Hey guys i just wanted help in some signals the problem is i transfered scene 1 to scene 2 lets say this and scene 1 has a button with its function in scene but i want to activate its functions in scene 2 but ofc it doesnt recognize the existence of button of scene 1 when i call it in scene 2 how could i fix this problem(I tried autoload and didnt work)
#Button signals problem across scenes
5 messages · Page 1 of 1 (latest)
it's a bit hard to understand what exactly the issue is. are you trying to connect signals of a button that is part of a scene you instanced inside another scene?
Yes exactly how can i call the button from another scene in a totally new scene (i put the scene where the button exists in an another scene)
generally i would say that if you have to manually access a child node of a different nested scene, your designing your scenes incorrectly.
but if you really think its better that way, you can right click a nested scene inside the editor-scenetree and enable "editable children". that way you can acces them as if they were directly added to the scene.
Ok thanks i will try that❤️❤️