#Sunset Wilds Tour Flap

1 messages · Page 1 of 1 (latest)

silent pebble
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goal is to use a shroom in the next offroad patch, then start another superhop

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is there anything i should tweak so far?

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also do you think this should go under intermediate or advanced?

hollow sphinx
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You haven't made a TAS before so you're a beginner

hollow sphinx
silent pebble
silent pebble
agile flint
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this is cool! it might be worth starting the supergrind with less iv and seeing if that gives you more space to build ev before starting the lap (or just do what ejay said)

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if this track has a lot of offroad it might be worth looking into zipzip

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if possible, you would probably benefit from ejecting from the sg way later

silent pebble
agile flint
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does the rta bkt use magi

silent pebble
silent pebble
agile flint
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try some counterrotation inputs in the sg so you can angle yourself slightly to the left

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but yeah i can see how that turn might be too sharp

silent pebble
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Counter rotation meaning in between the inputs where you would normally click neutral correct?

agile flint
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worth trying anyway

agile flint
silent pebble
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Gotcha

agile flint
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or maybe 2 -1 2 0 2 -1 2 0.... so as not to lose too much ev

silent pebble
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I’ll try it once I get home

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(And once I eat a sleeve of Oreos)

silent pebble
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well dang it

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my ghost didnt save

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ig it doesnt matter since i'm redoing it anyways

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but still

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would going for a superslide in some way be worth it theoretically?

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there are a few places to get glitchy corner at

silent pebble
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would this be possible without losing all of your speed bouncing off of it?

agile flint
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not sure

silent pebble
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i can wallclip off of this and get hwg. problem is speed

meager valley
agile flint
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then shooting star is probably fine

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i imagine

silent pebble
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idk if i should go for a superslide using glitchy corner float or not