#Looking for job

8 messages · Page 1 of 1 (latest)

ruby stump
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I'm a passionate Gameplay Programmer with over 5 years of experience in Unity, Godot and Unreal Engine development and I am fluent with multiple different parts of the Engine. I enjoy creating complex reusable systems that are easy and intuitive to use. I can do implementations either in C++ or Blueprints. I am looking for new opportunities to put my skills to use, especially if it's on a single-player project or something with a tight scope.

  • Gameplay Ability System
  • Data-Oriented Design
  • Common UI
  • Utility AI
  • Behaviour Trees
  • Multiplayer
  • Animation systems

I love rapid prototyping and getting things playable as soon as possible. I am not an artist but I am well-versed with Blender and the workflow of getting rigged 3D characters into Unreal, creating materials for them, etc.

I have recently gotten into the Editor extension, Slate, creating tools for authoring gameplay features and profiling/optimisation.

Kindly dm to check my portfolio. And I do work on only paid projects. Thanks 😊

maiden krakenBOT
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You're for hire, not hiring. I wish you luck!

halcyon trellis
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You chose the wrong tag, you should not use the hiring tag

maiden krakenBOT
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  1. You should probably say which tag to use instead when you do this, but you don't need to, because
  2. I already told them 😆
    I find it funny we've both got "ping for replies" in our usernames and go around going "wrong tag!" on for-hire posts labelled "hiring" instead.
Cerberus1746 (Ping for Replies) ↩️

[Reply to:](#1412682153723957398 message) You chose the wrong tag, you should not use the hiring tag

dapper lion
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You know Java

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then I would hire you 50 bucks just to get it done if it looks promising then we'll talk

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it will be a commission fee not a crap and I'll probably mail it to you in a form of a check or something

ruby stump