#Area2d monitorable error

11 messages · Page 1 of 1 (latest)

hybrid bison
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Hi guys. I change value of area2d (monitoring) and when I change it to enable - it don't work. I use animation player and value is changed but collision don't work :/

olive raven
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Are collision masks and layers set correctly?

hybrid bison
olive raven
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in the remote tree is monitorable true after your animation runs or does it not get set at all?

olive raven
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have you tried replacing that track with a call function track to set monitoring from there?

hybrid bison
olive raven
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beats me, id probably just try to add as many layers of indirection as needed to resolve this but thats all ive got

olive raven
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one of the people mentions setting movement loop in the projections settings fixes this but i couldnt find the setting on my end. apparently this is also only the case when one or both of the colliding areas are immobile so maybe a hacky solution where you move the node and then reset its position later on could work too, doesnt seem very practical though