#Axis binds + multiple binds per option + mouse wheel binds

1 messages · Page 1 of 1 (latest)

marble halo
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.

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Would be cool to use analog keyboard for steering

brisk sigil
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I don't have an analog keyboard for testing, but we read the inputs as floats rather than booleans (which is why binding controller joysticks can work)

marble halo
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because my movement key binary binds are also on the axis

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actually ignore me nvm

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it does work!

marble halo
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however i have to barely press the button to get it to bind otherwise it will just bind the key its on

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my spacebar which i have set to be a shorter travel it is impossible to bind it to my analog input

brisk sigil
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I don't think that's something I can fix without trying to implement keyboard-specific configs (which... no). You can hand-edit keybind overrides in the settings file, though

marble halo
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i can work around it by changing my spacebar travel back and then binding it then resetting it

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but eventaully having more than one bind for a control/ an axis binding button would be nice

brisk sigil
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Is "the actual binary button and the analog button are two entirely different control inputs" how most analog keyboards work?

marble halo
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well you CAN make it only do the analog stick input

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you just can't type

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it basically emulates an xbox controller

brisk sigil
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Huh, interesting.

marble halo
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its really cool

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nice for simulator mode in war thunder

marble halo
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doesn't work for hovers it appears