#Error "get_action_vector2: Parameter "action" is null."

1 messages · Page 1 of 1 (latest)

woeful aspen
#

I am trying to make a vr game so I decided to download the OpenXR Character Centric Movement example and roughly copy the code to get my own little demo. It works but there is there error that keeps getting printed. At first I thought it was my code for getting the movement vector, but commenting it out still presents the error and there isn't really a potential source of the error given. Just the location of where it happened in the engine's source code.

#

I'll share whatever's needed, just ask for it

formal locust
woeful aspen
#

It gives 2 errors but those are the same errors that get printed at the start of my game so I'm not too worried about those just the one that gets repeated

#

In about a minute there's a couple thousand of those same errors printed out

woeful aspen
#

Well I might have found the source. There is one error that I get right at the start printed once but the demo project never gets that error. And the name seems releated

#

E 0:00:00:285 interaction_profile_add_binding: Condition "action == nullptr || action->handle == nullptr" is true. Returning: -1
<C++ Source> modules/openxr/openxr_api.cpp:3246 @ interaction_profile_add_binding()