#Want to rotate the held_obj to face the camera using angular_velocity (like source engine)

12 messages · Page 1 of 1 (latest)

brave ember
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i should prob say that it happens in any of the directions near 180 degrees

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not just y

brave ember
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i figured out the issue

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euler math is bad

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quaternion is good

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for anyone whom needs it

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still is kinda buggy but like

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eh

fluid forge