#Exclude object from being affected by CanvasModulate
4 messages · Page 1 of 1 (latest)
I think I'd separate the items I don't want affected into their own CanvasLayer (or vice-versa)
If you assign those specific items to a different Light Mask Layer, you can make sure they don't catch the light. Under Visibility in the CanvasModulate you can choose which layers will be hit with the light. Make a new layer for "NoLight" and put your items in that render layer.
But Light and Light Mask Layers have nothing to do with CanvasModulate node, or am I misunderstanding something?