#Battlegroup 3/13 - The Storm Blessed: Comms

1 messages · Page 8 of 1

cunning aurora
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I think we burn for the city. It's called an advance force, they're assuming air superiority.

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Our scouts have spotted 0 fast movers

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we go in, shoot the orbital then descend to drop off the troops and capture the star port

heady plaza
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Then we hold for 2 rounds, probably.

We should have enough sustainment to do so.

trail spade
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Air superiority is a comfort that we would like to have but mirght not have. And if do not have then putting our inf on the ground is even higher priority then

storm basin
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Remember, we have an AA MBT

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Once we deploy we can start reducing aerial assets

trail spade
heady plaza
frosty fulcrum
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Alright, INTELLIGENCE! Fantastic

storm basin
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I’m assuming that all our orders are void if we make a different executive decision amongst ourselves
-# Mostly as it’s currently an activity check

heady plaza
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Planning ahead a few rounds, land on 3218/3319?

heady plaza
storm basin
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That’s fine

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I just don’t want to get ejected into space because of a last minute swap

heady plaza
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True - there will probably be a few hits, unfortunately...

storm basin
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Don’t ask how the ejection would work through mag-locks, that’s just how I canonically expect deserters are treated if they’re in a ship, they get ejected

cunning aurora
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Here's my idea for the next two turns (I hope the image loads)

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We can make it to the surface turn after this one, but only if we go all the way

heady plaza
heady plaza
cunning aurora
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Oh damn we do need .5 movement don't we to unload :/

heady plaza
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If we can squeeze out just 0.5 more distance, we can land and unload same turn. No CAS that turn anyways due to attacking frigate.

heady plaza
cunning aurora
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Alright I think the first 3 moves are still the same. 2 to get to nav 1, 1 to enter from nav 1.

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so we have 2 on the first turn to play with

heady plaza
cunning aurora
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Yeah. Then burn as far east as we can

heady plaza
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... actually, we might be able to just descend on 3018 and get where we need to go - you pick and choose where you appear on TACMAP during descent iirc.

cunning aurora
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we want to get rid of the orbital so it stops being a tactical map and the transports can just get there

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we could do that afterwards, but Eli mcity is quite big. And our force is primarily infantry

heady plaza
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... right-

Wait, no, we have Range 1, that should still be in range?

cunning aurora
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1 movement in space is worth ~5 on the ground map

heady plaza
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Besides, remember that fighters and bombers still keep their range while in orbit.

cunning aurora
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Just think that bullets can travel further in space 😄

heady plaza
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Ah. If the orbital moved but is still over elim we need to be on 4018 to guarantee we are in range.
If it didn't, 3918 would be fine.

cunning aurora
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Let's go back to planning a bit. Calculating backwards
.5 movement to unload your unit
.5 movement to land the VTOL
2.5 movement to descend

That's 3.5 accounted for on turn 3.

That gives us a total of 1.5 on turn 3, together with the 2 spare from turn 2.

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3.5 movement to get to elim city

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could work

lean berry
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Correct

heady plaza
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3.5 movement can get us to the 3018/4017/4018 vertex with no ruler use. Might be able to do better with a straighter path.

cunning aurora
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So we're hoping for this i guess

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would only get us to east west though

lean berry
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*West

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Actually, it would work

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When descending from High Orbit to Low Orbit/atmo, you can go anywhere

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And the Elim City Tactical map is all one

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It's just 3 different Strategic Points

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So this should work

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And if the bot-OD-Frigate (code name: Vulture) turns to engage us this turn (though I doubt it would) we could destroy it sooner

cunning aurora
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I think this is the most generous intepretation of the movement. The length of one arrow is exactly the width of 1 hex

lean berry
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We don't need to get into exactly the middle of the area labeled Elim City

cunning aurora
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We still want to be able to hit the orbital though

lean berry
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And we can from the center of 3918

cunning aurora
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I guess we just submit and hope he allows it 😄

lean berry
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Mhm

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Although it's a Turn 3 problem

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😅

cunning aurora
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well if we don't do a full burn now it'll be completely out of the picture to land turn 3

real minnow
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Oh, it doesn't weirdly take 3 speed to cross the space over a city jsing transfer points* anymore?

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Sweet

cunning aurora
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i mean....

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yes it does

real minnow
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I meant using transfer points, but yea

cunning aurora
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I think it's 3 points when on the ground

real minnow
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And we can support the whole city, not just one section?

cunning aurora
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we're not sure

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we think so but not 100%

lean berry
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TLDR; no matter how you map it, moving via Strategic Map is faster than Tacitcal Map

heady plaza
quartz bridge
cunning aurora
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This does make it seem so

cunning aurora
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like I said

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most generous interpretation

real minnow
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Sick.

Also 1 range on a hex grid is defined as the distance between the center of one hex to an adjacent hex.

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Beyond that, its just a measurement

heady plaza
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Eh? Isn't it corner to opposite corner?

real minnow
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Certainly not.

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Edge to opposite edge.

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Just like a square grid.

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Which is the same as center to center.

heady plaza
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Ah.

Hm...

lean berry
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Regardless, we have the speed this turn__ to get halfway from the Field Nav 1 <-> Elim City transfer zone to Elim City proper (aka 3718 east side) on the tactical map

cunning aurora
lean berry
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We have this

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Remaining 3.5 speed for descending, landing, and unloading (except for Egg and PU)

cunning aurora
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Let's hope the orbital doesn't mind the 19 VTOLs barreling towards its position

lean berry
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It's gonna have to mind

storm basin
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“Raining fire from the skies, take them waiting by surprise”

cunning aurora
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i meant: fly away even a little bit

storm basin
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Gotta love when songs link to specific scenes

cunning aurora
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if not next turn we fly up and kill it instead of doing CAS

lean berry
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*** NOT THE BEES!!?!***

cunning aurora
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Some people can even choose to stay up there

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once we're in Elim City Orbit people can move a lot more freely

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no need to stay cohesive

heady plaza
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(Assuming we somehow roll a nat1 on a d10)

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(Or the orbital runs away)

cunning aurora
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of course I recommend landing their cargo first, but egg and panda don't have to first of all

little grail
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Although.. the idea of the entire formation in a giant CAS sweep is kind of sexy

heady plaza
heady plaza
heady plaza
little grail
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Support Flight (MEDEVAC/Rapid Response Engineer) will stay airborne? or what's the plan there?

heady plaza
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... well we'll have to see how overwhelmed we are first...

lean berry
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Rapid Response Engineer is...?

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VTOL Plasma / ENG Zenok ?

little grail
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IIRC correctly there's an engi that's tied to flight

lean berry
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Tempest Engineer

cunning aurora
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All normal engies are

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Soviet is just attached to Tempest

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we're all on the same tactical map, no need to differentiate between Tempest and Tremor

storm basin
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Tbh, I’m getting off the aircraft immediately since I feel like repairs will be needed and/or the locals may need some repair assistance

cunning aurora
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We have Noxim (Soviet Cat), Zenok (Grasshopper) and ConPete (Concrete Pete) as engineers (and combat engie)

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yeah an engineer might need to fix the star port to make it operational

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might be some RP stuff to do there

heady plaza
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Yeah...

We know the starport was intact as of latest Intel, but is not secure - area under attack.

Quite possible it was damaged.

storm basin
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Just before anything is said, I will not actively seek to commune with locals, if you provide the data I will provide the necessary repairs/actions to get stuff operational

lean berry
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I'm very excited to get Aut1arm MBT-AA on the ground

heady plaza
cunning aurora
storm basin
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yes

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I’m the only one who they would probably want to kill (even though the commander isn’t a robot)

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But it’s kinda obvious they’re robots after a lil bit

trail spade
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One point to take in mind though- starport is a type of building. Do you think we will need to indoor fight to take it?

heady plaza
cunning aurora
trail spade
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We need on the ground to secure starport. It is to take control.from insode and establish def perimetet around it. After that we can go into city and search for bots if they wont come to is by self

heady plaza
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Yup!

We only need to hold the starport itself for about 2 rounds for reinforcements to arrive.

trail spade
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So I would recomend not to spread our forces to far away from starport during these 2 rounds

heady plaza
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(Hopefully. If reinforcements are delayed... 4 rounds at most?)

trail spade
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Ok. So we need defensive perimeter around starport. This is one team. Second oa cleaning inside starport team and third is classical.supporting team with medics and engeeners

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Best would be to have small qrf team for ourself to plug in any defensive holes or help.cleaning if needed

trail spade
# cunning aurora <:Shrug:856158473745727528>

Can our vtols regular arment be used against orbital? Asking becouse remember that we cant fite at aerials with this. Only ground targets. Maybe we need to put our forces to ground and then depemding by arment some vtols will support as CAS and some will go for orbital?

heady plaza
trail spade
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Me gusta!!!

cunning aurora
heady plaza
trail spade
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Yes. That is why I am thinking if we should land on 4 corners of starport

trail spade
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We would have same time beginning of defensive perimeter

hollow canopy
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:o What'd I miss?

heady plaza
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We need open spaces to land, and only two spots available, really. Lemme pull coords quickly.

heady plaza
hollow canopy
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Nu

trail spade
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Then our vtols start circulating around starport as cas for defenders

cunning aurora
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Honestly that vote is kinda outdated now that we have the maps

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the vote was made with the assumption that we would make it to elim regardless

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now we barely make it if we full burn

trail spade
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I am not sure if comming down from orbit actuallyimit us that way. I remember that up or down orbit was whole speed cost?

heady plaza
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so 2.5 for us.

trail spade
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Ok so 2.5 for vtol and no actual limit where? So we can split to this 4 corners already comming down

hollow canopy
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So what are we doing? :o

cunning aurora
heady plaza
trail spade
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0.5 land, 0.5 unload,

hollow canopy
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Oh, we're ballin' today? :O

heady plaza
trail spade
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How many of vtols fit one hex?

heady plaza
hollow canopy
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Do we have any intel or anything about the path to Elim city? :o Or is it all still just Unknowns?

cunning aurora
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This looks like the landing area looks like to me

heady plaza
hollow canopy
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Pretty much, and I assume High Orbit over Elim City

heady plaza
cunning aurora
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I mean here we all fit into one hex. So I think it varies

storm basin
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Also just being real, this is a starport

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We should be able to land most if not all our assets quickly

cunning aurora
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🤔

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that's valid...

storm basin
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Or else where the fuck is the space for the orbitals what lack landing gear?

heady plaza
trail spade
cunning aurora
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I think we use ther southern one as a repair shop

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lots of areas for vtols to land the engineers to repair

heady plaza
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2 scenarios:

  1. Starport is surrounded on all sides by hostile forces - we are probably kinda fucked if so, we don't have the assets to hold all sides completely. Maybe the streets?
  2. Starport under attack from South (known) and at most another direction - we can hold those until we get reinforcements.
storm basin
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That’s a good idea as engineers if they don’t move can only repair 2 VTOLs in a turn, if the engineer move, said engineer cannot repair 2 VTOLs

heady plaza
storm basin
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God, I hate using this language as it’s so hard for others to compute

hollow canopy
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Do we want to form a perimeter around the Starport without any focusing or do we want to focus defending the Southside? :o

cunning aurora
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I think a perimete makes sense. Medics can be in the center to heal all infantry

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we only need to hold a few turn

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starting turn 2 on the ground infantry can dig in and have good defense

hollow canopy
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If the bots are focusing their offensive on a particular point or two, it might stretch our line though, or likely lead to unit losses if we don't have enough targets for them.

heady plaza
cunning aurora
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No units needs to be completely alone, we can buddy up

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And having units spread out means that any unit can quickly get reinforcements

lean berry
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Can't Infantry Dig In immediately after unloading from our VTOLs?

Action: Dig In: Unit gains +2 Defense. This uses all of the unit's total movement and is the core feature of infantry. This stacks with other defense sources..

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Not Speed

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All movement

heady plaza
hollow canopy
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How much Infantry did we have, 8 Squads? Cause we could have the Infantry form a Perimeter around the Starport and the Vehicles we brought cover the Repair Yard we're setting up (Since they might not be able to get into the Starport.)

lean berry
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Unloading is an Action

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But not a movement?

dull marten
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quick question for anyone able to answer. I am about to put in my order but I typically add a picture along side my orders, is that fine or would you like me not to do so so that it remains cleaner looking?

heady plaza
# cunning aurora We won't know that before we land.

Again, if we get to the Strat Point, we can get our SF team reporting in on comms on where they need support. Since it's known we need 2 turns to land once on the strat point...

We will have at least some idea where has been hit the hardest.

lean berry
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Tremor ||Tempest||

@gleaming palm @full lagoon @mellow scroll @dapper gyro @fiery summit

Orders due <t:1750888980:R> at <t:1750888980:t>

"Follow in formation" [VTOLs] or "Carried by VTOL" [Ground units] are acceptable

full lagoon
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@lean berry ive not been tagged by my vtol so no clue what im meant to do

heady plaza
lean berry
lean berry
heady plaza
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TEMPEST (AIR)

@frank ore @rancid tundra @dire viper @ashen crypt @odd fiber @true crescent @worldly meteor

Orders due <t:1750888980:R> at <t:1750888980:t>

"Follow in formation" is acceptable.

cunning aurora
ashen crypt
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Done

trail spade
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NO no no... landing points (LZs) are not point of defense for us. Inantry need to enter buildings to have best defens bonuses.

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LZs are where we land and unload. Infantry will need to rush from such points to buildings at 4 corners around starport and to starport buildig itself

lean berry
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Remember our main purpose isn't to completely secure the starport, just get a beachhead for Atlas, especially their HAT paratroopers

trail spade
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South LZ looks a good spot to put our AA and establish RnR point.

rancid oasis
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Holy shit, 300 messages is too many to skim through. Anything important happen?

cunning aurora
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We got maps

lean berry
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Mhm

cunning aurora
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and we've decided to do a full burn to elim

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since we won't make it to the surface on turn 3 otherwise

lean berry
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TF3 Fluffle will be escorting us out of Lussan Gate and into Field Nav 1

rancid oasis
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Huh, didn't realize there was another high orbit map over Elim city. Makes sense. For some reason I just assumed once we got to through Field Nav 1, we would just be at the city

lean berry
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We could land this turn if we weren't interdicted onto the Lussan Gate tactical map or at risk of interdiction onto the Elim City tactical map

lean berry
fiery summit
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wait am I technically Tremor? I can't remember off the top of my head

lean berry
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And carrying MEDIC Fate?

fiery summit
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I thought I was carrying Rhino

lean berry
heady plaza
fiery summit
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images all had me carrying Rhino, sorry

heady plaza
fiery summit
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will resend orders Salute

cunning aurora
storm basin
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Yup image says Lemming has Rhino

cunning aurora
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Alright. I'm switching around the image. The correct unit to carry is on the sheet

fiery summit
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This is what I get for being OOTL in the UK for a week 🤣

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Order should (hopefully) be right now

storm basin
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Being real Tig, I don’t think the sheet was used for Turn 1 for this

cunning aurora
storm basin
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As Rhino and Lemming both had agreeing orders

cunning aurora
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Problem is that ice is in Tremor, he should be carrying the medic. Parrot is in Tempest, he should not be carrying a medic

storm basin
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But yeah, that image needs fixing before we lose the wrong people

lean berry
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XD

storm basin
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Instead of it being foxbat being duped it’s going to be
“WHO THE FUCK IS DEAD?!”

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Also I will rest mah caps now

heady plaza
cunning aurora
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Updated formation.

lean berry
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You move around

storm basin
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Parrot, enjoy the position of reserve bullet sponge… ahem honourable spear tip

lean berry
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The picture was wrong

cunning aurora
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Formation has been updated on the landing page

storm basin
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Now we need someone to pin the correct formation

cunning aurora
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@thorn edge #1382040199797801031 message could you pin this for us?

storm basin
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Just wanted to get that done before we start using the outdated formation and actually have a repeat of foxbat, but with units dying

lean berry
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@dull marten sorry to bother you, but we had the formation wrong. You're actually in PARROT, not Lemming. Please update and repost #1385617133991497748 message (your most recent orders) at your earliest convenience

dull marten
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yea... thats super weird but yea

lean berry
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Tigrium just got PARROT and Lemming mixed up when making the formation

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Something like that was bound to happen eventually

thorn edge
thorn edge
heady plaza
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We've corrected it now.

thorn edge
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Ahh. So I can unpin the other

cunning aurora
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yes please

rancid tundra
heady plaza
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Copying previous post is fine. Correction, you are carrying "RHINO"

lean berry
rancid tundra
lean berry
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Well 🤷‍♂️

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Hmm...

rancid tundra
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So since there was no error, just us following the wrong plan, we can’t do anything other than follow through until we land

cunning aurora
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fine with me

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gotta just make sure we stay in cohesion if we split the BG

rancid tundra
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Splitting the BG only works when Tremor is disembarked anyway

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We will always have mixed units in the air

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The only way we could mess it up is if the Tempest Engineer got into a Tremor VTOL

lean berry
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@mellow scroll

Orders due <t:1750888980:R> at <t:1750888980:t>

Not much has changed since Turn 1 so your previous orders work great as a starting point

cunning aurora
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@dire viper @true crescent @worldly meteor Same thing ^^

lean berry
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@dull marten @fiery summit @sudden tiger
DAPARROT brought up a good point that our turn 1 orders had the old/incorrect formation, but we DID submit those in #1386030427130564769 message, so that's what is in fact in effect.
Tigrium vetoed using the incorrect formation to aboid headaches

sudden tiger
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Gotcha, so just to clarify, I’m in PARROT right now, and I need to hop into Lemmings next time I board a VTOL?

lean berry
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That is the "assigned" pairing, yeah

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But not by any means required

cunning aurora
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👍 you got it

lean berry
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The parings are just present for clarity and expediency, especially when moving strategically

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Probably no need to change your orders unless you want to for clarity

cunning aurora
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we don't know if we're doing the same assigned pairing outside of this formation again, we'll see

dull marten
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I’m gonna be honest here there isn’t a major difference between weather or not we are in parrot or lemming so why is there such a big fuss about changing like a single line

cunning aurora
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I don't know either tbh

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it's pretty arbitrary

lean berry
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It's a matter that theoretically players' units can die

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So those closer to the front (Lemming vs PARROT) are at more risk

cunning aurora
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it's more of a: why can't we just switch who's in who since neither has taken any damage yet

dull marten
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It’s like … a single line

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So do yall want me to change my order back again?

cunning aurora
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honestly: I'm making the formation. I'll just post the version for how it's supposed to be

lean berry
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... sigh ... that's mostly up to Tigrium since he's the one doing the Intetions map right now

cunning aurora
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why are we having such a headache over this

lean berry
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😅

cunning aurora
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we have some degree of arbitration as TCOs

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this is a perfect reason to use it

lean berry
storm basin
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I mean, goods, units, they are all just a type of cargo, it’s just that one is biological and another isn’t

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-# You should be expecting these style of responses from someone who is literally playing as a character who makes robots

true crescent
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Alright my order should be in

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Was in a dead cell zone for a bit which is why I haven't been active

lean berry
true crescent
lean berry
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Hang on...

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You carry 4 supply

heady plaza
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ENGI carries 4, yes.

lean berry
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Yeah, @true crescent ^

heady plaza
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You've placed down 2.

lean berry
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Don't short change yourself 😅

true crescent
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Resubmitted for the last time hopefully

lean berry
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Mechanically it all looks good

true crescent
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🎉

cunning aurora
strange sigil
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Hey, it's not any vtol bay, it's my vtol bay (not any better but we ball)

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And besides

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We have RAPID to act as a meatshield for us

dull marten
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lol

lean berry
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Mhm

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Y'all MEDIVAC VTOLs are on the right side of the formation with Aut1arm. So hopefully you can stay safe once we land and our beloved AA-MBT starts up its lovely thrumming of gunfire.

steady stream
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Guys can i get a summary because there’s like 100+ messages to go through

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🙏

hollow canopy
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Uhhh, sorting and sending orders, mainly.

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Planning for our next moves, actually sending orders for said plan and sorting out a complication with the Formation and who's carrying who.

steady stream
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oh ok

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will we be going to elim city high orbit next turn (if there isn’t anything at nav point 1)

heady plaza
steady stream
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oh ok

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do i need to put my landing coords in my orders?

upbeat lily
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Just need to wait and see what awaits us next

heady plaza
steady stream
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oh ok coolio

cunning aurora
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But yeah next turn coordinate with your transport partner and see where you want to land

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we've already chosen a stagin area for repairs

kind oyster
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would have suggested to go on a VC to discuss it everyone

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but that might bring Chaos of scheduling

edgy ember
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whelp, I just caught up on about 18 hours of messages

cunning aurora
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anything to add?

trail spade
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I sugest we develop a way how we land there by our flight formation. Eg. Left wing on left, right on right side of starport. Excluding engeeners, medics and AA. As seems we already decided that south left/west corner is best for them?

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Second but no less of important we need to know who is going inside starport to clear it and take over and who is defending perimeter around it.

edgy ember
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honestly, this is the hurry up and wait part

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Looking to garrison buildings where possible is smart

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chosing places where you think engineers should put defenses would be helpful too

bleak robin
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You guys might want to entrench yourself while waiting for the rest of us to arrive. Use the buildings as strong points and dig the ground where the enemy might advance through.

edgy ember
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If memory serves, we consume the same supply to make defenses and repair the VTOLs

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so we cant afford to spend super heavily on either one without leaving ourselves vulnerable in the other area

bleak robin
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Up to you all, it's an investment on your survival.

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Also, digging trenches as an upgrade to sandbag walls doesn't consume supplies, so.

zinc viper
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Poking my head in just cause I am eagerly reading around whilst waiting. Always free to share supply from another battle group. Would only take 2 to help stock a VTOL or 4 for an Engi team when we land after ya

cunning aurora
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So don't feel restricted by supply

edgy ember
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The concern is if reinforcements get delayed

cunning aurora
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Since the Airfield that'll be built in Crossroads will have supply

edgy ember
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Im not going to avoid spending them, I am just pointing out that there is a cost to digging in, so we want to pick our spots with care

cunning aurora
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We have 19 VTOLs with Supply. That's 38 supply. We have 3 engineers with 1 movement each meaning 2 builds if they don't move.
You can build/repair for 6 turns without running out

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I think we fortify the starport. Put defenses in/on it so infantry get the bonus for digging in and being in a structure.

edgy ember
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Were the contacts to the south?

steady stream
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im pretty sure

cunning aurora
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the ones we've seen yeah

edgy ember
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one sec, let me find a pic of the ma

cunning aurora
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this is the best intel we have

edgy ember
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Blue are friendlies?

cunning aurora
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yes the local police force afaik

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but remember this intel is old

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but it does show some enemies inside the starport

edgy ember
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the detail Im focusing on is the grey sections

cunning aurora
#

I need to ask Shack if we can land on starport or only outside of it...

edgy ember
#

assuming those are walls, we can position our defenses to utilise them

cunning aurora
#

The problem is the enemy isn't here with a conventional force coming from a direction. They're just coming from the sky, so they can drop anywhere

#

so trying to create chokepoints is very difficult

edgy ember
#

while true, can our AA target them while the drop in?

cunning aurora
#

which is why I'm advocating just defending the starport since it's reasonable in size to defend and has cover for all units inside of it

#

no, AA does not target ODSTs.

#

that's their big advantage over using VTOLs to drop

edgy ember
#

Clustering up will make us vulnerable to orbital bombardment or CAS strikes

cunning aurora
#

It also allows us to quickly respond to any threats

#

quickly support (heal/repair) whever we are

#

and enables us to apply more force on any unit getting close to us

#

I don't think it makes us vulnerable to those things.

#

All attacks (but the Artillery bombardment) target single units, not groups of them

#

by staying together we're actually making our units safer

#

also we can occupy 7 hexes around the star port

#

making the outer layer much more resilient

#

well 6 around, and 1 in the center

#

if medics are near the center they have the tactical freedom to heal any unit in the perimeter within a move.

cunning aurora
#
poll_question_text

How far do we go?

victor_answer_votes

9

total_votes

15

victor_answer_id

2

victor_answer_text

Elim City Orbit (no support)

steady stream
#

Quick question, ik VTOL’s cant shoot at fighters or bombers but can they shoot at other vtols?

trail spade
bleak robin
steady stream
#

oh ok

cunning aurora
#

VTOLs are Aerospace, we can't shoot aerospace

#

i want to see how well the 1d2 does this campaign

#

i'm considering getting the AA Missiles

#

especially for shorter missions

kind oyster
cunning aurora
#

Good news! We can land directly on the Star Port with VTOLs. If anyone wants to land there next turn they're able

#

Working on a tactical map with all the intel we have so far

kind oyster
#

@cunning aurora where are you heading after you drop me off?

cunning aurora
#

My last action will be to unload you

#

Wherever it is you want

feral yoke
feral yoke
#

none

cunning aurora
#

Updated numbers so they're more visible

#

Green = High Ground
Blue = Structure
Black = Terrain (can't be traveled through blocks LOS)

#

Not accurate, especially outside of the south side since we don't have intel on everything and we can't be sure what's a structure and what isn't

kind oyster
#

the Blue are Structures that are Garrisonable?

cunning aurora
#

yes. they will give +1 defense

frank ore
#

Can we drop tank's on the high ground areas?

cunning aurora
#

No reason you couldn't, but I'm not sure you could drive off

#

they're like a high tower above the building

kind oyster
#

are they the Only building we can Garrison? are the rest of the surroundings hus ruins?

cunning aurora
#

The rest of the building likely have buildings as well but we don't have intel

#

I'm sure once we land we'll know more but the ones highlighted are the only ones visible from the intel we got

weary apex
#

Can I get a recap of everything that was said this last day?

cunning aurora
#

It made us realize we need to travel further than expected, leading to us burning for Elim.

#

Now it's a discussion on how we want to assault the star port in the center of the map and what options we have

heady plaza
heady plaza
real minnow
#

Operation Deuce

-# for when shit hits the fan

Atlas Deployment of BG12 without access to the Spaceport.

This would involve borrowing STORM's two HVTOLs, if that's ok with you.
Still very much a hypothetical "emergency scenario".

#

For the record, Plan A is "Picket Line Docks at Spaceport, then unloads BG12."
Simple and easy.

storm basin
#

So… this is basically an emergency plan incase it turns out we get absolutely fucked

#

Not bad tbh

cunning aurora
real minnow
#

Yea, we can bring the Rapid Sentinel's VTOL bay down into LO.

#

Corvette

#

Also our Med-evac ship

little grail
#

Oh yeah! We have a Hospital Ship!

#

I almost forgot

#

hawt as hell

#

On that thought, what's our plan on getting civilians off world if need be? MEDEVAC bird? Myself and @strange sigil can carry 2 FS at a time (they're a smaller race, maybe we could fit more? XD)

real minnow
#

Once we've taken the Spaceport, Atlas-"Picket Line" will dock to offload any remaining BG12 units. It'll have 5 empty Cargo Bays for any Civilians who require extract

hollow canopy
#

:o Hello, what's the SitRep? :D

real minnow
#

no change afik, just planning for the worst. #1382040199797801031 message

kind oyster
#

@cunning aurora can yah Drop me off around this Area? Considering the Shadowing of the Building It might be Tall and considering It Size as well it could be good, to turn it into a Strong point for any garrisoning force

cunning aurora
kind oyster
#

Deuce will Land either end of that Building/Compound

#

if that place is filled with Bots well atleast we can warn them

cunning aurora
#

Operation Duce is a backup plan that will take several rounds to arrive

#

we're landing on elim next turn, their speed 2 TF is only arriving in system

kind oyster
#

if not its a blind spot thats being observed anyways its a Large compound with a good height anywasys and literally beside the Star port as well

hollow canopy
#

Ya, but didn't our Spec Ops report fighting bots in the street west of that building complex?

kind oyster
#

tbh if its west that would mean they are already near the star port

#

if not ON

hollow canopy
#

I believe that was the report, ya. I think there was even speculation that the Bots may already be in the Starport building itself. (Although we have no evidence)

feral yoke
hollow canopy
#

So you're sure there were Bot Infantry in the Starport building already? :O

feral yoke
kind oyster
#

lets wait for the next set of Intel then

hollow canopy
#

We are the next set of intel, aren't we?

feral yoke
kind oyster
#

well we already In Pushing through. the next set of orders are Landing so I want to see if we get another set of Intel around Elim before we order the landings

hollow canopy
#

VTOLs can't spot ground units, which would be the only thing we'd have around until we make our landings. I think if anything, Shack will give us a brief look of Elim City as a whole, but not really actionable intel.

feral yoke
kind oyster
#

Well we still have Spec Ops on the Ground and LG Forces as well

hollow canopy
#

:O Oh, that's right. I forgot you could still feed us intel

feral yoke
#

My VTOL was also able to spot stuff from the air during scouting but that may have been an exception

hollow canopy
#

VTOLs can spot air units, but not ground

kind oyster
#

If shack decides to use them to give us Intel i want to see the line before i either Call, Fold or Raise the Pot

hollow canopy
#

Sounds good to me then. :O Aurora should be close enough to give you some idea then.

heady plaza
heady plaza
heady plaza
heady plaza
trail spade
#

@hollow canopy any draft ideas where you would like to be droped?

hollow canopy
#

I assume just our designated repair yard could work. =v= Or as close to the Starport as possible.

trail spade
#

I am not sure if we could land at thouse green pads. Maybe thouse are landing pads?

#

That would be direct starport insertion. On the enemy heads thouth

hollow canopy
#

No, the open clearing to the South-by-South-East of it. :O Under the South-East wing/platform. I'd prefer the clearing over the building itself.

#

But I do intend on sweeping and garrisoning the Starport, since, you know, that's the objective

heady plaza
#

We do need to sweep the Starport first.

Establish contact with SpecOps, if the open clearing has bots, we don't want to land the support units yet.

(Although landing a tank on their heads would be funny-)

untold pine
#

@upper depot where do you want to land?

upper depot
#

Good question!

#

I assume we're just all landing around the big starport building and hoping the frontline is favorable

untold pine
#

From what I understand is that VTOL’s are landing around it, and the large open area will be used for repairs and stuff of the sort while we dig in

heady plaza
upper depot
#

Honestly, I might back Enni by landing nearby the starport building and sweeping, No offense to the spec-ops team, but I wouldn't be surprised if it was already pitched fighting inside

heady plaza
untold pine
#

K

upper depot
#

Ideally, land near Enni's VTOL (Callsign Volf I think? I'd have to double check) and we'll go in together

hollow canopy
#

@trail spade 's VTOL, callsign Vtolf

heady plaza
#

Speaking of:

GROUND UNITS, Coordinate with your ride on where you want to go.

I'll throw up a map of landing spots I'd recommend when I have time.

upper depot
#

A map of landing spots would be nice, ya

storm basin
#

I kinda want to bail immediately outta my VTOL

#

I know I’m an engi, but god I’d rather risk da bots than any aa

heady plaza
#

Even if we do get interdicted at NAV Point 1, a landing spot map should help.

rancid oasis
untold pine
#

lol

storm basin
#

Other than that, I don’t mind wherever we go

#

Just please aim for the starport

hollow canopy
#

You're Engineers, right?

storm basin
#

yeah

#

I’m expecting to be made to land in the south east area

hollow canopy
#

You might want to just land at the Repair yard we've designated then.

storm basin
#

Bc that’s the repair yard

vast lodge
#

At this point I think me may want to wait till the turn over since things might change

#

And before people wander I don’t have anymore intel then you guys I just know how this ops goes which is nothing goes the plan on both sides

strange sigil
#

@little grail what's your plan for the next few rounds?

little grail
#

Great question lmao

#

To my mind I think it depends greatly on these midrounds

#

What are you thinking?

strange sigil
#

Yeah that's true

#

I'm not too sure

#

My role can be pretty flexible but also heavily dependent on AA presence and what needs doing

#

I don't mind doing CAS or flying about to wounded so you can heal them or medevacing

little grail
#

I'm in the same boat. Let's see what the ground picture looks like and we'll go from there.

heady plaza
#

Yup. Let's establish contact then plan.

storm basin
#

Backup landing zone is literally going to be the docking bay if that’s valid

real minnow
#

Our resident smart people have pointed out that it's possible there will be Lumaran captives aboard the Frigate over Elim.

storm basin
#

I want to avoid danger, being inside the starport seems safer than outside

hollow canopy
#

Oh, that is smart. :O We have such good intelligence agents!

trail spade
#

Can we establish contact with our SF Vtol or SF inf this turn?

cunning aurora
real minnow
#

We're gonna go for our Breach-plan assuming Storm doesn't destroy it in one go.

#

(and it's still there)

cunning aurora
#

yeah assuming it's still there

trail spade
#

Might be worth of trying radio contact for a new intel

#

Not sure thou who from us can do that right now? Only orbital or som of our VTOLS as well?

little grail
#

Fluffle is coming with us to Elim, right?

#

We're gonna have air cover and such?

hollow canopy
#

No, I believe we out-paced them and we didn't want to continue lagging behind by sticking with them.

little grail
#

... welp

hollow canopy
#

Let me double-check, I don't think I was awake when that was determined

cunning aurora
#

that's pretty much it

#

we would have to wait an extra turn to get to elim

hollow canopy
#

Oh, then ye

trail spade
#

We need to tought down ASAP since as we are longer in space we are more sitting ducks there.

heady plaza
real minnow
#

The chances? There's no predicting Shack's intentions.

Based purely on the Campaign-briefing-room post, it does seem like a possibility though.

storm basin
#

Well, by seeing the current situation, the frontline units are at the gate

#

Since, using the data we got from the SpecOps, they are attacking people at the gate (as we see by the combat we’re witnessing)
So… this could be anything really

heady plaza
#

The problem is that Storm doesn't have any sort of ability to scan... so yeah, if it's still there when task force 2 gets there, then they can scan and try to board. But otherwise I think that shooting a down is still the correct move.

real minnow
#

agreed, just something worth considering

chrome knoll
#
poll_question_text

Which Plan does STORM prefer?

victor_answer_votes

21

total_votes

21

victor_answer_id

2

victor_answer_text

Idea 3 - Continue Max-Burn to Elim, leave civs to TF2

steady stream
#

were we supposed to get a midround event?

heady plaza
steady stream
#

oh ok

#

i want the whole loaf 😭😭

lean berry
#

Yeah any mid-rounds and the #campaign-briefing-room map should be out soon™. Latest <t:1751061780:R>

steady stream
#

ooh ok thats good

cunning aurora
#

it's like 7 am rn for shack, i'm sure he's asleep

lean berry
#

😆 😅

#

Hence

soon™

kind oyster
#

SOOM™

real minnow
#

Honid's ship classes, feel free to use

kind oyster
#

We also have Phase Shifting/Electronic Warfare Fighters Based on the Midround events XD This is going to be a Fun show aint it?

lean berry
#

Oh absolutely. And we're getting right out of there

chrome knoll
#

o boy here we go

feral yoke
#

good luck

chrome knoll
#

I expect hostiles at elim orbit

feral yoke
real minnow
#

Whew, no VTOLs down.

upbeat lily
#

Orbital drop frigate I think

real minnow
#

Break out the champaign flavored protein bars

feral yoke
chrome knoll
#
RADIO: "...In your last hour, Look to the skies. This is VTOL Si-Sok of Battlegroup Storm Blessed, reporting in to Elim Command. We will be attempting hotdrop into Elim City shortly."```
ima be putting this in RP post for Si-Sok next turn.
meager ridge
#

https://www.youtube.com/watch?v=R5hCkh2AH58 Yall better be blasting this music lol
(From Redwall with love)

Main Theme to Helldivers 2 (Arrowhead Game Studios)

Music Composed and Produced by Wilbert Roget, II

Nashville Scoring Orchestra, recorded at Ocean Way Studios
Men's Choir recorded at Abbey Road Studios

Matheus Souza, Electric Violin Soloist
David Shipps, Orchestrator
David Wise, Conductor
Nick Spezia, Recording Engineer

Video edited by @zai...

▶ Play video
ember snow
#

TEA! woo

chrome knoll
#

btw, am suggest pin this for our mottos #1382040199797801031 message

kind oyster
#

Permission for First to Speak?

lean berry
#

"Vulture" bot orbital-drop-frigate, yeah

kind oyster
#

lol wrong channel XD

#

Anyways Permission to First to speak when breaking Atmo and Landing??

chrome knoll
#

should be pruduent to assume unknown hostiles are also fighters

feral yoke
#

presumably

slow hazel
#

Godspeed soldiersSalute

kind oyster
#

Would this work?
"Welcome to Elim Gentlemen and GentleWomen, now shall we kick up a storm for these Rust Buckets?"

chrome knoll
#

I think we should all drop at the same high orbit hex so that we can keep us grouped while in hostile orbital & fighter range.

#

Also, evasion.

kind oyster
#

i think that was already our Original intent

storm basin
#

I don’t think we can evade

#

So we’d just be going all in

kind oyster
#

I think we cant Evade without breaking formation

storm basin
#

No, we in general don’t have it

#

Only some aerospace (basically fighters) get evasion

kind oyster
storm basin
#

They get it bc they’re fast

#

LVs, LMs and fighters get it

#

VTOLs don’t as that’d be broken

#

Literally a unit what can carry an entire unit anywhere across the map, getting a free armour of 2 just for flying seems broken

feral yoke
#

we're alive

upbeat lily
#

Going to be a really hot drop xD

lean berry
#

Well, we have our work cut out for us

feral yoke
#

yup

chrome knoll
#

Returning to Orbit / descending from orbit takes ½ the units total speed
so we have 2.5 movement
if 2.5 -> 3, then we can maybe try landing at Elim center,
if 2.5 -> 2.5 or 2, it'd be Elim northwest or center-northwest.

lean berry
#

Swarm-aerospace-boarding-bots, code name "Wasps" "Phage"?

quartz bridge
kind oyster
chrome knoll
#

so maybe -> 3918 (2 speed) -> drop (2.5 speed) -> land (0.5 speed)

lean berry
#

We've already calculated that we'll have enough speed to get above Elim City, descend, land, and unload

quartz bridge
#

Are all the grey hexes different points over Elim? Or is it just the hex with "Elim City" labeled on it?

chrome knoll
#

where can we drop to from 3918 tho

lean berry
quartz bridge
#

dope

lean berry
#

Center is fine

chrome knoll
#

just saw question answered before i finished typing :p

chrome knoll
#

@warm lichen once we have a plan set out, where do you want to be dropped to, assuming we survive next turn?

quartz bridge
lean berry
#

Yep

#

Except for any VTOLs which get tagged by the "Harassers"

#

(bot-fighters)

cunning aurora
#

Yeah but once we land we can land and set up AA.

lean berry
#

Since they probably have Aerospace Interceptor

#

And it looks like there any other AA ground-side

cunning aurora
#

Problem is we won't know exactly who will get hit.

kind oyster
#

Yup

lean berry
quartz bridge
# lean berry Except for any VTOLs which get tagged by the "Harassers"

"Aerospace Interceptor: If a unit with this tag attacks an Aerospace unit, it forces the targeted aerospace unit to only attack the Interceptor. If the hostile can’t then it can’t attack during its turn."
We're attacking an orbital (we can't attack aerospace) so we should all get to attack it.
edit: oh I misread it, nvm

lean berry
#

Negative

cunning aurora
#

There are a bunch of ? blobs on the map. We don't know what those are

quartz bridge
#

and we're not sticking around to find out (other than the initial engagement of course)

kind oyster
#

also @cunning aurora can you drop me off either at the border of 3417-3518 or the bottom side of 3519?

lean berry
kind oyster
#

Holy Shit Tormentor is an Orbital Manufactorum with either slaves or Holding cells XD

quartz bridge
#

for some reason I read it as 'if the intercepted unit attacks an aerospace unit' 😅

heady plaza
#

ATLAS looks like they are getting bogged down. I estimate reinforcements to take 3+ rounds.

#

we're going to have to hold out on our own for so long-

Well, nothing to do about that. Hopefully can get some air support from FLUFFLE.

kind oyster
#

They are back at the Gate Engaging the Tourmentor's escort

hexed prawn
warm lichen
heady plaza
hexed prawn
#

As we would be dropping in same round as Victorum, they would hopefully take priority target and screen us as we head to the Field Nav

heady plaza
#

Unless enemy orbitals follow you, in which case, you already know about them.

But they seem quite decisively engaged with ATLAS right now.

hexed prawn
#

My one issue is that I am unsure of the mechanics for that. We're speed one. Does that mean we come out at the gate and move one single tile a round till we reach the top edge? In that case, it would be useless coming out next round

kind oyster
#

Order Check does this look good enough?

Unit Callsign: Hound
Unit Type: INFANTRY
Unit Group: **TREMOR🌋 **
Equipment: Infantry Rifles

Order Type: Advance

Movement/Action Tracker: Disembarking VTOL CHARON and Engaging Hostile Targets

Starting Coords: Inside VTOL CHARON
Ending Coords: 35(18/19)

RP:
As The Storm Blessed breaks through the atmosphere, The Officer of 32nd Astral Hounds spoke through all Battlegroups Communications, speaking with a tone like a Tourist Guide
CO: "Welcome To Elim, Ladies and Gents! Let's have some fun and kick up a Shit Storm for these Rust-Buckets, now Shall we?"

The HOUNDS Took off their safety belts off as Landing Started and Rushed out of the Doors and started the Party

lean berry
#

Yep. Though wait till orders open back up when the final maps are posted in #campaign-briefing-room before posting your orders

#

(I'll post on #1385617133991497748 when they open up)

kind oyster
#

I know But this is literally the only thing I need to say

heady plaza
#

I'd recommend being slightly closer to the starport? We need to get more security, and also we have limited resources (we need to hold for quite a while-).

kind oyster
#

and 3518 is across the street

heady plaza
#

Hm. Enemies are already past that point (one group on 3417), so... we might not have that much time.

kind oyster
#

The 3519 is more of lightening the Load and heading into the building above the 3519 section

lean berry
kind oyster
#

BRIEFING MESSAGES

lean berry
#

No need to all-caps

heady plaza
lean berry
kind oyster
#

its 2am

lean berry
#

We have 48+ hours

#

Then go to bed

#

You can check in in the morning

kind oyster
#

FUCK NO the messages are here

heady plaza
#

Go sleep! I'll make sure to have an updated log and a LZ signup sheet ready.

kind oyster
#

NEVER!!!! I'm still painting a Model on Blender!!!

#

yeah I do feel like I should Take that Building/Area

#

There's A Pocket Across from it as well

heady plaza
#

So many unknown contacts-

upbeat lily
#

Looks like there maybe another orbital on the corner in Elim

#

Or something big

heady plaza
#

There's also red contacts that are translucent - not sure what they are.

kind oyster
#

Prepare you LZ Ladies!!

kind oyster
fiery summit
#

Do we know what the translucent green areas are?

kind oyster
#

High Points

fiery summit
#

ah gotcha

heady plaza
#

... what's the yellow again? Don't remember what they were.

#

Blue = buildings
Black = blocks LOS
Green = High Ground
Yellow = cover/concealment?

kind oyster
#

Yellow Is I think Ruins/Cover

fiery summit
#

looks to be cover/concelment

trail spade
fiery summit
#

not much cover out of there though...

heady plaza
kind oyster
#

That one is more scarier thn mine

kind oyster
fiery summit
#

landing as close as possible is preferable but i feel landing on the outskirts and making our way in would be better

upbeat lily
#

@exotic lion let me know where you want to land

lean berry
#

Remember the entirety of the starport circle is a structure

fiery summit
#

maybe in the 3413/3313/3412 area? (north)

lean berry
kind oyster
fiery summit
#

yeah fair enough, forgot we're not even inf based we're inf based

heady plaza
exotic lion
#

@upbeat lily hoping to land near enough the SF to heal them, but overall waiting to make sure im surrounded by friendlies, not enemies

heady plaza
#

We need to land on the starport itself or be taking the area next to it.

fiery summit
#

I think because we're our own transports we can land wherever, the question is how hot are we willing to have our LZ.

heady plaza
#

Yes, we can land outside of the starport, but the city looks pretty over-run right now. I'd advise against committing that much to other locations.

fiery summit
#

we're also such a large group we need a load of space to unload. Smaller, separated groups (maybe 3-5 squads each) is practically required.

hollow canopy
#

Am awake, I see that news isn't great, but not terrible

hollow canopy
#

So what's our plan? :D And how's the other Battlegroups feeling so far?

fiery summit
#

It's looking very ok with current intel. Nothing too bad (other than the slightly concerning unknown contact up north that seems to be orbital sized).

fiery summit
kind oyster
hollow canopy
#

Oh, dang, I thought I was a few hours late

fiery summit
kind oyster
#

Like how we know theres Bots Over Yonder but dont know Exactly where

untold pine
kind oyster
hollow canopy
#

X3

untold pine
#

lol

untold pine
#

Hey, wait, guys, that’s the best part about the Talon 1, it’s not only scrap metal. A few of my levers are wood. Got to make do. (Knocks on the depressurization button)

heady plaza
kind oyster
hollow canopy
#

So. :D We continue with our original landing plan then?

cunning aurora
#

Pretty much yeah I would think

#

but that force coming in from the north west is something we can't ignore

hollow canopy
#

That did concern me...

cunning aurora
#

and all the ? scare me, they could all be AA

untold pine
#

They could.

kind oyster
#

@cunning aurora where do you want to land? 3518 or 3519?

#

Tbh I think The Orbital and its Fighters are doing the AA for this area at the moment

cunning aurora
#

or maybe 3416?

#

you can then attack south from there, not sure I can land in 1518 I think a lot of that is building

#

and 3519 has the ? to the osuth that scare me

hollow canopy
#

Trying to lock down the city block with the Starport?

cunning aurora
#

yes

fiery summit
#

oh and who am I officially carrying? is it Rhino or Fate?

cunning aurora
#

whatever is on the sheet

#

lemme check

#

Fate

kind oyster
cunning aurora
#

oh, good eye

#

so you want 3519?

kind oyster
#

yeah we could Gun Run the Bot there and I could finish them off

hollow canopy
#

Oh, that does change things if some of the unknown contacts are actually civilians (Or local enforcers, although I bet most of those are already near the Starport)

cunning aurora
#

i'm not sure we'll get a gun run in since we're likely shooting the orbital

#

or we say we leave the orbital and do CAS next turn

#

anyone have any idea what these are?

fiery summit
#

we're assuming unknown bot contacts

#

or possible bot contacts

kind oyster
hollow canopy
#

I saw those too, had no idea what it was suppose to be. Maybe it's their PAI?

kind oyster
#

type of dillio

ember snow
#

Terminators, obvii

untold pine
#

What if we land on them? Like right on top. Crush them yk

hollow canopy
#

Personally, I think it's someone's suggestion of Unknown Unit.

heady plaza
#

Proposed defensive line in Purple (Using as much of the Black Walls as possible).

NW is incredibly weak, but I think we can hold for at least a bit.

cunning aurora
#

I just realized the top left has a massive question mark

hollow canopy
#

Oh dear...

#

I guess we have zero information on there to even pick up question marks then.

kind oyster
# cunning aurora

No its not a Giant Orbital Its Probably says We dont know whats happening Here

hollow canopy
#

It must have AA then...

upbeat lily
#

Unless if they dropped a factory on that corner xD

kind oyster
#

Someone would have told us about that if it was

untold pine
#

Hm, it could just be a large force. Or what if it’s civs?

upbeat lily
#

A lot of enemies coming from that direction

quartz bridge
hollow canopy
#

Whatever is there, it's gonna be a fight to figure it out.

cunning aurora
#

I know it's a lot to ask. But try to use images instead of referencing the hex squares all the time.

untold pine
#

Honestly, some of us will die no matter the plan at this point, we have a large ship right here, and possibly AA on the ground

hollow canopy
#

D: Ya, I haven't memorized the Hex positions yet.

dire viper
#

i think a group of about 2-3 should go to 3218, anyone up for joining me

hollow canopy
#

Oh, that's a hill the bots are shooting down from too...

kind oyster
#

Anyways @cunning aurora 3518 then? Or are you okay with 3519?

cunning aurora
#

Is what i'm thinking of right now

#

We need to do CAS on the attacks from the north before we can really damage them

#

what i'm afraid of is them having 1 armor then getting +1 armor from being inside a building

heady plaza
cunning aurora
#

Remember we have 9 infantry to deploy. We don't want to go too thin

hollow canopy
#

We might need a squad or two to the North-East, if those are in fact, unknown enemy contacts or drop markers.

cunning aurora
#

Our two tanks should definitely go to the high ground, they can stay there since they have longer range

heady plaza
hollow canopy
#

There's units already garrisoning it though

cunning aurora
heady plaza
#

oops, replied to the wrong message with the garrison comment

cunning aurora
chrome knoll
heady plaza
cunning aurora
kind oyster
#

I'll take the 3518 then Tig so I can go up onto the High Ground next to it after dealing with the Bots Nearby

cunning aurora
quartz bridge
#

my 1st draft plan

heady plaza
cunning aurora
#

Yes

#

Here for example they have both

hollow canopy
#

Hehehe... =v= Pavlov's Starport.

heady plaza
cunning aurora
kind oyster
#

Higher would mean you get better Line of Sight, and Enemies dont get low cover if they are near enough

heady plaza
kind oyster
#

Buildings are Both Cover and Concealment

quartz bridge
cunning aurora
#

Problem is within a turn a ton of infantry will be inside the star port

#

We need to stop these or at least slow them down

#

They're gonna be much harder to hit once they're inside

quartz bridge
#

right, we want as many forces immedietely in/around the starport as possible

#

I guess I'm just speculating on how much space we'll take up to deploy, and where the exentions of that zone around the starport should be.

heady plaza
hollow canopy
#

There's where a bulk of the attack force is right now, so right now, there's where a bulk of our forces should be too.

cunning aurora
#

I think MBT and MBT/AA go to the NW Platform, along with 1 engineer to support them

hollow canopy
#

Maybe 2 Infantry squads too? Mainly as Garrison for the NW?

cunning aurora
#

Not sure how much space that platform has...

#

the garrison, 2 tanks and an engineer would likely fill it

#

and we can't land on the building itself

hollow canopy
#

OH! You're putting the armor on the platform. :O I didn't know you could do that.

quartz bridge
cunning aurora
#

Why couldn't you...

hollow canopy
#

How would they get out? :o I assume by VTOL

kind oyster
#

It fits a Vtol

cunning aurora
#

There's one big decision we need to make: Do we attack the Orbital with the VTOLs or just fly down and CAS when we get there

heady plaza
hollow canopy
#

I'll leave that decision to the VTOLs. =v=

vast lodge
cunning aurora
#

The reason we need to make a unanimous decision is that attacking the orbital only makes sense if we all do it

heady plaza
cunning aurora
#

doing it piecemeal wouldn't be effective

kind oyster
#

@cunning aurora

Unit Callsign: Hound
Unit Type: INFANTRY
Unit Group: **TREMOR🌋 **
Equipment: Infantry Rifles

Order Type: Advance

Movement/Action Tracker: Disembarking VTOL CHARON and Engaging Hostile Targets

Starting Coords: Inside VTOL CHARON
Ending Coords: Elim City - 3517/3518 Border

RP:
As The Storm Blessed breaks through the atmosphere, The Officer of 32nd Astral Hounds spoke through all Battlegroups Communications, speaking with a tone like a Tourist Guide
CO: "Welcome To Elim, Ladies and Gents! Let's have some fun and kick up a Shit Storm for these bots Shall we?"

The HOUNDS Took off their safety belts off as Landing Started and Rushed out of the Doors and started the Party

Good enough?

cunning aurora
heady plaza
cunning aurora
quartz bridge
#

I favor taking a chance to stop those drops ASAP.

heady plaza
kind oyster
heady plaza
kind oyster
#

its Off the BOARD

cunning aurora
kind oyster
#

copy

vast lodge
heady plaza
# cunning aurora 3417 is what I meant

I wouldn't reccomend stepping out that far - hold just hugging the wall, otherwise one or both of the opposing INF have flanking. Forgot it negates armor and defense, not a flat boost to attacks. That's fine.

kind oyster
#

Movement/Action Tracker: Disembarking VTOL CHARON At 3518 and Engaging Hostile Targets, Heading West To 3517

cunning aurora
cunning aurora
#

If Units are in range, then the VTOLs are to

heady plaza
cunning aurora
#

and you can't dig in turn 1

#

since you're using .5 movement to disembark

kind oyster
#

Alright I'll post my Order now So I can sleep

cunning aurora
kind oyster
#

its 2:30 in the morning now

heady plaza
kind oyster
#

Also I was Right That the Building East of the Starport was going to be Important XD

cunning aurora
#

NE is nothing. we can respond to the turn 2

upbeat lily
#

I feel like we should save our gun runs for the enemy on the ground

cunning aurora
vast lodge
#

I think for this turn i should probably stay dug in

cunning aurora
#

Absolutely

hollow canopy
#

You could use a medic too. :O

kind oyster
#

Anyways I'm going to Sleep, Pin any Messages that are VERY important

cunning aurora
kind oyster
#

see yah all in 6 hrs?

hollow canopy
#

Bai bai fren. :O

vast lodge
#

Next turn I should be able to start scouting points but we will see

heady plaza
heady plaza
#

Wait, you're our SF-

hollow canopy
#

They're special forces, they already deployed

heady plaza
#

Oops-

#

Yeah, stay dug in.

cunning aurora
#

The units on the SW platform can also shoot the infantry advancing from the NE if they get into the star port with a +1

upbeat lily
#

Our infantry units should be able to start moving the moment the VTOLs touch the ground correct?

heady plaza
heady plaza
vast lodge
heady plaza
quartz bridge
#

#1382040199797801031 message
I like these positions as I look at them, and then he northeast quarter being clear could be good to put engis for injured VTOLs.

upbeat lily
#

Was thinking of landing in that 3418 spot with a medic to help our SF team, probably would like an infantry team or two to land nearby as well xD

heady plaza
#

Dark Purple as our close-defensive line, and we can try to push out to Light Purple if we can.

kind oyster
kind oyster
#

To the east

hollow canopy
#

X3

heady plaza
cunning aurora
kind oyster
#

I have to notify something that i see

cunning aurora
kind oyster
#

Now off to bed

hollow canopy
#

So much aggressive bed-pointing. =v=

heady plaza
hollow canopy
#

I think that's like, elevated foundation.

kind oyster
#

There's also an Overpass right on the North East that looks connected to that grey patch si

little grail
#

checks midrounds

... fuck.

hollow canopy
#

It's not terrible (For us)

little grail
#

Do we have to be in The Grey zone to drop to elim?

lean berry
#

Let's see... With 9 INF, 1 CBT ENG, 20 VTOLs...

#

Yeah

#

MBT-AA and MBT

#

We should be good

#

Just need to set up a perimeter

#

Also, I still think there's little to no AA in the area

#

Aside from the 2-4 harassers in high orbit

cunning aurora
#

First prospective orders are in

#

I can collect them and post them here before commiting them to a order

heady plaza
heady plaza
heady plaza
cunning aurora
#

#1382040199797801031 message
Reminder to vote

heady plaza
# cunning aurora

... Actually, if CAS wins, we can have the VTOLs move more on tac-map. Don't need to get within firing range of the Orbital.

cunning aurora
#

it's a very close call if we can do it in 1

real minnow
#

Y'all looking like you'll have enough to hold that port?

hollow canopy
#

Seems so, ya. :O

vast lodge
heady plaza
lean berry
#

I like that yellow text for names better

#

Makes it pop more against the red advance order makers than orange

heady plaza
#

@hushed trout Where do you want to go?

(I'd suggest the high ground since you have the AV Missiles)

storm basin
#

Before I am asked, I’d like to disembark within the starport

lean berry
#

Most of y'all should do so (sans the MBTs)

#

The entire circle of the Starport is a structure, so +1 Armor

cunning aurora
#

I think we can only land on the landing pads (green area)

#

which have a limited area to land on

#

so not everyone can land there

lean berry
#

Judging by the size of them with the Saber, yeah

#

I doubt more than 1 VTOL could land at each

cunning aurora
#

i'm thinking we could squeeze two on there, but yeah

rancid tundra
#

is landing outside a problem?
because not needing any sort of landing pad is the point of us having so many vtols

lean berry
#

Yeah, but getting surrounded is a potential concern

#

And high ground (green areas)

cunning aurora
quartz bridge
lean berry
#

Plus structures (blue areas, give +1 Armor to infantry)

cunning aurora
#

The big circle shaped area is all structure, shack just didn't want to shade it all in

lean berry
#

The Starport is big

rancid tundra
#

ah we would have to land on top of enemies then

#

medics, engineers, and tanks on the safer landing pads and other vtols go for a contested landing just to the south of the spaceport?

#

3218/3319 for the non-landing pad vtols

lost hare
#

When do you need Logi? We are debating delaying our march towards landing.

cunning aurora
#

Logi? We likely won't need logi but reinforcements

hollow canopy
#

Ya, I think we don't use supplies at all in this group...

#

And if we do, we have like, what? 50 of it in VTOLs?

cunning aurora
#

And AA (fighters) will be essential, they likely have 4 fighters and we only have 1 AA

#

38 Small Supply

hollow canopy
#

Close enough. =v=

cunning aurora
#

Engineers and Medics use sups

hollow canopy
#

Oh, right. =v=

trail spade
#

@hollow canopy A, B or maybe C?

rancid tundra
hollow canopy
#

Still kinda waiting to see what the rest of our group is planning to do, wanna wait until the plan is more solid. I'm feeling like I'mma back-fill around A/B area though and move into Starport or where-ever needs bodies though

lean berry
#

17 VTOLs x2

#

HVTOL and SVTOL don't carry SS

trail spade
#

yeah but still count that some might not reach to starport as calculated statistics

#

so we may have even half of supply

lean berry
hollow canopy
#

All of our VTOLs would make it to landing through, wouldn't they? Even if they have AA, you'd still get to the Starport and Disembark before taking enough hits

lean berry
#

Depends on if they have any ground-based AA (we don't think so based on Saber's strafing runs)

trail spade
#

What is hopfully interesting - looks that starport is not take by bots so far!

trail spade
#

True but we can put MBTs coveret by thuse black elements from that sde

cunning aurora
trail spade
#

looks so

lean berry
#

Also, there's some areas that have both cover and high advantage

trail spade
#

like that maybe?

cunning aurora
#

Those are just blocking. No High/low ground

quartz bridge
lean berry
#

High ground

#

Structure

#

(the blue)

trail spade
#

yes. if Eny is at same building Shack wrote that def bonus is not applied.

#

This is interesting. Looks like bots are at building with some higher ground bonus

lean berry
#

Yep