#MG NG Flap
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š³
This is such a cool flap now
766
Watching this has been so cool btw
inserts odb gecko code
aight i cant get any improvement so unless a new wave of improvements comes by, i'll film the run during the weekend
if y'all are okay with that ofc
this is close to 765, apart from that i don't think there will be major improvements
š Let's grind 765 then record the run
i'll check later today
i have enjoyed reading all of this and learing more about tassing
i might try
i was able to get small improvements like that but would get a low hop at gap cut. i don't understand it well so i'm unsure if it's possible to carry
i see
762
29.750
???
dang whole frame? good job
thx
I had to hop a frame earlier than decel for the gap cut, idk if it can be avoided
very likely

between changing the trick timing and the nosedive inputs, there is a lot of leeway to adjust the mushroom bounce height
what the fuck man
improved sta but can't get a high mushroom bounce
one thing i'm trying rn is to use the 2nd shroom a frame early. there's a bit of deceleration in the air and saves about half a frame. but then the bouncy mushroom must be hit a frame early, and i couldn't replicate your bounce. maybe with the two combined we can get exactly a frame ahead?
if that doesn't work try tricking a frame early
Well done!
735
Crazy, when we were at .8 I didn't even think .7 was possible
~100 μs ahead, of this, not sure why it would be useful but here it is anyway
kierio improvement made on a tas: ā
now I shall move on
did my calculation wrong
100x the improvmeent 
I saved like 0.0001
can thou get thee word marked for reducing the time on thee marathon by making thee sundial 100 μs quicker than the #2 placed sundial value
is there any timesave by wheelieing before the line?
no, i tried it. we are decelerating from the boost so a wheelie doesn't add any speed, and we're still turning to get perpendicular to the finish line, so a wheelie loses a bit of time from a less direct line
hmm
does hopping right before the line do anything
oh yeah
could shift you slightly left idk
on this note, what is a big enough timesave
kierio got credit for not saving a ms on rws so i guess anything at all is credit worthy
I might try random stuff as soon as my run is done exporting in auto tt lol
also because I want to see this full run
there's no written thing
wait, when I run the ghost it just jumps off L1 lol
does this not have an L1
wait nvm I'm dumb
I had something else loaded LOL
cool idea...
is it making runs on the same track with multiple vehicles, but using the same input file?
very cool run btw, I don't know enough about spear/idb in general to know how to preserve speed during cavern airtime
i just say that ironically lmao
ty ty
dw flam i didn't know what he meant when he first said that either
i thought he was actually saying my idea was cool
š
(it wasn't)
I think it would be a nice spin off the "multiple tracks but same input file" thing that was popular a few months ago
if you mean the last mushroom in the cave, we rotate left to gain a bit of speed during the airtime then turn right at the end to adjust angle (also causes slowdown)
for the other mushroom that goes 98 u/f in the air it's just mushroom abuse
like ODM when airtime >20 frames
I'm messing around with the last airtime rn, I'm curious to see how speed works here
basically
I shouldnāt have, but thatās only because the version recorded and verified was the one with my inputs
you were pretty bullish on wanting to contribute to that tas... it happened so let's count it as precedent instead of a one-off
DS yoshi falls flashbacks
interesting, I'm seeing it
"lean effect"
gotta love it
odb is still the only thing I know how to optimize lol
next gen NU taser right here folks
Looks like someone read the tech doc
is monsterās 750 gap cut better than corvidās 735? looked tighter to me since corvid had to input 0 horizontally for 2 frames
i checked and it's slightly better. what horizontal inputs do you mean? during the first hop, there's one neutral for a better spindrift (gives the most left rotation into cut) and during the second hop it's to go a bit wider and get the wall hit
not sure if you mean those two
also i got 734
i think itās around frame 18-19 in the air during the gap cut
you go from -7 7 to 0 7 for 2 frames iirc
oh you addressed that, my bad
okay so that's a spindrift to go wider in the air with more initial left rotation
and also go a bit tighter at landing i guess
i could do the neutral input earlier, but that's a worse line bc i go wide sooner. and replacing with a -7 makes me lose speed at the wallhit instead of clipping, because that's too tight
He was kierio gliding
idk if this is known or useful but i was toying with corvid's ghost and got some weird interaction with the invisible wall just before landing
frame 5109 to be specific, and sorry for poor quality
i think you just did a 2nd wallclip off of the mountain, similar to the main one
there were no sparks/bonk effect because it only plays once every 20 frames or something (there's a cooldown)
so there's no invisible wall you touched
yeah you got a realign clip
similar thing happens on the TF stompers in the NG 3lap
so could a realign clip be faster if done more optimally?
possibly? it looks like youre actually ahead for a bit, some change in vertical inputs might fix that
thats a really good demo video, insane callback
trust me to remember an unlisted video from 6 years ago with 50 views
Where do you have these saved lmfao
nowhere they're just in this server
i think that's faster already (barely) if you can avoid to swing wide at the end it would help but there's the mushroom stalk in the way too
im pretty sure i actually do this in the 200cc 3lap
any chance you could send this ghost? it could maybe be modified to save time
733, i'm not sure if there's more that can be done
would need to go left of the mushroom stalk somehow
did you use a realign clip or just optimise the gap cut better
i took your ghost which landed tighter, and edited vertical inputs to get a tighter line. saved just enough for 1 ms, now it's really close to hitting the mushroom stalk.
i'm not sure what the realign clip is lmao, was that what you did on accident to land tighter?
apparently i did
in this video
yeah i just used that and made the drift go tighter
Never mind Corvid did it
omg the ending is so clean
i do not understand how corvid was able to get 733
fucking insane
is it possible to save more time just from the gap alone, given that it's a very high 733?
yeah it would probs require going back to the cave again
yeah, but to save 1ms... (maybe more, but i think the time save would be negligible)
i def don't wanna do that
Should I record the run? I can't find any other improvement
pretty dogshit but i yhink i should be able to fix that with the settings?
I probably wouldn't use either of those for MKW rendering
I've never used a free editor before so I can't recommend anything
the paid ones, are they subscriptions or do you pay once to get it?
ill probably stick with a free one anyway but we never know
Iāve used videopad
Itās a pretty good free one
I could do it @eager rover if your down
@eager rover i do not want to do it, so don't worry
Bros gettin a lotta pings rn
Y'all are talking about uploading the run or recording it?
Yeah recording
Whoās quality
your quality
4K w/ HQ textures and yes, Iād be down do do the name display
Let's goooooooooooo yoooooooooooooooooooo
any exemplar videos you've recorded?
THIS IS A PRELIMINARY TAS, IMPROVEMENTS HAVE BEEN FOUND AND ARE IN THE MAKING RIGHT NOW
Watch in 4K 60fps, this is a TAS (Tool Assisted Speedrun) and will not count on any real-time rankings. Created with Dolphin Pycore 2503-220 (Created by Blounard). Save States, Slowdown, Frame advance, TASToolKit (Created by LuigiM with the help of others), ...
with the pycore script, you might not even need a video editor at all
Iāll still edit videos the traditional way for the sake of the infodisplay looks
The script is cool do inexperienced editors
For the MKW font numbers ?
I guess you can still use the script for the name display + input display tho
Here is the slow speed mod TAS that you all asked for! Thank you all for 200 subscribers, it really means a lot to me and I could not do it without each and every one of you. We reached this goal way faster than I ever could have expected and I would like to thank each and every one of you once more.
Watch in 4K 60fps, this is a TAS (Tool Assis...
This one is not as good as the Kinoko cave one in terms of video quality
Well it shows more of the custom textures you use
true ig
yes
Ohhh then that's lovely
Quality looks very good
That'd be super appreciated if you could do it then @mental niche
I'll send you who worked on what if you're doing infodisplay
Not infodisplay
What am I saying
Name display
I would love to do it
Yes, please send be the name display parts
Send them in here so we can check that theyāre correct
do you know what the "name display font" that is used in most collabs is
give me a moment
i gotta reorganize the list
if someone worked on a part but still ended up not having inputs there, do we still count them for that part of the run?
ex: ego had gotten an improvement at the 2nd shroom but wasnt able to carry it
does he only get recognition for the gap cut (shaved some ms) or do we still count the 2nd shroom?
Anyways here's my list
Clem (inputs for everything from first shroom up until before kierio's slow boost ramp Strat)
ejay (lap entry and hop for first mushroom abuse)
CƩsar (path switch and gap cut, ramp in cave)
corvid (after first shroom until the end)
alego (turn after the first mushroom abuse, path switch and cave turn until the end)
marth (path switch and landing from path switch)
Monster (path switch and landing, after cave turn until the end)
kierio (entire cave part)
foss (gap cut)
if their inputs were raced against
Ok then I think ego only gets gap cut recognition
My list should be fine?
Lmk if I missed something
Lmao corvid has more inputs than me in the run
what the flip i made the list
Well yeah your inputs were used
I worked on the flap entry until the hop for the first mushroom abuse
Not just the flap entry
Oops sorry about that
Do you know what the most common font for the infodisplay is
info display?
or name display
I meant name display
#tas-questions message
i don't know what's "after the first shroom" but i definitely improved the bounce
your inputs basically started at the first shroom
yeah at but not after
also @eager rover i completely redid the flap entry myself without reference, so your name starts at the 1st shroom as well
i had inputs until the ramp in the cave
from where you said
and then gap
kierio didn't work on anything past the 1st mushroom trick in the cave
Oh yeah one question ā @arctic zodiac was anything agcād from the 3lap or previous flap?
the second mushroom bounce in the cave is agc'd from the 3lap
you mean the 3lap that's currently being worked on?
your WIP or swareās 3lap
can't be the previous bkt
oh if you meant sware's run then nothing from there
were sware's 3lap inputs copied for the first mushroom abuse in the flap
i meant like
not copied
used as a reference at some point during production
we were analysing his mushroom abuse and XZ speed quite a lot during the run hence why i asked
what's with these reference rules
thatās just classic referencing (watching the run and looking at what they do)
thatās not authorship
if you so much as look at the old bkt is that authorship?
itās only if youāre racing the ghost lol
kierio mate i know that watching the previous bkt doesn't make them an author lmfao
come on
Guillaume suddenly becomes an author in every tas
i'm saying that because we were scrutinising his speedometer, maybe we went so far as to load his ghost up idfk
i don't think racing against a ghost should count as authorship tbh. it should only be if the inputs made it into the run
plush vs marth mc3 moment
the reason authorship works the way it does is because you can end up in a situation where the main author has no direct inputs and thatās just not reflective of the work that was done towards the final run
i disagree and everyone seems pretty content with how our authorship system works at the moment, so no need to change it
if anything, changing it to what you suggested would just spark so many arguments every single time a run gets finished
"dude I worked on the turn and saved a frame"
"yeah but i changed all your drift inputs to be 1 input softer so now they're my input!!"
It would actually be more objective because you could track what inputs were changed between files
Basically code blame for rkgs
objective isn't good for this
Yeah Iām not saying it would
Its just I donāt think there would be more arguments over it
oh i see what you mean. i meant if the inputs at one point made it in during improvements, and there wasn't major backtracking which changed the strat, only then it should count toward authorship. if you raced against a ghost for comparison or if you backtracked such that the strategy for a previous section is different, that should not be authorship
Anyway this is not worth discussing here
but i don't care to discuss about this
The latter case is actually non-authorship
that's how it works rn
The former is a little fuzzy Iām still not quite sure where it applies
The plush mc3 flap is the most extreme example I can remember
he made his tas from scratch but basically copied the lines from marthās tas as reference the whole way through
then ego should not be an author right? monster changed the second shroom quite a bit and the gap cut approach is not the same
so regarding the ego situation,
if at any point after ego sent his rkg, someone used instant finish or never compared against his gap cut at least once, before creating a new rkg to go off of, then he wouldn't count as an author
when monster changed the 2nd shroom, then if he finished the race or swapped the ghost csv out before the gap jump, then ego's input essentially disappears
idk hopefully that wording makes sense
i don't think he has input in this flap, just as a hunch
this is when i think it branched out
Does referencing from behind count?
But yeah I agree that whole sequence and the gap cut are done differently
And I suspect he optimised it separately and just compared after anyway
same
another recent example of this was lc ng 3lap
True
So ego doesn't stay an author? I'm confused
he doesn't
might be an obvious question, but if iām getting authorship, does this make this my first bkt
feels a bit cheap considering i didnāt do much but i wonāt complain
Not cheap at all! You managed to save time over a super optimised ending by multiple people!
Then aoiro wouldn't get authorship either
That's right.
so what would the name display be
I'm still very confused on who got authorship on what
you could record the run and send it here
and let the authors tell you
or whoever contributed
isn't it just this list? clem edited the msg and removed ego and aoiro
my inputs are still wrong
for example
they're from path switch (green mushroom landing) until cave ramp and then on gap
like
they're not exact, let's just say that
oh i see
then yeah do this i suppose
i don't think you have inputs at gap cut if ego and aoiro do not
this is a fucking mess tbh i think you should just credit everyone in description and not have name display
do it my way
true
I'm down
Name display isnāt a mess itās just the big collabs keep getting handed to people whoāve never done it before and itās made out to be this hard thing
Ah yes, the perfect solution: take everyone's names off the actual project and replace it with a list written in invisible ink on a sticky note
i think the video uploader can do whatever they want :p
i personally like name display a lot but i understand that it's a lot of work so i don't mind if there isn't one
it takes like 1 minute to do each name on the screen
if you say so š¤·āāļø
look, im not the one recording the run nor am i the one editing it so i feel like it's wrong to dictate what should be done when I'm not the one doing it
I'll go with what the majority of you guys prefer
sorry if that came out as rude, wasn't meant to be
I want to do name display, but I need to know who worked on what first since it keeps changing every 5 seconds
I would have no problem if I knew who did what
couldnāt we just ask everyone who contributed what they did
lmfao you're still so mad about the names, i don't want to hear it from you brother you have no stake in this run
anyway
i'm a nice guy (and i want the run to be published) so i read through the whole thread again, these credits should be accurate
alego: single mushroom - 98 u/f bounce
cesar: pathswitch landing - cave turn
clem: 1st shroom - cave turn
corvid: 1st shroom - gap cut
ejay: lap entry - hop before single mushroom
foss: gap cut
kierio: pathswitch landing - green mushrooms in cave
marth: pathswitch landing - cave turn
monster: third mushroom set - cave turn entry, sta during 98 u/f bounce in cave - gap cut
tactical: gap cut
if you want to include contributions before backtracking:
alego: 2nd shroom - gap cut
aoiro: gap cut
cesar: gap cut
ego: gap cut
correct (for mine)
once again, I worked on the first shroom too
up until the hop next to the slow ramp
ejay: start of video -> hop next to slow ramp
oh yeah i missed that ghost mb
also correct (for mine)
I'm just going to use this one, it looks correct, I think I may include the contributions before backtracking
btw, are these ranges or parts to include
ranges. kierio's contributions started at the pathswitch landing and ended at the green mushrooms in the cave
also for clarity, the end points are included
got it
what's the point of including contributions before backtracking
why have e.g. ego's name on the name display if he's not an author of the tas
More authors = cooler
ejay it's not worth it. the authors aren't that important. what's important is that the community finished a good run and now it should be published
let's get it out instead of arguing in circles
we spent months working on the run, and we're not allowed to spend a couple hours getting the recording nice/correct?
I don't get it
but people will go on mkwtas and see that the authors don't match the name display
^
And we're not arguing in circles either? Why say that
Everyone came to the same conclusion about who had inputs
We finally worked it out and now it's just being disregarded for legitimately no reason lol
I just wont include the second part of this then
is figuring out authorship always this complicated and heated
Not at all lmao
i think Corvid is just in a bad mood because him and Jellopuff had beef over name display on the rSGB NG 3lap former bkt
(I'm not involved)
jellopuff's message was awesome but i'm not in a bad mood. i was just worried bc the inputs before backtracking were already discussed a few days ago and they came up again. but looks like it got sorted out already
Alright
i just want to celebrate the run and not get stuck at the credits lmao
You can always credit people in the description who helped but didn't get input in the final run
I will do that
are you uploading?
No, clem is uploading
I'll give it to clem
was just gonna say that
eta on the upload?
That's what TASer role used to be, get a bkt and get it. Now, it's interesting, I got my TASer role before my MG NU 3lap bkt was set and lots of other non-bkt TASers have TASer role. I feel like this may qualify you for the role but you should ask ejay
i wouldnāt say this qualifies me, i just helped a bit with this run and pretty much havenāt done any public TASes
but if for some reason this does qualify me for the role i wonāt complain
Taser role is a lot more lenient now, I would be surprised if you didnāt āqualifyā for it
you most likely qualify, but no one has really seen how you tas on your own. if you posted whatever you're doing on rbc you'd prob get the role right away
yeah i have plans to post a thread about it soon, i just want to get somewhere far in the track
no point posting a thread after like 3 turns or something imo
It's semantics/philosophy at the end of the day. Are you a musician if you strike a chord on a guitar, or are you a musician if you compose a song from start to finish?
What if you've missed something important on the 2nd turn and only find out about it once you've done half the course through
Anyway, we should move out of this channel now
@eager rover what bgm do you want to use for this run
I generally have strong opinions on the subject, yes, but I wasn't mad about it or anything. Would have probably said a lot more if I was. Just thought it was kinda funny.
i agree with jello that name display should be normalised though
barely anyone reads descriptions
if you go to the comment section of some collab without name display, you can see that people tend to think that it's a solo tas
Just wanted to be clear that I mean no disrespect! Really excited with how well the run has turned out!
Yeah ultimately the presence of a name display is far more important than the exact way it's formatted
I just think additional recognition should never be treated as undesirable! That's all, really :)
I have honestly no idea if it's fitting but I had "Undertale - Another Medium" in nind
Mind
Sure
Wouldn't I also get contribution for path switch since my ghost was raced ?
Yk what nvm, let's not change anything else
yeah that's before the cave turn
Oh yeah i thought it meant like " first shroom and cave turn" and not "first shroom to cave turn"
A need help with the font for the name display, I cant put the outline on it, can anyone help
wdym ?
actually nvm, I fixed it
he doesn't have input on the cave turn and the first mushroom
forgot to see the comma
lmao nw
Actually, It may be in like 1-2 days from now because there is a lot to edit
I also will probably not include the ev speedo since it's a ng tas
aight, no rush š
What do you mean by "98 u/f bounce"
mushroom abuse in the cave
the one after the slow boost ramp i believe?
lemme check rq
nvm its the one before the green mushroom
for monster at least
didnt check for alego
just finished half the name display (Alego, CƩsar, Clem, Corvid, and Ejay)
got 5 more to go
š
Great job on this guys
https://www.youtube.com/watch?v=Z7XCRxwchx4 good to upload?
This is a tool-assisted speedrun (TAS). This time will not count on any real-time rankings.
Authors: Alego, CƩsar, Clem, Corvid, Ejay, Foss, Kierio, Marth, Monster,
Tactical
Alego's channel: https://www.youtube.com/@UC6H_fhfAYRkvwwXfro0npsg
CƩsar's channel: https://www.youtube.com/@UCM0sWl1YHOk0JladNfrvB8Q
Corvid's channel: https://www.yo...
lmk so i can make it public and post it in bkt feed
ohhh right
now you either have to reupload the video or wait a week for it to fix itself
the bitrate looks low
ill reupload it i dont mind
personally, it looks good as someone who doesn't care about quality that much
Does clem care about quality tho�
he said it was fine
Alright š
I think itās fine too
I donāt like all the custom textures used and the name display font is a little off but those are just personal preference
This video is more than up to standard and you should be fine to upload it
The flap looks so good in full
Great work everyone
TMI
you can see the pixels sometime https://blounard.s-ul.eu/lngwGPA2.png , but if the people who made the run don't mind it it's okay I guess
ngl the name display looks very meh, the rest is fine tho!
cut me some slack here, it's my first time doing it
Too much info or what does that mean?
too much info yeah
ah ok
(me with every video btw)
People are always going to find something wrong with a video so donāt worry about it tactical
my most proud edit in the video is putting the Ʃ in CƩsar
@eager rover as for the desc
there are a few more new strats than just the ramp trick
"truck"
the miniturbo on the path switch by Marth
oh true i forgot about that
the new 2nd shroom strat by monster(?)
that was by me initially i think
i thought it was corvid
alright I forgot
monster improved the approach
got it
the new entry
and, if you really want to mention it, the higher speed mushroom abuse after the ramp trick
not really a strat no?
the new entry is just an old strat by marth that applies to like every flap entry
worth mentioning if you want
flap entry or mushroom abuse?
both
alright
how do i mention for that
who*
that was also me
alego and corvid
aight
maybe its just how youtube does it (or im nitpicking) but tacticals name is on a new line
yeah, too many authors lmao
word
I can't make my freelook work for the life of me
for the thumbnail
is there an alternative
put "and Tactical" instead of just "Tactical" to be grammatically correct
š
Cinematic replay
now what is that
oh right
used it in this video https://www.youtube.com/watch?v=Ve8uKxfDWmA
Watch in 4K60fps. This is a TAS (Tool assisted speedrun), This run won't count on any real time rankings. Made with SwareJonge's Dolphin 5.0 LUA core, Infodisplay, TAS Toolkit, TAS code, LUA Scripts. Hope you enjoy!
Previous BKT Cut: -1.723
Previous BKT https://youtu.be/oFraU9Yq4lU?si=POavIHbzxXOb0o5e
Join the Discord: https://discord.gg/Xvqy7...
also put this in the thumbnail
If you want the text to be yellow, white, or any other color, I can do that
which code enables this shit
i disabled everything that could activate that
untciked show infodisplay
try unticking infodisplay backend first
idk if it will do anything tho
nope
whats that :)
just download dolphin from their website
remove in your script folder "_MKW_Text.lua" (but also why do you have a very outdated version of my old infodisplay ? š¤ )
upstream = "normal" dolphin
ohhh ok
tbh i dont really know lmao
works?
took me way more time than i'd like to admit
ok it'll be that
i have to go so ill upload it quickly
thank you guys for helping me finish this project
one last thing, the old bkt didnt link correctly
š
there
Wow! That sure is a fast flap! Surely a different vehicle can't beat it with one shroom 
playerrs before 2022

š
:o?
i guess we'll reupload the run once this new ''wave'' of optimization is done
already 10 ms ahead is great
if you want to reupload the run then backtrack to the first mushroom and resync the rest of the lap too
Yeah fair enough
I might just leave it as it is and simply not re-upload it, kinda lazy about going back to this
the current run is still quite decent. the first shroom, and the early part of the cave (from the 3lap) may be improvements. but they would be small and high effort. when there are so many other more outdated categories i don't think it's worth coming back to this flap so soon
wgm ng flap is quite untested when it comes to shroomroutes etc
lowkey id help
Oh, then would CM be better? I know it might be technically more challenging but at least if the shroomroute is set, that's better
cm is also quite untested i believe lmao
you could try rmc flap? it's been sitting in limbo for a very long time, and it shouldn't be too difficult
Oh yeah why not
gl, there's a thread for rmc flap buried somewhere, it was "supposed" to be shad and dolphin guy but to my knowledge they never even gave it an attempt so just take over tbh
It says invite only though
kierio made it invite only to encourage shad and dolphindude to make the run without me/alego taking over. they never bothered. it's fine trust
š
@eager rover i'd definitely like you to re-alive rmc flap
i wanted to finish it the past months but i low key forgot about it after a while
and seeing it active would probably make me want to work on it too
gl with those man
