Hey all, my game has a big theme around old computing, and I thought it would be interesting if the main menu screen was a bios or terminal where you could select the startup options (my main inspiration is the Superhot startup screen). My first idea was to have an array that stores all the text, and then add to that array every few seconds or so to show the bios booting up, but I have no idea how to work with arrays. If anyone could help me out with this, that would be awesome. (the image here is just a placeholder to show how i want it to look)
#Help with making a Terminal-style menu screen
4 messages · Page 1 of 1 (latest)
You can use a RichTextLabel to display the text - it has a visible_characters variable that you can increase over time to gradually reveal text.
You can also just add to the text in the label like:
label.text += “new text”
yeah i thought about that but if i ended up making the text longer i would want to delete the variables at the beginning of the array so it doesn’t run past the screen (although looking at the mockup i might not need that, i’ll see what happens)