Southside will have the second front being opened, I'm less concerned.

storm basin
#

It’s nice to see we weren’t abandoned for the expected 3 turns

hollow canopy
#

True, that beating we took on drop wasn’t encouraging enough to last for 3 turns

granite bear
#

@heady plaza Where's the most need for Atlas combat troops?

heady plaza
granite bear
#

Got it

heady plaza
# granite bear Got it

I'll drop into ATLAS and HAMMER chat later, currently dealing with a coordination nightmare-

little grail
#

Oh boyyy

hollow canopy
#

I’d figure =v=

granite bear
#

Yeah, it's everywhere no issue. Good luck!

lean berry
narrow sand
#

or would that be stupid

#

yeah actually, its 50 50 on me dying then

#

no good

fiery summit
heady plaza
narrow sand
#

do we have a commander?

#

me shooting things seems to be largely useless

heady plaza
lean berry
hollow canopy
#

There’s no commander (Except for Captain Shack, maybe), but as for figuring things out and the best use of your turn, generally Tigrium or Honid can fill you in.

heady plaza
#

(I probably can as well, but am slow to respond)

vast lodge
#

Can vehicles get off the starport just wandering since then the aa tank could take some of the fire southwest With me

narrow sand
strange sigil
lean berry
lean berry
#

It probably takes time for them to do so

strange sigil
#

Yeah just seen a message saying I can land, anyone know the coords for enni and apiary?

vast lodge
lean berry
#

This Starport is way higher than they expected.

#

The MBTs are currently perched quite high

strange sigil
#

Also fighters are coming in next round right?

#

If so would be wise to stay grounded

hushed trout
hollow canopy
narrow sand
#

@lean berry i dont see the orders from anyone in that group, what are we doing and where should I go?

strange sigil
vast lodge
lean berry
storm basin
#

Btw do not spell it “Sabre” that is a tank IFV to my knowledge

lean berry
# strange sigil If so would be wise to stay grounded

Fighters can still hit our VTOLs while grounded. Also, some of our VTOLs will be in the air, so might as well fly in formation to make it harder for the fighters to hit. Plus TFs 3 & 2 are sending their fighters

storm basin
#

Plus we have an AA MBT

strange sigil
#

Unit Callsign: TAXI
Unit Type: VTOL
**Unit Group: **Tremor
Carrying: Medic PEDRO61, small supply 2/2
Equipment: N/A

Order Type: Advance

Movement/Action Tracker: land at 3316 between enni and apiary so Medic PEDRO61 can Disembark

Starting Coords: edge of 3316
Ending Coords: landed 3316 between enni and apiary
Facing East
This seem fine to yall?

strange sigil
little grail
#

If you still have movement it might benefit you to try and join the formation after you drop me off

hollow canopy
#

Order seems fine, I’m tired though, so I may have missed something =v=

strange sigil
#

I'll have to double check values for landing and faking off though

little grail
#

.5 each

#

VTOLs are speed... 5?

lean berry
lean berry
vast lodge
#

@full lagoon if you don’t mind could you move south by me take some shots

full lagoon
#

@vast lodge already put my order in. I need to cover the incoming air assault.

cunning aurora
#

You can do both

#

and you can just change your order

vast lodge
#

You’ll still fire at air if In range

cunning aurora
#

Your AA will prioritize shooting AA target

strange sigil
#

Unit Callsign: TAXI
Unit Type: VTOL
**Unit Group: **Tremor
Carrying: Medic PEDRO61, small supply 2/2
Equipment: N/A

Order Type: Advance

Movement/Action Tracker: land at 3316 between enni and apiary so Medic PEDRO61 can Disembark, then flying in formation with saber

Starting Coords: edge of 3318
Ending Coords: flying in formation with saber to 3217

Double checking I've got this all right as im quite tired and probably messed it up lol

lean berry
#

It's not important which way you face for purpose of units offloading

strange sigil
#

Ahhhhhh, the image i saw must've been flipped

#

Doesn't matter anyway as im not sticking around lol

lean berry
#

Mhm. You have the Speed to fly over, land, drop off PEDRO61, takeoff, and join a formation

real minnow
#

Hey, our Medical Corvette (with VTOL bay) confirmed he'll drop to LO. You got an opinion on where he should be flying to save some VTOLs?

little grail
#

Is he planning on docking?

cunning aurora
#

Just over the Starport to absorb hits since it will aggro everything

granite bear
little grail
#

Ah. Well, anywhere near the starport really would be best

#

If we can get these bastards cleaned up, we can start SAR and civvie rescue

untold pine
#

There we go, the next adventure of Narlros and Dalen is in

little grail
#

I really dont want the hospital ship to get blasted lmao

cunning aurora
#

What class is it?

hollow canopy
#

Man, like every RTS I’m in, the enemies keep bombing my hospital/medical units

little grail
#

Lemme go find out for you

cunning aurora
#

Ah I forgot that Orbitals can't repair hits as easily :/

real minnow
#

Corvette

#

It's not landing, using Atmo-Fuel

#

Your damaged VTOLs can use it as a bunker

cunning aurora
#

So 4 hits 1 Armor

heady plaza
#

fuck

Uhh... What equipment onboard?

real minnow
#

Also, I don't think Infantry can damage Orbitals

cunning aurora
#

Do we know how many fighters in total are going to intercept the 4 from the enemy?

real minnow
#

all 4 of Fluffle's

heady plaza
#

Rapid Sentinel...

2 Med Bays, 1 VTOL Bay, 1 Flight Deck.

cunning aurora
#

If those 4 intercept the 4 descending then they can't attack anyone on the surface

heady plaza
#

We do have VTOLs needing repair, but I'd have to check who still needs repairs.

real minnow
#

yea, if they're being fixed by engis anyway, we'll save the hull damage

#

and stay high

cunning aurora
#

Is that Taskforce 'Supplied' currently?

real minnow
#

We'll be supplied every round until round 15

heady plaza
#

I think most of our VTOLs are being repaired. Don't drop the Hospital ship, it's not worth the hits.

real minnow
#

Copy

little grail
#

Stay in ELIM orbit with the escort though, I'll get injured up to them as soon as I can

cunning aurora
#

mfw I see a midround event, only for it to be this

real minnow
#

Yup, we're not going anywhere til we've got the whole damn city

heady plaza
ashen crypt
#

@weary apex and I are helping hold off the bots to the south of the starport, but I’m worried about whether the troops to the north can hold the line. Since we are both at full health, should we keep securing the south side or reposition to support the north side?

little grail
#

Happy to help!

cunning aurora
real minnow
#

(Also, current consensus of the ODTs is to drop NW and bolster that front with as much as possible)

cunning aurora
#

hmm, gotte fix the borders

hollow canopy
#

X3

cunning aurora
#

That should fix it...

weary apex
little grail
cunning aurora
#

I think it perfectly encapsulates the energy of waiting for midround-events

storm basin
#

Tig, are there any methods we can appease the great and mighty lord of the universe, knower of all, creator of laws, commanders of undead, greatest caffeine drinker alive, known as CaptainShack?

ashen crypt
#

Should Penny take off to provide close air support?

cunning aurora
#

Everyone should

#

We should be safe in the air. The enemy fighters will get intercepted and be unable to hit any of us

#

Since Atlas is sending 4 to intercept

ashen crypt
#

Would my order still be considered “hold” if I’m taking off but staying in the same hex?

cunning aurora
#

There's no point for a VTOL to hold.

#

You can't dig in, but if you're absolutely not moving I guess hold can work

#

I would move a little though to ensure you hit something

ashen crypt
#

Thanks for the clarification.

cunning aurora
#

happy to help 👍

#

Penny we're decently close to eachother, want to get in formation to strafe the south?

#

@edgy ember Do you know if anyone is giving you SS yet? I could drop some off for the stuff you're doing

lean berry
cunning aurora
#

Also honid got a map? Curious to see where people are moving so far (if at all)

lean berry
#

I have a map, but it doesn't have all the orders yet

ashen crypt
heady plaza
#

everywhere needs CAS

little grail
#

Cleared hot danger close outside the immediate perimeter of the star port

ashen crypt
granite bear
#

Hey, is there enough Room near Angel to VTOL our medic in on the platform? Don't want to cause a traffic jam with the current VTOLs there

untold pine
gleaming palm
storm basin
#

I’m sorry, but we all foreshadowed an objective at Cell’dar mines

gleaming palm
#

we need support everywhere i dont even know where to help first xd NW is bad and SW is also hell. i looked at the map for a couple minutes now and to me south is getting overrun pretty hard. there is even more infantry coming and we only have one already damaged inf there with 3 vtol.

hollow canopy
#

Sums it up pretty well

granite bear
#

Support request confirmed, VTOL Gristle is descending with medic team Martini to render medical aid to Infantry squad Angel on NW platform

heady plaza
frank ore
ashen crypt
#

How many turns until the main force lands at the starport?

real minnow
#

Atlas: NOW
Others: next turn

little grail
#

This coming turn we get reinforced

cunning aurora
#

Fluffle is also this turn

ashen crypt
#

We also have the option of seizing the mine, but I don't think any of us are ready to fly there on this turn.

hollow canopy
#

Starport first. Once every group is where they want to be, we can consider moving out

vast lodge
storm basin
#

The mines call though

#

I want to enter a tunnel ;w;

true crescent
storm basin
#

If ya mean edit as try and see what you could do to adapt it and then replace it, that should be allowed until the time limit

heady plaza
true crescent
#

👍

lean berry
#

This is what I have so far. About to do Talon 1

heady plaza
#

@ruby igloo can I get you to take off and hover to the side of the landing pad instead of holding (after you get repairs)? We need to clear space for the medical VTOL to drop in there.

true crescent
little grail
#

Oh wait, if the fighters upstairs are getting intercepted...

Aut1arm is about to spill some oil

gleaming palm
frank ore
gleaming palm
#

okay nice than thats the plan

lean berry
heady plaza
#

Oops- Did that again-

#

sorry-

lean berry
#

Also Talon 1 will be clearing the NW landing pad

#

The NE VTOL formation will consist of Talon 1, Plasma, Penny, and HONID-H (me)

strange sigil
#

Do the bots work off of FS or hits?

lean berry
#

FS

#

At least these ones do

warm lichen
#

Sorry that my unit was basically useless.

lean berry
#

They might also have FS/Hits units like our PAI

strange sigil
#

Alr, just estimating how many bots we can clear in 3217

lean berry
heady plaza
lean berry
#

We didn't know what the bot skulls meant, so you ended up being overextended

cunning aurora
storm basin
#

Ski you don’t really need to apologise

#

I basically made up a wacky excuse to say I’m being helpful by searching the starport

warm lichen
#

I figured the group would die, just not in the first fight. Fortunately the squad leader survived in critical condition due to a personal dice roll.

fiery summit
#

or do you need both of us

storm basin
#

Wait

heady plaza
storm basin
#

Did SkiSalv get to attack before dying?

#

nvm ig or eme

#

I see

heady plaza
cunning aurora
#

Yeah he did

storm basin
#

No EC pretty sure they shot the 3 in the building to the NW

storm basin
#

Since there’s 2 deaths there and it makes no sense if nobody else shot ‘em

#

This further supports my idea as the drop pod by SkiSalv didn’t drop until after the unit was already shown as attacking

#

So ya did do something, you managed to kill 2 bots (which had about 2 armour, so a d4)

cunning aurora
#

Do we know they have 2 armor?

storm basin
#

Sadly the ODTs came in and rolled a 1/2 chance of killing you

#

They were in cover>

#

I think

cunning aurora
#

ah

storm basin
#

this one

#

This shows a unit in a blue box, which should be a building, which I deem cover

fiery summit
# lean berry You can stay

right welp my order is just a repost of the previous one cause i was going to change it. sorry bout the redundancy (and i deleted the old on T-T)

warm lichen
#

I am not upset, just disappointed. Kinda funny in hindsight that t.apy was right to be concerned about that side.

storm basin
#

Tbh SkiSalv you would’ve lived if no ODTs dropped on your head

#

As you had 3 FS before they dropped (unluckily for you the 3FS squad you were fighting rolled max)

rancid tundra
# lean berry This is what I have so far. About to do *Talon 1*

So I was specifically trying to get behind the bots to see if VTOLs can take advantage of the reduced armor there. If the rest of the formation wants to try that as well I’m fine with sticking with them, otherwise please put me in the spot I chose to move to.

Found the thing saying I can’t do it, current plan is fine

storm basin
#

Sadly it was discussed in #1382781756989767692 pretty sure the ruling basically is, “since VTOLs can’t flank, they shouldn’t gain any advantage against infantry bots”

rancid tundra
#

Was that from Shack?

storm basin
#

Well… I dunno as I am currently searching for it again

#

I hate how there’s no message log in these bloody channel

#

To answer your question, no Shack didn’t technically answer it

rancid tundra
#

Yeah it was from Shack

#

I’ll stick with the group

storm basin
#

But however it was a collective response from others

rancid tundra
#

He said that vtols can’t flank and that the “no rear armor” thing is specific to orbitals
So it wouldn’t apply here and thus only units that can flank get to bypass the armor

storm basin
#

Okay then

strange sigil
#

Darn

lean berry
#

@frank ore were you planning on staying in the Northwest or moving down to the South-southwest? Your ending coordinates have you at 3318, which is in the south

lean berry
heady plaza
#

Nice tank you got there, would be a shame if three bees stung it in the ass-

strange sigil
#

Woah, super cool mech, unfortunately 3xD2

frank ore
#

resubmitted the orders

upbeat lily
#

I think I’m the only damaged VTOL not getting repairs this round

gleaming palm
#

@frank ore drop me off at 3116

frank ore
#

ok thats the last time ill need to resubmit i swear lol

full lagoon
#

hey so i know there was a request for me to move earlier but A. im on a platform so would need air dropping back to the ground and B. is this what people want or just one or two?

heady plaza
#

You're fine where you are!

full lagoon
heady plaza
full lagoon
trail spade
#

Time to do some CAS
@hollow canopy my orders subbmited as trying to support you from above.

trail spade
hollow canopy
#

X3 I hope it works!

lean berry
#

Well, not Flanked mechanically, but around your cover

warm lichen
#

--RP Post--
Aboard "The Nest" a large, barely functional transport serving as the home of the Ski's Salvagers; Company Commander Johann Wraski struggles to keep his concern from showing as he listens to all the transmissions from the battle, with each casualty his concern grows. After what felt like a thousand panicked cries for help, he with an ominously calm voice says, "Prepare search and recovery teams, once the area has been cleared we need to help pick up the pieces." After saying this he begins to loose his composure, "We...I can't let these bots take anything else from us."

lean berry
#

Tempest - @cunning aurora @dire viper @odd fiber @worldly meteor

Orders due at <t:1751493780:t> (<t:1751493780:R>)

#

Tremor - @exotic lion

exotic lion
#

about to put mine in now

hollow canopy
#

Tig’s so motivating =v= they have good RP orders.

cunning aurora
#

ty ^^

storm basin
#

I feel like I should do my part and walk into an enemy firing line

. .
w

hollow canopy
#

Don’t worry, it’ll come to you when it’s time to take one for the team.

storm basin
#

I know

hollow canopy
#

Do we have any VTOLs doing CAS on the NW?

storm basin
#

Gotta send da conscripts in first though, since I was denied my autonomous horde

#

I dunno

hollow canopy
#

I need either T13C or Honid…

storm basin
#

Comms from T13c stopped yesterday

#

I dunno why, the data suggests a comms malfunction

#

-# (EverClear is probably busy rn)

heady plaza
heady plaza
heady plaza
hollow canopy
#

Ok, is it safe to assume that there might be at least 1FS reduced on that 4FS squad? Because that’s two VTOL attacks on each squad.

heady plaza
hollow canopy
#

Oh, huh. Ok.

#

Was doing some worse-case math and if that 4FS squad gets injured in any way, I should survive this turn, provided another enemy unit higher than 2FS doesn’t show up.

lean berry
#

PU, SKDMRK, Avian, and Vtolf are all NW CAS

heady plaza
#

Oh. I think I missed Skidmark...

lean berry
#

@odd fiber in your orders which formation are you flying with? NW (PU), South (Saber), or NE (HONID-H [me])

hollow canopy
#

Sounds good to me then =v= Provided that the bots don’t drop anymore troops (Which I don’t see any icons of)

odd fiber
#

south

#

whoops did i not specify

heady plaza
odd fiber
#

there we go

lean berry
#

@frank ore @gleaming palm just making sure the two of you are aware of the four unknown contacts west of your proposed landing site which are likely to be bot squads since two of them have move each turn

heady plaza
#

@gleaming palm Also, the LMs and ODSTs from ATLAS will be dropping in 3116 as well. You might be better off dropping directly in front of the enemy INF instead.

lean berry
#

Is that happening this turn?

upbeat lily
#

I’m assuming that is the intent if they can one shot the frigate in orbit right now

heady plaza
# lean berry Is that happening this turn?

If they can kill the frigate, yes.

Even if they can't, another body that the INF have to ineffectively shoot, and have to pathfind around or be halted by? Yeah, I think it's still worth it.

tall shuttle
#
+++FLASH COMMUNIQUE+++
ARMCO forces on the North West starport flank, hang in there, Cirrus deploying shortly, we'll put our tank between you and the enemy, get the wounded clear, and keep up the good work. Lt Pierce, Out.
gleaming palm
lean berry
#

# Current Storm Blessed Turn 4 Map:

gleaming palm
#

but if avian wants to change we can change

heady plaza
#

ALL UNITS, Keep the starport NE and SW Landing Pads CLEAR. ORBITALS LANDING

Other pads are still available for units to move on.

exotic lion
#

if rhino has all that air support, they're less likely to be mass-targeted from the infantry right? now im debating in hounds is a better heal target for me even if its not guaranteed hounds will see combat this turn

lean berry
#

Negative. All that air is non-targetable by the ground bot squads

hollow canopy
#

The VTOLs can’t be targeted by Bot Infantry unless they’re landed

heady plaza
hollow canopy
#

Rhino may take less damage because the bots FS might get reduced, but they will still be targeted by all of them

heady plaza
#

Rhino is a fine target, there's more pressure on them right now.

trail spade
#

VTOL Hopper at South has problems? It stays on the ground?

edgy ember
#

There was one person who asked about me moving my cover setup, but at this point it feels too late to be valuable

#

you have about 5 minutes before I go to bed, so anything else for me needs to be sent ASAP

hollow canopy
#

I think that was back when the idea was to Sandbag Aurora, which has since changed.

edgy ember
#

is it just me, or does it feel very rushed for the early week turn? The second round of the week having an extra day makes it much more manageable

storm basin
#

That’s definitely true

#

As the first day we have for this turn is like a “oh fuck… Oh god no”

hollow canopy
#

Ya, it did feel pretty rushed, but I think that's cause the midrounds came out a day late (Or rather, streched over a whole day)

edgy ember
#

But that is the expected time for them

#

am now making a table to show this

#

Accounting for timezone stuff, we get 2 days to make our orders between the tac map release on Friday, and the Player order submission on Sunday.
Between tac map release on Tuesday, we have half the time. This is particularly challenging as it means people cannot organize across time zones/schedule differences.

upbeat lily
#

I probably could have thrown a supply crate towards you as I lifted off to get repaired

edgy ember
#

we factually get half the time to plan, discuss and deliver orders for the midweek round

#

Not sure what fix I would suggest

#

Because other than going to only 1 round a week, which doubles the campaign length, there isnt a good option

lean berry
#

Remember, the unit order cut-off time is for the benefit of the TAC-COMs and can be extended if the TAC-COM is willing. The TAC-COM Map deadline is hard set.

edgy ember
#

I understand, but it even if you extend that, you end up with 2 days for the midweek round and 3 days for the weekend round

lean berry
#

If it was a 4-day turn cycle that would work. Only problem there is of course the weirdness of that with schedules.

edgy ember
#

Yep