#[PAID] Looking for UI/UX person to help conceptualize UI and menu organization for a 2D pixel game

5 messages · Page 1 of 1 (latest)

cobalt olive
#

Hi all, I'm working on a 2D, pixel-art RPG inspired by voodoo lore and need help figuring out what UI elements I need and how to organize menus, such as battle victory menus, inventory, shop menus, etc.

I already have an asset pack and themes to use, so the job is more about how to organize these elements to achieve the desired purpose for the game from a UX perspective

near hedge
#

Just a question, would you want someone to build up the UI for you or you need someone for consulting?

cobalt olive
#

Just consulting, I have the asset pack we can use and it’s just a matter of figuring out how to put stuff together the best way

charred arch
#

sent a dm