#Bitmap (PNG) fonts look different in editor and compiled binary

5 messages · Page 1 of 1 (latest)

mighty obsidian
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I've been playing around for a few hours with Godot's bitmap font settings and I managed to get the glyphs I need to show. When I run the program, however, I end up with a blurry font. The font was imported as 12px and that's what I'm trying to use. I am still new to this tool within Godot, so I'm pretty clueless as to what could have gone wrong. If anybody has an answer, it would be greatly appreciated.

somber obsidian
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your game/window resolution might be too low for the window to display it properly

mighty obsidian
somber obsidian
somber obsidian