#basic issue but im new
55 messages · Page 1 of 1 (latest)
can you show a screenshot that script in the editor?
yes like the code
and with nothing happens you really mean nothing? because given the code it should still fall down even without any input.
Or did you also change some other settings of the characterbody or physics related project settings? (i doubt it since you said you're following a tutorial)
Yeh it does nothing doesn’t fall like it did on the tut only thing I did different is the sprite I didn’t use there sprite I used my own
and also nothing happens if you press the arrow keys?
yeh even with arrows keys nothing happen
okay, first i would check if the physics_process on the script works by putting print("process") at the start of that part. then run the game and check the console at the bottom of the editor and see if anything gets printed out.
hm, could you print out delta? print(delta)
its fine dw i might just move to unity again since ima do hand drawn sprites
given that i think something like this shouldn't just happen i would really like to find out what could cause this. I don't want this to prevent you from using Godot.
yeh cus i started a whole new project again and did it my own way and still didnt work on moving i could try again and give it 1 more shot
you could then also maybe zip the project folder and send it to me and i could see if i can reproduce the problem (you can leave out things like textures if that's something you don't wanna share)
okay gimme 5-10mins
how would i export it
i meant just the files you have, no exporting
just your project folder, although i realised that only leaving out certain files during ziping of a folder isn't really possible.
you could also just first do that with printing out delta.
okay, delta looks fine.
And having the exe doesn't really help. i wanted your unexported project, so the project.godot file along with the scene-files and script-files.
hmm how would i do that then do you know
Just right click the bottom left file explorer and select "open in explorer" or something like that. then you can navigate up to the folder that contains the project.godot file and zip that one. The files shouldn't really be hidden, but i guess you didn't really think about where to put the files on project creation.
But before that, one more thing you could check is print out the position of the character if it maybe actually moves but the sprite doesn't for some reason.
the last part how could i check that
OH ?
is that good or bad
OH I MIGHT BE STUPID
could it be cus i had the camera on the player?
don't feel too bad, it happened me as well
well thank you for all ur help
no problem, i hope your journey with godot will be less bumpy from now onward.
thx and have a nice day