#Explosive rod wepons, deployable c4 bombs?

1 messages · Page 1 of 1 (latest)

tardy nebula
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Had the idea of rods that would detonate upon contact with any surface, somewhat alike the ones in crossout.
Upon use it'd do high damage to the resipiant but would have a high chance of disableing(or at least severely damaging) the user. I'd imagine that the explosive rod would reward good build design for the wepon's aplication!

Also thought about some sort of bomb dropper that would require the user to manualy detonate the bombs that the dropper would drop. 

I'd think that this would require the user to have to have some skill to get good use out of the bombs!

Here's two playstiles I think could come from this:
Either set deadly traps as a ground unit or roleplay as a Douglas SBD Dauntless and blow people to smitherines with an agressive track and destroy playstyle

Methinks that would be quite fun! :D

robust grove
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Mines can act as bombs.

tardy nebula
terse raven
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I feel like the CAS Cutters kind off already meet the "crash against the enemy and blast them out" weapon type that explosive rods like the Crossout explosive lances would cover, there is a rework in the wait for them too.
As for the bombs I think a mine alternative that has manual detonation but a bit lower dmg would be nice (and has been discussed iirc).

midnight whale
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I've been remotely detonating mines by shooting at them with an AoE weapon. Works great for evaporating AI bots on control points

tardy nebula
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(Do note that I haven't gotten a chance to try out Procelio, so I do not know what does and does not exist currently in the game

granite vine
tardy nebula
rancid hedge
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Best to stop making suggestions before you actually played the game for once.

tardy nebula
rancid hedge
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Are you implying you build a giant d***?
How dare you!

winter jungle
rancid hedge
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Unacceptable! We need to execute that man!