#Honeymoon Lune TAS (RR CT)

1 messages · Page 1 of 1 (latest)

lost horizon
still hedge
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One quick thing I notice is that you're trying to do a quickhop after miniturbos every single time, even if it means you end up with a worse angle after

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Quickhops aren't faster in isolation

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(Common misconception)

neon verge
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cool track, what kind of input are you hoping to get out of tas-feedback? @lost horizon

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as in, do you plan to redo/improve this tas and want specific advice about this one, or are you just trying to experiment on a bunch of different tracks?

split frigate
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I bet you can do some kind of shortcut here

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Maybe not

still hedge
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small tips and tricks, or a breakdown of all the turns?

fresh stone
lost horizon
lost horizon
lost horizon
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also sorry for pings i forgot to turn the mention thing off

lost horizon
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I was thinking soft drift first, then chain drift into slight counter drift then hold into the line of the crater

split frigate
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Left start slide

still hedge
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you shouldn't need to countersteer imo

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2 softdrifts with a chain drift between should be fine

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your lines will improve if you remember that longer distance for a path = more time taken to drive it

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you could've followed e.g. the white path but you chose to do blue

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you should be able to get rfh off this ramp

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are you using TAS code?

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If you're using TAS code, I'd strongly recommend sticking to this process for TASing:

The general process for optimising:

  1. TAS first turn with a good alignment for the second turn
  2. Instantly save the race with Instant Finish (having Ghost Always Saves enabled will ensure the run saves even if the final time is slower than your previously saved run)
  3. Race this new ghost
  4. Activate TAS Code as the camera swivels during the beginning
  5. Use TAS Code to copy the run's inputs until the first turn
  6. Deactivate TAS Code to detach from the ghost and regain control of the player
  7. Now you can race against your previous turn live and easily see whether you're losing or gaining time by doing certain inputs/strats
  8. Repeat steps 1-7 until you can't save time anymore
  9. Move onto turn 2
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This will be more beneficial and efficient than just redoing the entire lap multiple times

lost horizon
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Thank you very much for the insight!

neon verge