#UseConsoleCommands and UN0PT1MAL

1 messages · Page 2 of 1

past raft
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Lol guess that works too

rocky furnace
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my version of cosmos, is it full, intermediate, or lite

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ok this thing isnt working out too well

past raft
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Dunno. Check your downloads but I've been assuming full

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Since you had up to 99

rocky furnace
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it keeps giving me wrong information

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gonna check out the top one

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nvm vid doesnt have cosmos

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yeah i dont know how im supposed to know where exactly to put each mod

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i sent a few to separators, ill drop the modlist in case you wanna look at that, and yes, i do remember you said you dont want to sort for me

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downloaded flora overhaul, gotta do texgen n dyndolod again

past raft
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Look at your separators. And look at your mods. Lux is what? Lighting. 8.1. and Obsidian? Weathers. NPC overhauls? Looks

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Ya need to apply some comparative skills here. It's really straight forward

rocky furnace
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yeah some arent so straight forward

past raft
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Also your dyndolod DLL scripts and whatnot cannot be after your dyndolod outputs

rocky furnace
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maybe more than some, dont know

rocky furnace
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my outputs should be placed here, no?

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thats where i had it

past raft
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I didn't say you needed to move the outputs. It's the dyndolod resources (3 mods) that should be placed before

rocky furnace
rocky furnace
past raft
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No. You have a LODs separator. put the three dyndolod resources there

rocky furnace
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lods separator, put them there

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ah, here

past raft
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Should be fine for now

rocky furnace
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dyndolod done, loot then skse

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btw wanna see my spotify playlist

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should see wildlife first

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yeah it dont look like the pictures in the enb pictures

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do ya know why

past raft
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When you load in your game do you get the enb series messages in top left corner?

rocky furnace
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mhm

past raft
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And your mods are all sorted properly?

rocky furnace
past raft
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And you dropped the enb preset into your root folder?

rocky furnace
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so no, theyre not sorted properly

rocky furnace
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extracted the rudy fodler, took the contents of the lux version (the contents of which was a folder named "normal game" and "predator vision") and dropped it into my game folder

past raft
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My guy you did not sort. Anyway send a pic of your Skyrim root folder

rocky furnace
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you can see said normal game and predator vision folder

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there was a text file with the preset, saying download all these mods, select these things in the fomods, tweak this in skyrimprefs.ini and skyrim.ini

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i did that stuff

past raft
rocky furnace
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i made a backup for both ini's btw

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what do you mean

past raft
rocky furnace
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normal game and predator vision mod? like i said, thats what was in the lux version of the rudy preset, i dragged it into here

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heres the folder they were originally in

past raft
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Mhm you didn't set it right then. What's in your enb series folder?

rocky furnace
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enb series folder?

past raft
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In your root folder

rocky furnace
past raft
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yikes yeah you did not install it right at all

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There's a readme in the 2nd last screenshot you sent. You need to follow that

rocky furnace
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i see, copilot said it was okay, why i did it

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let me do that

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that is what i did

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main directory means root folder?

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did it want me to take the contents of the 2 folders and put them into the root folder, instead of the folders

past raft
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the only things that should be outside the enb series folder are the enblocal and enbseries inis, along with the two binaries. everything else is within the enb series folder. You drag and drop into the root folder. Should be filled with a ton of files

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note: the addons is through your mod manager. not manual install

rocky furnace
past raft
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yes

rocky furnace
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put the normal game folder and PVM folder in enbseries folder?

past raft
rocky furnace
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top? no

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did thru mo2

past raft
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ok. So. You need to choose either predator mode or normal game, and inside either folder are the enb stuff you need. You basically did not extract it right.

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You can delete the enbseries folder you have now; not useful

rocky furnace
past raft
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yes. I don't even know where this came from

rocky furnace
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ah, you dont know where it came from

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so, what do i do

past raft
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open up the skyrim se folder there

rocky furnace
past raft
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and you will find the enb stuff you actually need

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first pic. That should all be in your root folder

rocky furnace
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cut all that to my root folder, and delete everything else in normal game and pvm?

past raft
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yeah

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then test in game

rocky furnace
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replace?

past raft
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mhm. it's overwriting your enb inis

rocky furnace
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righty, lets loot n skse

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like this for now, wont allow me to select it, as in get on the application, can only hover over it

past raft
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it seems to be compiling shaders. that could take a hot minute.

rocky furnace
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done

past raft
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if it keeps giving you a black screen, then I need to see your skyrim root folder again

rocky furnace
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can i change the black bars

past raft
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Yeah. Though I don't know the keybind to open up the enb menu in game for rudy

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the first vid on youtube if you look up enb letterbox should be a solution one for it

rocky furnace
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shift enter

past raft
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Good to know.

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it's under effects or smth. middle column. look for letterbox

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and put it to 0

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then save configuration

rocky furnace
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how can i control the enb menu

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maybe its in the notepad

past raft
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I don't think it's in enb local ini

rocky furnace
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dun tell me how to navigate

rocky furnace
past raft
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you need to go to enbseries folder>enbeffectpostpass.fx.ini

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there set letterbox to false

rocky furnace
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one moment, doing something else atm

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for some reason my screenshot shortcut isnt working, tryna fix that

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also

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do you mean set letterbox to false

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oh

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thats what you said

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couldve sworn you said sumn else lol

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anyways lemme do that, ill deal with the ss problem later, actually the win key doesnt work

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ok i fixed it by changing the key to print screen, win key still doesnt work, gonna run skse now

rocky furnace
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i just removed oxygen meter

rocky furnace
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goin tah sleep

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miiimimimimi

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zzzzzzzzz

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zzzzzzzzzzzzzzzzzzzzzzzzzzz

rocky furnace
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The vanilla start, it makes me go in another direction when Hadvar calls the character

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Stuck

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I'll just choose a different start

past raft
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sort your mods man. Said this so many times

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and you should avoid using the vanilla start on modded playthroughs. Script lag is real

rocky furnace
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This is what bing copilot says, is it good?
1.1 Early Loaders - Core
Unofficial Skyrim Special Edition Patch - USSEP
SSE Engine Fixes (skse64 plugin)
FileAccess Interface for Skyrim SE Scripts - FISSES
PapyrusUtil SE - Modders Scripting Utility Functions
powerofthree’s Papyrus Extender
powerofthree’s Tweaks
Project New Reign - Nemesis Unlimited Behavior Engine
Nemesis Output
JContainers SE
Address Library for SKSE Plugins
Bug Fixes SSE
SSE Display Tweaks
SSE Display Tweaks High Performance Configuration
Scrambled Bugs
Backported Extended ESL Support
Base Object Swapper
Behavior Data Injector
Behavior Data Injector Universal Support
Better Combat Escape - NG
Better Combat Escape - SSE
Better Jumping SE
Console Commands Extender
ConsoleUtilSSE NG
Crash Logger SSE AE VR - PDB support
FormList Manipulator - FLM
HelpExtender
Keyword Compatibility Framework
Keyword Item Distributor
MCM Helper
MergeMapper
More Informative Console
Papyrus Ini Manipulator
Papyrus Tweaks NG
Save Unbaker
Spell Perk Item Distributor
WIDeadBodyCleanupScript Crash Fix
Yes Im Sure NG
1.2 Modders Resources - Utilities - Core Fixes
AddItemMenu - NG
AddItemMenu - Ultimate Mod Explorer
dMenu
dTry Plugin Updates
Fuz Ro D’oh
Inventory Interface Information Injector
Mfg Fix
RaceMenu
Simple Activate SKSE
SkyUI
UIExtensions
2 User Interface

2.1 Console
Console Commands Extender
ConsoleUtilSSE NG
More Informative Console
2.2 HUD
A Matter of Time
Floating Damage
moreHUD SE - AE
TrueHUD - HUD Additions
2.3 UI
Dear Diary Dark Mode (white text)
Infinity UI
SkyUI
Untarnished UI 1.1.6
2.4 Camera
Better Third Person Selection - BTPS
Camera Persistence Fixes
SmoothCam
2.5 Maps
No mods
2.6 Controls
Better Jumping SE
TK Dodge RE - Script Free
True Directional Movement - Modernized Third Person Gameplay
3 Sound

3.1 Audio - Sound
Audio Overhaul for Skyrim (4.1.2)
Enhanced Blood Textures
Sounds of Skyrim Complete SE
3.2 Music
No mods
4 Meshes & Textures

4.1 Base Meshes

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& Textures - Early Loaders
Static Mesh Improvement Mod
4.2 Food - Ingredients
No mods
4.3 Potions - Consumables
No mods
4.4 Furniture
No mods
4.5 Containers
No mods
4.6 Clutter - Static
No mods
4.7 Misc Items
No mods
4.8 Base LOD
DynDOLOD Bright LOD Waterfall Fix
DynDOLOD DLL SE
DynDOLOD DLL SE - Scripts
DynDOLOD Resources SE
DynDOLOD_Output
TexGen Output
5 Environment & VFX

5.01 Landscape
Blended Roads
Skyrim Flora Overhaul SE
5.02 Mountains - Rocks
No mods
5.03 Mines - Caves - Dungeons
No mods
5.04.1 Trees
Skyrim Flora Overhaul SE
5.04.2 Grass
Skyrim Flora Overhaul SE
5.04.3 Flora
Skyrim Flora Overhaul SE
5.05.1 Water
Water for ENB
5.05.2 Snow and Ice
No mods
5.06 Weathers
Obsidian Weathers and Seasons
5.07 Sky
Moons And Stars - Sky Overhaul SKSE
Sovngarde - A Nordic Font
5.08 Particle Lights - ENB Light
Embers XD
Enhanced Lights and FX
Particle Patch for ENB
5.09 Fire
Embers XD
5.1 Other Visual Effects
Enhanced Blood Textures
Enhanced Invisibility
Enhanced Reanimation
Enhanced Volumetric Lighting and Shadows (EVLaS)
Splashes Of Storms
6 Cities - Towns - Villages

6.1 General Cities - Towns - Villages Overhaul
No mods
6.2.1 City Solitude
No mods
6.2.2 City Whiterun
No mods
6.2.3 City Markarth
No mods
6.2.4 City Riften
No mods
6.2.5 City Windhelm
No mods
6.3.1 Major Town Falkreath
No mods
6.3.2 Major Town Morthal
No mods
6.3.3 Major Town Dawnstar
No mods
6.3.4 Major Town Winterhold
No mods
6.4.1 Village Riverwood
No mods
6.4.2 Village Dragon Bridge
No mods
6.4.3 Village Rorikstead
No mods
6.4.4 Village Ivarstead
No mods
6.4.5 Village Shor’s Stone
No mods
6.4.6 Village Kynesgrove
No mods
6.4.7 Village Karthwasten
No mods
6.4.8 Other Vanilla Settlements
No mods
6.4.9 DLC Towns - Villages - Strongholds
No mods
6.5 New Cities - Towns - Villages
Coldhaven - A Vampire City 2.1
6.6 Interiors
Enhanced Lights and FX
7 Worldspace and Location

7.1 General Architecture
No mods
7.2 Vanilla Locations Overhaul
No mods
7.3 New

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Locations - New Dungeons
No mods
7.4 Worldspace Additions - Immersion
No mods
7.5 Shrines - Statues
No mods
7.6 Player Homes
No mods
8 Late Graphics

8.1 Lighting
Enhanced Lights and FX
Enhanced Volumetric Lighting and Shadows (EVLaS)
8.2 Late Textures and Meshes
No mods
9 Gameplay

9.1 Perks - Racial - Classes - Skills
Ordinator - Perks of Skyrim
Ordinator - Thief Skills Rebalance
Ordinator- 50 percent More Perk Points
9.2 Magic-Shouts
Apocalypse - Magic of Skyrim
Apocalypse - Ordinator Compatibility Patch
Dark Hierophant Magic
Odin - Skyrim Magic Overhaul
Ordinator - Odin Compatibility Patch
Storm Calling Magic 2
Winter Wonderland Magic
9.3 Crafting-Enchanting-Alchemy
Summermyst - Enchantments of Skyrim
9.4 Gameplay-Balance
Wildcat - Combat of Skyrim
9.5 Gameplay-New Mechanics
Classic Paralysis
SkyClimb
9.6 Gameplay-Immersion
Headhunter - Bounties Redone
Immersive Citizens - Al Overhaul
Immersive World Encounters SE
10 Quests

10.1 DLC-Sized Mod - New Lands
No mods
10.2 Quests-Vanilla
College of Winterhold - Quest Expansion
10.3 Quests-New
No mods
10.4 Civil War
No mods
11 Player and NPC

11.1 RaceMenu
RaceMenu
11.2 Skeleton-Physics
XP32 Maximum Skeleton Special Extended

11.3.1 Body-Head-Facial Features
Better Males Remesh for Skyrim SE
Caliente’s Beautiful Bodies Enhancer -CBBE-
Expressive Facegen Morphs SE
11.3.2 Skin-Tatto-Makeup
No mods
11.3.3 Hair-Beards-Extra
No mods
11.3.4 Body Presets
B.O.O.B.I.E.S
11.3.5 Character Presets
No mods
11.4 NPC-Looks
WICO
11.5 NPC-AI
Immersive Citizens - Al Overhaul
11.6 NPCs-Interactions
Immersive World Encounters SE
11.7 Followers
No mods
12 Creatures

12.1 Vampires-Werewolves
Better Vampire NPCs 2.0
Better Vampires 8.9
Better Vampires and Royal Bloodline Patch 8.9 SE-AE
Better Vampires Survival Pathc 8.9 SE-AE
Coldhaven - A Vampire City 2.1
Orc Addon for Vampire Lines Expansion
Royal Bloodline - Vampire Lord perk tree - abilities - and more SSE Edition
Vampire Lines

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Expansion
12.2 Dragons
No mods
12.3 Creatures-Vanilla
Skyrim Immersive Creatures Special Edition
12.4 Creatures-New
No mods
13 Weapons and Armors

13.1 Weapons-Armor Replacers
No mods
13.2 Weapons-New
No mods
13.3 Armors-New
No mods
13.4 Clothing-Items
No mods
13.5 Jewelry
No mods
14 Combat and Animations

14.1 Combat
Wildcat - Combat of Skyrim
14.2 Combat Movesets
TK Dodge RE - Script Free
True Directional Movement - Modernized Third Person Gameplay
Valhalla Combat
Vanguard - Bash Behaviors Overhaul
14.3 Moveset Animations
Animation Motion Revolution
EVG Animated Traversal
14.4 Idles-Other Animations
No mods
15 Generic and Late Loaders

15.1 Spid Distributation
No mods
15.2 Miscellaneous Patches-Bugfixes-Scriptfixes
Apocalypse - Ordinator Compatibility Patch
Ordinator - Odin Compatibility Patch
15.3 Performance
No mods
15.4 Late Loaders
No mods
15.5 MCM Helper-Settings Loaders
MCM Helper
15.6 DynDOLOD
DynDOLOD Bright LOD Waterfall Fix
DynDOLOD DLL SE
DynDOLOD DLL SE - Scripts
DynDOLOD Resources SE
DynDOLOD_Output
TexGen Output
16 Others

16.1 Community Shaders
Rudy ENB Obsidian Weathers ADDONS and REQUIRED Files
Rudy fix for Splashes of Storms and ENB
16.2 Seasons
No mods
16.3 Mod Storage for Next Playthrough
No mods
17 Tool Outputs
Nemesis Output
DynDOLOD_Output
TexGen Output

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It knew about the separators by me typing out all of the separators names
And it knew about my mods by me screenshotting the names of all my mods, and using a site to extract the text

past raft
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copilot is confused. Has no idea what to do with the outputs and has for some reason copied around TDM and dyndolod stuff a lot. A quick skim tho suggests the rest looks fine. Also you dropped lux? quite possibly the best lighting mod for enb?

rocky furnace
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i just saw that lux is not there

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heres my list rn, its not completely organized and im going to leave it like that for now

rocky furnace
past raft
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outputs always last. otherwise time to play the game now. Ya got a lot added

rocky furnace
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I got my outputs in my output separator, as you can see

past raft
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that's good, but all mods should follow before the outputs. shouldn't be anything past that aside from, say, performance based mods

rocky furnace
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@past raft do you know what im to do for this

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nvm

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i can see it says to do something simple in the creation thingy in the skyrim menu to fix this

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ok may not be as simple as i thought, what do i do for the one above

past raft
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download the creation kit from steam

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add it as an executable in mo2

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then run it, select the plugin you want, save it, then close

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but hm the ck was recently updated too. So not sure if that will pose any issues

rocky furnace
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dunno what that ck stuff is, oh means creation kit huh

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kit doesnt appear after clicking run

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heres how i have it

past raft
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looks fine. you can also add in the steam appid overwrite if you have any problems opening it

rocky furnace
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still doesnt work

past raft
rocky furnace
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it just makes that, it disappears, then that bar at the bottom, it disappears, and thats it

past raft
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ah. Right. You need to run it once outside of mo2 so it can create the scripts it needs

past raft
#

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#CreationKit Installat...

▶ Play video
past raft
rocky furnace
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ok so it doesnt launch from steam either

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do i open it from files

past raft
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it should open fine from steam...

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you can try running it without it

rocky furnace
past raft
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is your skyrim folder in program files?

rocky furnace
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no

past raft
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hm. okay. Try running the program as admin

rocky furnace
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k

past raft
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try uninstall/reinstall the ck then.

rocky furnace
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same sitch

past raft
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Can you try the installation as the vid I sent shows exactly? Could be how you installed it

rocky furnace
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alright, gonna watch ur vid

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he just downloaded it like normal

past raft
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well, CK should be detected then. It should run fine through steam, too. So this could have to do with your downgraded game, but then again the warning would probably be different if that were the case

rocky furnace
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gimmie a sec it just occured to me i never used nemesis for some stuff i just got, all i know to do select the things i have, then press update and launch, gonna do that

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that thing is still there

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there isnt anything besides ck i can use to fix this?

past raft
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nah. it needs ck. What's the mod tho?

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you can try also getting the depots for the previous ck version and see if that works tho

rocky furnace
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this is a mod i needed for a mod i needed to get 'amco'

rocky furnace
past raft
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skysa and mco adxp are incompatible fyi

rocky furnace
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mco adxp

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okay

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which is better

past raft
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i would personally suggest mco adxp

rocky furnace
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ok deleted the 2 skysa mods, gonna test out skyrim

past raft
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you need to redo nemesis probably

rocky furnace
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also then i should delete the amco thing too shouldnt i

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and also the mod (which was a prerequisite for amco) that needed the skysa stuff

past raft
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mhm. skysa movesets don't work with mco

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but there are a LOT of mco movesets so it works out

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here is the site to download adxp

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note you need to get all requirements and ensure to patch mco in nemesis

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I personally use 'distar experience' when you get the option in the fomod

rocky furnace
past raft
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cool, you got it

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now you need the other requirements mentioned on the guild page

rocky furnace
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i realized its saying you need just one of these

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usin 1st one

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what dodge mod should i use, if i can use one

past raft
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i use the MCO dodge mod. Also on the guild site. But ik many use the tk dodge re one

rocky furnace
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do i need keyword compatibility framework rn?

past raft
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well, you're getting into the animation territory where you'll need it, so ye

rocky furnace
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need it to be enabled for what i have right now, go ti t

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alrighty, time to update n launch (i chose distar for dodge mod)

rocky furnace
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@past raft if i have that mod, can i get rid of things like valhala combat

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perhaps i have the wrong idea about what types of mod they are

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i assigned a button to dodge, aint workin

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btw switched to normal versions instead of distar

past raft
past raft
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the button is default shift. What does it say in your mcm? or alt

rocky furnace
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whats the difference between em

past raft
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I think most movesets make use of the distar version

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like smooth's movesets and such

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they recommend clicking the distar patch ver

rocky furnace
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how do i dodge

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and i dont have any, uh, moveset or whatever, dont even know how this stuff works, does it need a "moveset" for dodge to work

past raft
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dodge should be separate from your movesets

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I do recommend a good all rounder, like Elden rim moveset or race based moveset collections

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And to dodge, it should be whatever key it's set to in the ini/mcm if applicable

rocky furnace
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i have edge ui, which i needed to download and configure oblivion icons for, icons are funky

and thats that my adxp settings look like

past raft
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you got the new 0.55 public version of edge ui? Looks different than the one I have

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and the b key should put you into a dodge anim. Is it not working?

rocky furnace
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nopp

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wait no i got thids

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45 not 55

past raft
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oh that was last year's one. Huh

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and you can try changing the dodge key manually in the ini

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and maybe deleting nemesis output/rerunning it again

rocky furnace
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do you know what can i do about the icons

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something to do with the configuration with oblivion icons, untarnished ui, or both?

past raft
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edge ui overwrites the icons to make them look as it intended. they appear to look like the ones in the edge ui video

rocky furnace
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also do you know how i can make it so pressing windows key and volume keys on skyrim works

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any changes i should make

past raft
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That could be a Skyrim limitation in terms of the keys you can use in game. Just alt-tab then adjust the volume

rocky furnace
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gonna try changing it to windowed and bordered in the launcher settings

nope no difference

past raft
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And i see you followed the order on ede ui p@treon. So see no issues

rocky furnace
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ill try the latest release of edge ui

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but before that ill redo the settings of OI like this n see if it works

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nope, time to get new edge

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oh thats locked to subs on his patreo

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wont let me say that word

past raft
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this

rocky furnace
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says i need 45 for 50 so gonna need to reinstall that

rocky furnace
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assuming i dont need 45 for that

past raft
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it has a fomod finally

rocky furnace
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a fomod is those panels that lets you configure when you install it right

past raft
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mhm. Before 0.55 you had to manually go into the mod and rename different files to get the look you wanted

rocky furnace
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what is experience

past raft
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if you don't know you do not have it lol

rocky furnace
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oh and gotta change to dbvo installed

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alright

past raft
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your dbvo untarnished patch is being overwritten completely fyi

rocky furnace
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any idea?

rocky furnace
past raft
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after ede ui if you want it

past raft
rocky furnace
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theres a rectangle instead of the expected icon

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and it seems the icon for feed is missing

past raft
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oh. then that is probably an oblivion icon issue

rocky furnace
past raft
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I haven't touched my OI install in a while. So idk what options I used. And we probably chose different options, anyway. Read through the options carefully when you reinstall

rocky furnace
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thanks for the alt tab btw

rocky furnace
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i have this mod, and i dont have synthesis, whatever that is, ive never seen a button to climb or duck

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i have skyclimb but have it disabled cause its buggy

past raft
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? Skyclimb is really solid

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Also there are only certain places you can duck under

rocky furnace
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skyclimb will have me pull non existent levers

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do i need whatever synthesis is?

past raft
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synthesis is a program that helps automatically patch things. unless you are using that oblivion icons pack synthesis patcher, then don't enable it

rocky furnace
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ok so i dont need that for oi and edge to work properly

past raft
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no

rocky furnace
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gonna try this config

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nope, icons still not right

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not a problem, im sure it will be fixed later, somehow

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ill try this

past raft
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do you have simply knock?

rocky furnace
past raft
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well, you missed the simply knock in the first screenshot collection above

past raft
rocky furnace
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yea

rocky furnace
#

@past raft do you the types of vendors i should sell every type of item to?

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ive been told by ai its best to sell food and ingredients (like the alchemy stuff) to 'hunters'

books to 'book people', like this guy in winterhold

enchanted weapons and armor to magic people, like the court wizard

past raft
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I don't really care much for vendors since I just spawn in what I need. But I'm sure the Skyrim wiki can inform you what is best sold for what

rocky furnace
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game just crashed after playing normally for like, a long time

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wonder why

past raft
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Crash log?

rocky furnace
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played for a while again, didnt crash

rocky furnace
past raft
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documents>my games>skyrim special edition>crash logger

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look for a crash log txt made at the time you crashed

rocky furnace
past raft
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in skse

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lol missed that part

rocky furnace
past raft
#

oh. that's a breakpoint issue.

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There could be a number of reasons for that.

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I would think this would be a problem if it keeps persistently happening. But it could be driver issues, corrupt skyrim file, windows, etc.

rocky furnace
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@past raft do u know why the shading is like that

past raft
#

Also man you have enhanced mountains. You need to get its lods as well and rerun dyndolod

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Also plz sort the modlist. Lux is before outputs, same as everything else

rocky furnace
#

probably put 1 or 2 in unoptimal places

past raft
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yeah. You also need mountain textures that are good for ERM btw for maximum compatibility

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you can check out Tomatokillz's mods for that

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vast majority of your mods are still not sorted man

rocky furnace
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I know, I'll sort them later
Downloaded the erm addon thing
It's walking in place, do you know if I need to put certain mods after others in order to fix this
And if you notice other orders that should be made, please inform me of those as well

past raft
#

what's your problem exactly?

rocky furnace
#

By "It" I was referring to my character

past raft
#

so your character isn't moving forward at all? Just stuck?

rocky furnace
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It's "walking" but not moving forward

past raft
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even in third person or just first?

rocky furnace
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I couldn't go in third person because it started right after I entered the keep, so I wasn't unbinded at the time

past raft
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unbinded? Are you doing the vanilla beginning?

rocky furnace
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yes

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As you can see, I'm in the Helgen Keep, and Hadvar's there

past raft
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yeah well haven't done the vanilla route in years. Anyway, you don't necessarily want to do the vanilla route. Even the alt start mod mentions it's buggy and not recommended when you have many mods

rocky furnace
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Okay

past raft
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now, if this continues beyond the scripted beginning, then there's a real problem