#Countermeasures bay could be more easy to use by traveling less

1 messages · Page 1 of 1 (latest)

unkempt iron
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Today I don't see robots with countermeasure bay so much.
They are already useful against missiles, but they are often not useful against rocket and nova cannon.
As they travel to only where they face, they often go somewhere you don't want, protecting no one.

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And one more, they seem to vanish when they receive some amount of explosives, including ally's ones.
Sometimes they only repulse teammate's ones and vanish and then enemies shoot explosive freely.

agile night
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yeah they can only take certain amounts of damage

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tho the particle cloud going both ways is probably good for balance reasons

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and for planes/blimps I like being able to place the cloud ahead tho I could see why you want it for a ground bot

worthy pewter
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I guess the distance of the cloud from the countermeasure bay is because its heavily meant for users that are actively moving (like, any aircraft).
As for groundcrafts, it takes some getting used to, but even with the distance from the cloud it still is useful imo (on any of my ground bots I put the CMB facing to the front). Now, its true teamates novas or missiles destroying the cloud are a bit annoying, just like team novas destroying one's mines

solid parcel
agile night
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nova and umrl too*

solid parcel
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i didnt know about the nova projectiles, but UMRL is not mentioned anywhere, since those are rockets, not missiles

agile night
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it should prolly mention it

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but also a rocket is just a missile that skipped guidance class too much to go smoke so