#Battlegroup 1 - Rabbit: Comms
1 messages · Page 3 of 1
I'm just saying what's possible and what's not possible
That's what I'm saying. I don't think it is
whats the minimum BG size?
Warthog, you're not the BG Lead, neither am i, but we were wanting to Deploy T1
15
damn
I'm not trying to be the leader.
we can't do The Thing
We literally have it all laid out
okay so its simple, even if we wanted to split, still cant, because we only have 2 destroyers with storage for 10
so need a minimum of 3 destroyers.
Iirc, the size is flexible. I don’t see why we couldn’t bring it up to Shack
if we split to have a group go with Fluffle, that group cannot have enough people to meet minimum requirements to BE a BG
not with Fluffle as they are
Is the min 15 people?
I would like to if we have enough space
minimum is 15, yes
Right. So the rules need an adjustment then. Shack created the way the deployment rules work, and if with the current rules we can’t deploy enough to make the BG work, then the rule should change
If there is a VTOL-majority LOGI group that also has an ENGI and MEDIC, does that break the "No Air Units Only" BG rule that was put in place?
"Join a damn task-force and work as a team. Stop trying to be solo, yolo VTOL bolo's?"
Damn sorry close lol
i feel like it will be a no
Doesn’t hurt to ask does it?
This is what I was saying because the deployment rules are kind of confusing at the moment
Shack is all for cool things
And especially since we physically won’t be able to get more capacity at this point because of the new rules, I don’t see why he wouldn’t be flexible
i mean, the way TF and BG have to be together, fighters/bombers basically cant roll with you guys
because if you guys QRF to a spot without an airfield, im forced to have to join you, so i get my one shot off, and then im just flying around soaking bullets till i die or we move back to an airfield 😂
So theres clearly an issue with the rules there, but i dont think that will change
Yeah that part's entirely too awkward
I've been thinking about that since the fighters joined
Crossroads will end up with a proper airfield when SHOVEL getsthrough, lol
Right, but what happens when we need to QRF to one of the mines?
theres a single engineer who can build an airfield
Yeah, hopefully we'll be able to fall back to get the fighters the reloads they need. But that would mean that we can't stick to a battlefront long enough to do something effective with our qrf
It's extremely awkward
yea exactly, and you shouldnt fall back the entire BG for 2 reloads
yeah i do agree that fighters aren’t a good idea in the bg
Yeah sadly it's kind of untenable
but anyways, my point with that, was just theres other parts of the rules that are a bit hard to work with, but i dont think those will get fixed. So im not going to bet on the Capt to allow having a small recon group. Its possible... just not likely.
Also all of this is avoided if we find another destroyer 😉
Well if we're switching to a task force of 19 light vehicles/Mechs the idea of deploying us all from orbitals becomes slightly more possible, but I would still want to use these vehicles to secure a star port as fast as possible in order to get the rest of the would-be battle group on the ground, even if they're not part of the battle group organizationally anymore
I have a lot of friends in the battle group and I want them to be able to play the game as fast as possible
I definitely want to buy an orbital after this, planning around logistics is a headache
I may even abandon the light vehicle for a while just to give future games more playroom with their battle groups
The other problem with even just getting another orbital is the bays situation. Sure the ships give us enough LS, but if someone doesnt have the bays to take mechs and LVs, we still would be right where we are now. Unless we stay with the tortise/Hare idea and just get the extra ship so it's feasible
Do we have any other medics here or is it still just me?
No, you were the first
And last?..
I think you're going to get separated though because it seems that the battle group is switching from a recon and a support group
i cannot wait to be an orbital crew so i can take a bay of some kind and have a gun to shoot 🤣 and contribute to society rather than rely on other people for a bay to hold my precious baby.
Basically we're going to be splitting off into three groups most likely.
Group 1 will stay in a rabbit and basically keep the same doctrine we've had, except we'll be able to go faster because we'll only have white vehicles and light mechs.
Group 2 is going to go to task force 3. Fluffle and see if they can crew the orbitals that were running low on manpower for.
And group three is going to make it entirely. New battle group called tortoise. Apparently I believe Rex wants to tac com it and it's going to be focused on the rest of rabbit and probably getting them to the front lines that the recon group scouts for them
Acutally, good point, what does the Orbital Crew do, and where is the list of orbitals you can buy? (I missed that list somehow)
Yeah I'm not sure if I should buy a bay yet because we already have two vehicles so I don't even know if it would help
I keep on suggesting it but no one wants to hold it so
Blegh
Basically, orbital crew can buy whatever orbital Bay they want as far as I can tell and they get two of them as soon as you get a crew. So even though they're low on FS, they have a huge advantage in space
its on the equipment sheet, its pinned in meta comms
This seems like a reasonable proposal to me. I apologize for my tone earlier, I was a bit standoffish. That’s my bad.
I do want to do a turn 1 recon group with TF Fluffle. I’ll have to come up with a name.
they do loads of stuff, one of th efew units you can buy and customize your loadout right away which is really neat.
Might speak to Southpaw cause I know he wanted to do a recon group too
We just still don’t have the capacity
so.... i guess there is one thing to make TF3 have enough capacity
technically Tabby has 1 unused CS
if she picks cargo, the 2 ships will have 15 between them
I’m not gonna ask her to do that
yea...
Don’t want to hurt her space ability for our one turn landing
is TF 1 transporting anyone?
They’re fully space combat I believe
zug
It's chill. A lot of people have assumed that I'm doing this as like a. I want to be the leader position but that's because I take charge a lot. I just want everybody on the ground
I want everyone to be able to play the game 😜
Okay new idea, we might just have to wait for the NPCs lol
That's what I've been saying, we really just need to deploy as many units as we can to help take a star port and then let the NPCs drop the rest of our forces
We can still do both plans
The issue is now with that is the BG/TF minimum
the tried and true plan B: let the games AI handle it 🤣
And the more units that they have helping take the star port the faster we can do that
The question is now on Shack’s QnA doc
If that is a no, we’re gonna be forced to wait for NPCs unless we get another ship
Currently, 9 combat capable INF-type units, 1 MBT, 1 AA-MBT.
Looking for 1 INF
Unless you have a crap-ton of transport.
And remember, LVs can carry ENGIs, MEDICs, and SF.
oops
Yeah we're actually in a really good spot for that. We just need a place for the infantry to be deployed from
Just so I understand,
So the plan for rabbit is LV and LM only, even though we wont deploy 1st round.
Group 2 is going down round 1 if they can get to size/get battlegroup size lowered.
Group 3 is everyone else who will be following behind to support the pushes of groups 1 and 2, and something to fall back to if we get pushed too hard
we have 8 LV
It says: "See orbital Equipment & Hulls Tab for Obital Info"
You can jump to high orbit, but then you risk being jumped by enemy orbital units.
I have found neither of those.
It’s a little unclear at the moment.
STORM will be overworked but still respond, probably.
its one of the tabs in there
Ah
meta-comm pinned comments
https://docs.google.com/spreadsheets/d/1LmWlwaU5jzh9fVNXGZ1YwY_4Ey71VgIxE5DMjt4A5do/edit?gid=0#gid=0
its the meta campaign class & equpiment document
I'm on that one
its the 3rd tab, at the bottom
this only works if there is a ship with a bay, which there wont be
Also, I have an... Idea... to potentially fix teh lack of transports that we have...
thats a whole other discussion in TF 3 chat 😛
I know we have a lot of people who have been asking a lot of things, but have we ever confirmed if light vehicles can start with a small supply in their inventory or not?
Or do we have to go to a supply Depot to get that
all the answers in the Q&A around starting with stuff in your transport has been a no in the Q&A doc
No, all Aerospace units are able to jump from/to High Orbit for 1/2 movement. That's ppart of the [Aerospace] tag.
Should be a yes.
Just no Large Supply.
Right... but whats the point of going to high orbit if theres no TF up there
😂
That's what I assumed
AND make it so that we don't have to split up into new groups, just different sub-groups.
Not being shot at by Ground-based AA?
well thats just not fun 😂
What's the idea lol
id rather fly around in evasion soaking some hits for the boots on the ground
We love ideas right now lol
What if, we get a Destroyer,
Wait so you are going to stick with rabbit??
That's kind of badass
see theres your problem
AND all cram ourselves into.
And then We just land on teh ground and get movin' and groovin'.
I love this idea. Where is the destroyer 😭
Just park teh ship on the ground, it unloads us, and we move it
We need 4 vehicle bays and about 5 or 6 mech bays for transport of part of the bg
Oh, but it is, I read the rulebook
All right, we sacrificed 5 new recruits so that we have enough reqs to buy a destroyer
I never said my destroyer...
This is my first campaign lol
And we’re back to where we were
It's okay, we're just running into an issue where all of the destroyers are already deployed
It is a solution. We just need one little part for it to work XD
An entire orbital destroyer. You know just that
who are we sacrificing to the destroyer gods?? cuz that sounds like heresy 😂
i have no idea what im doing right now 🤣 im waiting and seeing my options. My whole stick was that my fighter was going to be cloe air support for ground targets. But with logistics being a headache, i figured id just hang out in the TF transporting rabbit... but since they dont really have the room for fighters (needing all the bays they can get to drop folks off).... I should probably start sourcing a positoin in TF 1 lol.
I mean let me go pull out my rollodex and see if I cant scam any of my friends into being 1 turn logistics players to land us. (Joking I wish I had enough friends to make this feasible)
Oh uuh no sack of rice sack of rice
Sack of rice? What kind of mix-up did you pull that from? XD
ahhh sack of rice, got it 😉
Well you definitely have wouldn't slow us down so we may be able to like resupply and then return to a front if we really need you to get more ammo. We're going to have a really fast convoy
It's from the scene where they say they'll going to sacrifice Scooby but he's okay with it because he thinks they're saying sack of rice
I just dont see how it will work since i would need to go back to the cross roads after every turn.
snack-rifice 😋
I see how it works if theres an TF positioned above rabbit, with a hanger
that works then
That was my first thought upon seeing Scooby saying "sacrifice?"
Or maybe he's saying that one. It kinda makes more sense, snack would definitely be more on brand lol
then you sortie down, use the ammo, return home
Honestly, being with the dwarves or another position thats going to be fixed/not moving is probably better
cause then they can build an airfield, and i just use that for eternity.
I feel really awkward but can someone explain to me how a sortie works? I read it like three times and I really do not understand
OR maybe i beg Shack to have constant enemies attack the cross roads, so you are all forced to sit there with the airfield 🤣
Its basically just an ability that lets the units/crews on a ship deploy to fight off the ship
cause ships need ot have the crew minimum
I mean our original plan was to defend crossroads. If it's just always going to be a fight at crossroads then this whole deployment thing gets a lot easier.
sortie is an action that lets the ship operate without the minimum (i think).
Oh
That kind of seems like a waste of supplies, but I get it if you really need it
A lot of the rules are based around having a lot more large supply than what's currently in our fleet
So I guess it'll make sense once "everyone" has an orbital
Ooooh wait, it lets the fighters go to a different zone
Correction:
Sortie allows a TF to send their Aerial Units to another location on the strategic map and enter that tactical map. 1LS is required for every 10 units for every 1 round of sortie.
No way
Oh my god lol
Any aerial unit.
Sortie - Temporary allow Aerospace assets to assist another task force or battlegroup inside their movement range without having to move the taskforce from its currently location on the strategic map. For every 10 assets or less it costs 1 Large Supply per round. A taskforce can only have 1 sortie at a time. If the sortie is still operating at the point their large supply used runs out, they are considered MIA having run out of fuel. Sorties can’t land a airfields, and must return home to rearm and refuel. Note: You can’t make an all aerospace taskforce. TAC-Coms have a full understanding of this sorties objective before sending it to the GM.
Isn't a sortie (By definition) an attack taken, that is quick, with damage inflicted (and hopefully little to no losses) and then a return to teh starting point?
Can your callsign be bunyVet?
So this is just the military term that I am ignorant of then so this is not just something that was made up for the campaign?
So could we deploy rabbit to crossroads and then then use a sortie to help take whatever star port we find that is connected to crossroads? This is completely hypothetical, because I don't think we're going to have enough large supply to do that even. But it would be useful if we did
It is a common military term, however, I suppose techincally the term could apply to a Pizza delivery boy as well XD
What about "THE BunnyVet"?
7 characters only sadly
I'm talking about my name on the server lol
ah, yeah go for it
Aight lol
Veterinarian would be funny
Agreed XD
Donating your time to the bunny clinic
I should start running ads in Bunny though because we kind of need some people to go to fluffle so we can have people help us. Deploy
Or I should say fluffle needs it
Lol
@obsidian crest We should still be able to deploy you since you can fit in a light vehicle. You wouldn't be one of the units affected by the split up if that even ends up happening
I know nesting units is a big no no, but what about deploying them through a vehicle carrying them? like say an ENG in Hare gets loaded by one of the LVs?
-# yes I keep asking the dumbest questions
shack said we can’t
Right, but once we deploy you there isn't a nesting issue anymore. We can just drive you around
Unfortunately I don’t think that’s happening
:(
the deploying is the issue
Which frankly is dumb in my opinion, but he’s the GM and the designer not me lol
Our current plan I believe is to try to take a starport as soon as possible so we can let the NPCs deploy everyone that can't be deployed via the destroyer, then we just go about the plans as normal
The idea of having everyone deploy via the destroyers was kind of just a hypothetical from the beginning
We would need like 25 vehicle bays
To do it in one turn
Various bays I should say
yeah but i was hoping to be on the part of the bg to deploy t1
I’ve considered a bit, and I think Shack’s answer to my BG minimum question will determine what ends up happening here
If it’s a yes it’s flexible and we can get away with 10, we can use that to split off a team to help Storm
If it’s a no, we’re waiting for NPCs
This is all assuming we get no more new orbitals
yeah but j think tabby said it was a hard limit which doesn’t give me hope
The smaller each battle group is the harder. It is on Shack too so we really don't want something that's under 10. The whole idea of having a battle group is to make it so the most units can be taking the turns the same time with as little separation as possible
A battle group under 10 could join another group at that point
Hope for the best plan for the worst
Even if they do benefit from the speed bonus, it's really kind of like splitting hairs for the DM at that point
That's pretty much what I've been planning from the beginning, but I suppose I should have been more forward with everyone. I apologize for my focus on a hypothetical plan to deploy everybody. I didn't realize rabbit was going to get this many people
Either
Y'all spread like bunnies lol
Rabbits even
D:
if that happens, I'll ask around for a spare Req, get an orbital crew unit going, and add a bay to Warren
don't tell me I dreamed up the give req to another player button in the store
Not if I have anything to say about it!
That is not a thing sadly
Very illegal! The only way you could share wreck is if you crewed on warren and bought a bay for them
Aw man, I was going to offer my spare rec up lol
Technically you could, but since you're a medic the only thing you'd be able to buy is a med Bay
And that does not help our primary issue at the moment
yeah that was the plan, no more mech gaming
Primary issue is lack of ships, yes?
Yeah We don't want anyone dropping their favorite unit just to make plans come through the NPCs are there for a reason
I mean, if I could, I would refund my autocannon
Remember it's a game. This is supposed to be fun ❤️
But autocannons are cool 😎
Shack would not want us to sell the things that we bought just to make a plan go through
We can’t sell anyway
I did play enough foxhole to agree with this; however.....
oh don't worry about my fun, I have spent the last 2 hours thinking about making a freighter ship that does nothing but scan enemies and predicts their next moves once the campaign is over 😎
so is having the minimum requirements for a BG 🙃
And see that's cool, once we have enough ships to actually give Armco a fleet stuff like that is going to be super helpful but right now any wasted reqs would just be going into stuff that people are going to buy anyways because that's the plans they're going to want to do. Not because they have to
No one should be sacrificing their enjoyment just to make ends meet
But that's what the battle group is supposed to be. They aren't just there for fluff. It's like a possible 600 500 people. If every battle group was under 10 that's like 60 battle groups
This does not make logistics any easier
I need to digest the fact I dreamed up 2 SAM commands in 2 days
I do agree a smaller battle group gives a tactical advantage to the player, but I also want to make it so our DM does not lose their sanity lol
Join the coding team! ⭐
See exciting new bugs
I kind of joined at the worst time
I've also kind of been dragging my feet because I've only read like 10% of the entire code
There's not even that much 😭
I got enough fingers slapped for doing a singular if function for a plethora of conditions, and have lost it not understanding that I forgot a semi colon before, but thanks for the offer
Yeah I have definitely lost my mind over a single ; probably a dozen times
I need a break. Goodbye. I’ve friend requested Warthog so that she can tell me when things pick up again. I’m not in a good headspace for a lot of reasons right now, and the way people are answering when I try to ask questions for the betterment of the game isn’t helping. I’m sorry I’ve caused a lot of issues, and I hope to return. Farewell for now.
I'll let you know what Shack says about the battle group thing
A lot of these logistics can definitely get to you though
Wait they left left
Is this because I said the thing about battle groups? F***
generally speaking overwhelmed I believe, and not being answered or taking answers differently than they would like
hopefully they return refreshed and rejuvenated
I feel horrible
I'm actually kind of panicked at the moment
I'm talking with them now
i dont think it was you specifically
I know, but I did kind of just shoot down one of the ideas they had a little bit
ah, didnt see any of that
May not have helped, that, but it probably wasn't the main issue
mostly think it was how their questions about general deployment viability were being answered
I was kind of explaining the battle groups thing and they wanted to do like a strike Force of a tiny battle group, but that's not really how battle groups are supposed to work
Shaq completely warned us about this. By the way, he said that if we get into the idea of deploying everyone from shuttles, it's going to be logistics hell
I really should have been more open about the idea that most of that was hypothetical
I feel really bad about that
Yeah I've definitely felt that pain too. There's only so much shack can answer everyday
I think everyone is a bit overwhelmed with the logistics side of this campaign at this point. Well maybe everyone aside from space force
I kind of started panic eating and the garlic bread that I burnt actually tastes really good. Maybe I've been undercooking my garlic bread
the things we only ever find out when stressed
Probably
I definitely would not have tried eating it if I was not in this mindset
Hey, VTOLs are perfectly safe. In normal conditions.
And BG3, but we are stressed that, right now, we are a sole point of failure in the OP - we fail to take a Starport, we fail the mission.
Unfortunately, Rex ain't able to see your response at this point in time because raisins
I'm talking to him now. He's worried that he was being too Stern
Work in service support, you'll learn to appreciate food more.
When your lunch isn't being interrupted by an emergency, at least.
Yeah, saw that. Rex will hopefully be back soon!
Have we managed to solve our logistics problems?
Sadly, not really
Ight, hopefully we can figure out something. Wish i could help more but not much i can do unfortunately
Hey, you guys want to hangout at airfields only?
Sadly, no. We need to deploy to wherever we are needed, and will likely be pulling out of a hot zone and landing in the next.
Actually the logistics problem just ate one of our commanders so I think it's winning
With all our foot folk mounted up, we have a minimum speed of... 3?
All right so to bring up this logistical nightmare I'm going to rewrite rabbits primary MO.
OUR FIRST GOAL, will be to take a star port and get the rest of our forces deployed. THEN we will have the capability to actually do the rest of our mission of protecting crossroads and doing qrf because without all of our Force I really don't want to start playing the game without other folks
Is everyone okay with that?
Likely we're going to have to redeploy to one of the cities first and then we can go to crossroads but without our full force we're kind of just leaving people behind and that's not okay
Im good with that plan
All right. Well we're going to have to rewrite a bunch of things
Don't worry about it-
Okay, maybe do worry about it...
I guess that was one of the sacrifices 😭
I really hope he's going to come back but yeah the logistics is a bit of a nightmare
I may have flown a little bit too close to the Sun with discussing that whole deployment idea
... I am aware STORM being selfish with VTOLs isn't helping, but we also kinda need the transport and manpower in order to actually guarantee a capture.
I mean we have VTOLs
We just need a flight deck
Honestly, the VTOLs don't even need to keep on coming to a flight deck once they deploy from the star port. I think they'll be fine
Right?
yes, unless they in injured, and then they need to land to be repaired
I am going to transfer to TF2 i think. Frebird needs a place as well, and i dont think youll get 2 flight decks 😂 . TF2 will be in the same area because they going to be helping the flying shovels get around.
Then it's like you're not even leaving lol
If you need anyone to spot for you, make sure to ping us here
We still plan on doing plenty of work in crossroads
yup exactly, all roads lead to the same place, just how we get there.
@urban hemlock Quick check, on your update in Ops Log, you guys are tagging to which TF to secure the space port?
We need to
So yes
Also a quick AD for Fluffle, lonely heir and Warren are both low on crew and they both have a vehicle bay so if any vehicles want to deploy with him or Warren with Tabby you could possibly end up being on scouting missions for something closer to solo play if that interests anyone. Hare has already joined an LV so there is only 1 slot left for them but both of Warren's are still open. We also have a mech bay on Lonely hare allowing 2 mechs to crew with them if you want to work with Drak
I’m just going to wait on being told if we are splitting or not to make any decisions
We aren't
I was pretty sure, shack wasn't going to be onboard with that
Ya, no splitting of BGs for everyone's sanity.
Ok, updated on my end.
I meant into separate groups all together, are is that forbidden?
Just the size that was being asked for; however, once you start breaking down battle groups, it kind of throws more strain on the DM
Right, so just from deployment capability we’re stuck going to a starport then
Yes currently I'm trying to figure out who will be the first to deploy because I imagine the people crewing the orbitals will have to free up room in the mech bays first. You may be in an interesting situation as far as reloading, we may find ourselves in a situation where you can't retreat to space you.
Were you the VTOL that was planning on working with our special forces?
@obsidian crest your leaving right? I need to work on the spreadsheet if you are. I'm not completely sure
I would prefer if you stayed if you could because engineers are so useful for us but it is up to you
I have a few people to move around I think
I had made no plans with anyone, I do think they could use my drop smoke ability though
We really need a VTOL in fluffle, but we don't even have a way to deploy aerospace in fluffle yet
That was me, actually, but I can transport after we get planetside
I wasn't sure if it was yours
My MG Pods and Rappelling Gear are a key point in it being me carrying him, won't even need to land, and ground can't target me unless they're using dedicated AA weapons
Hoping to use myself and him for scouting out the ground areas, possibly locating a Starport
We can still fulfill our QRF plan, at least
Is rabbit just going to be the starport hunting BG?
We see a star port and we take it
y'all still need a hat?
Technically we could land you at the airfield going down in crossroads and then have para drop ready for the next map we go to. Would that be cool?? We don't have an orbital to work with yet so we can't confirm that that's coming.
We would likely be able to resupply you as often as you really need for a hat because it's not like you're using a supply every round. And we plan on returning to that airfield pretty often
id be down for whatever the last 4-5 campaigns wernt allowing hats :(, if you dont think you need one ill ask another bg. i just want to play. ive never done one of these before.
I definitely want one, it just may be slow since we don't have an orbital that can resupply you. You're only going to be able to resupply when we get to an airfield or a starport
But when we do supply you we're going to be able to airdrop light vehicles light pretty much anywhere on the map
Does not every bg get an orbital?
Nope, You have to coordinate with a task force and our task force is fluffable but fluffle is severely undermined so we don't even have a flight deck for them yet
Hopefully we will get one but they might not be confirmed to stick with us because they are their own task force
thats a bummer, what do you need to get one?
Someone just needs to buy a flight deck, and join fluffle
they pretty expensive?
Only one req point
And even that is kinda countered by the fact it's a free req for a Crew owned Bay of some sort
One of two, in fact
so i req to buy a flight deck and 1 for a crew bay?
That's if you're a hat and you want to buy one. If you're a crew, you get to choose two bays for free
Then every Bay after that cost one req like everyone else
Something important to mention is that a crew is only three guys without guns, so having extra bays is their entire gimmick
that makes sense hats do take up more space
It's not about that. It's just that giving yourself your own private hangar is more expensive than the guys who are just working on a hanger I guess
Although I guess you're not wrong
would be worth getting fluffle thier own flight deck?
We do have a fighter that's part of fluffle's crew that currently can't take off so it's actually something that they really need
how does that work? is the fighter is perma stuck in the orbital? or can it be carried down?
So it can either deploy through an airfield or a star port, or if it has a flight deck it can deploy from the orbital but it would have to always return to that orbital. If you join fluffle with a flight deck, I think you'd be stuck to fluffle as well. So that could be awkward, however, if you did that you'd be able to deploy the light vehicle that they have from space I think.
That wouldn't be the same as joining rabbit, but that's two options you have I guess.
so deploying from a flight deck prevent you from using a airfield down the road?
Hey yall whats the plan?
It doesn't prevent you from using those, but it does prevent you from staying on a planet. Fluffle is likely going to split off from rabbit, so you're going to be in a very small task force if you deploy your own flight deck. If you stick with rabbit, you'll be able to follow us from airport to airport
Sorry ive not really been active lately
Got caught by the busyness of life
I'm talking with victorum at the moment about trying to set up the first starport so we can deploy rabbit
All good
Cool
We need our wheels on the ground as fast as possible
so it would be more benificial for me to stick with rabbit then?
Unless you want to be tied to rabbit yes, it would probably be better if they found a fighter that had a flight deck because they'd have a better reason to return to an orbital every turn
You technically don't need to be at an airfield too many times in the game
It's kind of funny, but rabbit also has more AA than Fluffle at the moment I think
wouldn't i be tied to that bg regardless if they have a flight deck or were meaning sticking with rabbit for future campaigns?
also i apologize if im asking to many questions and bothering you guys
Don't worry, you're chill. You don't have to stick with rabbit for future campaigns, but in this campaign you would have to stick with Fluffle for the entire game if you join their task force. Any task force or battle group that you join is going to be where you stick to no matter what, that's just how the game works. If you do join rabbit though, I'm pretty sure that fluffle should be able to deploy you and you might even be able to deploy some of our light vehicles.
But it depends on if you're sticking with fluffle or if you're sticking with rabbit.
Either way you can deploy pretty quickly but fluffle is probably going to go back into space rabbit's probably going to stay in low orbit on the ground map
With fluffle you're probably going to be stuck to just deploying vehicles, with rabbit you may be able to deploy some of our infantry or supplies to our artillery or something. It depends on what we need
paradropping infantry and vehicles sounds more fun so i would like to join rabbit you would have me.
Absolutely! What do you want your call sign to be?
it would also fit your moniker, rabbit in a hat
I'm actually really happy that we finally got a hat. It was supposed to be rabbits in a hat lol
my call sign is kirby
Ah that makes sense lol
i had a funny background for it too, but it never showed in the dossier
nope, this is my first unit
Welcome to your first mission!
Thank You!
if we dont plan to land t1 yes
We got a hat so we may be able to deploy you with the turn 1 unit
And I think fluffle just got a flight deck so that just became even more plausible
Hey, how much does TF3 cover your deployment?
We're most likely going to get a scouting force on the ground, turn one and that's going to be used to take the first spaceport we can find hopefully
After that we're just going to use the npcs
We're in a very tricky situation though because we have no idea how long it's going to take to take those spaceports
Currently we have two vehicle bays to work with and a Mech Bay. We also have a hat so if we can find a flight deck we might be able to work with something there. I think we need a barracks to have both of them work though sadly
At the moment TF3 is very short on crew and orbitals. They don't even have enough to be considered a task force
So basically we're hamstringed by the sheer lack of orbitals
Yep
If you want to be part of the scouting Force you can join TF3 as one of their protection on board I believe
You would be able to deploy your light vehicle wherever they end up landing
I don't really have a module to offer though
Currently they're close to full on modules. They just need crew
If you had crew weapons this would be perfect. I was possibly thinking of taking crew weapons and serving as crew on one of the ships, but pretty sure I'm stuck in rabbit because of the whole taccom thing
I honestly think I might just save my req
TF3 needs crew? I heard that TF2 is like overflowing with people on board for crew/point defense
What kind of crew?? Tf3 really needs another ship at this point now
Thanks for letting me know. Let me take a look
Yeah I don’t know the specifics but that’s what I thought I read this morning
we could use 2 more crew, but are already over the equipment cap
I can't really tell which units are overflowing tf2 I'd have to ask more directly
What TF3 really needs is some vehicles and mechs to fill out their bays. Anyone who joins them will be stuck on the ship though once they leave the front
Some are ODST but I just saw them saying they have a whole squad on board for defense at this point idk
wait that's how that works? I thought the bays helped deploy units without a spaceport?
I mean why not?
I think they can do both
Another question for Shack 😭
I mean more power to them to have that many troops on board but if we need crew for TF3 then we can at least present the idea of some of them swapping over
I have attempted to
take me back to the good old days when all I had to worry about was in which direction to go Evasive
I'm not very good at ads
At this point I suppose I’m just in an NPC cargo hold until we deploy
We just got an updated image for the primary location that we plan on defending as battle group rabbit. Keep in mind that all of those mountains most likely count as high ground, so we're going to want people up there whenever we are defending crossroads. Keep in mind high ground gives +1 to all attacks, even if you're evasive so for all the light vehicles and a light mechs in our convoy if you're on top of one of those mountains, there's a good chance you'll be using evasive for only -1 to your own weapon
Sadly it's appears so, We really need some vehicles and mechs to deploy with rabbit as well to utilize those vehicle bays
Drak is already over there so if someone could be his battle partner that would be helpful
Got to say, having to deploy in this way is not a little disheartening and I’m not sure how many people the campaign will just lose from this style of deployment being required
@opaque cradle and I are down to be the 2 LMs deploying T1
If you really want to try to deploy without having to land first, talk to storm and see how they convince Shack I guess. He basically said it's incredibly dangerous for you to deploy while in space so he's trying to limit how many people are doing it
Are you talking about the mech bay on Lonely heir?
All right. Well you should both head over there and get yourself acquainted
Thank you both for volunteering
I'm going to move you guys on the sheet now to fluffle
Deployment will probably improve as orbitals become more routine. As far as I know, this is the first large mission where getting to the surface required player intervention.
This is true, and we are basically playtesting this mechanic
Yeah that part's pretty worrying
Shack has the ARMCO Fleet ships too for deployment, he's waiting to see what we need as a whole before committing anything to paper
It's a shame the larger ships are so slow. A battle cruiser with 8 heavy drop pods sounds hilarious to me.
Endurance just joined up with Atlas
Hell yeah
Does this mean that the ship from dresden's campaign might show up?
About our strat speed, we're essentially a QRF/ Fast-Assault force, right?
That is correct
I'm concerned that we won't have enough DC to negate the speed penalty by including <4 speed units.
I was kind of thinking about that. We can definitely move most of the infantry with light vehicles and we 100% have enough room to fit the rest of the infantry in logi but the IFVs are going to slow us down no matter what
I'm not sure what would be best
I'm not sure what's more powerful having armored transport for the minimal infantry we have or getting the plus +1 to speed
How goes things in here. At work currently but wanted to check in
I'm currently wanting some input from the rest of the team. I might ask if the ifvs can find a new task force because they are the only two units that can only go 2 speed without being transported some other way so if we drop them the entire company speed goes up by +1
Phalanx will gladly take them if that’s the case
Do you mind if one more Light Mech joins the Battlegroup?
To join, I think you just put your name on the spreadsheet. Though, I don't know if we solved the deployment issues.
Stupid gainful employment interrupting my gaming
yeah, deployment issues
:(
how would I figure out exactly how bad the deployment situation is across battlegroups
Obv TF3 is for you guys. TF2 is not transporting a group at this time and wouldn’t try to unless they are like 15-20 units. They want to focus on supply and logi. TF1 honestly I forgot if they have a battlegroup they are moving. Then of course Storm is transporting themselves in with an escort from one of the task forces
Last i heard they are not so that they can have enough LS to last the campaign without resupplying
Sounds about right. So it’s Rabbit and Storm as our early deployment battle groups and that’s it
I'm wondering if myself and Grizzills would be able to launch before we land/enter the system... We'd obviously stick to within protective cover by our Orbitals, tho
boo
Hello
we'd be happy to have you! We just need a callsign and to add you to the spreadsheet
Do you have a callsign I can put down possibly with a rabbit theme?
Glad to see you back Captain
Talos is back good gentlepeople of ARMCO
so I suppose the issue is what cargo hold would I put myself in
You're probably just going to have to wait until an NPC spawns you. I think it may have been misunderstanding how the cargo system works
Although we may be able to get you on the ground faster than others because well I don't know I still need to talk to Shack a little bit about it
I know that the TF3 round units will have to be the first ones to be deployed, but I'm not sure if we're allowed to deploy others with the large supply we have. After that, I think I may have been misunderstanding how the vehicle bays work
Hello, associate Crux I'm going to need you to finish buying your unit and then activate yourself for the next campaign. Let me find the code list for you
Ok
/shop open
Then do
/Unit activate
@normal glacier and @violet nymph we are in a slightly awkward situation as far as speed goes, with your units we are kinda slowed down to 2 speed for our entire group. I know we are accepting all units but it's kinda awkward to be slowed down by a couple of transports that we have other vehicles for. We still have plenty of time so we might get more vehicles at your speed and it would make more sense to keep you guys but, I am kind of thinking about seeing if I can find you guys a new unit. It would just make our qrf abilities a lot better if we were all three-speed at least
This is fair
Honestly if I could I would buy our heavy logi a second trailer so we could just logistics you guys to the front lol that wouldn't let us have a speed debuff
I will apply otherwhere for somewhere more, literally my speed
But I'm not sure if he wants to use all of his cargo just to carry one of you guys around
entirely valid
You would probably just be a lot more helpful in somewhere with red wall because they don't have any infantry logistics at all as far as I can tell
And there is no banning someone from my battle group. So if you guys really want to stay you can. I was just suggesting because it's called The "Meta" campaign lol
no offense taken whatsoever, we’re all here to have a good time
I may regret getting rid of some of the only armor in the convoy though. Not to mention you guys have autocannons
Lol
But we'll see
Plus we still have the umpteen billion mechs
eh, snub autocannons are whatever
Yeah I wasn't. Super impressed but I got saved by one at New braven
So always remember the power of DAKKA
I hope you will still fall in line with our company theme songs to lol
https://youtube.com/playlist?list=PLiA0sldH8GNx2gkYeyI-cVArx944jqGYQ&si=_r9_GVStFLsw3c82
@violet nymph any chance I could transfer you to Pathfinder?? Duncan just joined them so you won't be alone but they really need infantry transport
More than we
Want interested in joining Fluffle now that they have a flight deck?
Im sticking with TF2 for now.
I liek the flexability of space combat and ground combat
and since they will be the planet side TF, its a good fit
I may have asked them to choose flight deck too soon
im sure someone will be along
Well we could try to have the hat come in through the Stargate and have them transported via the freighter
For protection
If we did that couldn't we have some troops in the hat when it goes through the Stargate?
you have to deploy the entire BG at once tho
All right, everyone drive through the Stargate
I now have an AA missile for my ALV
How badly do we need my Inf? Because I would like to change BG with SkiBus, because we arranged for him transporting me and me protecting him.
I think that you guys's coordination will be better where he is then, it's best to find a battle partner you trust. Probably ping him
Thanks, I’ll move with him then, we are coordinating in a separate chat, good hunting rabbit
Another ad for Fluffle, if you want to be the first on the ground in rabbit to help us scout the planet join TF3 to be apart of their ground scouts. They currently have 3 vehicle bays open and 1 extra on the flight deck
https://discord.com/channels/222052888531173386/1382037157342085314
We have no units that can deploy from a flight deck
Our fighters already went over the Fluffle, last I heard
Actually our fighter went to Atlas. One of our light Mechs went to Fluffle
I was talking about our HAT
Oh, we have a HAT?
Sorry reaper!
Forgot I had a reply going until right as I was in the process of hitting the send button
Hey guys is it ok if I were to do some small changes to the excel?
I would like to add a page with a unit counter to see our current makeup, that page could then also be used to oversee company logistics in the future, as well as a page with the range of the labels we use for our unit designations as well as other nomenclature. The latter should make it easier to modify designations + also have a library of our jargon.
Go ahead
Crux is the callsign (Sadly it isn't rabbit themed)
I had a feeling
Who knew a full day without discord at all could do wonders for your mental health lol
What’s the status at this point? I’ve read a bit but not everything
I saw Squrl is potentially bringing another orbital to Fluffle?
Yes they have a fighter and a deck now
does this mean fluffle can deploy HAT and such?
Somebody said we're not allowed to deploy any of the battle group until we can deploy the entire thing, so I'm not sure. That's the only reason why Storm works the way it does is because they don't have to wait for anything to be deployed. They can just fly through the Stargate
or serve as an airfield
They can definitely resupply from rabbit or load up on cargo if everyone stays on the same area, but I don't think we can utilize it until the entire battle group gets deployed
That’s sort of true. We can’t deploy unless we can store the entire BG in orbitals that we have in Fluffle.
As long as we can store every Rabbit unit we can go ahead of the fleet and not use the NPCs, we’ll just be able to deploy at the DC that we have from our bays
btw, are there still people interested in dividing the BG?
Its honestly more suitable for Rabbit to be smaller BG's to enable the hit and run tactics it was originally intended for.
In my opinion yes, but I don’t think Squrl’s new ship has a cargo bay, so we still aren’t able to drop T1 in the city with Storm
The only reason why I want to keep them together is that if we keep that artillery with the rest of the force will be able to actually deal with armor, not to mention if we have all of these light vehicles will be able to provide ammunition for artillery pretty often.
Personally
The artillery doesn’t have to be in the same group
We can work together between groups
Oh, we'll definitely have to split up within rabbit
There aren’t hard lines. The BGs are just a way to lessen GM load with TAC-COMs
pretty much this.
if we divide us in two rabbit will also be able to divide itself if one of its halves is required elsewhere
It’s not like “ewww you’re from green BG, this is blue BG operational area, get outta here” lol
What should the split be if you were to choose it?
Plus we get to have Rabbit and Tortoise naming which is too funny to pass up
Personally? If we can get 1 single more cargo bay in Fluffle, it should be those 15 units as the one arm, and the rest as the other
Me Rex and fyre
Pretty simple split
It looks like they may be getting pioneer but I'm not sure if they have a large supply
They do
Right! So, if they end up with that, we talk to Fluffle and see if they’d be willing to take 15 of us down to the city storm is taking T1
If we did do that we could put the hat in the force that's being launched first and load them up before they take off on squirrel's ship
And the rest of the group would be Tortoise and come down on NPCs when we have the starport secured, and then we can work together from there
All of the infantry would need to wait in tortoise because we have no barracks
So that makes sorting a bit easier
Who’s the captain of the Pioneer?
I’m curious cause I’m wondering who’s got the req for captaincy at the minute, cause it’s not many
that includes engi's and medics?
We could honestly just do all of the LVs because that would be 4 deployed per turn so 8
Then 4 Mechs deployed twice per turn.
I suggest the hat bringing us to 13 units. Then we could honestly deploy the ALV and the artillery for a little diversity
Sadly yes
What do we think about this?
Get it into a list on the spreadsheet
For rabbit primary
Then take a screenshot and send it here so people can see
It’ll be easier to read that way
On it
we do have 2 VTOL and the HAT, couldnt they assist and deploy some INF assets?
I think that’s a very good idea
We’re going to want the INF to defend if we need to, probably
It would take us three turns to deploy
Two problems, I don't think vtols can use flight decks and we can't deploy the infantry supposedly unless there's a barracks that they can deploy from, from what I've heard
Couldnt the VTOLs fly independently with the taskforce carrying the battlegroup, sort of like with the storm blessed? Or would that not be possible.
The only reason why storm is able to do that is that they have the entirety of their battle group going through the Stargate turn one, so unless we had enough hats to fly all of our vehicles through that is not possible
It makes sense if you think about it, but I also think they should be able to follow the ships that are deploying the battle group that they work with
Personally
But if the battlegroup is inside fluffle, with only engi's or medics in the VTOL, and they enter stargate turn 1 and stay together, then they're always within the same areas right?
Honestly, that's a question for Shack
I don't have the answer
As far as I can tell, no would be the answer
Yeah I understand the problem now.
If fluffle gets one more vessel with cargo and flightdeck/VTOL/barracks then inf can drop as well. Otherwise it indeed wont work without inf.
And I wouldnt reccomend having a battlegroup of vehicles without engineers.
Honestly, best case scenario we get a battle group with only light vehicles and light mechs and then it'll have four speed
oh yeah, howver they do still need some engineers and medics on the LVs so they can repair themselves after combat.
That would be even better, but we'll have to have a barracks for that or just wait for the starport
or have a HAT deploy the inf.
I don't think that a hat can deploy unless the infantry 's deployed from a barracks first
Not unless the hat comes through the Stargate with the infantry but they can't do that unless the entire battle group comes with them too
I actually dont think so, it sais stored aerospace assets add their unit capacity to the deployment capacity
So a vessel with a flightdeck and a cargo bay can store a HAT which in turn can paradrop the infantry on the map.
Plus I also realised:
Since there is a flightdeck in fluffle, it will still be able to deploy the HAT even if the ship with the flightdeck doesnt have the cargo space to store the HAT.
So it should be possible. Only problem is then HAT is locked to TF fluffle or BG rabbit which might severly hamper their functioning.
I'm really not sure. I've been told that that's the called The nesting doll issue and it's something that shack's trying to avoid
We'll definitely be able to deploy the hat from fluffle, but I'm not sure if we'll be allowed to have infantry in it
I think we'll just have to drive some vehicles into it if anything once they're already deployed
Isnt that mostly a problem of people being deployed as passengers inside of vics like IFV's and LV's?
I'm not sure
I honestly think this should be possible, as this is the intent behind DC. Otherwise there would be no way of deploying INF outside of landing (which most ships cant do) or drop pods (which onyl odsts can do).
I think Atlas actually plans on doing exactly this.
In that case, we could Mount up an infantry squad to work with our logistics vehicle, As well as one or two engineering teams and a light vehicle just to defend everyone who lands
So that would be nice
I think im gonna switch to the shovels, they need just one more engi for 1 turn airfield
fair enough
I'm starting to feel like someone's going to need to write a "Complete Guide to Deployment of Ground Forces" in the very near future.
If I'm reading things correctly, the flight deck itself can hold 1 aerospace unit like a HAT. That HAT can be used for deployment, as well as any other aerospace held in cargo storage. Infantry-type units can thus deploy via aerospace. But the catch is you need enough cargo area for the infantry because they can't ride around in the stored aerospace. Which makes sense from an in-universe perspective if you consider life support needs on a spacecraft.
So, for example, if you had 3 HATs then 1 could sit in the flight deck and the other 2 are in cargo. Then any infantry also use up cargo, because they don't board until the HAT is ready to launch.
Conclusion: cargo space is a lot more important than I originally thought
Already hitching a ride with (FIST) SentinelFlyer5796 last I checked, still not sure how we're getting down, probably the airfield if Shovel gets it up round one?
If I remember correctly the VTOL bays let you have the extra capacity of the 6fs infantry they can carry
Well that could work possibly, we don't have a VTOL Bay though
yeah just gotta figure out how i am deploying
If I remember infantey and LV´s paradrop out of HATs. So we could land fluffle in a safe position and then offload the mechs+LVs while a HAT deploys the infantry.
... I have the weekend free, I might as well write a guide for it.
Get a collaboration together
Didn't see myself on the drop force, am I reserve?
The current idea is that we’re splitting
A group will go down T1 pending the capacity needed from Fluffle, our associated TF, and the rest deploy at a starport via NPCs. We just don’t have the orbital logistics necessary to drop everyone via orbitals
Have we figured out who we are wanting to send down wave 1? Me and Pigeon both have an AA missile and are cool with going wave one if needed
I think there’s a draft list in a tab on the sheet somewhere
2 units, is what it seems like it's gona become
also, if Fluffle don't get VTOL bays somewhere we won't be able to deploy myself or Grizzills...
I was trying to tell you about that, we are stripping the IFVs from rabbit so we can specialize in speed
Oh, what does that make our minimum speed (when fully mounted up) now?
Oh, cool, we still at least have a SF unit with us
if we can get a VTOL bay in TF Fluffles...
hang on so what's the "drop force" section of the google sheets
people who land turn 1?
All i know is im with Warthog's team
Aye think the engi squad in my boot has switched to another battle group
if you want a different engi squad, I'm still looking for a lift
Yes basically it's what we could fit in the drop ships
All of the light vehicles are pretty much staying together because there the easiest to group up, we sadly only have 1 next bay so we can't deploy that many
Which one was it because I think they left because we weren't deploying round 1 but we may be able to do that now
Thats fine
As long as we got wheels on the ground and kick ass
Hell yeah
We do have to do a signup of some sort for who would volunteer to be in the first wave.
Right now the sign up sheet is just there for a placeholder. Basically somebody was asking me to make a planner of what is possible for us to land on turn one
If you guys would all prefer I could make something like that
Right now I'm waiting on confirmation that our hat can start with infantry in it because that will really make or break our drop
I am also working on making a overview sheet btw.
I know. Thank you for that.
If anything though I would like to keep the first turn drop party to veterans just because I don't want anyone to die
It's already kind of risky dropping artillery with the first turn deployment, but without it we might not have the capacity to pen armor like at all
meh, let people be ballsy. I'd reccomend having a column in the signupsheet for people to state wheter they are open to be in the first wave or not
Well we can't fit everyone, so that's why I'm hesitant on that
Specifically, we have three deployment large supplies and we have two vehicle bays, one Mech Bay and one flight bay meaning we can only really deploy 4-6 mechs 8-12 vehicles, and our hat
it wouldnt be for people to guarantee they'll be iin the first wave, but rather of they are open to be in the first wave or not.
Where should I do that??
And honestly, I feel like most everyone's going to be okay with dropping first. If anything I'd be more interested in seeing who wants to drop with the NPCs for some reason
mostly for rules, we cannot order someone to do something, plus we cannot guarantee people know they would possibly be going in a first wave.
Well like I said it's all hypothetical at the moment. I was just showing you what our company would be able to deploy
Vehicles that does throw a couple of newbies at the front so I didn't even think it was perfect at the first place. I just grabbed what is possible as fast as possible
How do you suggest we do sign ups??
Is it possible to ping Rabbit?
I personally think, we add a column on the spreadsheet where people can say wheter they are open to be in the first wave and we do a ping asking people to fill that in.
But maybe we have to first ensure the manouvre is possible and fluffle is open to do it.
Plus propably also do a poll with all the various plans.
So maybe:
Have a couple days for brainstorming with the battlegroup and see how fluffle and rabbit evolves.
List the various ideas.
Do a poll with all the various plans we all come up with.
Then fashion the plan with fluffle.
The problem is, unless we - Fluffle - manage to get enough LS to deploy the entirety of Rabbit, you guys will have to split the first wave into another BG.
Honestly I think splitting the BG is better either way.
Currently there's only two plans, we would just need a way to tell everyone about the plans. Possibly get the rest of the battle group to also start planning but I'm not sure how much everyone knows about the game
I signed up for rabbit to be first wave recon/securing then qrf. If that's not what I'll get here I don't mind moving in elsewhere to make the bg smaller. But would prefer to stay here. And also, would rather know sooner than later as I got a stupidly busy week st work coming up
We were planning on just splitting rabbit into two halves, One that is in the first wave and one that comes with everybody else, either way, you'll be in a qrf Force that will be the fastest on the ground if you stay with rabbit. We have a minimum movement speed of three which is unlike most of the battle groups
Across both halves
So it seems that we can deploy a hat full of infantry so I was luckily wrong about that. This means we have 30 FS to fit in the hat I think? It may just have to be 5 units so we have 3 sets of options
number 1 we fit all of our infantry, engineers and medics into the hat giving us exactly 30fs in the hat
Number 2 we do the same but 1 unit stays behind so it's only 5 units in the hat in total.
That gives us 6-7 units already so that's pretty helpful. Next we have 4 GVB slots and 2 MB slots giving us 12-13 deployed units. At this point we just need a VTOL Bay and the plan to split into 2 battle groups would work
Because if we had the VTOL bay we could just put squads in that as well
Infact if we really mess with it we could put 2 infantry in the VTOLS and get a light vehicle in the hat putting us at 15 troops deployed perfectly
When did we get the third LS? Whose is it?
We might be getting another flight deck on fluffel
It's not confirmed
But another destroyer is coming possibly
I’m confused
Hey Rabbit just one outside question. Which page of your sheet is the accurate one?
Seems like the first two are older ones
Good question, I’m still not fully up to date after I took my day off
Warthog probably knows best
STORM has 1 MBT and an AA-MBT, and I believe an LRM and 2 AV missiles. Limited, but should be enough to get us through armor.
DO NOT DO A HERE PING, AUTO MOD WILL TIME YOU OUT!
is speaking from experience
Pinging 400+ (or more) people does not sound like a pleasant experience.
why did you even think that was a good idea?-
It was a here ping in this thread
It was before other BG/TFs had people talk in here, too
Most servers have here pings disabled anyway
They ain't disabled here because sometimes Mods need to ping people within a channel
By disabled I mean they’re disabled for anyone but mods
i hate to say it, but trying to figure this out has drained ALL the fun of Meta for me, so y'all are gonna be down a VTOL and Backup TacCom, sorry
So sorry to hear that Fyrebird. Don't worry about it, do what you need to do. It will be here if you just want to play later 😁 I'll step in and help with the backup TacCom side of things for Rabbit
I was about to say I would help out but I'll defer to you
No worries Rex, I appreciate the offer. I'm going to get Fluffle set up this evening and I'll check in with Rabbit TacComs too
Yeah, our sheet at least in Rabbit needs a bit of help. Warthog was the other TAC-COM and I was kind of the third backup for the backup. Most of our plan still pretty much depends on whether or not Fluffle can get 3 LS, lol
Since Fyre won’t be joining us and he was my ride, I think I’m going to pop my SF unit over to Pathfinder and save you guys a bit of transportation space
I’ll probably be more use with them anyways
excitement
welcome welcome!
Sounds good! Happy hunting 😃
So… I’m even more confused now
And I’m a little with Fyre on this, trying to figure this out has drained most of not all the fun out so far
Yeh, 0 excitement right now
I've not been active enough to keep up with what the problem is, can I get a quick rundown?
Right- the general problem is we do not have enough orbital capacity to drop us all. We will maybe have enough to drop 15 players on the first turn of the game in the "recon" phase, to assist Storm with taking Emil and a starport. Those 15 would be a wholly different battlegroup, that the rest of Rabbit could still closely coordinate with. The rest of Rabbit would wait until the starport is secured and come in on the NPC transports.
Sounds good to me
first one is the official still
It’s important to remember Meta is a marathon and not a sprint. No need to exhaust yourself now when we can’t even play yet. There’s absolutely nothing wrong with taking a breather to focus on irl or another game and coming back on Saturday. I’m sure you wouldn’t even miss much of consequence and then get caught up in 30 minutes
The thing has been trying to figure out how orbitals work with deployment as well as getting petiole in is compounding to become more work then fun
Especially when I at least have work so J can only poke my head in occasionally and hope
We're essentially playing the waiting game now
I do hope I'm not chasing people away with me overanalysing stuff and making overly complicated spreadsheets.
The orbital deployment is the new bit, so there was bound to be some confusion. But it was never the only way to get to the ground
And it will likely be refined after this game
Wait theres a sign up for the first wave?
no dont worry
just people thinking
Like I said, waiting game, if we get another LS, then that becomes important, if not, we're chilling
Exactly, its still a week off, and again there is no explicit leadership, just people discussing and brainstorming.
Kinda hard for me to chill when I don’t know if I need to apply to a different group or not cause we all can’t deploy at once
And maybe switching will throw off another group too, I don’t know
So J can’t exactly wait last minute till we know
I think it'd be fine if we all can't land at once, this campaign seems to be in for a long haul so taking some extra time to get more landed over multiple turns shouldn't be a problem
Yeah. Also there is the problem if you want to do an early drop with limited resources you are bound to have to manage logistics.
Which is an entirely different kind of game.
Hey, Rabbit TacComs message me and so I know who still wants to organize. I'll be looking at this tonight to get something going
Well that would be me and Warthog
Jackrabbit too, or no?
Bjt they ships don’t have enough supply to get all of us, even in waves, so some of us would have to split off to a different group or to the NPC landing ships
Jackrabbit is Warthog, sorry, was going off their old name
You want us to DM you?
Please
Roger that 
Question: How will the BG handle larger decisions?
It will be with voting right?
Yeah, that’s how we’ve always done it
Alright I was wondering since the artillery player is missing on that one while they are on the new dropforce section of the sheet
Thumper (Artillery) is still in Unit Makeup on my side?
Shall we just wait then or you gonna jump on the HAT to drop?
If you want someone to make the sheet anything specific or want a specific layout. I am open to work on that.
I might've been confusing people with my stuff in the sheet so sorry about that...
I think I'm going to try for the HAT, so I can deploy near the Hare turn 1
@stable ginkgo Hey, could I steal a seat for the ride down? Hoping to get dropped over wherever the Hare's troops are deploying so I can load up with them
FYI: I'm just chilling while the new transport logistics get sorted. I'm fine landing whenever is optimal. Just waiting on my marching orders.
I was just taking about rabbit
Sorry to hear that, I think I should have just requested no back up taccoms at this point it looks like I stressed everyone out 😭
Maybe just a quick case of blindness on my part then 😅
Everyone's not having fun anymore 😭
I would have done all the organizing if I knew it was too much for everyone else
Everyone else kinda just started taccoming without even asking
I def appreciate it but not at the cost at making people want to stop playing
It's far more of a "The Logi Problem" issue than a you issue, Jackrabbit
I wanted to make sure we could try and all deploy as soon as possible, preferably as a scouting/QRF BG like we originally planned, and preferably without splitting us up
But just... Trying to make it to where even just myself and Grizzills could deploy, after having done so quite easily for at least a few of our other units just...drained all the fun out for me
I've played too much foxhole so I'm used to the drain I think
I kinda enjoy it, like a puzzle that keeps changing
I enjoy the calculations
Either way though I really hope you still play in someone's battle group or task force
I've already withdrawn Bolts from this campaign
And no, I won't be reactivating, just trying to get to play this campaign at all, even if it was as a VTOL, just...drained me to the point of...no longer being interested in Meta
Y'all have fun, tho
logistics is pain rn
i kinda expect the 5 player per LS thing to be increased by a lot next campaign, given how much of a struggle its been to get deployment plans
Well I'm sorry it's gone that far for you, I've felt it before. I hope something may change your mind but I do understand the monotony
Logi is I think something that does divide peoples interests.
I do like it personally but I understand that for others it feels like a chore, certainly with rules not being explored enough and people still figuring out the details.
designate a council/individual as quartermaster/head of logi
I am kind of thinking the same thing. Make a group that works on the figuring out the Logi side of things, so the BattleGroup knows who will be handling it.
Otherwise people will grow stressed out not knowing if it will be fixed, and will start doing double work trying to figure it out.
These are of course again NOT leadership, but just work on figuring out the various possibilities.
Sure Pigeon, all my slots are open. Until the powers above say otherwise welcome aboard.
Thanks for the ride, looking forward to coordinating with you on drop day!
Ride down secured, all buttoned up and good to go on my end
So the biggest problem rabbit has now is that people keep coming and going so it kinda needs a census or something sadly I know we lost fix it and now bolts
Maybe set up a new doc for a Rabbit Roster to see what we're working with in terms of units and numbers?
I think a new spreadsheet would be a good idea
Maybe a vote on the tactics and goals of the Battle Group so people can decide if they're staying
Use a new tab, not a new spreadsheet.
We already have a lot of tabs
We'll see
how many do you have that this is a concern already-
A fresh document will prevent any confusion for internal Rabbit BG communication, the main sheet can be updated once we have it sorted
Keeping a working document separately then the published document is where the final draft goes makes sense.
I would like this. There's too many messages and too many voices to actually know what's going on, what is just an idea etc
This will hopefully be a one campaign growing-pains issue. Next time we'll know to figure out the TF capacity first, then build the BG around getting everyone on the ground on Turn 1.
Also, having the req points to throw around to plug holes will be nice
oh for sure, the whole Task Force/Large Supply system is entirely new. Battle Groups had some pretty gnarly growing pains last campaign
I added BG overview and DropForceDesigning but if you guys dont think they'll be usefull you can get rid of them.
DropForceDesigning calculates capacity and deployment speed of the taskforce. You just have to fill in the yellow parts.
BG overview sorts the BG per unit type.
Just out of idle curiosity: if we are still aiming for Turn 1, how far over the current drop budget are we?
The whole group? We’re over 3 times the limit.
Maybe more, off the top of my head
that is what our upcoming Rabbit Roster will uncover for us! And the Tactics Vote should help with the other half of the question (also upcoming lol)
sorry, Jackrabbit, if I'm stepping on your toes just let me know
I'm cloning the sheet, please don't delete those.
No your fine I'm just at work
Well the main tactic that I want to employ is having the logi aswell as a few light vehicles that are purposely staying in advance mode in the middle of our convoy and then having that primary convoy surrounded by all of our evasive units surrounding it to give us a nice perimeter defence but really punishing anyone who enters that perimeter
If anyone else has a tactical plan I can start a vote
We'll see what intel we get. Priorities could change pretty fast depending on what we're walking into.
Some coordination with BG3 Stormblessed and BG11 Pathfinders will probably be in our best interest as well, judging by their rosters and mission profiles.
As far as group goals the general consensus is that we will be taking crossroads and using it as our center for QRF and protecting the flying shovels so I suppose the vote will be more focused on that type of tactica
Attention Rabbits, Please fill out this Rabbit Roster Sheet if you plan to continue with Rabbit Battle Group so we can get an accurate headcount
https://docs.google.com/spreadsheets/d/1yu_okmdjQ0KNST-8IcgNddDVNN7PKmVnE4vBr_D4cGc/edit?gid=0#gid=0
Fixit
Happy to if ya need a lift otherwise I will just load supplies
Yup!
I usually pop around, ping me if you want to liase with me.
A visualization based on the old sheet (not the one Tabby posted to recheck interest)
Spacing is pretty bad in a lot of places, product of me doing this at 1am
Casual reminder for folks to fill this out if you plan to continue with Rabbit
i think that looks fine. nicely done. now we just wait to see the updated list to figure out the difference
You kind of gave everyone too many upgrades lol
Or atleast the mechs and the... Pigeon
Pigeon has 3 missiles, those guys deserve their rocket launchers.
I mean either way it looks Cool as f***
I have this incredible feeling that I'm going to have to serve as a Krieger commissar if anyone understands that reference though
Please no one do suicide charges. I beg of you 🙏
Not unless the entire convoy is behind you, because of how the new damage dispersion rule works
I do need a lift, but around what times are you active? Because we'll have to coordinate quite well if we want to pair up.
I was really hoping that we would get more engineers because the fact that most of us are light vehicles and we have a bunch of logi we can bring so many extra small supplies and half of our force can move engineers around faster than anyone else in the fleet
coughs
is back, but is NOT gonna worry too much about if I deploy or not, nor am I gonna Tac-Comm
I really hope you deploy, needless of wanting to be a Tac-com or not. Please just enjoy the game 🙏
Im a Welsh wanker so British timezone for me, worse case if ya need I can be initial deployment then you can just bounce between other light vehicles when we start to use up supplies on the beds
Oh no thats ideal, CEST here so we´re essentially same timezone.
So if its fine by you then I´d love the lift.
That is the basic mech png shack included, and those are the upgrades pigeon has, each missile takes 2FS to operate so to symbolize that I just put two dudes with launchers
Add yourself to the latest pin if you wouldn’t mind
We’re doing a headcount
A reminder for folks to fill this out if you plan to continue with Rabbit
I see that makes sense
Ya welcome to squeeze in the back, unless the bosses want me to load supplies instead
Always remember we aren’t in charge :)
Do keep in mind everyone who brings supplies gets a free repair though, so I definitely suggest it
I was thinking that but Shack told me engi's are like 90% a small supply when ya look at it
So, I bring 5sup + load an Inf mate + I can lift the Arty guy if he needs?
I get that right ?
or does the arty lift count as a loading slot?
You’re a logi?
I think you are able to do all of that mechanically, if you’re gonna be deploying by NPC with the second group I don’t see why you couldn’t
I would like to be where I am most needed
you guys need plenty of carrots to keep running
Our supply is just carrots and nothing else
so I shouldn't bring alfalfa, only carrots. Gotcha
Can I make your call sign chungus to keep with the rabbit theme? 🤣
It's true but we have a lot of vehicles so I have a feeling we're going to need more supplies than the eight we're getting from the engineers, and if an engineer needs to be picked up, the supplies can just be dumped or the engineers can pick up the supply from the light vehicle before they enter so it's kind of a win-win
True just not sure how us dropping turn 1 will affect it?
If its a simple case of dropping seperatly then loading up as we make planetfall then it should be alright
are we wanting me to deploy turn 1 as well or wait?
I think we might be able to squeeze everyone who is left turn 1?
Having you is one of the only reasons we can drop turn one because that's the key to us having 15 players in a battlegroup. You're also the only way that we have to deploy infantry without the NPCs.
do i need to add starting to my entry on the spread sheet then?
Oh that's just an equipment thing like people who have non-upgraded units.
I guess we kind of need another sign up for people who need to be in the first group if we manage to make a first deployment
ah ok, are we wanting to drop all infantry first or a mix if we make first deployment.
We're kind of in an awkward situation because one of the only ways that we can have a first deployment is if we split the battle group and one of the ways that we're going to need to make up the infantry for that is to give one battle group all of the infantry. But if we wait until the MPCs can deploy us, it honestly would probably be better to have some of the infantry deploy in vehicles as they've been planning to do anyways, so it's just a very awkward situation where we don't know if we're going to be able to pull this off anyways so we're not sure what's going to be the best way to go about it
All right. Well, with the new information that we got from the spec ops VTOL it looks like we may just have a starport to defend turn one. So the idea of landing with fluffle kind of just seems wasteful now. Because that would leave them as a task force with no supplies. I'm not saying that we throw the plan completely out the window because we could possibly deploy rabbit on one side of the planet and then have tortoise stay at Elim City to protect it through the NPC transportation.
Splitting the battle group for something like that would be very costly to fluffle though, so I definitely want to keep the idea of all of us just using the NPC transports as the more cost effective deployment.
TRANSPORTS!
Those may just be the NPC ones we’ll have to see
I'm pretty sure that's what they are, we'll need to wait for shack to give us the prerequisites we need to deploy with the NPCS. It may end up being a negligible difference than deploying with fluffle, in that case we could just stick together and avoid the logistics nightmare
I do personally think splitting the BG is still a good idea as that would allow us to operate with more flexibility, including the ability to redeploy easier using orbitals if required.
That is even if we all drop using NPCs and plan stay together most of time.
I definitely still hope it's possible cuz it looks like the deployment time for the npcs is about 72 units per turn
It could be the case thats not the NPC-landers that was discussed earlier. Those could only land at the starport, these can land anywhere.
Oh I see
I assume that it's currently above one of the mines, so it's likely that dwarf fortress is going to be taking those NPC Landers
It seems like that's one of the last places where people have been spotted, so it may be wise to let them go first since they already planned on deploying in a mine, this way they'll just be able to protect people while they do it
The fleet is currently escorting civilians to that asteroid mining facility. Afterwards they're propably at our disposal.
I'm pretty sure shaq will give us further details soon so its best to wait untill all intel is available.
News: these frigates are infact seperate than the automated landers mentioned in the initial briefing.
Current situation, storm blessed is dropping in elim turn 3-4
are you guys also dropping in elim before heading to crossroads
We might not have the LS to do so we won’t know for a few days yet
Ls?
Large supply
ah ok
And Fluffle still doesn’t have 15 to be an actual TF so the point might be moot anyway
if we can that is what we want to do
we would need to deploy through the NCPs or the mining convoy though
we might be able to pick up your infantry and 2 mechs or tanks
since we cannot both take the mines and the port at the same time
really?
we have the capacity, but it depends on the timeline
that could get Fluffle to 15 units and give us the deployment capacity we would need
Can BG deployment be divided over TF/BG"s?
we can go elim with our troops instantly, then head back to LEO and back to drop off any infantry units from other BG in elim
you might be walking to elim
not sure what the vtols will be doing
but our ground forces will be busy, that is certain
I think that would be possible
Letting them deploy us would be ideal
If we could do it both with them and with the orbitals that would be ideal
All the vehicles we can fit go in the orbitals
Inf and the rest of the logi and arty can be carried by them?
I don’t know what their HVTOL situation is
Sadly, it seems that Shack has considered that a nesting doll issue, but we can deploy most of the infantry via our hat which also adds to our units to be deployed
we only have 2
Oh. Well then. Hmm.
That's not bad. That's honestly the difference between being able to land and not being able to land
we have lots of regular vtol though
I mean most of our force is vehicles
We only have 2 engis, 3 inf, and a medic
And I think most or all of those can ride in the VTOL’s and HAT we have right?
sounds good
if we dont help you, we will be using our vtols as jerry rigged fighters
we could split it so only the HVTOLS would be assigned to help you deploy
I mean the sad part is that still doesn’t really fix our issue
If we have 2 DC from the HVTOLs, 7 from the orbitals, then 5 from the Hat we are at 14. However, technically the hat is supposed to hold 30 FS and we only have 30 FS of infantry. It's just that all of the engineers and medic only count as 12 FS and 18 infantry FS but that's technically 5 units so we may still be hard locked. I just remembered though if we use one regular VTOL from storm we could also drop by our last infantry from their putting us right at 15 and still having 5 units in the hat.
I think that might save this deployment
We have 2 VTOLs too
Your VTOL is helping us land that is
Fyre and Griz
Sadly, we would have to have a vtol Bay to deploy them because they can't come in from the Stargate if the rest of us aren't there
we will do our best if you are down
So the VTOLs that we have are going to have to deploy with the NPCs
Okay. @shrewd fable I think we should split Rabbit tonight or tomorrow. It’s going to make planning for the early deployment so much easier. I volunteer to take 15 vehicles to deploy via Fluffle, while the rest waits for the mining transports or NPCs.
Also deployment capacity =/= carrying capacity. Thats LS*5.
Do we not have three light supplies yet?
We only have 2 LS if that’s what you mean
Well then before we discuss anything we need to confirm that we have that
We need to talk to Atlas
We currently cannot deploy out of Fluffle, let alone them not having 15 players to become a TF
Or victorium whoever had the extra destroyer
nope, still 2
(Oh look that question I asked shack about the minimum is coming into play, who could’ve seen that coming…!)
Right
Large, but... idr if Fluffle does yet, or not
they do not
i noticed
totally not trying to get our 10 Light Mechs down ASAP
if we can be part of the forces landing with the NPC Fleet...
Well we would need more mechs to make a full battle group it's starting to look like we're just going to have to land everyone at the same time though sadly
can confirm
fluffle does not seem to be getting any more members
if the NPC Mining Fleet transport us T1...
Most importantly, we need another orbital hands down. Fluffle just needs to be big enough to be a task force. And it also looks like we'd need a a vtol Bay possibly
This is what I'm currently hoping for
if you want to drop off some of your mechs correctly
that would be ideal
...I just remembered...
Well if we all drop with the NPCs anyways it really doesn't matter
We're already the fastest on the ground besides the storm
Light Mech can be HAT Dropped, right?
Nope
They have to have jump packs
damn
LVs can
That might have been from somebody else's personal campaign
i mean, we have 8 LVs, and half of them have upgrades...
That's a big reason why I asked for a hat
I really want to be able to do air deployment of white vehicles in places that we can't get to
Like those mountains and crossroads
only light vehicle
We could literally set two light vehicles on top of the mountains and just have a perfect area to snipe bots
That would probably be considered dangerous terrain to land on though so it would have to be dangerous mission
But that's just one example
Wouldnt it be best to try and balance the dropping BG and transporting BG? Make sure both BG rabbit and tortoise can operate independently from one another?
Hey, Departure from Stormblessed here.
You guys are transported with Fluffle correct? Do they have enough cargo bays for you?
How goes it in here. I saw we had some midround stuff
it actually raises a lot of issues because with our current mandatory set up all of the infantry and the transports are kinda seperated soI would honestly prfer to keep btoh forces together
they do not
We got an update in how everyone going to be deployed and its starting to look like using fluffle to deploy rabbit will be impossible or just not worth it
we'll still be able to get to the front faster than anyone else though
besides storm
I suggest from now on we plan as if we are NOT deploying via Fluffle and are deploying instead by the new Mining Frigates OR via NPCs.
it sucks but yeah
confirmed
I'm going to tell Storm that we probably won't be able to support them during their initial fight, and that if we are able to get on the Mining Frigates, we can maybe support them a few turns in, but to not count on it, as we still do not really know how to acquire/get in contact with said Frigates
I have no idea how we are going to chose whose using the mining fleet.
has anyone "Called dibs"
plus if any BG should drop with those mining ships its propably more cumbersome BG's like venator.
are there not like, 50 units of capacity?
each ship can hold any five units
60
there are 12 ships
72
72 units total per run, if all survive, and stick together
So thats like Venator + Ultra.
I think a vote may be needed in the TAC-COM thread to see who we think should use them. That's, of course, if we can even secure them early enough. Storm is considering going for them first but nothing concrete
we could possibly have iron hammer pathfinder and rabbit all deploy on the first convoy to the planet. That would get both of the scouting battlegroups on the planet and another small enough battlegroup to fit on the rest of the ships
Could be Fluffle Objective.
Or give flying shovels a priority seat as they could make the airstrip for moving the rest of the BG's.
yeah they could still go with pathfinder too I think \
that would be a tight fit though
We're not using the transports, and we certainly aren't fighting orbital/aerospace enemies in the area. Best we could possibly do in air is cleanup or support.
and only against orbitals, not fighters