#Battlegroup 1 - Rabbit: Comms
1 messages · Page 4 of 1
I'm just telling you what Tig was suggesting lol
ah, ok
I'm glad that this time around storm is actually caring about survival 🙏
I know that took restraint
are we there yet
Sadly... no
I swear I will turn this convoy around lol
We'll go home and we WON'T stop at McShacks
We would need a convoy first lol
So do we know which mine are those convoys going to?
Ahhh gotcha
And miss out on the pay?
Okay, caught up on chat now
Sidenote: last I saw, Pathfinder was hurting for infantry transportation. Their maneuvering may be a bit slower than they originally planned. Just something to be mindful of when we're coordinating.
Indeed
As a vtol I can carry 1 6fs infantry. I just either need a vtol bay or need to be brought out of storage to an aerospace bay
actual;ly, let me double check if that second part is true
I think we're just going to wait for an NPC to drop us so you don't need to worry about it. You'll basically just be able to start with the infantry in you
Ah shit-
now... time to decide who I'd be carrying between maps...
we still have our Arty?
seems like it, just wanna makes sure
Question: what is the plan for setting up a FOB when there are no field engineers signed on?
fyi: initial landing is still a lil iffy, but between map travel is decidedly less so
we don't set up FOBs, we QRF/Scout
hm, Mission statement on the doc gave me the wrong idea I s'pose
we were gonna ready Crossroads for Flying Shovels to arrive and FOB/Airfield
we just would like having a 3rd Engi to keep our Vehicles alive
I will gladly give Reps to anyone who stops by wherever I am set up, but my plan is to FOB it with Iron Hammer with that in mind.
👍
That's my fire emblem friend
I'm willing to beg fix it to come back but they just wanted to leave because we aren't gonna be able to drop before anyone else like we advertised
Ah, okay
how goes it peoples
Spirits seem high
Zero hour continues to approach Fluffle.
I really hope they are able to form up, a scout unbound by land is very powerful
thats good to hear. i am looking forward to drop day. been a minute since i have been a part of a campaign so i am pumped
1/3 of our group are light mechs right now 🥳
The future is bright and filled with medium mech upgrades
Can medium mechs still use evasive?
a heavy for me soon enough
no
honestly the real trade is the additional weapon slot
Eh but you dont really gain that much more armor
+1 armor isn’t very much
plus you lose 1 speed, but even then you’re still pretty fast
The real deal is the extra weapon.
Fast enough to keep up with everything that isn't evasive I think
Double AC is nothing to scoff at.
Fr?
logi truck speed
I thought so, going off the too of my head
ifvs are 2 I checked
IFVs still move twice as fast as a foot soldier
Yup, not actually that great at whole infantry transport thing.
worth
0.5 to dismount and embark.
Means you can only move 1 speed if you try and do both.
I thought 3 as well. 2 foes seem really slow
Maybe there is an upgrade now for them to boost it
Unless you take the ramp, but then thats just more req you have to spend
Yup.
Essentially only useful in protracted engagements or to shelter half-dead units.
At least ime.
Med and heavy mechs should get hard mount points to the outside so that infantry or engineers or whatever can hang on the outside and fire like lost planet lol
they used to have mag clamps so PAIs could do that
Well, the whole game system is basically in beta testing, so it probably changed at some point.
Really stupid question: with the current plan to NPC transport to the surface, do we have a guess when that puts us on the ground in IRL time for the purpose of needing to submit plans? Work is bonkers this month and I don't want to miss anything important here.
I'm not sure we really know
A lot depends on if we can secure the starport and judging from the current intel, that won't be immediately
Fluffle has enough members to be an official TF!
Do they have the capability to drop us still or no?
That’s off the table at this point sadly
gotcha so majority of will have to wait till we have a star port then
At this point I don’t think we’re going to go with that idea
The mining frigates have opened an intriguing possibility
So we’ll have to see the developments with those
alright then
I just woke up 😪 but I spent all night fixing my internet so it was worth it
I would plan for the deployment using npcs or mining frigates. If Fluffle were to suddenly get the capacity then they can propably ferry a different smaller BG.
Either way its propably better if Fluffle focuses on scouting out where the enemy orbitals and industry is located concentrated.
probably
Hi Rabbits! Are you thinking of trying for the mining station transports?
I think we are, but me not tac-comm
The current idea is that
I would make it a point to say one way or the other because it seems like a good deal, once you've got it you can tell it to land anywhere on the planet and don't have to bother with the starport
Yup!
Where Do We Strike First?
We are only ones who'd be fighting/scouting Turn 1
12
19
3
The Crossroads
Well that's irrelevant now isn't it LOL
...i forgor about that, LMAO
We could still try that with the frigates
I'm wary now considering the intel we have
let's make that our first target after landing at Elim?
Well, let me know. Fluffle might be able to help clear the way to the Mining Station for the Battle Group that goes for the transports
I mean do we know of the potential enemy speed? If 4 speed can out run the vast majority of their units you might be able to pull off only a small group landing first
Just get the Sax playing and starting running around in circles
Alrighty folks
Good timezone to all Rabbits! Please vote in the poll below about our plan.
The current suggested plan is to take our ARMCO freighters to the Rock Station and make contact with the locals and inquire about using 5 of their 6 unit capacity ships to carry our 29 units to somewhere. Our landing location would be determined once we're in the campaign cause a lot depends on where the enemy orbitals are (these mining frigates are unarmed). Depending on the situation we could get an escort, but we will have to see.
Are rabbits cute?
15
16
1
Yes
🐇
Good to know
Bruh, someone voted no. I'm not even part of Rabbit, and I know rabbits are cute.
Reminder to all Rabbits please read this and vote in the poll below
#1382037555876331722 message
there's always one 🙄
Same-
@sturdy thorn we have secured more anti tank weapons 🙏
Welcome to rabbit
Do you have a callsign @sturdy thorn ?
Yeah, Borealis is the callsign. Haven’t activated my unit yet though
Anyways, thanks for having me gang
So it looks like we’re going to the rock station, any clue what we’ll encounter there?
It needs to be seven characters
Rocks
Well then I guess it’s Boreal lol
do you need assistance for this?
Nah, just not sure if I wanna change anything with the unit or not
@urban hemlock Fluffle is confirmed, we are onboarding the new people with a BBQ at Treecat. Rabbits are welcome, just bring some potato salad or something to share
I'll make sure to bring the ribs 🐷
How's Rabbit running?
.. OCD Kicking in, gonna alphabetize our callsigns within each unit type we have
aand also alphabetized unit types, lol
My ADHD salutes your efforts 
Speed 3, We go WHEEEEE!
also, fixed the HAT showing "No Bed"
was about to suggest actually impossible idea, Arty can't be airdropped, lol
What if we just aim it out the back? Turn the thing into a make shift AC-130
LOL, they'd be able to direct hit enemy Fighters/Bombers like that, lol
Okay @urban hemlock if that person is new we can no longer accept anyone else or we’ll be taking another unnecessary frigate
Or, we need 5 more units to.make it worrhwhile?
Which at this point I think is reasonably unlikely
We want the BGs such as the 212th to become legal instead of us taking on more people
Reminder to ALL Rabbits to read this and vote in the poll below by the end of the day today!
#1382037555876331722 message
I´ll bring the coffee and biscuits!
Mini anti orbital loadout
If you've got a couple (2) LVs or any infantry that want to fly the Fluffle skies, we've got a couple open vehicle bays
only if it makes sense for Rabbit, I mean
is Fluffle deploying units to the planet. If so you think you could carry my ALV down, we are carrying pigeon's inf. both of us have AA missiles
So what I can tell as one of the only Vtol, I'm probably going to be running supplies most of the time
I'll be mostly using my speed and Gun Pods to guard our BG
Fluffle is not deploying us or anyone at this time
Plus that would be nesting dolling for one and also I don’t think Fluffle has an inf bay so sadly not possible anyway
id be down, just gotta adjust for the recoil and blowback
Lol fair enough
I will be switching over from rabbit to the pathfinders, they have more infantry that could use transport by
that's fine, I'm gonna stick with Rabbit, though
Leaves us with 29
@heady ether don't forget to unfollow this thread unless you wish to remain in this thread
given this looks pretty solidly settled for now
do you know what turn you are heading to rock station?
aka with Fluffle+Stormblessed or Atlas/Speed boosted Victorum or the default turn?
or before?
My plan was to speak with Fluffle tomorrow and see what their plans were and see if we could coordinate. I’m gonna be reasonably busy with a class tomorrow so we’ll see
I can’t wait for the utter chaos
Should be fun
I´m expecting one hell of a ride
I'm so hyped
I'm hoping we're going to be able to get to crossroads first and clear it for BG9
Hey guys so phalanx doesnt have an engineer yet... Which is quite problematic as they also have 12 vics.
I was thinking about moving over to make sure they have at least one, but then we only have 1 so I'm not sure whats ideal.
I've been thinking the same thing at Iron Hammer Gentleshark 🤣
But I am not an engineer, I'm an MBT, so I just have to kindly ask them what they think.
It's a shame no one from flying shovels want to go there, but if they don't, maybe one of us other BGs will ?
I hope so.
I suspect this is going to be one of those operations where plans and priorities are going to get revised frequently based on what's happening on the ground. I expect we will be very busy when we make planetfall.
It may also turn into a situation where we get dropped off by our new friends from the mining station and they are tasked with immediately loading up with civilians to ferry to the station.
I hate waiting.
I was trying to find more engineers honestly 💀
The only engineer we would have at this point would be a new player I introduced a few weeks ago
Yeah. Atm its like 12-14 vics per engineer which is already risky...
Engineers are a limited resource it seems
Bought to head over to flying shovels and start begging
Its just there are a bit too few Engineers. Only 32 for 12 BG´s, so thats equivalent to 3 per BG which is just a bit too few.
Keeping in mind certain BG´s will attract more then others.
They cant build trenches if we pile our hit mech and vehicle chassis on top of them
In all honesty they might just have to act as the mechanic shop for multiple BGs, especially since so many of us are making the crossroads our home
Crossroads will propably become a battleground with how centrally its located.
So what I expect will happen is an initial push into the Ziyal while FS digs in. Then after a while BG´s retreat and crossroads will become armageddon with FS serving as the garage. Comparable to what DF is planning from the start.
Thats probably a pretty solid look at how everything will turn out
I'm a bit concerned about those mines to the north and south of Crossroads. I can just see the bots doing manufacturing or something equally inconvenient where we can't easily knock it out.
Aren't dwarf fortress planning to go to one of them?
Not sure. I'm a bit behind on some of the BGs. I'm mainly keeping current with Pathfinders, Storm Blessed, and us. And Fluffle on the TF side.
Thats entirely fair. I just feel like I remember reading it somewhere. Then again I think everyone has changed their plans like 3 times by now
I would overjoyed if that's the case. Everyone seems to be interested in going to the same place and getting bogged down in a small area sounds like a bad time.
I can’t wait for cross roads to devolve into trench warfare and burnt out vehicles
I think that aslong as we play with intelligence we should be able to avoid a significant loss in rabbits
Mechs and my VTOL are gonna be majorly key in that
if i see a target we can all target that probably needs to die yesterday I will just send in here a message as below:
Calling Code: Disco
Target:[target designation here]
will usually be a High priority target, anyways, but i'm amused by the term "Code: Disco"
We need a callsign for "OH SHIT THEY HAVE A TANK PULL OUT THE ARTILLERY"
unless said tank has AA capabilities, I'd be our only one who could attack with impugnity
I mean if we swarm the tank it can only hit one of us
If I attack a tank with artillery fire on it I have a 75% hit chance, that's why I wanted the engineers 😭
I actually have a 25% in evasive under the same circumstances which is kinda crazy
Hey we are made to flank so we could ideally just surround the tank and eventually hit, even if we are in evasive
so yeah, that makes a Tank "Code: Disco Party" (Mechs in Evasive get behind and laser their literal asses)
what about medium+ Mechs?
same thing?
For medium Mechs I think it would be better just to eat a few hits and go for the 50% chances in advance
If we see any armor we really just need to get our anti tank close to them immediately
if the enemy Armoured unit doesn't have AA capability, I will get in its face
I would prefer a Dakka party but we've lost too many of our Autocannons 💀
D4!
It would have been cool to have those 3 Autocannons
oh, just a bit
My fault though lol we'll get em next time
If I survive Im taking armor up on my LV and roleplaying it as a Kranesca from foxhole lol
we do have a Light Vehicle with an LRM and an Armoured Logi Vehicle with AA
Yes our AA isn't that bad all things considered and we have an artillery so that's some pretty solid anti orbital work
so should be...okayish with dealing with enemy Air units
oh, that took a hot minute to send, lol
That’s an armored logistics vehicle
Not LV
It's still stronger than most of our light vehicles though 😭
Except Rex
I have a feeling I'm going to regret not taking armor up
you have an Autocannon
Hell yeah I do
Reverse for me. I’ll tank shots and be like a pistol vs a tank, and you’ll actually do damage lol

by the way @urban hemlock I want to thank you for the playlist that got pinned, i really dig convoy lol.
...the Trucker song?
yeah
Thank you I actually really love how it turned out
ah, right, I'm updating Star Citizen, that's why my internet is being weird
it kinda just fits the feel with me being a HAT 😛
it's 6 FS/ Cargo slot for Ground Troops, right?
yes
Btw my clone units are supposed to be 501st remnants that are working under Zann now since they were left behind. It's a little awkward in the lore but we could definitely have them know Rex as their former captain. I'm also going to have an ark trooper in all dark blue (501st) but he's going to be inspired by my personal helldiver with Autocannon experience and I'm calling him "Creeker", I also have my 501st regs "Pedal" the driver and "Metal" the spotted that wants to drive a mech eventually
I’ve really got to fix my lore
you could literally carry all our Infantry and a medic to keep them alive...
but that's putting a lot at risk in a single HAT, but you can do it
that's actually an impressive amount of carrying capabilty...
My "clones" are supposed to be from a vault inspired by the Gary vault from fallout 3 since all of my lore is fallout themed but I altered it so instead of going crazy they created a clone army that just so happened to be kitted out in white armor that they painted blue and call themselves the 501st lol so it's a little all over the place
All the stuff I have written is from Haven when the Lightning was a thing
One day I'll get around to it
Well since we are deploying with the mining convoy instead of holding infantry we could just fill the hat with supplies. Either small for our repairs or medium (if hats are allowed to do that) to supply the airfeild
Well if you want to be the commander of the vault of clones on my home planet you are free too it would go especially well with the light vehicle vibe. You could one of the warrior clans from the planet lol. My company just happened to get a few of your stragglers that got captured
a HAT can carry Medium (2 Cargo Slots per MS) and Large Supply (5 Cargo Slots per LS)
No pressure though since my lore is kinda all over the place
Ooo, what could we do with a large supply?
I don't think we could do anything with them since we're not a task force
supply up an Airfield, or other HQ structure, deliver an LS to a landed Orbital...
We could just have the hat follow us with a large supply until we get to a new starport to conquer and then we could get it operational turn 1
It would still be nice to airdrop some light vehicles
Btw sorry for not putting more attention into the mining equipment deployment but are our current calculations on deploying from the mining convoy based on deploying the hat from them or are we able to have the hat follow the mining convoy and save some space inside for vehicles? Oh yeah not to mention the VTOLs too
I'm so tired 😴
Current basic calculations involve everyone in the transports. I'll admit I did forget about the HAT and the VTOL
It's all good I had a feeling though I only just thought about that myself
Either way I think we are going to have to use 6 frigates
I think that may take 1 off?
Oh nice
Would require some calculations I'll do after dnd/if it's canceled tonight
I appreciate it, I may do some calculations myself as well but for now I'm gonna try to get back to adds. It seems that every time I play an Ad someone posts another one directly after me and makes it so long that my ad is pushed off the screen
To allay some concerns, Dwarf Fortress and Ultra are both heading north to hit the Hill Mine. It's only Cell'dar mine that's really a concern, and Spearhead is hoping to drop there if Victorium can clear the orbital resistance
Update, life got in the way, so this did not happen
also I’m about to go to bed but we need to determine what our first round plans are if we want to head straight for the freighters
good night ill do it before i tap out
so going off of the second form we have their are 27 people who are confirmed to be joining that aren't an aeros space unit giving us 3 more seats to fill if we just use the VTOLs and hat as logi initially which we don't need to do
I also updated our allies page though in hindsight it doesn't matter as much anymore since we aren't deploying from them
unlike HATs, a VTOL can carry a full bay of Ground Troops and a full load of Small Supply
admittedly, that "Full Load of Small Supply" is just 2 SS, but better than none
Anyone can bring whatever they want but for the initial landing I definitely suggest everyone carries as much supplies as they can. No reason to bring crew if the crew can just enter the vehicle as soon as we land because you can drop your small supplies and replace it with crew and we have a stockpile to fall back to you. Not to mention our artillery can draw from the stockpile
the Small Supply is Separate from our Troop capacity for VTOLs
yeeeep
means if a VTOL has a Engi onboard, they can drop both the Engi and some SS and boom, instant Repair Area
That's gotta be a doctrine we adopt
would also make sure i don't do a Dumb Thing™
Just be very clear to whoever you deploy what their mission is. Last time the big issue you had was that you dropped infantry and they just stood there and watched you get decimated
That was very depressing
Also, no landing without a couple of allies to clear the field for you
I didn't get decimated, got a single LRM up my arse, but that was it, I made sure i stayed out of LRM Range in Braven as much as I could
I also don't need to land to deploy troops
meaning I can provide Covering Fire for the deploying troops
Oh yeah that's so cool, your unit is really f****** decked out
What upgrade are you looking for next?
Afterburner and Dropsmoke
become 6 Speed Angry Bee!
and I've decided, finish up the upgrades on Bolts, Upgrade my Engis, still deciding on iff going Combat, or Going Field
I'll let others buy Orbitals
One of our engineers is planning to take flamethrower engineers and one of our infantry is planning on going Pai and melee weapons
...
Yeah, let’s hope we never end up under the jurisdiction of the Interstellar court
This is us Rabbits be prepared to send your orders this weekend and goodluck to you all
#1382781756989767692 message
I forgot that we aren't 3 speed until we land so Iwas wrong about the time frame
I was just about to ask lol
So then are we considered speed 1 till we land or just a "narrative speed" while we wait for the npc landers
I believe he will deliberate on that once the ability to deploy through the mining convoy becomes possible. so "narrative speed" would be closer
Fair enough
so ,guys Im a bit confused here.
We wait for the drop to happen, and then what do we do? Its my first time playing, I get the plan, and that we will need to state what each of us is doing.
I dont get the time table on how its gonna go down, can some one explain it pls?
I forget what days they said for orders, but I think it was like Monday and Thursday cause they were talking about two rounds a week. Then the Tac-Coms send the overall battlegroup plans in to Shack by the next day. Probably the day after that, we would have an end of round image for us to make plans and send orders in again
Long term plans I would love a heavy mech with jump pack and three melee weapons, but that's along ways off atm.
Medium mech with fists is quite likely though
The heavy mech would be too slow for rabbit too I suppose if I ever make it to that
Sounds like a fun plan. Reminds me of the Knights and Magic anime
Myeah... What's up Docs?
TF2:Atlas has picked up another Heavy Drop Pod, and has room for another Light Mech. If you'd like to be on the front lines at Elim Spaceport, let me know!
-# not to poach, just providing an option
Ive just googled it, and although it looks cool, my mental image is robotic animals for my mechs and vehicles in the future. My light mech is meant to be like a raptor, though I forgot and called it T-Rex instead 🙃
Ohhh nice. I think imma start working towards a logistics orbital to play in big campaigns. Maybe a battleship with a couple comms things so people on the ship have something to do, but primarily just cargo bays for a shit ton of LS. Let the rest of the taskforce have the bays to land everyone
literally that, the ultimate siege bot. Takes some time to arrive, but once it does its going to clear infantry out of trenches/buildins while destroying the building too 😛
I do hope I get to see a Large Mech in action some day
I dont feel the appeal of orbitals outside of drop podding onto the ground 😛
Ill buy a heavy drop pod just for you lol
Sundays and Wednesdays for those not in Aus/NZ/Asia
actually, I'll just pop a Hammertime in here
I rhink that would be the best way to deploy for sure 😅
"got some dug in inf over here, need some support"
deploy the siege bot...
"Sir, why do we have all this supply in the hold?"
"Have you seen that giant hunk of steel near the engines? Someone has to repair that thing"
I've been playing with orbital fittings out of lack of anything better to do.
Obviously this would be for a future campaign, but I'm wondering at the viability of a destroyer as a mobile repair shop. Landing gear, mech bay, vtol bay, vehicle bay. Crew it with some engineers and a HVTOL for pickups of disabled equipment.
For my "mech" I was planning on playing a mutant elephant that is a helldiver
is a gunship worth taking as an upgrade for later?
also its one unit per player correct?
Yes and yes, gunships are horrifying
ONE IN A cAMPAIGN, AS MANY AS YOU WANT FOR YOUR COMPANY
@urban hemlock you around?
typing our message for the rabbit orders thread and wanted to ask your thoughts on what our emojis should be.
I think 🐰 for accepted/processed
for denied, need to resubmit
🔍 for need to ask Shack/get rules clarification
✅ is probably clearer.
Although we're using the 2 unit emojis to help remind us which BG the player is in after the split.
Gonna try the Rabbit, gotta at least stand out eh?
STORM having 3 emojis to refer to different parts of it
I'm good with that, the denied one is what matters most imo
@wicked summit I've been thinking about your armoured logi and it may be better to have you serve as an infantry transport instead of towing the artillery because realistically the artillery won't be transported to the front lines in most situations but if we need to deploy infantry getting them as far into enemy territory as possible would be a pretty big goal. Your armor would defintley make doing that easier as a kind of makeshift IFV.
It's up to you but I just wanted to suggest that
although realistically we could use the artillery as a push gun and just have them closer to the frontline. They don't have the blast shield though so that may be a bad idea
I am down to help out where needed. I am already carrying pigeon. I had already planned to act as more of a transport this campaign. so whatever we decide to do I will help out where it is needed
Right we really should talk to our logi trucks to see what everyone is planning on carrying. let me look at our spreadshett rq
we really need to double the amount of people in transports for the logi trucks
can I just copy and paste them?
for now that will be my solution but we need to talk about a better way to record it if possible
For All of the infantry and general ground units for rabbit, all of you are going to need to talk with a logistics truck for our infantry or a light vehicle for our more specialized units and find a ride to keep our speed 3 bonus when we move throughout the map. You will most likely be working with this ally for most of the game.
some of you may end up being deployed from a hat but you are still going to want to work with a vehicle once you are on the dirt
did we lose our spec ops team?
damn
For our LVs we have a medic and an engineer left to find a ride for so is anyone interested in being an ambulance or carrying our second engineer?
@rancid idol if you aren't worried about the fact that I'm probably going to be facing of against enemy armor pretty often I would personally love to have you as my crew 🤣 Engineers are life
@restive nimbus and @kind fox may I put you two down for holding the rest of our infantry in the event that we need to travel on the over map
if you want we can have you deploy with @sturdy thorn as well. that would put most of our missiles into one unit but atleast they would have armor
I don't mind but it is ultimately up to them on what they want to do
currently I have you as carrying pigeon and Thumper because so far that's what's been discussed we still have 3 infantry units, an engineer, and a medic that need to find a transport
alright, well i believe i am only able to carry two at a time
just letting you know since I changed your doc to reflect that
all good
wait so the transport situation is mostly sorted?
what ships are we on
we're going to be on the mining convoy that will deploying separately from the main armco force alongside spearhead armco's mechanized infantry unit
we are going to be clearing crossroads before shovel arrives and hopefully they can start digging up that airfield as soon as they arrive
isn't the NPC mining convoy going away from the crossroads?
I've missed quite a bit
currently yes they are heading to the mining station but as far as I'm aware the mining station is where we are planning to meet up with them. Their are two drop points for our battlegroups at this point (excluding storm) either Elim city to secure the starport, or crossroads to secure logistics across the planet
strategic gameplay is confusing 😔
how do we meet with them if we don't have transport capability outside of the gate?
Sounds like a plan to me.
I'll send a question in taccom chat to get confirmation
my guess is that we are just going to get their with help of armco's npc fleet and then transfering from their I guess
since they have specialized drop ships
and ARMCO's fleet will only work if a starport has been captured?
correct, i think it's implied that the fleet does not have landing gear so they need the specialized docking bays from the star port the mining convoy is made for deploying heavy vehicles onto hazardous areas
I added infantry to carrot randomly just based on the way they are listed but we still need 2 light vehicles to be transports.
@rotund surge I believe you talked about wanting to play as an ambulance so if you could be the vehicle for @vale barn you could definitly acheive that idea.
We still need a transport for @sturdy thorn,
I already pinged @rancid idol but @dim thorn I just realized that with your rappelling gear you could hot drop engineers to any of our vehicles where ever they break down so would you possibly be interested in being their transport?
It would be cool if I could have an ambulance for our high-speed chases :D
...instead of walking...
they DM'd me and they are good with that idea
WE BALL
they are busy atm though
we should also find some units willing to deploy with our hat but I'm partially in favor of having our hat start with a large supply and then landing it at the airfield when that is finished and giving them some extra time to work with @stable ginkgo
we should really get this pinned
I personally would be interested in dropping in the HAT to give us some deployable anti tank
I grabbed another artillery unit @silk echo
So we are going to have to attach them to a logi truck aswell
Do you have a rabbit themed callsign you'd like to use?
We are most likely going to have you crewed with one of our light vehicles so they can tow you around your going to be one of our very limited supply of weapons that's gives us the ability to take care of armored units
I'm going to put you in as callsign spoony
ok, thats fine
just changed it now
You'll most likely be with logi truck MZ with an infantry unit crewed to help protect you and the logi
We need to wait for them to wake up to confirm if they are all onboard with that idea
Most of our light vehicles should be supplied with small supplies so if you run out of ammo someone will most likely be able to run you shells
awesome
Luckily you're our second artillery so we should be able to get a pretty good spread of howitzer coverage on the map
Is 502nd a 501st reference? Lol if so we have 2 units that I believe are doing 501st clone trooper roleplay if your interested in joining. Those being me and Rex
fuck. i thought i was being original, lol
i should have known that someone else probably thought of that too
I tried to get an infantry unit that is literally calling themselves the 501st and are playing as troopers but it looks like they are missing the sign up date
It's all good we can do a group roleplay since we have such a large gathering
It should be fun
sounds it
I love this game lol
im shocked there isnt a single person on the bg sheet who is in gmt. how am i the only brit here lol
and im not even british, im american
I'm not sure if everyone has signed what timezones they are yet
yeah, but the fact that no one else has signed gmt so far is a bit surprising. im just so used to everyone around me being english that being online always comes as a shock
That's fair, we should still be able to stay in contact pretty well though. If you have any British friends you have like a couple hours to invite them lol
@lilac leaf this is the group you'll be talking to when coordinating your orders. Riot is here too so you guys can probably be battle buddies if you want to stick together.
The link below is where you will input your orders but we need to wait until we are deployed since we are ground units
#1385616851832147988 message
Quick question, who exactly is going to be my ride?
Cause I doubt i’d get far if I’m walking
We're still figuring that out. I'm waiting on MZ and planning on possibly having them take you because they're the last logistics truck that we have that isn't carrying anything. We have another logistics truck that could carry you but they're a heavy truck so they could also be carrying medium or large supply so it would kind of be a waste
You will most likely be carried by MZ
Ok
well I though about it and @kind fox already accepted taking a few infantry as their crew aswell as @spring linden so you can team with them. Keep eachother togther if you can. We wont be able to QRF properly unless you all stay alive and near eachother
either that or you can be with the truck that pulls our artillery and be their guards
I believe I still have you being the transport for our engineer but you're also one of our artillery/all-rounder units.
Currently I'm trying to figure out what a good formation for our convoy and I think it would be best to have you be at the center with the logi trucks. This will also give you the ability to respond to any attack on the convoy with your rockets, and you'd be able to reach anywhere in the convoy to deploy our engineers
we'll also probably have the HAT staying in orbit above you to keep it in range of all of our anti air
alright then
I'll do a good job bodyguarding those logi trucks
got a pretty good LRM
i'll challenge those enemy air units
yeah I was kinda skeptical about getting one for myself but now that I think about it you can kinda respond to any issue
lmao true
im a very good all rounder unit
just since I've been pinging quite a bit of troops with their transports @verbal moat and @rocky anvil you too are our problem solvers lol
I thought you were planning to go with the quad rocket AA weapon when you mentioned getting rockets honestly
nah didnt have enough money for it
got the LRM instead which is not that bad
Rappelling off a VTOL sounds pretty sick but as long as I’m in the action I’m happy
well that's still open, talk to @dim thorn as I believe he doesn't have a crew at the moment
your AT missile and the MG on the VTOL should be a deadly combo
Yeah, it sounds like a fun time
@silk echo I have you towed by Carrot if that's alright
I just realized that you're william afton
also add the new artillery spoony to your battle buddies
Count me in
ok you have @wise phoenix at the moment you may end up having our last engineer aswell but I would prefer that they join an LV but it's up to them
So If they get on another LV Im bonna cary 5 s supplies + Pezkenin
Other wise I'm ferrying the 2 of them while in formation with the Mechs and LVs.
Correct?
yep yep! you should be pretty well protected
Erm how do I do that pookie
just keep it in mind for now, but if you roleplay you'll be in Carrot's logi vehicle and with spoony's artillery crew when you are traveling on the planet so maybe look up their company lore I suppose if you want a more "Lore" accurate vision of what your crew is seeing in roleplay. assuming that they have company lore
lol
you know now thast I thibk about it it may be better to have both of the artillery deploy with empty logistics trucks so they can be easily reloaded
no that may be too difficult to set up
We gonna lose speed if we do that won't we?
We have to be able to, hop, around the map
We'll be fine as long as we don't go over the unit budget
So artillery have 3 fs but LVs can hold 4 fs, can we have the logistics trucks tow the gun behind with the crew in an LV following behind?
I'm like 90% positive the answer to that would be no but if we could that would save a lot of space for storage
That sound like a good plan, but it will require peak coordination
you are really good at this organization stuff, reading through this chat I am impressed
if possible
thanks lol
I just realized we could totally take an MBT if we have our heavy transport carry it around
I wish I would have thought to advertise that sooner
Maybe we can see if there are any stragglers
i think the last straggler jumped a couple of hours ago
Yeah, probably
Would have been nice with a solid armoured asset that could go toe to toe with enemy armour
they wanted to be a backlines tank though so it's ok
Yeah, when I had my... minor mental break
Yeah, I'm down, they just gotta be okay with me doing the occasional Dumb Thing™️ in order to clear out a few enemies before and while they drop in
oh They didnt leave the game did they?
Nah, they swapped to... Pathfinder, I believe
either the engis or boreal our AT missile infantry offered to board you aswell
Whoever decides, we do have a bit of time to make the decision
What speed are the Mining transports?
well boreal has requested it so I guess you get them plus that way we can save space in our logi
the last logistics issue we have is getting a transport for our last engi
I'm the Heavy truck whats needed of me? I know the rough plan but have been busy so not really paid attention to the details
sorry, do you know what turn your deploying? Trying to make a definitive pre-orders map
Turn 3 since we're speed 1 in our automated freighters, I believe
ok thnaks
oh, thought we were taking some of the Mining convoy ships?
We are. We need to get to the station on our automated freighters
ah, and i guess that'll be us moving right away rather than waiting until a Starport is secured
wdym?
We go for the Rock Station, on T3
We'll arrive T5 if the path is clear
We'll have to talk to the locals and see if they're willing to lend them to us, and then we can move from there to where we want to deploy, with the path hopefully being clear
...minorly confusing
Well then
I'll have to update it and remake it
I can attempt to create a formation at some point
It's still more than a week until we deploy from the gate and then a few turns from there till we're on the deck so we have time
since orders are due tomorrow I'd like to make sure I understand the situation:
- the BG didn't split and is being transported by NPC freighters to Damar Rock Station where we will be transferred to landing capable NPC ships to then go planet side?
- can LVs start with a small supply or was that determined to be a nesting doll situation?
- do we have to put starting and ending coordinates in our orders if we are being transported, and if we do are we using the strategic map marker names or will there be a new map with hex coordinates soon?
- That is the current plan correct, who knows how RNGesus will look upon us
- I am unsure but as far as I can tell we can start with it, yes, just no units
- If strategic, just put the starting and ending strategic zones, and just point coordinates to be safe. We as TAC-COMs should be able to figure it out, but you never know
A lot may change once the first turns are in the books, so keep an eye here and in the various threads and channels
thanks 🐰
I just wonder if I'd start in my VTOL or in a transport ship
I am unsure if the frigates can carry aerospace
We've just been told "6 units"
It'll be something we find out at the station
And RP-wise, I'mma make it to where the old transport i referenced in prior RP Posts is gonna be where the ||[REDACTED]|| Destroyer is at, being added into the ship itself as the AI Core, Hydroponics, the start of Engineering, three of the thrusters, Crew quarters, the Ship Security Forces Barracks, and (RP only) half of the VTOL Bay (only the last two of those is Crew bought bits, rest are Roleplay/Internal Map related) (that'll be future, not what I'll use this OP's pay for)
To my understanding turn one our BG will be moving to Dumar Station from Lussan gate, will Orders from the ground troops be required tomorrow, or since we don't have the deployment capability until we try to get the mining transports should the ground forces hold off on Orders until we can state where we'd be deployment wise. I admit I'm a little confused about what's expected from me Orders wise until we're actually dropping on Crossroads. (Which definitely won't be round one?)
We’ll be arriving T3
We won’t need orders un til then
Once we’re living towards the station we’ll just need orders along the lines of “in automated freighter moving in formation with rest of rabbit” and then we’ll arrive at Rock Station on T4 and make contact and then likely depart T5 if my calculations are correct (they may not be)
We ask them for transport and they just say no
We called ahead.
Also, if they'd like their planet back, it's in their best interest to cooperate.
Meantime, I'm sure the collection of infantry, drivers, and pilots are all perfectly well-behaved on the ships and not at all going stir-crazy in cramped quarters. 
I wouldn't be too sure with rabbit kekekek
Also light Mechs! I do suggest some of you form lances or atleast find a battle buddy. Same for light vehicles but we have enough mechs to be considered an established mercenary company from mech warrior so we should capitalize on that
@stable ginkgo looks like we're going to have your start with small supplies and you'll be in charge of keeping our engineers supplied and our artillery stockpiled
Thats after boots on the ground correct? Am i allowed to just airdrop supplies onto the same hex as them? Or do i have to land and somebody transports it?
I believe you can air drop supplies for free if we have a logi so our logistics truck are kinda going to be our makeshift FOBs for our convoy. Even though your in the air I suggest you stick with the convoy because all of our anti air units are going to be staying near the core of the convoy
Does that mean you are scheduled to arrive potentially after Iron Hammer (BG12)
It may be at the same time if the space port is contested heavily and they need to fight for it of course and they are speed 1.
So I thought about this and I realized that as long as you disembark from the artillery piece I don't see why you wouldn't be able to ride in a light vehicle while your artillery is being towed by a logi truck. This way we can keep more ammo in our logistics vehicles while also keeping them guarded by nearby light vehicles
So if you want you could be the passengers on my LV and we can combine my LV's Autocannon with your artillery's bombardment ability to give us a solid way of dealing with heavily armored enemies
Logistically I think we should do this with both artillery pieces but I just remembered our other artillery will be with a friend that I invited and I'm kinda showing them how the game works ATM so I think I would be their driver just to make explaining the game to them a bit easier
I just realized that logi trucks have the ability to reload artillery so with that in mind we can probably fire in our artillery every round as soon as you guys set up. That way we can start sending rounds down range as soon as the artillery parks and then use our HATs to resupply the logistics trucks with air drops once you run out of ammunition
Unrelated, Ed Sheeran’s new song for the F1 movie is a banger I will be using in my RP this campaign
https://music.youtube.com/watch?v=_UH6Hj_1eDQ&si=VfrPSMq3Fg8kQEad
Provided to YouTube by Atlantic Records
Drive (From F1® The Movie) · Ed Sheeran
Drive
℗ 2025 Atlantic Recording Corporation & Apple Video Programming LLC.
Engineer, Producer: Blake Slatkin
Unknown: Blake Slatkin
Additional Keyboards: Blake Slatkin
Drum Programmer: Blake Slatkin
Drums: Dave Grohl
Vocals: Ed Sheeran
Vocal Recording Enginee...
Put it on the playlist! lol
sounds great!
Hello! I would like to join with my engineers, was torn on which BG to be a part of but the patch sold me 🐰
Document in the Pins!
Hell yeah!
Well we now have 2 engineers that need a ride I'm suprised no one has asked to have engis in their vehicle
I see 3 on our internal document, lol
snowshoe and bunny_1 are already teamed up
I could I suppose I'm still wondering if embarked artillery can ride in LVs
okay, Internal document Organized in similar manner to External Dossier
..Dossier is buggered, methinks...
Duuze is showing as mounted when not showing being in any vehicle
hell i may have copied and pasted too much
@rich salmon any chance you would be interested in driving an engineer team around?
sure are
We still have a few logistics issues but things should become clear once we're given the go ahead to start writing orders
Do we know when pur first set of order might be yet? I'm going on holiday tomorrow for a week.and don't want to miss something after all this time 😅
Yessir can do!!
It's probably going to be around the end of this week I assume
I'm going to give you @wary cave
so might need to put first orders in before next sunday
I'm guessing around Wednesday or Thursday
I can move ya, I have space for you (i can just not take 5ss), if noone else is able to drive ya
Okay, now I understand, what we're calling Turn 3 in here is actually Turn 1, as we're in, if I'm understanding right, T-1 (Turn -1), or maybe T-0 (because scouting is a thing)
So we may actually be in our Transports heading towards the mining station by the turn after the current one
so... we making orders in the next "Order" fase?
not in this one?
since we are in the transports
That's as I understand it, yes
the space Hares are making order to land us this turn so we play the next one.
The path to the station should be clear by end of this turn, afaik
I thought Fluffle wasn't deploying us
I have lost the plot with who farries who
I know that some one with similare naming convantions with us is our transporter
Hare or Flufle
No, neither, we're in Automated transports heading up to the mining station to... Inquire about using their mining freighters
But that starts either next order phase, or the one following
so we chill, eat carrots and wait?
No, we have NPC Automated Transports we are in, but they're slow, so we'll head up to the mining station, and inquire about utilizing some freighters
All the Tac-Comms will need to do for us is literally just mark our group heading up, one... Agonizingly slow movement at a time, as the automated transports are Speed 1
so. . . what do we give as orders?
No orders for us for a few rounds yet
Don't worry!
i love waiting SO MUCH YAY!!!
military realism
i mean... lemme ffind it...
Most Normal Military shit, ever
practically palatial compared to what they dealt with in middle east
apparently, their Rucks/Packs make fantastic pillows
Well, we've got 10 mechs to paint Rabbit-centric art on, so that will keep some of us busy. 😆
I have done that on so many slabs of concrete in my 8 years I was in the army lol.
A concrete floor is genuinely very comfortable
Just to confirm that nobody (besides the Taccoms) need to input orders until the orbitals land/starport is taken.
Nothing for us until we're heading for the Rock Station
We’re gonna rock that station
Noted
Arty Crews ride on their gun while towed, they count as 0FS if the Arty piece is being towed.
Less tracking that way.
(Although the safety of that... is questionable, to say the least)
"HURRY UP AND WAIT!" moment.
... I'm guilty of rushing people to finish something and then having nothing to do.
What really? Is this confirmed?
If so then we are so back
Well I hope you hungry... For nothing
I-
... I would have to search through the giant backlog of messages Shack has sent, but I'm fairly certain this was confirmed at one point. Ask in TACCOM chat?
They don't ask like answering my questions in Taccom
I think they assume I'm trying to meta game
I'm really not
?
It's a legitimate rules clarification, given that the cleaned up version seems to have ommitted details on accident.
Well I already asked so 🤷♀️ I'm just going to assume you're right and if I'm made an ass out of I'll just say I wasn't sure of the rules
Cuz that actually really solves the logistics issue that we have
So I'm happy you said that
The last logistics issue is that we still don't have anyone to drive our at 2nd engineer around lol
I'm about to ping some light vehicles at random
Well I can start with myself lol since I don't have to worry about the artillery any more
And maybe Rex
@rancid idol can I be your ride for logistics?
@forest otter do you know what you're planning to bring in your Logi? I tried to keep the infantry clear of you since you're able to bring medium supply with the hopes that we are able to replenish FOBs across the map, does that sound good to you?
@charred rapids @kind fox @restive nimbus for the rest of our logi I have each of you carrying 5 supplies and an infantry to protect you, I also have Stinger and MZ carrying our artillery. If any of you would like to specialize in infantry transportation feel free to change what you're carrying once the mission has started. Or do it now if you want.
Sounds good to me.
Roger, as I said previously, if no one else is gonna pick the engy I will.
The more the merrier...If you start to ask the proverbial passenger question "are we there yet" I might change my mind though..
I definitely appreciate it though I would prefer to keep as many small supplies as we can inside of your bed since the light vehicles can only carry 1 anyways
I kinda don't want to put an engineer in my cargo though because at any time I may be required to rush a tank and I don't think our engineers would want to be onboard while I do that 💀
@astral obsidian would you be at all interested in carrying our last engineer? You'd definitely be the safest ones to ferry anyone in rabbit
We have every logistical point covered in Rabbit at this point. Every unit is either carrying something or being carried by something. Except for the Mechs that carry their own weight
Thank you Mechs 🙏
I'm still not sure what the best cargo would be for the HAT but just having them bring 25 small supplies would definitely be powerful
The idea of bringing a large supply is crazy powerful though
Have we arrived at our destination yet?
I'm good to bring 2 medium supply if thats whats needed, obviously will take inf or a vehicle if needed
The medium supply just seems the most versatile, if we're able to find an otter forward operating base. We can supply them immediately with you
Who knows maybe the otters will have a tank we can recruit lol
It's more I can recover peoples wrecks for repair if needed but i'll take 2 med supply when I deploy
Wait really??
If that's a thing then that's f****** awesome
You can be our support lol resurrecting us
Well I can lift up to MBT/Mechs onto my truck (takes my whole storage) then take them to a FOB or somewhere more safe for engies to fix them up
That sounds super nice not to mention you'll be able to supply an fob that may be able to do this as soon as you find one
I wonder if we can find battlefield wrecks and give them to fobs to have them repaired
Like to become NPC tanks
that might actually happen, on haven we found wrecks of planetary defence vehicles so theres potential that taking them back to a fob or city their might be NPCs willing to man them, we won't know until we hit the ground though
It seems like the otters are fighting back which is definitely a new experience for me. But I guess it's different when you have a bunch of genocidal robots attacking a population center
Most of our missions have just been oh they're abducting people or we need to assault some dictatorship
Train heist was really cool. I wish I was there for that
See you space. Cowboys
So we still have some time until we make it to the fleet that is planning to take us to crossroads but I made a little mock up of where we need to secure in order for Crossroads to truly be secured with a map provided to us by the flying shovels 🙏
#1382191881873653833 message
I'm not sure where we are planning to land
since when did the crossroads map drop
8 years old topographic map. So it might be very outdated
But it gives us an idea how it roughly looks
Im not gonna lie, I looked at it quick and read Haydar Village as Murder Village
Your probably not wrong we really need to get to the population centers as fast as possible
On haven we had forces hot drop to help the remaining PDF in defending their cities from the bugs, while other forces deployed to secure important assets and destroy key targets, so it's not the first time we've had local support but its always good when we do
Hopefully this next mission will give us plenty of medium mechs. I'm excited to see what the next small mission will look like now that everyone has enough money to buy a specialized unit
Im.hoping future small.missions allow medium mechs
I don't want to not be able to play for 6 months waiting for a campaign to start to use a med mech if I got that route
By small I just mean less than 100 players not necessarily that the map will be "small"
If they’re willing, they’ve got a ride with me!
I'll write that down
Here is the map test for my taccom training I've got many of these to proccess but hopefully this is legible
I recommend another font color
Black while easy to see when zoomed in, is not at all visible from far out
Need something that pops out and is easy and quick to read
I'll also need to remake these scaled up
Also callsigns should be in the Color of the Order type
do we need to put our respective 'tokens' on this map? or this is only for training as you stated?
I tinted the image blue and tried out some different text colours. I think it's more legible. Do you have the unit icons handy? Maybe I could give them an outline?
I normally already planned a ride, I´ll have to verify who it was.
my bad then, make sure to let me know so I can change the sheet aswell as your map token most importantly
I was just doing that actually, I'm not sure how to create an outline in gimp though. I'm currently making a file with each unit stored in it individually
I will need to get everyone onto a map eventually. We'll probably be getting an updated map when the real midround comes up though
that's why this is only for "training"
#1382781756989767692 message
Here's all the units if you're interested
Here's my test Hat
I should probably rest though
Once I'm done I should be able to just paint every unit onto any map
Looks good! I’ll take a look at adding more outlines if I have some free time.
I may end up doing most of my own just so I can easily edit everything. I'm worried about the hoards though I can imagine just a ton of names blocking out all the units
Can’t wait to turn this sleepy town into B7R
I was with @wise turret
Rex, being armored, might be better suited for evacuating or even shielding people at the frontline if their vics get disabled.
Ohh that's a shout actually, if use the mechs aggressively we can use some of the lv in reseverve for emergency extraction of the pilots
One lv could fit 4 mech pilots in theory
My bed is still open
Nobody documented themselves on the sheet saying they wanted my lv service so its open
we should have more lv's free than not since we dont have a large inf force
plus inf cant deploy with LV's, so they'll only be usefull for evacing pilots as well as tranposrting medics or engineers
I mean... I can Evac 6 Mech Pilots while the INF dude in my hold kick ass to cover them
Something tells me we’re gonna be waiting longer than T3
Alright hell yeah our logistics are pretty much dealt with
Just kill 2 infantry 🤔💬
Indeed, lol
I mean i can try and drive my alv into the battleship but not sure how effective it will be. do got a missile on me though. so maybe it could do something🤔
I could actually do something against a Frigate and smaller rather well, because D4 Gun Pods... But I'd need folk to cover my ass from return fire, lol
Just push me off the flight deck I'll let gravity take care of the rest of it
I have completed making everyone's units
its tomorrow 💀
I put a little AA missile guy on top of stinger since they have the ... AA
I would like to open a round 0 for all of our units to test giving an order and to indulge in RP if you're interested in doing that. Just make sure to follow the order's template and be sure to have fun!
whats the current timeline for us btw?
Once T3 hits we're getting transport to planetside at crossroads and clearing the way for flying shovels to construct their airfield, then it's up to us to decide our next target though I am personally a fan of trying to take Z city and secure a second starport.
Or at the very least protect the second population center from turning into bot fuel
I expect that by then new targets have appeared. But thats for then.
With what fleet will we be going?
The npc freighter at the rock place I think
We go station, we go ship, we go planet
I've realized something I need to change
Oh?
there are 2 different kinds of FS tokens and I'm using both so it looks akward
though it kinda looks like both FS are sharing the AT so maybe it isn't that bad
Just having a dude sit on the truck with a missile launcher gives me flashbacks to Halo
That's exactly what I was going for
I generally RP as a warthog
If I ever get the LRM upgrade I'm roleplaying it as a spanker
Just cruising having a nice day until the Marine NPC in the passenger seat decides that the grunt you just ran over should also be hit with a missile, the fact this grunt is under the car he’s riding in does not seem to matter
@wicked summit
Depending on the situation after we take the crossroads, we could maybe look at going to Haydar village to cut off reinforcements to the northern mines if that looks like a tougher fight than expected there
Encircling dwarf forterss's enemies also sounds really fun
We could literally herd the bots into artillery barrages
Oh, I thought we were going to the mining station
that's where the transports are
out of curiosity, when do req points usually pay out?
whenever they get a chance to figure out how much to pay everyone. SAM should make it easier on them then in previous campaigns.
I wasn't in C3 so I don't know.
oh
It is after the campaign is done though
Btw @wise turret how does your light vic look like roughly? Warthog? Jeep?
Well my entire backdrop for my unit is a local planetary defence force sending groups as mercs fighting purely for credits to up help upgrade their essentially ancient defence units at home so it will be as old as rusty as humanly possible no fancy stuff
Only bonus this is a kettle for making tea
A so it is a Hilux with a gun
Aye, not sure what the oldest model we got
Now this is modern warfare
Also sorry if your engi squad wants to come in only 2 seats in the back the other 2 will have to stay in the bed
What do we do as a united Battlegroup?
20
25
1
Go to the Rock Station and attempt to acquire the frigs
Lmao, my engi team is a bunch of strict corporate employees, accustomed to quality gear
We´re gonna be complaining 24/7.
I prefer the one with a missile pod from a soviet attack helicopter strapped to the back.
Okay, so when are we "arriving" at the mining station, I know it won't be through Fluffle, they ain't going there
T3 is what we believe so far but it still hasn't been confirmed, I think arriving through fluffle is just a headcanon for a few people because of all of the confusion. I don't have a better answer so I'm sorry about that
And we're at T2, correct?
Yes that is the round that's currently being processed
The RP is all so much more vivid than the last big mission it's nice to see people having more fun with it
Dont worry we do have a kettle at least for tea
If engineers are complaining, it means they're busy and working. If they're quiet, that means they're probably bored and unsupervised, which is an active threat to everyone's safety. Nobody wants engineers with access to their tools and time on their hands.
Wait, how are you guys getting to the station? Wasn't the last info that Storm isn't going to the station, and therefore, our automated transport can only head to the spaceport?
Dont have that upgrade... sadly cost too much
T3 is when we arrive on the map, we still have to move to the station. This also assumes the path is clear
As far as I know, and please link a Shack ruling if this is wrong, we can go anywhere in the transports, we just can’t unload on the ground anywhere with them. Shack has essentially approved us going to the Rock station, so
Time for the quest of my infantry team finding where they misplaced their power armour from the first campaign
Thank you
welcome back first off
and, we will vote what we do once we see the outcome of this round
a lot depends on if the Gate is cleared of all enemies, and if the Nav point on the way is fully clear
if not, we probably won't go in, in my opinion, to be safe
I see
My LV is on standby and ready for orders if we go out
Also posted an rp in our battlegroup
Its so bad tho u_u
any RP is good RP in my book brother
yours is better than mine cause I keep meaning to write it and never do lol
Dune Awakening is addicting
three android girls
The ARMCO machine legion grows
I bought and installed it on the 24th, and i now have 29.2 hours in it, so I'm right there with yeh
31.5 hours for me. Insane.
I die with tons of loot on me and I just keep playing cause I want moar loot
have you met Face-to-Gullet with Shai-Hulud?
Died today crossing a small patch of open sand, almost no wormsign, then halfway through, one appeared no joke right underneath me. Jumpscared me to hell
It’s really cool having death matter, and be important
there was probably wormsign, you just happened to miss it.. also, a certain amount of vibrations spawn a worm that actively hunts you down for a few seconds
never been more glad to have a booster on my sand bike than when i made that first (and second because was dumb and didn't place a respawn marker before exploring where the scavengers tend to lurk) crossing into the Vermillious Gap
Yeah. I’ve just unlocked the aluminum tier of stuff and I’m so excited to get an ornithopter oh my god
it’s literally my dream to fly one, and if I ever have a VTOL of any type they are 100% flavored as ornithopters
would be Assault Thopter, tho
with an expanded internal bay to cover the "carries 6" bit?
yee
1 wing per dude
can get yourself AT/AA missiles, be an assault thopter with rockets
yeahhhh
I'm still running mine similar to a Halo Pelican, or maybe a Hornet... either way, my VTOL is DEF UNSC Themed
tho, technically, it's UNSCDF, but, semantics, honestly
I love halo, the only big game I know where the good guys are the military dictatorship.
Not exactly the good guys, if you pay attention to the lore, but not exactly bad guys, either... ONI Section... 3(?) however...
Also...is that an Atreideez Nuts logo I spy? (Sorry for bad joke, just woke in rush to head to bathroom and throw up
Yeah, that's what happens when you decide to change your discord pfp right after watching the dune movies
Fair, I do enjoy how much lore there is for the universe considering it's an fps
Hell yeah
It can definitely be difficult to get into RP. A few of my friends that I invited to the server are in the same spot as you I believe. For me, role play is the meat and potatoes though that's why I love tabletop RPGs because RP is awesome
@forest otter I was talking to flying shovels about your medium supplies and they said that we are most likely not going to use the medium supply, it may just be better for you to bring 10 small supply. Unless you disagree. I have already switched it to 10 small supply so let me know
given we're a QRF force the small supply is better for engineers and arty, so keep it changed to small
Yeah if we really need medium supply we can just pick it up in the mission
Yeh it felt a bit weird writing, especially with only a single character, but was kinda fun. Figure may as well try it and if I don't like it can always stop 😂
We’re on t2 now right? Next order phase we’re up?
That is what we believe
Alright folks based on preliminary midrounds (i.e the new enemy frigate), a T3 gate exit is looking very unlikely
Surely a single frigate isn't a threat to a whole task force
No, but someones gonna have a bad day on the receiving end of that
As long as orbitals have priority targeting though we should be fine right
ig
but it makes sense with command not wanting to risk,like, an entire taskforce on the hopes that the vessel is predictable
I mean, it will be dead end of the turn I would expect so we would enter clear skies
i hope so
i want to get down to crossroads asap
i feel like this stage of the campaign could really be going quicker tbh
there shouldnt be THAT much to process
Got to be enough firepower in the task force to take out a single ship reliably id hope
Yeh, but hopefully.in the future there will be more orbital, less ground, so moving your BG around will be easier
Either way, unless it’s fully clear or we vote that it’s safe enough I don’t think we should go
Defo a vote id hope
I'd vote to go through personally, I think Victorum is going to curb stomp those bots
Let's see how this round shakes out
Then we'll put it to a vote
A lot also rides on what Fluffle and Storm find in the Nav point, and then what's going on in Elim
also, we totally called that larger unknown was likely a Frigate or smaller didn't we?
Oh yeah 🔥🔥
There is a stupidly high amount of infantry at Elim. It may be smart for us to redirect rabbit to deal with that first
They could certainly use half a dozen machine guns over there
We'll have to wait to see what happens with storm
I think there is already plans in place between Atlas and Iron Hammer to do a VTOL drop if Storm can't handle it solo.
Do we know where venator is going??
Ask em, lol
Yeah, it looks like our main goal is to clear crossroads before venator gets there so they don't have to deal with any enemies when they're heading towards the Ziyal city
Depending on how many enemies we have, this may be super simple
Considering the current situation, we now need to make our choice
What are the choices just heading out now to try and get to crossroads as soon as possible or waiting for the airspace to be clear?
Essentially that. We choose to go now and risk it, heading for the station, or we wait until the gate is clear, and then head
I'll start writing up some maps really quick for the choices
How much do we stand to lose for going straigh there vs waiting?
Well we stand the lose the entire BG. The transports are defenseless
So either,
we wait to hop on to action next turn, or, we hop on to Urban warfare this turn?
don't we have the speed to book it to cross roads after we clean the city with overwelming fire power?
That is another option that we can choose but at that point that would just be us waiting for the rest of the NPC ships I believe, I don't think we need to take the mining ships if we're just going to the same place as everyone else anyways.
So that's 3 choices
Personally, I think dropping at Elim City might be a better plan but everyone is already going there so we may be better suited to cleaning up the crossroads. Once Venator gets into Elim City I'm pretty sure the bots are going to be dead
You voted for crossroads though lol
I may just be stupid
Lol it's ok I am aswell
I'm not sure what I went my option to be at this point. I am starting to lean towards dropping at Elim as well though
Crossroads still seems like the best option though
Because venator is 100% going to destroy anything left in elim
I should still be able to get you guys on the planet.
To be clear, we cannot do that until the starport is secured.
It looks like the dangerous option is being focused on
Otter people are dying at elim city man… we need to help them man…
there are most likely otter people dieing in the crossroads aswell
not to mention Zival, the plan at crossroads is to open it up so our logistics can make it to Zival as fast as possible
Whatever allows me to take more robots skulls, might be able to seel them on the market for extra credits
Oh geeze lol
Should we do a battle group mission? Whoever gets the most kills wins?
We can have a scoreboard lol
Every time you take out an FS or get a hit on a vehicle you get a point
Could do might be hard to track, I just said it 'cause its what my unit would do we need credits
I don't think it would be that hard to track
I guess we are all stuck together tbf
mainly yes
The moment we can finally get on the ground:
Good afternoon all, is it time for us to take to the ground and smash some clankers
As a note Atlas may be stopping to play pirates so Storm may be losing their QRF in Iron Hammer.
Once the orders open up. It looks like we are going to do that. Yes, we have a vote right now if you'd like to vote on it
If we appear next turn and are able to move to the station at the fastest possible pace (which seems unlikely)
T3, appear at gate and move to Field Nav
T4, move from Field Nav to Rock Station, and acquire transports
T5, move from Rock Station to Elim City orbit (assuming the frigates use our stats being Speed 2)
T6, move from Elim city to Crossroads, drop at Crossroads
@urban hemlock figured I'd ping so you'd see this too ^
what on?
see here @wicked summit
I thought the rock freighters were speed 3
alright i have voted and i say we risk it for the biscuts
It still wouldn't change our landing turn, but do you have proof? All I could find was this, and according to our stats from the classes/equipment sheet, Frigates are Speed 2.
I must have gotten three hits an three-speed confused
It is a light frigate though
So that may make it faster
Guess we'll find out, lol
So 2 more weeks before we play minimum 🙃 this is depressing. We're there any issues with player retention in the past campaigns?
once we start actually doing things it'll probably get better, I myself haven't been paying much attention the last little while
Yeah once people actually hit the deck they tend to stick around unless killed. this is definitely the longest wait between campaign start and hitting the deck though so I wouldn't be too surprised if players who deploy is lower than sign ups
Eh, my life is busy enough that I won’t notice us being 2 weeks late
But I for one can't wait to be deployed on the surface and then get immediately killed by a point blank shot from a tank or something
I feel like they could probably figure out a way to reduce wait times between starting the campaign and hitting the deck
I was expecting to get into the action after like, t1, but it seems like we won't land till t5 or t6
I really want to try turning this ruleset into a ttrpg, or maybe a multi session wargame
Could be fun
It is a bit of a wait yeah, maybe next campaign they can come up with some activities for people who haven’t yet deployed?
If that is like small things like exploring a drifting ship or an abandoned asteroid base
I think it is usually like 20-30% MIA in a game.
I wouldn't be surprised if it was more like 40% this game.
No this mission is largely to test orbitals so this campaign is unique
So maybe death isn’t certain
@urban hemlock we’ll need a logo for our BG in the strategic map. I’m gonna try and make one later/tomorrow. gonna ask Jordan for the rabbit in the patch
nice...
One problem: We wear hazmat suits. So teabreaks wont be easy peasy.
I was thinking about this when I was making the units and I was just going to make an Armco mold that I can use the spray paint tool on with R.A.B.B.I.T spray painted on a military looking font to look like it was all just tagged
It would definitely look unique
I'm down for whatever though
We could just use the look at the bones pin
You're playing gwent in someone's LV? 🤣
That's awesome lol
No, its miscommunication.
His LV is called Gwynt, and us, Franco-Dutch barbarians, interpret it as Gwent.
Oh lol I see just don't eat me 😜
BUT we will propably start playing cardgames while we're waiting. NGL maybe rabbit should hold a party while we wait during transportation.
Not a bad idea but that may undercut the serious vibes of the bot invasion
Well have to serve up some oil margaritas
Can't wait for entirely new stereotypes about mech pilots to be invented
I just think we need a Rabbit, and the one from the patch is iconic
A rabbit with an armco tattoo
I may mess around with making a rabbit spray paint template but I won't be home for a few days
So I'm not sure
I'll do whatever I can
I’ve asked Jordan for the rabbit image
I’ll see what I can mock up tomorrow
I’m unfortunately tied down at a formal event today (send help please)
So that i know, who all am I planned to take with me on drop day? I saw pigeon and thumper but I am also seeing an artillery in tow. I just want to make sure that thumper is that arty correct?
Turn 3 orders
16
23
1
Head to the mining station/crossroads
🟥
We’re gonna sort that all out once we hopefully acquire the transports and choose our drop site
It's honestly kind of refreshing having it take this long to land, the last few campaigns where real blitzes done in under ten rounds. I get the feeling this is going to be a more protracted campaign, and I'm all for it
That's what I'm thinking
Hey guys. Sorry for being gone for so long. First got busy, then I lost Wi-Fi. Still not fixed in that department, but I can at least use my phone for this campaign. At least I’m not late.
All good man! not much happening so far, no pressure at all
Best I can do is a straw that pokes through the hazmat suit that's all we got and you have to share the straw you think we are made of money!
I just have 1 Q:are our Transports going in this turn?
@dim thorn vote has arrived at that conclusion
also yeah if the transports are infact speed 3 we do arrive one turn earlier than I had expected
mining ships are all Smaller ships, specified as "Freighters", meaning Speed 3, and we can go from station to landed in a Single go
Sick. That’s good
Whooo
so do we need to do anything orders wise for the transports?
Nothing really. Just a TAC-COM order for us to do. Feel free to do RP orders though!
I forget how many of you will deploy when I use my large supply when I land?
You aren’t deploying any of us
I’m unsure of Fluffle’s plan, but if you do ever land and support over a specific hex, you’ll theoretically be deploying the crew you have in their vehicles (the mechs and LVs)
Roger. good luck Rabbit.
And good luck to your crew 
Probably, at the very least Tabby's crew will be fighting bots while my crew will be fighting fires.
...wrong comm net, my bad.
Action is relative, but yes the plan is drop into the map
@urban hemlock you doing our order this round or am I?
I would like to.
I don't have a model for the freighter yet if that matters
I was probably just going to end up using the symbol for the hovercraft like everyone else was for their interiors
seems like this was wrong
so do us smaller units need to put orders in this round?
or, like, when do we need to in general
I think shack posted the mid-rounds early last round so I think we're waiting for him to say that the battlegroups can deploy. I guess
Well theoretically yall don’t really need to put in orders till we’re unloading onto the ground
I mean I think we can go whenever we want
Get a map made with our intentions to head to the station
wait why are there orders in rabbit when we havent offloaded yet
They're all RP, people practicing the format
aha was worried it was something important
Oh I see, when are the next orders due?
well you should know the schedule lol
Sorry your right
We'll have to get the orders out by Wednesday.
your tac-com map for this round is due tomorrow
The orders are already closed so I thought that I was going to have to wait. But if I'm allowed to. I can post a tac-com map when I get home in about half an hour. I'm just going to post how our units are organized and that we're waiting for the transports to arrive at the mining station.