#Battlegroup 2 - Venator: Comms
1 messages Ā· Page 8 of 1
LOL 4
Who is willing to carry a WW2 M4A3 Sherman medium tank?
Sir you don't need transport
You good
Oh. That works too.
Only people who need rides are the infantry
we have no scouting of crossroads yet right?
And arty
Jumping my engi self on a Logi truck to avoid wasting space
How many units has ARMCO lost already now that i think about it
pretty sure pathfinder is almost wiped out
Don't worry, lore-wise, T13C (the VTOL) will be recovered, refitted for 1 rec, and put back into service.
The crew, on the other hand... KIA.
So the question is where exactly are we going to deploy?
tf happened to Pathfinder? Aren't they still on a troop transport?
So I am guessing us tanks will be using those HATs?
Oh not pathfinder, the scouts
2 squads were wiped and the rest are don to 30-50% strength
Ah.
Me. Us. STORM.
good question
We shouldn't be landing this turn by any current logic
After next turn people will likely need to be dropping orders
So be ready
EVERYONE WE WILL BE TOUCHING DOWN AT ELIM MORE THAN LIKELY IN 2 ISH TURNS. START PLANNING NOW WHICH TRANSPORTS WILL BE CARRYING WHO WHEN WE HAVE TOUCHED DOWN PLANETSIDE FOR STRAT MAPS, CHECK OUT THE DOCS "CARRY" TAB
So correct me if i'm wrong
Speed 3 ships will arrive and be able to land Elim next turn
Speed 2 will arrive above Elim
Speed 1 will be in Nav 1
This is unironically important, someone please ask Shack if/when he's in chat
Can someone ask this if Shack is ever in chat please
It's very important but i must eep
Speed 3 will arrive in ELIM HIGH ORBIT Tactical Map next turn, if that location is still contested. Same with Speed 2.
Order deadline is wensday
OI OI WHO "BORROWED" OUR OTHER ENGINE!
The PV needed it to get through Alt space faster
Is the armor loading in HATs as well?
im fairly certain your right XSword, looking at the others movements, and as the current map by the gate is being cleared,
I think were two rounds away from orders
HATs currently carrying supply, more room left for infantry on vtols etc were all disembarking when we dock at the space port I would assume
Hold up, do we need the HATs to get off the NPC ships or can we just get delivered onto the ground?
You can get dropped on the ground at the starport
im fairly certain yeah we just get dropped off at the space port when it lands
Awesome
the deploy tabs for the strat map for now
Yep, gotcha. But SHBT is getting carried by the HVTOL?
indeed because of the speed, if everyone gets on when they need too we can all move speed 2
infantry shbt etc
on the strat map after we land, at least I think thats how that works
Roleplay
Alright grunts! Any of y'all squads ready to dent some hostile frying pans? Well hop on in! We got plenty of room for yah!
YEAHHHHH
So, when do we need to put in orders? Next week?
I suspect @smoky junco did it
WHHAAAAAAA
that heh paragon of morality
ah that hurts to say
im fairly certain were 2 turns away from actual orders, but yeah need to confirm that
Btw, can taskforces perform salvaging operations on the enemy ships?
Okay, welp seems like i need to start map making
Maybe start map making next turn?
its possible depending on what happens to the ship orbiting Elim or what the bots do Elim will be secure and we can mount up right away and move out, but yeah well see
Alright lads, we need to decided on where we will be landing, if we have not already, any suggestions?
Do we have a choice? I don't think we have the capacity to land anywhere else besides the spaceport at ELM.
I throught we were in an orbital with landing gear?
Might be wrong tho.
btw who took the 3rd engine?
I thought we were in an NPC ship that just lands at the spaceport?
On a totally unrelated note, I finally found some bearings that match the ones that got fucked up by the sand in my mech's last operation
Btw, from the midround info, the bot infantry has at least 1 armour but it can be flanked?
tbh i thought that the NPC ships were Light Freighters XD
anyway
when we land at elm which part of the map should we go to first?
East, I suppose?
Does it matter from whence we exit the map or as long as we leave it we can take any path on the stratmap?
I was thinking of maybe north-east
I assume we'll wanna get out of the city as fast as possible
Once its cleared of bot force, remember we basically have the most AP of any BG this campaign.
Tanks no likey the city from my understanding of urban warfare
That is my only concern
I mean in my book the issue is clear
If there are bots attacking, we go towards the ones blocking the exit to the city and we scrap them
If not, then we'll deploy directly on the strategic map and waltz on to the crossroads
Thunder run?
we have way too many unknown contacts, assume tactical speed applies.
Didn't cap say we cleared- oh he said the spaceport not Elm city as a whole
Woow it's taken me way too long to realize this lol
Sounds like this calls for a Thunder Run
I was confused about that too tbf
I was wondering too "that was it? Elm city is secure just like that?"
Well then never mind what I said about deploying on the strategic level
Northeast is as good a direction as any in my book
Yes
Let's see next turn where everyone else goes. Then pick a direction from there.
^
I think we'll need another BG to follow us onto Crossroads. We're pretty anti-ground heavy.
I say we bolt it to crossroads
If we cannot get Air Superiority we will not be able to resupply.
Ah the Sherman F- wait no that is a 76W me thinks love both those tanks and the Pershing
@supple beacon @smoky junco ...
ORIGINATOR: SEAGULL AUTO REPORT, via T13C ACARS
DESTINATION: BG/TF TCOs, 2TCOs, Ambassadors, Adjutants.
Seagull Actual is unavailable at this time.
See attached file.```
https://docs.google.com/document/d/1eZkZ6RMCbi97g9mk4H2sczWiPbWdDJ_fVm35iPV1PSU/edit?usp=sharing
Round 4 Intentions for STORM AUTO REP by SEAGULL Automated Report Generator. Transmitted by T13C ACARS Accurate as of: 020130Z (the second day of the month at 0130 Zulu Time) STORM CASUALTIES: New KIA/MIA: 2 INF, 2 VTOLs KIA. 3 VTOLs Damaged. New Wounded: 5 of 7 remaining INF units heavily ...
Last i checked we only had 1 tank with AA and we let go a lot of our fighters. You also only get 1 attack per round we would still be overwhelmed quickly.
Mhm, and if we are landing at the Starport hopefully our guys don't get pushed back.
I see ty Chief
And for the name
dont think we have AA mechs too
Until what time we got to put our orders today?
1 AA MBT with STORM as well, and have TF2 and TF3 providing Air Support.
Just for an outside perspective, would any of you like to read my full unit roster and casualty list?
Do be warned, it is the entire roster of the 7th Therine Militia. Itās⦠a lot.
@west aspen Sorry, is that an āIām interestedā look or āyouāre going insaneā look? Because honestly, I am losing my sanity whenever I update the list mid campaign to keep up with losses.
Wait we have people who are doing the milita and special forces roles?
Wha?
Yes.
To both.
Here you go!
https://docs.google.com/document/d/1-AM5OgAok3M04n1-XBzfT5U8DGl3BbjYpK7-rQ73Ocw/edit?usp=drivesdk
I do apologize for the sheer number of names.
DMs okay?
Sure!
TCO/Tacom if the engineers try to repair the damage can we arrive faster?
Making the RP segments on Order sheets is fun
That would be me and I really hope I get to the ground, getting intercepted would be really anticlimactic
Dawn needed a new after burner!! š¤£
Just put yourself into an IFV then ping that person so they know. Also hopefully they are still playing
What moop said
@jade parcel Hey chap, I put myself down as your trailer
dont worry i'll make sure you get to ground, we aint loosing a SHBT to AA fire
We are landing with the ship first
So you will 100% see some combat before any risk of being shot down
Are we thinking of standing and joining the fight until the situation at the landing site is resolved, or are we blitzing through to move towards another objective right away?
@edgy pecan hey man sorry for ping but I putted myself on your IFV is that cool or nah?
Evening xsword! been a bit but i think i kinda catched up with all the stuff that has been going on, i am assuming around 1-2 turns we will hit land fall?
Hey Marl! Weāll be landing in 2 turns Iām pretty sure
Definitely not this coming turn
Maybe 3 depending on how far away we drop in/ whether the orbital above is killed etc etc
Also, our patch is hilarious on the map
I know right XD
Yeah should just be arrows drawn towards Elim again xD
eheheh
Still though
We should plan how we land our forces soon
Mainly, how many tanks go where and in what formation
And remember to keep out of urban areas, we do NOT do well there
Iād honestly argue we do better jusy because of how the bots operate
They donāt really flank they just walk forward so having them corralled down streets is pretty helpful
I think we could split up our tanks by 4 on each side of the space port unless we plan onto rushing to cross roads?
I donāt think we should rush too much, people are obviously welcome to plan but for all we know Elim will be cleared by the time we arrive
Plus again intel is everything
If we find thereās a big bot push from the north itād be smartest to go there
Cautious planning is the smartest
True
We are close to blind when dealing with the enemy currently
Weāre a great matchup for the infantry though, they donāt have AP, and some 20% of their squads canāt even hit us at all
Though, Iāve had a idea for what to do after the cities
Because for some reason they have non consistent FS sizes, some of which are only 3
Ah yes weāre going to engage in orbital combat with our tanks
Idd Like to try and do a raid
The plan was always to take Ziyal and hold it
Well we can ask another BG if we were to do this
Electro did steal an engine sooooo
HEY!
Strap it on dawn
Which we strapped to a HVTOL to carry Dawn
SWORD BOUGHT THE WRONG TAPE TO SECURE IT
He didn't bring flex tape
this is why you DONT use masking tape to secure a engine
Anyways weāll have to see how everything goes
If we clear the bots off the planet and we need to raid a moon base or some shit? Sure
But for now Iām guessing Tora is gonna be orbital stuff
If you can somehow get yourselves to Tora. Victorum will happily have you.
But we can't transport
Nothing a few nuclear bombs and a giant lead disk canāt solve
Ok wait the tanks absolutely slam their infantry Iāve just realised
Range two means we can stay away from their massed numbers somewhat
We donāt worry about their armour at all
Oh my god if we even have 2 tanks their infantry CANNOT hit us because the damage is spread between them and wonāt penetrate the armour
Yeah and we have like 15 + a SHBT.
We now just need to make sure we get most of the MBTS to put in their orders once we land.
How much armour does Dawn have again?
3-4 maybe?
3 like a normal MBT

Dawn has +2 hits and has an extra cannon
Hm what does the SHBT have again that an MBT does not?
NVM lol
A 2nd d6 roll
Oh lol
Next campaign I refuse to touch organising anything
I will get my special forces and do sneaky things
I definitely didnāt say that last campaign again xD
Agree, i feel like i have alot of pressure on my shoulders.
And youāve been in and out xD
***YEAH BUT THATS CAUSE I HAVE WORK PLUS MANY UNEXPECTED EVENTS THIS MONTH XD ***
I volunteered to do logi not run the damn BG XDDD
Nah but I get it real life gets in the way
Hey sorry lad XD but i will be getting back into this stuff.
I donāt mind too much, itās been fun
Just need a break to go back to SF stuff next campaign I think
Donāt forget about me lol
Iām the backup TAC-COM!
Me being exhausted from working on steam locomotives is once per weak!
Yeah you two lads have been a HUGE help, tbh i thought i would have run this BG into the ground long ago lol.
Were can I find this š¤
Looks like a modification of the frame I did
FYI, this is the one Iām on about
Oh it was you
Oh I thought you meant like minis XDDDD
the frame though
IM WORKIN ON A ACTUAL STEAM TRAIN
Oh yeah that was me
Youāre fantastic thank you
The doc in pins
I WOULDNāT BE EXHAUSTED IF IT WAS A MODEL TEAIN!
But painting the top cab, chimney and inner cab plates in 30 degree heat is EXHASTING
Oh I forgot youāre British
Also the left hand side tank was painted by me and two others
Itās a 2-6-2T tank engine
Big words Iām gonna act like I know what they mean xD
2 front and back wheels with 6 driving wheels
Oh nice
Itās a big tank engine
But itās small for a locomotive
As it isnt a tender Engine
Ah, the Capitol Imperialis... good times
The boiler went in last week
So itās getting there, should first steam late next year
@tender sierra have you found it?
Yeh but what should I put for Coordinates
S P A H C E
?
Thereās no requirement for coordinates
You just need to fill in the table with who you want to go with
Oh I got it
Yep, you're good to hop in!
Hey pete! hows it going lad?
Pretty good, ready to roll over some bots!
Indeed, glad to have you here!
Are we going to keep our infantry dug in with the tanks, or do we plan to split off the infantry together?
Alright thanks brother
Question has any of our plans changed because I see movement in our order channel I thought we dropped in on round 5
And i haven't caught up with the last days got 12 hour shifts and I am fucked up so yeah
Those are RP orders
the idea was infantry would protect the engis who are behind our tankline a bit to repair the tanks
I see ty chief
Sorry, why do we have a HIVEMIND on our skip?
A robotic hivemind, even. That's gonna be awkward
⨠because we can āØ
Yup. Yeah, thatāll do it.
plushie brother š«
hell yeahš«
I was told to give the Hivemind percussive maintenance.
Go ahead! Sorry for the delay, I was asleep
Wow rude :<
and as for the earlier "why do we have a hivemind aboard", because human society at large is bafflingly disorganized for a baby hive mind and we wanted to practice social skills with a fleet of violent misfits before having to, say, negotiate for our lives against someone more dogmatic against synthetics
we can get lifta-droppa tech in the midround events!
@real kite @sage niche Please assign yourselves transport on the doc
What are orders and when are orders?
@hoary barn @unkempt matrix @graceful oak you too
I thought we were already loaded onto transports
next turn
This is for when we hit the ground and are moving between maps
What I miss? 
Okay. I just saw someone say they were due soon and was curious as to what we needed to do
Assign yourself transport on the doc
For when we are on the strat map
it's on the doc in pins btw
Which one though T-T
I might be dumb
the pins in this thread
I meant which transport sorry!
guessing one the of the 4 fp slots
Whichever one you want that doesn't say 6 FS
Just make sure you ping the driver to let them know
@jade parcel Drive safe plzš«” I'll be with you (i think!)
Not to pester but I've realised we will have 2 spare slots over the Logi trucks, so it would be overall better to split up our forces between the 2 so if one goes boom we don't risk losing 3 units
Obviously I can't force you to change blah blah but it is something to think on
Ah, that makes far more sense.
Time to put all the eggs in one basket 
The true Venator reaction to that information!
Done
When do I need to put my order in
Next turn
So the current one or the one after
next
Ok cool
thought i already did
Mustāve done it just before I checked xD
⦠Why did I just notice your unit name is Punchy-1?
It's been Punchy-1 since C4
Ah, I wasnāt there for C4.
TBF, C4 was orbital only
Yeah. I was hoping to use my tanks in ANY of the other operations that happened.
Buuut SAM hates me for threatening to drown them in spirit of coffee.
No one does
Oh you mean on the sheet
No
You donāt
o7
Hey so I was told I need to get myself assigned to a transport who is available and where do I go to assign myself to a transport
the battlegroup's gdocs
Ok thanks
ya infantry?
Yes
I think SuperTemplar's IFV still has a slot for infantry
Ok thanks
it's the ONLY slot for infantry left
Ok can you send me a link to the google doc
check pins
here
Thank you guys and I think I assigned myself to super templarās IFV now
Hello Venator! Spearhead here, wondering if you have interest in the CellāDar mines
š
Valuable ore to plunder, you say??
I'm down to plunder defend the mines
Yes plunderi- I mean defending the mines sounds like an amazing idea
Not for me to decide, but I'd assume Marl and XSword would say no. We are the biggest armored force in ARMCO right now, we are likely needed on the front line.
Yeah that sadly is true... no plundering this time....š„²
I wonder how much req/BP we could get for plunde- I mean protecting the mines
Dang
Shame we're an armored battlegroup lol
Yeah I guess battle group 5 would be better for this since they are an infantry battle group last I checked
I guess they can be the tunnel rats
5 is already committed to Elim
I am just imagining a tank trying to roll down a mining tunnel 
Nothing would be getting past it lol
Just leave the SHBT at the entrance. If it dies, the mines are safe for a while.
While Iād be down for a vote democratically it has always been our job to be on the frontline
It is simply a massive tactical blunder to jump into the mines
Though Iāve had a thought
rock and stone
What if we went to the mines and then beelined for Ziyal
The kleptomaniacs crave loot
Thatās always been our end goal to be a massive pain in the enemies side
We have the supplies to remain self sufficient for a decent amount of time
I am willing to direct fire my artillery down a mineshaft 
I would assume the Dwarves have the nines covered tbh
Dwarves are for the northern mine
Good news, strat map transport is now fully sorted out š
@green flume @tame bane You guys are also gonna be carrying full loads of small supply right?
I can, I've just been waiting to see what the need is so if y'all need that I got you
ah my bad; I still think we should push from Elim to Ziyal. One of the response BG's can handle the southern mines most likely
I agree. I have a feeling we are gonna be taking extremely heavy resistance at Ziyal. Probably best to have the main armored force head there ASAP, instead of taking a detour to a lightly contested secondary objective.
So let me get the current plan right, we all get dropped in by our Ship in Elim Spaceport, kill any toaster with a gun and the move to Ziyal to do the same
Yep. I'm assuming we'll have to fight our way through the crossroads as well, though.
The irony is that is exactly what dropping at the mines would be
We land there this turn and hit Ziyal next turn
Instead of slogging through Elim then Crossroads
oooh, i see. I didnt realize we would skip Elim altogether.
Okay I ask because I am in the final stages of my final exams and Timezones are a fucky
Land being the ley word in the question xD
Hey, if you want me to help out with your orders when you're busy (just give me the cords you want etc) i'd be happy to help
After friday it is over and I still have a eye on the tactical map. I just lag a bit behind on what the up to date battleplan is
oh we don't have any orders till after friday xD
Okay so I am good
to clarify we would LAND at the mines THIS turn. and be able to push into Ziyal NEXT turn instead of taking ages everyone
From the way Shack's message was worded, it seems like the mines would be a multi-turn operation, no?
"Collect the goods, setup defenses and meet up with an ARMCO Transport in a few days."
Nope
We don't have to do anything technically
we can use the lift to touch down and just immedietly fuck off to Ziyal
If you are handling stuff at the mines, Maybe.
If you just land and leave it's all good.
XSword is assuming that the point between you and Ziyal is unoccupied
Looks like only one BG can land there using the elevator, though. If we land and immediately leave, we are essentially abandoning the objective, if I'm understanding that correctly?
If C-Z is unoccupied you can get to Ziyal next turn.
If not, you'll need to fight in C-Z first.
I'm guessing in a Metagame sense of Shack wouldn't set up a mission to go to an unattacked outpost and have it immediately attacked
There are Lumarian transports that can touch down later
Storm can then come in with their weaker numbers
The objective is okay as long as enemies don't show up while you leave
There's no limit to the time we have, and we can block off the only ground access by going ziyal
It gives storm time to recover and something to do aswell
I like that idea, then. My only concern would be fighting alone at Ziyal. Would we be able to take on the whole enemy force by ourselves? (at least until reinforcements arrive from crossroads)
They might already be at C-Z for some reason.
But yes I'd agree with your assumption
There's nothing there, so they would have logically just gone to the mines, but again it's all guesswork
Do you want me to carry small supply or directly carrying someth8ing else?
Small supply is what we neeed
Definitely not take it out
If anyone can be a massive thorn in the bots side and not get shredded it's us though
Your job in Ziyal would be to clear the spot others enter the area from
Also to be eyes to no one else needs to enter blind
We'd effectively draw in a massive amount of the bots forces away from crossroads and other areas
I just hope the other BGs can punch through crossroads without our armored support.
They should have a decent chance, there are way more than 15 MBTs xD
Than Yes, send me in captain 
Xsword you need someone to help the poll? š
-# I won't vote but I'd encourage Venator to do it
I hate that i can't edit the message above the poll
to expand, we would IMMEDIATLY go to the ziyal next turn without having to push through Elim and Crossroads by doing this, is what I want to add above it because it's unclear
something something helldivers
Nah
I actually might, don't want people to get the wrong message from it
-# Yes, listen to the guy from Victorum to control the masses
It isn't undemocratic actually, people can vote what they want to again
Is the poll up?
I'm about to redo it but with better explaination
It sounded like we'd go to the mine and then do it and then go to ziyal
Right now the HATs dont have any Large supplies right?
I think we should raid the mines load up the HATs with as much Large supplies as they can fit/we can load in one turn and then head out for Ziyal
We can't, no airport in mines
If we go to the mines arent we gonna be swinging in the wind like storm?
Really?
can freighters be shot down?
The mines had no enemies as of 12 hours ago in game. So no enemies there T3
How would the HATS launch then?
Unarmed and unarmored if I remember correctly
If we dont have any Airports then how do the hats get launched?
Magic
Not a 100% on if they can be shot down. I'm assuming fair game in space.
Shack hasn't specified but i'm guessing they just start in the air
If not well... that is the most stupid thing yet and won't happen xD
Maybe there's hangers on the frieghter who knows
Im just wondering if the lifter has to go up and down several times could we load it up with easy to get L supplies?
The entire reason we're going is because shack has said there's no enemies
I.e. we wont get all the L supplies but we could get some?
Its worth asking about tbh
VOTE PEOPLE VOTE
DEMOCRACY MUST BE UPHELD
Remember when Democracy doesn't go your way. Call for another vote
Not doing it again
I genuinely think it was unclear what the intention was the first time
No it's something I've seen other people do a bunch
They just called for a revote when the vote didn't go their way and they were the more vocal people
Well i'm not doing that
Naw if the vote doesnt go your way just use MANAGED DEMOCRACY
The first vote was relatively close. This one is final however
NEW VOTE
Single BG deployment. We'd have to hold to acquire the supply and maintain the objective till someone relieves us.
No that part is still optional
There's nothing saying the transport can't wait a few days
Just wondering if we land and leave thst the clankers dont swing back from another section and seize the mines behind us cutting off our supply route.
But I voted to hit the deck at the mines. So either way
They can't
There's one ground route in
Which we're pushing through
EYO?
How sure are we that the bots don't have air transport? I don't think it really matters, but we should still consider the possibility that we get encircled.
Here me out
But I donāt think we should
It was on my mind and not far fetched.
We get the intel ourselves
But itās the will of the BG
Someones gonna have to have that first encounter with things
We have the best chance of surviving it
+it means we get to Ziyal wayy quicker and can start doing damage there
yup
To hell with it
It is risky and we might end up just getting overrun, but the reward is hitting the bot's backline.
LEEROY JENKINS LADS
So that a vote for the correct opinion xD
Not to interrupt, but Pathfinders and Ultra are grabbing that scanning station: as soon as we do we'll be able to get you info. I'll push for any scan support you need
I'd like to see a tank wall 16 tanks in length get "overrun"
That would be fantastic, Ziyal is the priority
Apparently our nearest backup would be 7 strategic points away
I donāt want to leeroy without backup being a option
1 AA tank and no fighters mean any fighters/bombers or transports we encounter could decimate us in the field.
If things go wrong, I guess the plan B is to either fall back to the mines or just head to crossroads and set up a huge flank there.
Spearwall will be coming in behind us
Ok good
Worst case we have 2 of the largest BGs holed up defending the mines
It is a very very safe maneuver
From crossroads or the mines space elevator?
mines
I thought mine elevator will only be able to take 1 BG?
Potentially
it's in the grey
If it can they can go get the lumar transports and then land
Depending on the intel from the scanner it could be a quick way to ziyal but if we're solo with a 1 BG transport to the surface it could turn into a point rain holdout location at c-z if they come in force towards us
Hmmm
Weād need shovel or large supply
Just relaised
Weāre doing a creed
By stealth flanking a baneblade
to help make coherent plans the vote with shut in 1 and a half hours, please vote
I feel i should ping everyone in the BG who is online right now to make it fair
Is there a way to @ everyone in specifically our battlegroup so they're aware?
no, i'll just do it manually
I feel sorry for you having to do that
@mellow briar @wintry sapphire @quasi star
@covert compass @quasi scarab @compact minnow
@real kite @graceful oak @green flume
@spice nymph @random saddle @static galleon
I think that's everyone actually in the BG who's online
š
To summarise for everyone else:
Opportunity to safely hit Ziyal from the bottom mines very quickly, the vote is whether we do that or slog through Elim
We will be backed up by spearwall after a few turns
@strong shoal you're gonna have to be on the back of a logi truck for transport if we switch to the mines btw, do you mind?
yuppers
Nah I don't really care what's better for our company
make sure to vote btw
here
another hour and 20 mins
Do we even know whatās up in Ziyal?
don't count ppl out yet
You do know what BG your in right?
Weāre the insane BG
WERE ABOUT TO!
⦠Great. Tanks going in without intel. This feels like a death trap.
Donāt worry weāre not THAT stupid
We have recon elements
We have like 7 LMs
Our 8 light mechs can be a good scout force
oh it's 8
I have no objection
Also our mechanised infantry
but no vote D:
And enough tanks to BRUTE FORCE anything with zero losses
We are at CRITICAL TANK MASS
Not to mention we can repair like 4-6 tanks a turn
4 from engineers and 2 from bulldozers aiding
We can sustain a war of attrition without losses
And we can call in a TF for air support
Can bulldozers do that???
They can add one action to engineers
And clear rubble
And we have armcos entire supply of them
(Me and someone else)
fun
vote people vote!!!
de baneblaade
I did vote earlier š¤
Idk i dont think that should be our job
new vote because people who said yes felt it wasn't clear
WE SHALL MINE AND CRAFT OUR WAY IN
our goal is to push for Ziyal
This is literally fast tracking it
We're the spearhead, we should be joining up with the bulk of our forces and making sure the crossroads is secure instead of rushing to ziyal
The logic is that the bots infrastructure is in Ziyal
Right now the 212th won't be able to join us which means no logi support
No air support either because the crossroads airport won't be available for a while
We are the spearhead because we'll be hitting that and drawing enemies away from crossroads
we could get support from ATLAS or fluffle
Yes and assaulting an enemy fortified position without support
Do we know that for sure
they could fly around to C1 and then Ziyal
No, i said could for a reason
Idk it sounds to me like something a more balanced BG should do
Nothing is set in stone because we got given this info about 6 hours ago
Rushing it sounds like it could come back to bite us hard
We're the tankiest BG to do this, we're the only ones who can
It's not like we even go in fully blind, we have 8 LM scout mechs
I was talking about securing the mines
Not rushing to ziyal
Rushing to ziyal sounds like something no one should do
Spearhead is coming in behind us to do exactly that
Worst case scenario we can just back off and go to the mine and hunker down with Spearhead
We're using the grav lift to touch down and "defend" the mines by clearing the ground path
Spearhead is coming in on the lumar transports behind us to complete the actual objective
That's not a single transport though
The job is clearly for a battlegroup to set up shop at the mines and wait there, not use it to attack ziyal directly
The lumar transports can land with landing gear anywhere
What if the mines get attacked? We'd be completely cut off
It's not a landing issue, it's a stealth issue
Cap recommends a single transport to minimize power signature
Victorum is accompanying us across nav L one
we could land and move to c-z and await reinforcement holding the ground lanes to the mines, but without dedicated support we are in the wind. theres no guarentee of TF fighter or fire support.
if they get engaged we lose our support very quickly
Air support we could ask atlas or fluffle to move in
That's what cap intended... but I don't think we are forced to follow that.
We only need the orbital support to get to ground
Exactly this
The objective is get the ore on the ship
And how much you wanna bet cap planned for the mines to get attacked in the meantime?
He wouldn't suggest this and then just have nothing happen
That would be ridiculous gameplay wise
I dont mind either way, eager to deploy.
Yes which is afucking gain why we are landing there and then spearhead is coming in behind us
It's not like we're abandoning it to the wind
we have a whole other BG coming in to actually complete the objective
We probably will face contact, but we're also a lot bigger than the intended force. We'll probably be able to crush the enemy really quickly.
Sounds like a very interesting obje tove to secure, strategically speaking
we are just using the grav lift as a way to divert bot attention and hit the bots hard early in Ziyal
But that means we stay there
another BG is going to try and use the scanners to give us more up to date intel of the AO.
There is one ground route into the mine
My point is that spearhead can't land in the same turn
Still quicker than fighting through crossroads I'd assume?
My point was never about it being quicker though
It's about avoiding being cutoff and attacking a fortified enemy position without backup
We have back up for the 8th bloody time
this is my point there
spearhead will be at the mines
we'll be alone on the map of ziyal city
is my point
just having someone over there at the back doesn't make them backup
then what's it about?
We have 8 LM scouts
we just stand there and watch the fortifications?
Can someone explain to me what being "cutoff" really does? It's not like we'll run out of food. The only problem is arty ammo, or am I missing something?
Just because we rush to get there doesn't mean we're rushing into the defences head on
being unable to retreat so if things go south
we dead
then again, what's the point?
luring the enemy away sure
being cut off means that no support, and we can't move to a better spot without the ability to maneuver away
We die a glorious death
but like, they will be lured somewhere
and that would be where we are
sounds risky without, you know
backup
I doubt the mines will be facing a strong enough enemy to overrun our BG. Again, this objecive was made for a much smaller BG than ours, we should be able to crush any resistance.
Exactly that for one
That's not what I'm worried about
The bots aren't going to come all running out of Ziyal to follow us
if we are minimizing engine signatrue at the mines and use of only one transport a TF can't accompany us or our insert will be compromised.
If the mines are attacked then we have to stay there
No we don't
And the entire point of rushing to Ziyal is moot
Spearhead is arriving 1-2 rounds after us
we'd have to punch out to c-z for us to have options to move or we will be stuck at the mines.
Crushing enemy resistance implies being there to crush it
So we wait 1-2 rounds when we could be crushing enemy resistance at the crossroads instead
Imo we lose the reason to go there in the first place
God i'm not going to argue every fucking point of the plan
The vote is 11-4
it's closing in 40 minutes
Hate it so much? Get people to vote against it and then we won't do it
That's what I'm trying to do lol
That's all I can do and if we go down that route then trust I'll be there all the way and you won't hear me complaining
Sorry for snapping btw
It's a bit late on my end and plans have been flip flopping all day
No excuse but
I just personally don't think it's a better option than the original plan and am voicing it
It's fine
Yeah that'c completely valid tbf
I am pretty relentless
It's not a better plan than the original plan, but I crave the plunder
Iām just making plans for when my tank blows up.
we are voicing concerns over an overt over extension without our rear secured. i voted to go but i just wanted to voice that we will be alone for a turn or two without support
I honestly don't think there's much difference in going to crossroads or mines. Either way it will probably take us around the same amount of time to get to Ziyal. I do think there's more potential in the mines, though.
I still think it may not be better for us as a BG but overall it will help the entire force
We weaken Ziyal early and pull away resistance from the Crossroads
Won't there be supplies at the mines?
No 212th or HATs available to carry them, presumably
yes but itd have to be located and secured from within the mines
The stuff at the mines are useful because theyāre valuable, not because they have any strategic use.
We could probably actually reduce the logistical strain by securing those supplies
At least right away
Sure it leaves the mines uncontested for a turn or so but it is a 2ndary objective, and actually winning is more important than that
If we meet resistance at the mines, we'd be able to use em while we're there
Saving the supplies we're already carrying
Honestly the biggest criticism I have is that people expect our support for the main assault since that's, you know, what we said we'd be doing all along
We'd be in Ziyal the turn after this, or we'd slog through Elim and then Crossroads
it's definitely faster
Biggest thing I can think of is that we'd be avoiding fighting in the streets of Elim
Everyone's plan keeps changing
Ultra is no longer pushing with everyone, neither is Spearwall, neither is pathfinder
Avoiding urban combat where possible may be a good choice for tanks
What are they doing?
Spearwall decided to switch to the mines even before the midround
And Ultra and path are going to the relay to get more info
We're overall opting for a slower, more cautious and drawn out battle
Except us
Also I think the lack of us being there is if anything a blessing
i'm not sure who is going to be reinforcing storm but they do need to be reinforced or their entire BG will be massacared
Trying to cram that many playing in that small a space isn't a good idea
Probably everyone else
Redwall, dwarf fortress, etc
The long term take out of any infrastructure the bots have there lend itself well
It is possible for us to go to Ziyal, then beeline to Crossroads and start a huge encirclement to help the main push. Of course, it might also not be possible if the enemy is too entrenched in Ziyal.
Anyway I saw someone mention supply earlier, we have like 90 in our HATs that's under control
Sounds hella risky
š
This would imply we aren't held up at Ziyal
Worth keeping in mind if push comes to shove but
We could find ourselves being very very flanked atp
we'd risk our rear elements exposed as we pass by.
or slammed between what could be at crossroads and what follows us from ziyal
It is, but if we get to Ziyal and there's a clear shot to the left side of the tacmap towards crossroads, we should take it.
We don't know the full strength of the bot forces in system, except that they're strong enough to have driven the local PDFs to the brink
Maybe
Us assualting Ziyal could also draw in those forces from Crossroads
We'll just have to see and wait
It is said we have one of the strongest BGs in theater
Yeah, all depends on what we see in Ziyal.
Wherever we go may well become the bot's main focus
calrify
Strongest but also most unbalanced
The poll is not closing in 30 minutes because the option I prefer is in the lead
It was going to shut then whoever was in the lead
It's very short but mainly because we need to have a concrete plan
It's fine no one's thinking that of you
If we could draw the bots away from the population centers, that'd be for the best
I worried it did, especially after I redid the poll where the other option was leading because I felt i described what we would be doing wrong
I guess XSword has become the de facto tac-com at this point.
@sage niche is your callsign Viking or Farmer?
Nope
Marl's the TAC-COM
De jure
He's been very busy so i've psuedo taken the role TCs take of "pushing" the ideas forward
But he is the map man
Uuuh I failed my french exams
I thought it was Viking but now that I think about it I might have named my infantry unit Viking and made my call sign farmer
De jure = officially, De facto = in practice
It's latin, even worse
If you want I can change my callsign on the sheets to farmer
It is farmer yeah
xD
Ahh yes i see
It's one of the romance languages
Veni veni veni
Ok I guess I will go change it on the sheet to avoid confusion
Vici, vidi, veni
25 mins till close
I thought it was veni vidi vici?
It is
oh i get it xD
Iād almost surround the city instead, guns pointed outward, in case the bots start retreating from Elm City to Ziyal City.
Ah.
REDO
The mine option means we would land the mine this coming turn, then immeditely go to Ziyal the following turn, not actually doing the whole LS thing with the mine as that'd take ages and someone else could fly over to do that.
15
21
1
We land at the mine this turn and then head Ziyal next.
VENATOR WE WILL OFFICIALLY BE LANDING AT THE MINE NEXT TURN. AND AFTER THAT WE WILL HIT ZIYAL HARD AND FAST
I say we call this operation Slingshot
As we're using the grav lift to slingshot into Ziyal
If we do meet extremely heavy resistance right out the gate, Iām willing to volunteer my tank as the proverbial first man over the wall.
In the words of Seto Kaiba
letās teach em how to duel
Oh shit
We're dropping?
Better idea, OPERATION: DAWN-BRINGER
That or operstion: Seto Kaiba because that would just be funny
Operation Blue Eyes?
Operation gate crasher is my vote
Operation blue eyes white dragon
Operation: Swordās Crossing
If we have the dumbest name
The bots wonāt expect it
Afterall
THEY DONT PLAY CARD GAMES
IT IS THE BANEBLADE
Hear me out
They can download the yugioh mobile game tho
Card Games on Main Battle Tanks
Do bots even have access to the Apple Store?
Deffo Play Store
ā¦Iāve got it
OPERATION HUGH
Or operation Blue Eyes white dragon
Might want to give more time on these polls so most people can vote in them
Lowkey cut the white dragon
Long name
Thatās what makes it funny
Fair
Also, if we are planning on using the elevator to get to Ziyal City, we have to consider the chance that there might be enemies on the other side, really to blow us to bits.
so next turn ordrrs are for dropping at the mines?
I think so, with player orders afterwards
It's the bane sword actually. The kentic version of the shadow sword
We have dawn
I play BLUE EYES WHITE BANESWORD! IN ATTACK MODE
alright
IT IS THE BANESWORD!
⦠Meaning?
Why does that matter again?
super heavy
Oh.
Cause I'm tanky
That makes much more sense now.
And enough engineers to repair it faster than itās damaged
I wanted tio
Too
Let's not test that tho
However we needed a plan to just actually have
(*to)?
We couldnāt be going āyeah we might be doing thisā wheb weāre going into tac com day
That was my main concern.
Nah
Erm
I hesitantly volunteer my tank to take a beating when we first cross.
Operation Ziyal Blitz?
Not trying to be annoying but people have been getting it wrong since C2 lol
Operation: Swordās Crossing?
we must use anime
and horse racing
ā¦or both
we need some thing stupid yet cool
That's a nice one
Seems a little to long and not suited for a first strike?
OPERATION: CREED
ya know for general creed
Sneaking baneblades
as a 40k fan I will most likely not make the mistake often again.
Or baneswords
Operation gate ringer?
Thatās more a orbtial
I Think creed is best for this since weāre sneaking in a baneblade-
But seriously, we have to consider just having a few tanks front and center to tank rounds as soon as we get out.
NOBODY EXPECTS US
Maybe not
Maybe we donāt need an operation name xD
Yes
We simply are THE SPANISH INQUISITION
Wait Iāve got it
operation DETROIT

i'll go with a 3 others that want to land first and draw fire
I mean, I was planning on doing it alone if I had to, so Iāll step up the plate.
Given how deadly bot infanty is against our infanty I'm concerned about how there vehicles will be
we can both do it, if we can get one or two more for a section of us to spread the damage adn allow the bg to fully deploy would be ideal.
id say infantry only advance behind the armor during assaults so the clankers prioritize firing at the armor.
Weāre the sacrifices, eh? The iron wall.
....
i'd say diversions but i think we can hold them for a turn unless they somehow roll their own armor up then we might be in trouble.
We have 8 evasive Light Mechs for a reason guys
Not sure how target prioritie works with that tactic
The logic is the inf will be out of range
tanks have range 2
we stay as far away from the bots as possible so the inf don't get hit and can protect the engis who repair any damage
they cant take the hits we can so if we drop 2 to 4 mbts out of the gate we can take the hits so the LM and the other MBT's behind us can flank
Iāll be getting out last due to being a engineering support unit lol
Bulldozer and all that jaz
XSword is Gold ("Aether") [MBT] on your sheet?
should be
Iāll be in the back of the formation, able to plug gaps if needed in the line but mainly there to help engineers
lm hit 2 armor 1, mbt hits 3 armor 3
I can't find them. Are they using another name on it?
They are evasive tho
so they TECHNICALLY have -4 damage
They're what we send to deal with AT stuff
anyway I sleep
whats up?
And to scout a little bit ahead
Apparently you aren't on the sheet
And i've double checked, you aren't
No clue why
I'm trying to track down callsigns that are used but not part of BGs.
Can't find you on any roster
Can I add you back on quickly?
Done
good
so, anything you need from me while im on
We had so many we lost track xDD
lol
Any good operation names for the Ziyal push?
We've repeatedly thrown shit at the wall and nothing stuck so far
I mean, OPERATION: SWORDāS CROSSING had support from our Super Heavy.
Youāre our de facto TACCOM.
I like it but I don't want to be narcissistic is all
Bot Smasher?
Also we really aren't "crossing" much xD
Weāre crossing the whole planet!
I still like slingshot
Oh, wait. Nvm, Iām dumb.
We're using the Grav lift as a slingshot to Ziyal
Though that's far too logical for a military operation name
We could do the Eastings Invasion. The Battle of 73 Easting was the last major tank battle of the 20th century.
I was thinking "Operation: 600" but that's incredibly pessimistic on the outcome
"And so into the valley of death
Rode the 600"
Ah, Charge of the Light Brigade.
Anyways i'll let you all figure out the operation name(I do quite like Swords Crossing but again, narcissism)
I need to sleep now
Today has been, excuse my french, a clusterfuck of everything and anything
Good Timezone lads!
Sleep well
What in the flying fuck is going on?
But seriously, it is also quite literally my idea.
Sir yes sir oorah
Should we put it to vote?
Iām going to leave this here as a quick summary, just the DM I sent to marl
I don't think Venator can land all in one go at the Mine. We don't have the capacity. It would take atleast 3 turns. 1 to do the initial landing. 1 to go back to orbit and 1 to come back down. The HATs require an airfield at a minimum.
Mid rounds had a new deployment option and there was a short vote to decide if we used it
Ohhh
The kettles will help advancing for one turn, then start to dig in, most likely.
Please point people towards this who missed stuff
Right now I will sleep goodnight
How will we lift the goods if the grav lift craps out too early?
Spearhead is coming behind us with the capcity to do that
What will our HATs be doing? They wonāt have an airfield to operate out of, right?
Our BG seems mainly focused around our armor, considering the 16 MBTs.
Well... the grav lift can probably only drop down 1 BG. Can Spearhead get themselves down or will our VTOLs/HVTOLs assist?
Guess I'll help prepare trenches for em. In case we can't keep advancing.
I think we should make sure Spearhead gets down in one piece before we move on to Ziyal.
From what I heard, theyāll have some transports of their own.
Unless you think it'd be of more help to support the armor directly
I'm not sure how much capacity they have and if they can move everything themselves.
Entrenching it is.
Theyāll be using Lumarian transports