#Task force 1 - Victorum: Comms

1 messages · Page 5 of 1

edgy harbor
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Probably so, but I'll still pretend like it is GaussRun

rare lantern
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For what? The aerospace repair themselves when they reload on the flight decks

quasi crown
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Repairing more than a single hit in a turn but this is more of a it'd be cool to have vs a need

rapid sorrel
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The most cool to have, would be an infantry unit per ship

rare lantern
quasi crown
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fair lol

lyric turret
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Wake up Tenno

steep jetty
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Can someone put me down for my HMG(I'm on my phone right now so I can't edit the doc)

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Also good timezone

north crown
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Night for me folks

steep jetty
keen yacht
#

Is pilot an option? lol

hard sleet
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If the vote goes through and we don't need as many flight decks, are we going to try and recruit more pilots to the BG or will we just accept that we over bought flight decks?

rapid sorrel
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Looks like the vote is gonna go through, though I kinda hope it doesn't ngl

But yeah, we can definitely try to recruit more

rapid sorrel
rapid sorrel
hard sleet
#

Maybe we can petition cheese to let us get a refund.

rapid sorrel
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All sales are final

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That would be a lot of req to refund

hard sleet
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true

fluid cave
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WE can try and get mroe fighters and bombers

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Mayve even the gunship

rapid sorrel
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More aerospace will always be welcome, we just need the players to play them XD

hard sleet
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sadly none of my friends are super into stuff like this.

slow whale
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Man I'm with family right now, and I just popped in to see what's going on and I see I might be doubling my capacity. That's kind of crazy. @ me if I'm needed for anything.

calm talon
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So I just woke up, can someone explain what the new mid-event vote is for?

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I wasn't aware ships got any repair kit storage by default, what's the trade-off?

slow whale
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Nothing we will get at least two. The choice is double flight deck or 3 repair instead of two. I might be biased in this vote

calm talon
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Uh. This is a no-brainer, no? If you double hangar capacity you can just halve the amount of hangars on the ship and... bring more repair kits.

slow whale
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Preaching to the choir on that one. I think the repair part Shack said was an oversight on his part. I think he always meant to have a base repair storage.

stray moss
calm talon
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10 torp bombers deleting a BB in one turn is a fun image, but I don't think we have that many bomber pilots

drowsy lion
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Nope, but we need to find one.

Else you only have BG3 (QRF) and BG9 (ENGI) and whatever they can scrounge up for the other BGs to land.

#

They what-

... good luck to them!

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Yes, except VTOLs are kinda squishy-

rapid sorrel
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Are repair kits TF wide? Or at least transferrable between ships?

slow whale
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I would wager those are for the specific ship not a TF pool

rapid sorrel
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I'd hope at least transferrable like if Cobalt could haul some over cause you're gonna be swimming in them XD

slow whale
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I'd only have 2 I believe, but hopefully won't be needing them

rapid sorrel
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Oh wait, I'm still an idiot

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How do I keep reading this damn vote wrong? 🤣

slow whale
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I do it all the time. 2 per flight deck would be crazy

rapid sorrel
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First I read it as flight deck or repair kit

Then as 2 per flight deck XD

slow whale
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Yeah Shack just loves the Aviary. All the aerospace, all the repair kits 😂. I would be unkillable. But jokes aside, should definitely see if the kits are transferable. He might say no considering there is the repair arm module

rapid sorrel
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I asked in Meta Comm, but I think it got drowned

calm talon
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As of right now there's no declared way for transports to carry repair kits. As in, we don't know how many cargo spaces per kit.

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So the real question is if the repair kits are a TF-wide pool or a ship-specific resource.

fluid cave
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Ship specific

slow whale
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Yeah someone will probably catch him later. Maybe should put it on the Q&A doc

rapid sorrel
slow whale
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True, just know Shack likes to make sure there are clear roles for things. Transfers might hurt the repair ship role

rapid sorrel
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That's also true

stray moss
fierce egret
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Just an FYI:

zealous palm
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I would say vote for the upgrade, extra space, and we could maybe tempt a BG that's HAT based with like 10 HATS max to use us as their spawn. Since they add their cargo to our DF space.

fierce egret
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we (TF2) is checking if we can spend 2 LS to get TF1 to the same speed as TF2 so we both enter the gate at the same time.

zealous palm
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Also extra space might be useful for future missions.

covert palm
fierce egret
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But need to confirm.

zealous palm
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Ok, we have 12 Flight Decks, if the FD size is doubled, that's 12 HATs worth of drop. I've asked in TAC-COM chat if any BG might be fitted out to make use of that, and would be interested.

zealous palm
rare lantern
rapid sorrel
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Yeah we're superiority only

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Also, are we planning ahead enough to decide what we're doing after Elim?

calm talon
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I figure we should wait for intel from Elim. The locals can probably tell us where the biggest concentration of bots is.

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We might find out that the western rock station or w/e it was called is overrun and we need to go blow it up to prevent bots spawning behind us

rapid sorrel
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True, but I doubt it, they've only been there about a month

rare lantern
fierce egret
old hill
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Catching up here but did I miss something? How did Orbital get 3 Repair Kits without taking any equipment? Also, I don’t think the kits will be transferable; the Repair Arm lets you repair other ships. One question I’ve been thinking about the past few days: can we spam scans or other primary actions granted by equipment? Each crew member gets one primary action per turn, but I haven’t seen any limit on using primary actions provided by equipment.

rapid sorrel
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All orbitals now get 3 repair kits standard

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We cannot spam, it's 1 scan per scanner per turn

north crown
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We’ll see how fast the bots choose to be

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Otherwise we might have to go back to the gate to fight it out

quasi crown
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Good timezone Victorum, what have I missed in the last 10 hours?

keen yacht
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But yeah that’s an understandable fear

zealous palm
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Looks like theirs only 17 hats total, and most are in rabbit, so theirs not enough for it to matter though.

rapid sorrel
rapid sorrel
rare lantern
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In order to deploy a BG, we have to store them in Large supply

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They add their DC, yeah, but we'd need to spend Large supply to store them and the things theyre deploying

fierce egret
zealous palm
rare lantern
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If a taskforce is carrying a Battlegroup to the field, theyre stored in LS

zealous palm
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It looks like Redwall could fit, if they could get 10 HATS.

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DC is also the measurement of what can start loaded up, at the start of mission, and not take LS. It just makes them vulnerable to orbital destruction.

rare lantern
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Battlegroup units cannot be stored in flight decks, theyre stored in cargo bays

rare lantern
zealous palm
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I'll have to look it up, it was part of the discussion weeks ago. Or get clarification

zealous palm
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Unless Cobalt knows

fluid cave
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There are 3 parts to bays.
How many units they can store.
Flight deck is 1
All others are 2.
This is for the TF’s units so they can deploy.
DC or Deployment capacity.
How fast they can deploy units.
And BG storage. This is 5 per LS and consumes the LS.

rare lantern
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The "Stored Aerospace Asset's Add's it's unit capacity to the Deployment Capability (DC)" is for TF assets stored in the deck, for example, Cobalt adds their capacity as DC, since their HAT is in one of the decks and they are part of the TF

fluid cave
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The only way for Battlegroup storage is from LS.

zealous palm
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Ok, that's all confusing lol. It looked different at first glance during the discussions, but I guess the final version changed.

fluid cave
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Yeah, it’s not the most straightforward

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I bet it’ll get reworked after this game.

zealous palm
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I'll still see if I can get a captain confirmation. Just to be sure.

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Cause Redwall says they can all fit in 10 HATs, and they are almost all parachute capable.

rare lantern
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Do they have 10 HATs?

fluid cave
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But they would need all the HATs and deploy on their own

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Our BS is really hurting us for speed rn

rare lantern
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At that point it wouldn't even be us deploying them, theyd just be deploying by themselves like Flying Shovels and Storm Blessed, which they can definitely do, but they wouldn't have to land on our bays.

fluid cave
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Reminder for everyone about the current Poll

spring chasm
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I hear you're in need of another Fighter group?

fluid cave
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We should be able to squeeze you into the Aviary.
We do need to wait for that flight deck vote to finish though

steep jetty
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It's looking like it will go through (~70 to 30 rn)

spring chasm
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I can join Atlas too

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It depeneds onyour need

rare lantern
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We can always use more fighters, the thing is there's currently a vote(here #midround-events message) that might(probably will its at 70 to 30 in favor) double our Aerospace capacity and we'll only have room for you if it passes, theyre just being cautious about it

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Of note, we're a direct combat TF, so we'll be engaging the enemy, while Atlas is going for a more logistics focused role IIRC

quasi crown
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So we could get a bunch more flight space? that will be great

north crown
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We lose a repair kit but I’m thinking that might be worth it?

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If we can get a couple extra bombers that extra fire power might be enough to offset the damage we take

quasi crown
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plus I don't think we have the module that lets us repair except like one ship

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Also, lets not talk about possible carrying of BGs since we are limited by LS heavily by our need to stay supplied especially if we are increasing our Aerospace craft count

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Burning one to go faster is fine but we can't afford the 10 LS required to carry a 50 unit BG even if we got the HATS to carry that much

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being able to carry 24 planes would be hot af

calm talon
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ChairForce intensifies

quasi crown
keen yacht
rare lantern
quasi crown
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Did we gain any new folks? I don't see any new sign ups on the sheet

zealous palm
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we might be gaining a fighter or two, if the vote goes favorably

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though, it might be 2 capacity, but it's still might only be 1 throughput, so might take longer to cycle the aircraft

calm talon
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The VTOL bay description was changed to allow 2 craft to land/launch per turn, so likely this will change too

teal rampart
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Can't believe we will lose all our repairkits : (

fluid cave
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?

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It’s - 1 repair kit per hull

thin fulcrum
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Pardon my ignorance, what is -1 repair kit referring to?

quasi crown
thin fulcrum
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Gotcha, thank you. I somehow missed that

polar tiger
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Ignite standibf by battle brothers

amber dragon
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Aviary will become a supercarrier if the poll goes through

polar tiger
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Woooo!

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Does that mean that PAI's can walk off the flight deck and drop to the planet 'falling in style' style

fluid cave
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Unfortunately not

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A HAT could let you do that

north crown
lyric turret
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Sorry ill go to my corner.

north crown
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Yall ready to kick some bot ass and spill some oil?

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Did I forget to take my personal email off the doc when I made it?

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Cause one of you knuckle heads spammed me with memes at my work email 😂 and that’s the only thing I can remember doing with this server where I forgot to hide it

fluid cave
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poll_question_text

Use 1 LS from TF atlas for plus 1 speed and make it to Elim city T1

victor_answer_votes

13

total_votes

25

victor_answer_id

1

victor_answer_text

Yes

quasi crown
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I made a handy dandy flow chart for BG deployment for TFs that we can show to indicate why we aren't transporting BGs even with the new deck changes

quasi crown
violet wharf
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You need / want any more aero? Saw you had a lot of flight deck space available

rare lantern
quasi crown
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Just add your name to the sheet, on whichever ship you think would be the one you want to be on

worn sentinel
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Are you guys part of the vanguard?

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Or do you arrive with the main force?

dusky dagger
worn sentinel
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Wich battlegroup is that?

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If they have their own transports they might need HAT's

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Maybe for a paradrop or supply

dusky dagger
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Storm blessed

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And a couple others bgs if tag along but storm blessed have enough vtols for it

hard sleet
# quasi crown

Wouldn’t logi trucks. IFVs and LVs also contribute some DC as they have storage room.

dusky dagger
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Nope to my understanding theres a no nesting dolls rule

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Whilst i would make sence to deploy IFVs with troops already embarked we cant

lyric turret
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Think of it as you have to maintain all the troops and equipment during the time jumping into conflict zone

hard sleet
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Makes sense

quasi crown
quasi crown
drowsy lion
north crown
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How’s it going? Have I missed anything?

fluid cave
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Okay. Personal take. But I think we should have a TF emoji. Something easy to add to usernames (optional) and to recognize us.
Any suggestions can be reacted to this msg.
I’ll probably make a poll in a day or 2 with all of them.

fluid cave
fluid cave
pine ferry
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is there any thought about reducing the number of flight decks we have? lot of unused space currently

north crown
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If we had the req maybe

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But I don’t think people have extra upgrades

rapid sorrel
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How? Not a good way to do it other than buy replacements

north crown
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Ya exactly unless some people have upgraded tucked away that we can just swap in

rapid sorrel
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I had 1, but used it for a Flight Deck ironically enough XD

pine ferry
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well for example i never bought any flight decks in sam yet. i could just not buy them

north crown
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Ya

pine ferry
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everyone else on the aviary already has bought theirs so I guess I just wont unless we suddenly come across a bunch of aerospace who want to join

fluid cave
fluid cave
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@astral tapir
I’m gonna stockpile one of my flight decks since we only need 1 for 2 aerospace assets.

covert palm
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I have to vote for the emote i made lol

fluid cave
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I’m gonna make a poll later with all of the ones that got reacted

quasi crown
tough jay
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You guys got room for another fighter?

fluid cave
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And yes

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We do

quasi crown
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Plenty of room!

fluid cave
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@quasi crown I’ll let you handle the form.
Stuck on Moblie for a while

edgy lance
north crown
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what do you all think? ive been yelling at GBT all morning to get it where i like it

quasi crown
quasi crown
fluid cave
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Let’s put them all on the Aviary

quasi crown
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Also if you could put yourself on the tracker

fluid cave
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Then we have open flight space more me to land on any ship without kicking someone off.

quasi crown
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We can also rearrang later

fluid cave
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True

edgy lance
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I have signed on to the Aviary

fluid cave
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Welcome to Victorum

tough jay
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Hopefully this is the last time I have to BG/TF hop

fluid cave
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If you leave we’ll blow up your fighter. 😜

gritty crystal
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Heard you guys needed bombers, is there still space available?

calm talon
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I'm pretty sure there is still space. You can look at the spreadsheet in pins

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& put yourself down on one of the ships with hangar space

fluid cave
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We have 6 spaces left before we’d need to get another flight deck

rare lantern
fluid cave
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I can add 2 more to the Exodia if we need

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(No cost)

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It was accounted for in the CS. But I removed it to reduce my risk

rare lantern
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yeah but that would be adding a flight deck XD, since it's not currently listed

fluid cave
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I said get, as in some one would need to buy 1.

gritty crystal
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Ok I think I will join the Corvus

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do I write that down in one of the docs?

quasi crown
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Go ahead and add your name to corvus then!

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and then include any additional equipment you may be bringing

gritty crystal
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ok I think ive got it, thanls

quasi crown
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Awesome! Looking forward to having you here!

slow whale
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Ah, it seems the deck space change has gone through. I knew Shack had a soft spot for the Aviary. Seems I already have some new pilots. Welcome all Salute . Now I guess I need to find another crew or something now to fill up the left over two CS 🤔 .

quasi crown
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I was wondering why it didn't go to 14 decks lol

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I had done the math too lol

slow whale
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Yeah it looks like Ronan took their decks off which is completely valid as I don't even know if we could fill that much.

quasi crown
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VTOL Bay and/or Cargo would be good for aviary

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Or maybe some guns lol

slow whale
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Yeah some cargo would be nice but I'm not sure who would want to spend on that. I would but already bought the decks before the change. Maybe I can find a crew who would get an HMG to actually have some defense

halcyon dew
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Whaddup Victorum, I am enquiring around to join a Task Force. I have the req points (3) to make a Light Freighter (+1 or 2 equip). I am planning on playing a supportive role. Could that work for you guys? (I sent something similar to Atlas)

quasi crown
#

We'd take you happily, do note we are a space combat force so just bare that in mind if you wish to join us

calm talon
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What kind of support are you thinking? If When we get into a scrap a repair bote would be useful, if that's your jam.

quasi crown
halcyon dew
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I am still unsure what upgrades I wanna take, but I like scanners, orbital repair, pods, bays, or decks.
I thinking either of 2 ways:

  • Transport focused (pods, bays, decks)
  • Backline support (repair, scanners)
fluid cave
fluid cave
#

More scanners would be nice, but remember that you’d need more crew for that.

calm talon
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Was there ever an answer as to whether repair kits could be transferred between ships and how?

quasi crown
fluid cave
quasi crown
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Repair arm and some extra kits would be fantastic to keep our battleship in good condition

calm talon
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I say that because while repair arm + kit storage would be cool on a LF, that's only 4 turns worth of stuff to do. But if you could do repair arm + hangar for HAT and get repair kits from other ships there'd be enough stuff to do for quite a while.

fluid cave
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I added the question to the Shack Q and A

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@quasi crown did you mean to send that in Atlas?

quasi crown
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yeah, he was just active in there is why

fluid cave
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Oh, I must have missed that

quasi crown
#

it was like 10 min ago

halcyon dew
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I like the idea of being this small repair ship flying around these huge battleships/battlecruisers lol

quasi crown
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Dope, I added a template for you to use on the main page right under exodia

calm talon
#

Just don't go and blow your money in the shop until we know if/how we can get you more repair kits (which is what you spend to repair orbitals)

quasi crown
calm talon
#

Worst case is Shack says "transfer by HAT and you need a hangar to land in" and Fats already spent the money on other things 😛

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and now we have to find a crewman with a hangar

quasi crown
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Or we move people around, we have so many hangars lol

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In fact Cobalt has a hangar I believe, so I'm not too worried

halcyon dew
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In terms of equipment: Definitely then Orbital Repair Arm then + Repair Kits Storage?
I see in the sheet that how many repair kits we start with is still pending, any indication on that?

quasi crown
#

Now its 2 for every orbital, the rules haven't been updated after the last rules poll

fluid cave
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We start with 2 per ship.

If we can transfer them to your ship we’d ask you to pick up a flight deck instead of the repair kit storage that’s okay.

halcyon dew
fluid cave
#

Though you are total welcome to buy whatever you want.
Repair arm and kit storage is still really good

halcyon dew
#

Also: Is there a general theme we are going for with the ships? I created my company with WH40K in mind, if that works

quasi crown
#

our names are kinda all over the place so no lol

north crown
#

So I know we don’t have actual maps yet but what’s our plan if we get forced into tactical maps before we can get storm to the ground? Do we literally just try to punch a hole for them?

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Clarification if we get embroiled in combat do we want to try to sustain it?

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Or are we just gonna punch a hole and then disengage

quasi crown
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We clear a hole for them

north crown
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That’s what I figured

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We’ll do our dutySalute

tough jay
#

Ad Victorum

violet wharf
#

Signed up as bomber Salute

lyric turret
#

Punch a hole if we can soak the damage if we can't.

halcyon spire
#

Anything interesting recently?

edgy lance
#

flight deck space got doubled, so some aerospace players like me have transferred to Victorum

halcyon spire
#

I should've expected that more players would show up after reading the mid round, but for some reason I didn't.

rapid sorrel
quasi crown
#

Yup!

mossy flare
#

The ship I was on appears to have joined a different task force. Is there room somewhere for some marines on any ship here?

merry prawn
#

I wanted to let y'all know what Stormblessed is roughly planning. With Shack's new deployment rules (faster can go in earlier) we've reconsidered going with you guys as a 'last resort'. Meaning we'd only wait for you guys if there's a lot of enemy Aerial assets en route which would damage us a lot.
If there's only a light screen we're planning on going with TF 2/3 which are much lighter armed, but faster which gives us more time to secure the spaceport.
If there's 0 aerospace units about we're considering going even sooner as well.

quasi crown
quasi crown
zealous palm
#

are we still planning on spending 1 LS to move speed 2, and keep up with TF2, or are they spending the LS to move with TF3, and were just slowboating it in?

quasi crown
#

Id like to stick with tf2, and I think 1 ls is worth the early movement. But it depends on the situation outside the gate

#

Does atlas have actual guns now?

rare lantern
quasi crown
#

Whoops I originally said PV and changed to aviary when I saw she has no infantry

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Fixed my message lol thanks ice

rare lantern
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I mean we(Exodia) also don't have any infantry

quasi crown
#

Yeah, but we do have mechs that can kill any boarders attempting a breach on the hull

north crown
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I think, even if the other task force move ahead of us, it’s still worth it for the extra speed if there doesn’t end up being any orbitals in their way for the city then we can go with our original plan to push to L1 and we could even boost ourselves to L2

#

Which should put us in a really good position to respond to most enemy orbital attempts

quasi crown
#

Im more worried for aviary have a troop drop on her flight bays

tough jay
#

Intercept it

north crown
#

We got a lot of fighters. I don’t think they’ll be able to push a transport through.

quasi crown
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True, but I think its better to protect aviary just incase instead of exodia since we have the mechs

north crown
#

I believe each of our ships also has at least a flight deck or bay of some kind so it’s not like we couldn’t transfer reinforcements over

tough jay
#

Aviary can also just hang out at the back as a carrier since Aerospace units are super fast anyways

north crown
#

But yeah, putting it on the least defended ship would be a good idea

rare lantern
#

In all seriousness I think Aviary has the least crew who would get the weapons from the Armoury

quasi crown
north crown
#

My personal opinion is that Avery should always be in the centre of our formation since the only weapons able to get around formation is LRMS and we have the defences for it

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Last thing we want is an enemy destroyer slipping around our slower ships and getting the jump on our carrier

tough jay
#

I’ll just add my user

zealous palm
#

shack also said that crew can transfer "freely" between ships in the TF, just don't cheese it

quasi crown
tough jay
#

E

zealous palm
#

it's part of the shack Q&A sheet

north crown
#

Anyways I’m gonna go to bed I’ll be back on tomorrow morning. If anyone wants help building our ships from the file shack gave us lmk I’ve got it pulled up on my desktop

quasi crown
#

Did he answer the question about repair packs?

rare lantern
zealous palm
#

Can Other members of a TF, take actions on a different orbital (Same TF). Example Anti boarding infantry gets moved and operates equipment once the boarding is over? Yeah you can move between orbitals as normal in a TF. Do not use this to do cheesy bullshit. 😄

tough jay
#

Marine Strike Team to reinforce ships being boarded

rare lantern
#

luckily we have Cobalt who can move people around between orbitals :)

zealous palm
#

thought he was the captain of Exodia, hey @quasi crown we have a double Disocord ID/Name under PEC Exodia on the sheet

rare lantern
#

uh?

zealous palm
#

nvm, I got mixed up reading the sheet, since it's not spaced like I normally would

rare lantern
#

oops, got ninjad

zealous palm
#

to the left, ok, fixing spacing so my tired ass dosn't mix it up

quasi crown
#

I was going to replace those with the templates I made once I finished the templates

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For similar reasons lol

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That way they all look like our new frieghter's sheet

cosmic ledge
#

I have just finished rigging the crane with mag clamps and it passed have of the standard tests

quasi crown
north crown
#

Attention all members of Victorum stand by for orders from Shack spec ops has engaged the enemy

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Just heard from Finley all forces brace for contact immediately outside the gate

fluid cave
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You can vote for all the ones you like.

north crown
#

We’re gonna rock their shit

uncut bear
#

Intel from the spec ops crew directly

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Looks like you guys will see some early action

north crown
#

Who’s our fighter cover? We might want to launch them early

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We’re gonna take some heavy ground fire

calm talon
#

So the single frigate over Elim is not a significant threat to Storm. Does this mean we want to spend turn 1 cleaning up around the gate?

north crown
#

There are possibly strategic level missiles

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I think with our fighter wing it won’t be an issue

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Still if that frigate has LRMS it’s gonna be able to call its shots

fluid cave
#

This is when we wish the Victorum was a BC instead of BS

calm talon
#

we would want to make sure that the 9 unknowns at the gate are definitely civvies and shred any that aren't

north crown
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Ya maybe next campaign when I get my BC we have a fast anti orbital group and then a heavy group

fluid cave
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I think we should clear up 1 space at a time

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Clear gate then move on

north crown
#

We have to if we’re forced into tactical map

fluid cave
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Cause if I was shack that gate would need to be clear before our haulers can get through

north crown
#

Yup

fluid cave
rapid sorrel
# uncut bear

What kind of missiles are we talking? Just straight LRMs?

tough jay
#

I heard Interception Mission

north crown
#

There are strategic level missles

tough jay
#

Who do I gotta kill

north crown
#

The frigate is firing heat I assume is LRMS

north crown
uncut bear
#

We had more info dropped in BG3 in smaller messages. I didn’t bother to forward them all

north crown
#

Seven unknown

fluid cave
north crown
#

One sec

rapid sorrel
#

That means
At least 1 LRM
1 Drop Pod, thats 3/6ths of that frigate's CS

north crown
#

We can’t assume they have the same sheets

fluid cave
#

Ah, new infomation

north crown
#

…

fluid cave
#

They have probably have different rules.
They might be able to out range us and fire unlimitedly

north crown
#

Hey @merry prawn would you be against a boarding OP? I really want those missles (this is partially a joke)

rapid sorrel
uncut bear
#

Going to need that frigate to be disabled or destroyed to take the city. Storm is going to have a heck of a time fighting with ODST still coming in

fluid cave
north crown
rapid sorrel
#

We don't have boardomg pods, we'd need their VTOLs

north crown
rapid sorrel
#

I don't speak binary

fluid cave
#

Atlas has a VTOL and marines

#

We could ask them to do it

rapid sorrel
#

XD

#

We could, but we'd need to guarantee that VTOLs safety

fluid cave
#

We need a lot more information before we figure it out

fluid cave
rapid sorrel
#

I know, I'm just laying things out on the wartable for consideration

fluid cave
#

Personally a escort ability to take prioirty for hits would be nice

north crown
#

With how targeting works, I think that’s how it will go

fluid cave
#

Aye Aye captain

#

It at least won't get hit twice

tough jay
#

which exist

fluid cave
#

Only for air targets

rapid sorrel
#

VTOL would count, no?

fluid cave
#

Like fighter v fighter it would work

north crown
#

It’ll be interesting to see if it interacts with orbitals at all

fluid cave
#

But the orbital targeting the vtol wouldn't cause the orbital isn't an aerosapce asset

rapid sorrel
#

Could send a squadron or two to knock out PD first

north crown
#

We have a torp bomber right? Think shack would let us call shots?

rapid sorrel
#

It has to be alone, or else we'd also have more information on more of the ships

fluid cave
#

If a unit with this tag attacks an Aerospace unit, it forces the targeted aerospace unit to only attack the Interceptor. If the hostile can’t then it can’t attack during its turn.

#

Orbitals aren't aerospace units

#

Also if one unit gets hit twice can they just not attack?

rapid sorrel
#

Same time turns it'd get at least 1 attack before dying

fluid cave
#

Since they'd need to only attack unit A and unit B but attacking either violates the rules

rapid sorrel
#

If it was in the act of attacking when it got nailed, that is

#

If we do take it over, I think we should let TF2 have it

#

Orbital to ground weapons fits with their Ground Support M.O.

north crown
#

Oh definitely not sure if shack would let us crew it tho?

#

I was more hoping that he would let us recover the tech

fluid cave
#

Maybe

north crown
#

Midrounds !!!!!!

rapid sorrel
#

It might be automated for the sake of gameplay

fluid cave
uncut bear
#

MIDROUNDS!🔥 🔥 🔥

rapid sorrel
#

Researching the tech would come after the campaign

north crown
#

Ya but that’s still really useful tech so I think it would be worth the risk

#

Also who are our fighters?

fluid cave
#

Definetly get our medic ready to help them if they don't have one

north crown
#

I might ask shack if we can sortie them early to try to protect that transport

tough jay
#

Suggested Aerospace Formation

#

For the fight at the gate

north crown
#

Agreed

gritty basin
fluid cave
north crown
#

We have six bombers?! Nice

#

We absolutely can obliterate almost anything in one round

tough jay
#

My personal suggestion, leave the fighters with AA missiles in the center since they may have to react to incoming fighter coming in from the sides and rear

#

Also in this formation, if the number of enemy fighter is lower we can flank with other echelons

north crown
#

You’ll also have the PD of the bigger ships to back you up

rapid sorrel
#

PV's only got the 1 HMG, but it's better than nothing

north crown
#

Where did we put it? Front arc?

tough jay
#

also we can cycle out the front echelon for reloads and replace it with a reserve fighter echelon

rapid sorrel
#

Every other direction requires them to make it past at least 1 other ship

gritty basin
tough jay
#

which at that point we can redirect a fighter wing

rapid sorrel
covert palm
#

oh

covert palm
north crown
#

Damn..🥲

rapid sorrel
#

Anyone have the map?

covert palm
#

which map? mine?

north crown
#

Ignore the circles that was out initial plan before all the info

rapid sorrel
#

Trying to figure out what is east of Elim

covert palm
#

L-H, hill mine, crossroads?

tough jay
#

New info just dropped

north crown
#

My guess is L-H for the arty

covert palm
#

ok looks like Damar Rock Station probably still holds

#

also has the spreadsheet been updated with double flight deck?

rapid sorrel
quasi crown
#

WIth second intel, Filed Nav 1 to save the civi fleet I think is a high priority

covert palm
#

cause aviary should have much more then 10 now unless something drastic happened with its loadout when i wasn't looking

glad flume
#

@fierce sentinel have you made your unit yet?

quasi crown
covert palm
#

ah

#

yeah i see it

north crown
#

Still should have another 8 right?

quasi crown
#

We still have room for a few more aero assets

tough jay
#

I’ll have to check if any TF had a repair arm, but maybe if we redirect a tf with repair arm to the Mining Station, we can recruit the help of the local fleet to get our bg on the ground quicker without a spaceport

fluid cave
#

There is 3 free CS fleet wide

#

I have a flight deck stockpiled that I can grab if wanted

#

and other's had ones they were going to purchase

quasi crown
rapid sorrel
quasi crown
rapid sorrel
#

Unless there's a 3rd idk about

tough jay
#

Yeah but coherency issue, we’re definitely going to be brunt of the orbital fighting force

fluid cave
halcyon dew
tough jay
rapid sorrel
quasi crown
rapid sorrel
#

True, but that would cost an LS

north crown
#

I believe Shack ruled. You can only have one sortie at a time.

fierce sentinel
glad flume
fierce sentinel
#

Well we now have 5 repair kits then. Good survivability I say!

glad flume
#

also, to all, i have space for one more fighter or bomber if we need it/want to find it

north crown
#

Every fighter and bomber we have is another bit of staying power we have

fluid cave
#

I have a spare flight deck on the PEC Exodia
It has been removed unless we need it

fluid cave
#

Recruit every fighter and bomber we can get

north crown
#

Who are the pilots for each ship? I assume the captains but I know they can give it to someone else if they want to

fluid cave
#

I think it's captains rn

fierce egret
#

Anyone in TF1 have the ability to deploy a minefield?

#

I know it cost 2 LS... but could be useful to protect the civies

quasi crown
#

no

#

though it'd be nice to have

fluid cave
#

It's too much LS for us to use

tough jay
#

Engineering ship to build defenses in space would be a fire addition in the future

lyric turret
#

Is there a limit on breach pods or is it one per turn?

tough jay
#

1 per Launcher

quasi crown
lyric turret
#

Sorry I meant do you have to resupply them between launches

glad flume
#

ok so whats the current plan for our TF?

fluid cave
#

We hold the gate

#

Then we move from there to Elim city

tough jay
rapid sorrel
quasi crown
#

Clear gate, try to save the civi fleet, and push for elim

north crown
#

So to make it official cause I think all the battlegroups are in agreement we are on CASE BLACK our worst case scenario. We are going to have to fight for every spec of land and smack the enemy from the stars but we can do this! We are ARMCO and some of us remember what it was like to watch our own homeworld be taken from us! While we still stand the enemy will not do so to another species! Primo Victoria! FOR ARMCO!!!!!

#

(Had to send it again lmao)

quasi crown
rare lantern
tough jay
lyric turret
glad flume
#

looks like we might want to try to secure Nav L-W1. its a choke point for the gate and Field 1

rapid sorrel
#

We have to take Elim first, we need a landing point

#

Which means they'll likely send a response force in behind us at LW-1 and try to pincer

glad flume
#

what are the purposes of the other TFs? cuz if we lose the gate that'd be really bad

rapid sorrel
#

Logi and support

north crown
#

The gate is not important once we’re through

ancient jolt
rapid sorrel
#

They do the paperwork, so we can throw the slugs

north crown
#

The syndicate and the feds will send a fleet and I don’t think we really care if that fleet takes losses. Our main priority is the planet.

tough jay
#

TF3 is focused on Speed & has plenty of HMG, Atlas is a mixed group trying to focus on Logi

glad flume
fluid cave
#

We need to take Nav W1 and then push to Nav W2 once the CellDar mine is secured

covert palm
#

means we only have to cover that and Elim to secure our starport route

tough jay
#

Atlas has 5 Fighters & 2 Bombers

#

So they’re not defenseless

north crown
#

We have much more than that. I’m going to ask Shaq if we would be allowed to send them in with storm blessed.

#

In exchange for the standard LS to sortie

#

But what do you guys think of that?

glad flume
#

i feel like we really need more info at Elim and nav W1. if we go straight for elim before securing W1, and W1 has a large force, then our main fleet will be undefended at the gate

rapid sorrel
glad flume
#

ok what exactly is a sortie and whats the cost. im confused

#

i dont see it in the rules

north crown
#

Sortie is we spend an LS and our air wing can now operate independently from us

#

For one turn per LS

rapid sorrel
tough jay
fluid cave
glad flume
#

thats absurdly expensive tho, right? we only have like 10 LS for the entire campaign

fluid cave
#

13

rapid sorrel
#

It's expensive yes, which means we need to only use them when it's the absolute best option

rare lantern
#

It's 1 LS for each turn the air units are away from us, if the timer runs out before they return, they are MIA

fluid cave
#

I think us spending one from Elim city to NAV L-W1 is worth it. (For extra speed)

rapid sorrel
#

It may be

north crown
#

Yeah, boosting us through would be good, but I don’t think that LS translate into the tactical map if we get drawn into an engagement right out the gate

rapid sorrel
#

Depends on how big the fleet over the planet itself is

glad flume
#

ok it doesnt look like we need a spaceport anymore. if our fleet gets to damar, the locals can land them anywhere on the planet

fluid cave
# fluid cave

Also Reminder for TF Victorum Poll if you would like to vote. Multi choice for your options

rapid sorrel
north crown
#

There is also the issue of our spec. Ops doesn’t know that we no longer need the space port so we kinda have to go rescue them too.

covert palm
#

just gonna

north crown
#

We do still have some automated transports, though

north crown
#

I don’t think The ore haulers will be able to bring everyone

#

So we probably still need that spaceport

covert palm
#

true

fluid cave
tough jay
#

The ore hauler are all smaller than destroyers

#

but they can go back and forth maybe?

glad flume
# north crown I don’t think The ore haulers will be able to bring everyone

"The young officer excitedly confirms.

I can talk with the captains on station. Those ship could easily move your people and equipment anywhere on the surface. If they don't mind getting dirty. They are ore haulers after all.

We will lead these people to the Station and get them unloaded. Fuel up and ready for your teams."

the way i read that is that our transport concerns are taken care of. seems like Shack's work around for us not having enough player transports

covert palm
rapid sorrel
#

They also probably don't have armor

astral tapir
quasi crown
#

My thoughts are that we can clear a path to the station if its considered to be a starport and then that lets the BGs deploy where they want as long as we protect the NPC convoys to the planet

glad flume
#

cap for 72 units it says

lyric turret
#

Shack just posted the convoy ship stats only 3 hp 1 armor

north crown
#

Yeah, that’s not good. We gotta make sure they get there.

#

If we mess up, that would be a lot of people dead

rapid sorrel
#

Armor 1 Hits 3

These need our escort desparately those missiles will eat them alive!

quasi crown
#

Cool its confirmed that it is a orbital docking platform. So at the very least clear the path for DF to get to the station and then escort the transports to the mine

rapid sorrel
#

1 missile group and that's an entire half a BG gone!

zealous palm
quasi crown
#

Ok I'm gonna make a poll real quick

rapid sorrel
glad flume
#

i think we def need to escort them, but we also really need info on W1. we should see if one of the faster TFs would be willing to check it out for us

#

once the units land, W1 should be the begginning of our orbital campaign

tough jay
#

they move faster than us

north crown
#

We could bring it up to them

fluid cave
#

TF can check it out while we're at feild Nav 1

zealous palm
#

ok, so, new info suggest some "slight" tweaks would suggest slight changes to deployment, I would suggest moving into Field Nav 1, and then pushing into Nav LW1, we can push the city before Nav LW1 if scouting shows a bot orbital presence we need to counter, otherwise We need to cut off that bot route.

covert palm
#

yeah

glad flume
#

ok, so if we head straight for Elim while the fleet docks at damar, and we start taking out enemies. or do we wait and come with the fleet? waiting means more confusion on their part, but going first means maybe less BG casualties but probably much higher damage to us

fluid cave
#

In any case we go to Feild Nav 1

rapid sorrel
#

Guide them to the drop, then go and snap that bottom gate

rare lantern
#

Why does everyone think theyre going to go for LW1, the planet is what theyre after, so Im pretty sure the bot fleets are going to be focused on the planet

north crown
#

Do we want to try to push that far in?

north crown
tough jay
#

We should escort the Transport Fleet with TF2 and provide support for the BG on Elim city, reroute if TF3 encounters advancing enemy fleet at L-W1/L-W2

rapid sorrel
#

I think we have to break that bottom gate, if the bots can turn it off, they can turn it back on

#

Then we can move up and force a wall above crossroads

tough jay
rare lantern
zealous palm
#

new intel suggests that the whole planet is infested with the bots, the cities have bunkers that have survivors, but there's no safe area, If we control Elm, and LF1, that means the gate is secure, and so is the station, to use as an operation base, and fallback point to move civilians out

glad flume
#

leaving our rear undefended and unscouted is asking to be destroyed. I think we escort because they need us but we 100% need info on W1

north crown
#

You’re correct, but that’s still the direction they have to deploy From so we can brace with defensive emplacements but if they get around through L1 then they could hit us from behind

tough jay
rapid sorrel
#

We are a slow ass QRF XD

north crown
#

We are not a QRF🤣

#

We’re a SRF

rare lantern
#

And we know Elim is already under attack, so their fleet is probably already on the planet

glad flume
#

we're a space supremacy force

rare lantern
north crown
#

We Will paste whatever we hit, but we gotta actually catch it first

rapid sorrel
#

We are the response force you want to be a state away from by the time it arrives

zealous palm
#

them controling L1, has them directly controling the gate, and us having no fallback, and having no way for reinforment to come in, the NPC ones there were hinted at

tough jay
#

tbf if you’re the only combat focused tf with the others being speedy scout & logi focused, you default to become the only rf force

gritty basin
zealous palm
#

were the line, not the qrf, we have to pick a place, and hold, then push forward slowly

covert palm
tough jay
#

Also, sidenote, Atlas has a lot of drop pods, they could like reinforce the law enforcement at Elim asap

rapid sorrel
#

We're too small to split into mutiple combat TF, but too big to be everywhere we're needed

It's a tough spot

quasi crown
#

Oh, all aero players, I have included a space for your callsigns on the sheet

rare lantern
#

A line requires that you can hold multiple points, we can only hold a single point, they will get behind us eventually

zealous palm
#

Yah, if we had 2 more combat Orbitals, we could split up into 2 TF's, but I think all orbitals are bought, that can be

zealous palm
#

since Arty can hit orbitals

north crown
#

Not if they’re in high orbit

tough jay
#

Also they can just fly past and hit our logi line in Elim

rare lantern
tough jay
#

if we decide to go W1

north crown
#

I’ve been thinking that maybe it would be better to just hold the line at crossroads so we can move somewhat quickly to respond

#

But then we’re playing reactively and the enemy can choose where to fight and I don’t like that

#

It’ll be much easier for us since we’re slow if we pick the time and place where we fight

rapid sorrel
tough jay
#

Setting the distant future aside for now, we’re all in agreement in the short term that we clear the way from the gate to Elim and allow TF2’s Droppod & Transport Fleet to reinforce the city right?

edgy harbor
#

Good timezone victorum, what's the word?

covert palm
#

yeah

rapid sorrel
zealous palm
#

Yah, Gate to Elim, moving into Elim if their are enemy orbitals present, otherwise diverting to LW-1

tough jay
#

There definitely was enemy orbital in Elim

quasi crown
rapid sorrel
#

We have guaranteed transport for our ground troops, but they're weak, and every inch between them and the ground is gonna be carved through flesh and metal

quasi crown
#

Once this has a simple majority it will be the plan

zealous palm
#

I thought that was at Field Nav 1, i'll double read the midround-events

rapid sorrel
rare lantern
edgy harbor
#

What is our task force's current ETA to the system?

rapid sorrel
zealous palm
#

where was the report of a Frigate at Elim, I'm looking though the reports, and I'm not seing it?

rapid sorrel
#

Mathez

zealous palm
tough jay
#

like the player themselves talking

calm talon
#

ye, the midrounds haven't caught up

rapid sorrel
#

Not all the scout reports are in the Midrounds

calm talon
#

to what the scount told us in chat

rare lantern
rapid sorrel
rare lantern
#

They work for a mining company so they might have some sort of mining laser i guess?

tough jay
zealous palm
glad flume
#

Elim is going to be a costly battle. We should develop a plan with the other TFs and BGs going with us

#

We don’t want to lose orbitals this early

zealous palm
#

ok, yah Orbital over Elim, soo we have two options, we can Spend 1 LS to get to elim, and counter the orbital, or spend 1 LS to sortie our bombers and fighter to Elim, and move the group to LW1

glad flume
#

Losing aerospace would also be detrimental but probably unfortunately unavoidable

rapid sorrel
#

PV will be the front, if anyone gets ahead of us we can't save them

glad flume
rapid sorrel
tough jay
#

We don’t spend LS to move around?

slow whale
#

As long as we have more aerospace on a bombing run than they have guns, they should all survive. Group hard when we go up against the big ships.

zealous palm
#

Elim is 2 spaces away, to get there in 1 round, we need to spend 1 LS, to keep up with TF2

#

cause of PV, we have 1 movement

glad flume
#

That also seems overly costly, but whatever. Ok.

fierce sentinel
#

Thought another TF offered to spend an LS to give us a boost and allow us to keep up.

glad flume
#

Is Storm a TF or BG?

zealous palm
#

Storm is a BG

glad flume
#

How are they getting down?

north crown
#

They’re all VTOL based so Shaq is letting them go ahead

zealous palm
#

Their VTOL based

tough jay
#

How long will it take to eliminate the enemy by the gate do we think?

glad flume
#

K

north crown
#

They had to sign a waiver saying they won’t be mad at him if they die

quasi crown
#

Atlas did to have use escort them

zealous palm
#

TF2 is covering them, but their mostly logistics, and some recon, TF3 is rabbit focused, and might be going for crossroads?

fierce sentinel
zealous palm
#

we were going to cover them also, and TF2 was going to pay for us to keep up, but that's old info, and might not be applicable anymore

quasi crown
#

Shit, We are going to have to protect the gate

zealous palm
#

so, I need a consensus if were sticking with TF2, burning an LS, either ours or theres, and pushing into Elim, or moving to LW1, so I can push that to Tac-Com, and get their input

glad flume
tough jay
#

TF2 is a mix, they have a lot of drop pods with the capability of deploying 3 PAI, 3 ODT, & 2 Light Mech. They also have 4 fighters & 2 bombers, some HMG & 1 Autocannon.

glad flume
#

So they’d lose a space fight against even a mediocre enemy fleet

zealous palm
#

If we push LW1, between that, and TF2, and Storm at Elim if they can take the frigate, we control the gate

quasi crown
#

Please vote here for Kael and I to know what the game plan is

fierce sentinel
#

by the way any way for us to help the civilian that is at the gate as we blow past in the first round or do we think they are dead before we even arrive?

tough jay
zealous palm
#

yah, we can kill them, or TF2's fighters might, or TF3 might lol

glad flume
#

Do we know the enemy fleet at elim yet? Someone was saying smth about a frigate?

rapid sorrel
#

STORM might have to delay they're drop until tbe rest of our forces load up on the mining haulers

zealous palm
#

1 Friage at Elim, has drop pod launchers, and an LRM, and maybe a gun

tough jay
#

From the scouts themselves

glad flume
tough jay
#

speaking of here’s the SF Mathezgreg himself

stray moss
zealous palm
#

yah, hence why I'm saying either TF2 can handle it, or worst case we sorte our aerospace assets

rapid sorrel
#

Frigate with drop pods o7

glad flume
#

TF 2 could take that themselves then, yeah? I think we secure W1 then

tough jay
#

New intel just dropped

glad flume
#

Seems the way is clear to elim ignoring that 1 frigate. Securing W1 prevents enemy reinforcements to the region

north crown
#

They have the bombers to handle a mostly support role orbital

tough jay
#

I think by the time we get there, that 1 frigate is going to turn into a proper bot fleet

north crown
#

That’s a fair point

zealous palm
#

Yah, Frigate is an orbital support focused, dropping pods, with maybe one gun. TF 2 can handle it, and they be there in 1 turn, and we can be at LW1 in 1 turn since it has a connection to the gate, if need be we can sortie our aerospace assets to support them later on

north crown
#

I still think the city is extremely important

#

But there’s just to many places we need to be

tough jay
#

What is our obsession with L-W1

north crown
#

Hold it stops the quick and easy way of getting around us

zealous palm
#

Storm is pushing into the city, so far it looks like smaller forces are assaulting it, Orbital drop based, no heavy armor

glad flume
#

It is, but it’s handled. If we secure W1, it’d be much longer for enemy reinforcements to arrive at Elim by space

rapid sorrel
tough jay
fierce sentinel
#

I mean there is a chance that the bots aren't really focussing on building ships for now. Since nobody can really contest them in space right now.

quasi crown
rare lantern
#

Remember the mission is to protect the planet and civilians, not kill all the bots

north crown
zealous palm
north crown
rare lantern
zealous palm
#

There are two gates

glad flume
tough jay
#

Watch the bot tie us up with a tf then send another tf to Elim

glad flume
rare lantern
#

And theres no guarantee there will even be any forces at LW1, their orbitals are more likely to be already assaulting the planet

north crown
solar ravine
glad flume
north crown
#

We just don’t have the ship numbers to hold multiple spots

quasi crown
#

I will make a note that if we go to Nav-1 we can redeploy to all the key tactical zones easily or send sorties

zealous palm
north crown
#

We gotta be really careful we don’t get flanked by two tasked forces at once

rare lantern
#

The bots' goal is to take the planet to harvest resources and produce more bots, i dont think theyd dedicate much of their forces to feeling for the other gate

glad flume
#

I think a lot of you are missing the strategic importance of W1. Maybe it doesn’t have any enemies at the moment. Cool. Then we move on, knowing our supply and escape is secure. We can then move deeper into their space and start hitting their support lines

tough jay
#

Tbf the bot must think the other gate is faulty

#

the civs are trying to escape through rn and it’s not working

glad flume
#

They won’t once we stream through it

rapid sorrel
zealous palm
#

as soon as they see us coming out the gate, it's going to become a priority, if they have any kind of tactical intelligence

north crown
#

Based off the amount of jamming we’re seeing

rare lantern
north crown
#

I think they’re able to hack that stuff

glad flume
#

I’m willing to bet a fortune that the wreckage field will be used to build more troops and ships by them.

glad flume
#

We take W1, move to W2, and go from there

fierce sentinel
#

As a side note if it is not too late @glad flume wouldn't it be better if both of the Corvus Aurorae guns are facing 45 degrees forward left and right? Since then we could focus fire in front and have both side sort of covered.

rapid sorrel
#

I'm in agreeance that breaking the other gate is important, I'm just unsure of how feasable our ability to split off from the front really is

fierce sentinel
glad flume
zealous palm
rapid sorrel
#

We are the only front, TF2 cannot fight a proper force of equal size on its own

north crown
#

I think we don’t need to worry about our gate quite so much. I don’t think we care if the syndicate takes losses coming to reinforce us.

#

Wait, but they can shut it down shit yes we do care

#

Dammit

zealous palm
#

"Our job is simple. Help the local population best we can, defend the Lumar, and hold the hostile back long enough for the federal / syndicate fleets to arrive."

glad flume
rapid sorrel
glad flume
rare lantern
zealous palm
#

We need to have control of that gate, it's part of the end game scenario

north crown
#

That the civilians can’t make it through and they’re able to jam most of our comms

glad flume
north crown
#

So there is some serious electronic warfare going on behind the scenes

rapid sorrel
zealous palm
glad flume
rare lantern
glad flume
#

Plus, if we get surrounded, we’re dead. I’m not sure how that isn’t obvious

zealous palm
#

ok, strait for TAC-COM chat, Atlas is confident they can handle the lone frigate by themselves, and don't need escort, or support

quasi crown
#

This is a lot of late game speculation that I don't think is helping. Lets confirm our priorities for missions

rapid sorrel
glad flume
#

Someone needs to go to W1, and if TF 2 can handle Elim, I say we go to W1

north crown
#

We will put it to a vote soon for now let’s see if there’s any more Intel we get

zealous palm
#

theirs already a vote in, Cael can we get another link to it please

quasi crown
#

Priority 1: Ensure planetfall for the BGs
Priority 2: Ensure space Supremecy in the AO

glad flume
slow whale
#

I'm under the mindset we should be bullying any orbital in high orbit until we get more information. If I were to guess where the first actual bot fleet would be, I put a pin on Ziyal. Orbitals over our ground troops is bad. Fluffle can provide more info way before we can even get there it sounds like and we may get even more comms when we actually arrive.

quasi crown
#

Vote here!

rapid sorrel
north crown
#

I’m with you in I think we should go to W1 that’s where I’m thinking we’ll see the first actual bot fleet

glad flume
rapid sorrel
#

We won't know until we get through that gate

north crown
#

Yes, unless it’s old info and they already pushed to the city

quasi crown
#

Good point

#

One second

rapid sorrel
#

If the bot fleet moved to the city, they will destrpy TF2 and the landing party

glad flume
#

That’s not that old of info. It just came from our scouts

solar ravine
#

So from what I can tell from the midrounds, Field Nav 1 (the asteroid field) is clear of hostiles atm and there's minimal presence over Elim.
With that, I say we do push to W1, Atlas and Fluffle combined should have superiority over Elim pretty easily.
If the bots decide to send their big stuff, we'll either sortie or boost over to whack 'em.

rapid sorrel
zealous palm
covert palm
#

the issue is

glad flume
#

We can also get to Elim fast if we need to from W1

rapid sorrel
#

Wrong wording

north crown
#

These guys went far in advance. Someone said something about it being a couple weeks before we arrived. Would love to get that clarified by shack

covert palm
#

once the ARMCO automated transports start rolling, a bot force through W1 can intercept and destroy them

rapid sorrel
zealous palm
rare lantern
glad flume
#

Well we can’t plan under nonexistent info. Using the info right now, W1 seems like the smart choice. If that info changes, we can adapt

fluid cave
#

When we get new info we adpat our plan.
Until then, Our vote is our plan

solar ravine
fluid cave
#

We can revote as much as needed

north crown
#

Most likely a missile site of some kind

zealous palm
#

the strategic missile fire sounds like it's fire support from the locals, not the bots

quasi crown
#

I wish Taccoms had pin powers in their threads 😦

glad flume
zealous palm
#

The last text- Incoming Heavy Missile Fire From East. Strategic Level. We Are Supporting local Forces.

fluid cave
#

Dres will get to it later if needed

zealous palm
fluid cave
#

Just dont @ a lot of them

covert palm
#

I think we need to take Elim, then pivot over to L-W1

glad flume
zealous palm
#

TF2 and Storm have Elim, they said in Tac-COm chat they don't need help

covert palm
#

alright

rapid sorrel
quasi crown
zealous palm
#

so far options are Take W1, or take Nav1 really, Elim does not need us

#

Thanks Cael

glad flume
#

They’re not even asking for us.
Nav1 makes no sense to hold, W1 hold twice as much

#

W1 makes the most sense

zealous palm
#

Agreed

#

Hence the push for LW-1 lol

rapid sorrel
#

If they're certain, than as long as the bot fleet hasn't moved up by the time we get there

fluid cave
#

If we don't have any resistance we can go to LW-2 if we want.

glad flume
#

I also don’t foresee a large force at W1. A smaller one would give us insight into their tactics and capabilities for when a larger fight happens

fluid cave
#

Mayve clear landing zones in the Cellda mine

rapid sorrel
#

If we get there and the bot force is there to greet us, then I say we help with the drop

fluid cave
#

Once a BG is there we can move to LW-2

zealous palm
#

yah, I also think their wont be much at LW1, but I forsee a counter attack onto us at LW1, or we having to push into LW2

#

remember, shack has this planned out of where stuff is, but he also wants to make this fun, and so will adjust his plans to what we do

solar ravine
#

Odd thought, do the bots need starport access to ferry out caught civilians?
Because if they don't and could land their ships, why aren't they shelling the port itself?

zealous palm
#

We don't know what their doing at the other city yet, other then it was the first captured, and seems to be mostly under bot control

glad flume
#

Ok so are we basically all agreed on W1 after this development from TF2?

zealous palm
#

Realistically, I don't see us taking the whole planet, and pushing the bots back. I do see us taking Elim, and maybe Crossroads, and the Mine, and holding from counter attacks, and then the NPC fleets coming in to support a big push

tough jay
rapid sorrel
zealous palm
glad flume
#

There’s also the chance that the bots don’t have a large fleet atm. As someone said, they don’t have space enemies currently, and think the gate is down. If we can quickly take W1 and W2, we could see how defended the Wreck and their Gate are, and potentially take them before they build new ships. Definitely not a certainty, but a possibility

rapid sorrel
rapid sorrel
zealous palm
#

ohhh, didn't remember that, yah their probibly building "local" forces at the city, for an overland push

quasi crown
#

I bet the strategic missiles are coming from crossroads

glad flume
north crown
#

I think it’s better if we assume that they do have space forces

#

That at least match us

#

Worst that happens is we don’t see much and we overestimated our enemy I’d rather not underestimate them

zealous palm
#

We do know theirs a ship graveyard,/wreckage field, they have to have forces there salvaging those ships and building new ones

rapid sorrel
glad flume
glad flume
quasi crown
#

I think pushing the wreckage field is a good idea

#

but we do it slow

rapid sorrel
#

Wish we could get the map pinned

north crown
#

Which one?

fluid cave
#

@novel ether Can we get this pinned please Please don't

glad flume
#

Shack made a big deal about them using scrap to build new stuff. If we give them time, I think we’re going to have a much harder fight

zealous palm
#

yah, Turn 1 LW1, Turn 2-3 LW2, Turn 4-5 Wreckage field, maybe slower if we get back Rabbit intel

north crown
#

I was just about to do that thank you cobalt

quasi crown
#

Go to W1, then W2 from W2 we sortie the wreckage

glad flume
rapid sorrel
north crown
#

I like it gives us a lot of flexibility

glad flume
north crown
#

Can we confirm aero space players are good with that idea?

fluid cave
zealous palm
# rapid sorrel

More like all the bottom line, and skipping the Elim then LW-1 part

glad flume
rapid sorrel
#

I know I'm just posting it for discussion's sake since there's no easy way to see it

zealous palm
north crown
#

LOS rules are the same

rapid sorrel
#

So we move LW 1 then burn LS to LW 2 if it's open?

rapid sorrel
#

Or do we drop to nav 1 with everyone else, then burn to LW 1?

zealous palm
glad flume
#

LW1 first, but def scout the mine before W2

zealous palm
#

burn strait for LW1, and hold a turn or two

north crown
#

Move NAV 1 then push to L1 and maybe sortie to L2?

glad flume
#

But we do it fast so we can check Wreck early

#

Move W1 first

#

Nav 1 is empty. It’s ours

#

No reason to go there

rapid sorrel
#

What happens if there are bot forces right out of the gate?

north crown
#

Okay

glad flume
north crown
#

There are some right out the gate

fluid cave
north crown
#

At least two fighters

glad flume
#

If things have significantly changed then any planning we do is pointless. No plan survives first contact with the enemy

zealous palm
rapid sorrel
#

If there are, I say we have to stay with the rest of the forces just in case

zealous palm
#

ok, looks like BG Spearhead are pushing for Cell'Dar Mine

glad flume
quasi crown
glad flume
#

Again, no reason to plan on nonexistent information atm. If there’s a large force immediately out the gate, we kill them, the. Figure out the next move

zealous palm
#

Ok clear chatter for a second, new info

glad flume
quasi crown
north crown
quasi crown
glad flume
# quasi crown Oh true

Also sending in all our aerospace unsupported could get them all killed which would be… bad

zealous palm
#

BG Spreahead is pushing for Cell'Dar mine, using the Transports from the Rock Station, they would like orbital cover and a clear path when they do

north crown
#

That makes an easier decision I think? At least for me

zealous palm
#

those transports move at speed 1, so it'll be atleast turn 4 at the earliest they can land

glad flume
#

Or we could move to W2, scan, then move back to support the landing

north crown
#

To scan the mine, we have to be directly over it

glad flume
zealous palm
#

Cael, can we get a new vote, of supporting Spreahead, yes or no?

glad flume
#

We can’t do anything on the ground anyway

zealous palm
glad flume
#

Bombers I guess but that’s it

north crown
#

If we’re directly over the mine, we can send aerospace down with no cost

quasi crown
glad flume
#

I think we have time to scan W2, move there if it’s empty, then scan Wreck before they’d arrive and we could still support them

rapid sorrel
#

So we move to LW 1, keep our eyes trained on LW 2

And send aerospace if necessary

glad flume
#

Move W1, scan W2 and space over Mine. If clear, move W2, scan Wreck. Move back to support landing. Then go from there. That’s my suggestion at least

rapid sorrel
#

I don't think we should move past LW 1 until Spearhead lands at the very least

glad flume
#

Once we know exactly how long it will be of us waiting at W1, I think we decide. No reason for us to just sit there if it’s going to be 3 turns

#

Also would be super boring

#

And not a great use of our only superiority force

quasi crown
zealous palm
#

true

glad flume
#

And the more info we have of enemy locations and makeup, the better things will go for us

quasi crown
#

I estimate 6 turns before they enter Ceel'dar orbit

rapid sorrel
glad flume
#

We’ll see

#

I bet W1 is mostly empty. I could be wrong tho

quasi crown
#

What's nice about w1 is we can fallback to nav1 if needed

rapid sorrel
#

Shack wouldn't tell us to expect a decent amount of casualties, and offer 5 req if this was going to be easy

glad flume
#

Or the gate if shit goes super duper badly lmao

rapid sorrel
#

And if we move to that wreckage field and get into a fight, we won't be able to leave

glad flume
glad flume
#

W2 or the Mine will probably be guarded. I don’t think W1 will

rapid sorrel
glad flume
#

Pretty sure W1 is just a nav marker, and the Mine has its own space slot. Am I wrong on that?

rapid sorrel
#

It might, but you can't get to mine without going through LW 1, so my point still stands

#

There would be no point in giving up the ground, if you're gonna hold one, you're gonna hold LW 1

glad flume
#

They can go thru the planet paths, which they already did for the cities and the other mine.

To be fair, we don’t know either way, so no point in arguing over it right now

quasi crown
#

I still think W1 and scan is the best plan for our initial entry

fluid cave
#

The mine has it's own High orbit.
But if we hold WL1 it means their high orbit is 1 turn away. And nothing from WL2 can get to it without us.
It's up to BGs to handle Orbitals on maps that have ground combat. We can come in as needed.

rapid sorrel
glad flume
#

If there’s combat at W1, there’s combat at W1. There’s no way around that, so no point arguing if it’s going to happen or not

quasi crown
#

The question is, if fluffle can't get 4 more members do we want any of their orbitals to join us?

glad flume
#

We go to W1. Fight if we need to. Then scan W2 and Mine high orbit. Then go from there

fluid cave
#

They can join us.

glad flume
quasi crown
#

I was wondering if we wanted to even offer or just say that Atlas could use them better

fluid cave
#

Atlas can probably make better use of them.

#

But they can join us if they want

#

Their choice

north crown
#

So long as they understand we are a combat TF

solar ravine
fluid cave
#

Fluffle isn't going to make any desicions until right before drop day.
They're holding out hope for it.

quasi crown
north crown
#

Ya you have to be directly over the map

zealous palm
#

ok, latest intel, it looks like Storm is heading to the station first, to secure the transports for spreahead, since their speed 5, and they will be back in time to meet up with TF2 to take the city. We arrive one turn after, and the city should either be taken, or underway, and we can move into LW1 if it's clear, or respond to a bot orbital attack on TF2 if they need support.

#

That's unless we spend the 1 LS, to arrive at the same time at TF2

north crown
#

Can people delete the votes that are no longer valid

quasi crown
#

I was just letting them get buried lol but sure

solar ravine
north crown
#

I’m just worried about what’s gonna happen when they end and people start getting very confused

#

I think it’s the other way around each strategic zone has a ground map and then a optional high orbit map

#

Unless it’s only in space and then it only has the space map

solar ravine
#

🤷

glad flume
#

Pretty sure every ground zone has a space zone tho, yeah?

solar ravine
#

Any config of ground/space map is valid imo.

zealous palm
#

yes, every ground zone has a space zone, but not every space zone has a ground zone base

north crown
#

What’s that for