Hi! I’m looking for an individual who, like me, is in a position to work either full-time or part-time on game projects together, with the aim of starting to generate an income from indiedev.
I want to focus primarily on the “cozy collectionist”, management/simulation and point-and-click genres. We would decide on a starting project together. :)
Length of project / Scope
6 months or less to develop for first project(s).
Revenue Split
My suggested revenue split for our first project is 50/50 of profits post-taxes, or potentially closer to 60/40 if our weekly hours are very different. I don’t plan on bringing in more permanent members for now, but if we do, we would (most likely) both dilute equally or however best reflects our workloads.
My Role (more about me and my qualifications in thread comment)
- Project Manager / Team Lead
- Head Designer
- UI / UX Designer
- Writer
- 2D Character Artist (if needed, but I’d rather focus on other areas)
Your Role
- Main Programmer - you will be in charge of implementing features and systems via code
- Be part of feature discussions & brainstorming
I’m hoping you . . .
- Have enough programming experience to work/learn independently (GDScript)
- Are happy to work with Godot (or to learn the engine)
- Are mostly fluent in spoken and written English (so we can work in English)
- Also have a strong desire to make games
- Are also in a similar position and want this to be their main occupation or can put in at least 15 hours/week.
- Please don’t message me if you’re a minor (but nothing wrong with being young!)
- Any non-programming skillsets are also a bonus, but not required
Get in Touch
If you think we might be a good fit or are in a similar situation, send me a PM including:
- a little bit about yourself,
- your skills & availability,
- what kinds of games you're interested in working on
- and any questions you have about me or the project!
I look forward to getting to know you!