#AC Unity bad draw distance (PC)
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With the MOD AcuFixes there is an Extra tab that has an LOD FIX you can check box, there's also a graphical quality slider that I would suggest amplifying. I've capped my game at 90FPS and for the most part it works in loading in a lot of that background that used to look pretty bad on PC.
Utilizing TXAA is what I use when it comes to Anti-Alising Quality and that helps quite a bit with rough edges and some of the graphics coming through looking a bit blurred on default.
- Hope this helps.

Ty but is there an unmoded method to improve draw distance quality? I myself used in config file texturequality=3 and this helped a little bit, but this is beyond maximum because the second file in this folder shows that maximum is taxturequality=2. So I don't know if it really works, cuz when in-game I put texture quality on maximum nothing changed but when I restarted the game draw distance was better. In steam support forum? I saw a recommendation to set ACU.exe on windows 7/8 I think I tried that 3 months ago but nothing happened. From mods I only will use Halzoid physics mod so I will set the game to 60fps max. Heard that LOD some LOD fixing mods make npcs to flicker. I don't understand how AA can affect draw distance but I use FXAA cuz TXAA makes rough edges blurry and MSAA is heavy for me. Maybe u know the main issue why this is happening? Do you use any cloth physics mod?
These are not my pictures but that happens when draw distance or very bad or texturequality=0/1
And this is on texturequality=2 and on 3 I feel like nothing changes. Just when I thought 3 is better the game was closed and when I start it then better draw distance applies. So when changing settings in-game I need to restart the game to apply a new draw distance.
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Saw this method in yt and tried it but I think it's the same as restarting one time