#Humbee

14 messages · Page 1 of 1 (latest)

grim plank
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Stats: mon_swurmy_standard
143 HP
185 Spd
227 Atk
91 Def
89 Sp.A
174 Sp.Def
34 SP
Traits: Strategist, Slippery, Antidote, Inner fire, Resistant.

Notable Skills: Trascending, Sting, Double Sting, Feelers, Sandman, Epiphany, All in, Venomous bees, Disable.

PROS:
• High attack and Sp.Def with a great speed with 2 good priority moves and feelers or sandman, makes humbee a good wallbreaker, mid game cleaner or even a Sp.Def tank.
• The trait "resistant" is OP

CONS:
• Bad physical defense
• Lacks of a consistent damage source, trascending + ninja sense may be good, but becomes predictible and allows your opponents to setup.
• All its physical moves makes contact, so opponents may trick you with traits as spiked body or static body.

If you have any set, you could share it here

swift anchor
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Eh, I wouldn't say it has a good movepool because it is quite restricted

grim plank
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K i agree with you, i was thinking about support roles, but well, offensively is restricted

summer flint
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Humbee is kinda a glass cannon tbh

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Physically

misty prism
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feelers is an awful move

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humbee will also struggle to wallbreak effectively because it basically just doesnt deal enough damage, its merit is in stab transcending

ripe imp
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definitely think you should specify if these are meant for 6v6 or 3v3 cause idk about these so far

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can't say it's a good wallbreaker if it lacks a consistent damage source

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and yes feelers is horrendous

misty prism
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so is sandman while we're here

fierce elk
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i think a gimmick last stand set will be its best

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or maybe normal fruit transcend as a cleaner?

swift anchor