#Battlegroup 1 - Rabbit: Comms
1 messages · Page 6 of 1
We got any other bg's coming in next turn?
As a note Iron Hammer is coming in the NW corner. They will not be in position to do much this turn but hope to be a good fire base the turn after.
Likely putting artillery in 3917 and building defenses in 3918.
That puts all 3 enemy factories in arty range
If they're not coming in this turn, if we land there then we would be clearing it out for their setup. We could always rotate south to clear for shovels too with our collective speed
They are going to be on map this turn.
Ah gotcha
And with 4 MBTs and 3 IFVs loaded with Infantry they can clear that area themselves.
why not just drop where we want the airfield? Fan out, let the shovels come in and do their thing
Unironically, what about 4318? We could start clearing from the other side of the town, take on what looks like a convoy coming in, and pincer the factories
Id be fine with the airfield too though
good point, faster we can get dug in the better.
i just need a position where we would have some unit with LOS to an enemy
i can deal a TON of damage with my arti
just need the sightlines/spotting
i would be happy to destory some factories
im also anti orbital, but that doesn't seem like something that will come into play too much in crossroads
Hey Rabbits how is your intention on a drop? Seems like the build site fot the AF is open
thats my vote but shall see what we plan
That’s our current idea I believe, gives us the most space to form up, and with Iron Hammer coming in from the northwest, we’ll hopefully be able to have a united front eventually
Once I get myself settled I’m gonna finally take a look at the map and see what everyone thinks
Alright 
do we know nerys village has no bot presence atm?
It’s a question mark as far as I know
If I had to make an educated guess I would say they probably beelined for the cities
But we can’t and won’t know for sure
its a little awkward not knowing since there is the land route behind us they could attack us from
if we land on the airfield site
Lucky there are a lot of engineers
And we have a surplus of engineers that can build fortifications
For what it's worth, I'll be deploying a prefab bunker onsite as well
is there any way to find out if the vilalge is safe? would be good as then we have every angle covered other than the bot controlled zones ahead of us, and the zone venator are pushing through south east
and we can focus defences in front of us then
Landing at the airfield site to setup and possibly draw out a response would be logical. We can move out from that position when we're down and organized.
Atlas could scan it if they get the free time
That would be the only way. We aren’t able to scout it ourselves without all moving there
I would hate for a force of mechanised robots with air support to just appear behind us in 2/3 turns
after weve started pushing forwards and left the engies behind a bit
Once the Airfield is setup, we have 3 LMs that could run along the road and us at least have a peak to see if it needed a heavier force to clear (I haven't asked them yet since everything is new)
We can't do that
You'd have to all go
Alright Rabbits let's do this thing
What are we thinking?
My first thoughts are that we split our fast movers (LVs and LMs) into groups, do some probing at the 3919 and 4019 hex area, see what were up against, while the infantry and arty get set up to defend the Engis from Shovels and 212th (and our ships).
Need input, ideas and plans from everyone for this, it's a group effort
Shovel has also two LMs that can maybe help out (well if they want to)
can you go there this round maybe to look, and then get back to us the following round to deploy after weve made sure the LZ is clear?
as in, have your whole BG go there now
We're leashed to Shovels until the Airfield is built. They had some transports go MIA, so the 212th has been helping to keep them mobile.
ahh damn, there goes that idea
maybe atlas checking it is best then?
or an elim BG can split off to check it from their side
if its bad, us in rabbit can come in from our end to assist, or carry on pushing crossroads
My first thoughts, please chime in with yours y'all
Technical question: in map terms, how big are the transport ships we're using? Basically how many can land in a single hex safely?
I don't think we really know
This is about the reference we have, but that's the strat map, so no clue
Well, that information is probably our first priority. How spread out we need to be to land is going to effect everything else.
convoy has a chance at being friendly, fleeing the city
Let nobody say I was a coward drop me on the factory
im fine babysitting the engis while they make an airfield
everything will be in range, and we will have no shortage of spotting
i could also attack the factories or potential AA/arti
I'd also be curious if 3821 and 3921 is navigable for ground travel. That would open some interesting options.
i would also vote for a puch into the city after the bots get cleared out
i want to set up in the city and be our dedicated anti orbital
but yeah, one turn at a time
Let's focus on getting ourselves down before we think too far ahead
And let's hope the rest of our players have thoughts and ideas
4316 seems like a good drop point to me
far away from enemies, but we have a clear shot to the main city
mountains would also give plenty of cover, so we cant be flanked
The current idea is drop bottom left, with Shovels and 212th, that's where the airfield is theoretically planned to be built
I have idea's just not sure you would like my idea
Begins with hell and ends in dive
You're an LV
I LIKE YOUR IDEAS
no?
Yes
On the bright side, once we're down and unloaded, we have the mobility for a lot of mayhem.
We quite literally are not the BG for that lol
Yup
i want a whole bg of orbital troops and light mechs
So you are trying to tell me I can not hot drop out of close orbit and land my Light vehicle?
in like a single cruiser
Damn all these rules got me thinking im in a planetary defence force again not a mercenary convoy
Yes, I am, you can't do that
Future plans, gotta focus on the present
i want to run this game on a tabletop now, and just have lik 50 squads of mechs and drop troops
that would be hilarious
tryna out helldiver my friends
drop training shouldnt cost 3 req
First I aint allowed to strap spikes to my lv to ram folks now I cant low orbit drop. What has modern warfare come to
Let's focus on planning y'all
fine, fine
Yeah, the 3721, 3820 area I think is the intended airfield area, so we'll drop around there
We can than also put pressure on bots while Hammer prepares their position.
I'm thinking we split the Mechs/LVs into groups of 3 each and send them in different directions scouting and probing
i want to start far from any enemies, since we do have 2 arti units
my argue would be up here due to the ability to get to cover quick since we are not allowed to hot drop
i could always spend a round bombarding
That's where Iron Hammer will be coming in
Would get very crowded, very fast, and we need to secure the build site
Fair assumed they were going somewhere else
This round will be the hardest to plan for, with almost no intel
Normal arty can't hit flyers if thats what those are
Alternative could be here would allow flanking position on the convoy and 1 arty / aa post issue would be if its AA might be too close
i see
Maybe something like this
Have a probing attack, scouting the defences, while securing the way to IH and scouting the mountains?
some hex in the bottom left should be fine
But that depends on how capable you think we are of ambushing the convoy
once we have intel, i can beat up some units
This makes the most sense to me
3820 is where i want to be
I would argue thats quite a far distance compared to other potential drop sights but hey seems im out voted so
Thats a but too risky in my opinion as we´d have no way out.
i could bombard factories from 3820
We would over 4215
soften em up until we can reach them
Maybe if i’m going in on the VTOL I can be dropped on top of those two isolated ones in the NW
We xan drop closer NE, however we should avoid risking the orbitals
And any potential civs in it
If those are enemies, that is
bombard only lowers defence
doesnt deal damage
Dont know if this is a pass though : /
Judging from the factories, I would suspect there are very few civs that are free left
fair I assumed it may be
civs wouldnt be dug in anyways
so it wouldnt really affect them
i need to check if bombard can bring defnce into the negatives
brb
Or laboring? Do we know why they are taking civs?
Im assuming potential slave labour or perhaps vip
No
or they're turning them into bots
Current Proposal (very rough)
Okay, so our fastmovers split into 3 groups, each takes an LV with an engi in for future repairs, heading generally north, northeast, and east from our landing position at the Southwest corner. Conduct probing attacks and get LOS on as much as we possibly can, while also making contact with Iron Hammer.
Logi, arty, inf, and the one LV with the medic stay behind to defend Shovels and 212th as they deploy and begin fortifying and building the airfield.
Thoughts?
sounds pretty good
Once I've eaten I'll start coming up with some theoretical groups, and we can see what everyone thinks
Whats the landing hex we're planning on?
I feel that staying behind would be a bit of a waste of the mobility the VTOL offers
Somewhere in the 3721 region, but we don't know if we'll have 5 ships landing in different hexes or just 1 hex. I hope to ask Shack their size
Oh yeah, good point. Hmm. I wonder what you and Fyre could do. Any thoughts?
I mean from what im gathering so far people dont want to do something more high risk, but by not doing a high risk move you are sacrificng the Battle groups speed
Inf, LOGI etc should think how to set up safelt though. They qhouldnt just stay in the open, maybe move into the eastern mountains as well?
I was thinking maybe hitting one of the isolated pockets
Its a pick ya poison
But also don’t want to get fyre shot down
Speak to him, it's ultimately up to y'all
Do consider he has fastropes, so a city run to the north could work
God, some more info about the unknowns would be nice
Flying alone is risky tjough...
Hop hop mfers - Samuel L. Jackson, probably
Doe IH have VTOL
Unknown, might want to ask them or look for their doc
Maybe we could coordinate an opp with them
Indeed, reach out if y'all want to
Dropping on those two northern units would get me a good overlooking position, together with fyre we might find some good targets for the arty
I'm going to make a section on the sheet for groups heading north, northeast, and east. If you are a LV/LM, add yourself to a direction
Oh btw:
#midround-events message
Might be confirmation of bots using civs for bots
We're not going to find some pretty things in those factories
I'll tell you that right now
Yeah
Okay, section created. It's on the "Lumaran Operations Organization" tab in this sheet:
If you want to add another column with another plan/idea, go for it
General idea for directions
People riding in vehicles AND vehicles carrying someone, make sure to check with the other to ensure you're on the SAME page
This plan is what I vote for at this stage. Hopefully safe landing, secures the ground for our airfield, lots of space recon'd
And then northern group can link up with the BG up there and do whatever then, no need to scout the ground already secured by them
212th/shovels is deploying around the airfield too right?
That's their current idea
I was gonna say something similar. If there's another group landing this turn in the northwest, there's only a couple blips up that way. If they are enemies, they should be able to take care of that. Let's us focus on the punch into the city with 3919 and flanking around 4021ish
hmm, you suggest just rolling the northern team in with the Northeast team?
I mean worst case scenario, part of the team would split off to assist after we land and learn more of the situation, but it would keep our firepower more condensed since we dont know whats going on
That makes sense
I'll shrink it down to the 3 then, Northeast, East, and Airfield defense, then we can see what else people want to do
I think we are quick enough we can send a north team for 1 turn, maybe 2, to.be safe, before the head east to join up with the north east group
Don't want to not scout an area do.we? Or are the ? On the map definitely the only locations bots could be?
No idea really
It could also be civilians like in the city
He was pointing out that Iron Hammer will be scouting the north
So it makes sense for us to focus elsewhere
As that's the corner they come in from, would be a waste of manpower/time if we double scouted
No idea what their comp is, but they might want to focus on the north side of the map for scouting if they have limited mechs/lv
Basic question, but how does moving actually work? If we are speed 4, can we move 4 tiles at once?
Or is there 4 something else
This is their formation
should those of us carrying small supply drop them off before going on the scouting runs?
Do we get our normal full movement after landing?
Shack said standard landing rules, so I believe that means we all spend .5 speed to unload
Up to you, may be useful for the engis riding along, so may be helpful to keep with you
4 tiles. Basically draw a line from one side to another in a hex and that "1 movement"
You'll have to read the rules to double check but I think we get a pool of 4 speed to use for actions and movement
Damn they smaller than I expected. Not sure how much they want to spread out like us.
In one turn we could scout upto the town, find outside what's there, and then return to help the northern group push
doesn't supply get destroyed if unloaded unless at somewhere that it can be used like engies or arty?
That sounds right, but unsure
I think this is a reasonable initial deployment. Not too complicated and gets us in position for options next round.
Okay, I'll rewrite that blurb
Edit these as y'all see fit by the way
I'm not always the best/clearest writer
Added myself to Eastern Scout
hmmmmm, actually, think I could head to the south west, looking for tracks of traffic heading that way recently? Might be able to find out about the village without having to go there
Im up to whatever as long as I can grab a few robot skulls to sell
Up to you, man, feel free to make your own column
We've got 24 hours till orders are in, plus a bit of leeway, so we have some time
Any of the plans catch your eye? Make sure to also coordinate with your passenger engi to see what they think
Same goes for EBR105
Aye gotta wait for engi to wake up I think
Don't want any crossed wires when Jackrabbit is sorting out the map
Is it something that could gain useful info or is it likely to just be seen as a random move order by shack?
It's hard to say. He's been receptive to other RP actions before.
3721 & 3722 have that nice choke point, so even if you don't pick up any intel that's still a useful spot.
I'll try it then, scout the path to the village looking for evidence of recent bot traffix
Alright!
Made you a column, feel free to write a little blurb, maybe someone else will want to come along
Thanks boss
Added a blurb and signed up to it
I'll put my order in later. Just want to wait on confirmation at least a couple people are coming with me before I make it official.
We have some time, hopefully we get everyone in to a plan they like
Who wanna go to 3919->4119 to check what the heck the wierd structure is?
If that is a Lemur-Otter Insinerator (nekrontyre style) we gotta stop it
THAT is if we can drop to 3820 and can move with the red line in the image provided above
@shrewd pine you should join me. We have mayhem to cause!
You’re a logi, right?
yes sir
You’re welcome to come along but you’ll have to talk to who you are carrying, and also consider that you’re unarmed so you’ll have to be careful
You die in one hit, and are slower than the rest of the BG, don’t want you to get left behind
I dont mind going east if the engi's are up for it but im worried the majority of thier force is gonna be there
doing that, maybe we gonna stay behind and come by to support
personally dont like the chances of like 3 LM and 1 LV to scout unless we can run fast
Oh thats better thought we only had 'bout 20
We’re about an average sized BG
Should be alright then though if that convoy turns out to be bots and those things over yonder fly we will be in a tough spot unless the North can crash into the main complex quick
Don’t worry, we will have Iron Hammer and other BGs coming in both this turn and following turns. We aren’t and won’t be alone
We’re a light scout and QRF force, not a frontline group, keep that in mind
We want to harass and annoy, distract, and take advantage of enemy positioning
Keep that in mind when writing your specific orders
I'm also wanting to join the North Eastern scout team
I'll add me
me and duuze are going northeast 🙂
Please keep me alive while I destroy those factories with my auto Cannon 🙏
That's my main goal right now is just destroying as many factories as possible
I'm probably going to be moving in advance
@astral obsidian any wishes for fortifications?
Shovel has quite a big surplus of build actions
We do have two artillery pieces so it might be nice to get them dug in if you have that ability
We’ll see who all is staying back and where they want to stay back, reach out to our inf and arty
Don’t think we can quite make it that far yet
It would be really nice to get some artillery in 3919 as fast as we can because they would have coverage of the entire factory complex. Plus we have a bunch of infantry defending them
My thought is that we scout and probe this round,
Right now it's just a good idea to get all the requests that we have on the board at least
Does that need an upgrade or can it be done from base line engineers?
I forget. Let me look it up
And then next round with as much intel as we’re gonna get, we push together with Iron Hammer and whoever else is coming
I have the suspicion that the two ?'s flanking the entrance to the population zone are some form of heavy defenses, I can help in backing up the northeast if I will be had
I didn't see an upgrade for it so I think it's just a baseline engineerability
Any group is free to sign up, there’s no limits or restrictions here
Pick what you’re interested in
We’ll adjust accordingly
Also, I'm about to start working on the tacmap, so start thinking about where you want to drive to specifically in your orders so I can put you down on the map correctly
Are we all just landing at 3828?
Unknown yet, I’m gonna keep asking in the taccom thread about how these ships work
You're doing the Lord's work
Ah it is in the arty rules that engineers can dig them in
Splendid
Sorry I've been so quiet today. I was sleeping in pretty hard because my dog passed last night. Thank you for keeping everything scheduled and organized
Its up to my engi team tbh you want 1 lv with 1 engi in each team yeah?
So if he dont respond just fill us in whatever group needs that engi
My condolences, I hope all is alright. I know how that feels. Stay safe.
Both me and my transport (MZ, generalchungus) have decided to sign up for the Airfield Defense Team, will also talk with Carrot, MrdrBny and Halberd group to coordinate.
Mz is towing Thumper too right?
Stinger is
Stinger, Pigeon and Thumper is the other group
MZ is only carrying me
and 5 supplies
Good news, Phalanx will be right behind Iron Hammer, around Turn 7, so we will have reinforcements coming
I assume the northeast group will be large so I'd to stay in the middle of the pack. It'll also depend on what hex I land on
With Elim secured, I think Redwall was also planning on making the trip with the same timetable as Phalanx.
What do you think the odds are that there are still people in those "Factories" and we're going to need to go in on foot to get hem out?
Nonzero odds, for sure
If you need a load of small supply for resupply LMK as rabbit currently don't need all the 10 I have and I'm currently planning to go with our airfield defence team
I have a hunch that the convoy may be carrying civs to the aforementioned "Factories"
The idea I've got in my head for general operations is
We scout/probe and defend the airfield, while other more combat focused BGs come in, then once they are engaged attempting to clear out the map, we flank around behind, cut off the escape, and generally cause chaos
I think it's kind of a high probability sadly. We may need a bit more nuance to taking these factories than just blowing them up like in hell divers
If we have enough people in the Eastern group, we could try to harass that convoy
A group of 4 or 5 LM running around their back lines could be damn annoying. Unless their LVs have AP we should mostly be fine
Would it be cool if I added a tracker to this sheet to see who’s not assigned yet?
Massive condolences sorry only just seen this
Feel free! It's massively appreciated
starting the map now just to visualize our plans
I'm going to use our objectives map for now but I'll use the official map in our real tac map
As long as it has hexes should be simple enough
Right now all engineers are full on supplies and we will have the AF directly next to us but I assume at some point the demand will go up when it comes to building fortifications 
is scavs the one we have holding W medic now?
According to the sheet it's Specter
just curious but would you like an invite to the TTS?
Alas I do not own TTS
Otherwise I'd accept
should be fine either way
should be good
how goes the war plans. just got done with work
We've got a set of Teams with plans established on the sheet
As you are logi, you'll probably be interested in the airfield defense group, but talk to who you're carrying and towing
hmmm ok. well i know both me and pigeon are carrying AA missiles. so I guess that just leaves figuring out what thumper is trying to do
I think y'all will definitely be best at the airfield, which will be vulnerable to AA until the 212th can get it's fighters up and running from it
Once it's built, you can defend the arty's positions until y'all want to move up into the city, depending on the situation
Here's the preliminary mock up for our orders. these are subject to change and become more focused once people put real orders in.
I'm going to be staying behind the main force entering the city trying to pick off any armored enemies with my autocannon while to main force enters in evasive or atleast that's what I predict if anyone wants to stay behind the first wave with me and out range bots in advance let me know, but for now on I'm keeping everyone in evasive as default
Give me your orders 👀
or atleast sign Rex's intentions sheet
i suggest trying to deploy thumper this round to give us arty next turn @lunar lark are you good with just sticking with your logi truck?
Thumper is doing their very first campaign right now so they really have no idea what they want to do, if you would like, you would probably just be easier if you would choose what you want to do and have them work around that
alright but I probably won't put orders in till tommorow. Been a long day for me but you can expect me to join airfield defense more than likely
Anything my light mech could currently help with?
How big is our deployment range as well?
As far as I can tell, we are assuming that we can only deploy all together, and we're trying to deploy on the airfield. Currently, Rex has a few deployment objectives set up where you can sign up so you don't have to put in your orders yet, but you can see where you'd end up on the map
Same with you. Check the objectives board that I just posted above this and see where you'd want to go
We're really not supposed to tell people exactly what to do with their units so it's best to do it like this
It kills the fun if it's just one person playing an entire battle group
For now I'll put you down there
Ok good to know. I have only ever played an orbital so i used to have pretty free rain on where i entered battle. So learning the ways of ground forces os my current objective
You keep our artillery firing and we'll keep the bots down
The personalized vital and hat that we got for rabbid worked with tabletop simulator so I just ported those assets over now
You two are blue now lol
am i just chilling with the defense team?
The problem is I quite literally don't think there's anything you can do until you can launch from the airfield
So I guess so?
I was assuming he'd be able to launch from the Freighter for some reason
I'll put you down now
yeah i kinda figured lol
Shame. Sorry about that
unless its like an aircraft carrier frigate, but i would have to unload first. But possible paradrop in the future?
Your recorded
Once we start burning through all the supplies you'll definitely be able to pair a drop, if anything, you can just resupply the engineers that build the airport before you take off and we can have some of our units enter your cargo hold
Sadly, we weren't allowed to have you started with units inside of you because of nesting issues
id imagine it would be a bumpy ride if we could
Make double sure to indicate to Shack that Kirby is landed
Paradrops are definitely in the cards in the future, since we can paradrop LVs
I will, did Shack confirm that he has to start landed?
No confirmation, but he's not starting outside the ship flying, and I am 99% sure that they can't take off from anywhere, but this is quite literally a brand new situation, so
I wouldn't bother asking, since it's likely a no, and there isn't much they can do in the air this turn anyway
It's honestly probably safer on the deck
I was just thinking that too, the closer they are to our anti air the better
Convoy just hit while I was mapping and I'm so glad I added that, it's literally just explaining our situation
I really don't see why we couldn't land ships anywhere we want in crossroads if we are above orbit. The only obvious issue being all of the AA we don't know about
We could, but I think we need to stay together and with a clear line of escape if needed
Oh right yeah, we can't move out unless we are together
You must gather your party before venturing further
Hey, so I've been thinking about my missiles, and how close our LZ is to unknown, but assumedly bot contacts and am considering as we get off the transports putting in a fire at any viable targets order before getting onto Stinger. Does that seem reasonable? Or would it be better to hold off until we get eyes on the ground
I mean, it's your choice. Range 3 is pretty good
I dunno if you even need to get onto Stinger atm,
Cause you'll be defending the airfield area, so you could just stay dismounted and dig in
yep yep no problem I'll put you in an advance order, Heed Rex's words though
you could just start advancing forward with my Jackrabbit LV and hive me infantry support. I'm going to be going slower than the rest of the LVs since I'm using an autocannon being in evasive would make it so I can't hit my shots
Having an infantry team to support me would really help
You'll also be supported by my auto Cannon so relatively safe
Sounds like a plan, I'll advance with you
Will be behind the main convoy so we should be ok. The more people we have advancing the less dangerous it gets. I have most of them in evasive right now but it all depends on what they want to do
Orders up, hope it makes sense, I don't think my English is really Englishing this evening
No that's great we have another infantry squad joining up with us for the advance @spring linden is trying glory in the frontlines
Play nice
Yeah
my entire squadron is just a bunch of aura farmers
playing into this very gritty code of honor that without meaning to makes them look like they're constantly trying to aura farm
@eternal eagle and everyone going evasive this turn you can go a bit further into the town if you want I only have you down as going to 3919 to make the map easier to read, you have the speed to get towards the center of town in 4119
Updated to show the greater movement potential of Rabbit's evasive force
I thought we were dropping off at 3721, but are we dropping at 3820 instead? with the former we can only reach 3919 since we lose 0.5 speed from disembarking, if the latter then I guess I'll have to replace the order with the new end coordinates
definitely want to get as far forward as possible
I just wanted to nip that in the butt quick, sorry for the confusing map
all good, just updated my orders to end in 4018 right between all the big ? and bot factories
Updated
@wise turret I´m also open to move east.
are you both going that way I can update the map now
I'll just put you guys on the map
Either way your going to need your first order to be boarding Gwynt once we land iircs
Sorry I'm too focused on organizing everything
It's extremely helpful
newest update, I wasn't sure where to put Bunny_1
@dim thornI think you asked me to ping you once we get a chance to finally start I just remembered now with putting the tac map together
@wise turret if we´te going east dont forget to stay behind the mechs. Also, if we are in combat should I disembark to allow you to do your thing? Or are we staying together?
if you get into combat it would be better for you to stay boarded because if you get your the only unit in the group without evasive and will be focused down most likely
kinda depends actually because rules as written say that units of the same type are supposed to target eachother unless they are specialized for something else
@sturdy thorn , you have ideas on where you want me to deploy you?
I honestly suggest that we have @silk echo and @lunar lark start firing this turn if we can lock down some good targets. They have 4 range we might aswell start using it
if they can decide on a target, i can also give said target a Gun Run, D4 damage plus whatever Arty Does
I wish we had an ID of that Contact at the Northeast corner of 2919...
My pilot will be raring to make a run on the bot builds, he'll have suspicions as to what those are (I do, too... I just hope I'm wrong, but I'm probably not)
ok want me to put you in advance above the main convoy?
And if they are what he suspects they are, he's gonna be pissed
And yes, may as well, we'll figure out further details after that
I'm down to join the Airfield Defense team- like it shows.
make sure to get your orders in
also, that was a off the top of head thing
ah, damnit, forgot the update the file one last time before sending, i had changed "On" to "Out"
you still have time to repost
and final version in!
appreciated lol, I'm a little worried aaabout all of the orders getting in hopefully we'll be good
So today we only assume positions, the fun starts happening on Sunday
oh, I'm hoping i get to take potshots at that Bot Building as I go by, effective or not, lol
yep yep right now it's the players side of the midrounds lol
The Carrot is out and deployed- hopefully left enough stuff for Halberd to RP if they wanna.
hopefully we can get some artillery off to give you a surgical opening
What do you think about possibly doing an aggressive drop onto one of the pockets of enemies outside the main town?
Maybe if arty blows a hole in the roof I can fast rope down
I can deploy you on top, actually
also remember logi have the ability to reload artillery for them now so the artillery can fire every turn
That’s gonna be fun
..I'mma have to share that acronym with Tabby, lol
or at least, in Fluffle chat
I mean, Big Booms are Big Booms, lol
and i'm gonna put that acronym into metacomms, actually
I see that @rich salmon is planning to repost later today with RP but @kind fox we technically are not allowed to submit edited orders if you could just repost that
beat me to it
Forking that over here for @astral obsidian and anyone else to see, current Iron Hammer plans rn
The rushing IFVs is not sure as for now only one has mentionned the idea, unknown how the others think of it, but the rest seems pretty solid so far
Ill make sire to put that on our tac map
Oh no need, Iron Hammer's got a tac-map :P
Either way, we may be sending some more mechs to join you up there
unless you guys have it under control
It'll depend on what the bots get out of their arse
oh shit we’re doing actual orders now
Erm
we got 4 MBTs aiming here if thoses aren't civies 🤣
due when
12 hours from now
No that's still plenty of time not to worry.
@urban hemlock mind catching inasfe up with rabbit plans ?
it’s late for me so if I go to sleep it’s joever
I may have a couple mechs heading over there they still need towake up
Hello 👋
I was planning to just updating a few of my other mechs that are newbies
do we still have free transports
Update inasfe first !!!
He's fucking drowning I swear, if you don't catch him up with rabbit plans I'm digging up the chat to get to know rabbit plans 🤣
- he needs to sleep :P
I just realised I can explain my horrendous sickness in-universe in the best way ever
I’d need to do what the hell we’re doing first
there’s like fifty billion midrounds
This is all we have confirmed so far, we are trying to pick out a target for artillery to0 try to hit currently aswell
Bark
so there are three evil and intimidating factories and the question marks are bots
I think I saw the big question marks were some kind of aerospace?
and our objective is to presumably shut down the factories
Thank youuuu !! ❤️
do we have a fixed LZ that we’ve decided on or is it anyway
My bad, one moment.
Rex wants to keep everyone together around 3820 as far as I'm aware for the LZ
who else was going to 3918
just LOP and Pygmy possibly so far, not to mention the whole of iron hammer is coming from that direction as well
do the mountains have special properties or are they normal terrain
why’s trex heading south btw
the mountains most likely give high ground if you can get on top of them at all.
He's scouting to see if their is any bot tracks heading towards Nyrs Village
shack didn’t clarify?
no
wack
usually we would see green highlights where high ground should be but they aren't there
I think I’ll follow the gang on 4121
joining in the 3918 slaughter would be funny but like
updating tac map
four tanks
I’ll write an actual order soon
I mean they're mostly all in evasive so it's mainly going to be a scouting sitch
the four mbts in question
I'm hoping we can hit those with artillery
we have 20 orders that need to be in by 5pm
I get off work in 3 hrs today, so ill pop my order in before I crash on my bed
do you know where you want to go so I can get you on the Tacmap?
You already got me on there. Im Zion
right my bad I forgot to add you on the intentions sheet
All good
wait how am I landing planetside
mining freighter

I wish we were landing planetside.... 2
I was trying to come up with a terrible undertale-style brainrot phrase for this but I couldn’t
free to play fps whose server sizes dwarf battlefield sounds genuinely interesting though
the freighter can land anywhere on the map?
Yes it seems that Rex is trying to keep us localizesd near the airfeild so we can disperce any bots around it before the engineers get here
can I just not specify my starting hex then
Yeah, that's fine you're starting in a cargo hold anyways, so it'll show up on the tac-map that We all came from the transport that's landing there
which transport was I placed in again
I just called in artillery support
Yeah... I think we named that one 4 lol
Jkjk
@silk echo Thumper has confirmed that they are targeting the "?" At 3919. So if you plan on bombarding something you can possibly hit that same target as them and doubly lower whatever it's Armor is or chose another target
That may not even be a ground target
Bolts is flying over the factory at 4119 so that might be a better target honestly
They chose a secret 3rd thing
Orders Due Tonight! 10 Hours Left
Mine will be done in thr next 2/3hrs hoprfukly
@verbal moat here is your location if you want to pick a specfic spot
Me and potabro will be there @urban hemlock
facing?
North looking up ahead
I will be joining the Eastern Scout Team so that there are enough LM to make a proper Lance.
Updating tac map now
No worries! Thank you for being my escort for the mission. I should've communicated with you. Learning a lot, any tips and such are very welcome. Warthog has been teaching me how the game works.
All good. I am still learning some of the ground stuff as well so we shall be learning together
map has been updated
@gleaming basalt @fallen spoke where are you two heading
Also @manic elm @vale barn where are you guys deploying?
Be sure to reload thumper next turn so they can fire again
Do i automatically come with supply? I thought i had to pick it up as an upgrade in order to have supply
4121, working on the order now
@rocky anvil btw a bit of lore info
All of BUNNY_1 are combat android girls but with combat bunny suits
Think of like Nikke the gooner mobile gacha game
But the characters have cammo bunny suits on
That's fantastic
Lmao they'll be working very closely with yall
Snwshoe is very much about cannibalizing their old gear into new gear so most their stuff doesn't look very polished, with wires poking out of places and clear segments where things are supposed to move
You have 5 supply ATM and we have 25 in the landed hat behind you
Ahhh ok. Good to know
Thats very interesting
Reminds me of space sharks in wh40k
Or orks even
Yeah kinda picture that for the styling. Their current bunny style might be slightly reminiscent of FNAF Springtrap
Based
Ahahha that's so cool
Do you always come back?
You need to play Mecha break with us some time
What's the starting hex again?
3820 iirc
Thank you
@junior sorrel we need your orders
😂you have seen me playing i guess?
It's is indeed
I would suggest unless im about to explode into 67 peices
Where exactly is Frigate 2 landing? Cause looking at the orders I cant tell, I kind of looks like Frigates are landing on top of each other.
And can mechs move through the building zones? (Considering I have no size perspective on the building sizes vs mechs)
Based on the maps being posted I have been debating whether to call them building considering the size differences
The Mechs were walking over much bigger buildings in Elim City so your ok to go through them as a mech
I think captains going off mech warrior rules
So you can probably treat buildings as foliage lol
Cool. Is everyone dropping in the same hex?
Yes we're trying to have everyone scout around the area where the airfield is going to be so no bots sneak up on us
3820
@worthy cape could I request that you make a role play that describes what you're trying to do in the South that I can post on the tacmap for Shack??
Since you're alone, you can have fun with it
@quartz parrot I need your orders, I currently have you in 4018
@urban hemlock we should be close to complete orders, right? The orders tab is looking pretty good at the moment
yeah I'm just worried, this is my first time collecting orders
For what it's worth, I think you're doing an excellent job. Your efforts are appreciated. 👍
Hey @urban hemlock @astral obsidian I proposed this for now regarding the bulk of deployment of Shovel units #1382191881873653833 message
You'll do great! 😁
What are our drop co-ords, just so I can figure out what my end position can be
3820
That works pretty well I definitely suggest you fortify that mountain and try to take the high ground
Of course the second I make an order and post it, 30 spelling mistakes spawn in.....I swear English is my first language
I can engliish
Fixed it
Thumper didn't want to fire artillery inside of the town because it's a populated center but the two factories in the back are actually on the outskirts of town. So if we want we could possibly get some artillery strikes on those, but we would need carrot to be moved up halberd a little bit
If you want, we already have a few mechs advancing to that position if you want to change to advance instead of evasive, up to you though
Since there's three of you, any damage taken would have to be dispersed among you all
And you wouldn't get a negative debuffs to your attack
i also took the liberty to add you to the Lumaran Operations Organization sheet diaza.
added bunny_1 and Snwshoe to the tracker also.
looks like we just need confirmation from:
- W Medic (Medic)
- Specter (LV, Medic)
- Sparrow (LM)
I made a separate counter on my board so I stopped updating it thank you
At this point I dont really care either way, I just honestly am trying not to recreate the Supply Run training disaster I had
That only happened because I was the only one advancing and I only did it because talos egged me on kekekek you won't be instakilled I promise
I already have you as evasive on the tac map so do as you please with your unit I was just offering my advice
Orders Due <t:1752102006:R>
Back at it again speaking from fluffle lol
I'm rather amused that our safe landing to secure area to build an airfield has manifested as a probing attack/recon in force punch into the town complete with flanking.
ARMCO operations at their finest 
I'm actually not using all 4 of my movement for the first time lol
Woohoo!
Tactical slowness lol
I was changing the formatting Warthog so it was a bit easier to read
Up to you, choose which team you most like the objective of https://docs.google.com/spreadsheets/d/1_bj31fXHBfYZR6KDv8NEoKxeXYr6t0tTWcHXxAGN4YU/edit?gid=1398055181#gid=1398055181
I was just playing
Yeah 😭, And then suddenly tac map
Yeah slow start up till deployment now we're actually hitting the deck it'll likely be orders every round until you're dead or campaigns over.
Don't die
yes but ten hours is a very short warning time
The italicization on your last paragraph is messed up
@urban hemlock Should I disembark from my mech this turn you think to have better odds?
slash, be able to attempt to look for tracks.
In what regard?
Oh yeah that's not a bad idea
I didn't even think about that
Actually playing as the scout here
Is it? it looks right to me
in scouting the south west. I dont know if im just making myself an easy target or if it might actually help
Ill make a note then in my movement order. I have 4 total, use 2 to move, and .5 to disembark the freighter and then .5 to disembark the mech.
Well, I really have no idea if any enemy forces are coming from that direction, it's completely up to you. I think that Shack would like the role-play though
best not be how we learn the bots have snipers 😂
I've just reposted is it fixed now?
Do you need a buddy?
Yeah of course I was just trying to look out for you
This is a very good idea. Everyone should have a battle buddy
If your not in a rush to get to the action you can come along mate 🙂
Post orders and ill copy it
Hopefully theres nothing happening here this turn, just some info to gather potentially
yeah cheers, I don't know why it did that as it was looking fine on my end
It happens to me all the time and I hate it when that happens
im in the bottom left of this here if that suits you Aleccia
okay that makes sense
Hey uhh, how should I write my first real order?
Artillery on deck
3820
Gotcha
You currently have two options, either deploy your artillery and start firing or hook up with a logistics truck
I’m gonna deploy asap tbh
After this turn I can move ya
It makes the most sense
Thumper has done that and they're funneling some people out of high ground currently
Awesome
I can bombard some factories
I’m gonna hit 4119
I’ll hit the whole city that way
Updating tac map now
Where is my starting position?
Hey warthog, what should I refer to you as 'in universe' if I want to put something about trying to reach you on comms?
Thanks
Wait a sec
In universe character creating the Tac maps is Diesel/JackRbt lead
I’m gonna resubmit
it's kinda a rough estimate of everything
there are units that are being covered by bolts I believe. I'm positive more units are on 19
the only reason I'm worried about 19 is civilians but technically artillery doesn't cause direct damage so...
the civilians won't take FS damage right...
Arti does, but not when using the bombard action
It has a direct attack too
D6 range 4
If a unit is in range of the arti and another unit has los, I think a direct attack exists
Unless I have horribly misinterpreted the rules
I'm not sure, if so field gun supremacy is alive and well and we dont need to rely on my autocannon as much as I thought
I feel like a direct attack makes sense
Personally
My new order also needs the rabbit stamp of approval
Unless I messed something up
Which I am liable to do, considering what an idiot I can be sometimes
https://gyazo.com/2878427bae4a963572ac384a81e6c19a
I think that arty can only attack orbitals
Yeah you can bombard and funnel stuff but the direct attack is anti-orbital only
@worthy cape asking permission first but I think Diesel's in character responce would be "Get back in your fucking mech!" can I use that in my next order LOL?
fucking yes 😂
Thank you 🙏
Ok so time for actual orders
Do I need to do anything other than say i’m boarding the VTOL?
Cause I won’t be the one zooming around
@shrewd fable I'm gonna be screaming this onboard your bridge next turn lol
yeah that'll be it
ending location just needs to be "On-board [insert transport's name here]", i suppose
@gleaming basalt are you piloting a sparrow?
Morning y’all, once I’m properly up I’ll start going through orders and taking attendance, see who we have left
Tac map update
we're doing good, all my ducks are accounted for
except flower 😭
I also need to put an order in myself hehe
Some server ducks are still waking up
I meant the ducks I invited
Good to see that we’re in good shape though
I’ll get to making my order in the next few hours once I’m at my computer. Don’t feel like formatting it on my phone, lol.
Maybe give the text a border. It is pretty hard to read with so much going on
how do I do that on TTS?
oh I don't know that
Dave can help out maybe
Has anyone landed on grid hex 4416? If not, need someone to land there and get eyes on that possible bot convoy?
Ah, ok.
Jackrabbit knows the exact hex, I’m still waking up
around 3820
Asked them too. lol
technically you could do a rush order around the bottom of the map if you're feeling ballsy but you also have our medics so I would prefer you stick near our infantry and the civilians if possible
up to you though
sparrow? no thats my callsign
do you have a mech warrior mech that you are piloting I was gonna do a little easter egg for shack
Oh that's TTS? I haven't branched out to drawing on TTS. I'll look into the text border.
since T-rex said hes piloting a raptor
Fair point. If I didn’t have our medics with us, I would try to be batshit crazy and rush through. Alright, then I’ll stay with the main force.
Locust
Speed.
I'm going for the highground
Thanks, the rules aren’t all that well written, so this helps a lot
I put it into the comms but no response yet
Also, my order doesn’t have the tac com seal of approval yet, even though it is on the map
There you get 2
Yay!
More buns for me!
I’m glad to finally be starting the campaign in earnest
This has been the longest wait of my life
Im curious what this easter egg is now 😅
It's lucky work has been busy or k would of gone insane waiting to play
Personally i think of mine as a/similar to a GDI Titan (Tib Sun).
I couldn't find a mech called the raptor
I don't have that one either
Nvm I think this is going to be more trouble than it's worth
https://i.pinimg.com/736x/2d/c4/0a/2dc40a600a998cc16b67874a6327670e.jpg
I imagine something like this where im lieing flat along the back of it
it could be a personal creation, I mean my RP truck isn't anything like the model used
I agree 100% I just have MechWarrior downloaded on TTS
So I was gonna use it's pieces
But I don't think that will work
fair enough it's a cool idea but probably easiest to stick with shacks ones
The only place I broke that rule was for my unit because we don't have an Autocannon LV file to use so I spawned myself in a gauss hog kekekek
I really need to get some rest but I'm worried about the last orders that need to be filled in
Will be going through orders soon and pinging those without
Someone has already done it LOL
Oh well then
@quartz parrot @sturdy thorn and @vale barn our three remaining people without orders in.
Come on guys, we can make this a 100% round!
Atlas Ground actions
I missed @stable ginkgo
Today's inspiration
I mean you could ask some of your teammates that as well.
Always liked the TFS version of that fight, it's just... Perfectly Vegeta
Also, it stuck in my head so well that I genuinely cannot hear the OG Eng Dub without my brain expecting the TFS Voices
I resubmitted my ordar
It’s over Anakin! I have the high ground!
Nice rp, I hope my guys packed gravol😂
@sturdy thorn @stable ginkgo @vale barn 2 hours remaining for orders.
Yeah, was writing them while you pinged me
You underestimate my... 😪 nap
Orders Due <t:1752102006:R>
Did i do my orders correctly
You're on board
Put my RP in, all ready to roll sir
@vale barn @stable ginkgo you both will do nothing and remain on the transports if no orders are submitted in 18 minutes.
Rex, they still have over an hour, bud, unless the Hammertime Warthog put in is wrong
checks
That time is incorrect, it's 6 PM ET
Damnit Warthig!
And as I'm ET, that's in, checks notes 16 minutes
LOL
I see random fluke
They uh
Copied someone elses order, and didn't change anything. They're the HAT, right? @urban hemlock
I may have goofed my orders
You still have 6 minutes
I submitted them
As far as I can tell, it doesn't look that bad, defensive isn't an order type but you're in an odd situation with being on... The ground
It may seem awkward, but you're actually still our entire supply stockpile so you're kind of like our mobile fob
You have to resend, you can't edit
Just make sure you've got 25 SS yeah
Order, type, hold or advance is what most people have been using
At least the ones in your position
Fixed i think
It's good enough for me but the order types are very particular, we have Advance, hold, evasive, Rush, dig in. For some examples, try to use exclusively those in the future
You don't get evasive but it was just an example
Or dig in
Apologies first campaign
You're all good. We're just learning. If you want you can repost again with the hold position order before Rex puts the closer in
It looks like we're leaving our medic on the freighter
That's a lot better
When are next orders due so im not rushing anyone?
Sunday
Same time
Sadly this happened to w medic
I believe they have another turn to try to come back but they're going to be stuck at the airfield for this turn. If they miss orders again, they're dead kicked from the campaign
Ok time to put the finishing touches on the tac map and make it legible
You beat me to it lol
I think mechanically they're stuck inside the now landed transports
yes I agree
First draft Just to see how much will need to be expolained. I may just take some screenshots on more targeted areas so I can add better descriptions
yeah thats hard to read
You may want to not use the annotated map I made
The colors will make it confusing
I'll see if I can get it to change harmoiusly but I'm going to divide the map into groups for each team first to make sure we have something workable
Also a text box if a LV transpots someone. Otherwise not sure what the red names are in the middle evasive order
I'll put transported next to their names
Units look a bit big
The city is Otter sized, I suppose?
I think its the scale of the map actually. All the buildings are so tiny
@urban hemlock do the mechs in the southwest have callsigns?
Or are the pilots dismounting?
the pilots are dimounted I put that part in my objectives and they mentioned it in their RP
that why I greyed out the mechs
Alright spotted it earlier and wanted to ask
is it not obvious enough
This is my first combat tac map
Did you take a look at the suggestion doc pinned in the Taccom comms?
@astral obsidian I just got back from shopping and was about to go cut my grass when I checked Discord and it dawned upon me that I had missed the deadline for orders (thank you to She-Rage [Warthog] for direct messaging me). Sorry for causing you stress, I’ll do better from now on.
I did a week ago I tried my best to use everything that I remembered from it
No stress caused, it is what is is. If you miss next round, you're permanently MIA.
that was when I made my first overworld map
Alright I'm going to hang out with my Father so I'll be out, I really like that we basically have 2 light mech lances, it's really cool how they divided themselves so well. I'm glad that trex isn't alone too though I fear for his mortality
I'm deeply curious to see how the next midround goes. I'm expecting things to get spicy.
Just a coincidence but because of how the map's made up it looks like we're all deploying from the hat lol
You should probably say something about how we're landing from the transports and where from
Oh n o
I could just open the orders now and you can put in a boarding order for Spector. Pretty hasty but you'll atleast know you put your orders in
In my opinion, no. Deadlines need to be hard deadlines. If pings and reminders are missed, it is what it is
You misunderstand me
I mean orders for next turn
There's no reason we can't start those now even if the mid-rounds change what we do we can at least put something down to make sure he doesn't go MIA
Oh. I see. I mean, I guess? Would have literally zero information and the orders could become invalid very fast
Also we are on turn 7 after this not 6 last turn was 6 but we had it labeled as 5 lol
...?
I agree but it would help people realize how short our window for orders are
I trust Shack more than I trust Honid to be clear
Wait
Yes, the next round is Round 6.
Not 7
I think Honid is wrong, I'm not super sure, but I think you're right that the next orders round should be 7
The round we're about to see midrounds for should be 6
Correct
That's what I'm saying
I'm gonna open orders for turn 7
I do expect orders to become invalid
You're the one interpreting them so your choice lol ¯_(ツ)_/¯
@vale barn just to make things easier on yourself go ahead and make your order for the next turn to dismount the freighter and board @manic elm . Spector W medic is going to need a pickup at 3820 in your next order. I would wait to post your order until we see the mid-rounds though as you don't know if your going to be damaged or not this turn.
That will make things slightly more difficult but you should still be able to be repaired and pick up w medic either way because of your LV speed but it's better to wait to see what orders are needed
I was going to wait for the turn to go through yeah, just in-case the shuttle gets nuked...
Yep yep, anything can happen. Just don't miss the next orders lol
I'll ping you as soon as it is confirmed you are safe to board
Yall have the battle map?
Nvm found it
Btw what the hell are those structures??? They look like titans
I think their helldiver's bot factories
They're probably taking otters and turning them into robots
Theyre fully guarded too i think
Assuming those "?" are hostiles
We are bombarding the closest one and doing a strafing run so hopefully we can make light work of them all
I'll provide AA support if they got fighters
Pigeon has a few of those rockets too
They also mentioned wanting to target anti air in their order so we'll see if Shack lets them hot fire it
I think they need to be targeted though
I wont fire mine yet until we know those unknown are fighters
Cant waste precious rockets
Yeah your our back up artillery to since you can actually deal damage with your range
I saw what a swarm of those LRM LVs could do on scrap and scatter
Scary stuff
Lol
orders due tomorrow?
Nope, Sunday. I just wanted to open up orders as soon as possible this time
I might fill out an order today or tomorrow that I just use as a template to evolve into my actual turn
Probably going to wait though, who knows what'll happen in the mid rounds
i hope we get some better intel on the stats of those factories
i wanna know what they do so bad
it might be worth putting a deadline on the message with hammertime so people know when they're due by/how long they have
Anything's stats are 0 with enough artillery
Smart
Done
Very true, very true
@urban hemlock read your post in the TacCom orders channel. I think you did a good job laying it all out in an understandable format.
I did my best
im itching to shoot some stuff
i need to see what the tac map looks like
im very impatient rn
ok so those medium unknowns might be some AA and AT guns for our arty to shoot at
i like the sound of immobile targets
music to my ears
omg this is amazing. we have a range 4 d6 indirect fire artillery killer now!
that happens to be me
Deployment round is always the hardest. I am definitely struggling with Shovels right now and those are less units
HHAHAHAHA
Just saw that the Hostile Artillery is so damn big that they're triggering our Arty's Anti-Orbital Targetting
I suspect our big unknowns are also artillery, and if so...
I do believe we get to say "BONK!"
Yeah just hoping they aren't up an operational to fire at us before we get to
Shack is looking at our map now folks
He asked a question in the taccom thread
So get ready
Frick
Im concerned about shack saying us dismounting from our mechs was 'Interesting' 😅 😂
@stable ginkgo shack picked you up off the ground and put you in the air
This is it gentlemen
I think that map confirms Kirby is in the air, we’ll take that
See you back at the recycling park once we´re done.
the enemy is also in the air...
Confirmed those were gunships
I'm glad we didn't waste any any artillery shots on those
I wonder if those are big enough to be hit by artillery actually...
I doubt it
Absolutely horrified for Bolts right now
I think we hope their gunships cant target air units same as ours
Yeah
Is that AA next to the infantry?
I think so. Yes
Thumper is currently targeting it with a funnel action to try to knock them off the mountain
Nice
Just have to hope to God those things aint active
I am liking the fact I went east more and more lol
I have full faith in my light vehicle in killing heavy gunships but I might run out of ammo before I kill all 3
Also small warning im full with an engineering group so if your light mech goes down
you will be running back on foot
I thought we had a transport with us ngl
You don't have AA
Our tow truck also followed you guys so if you really go down we can just get you out
