#Adapting Pixel-Perfect UIs to Different Resolutions

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runic rivet
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Hi there!

Our base resolution is 640x380, which works beautifully for pixel-perfect scaling at 2x, 3x, or 4x, keeping everything crisp and consistent. However, we'd like to make better use of higher pixel densities on larger displays.

Is there a way to implement different UI scales for different resolutions? For example, if the resolution is above 1280x680, could the UI adapt to offer more breathing room and take full advantage of the extra pixels?

To illustrate, Image 1 (640x380) shows a compact UI, optimized for smaller pixel densities. Meanwhile, Image 2 (1920x1080) demonstrates how more pixel density could provide extra spacing and a more comfortable layout without sacrificing the pixel-perfect aesthetic.

Any guidance on achieving this would be greatly appreciated!

Thanks in advance!

viscid mason