#rGV2 NG 3lap

1 messages · Page 2 of 1

bleak gulch
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wow yeah gg 2025 ng is just different

cursive coral
spice gorge
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Do you guys think 771 is possible

cursive coral
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we are limited now by the ramp qm, we can't hop any closer to it or the trick doesn't work. if you compare my last ghost vs alego's, the only possible timesave would be more of that. so it's pretty unlikely that there is enough room for 771

spice gorge
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Damn, are you sure it's not a problem with the roll? Like if you modified the inputs from frames 3237-3248 there's still no way to get the trick?

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I just remember over the past few days whenever I found improvements I would often jump over the boost panel like you described and changing those inputs gave me the trick

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Nvm I'm messing with it right now, this is very unfortunate

cursive coral
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knowing that we reached a qm lock is just as valuable as getting a timesave though

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have you tried to mess with this ghost yet? i'm not too hopeful that it's useful but you never know

spice gorge
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Very true

radiant imp
cursive coral
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this would need to not delay the mt at all btw jack to be worth carrying

spice gorge
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Can't get anything

cursive coral
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yeah it's prob fucked. going around is the only option, but it loses 2 frames. i think it may be possible to squeeze another frame out of l1, with a better startslide, but that would still end up breaking even

spice gorge
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How much time would need to be saved to get good ramp qm again?

cursive coral
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i thought i had replied to this, sorry lmao

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i am not sure but i believe multiple ms

spice gorge
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No worries lol

radiant imp
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should i submit this to mkwtas

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we can worry about a video later

vocal cedar
radiant imp
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no because i haven't submitted it

radiant imp
cursive coral
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why worry about a video later? i think jack should upload this (if he wants it on his channel) he did a great job

radiant imp
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@spice gorge

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he'll probably upload rSL UR flap, so if he doesn't mind two successive uploads then sure

spice gorge
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Sure I can upload I would really like to have this on my channel

radiant imp
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Awesome

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As Corvid said, you should be proud of your contributions here

spice gorge
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I am proud of this, thank you guys 🙂

spice gorge
vital quest
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how much until 771

spice gorge
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~0.6 ms

cursive coral
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i tried to improve this for a bit but i wasn't able to. i think this is fine for upload

spice gorge
silver juniper
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does it sync without you needing to be in the menu

cursive coral
spice gorge
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The drums would be during the fade in and countdown and the actual song starts on go

silver juniper
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awesome go for it

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... I kinda want to throw a Crystal King reference in there

silver juniper
spice gorge
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Wait I see the vision

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What if you did it on the second half instead of the first half

silver juniper
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that's gonna be tricky, it's in like G or something

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I can't place a key

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I recognized the B -> G -> F# in the first half

spice gorge
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Alright don't worry about it then

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It might be too much happening if you added that tbh

hot fog
# silver juniper that's gonna be tricky, it's in like G or something

If it helps, it sounds like the notes are from the D major scale. You can hear a C# under the F# you pointed out, and all the other notes from the scale show up throughout the track. Doesn't really feel like there's a strong tonal center but it could be G, in which case it's G lydian

silver juniper
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wait is it detuned ?

hot fog
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wdym

silver juniper
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that synth in the second half sounds detuned

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like it's not in 440hz

hot fog
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Yeah it sounds a quarter step off

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ish

silver juniper
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maybe I'll fix it later

hot fog
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Not sure if I'm hearing correctly but some notes sound normal and others sound detuned. Weird

vocal cedar
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Why are you guys making the music for gv2

spice gorge
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If something sounds weird I very crudely spliced together two parts of the same song so that might be why

radiant imp
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Can you send the video here unlisted before you publish it

spice gorge
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Yeah I can

spice gorge
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I think it fits the vibe of gv2 pretty well

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If anyone has any other bgm suggestions I would consider them but I think mine is pretty good

spice gorge
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How does this look

bleak gulch
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Are you able to stretch the framedump vertically to fit the 16:9 aspect ratio? There's black bars on the top and bottom at the moment

spice gorge
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Do I need to change a setting in dolphin? Or do I need to stretch it in a video editor

boreal meteor
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in the future there is a setting in dolphin (set the aspect ratio to custom stretch 16:9, then set the framedumps to aspect ratio corrected internal resolution), but you can also stretch it in a video editor

vocal cedar
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@spice gorge if you want me to record it for you, I can

boreal meteor
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it looks like it's already recorded

vocal cedar
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I thought it was just a test (since it's unlisted)

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mb

spice gorge
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It is just a test

radiant imp
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Video is smooth, nice

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The music pairs well with the sound of driving on the planks

spice gorge
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Yeah

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Does the video quality seem good enough? To me it looks like it could be a little better

radiant imp
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probably could be

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watching in 1440p removes most of the pixelation though

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have a look to see if there's a "bitrate" setting anywhere in your export settings

spare charm
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Is it just me or the quality seems pretty meh (1440p)
Maybe low internal res?

carmine moon
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In my opinion the video quality is noticably blurry when viewing at 4K

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And I don't think it's a bitrate problem, I think it either wasn't recorded at high enough internal resolution or video editing software is not preserving original quality

spice gorge
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Ok I can try to make it better

vocal cedar
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#tas-general message

bleak gulch
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^ of those i would recommend only using:

  • mushrooms
  • TIME/LAP
  • item frame
spice gorge
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@vocal cedar can you record this for me

radiant imp
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if you do record it can you not use all those overlays please

spice gorge
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I think it would take me a while to get everything right

radiant imp
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just use IV in the right corner, input display in the left, and that's it

spice gorge
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I agree

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I think if you did it exactly how I did it in the test video but in better quality and fixed aspect ratio it would be good

bleak gulch
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now we get unnecessary custom textures NOOOO

vocal cedar
bleak gulch
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you can maybe make a case for the 3, 2, 1, GO, YOU WIN, YOU LOSE, and FINISH textures, but the custom timer digits, custom character textures, icons, animations, and effects (e.g. wheelie, trick, etc), and the custom track textures definitely look worse compared to simply upscaling natively in dolphin

vocal cedar
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@spice gorge Would you mind if I use all the textures or just the ones that Kierio’s wants

spice gorge
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Just the ones kierio wants

vocal cedar
vocal cedar
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@spice gorge I dmed you the dl link

spice gorge
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I will edit the video again soon

bleak gulch
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at first glance i think it's immediately better than the last recording

spice gorge
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It was recorded by a professional this time

bleak gulch
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what editing software were you using before btw?

spice gorge
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Shotcut like mikul suggested to me

bleak gulch
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yeah ok

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i dont think it was a recording problem

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i used to use shotcut, back in 2019-20

spice gorge
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No I think my problem was I just didn't record in high enough quality lol

bleak gulch
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even if you recorded in high quality, and high bitrate, and exported in high quality, and high bitrate, the codecs available to you just never resulted in the same kind of hq output as other editing softwares or ffmpeg (what the encoder script uses)

spice gorge
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I see

bleak gulch
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it would be a basically perfect recording, but the whole thing would just look "off"

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which is what the comments about it looking blurry were

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https://www.youtube.com/watch?v=FaFW7Qzw5wQ this was edited with shotcut, and exported at 1440p (enough for youtube to give it the good codec) - it looks pretty similar to what your first recording was

This is a tool-assisted speedrun (TAS). Played on SwareJonge's Dolphin 5.0 LUA Core v3.1415926535, v3.2.1 and v3.3. Tools used: slow-down, savestates, frame advance, TAS input, TAS code, RAM watch (info display), Aldelaro5's DolphinMemoryEngine, LUA scripts, text files, and LuigiM's TAS toolkit.

Lap 1 TAS BKS cuts:
-0.028 from previous lap 1 by...

â–¶ Play video
spice gorge
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Yeah that does look similar to my first one

silver juniper
bleak gulch
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Yeah, that's showing what times the player and ghost are

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Pretty standard for any bkt with comparison

silver juniper
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bear in mind that you are allowed to do this, but you will lose karma like in Fallout

spice gorge
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Yeah I was originally going to not include the ghost comparison and then when tactical recorded for me I thought the ghost comparison looked good so I left the menu in the video

radiant imp
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The ghost comparison is nice

vocal cedar
# bleak gulch https://www.youtube.com/watch?v=FaFW7Qzw5wQ this was edited with shotcut, and ex...

I use shotcut too, the reason most recordings look off with it is because there is a hidden setting in the advanced exportation menu that sets the quality% of the final export (100% being lossless and 0% being completely unwatchable). By default this setting is set to 55%, which would make a 4k video look 1080p. To fix this, I change the setting to any value between 95% and 100%, this results in way better quality footage.

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When it comes to that rDS run, I don’t know if you changed the setting or not. If you did though, I would have more questions to answer

bleak gulch
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It’s been 5 years so I couldn’t tell you

vocal cedar
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Figured

bleak gulch
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That’s good to know though

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It’s probably what caused it

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Funnily enough I’m glad I didn’t know that back then because I never would have migrated off shotcut otherwise

vocal cedar
bleak gulch
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Yeah that’s really good news