#How to glue two rigidbody

3 messages · Page 1 of 1 (latest)

real rain
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Ok, I'm trying to create a hand that sticks to objects to move them. On the video you can see that I can already place balls at the collision points. I thought it would be enough to use PinJoint3D instead to get this effect, but not at all. It just goes all over the place and doesn't make sense. So my question is this: Does anyone know how to glue two rigidbodies together at the points/balls I've placed?

barren river
real rain
#

I'm not really used to using joints, but what I did was place one in the place of each sphere and set node_a to the object it's in and node_b to the other object.