#Jittering in the 2D pixel game

13 messages · Page 1 of 1 (latest)

dire ruin
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During any movement of the player, both the car controlled by the player and the terrain vibrate (or jitter). How to fix it? Below is a video of what it looks like and the display settings.

dire ruin
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Update: it was camera's fault. After turning Position Smoothing option off, it does not jitter anymore, however it doesn't look good anymore. I'm still trying to fix it

dire ruin
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Thx, I fixed it using this video: https://www.youtube.com/watch?v=RbE7BKbo6_Q , except i removed .floor() from the end

Part 22 - This tutorial will teach you how to improve jittering in your low-resolution game if you experiencing strange behaviour. A camera script will be developed so that you can interpolate values for your camera for a smoothing distance whilst snapping to pixels. You will also have the option to turn the feature on or off. This tutorial wi...

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obtuse burrow
dire ruin
obtuse burrow
dire ruin
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Previously i recorded 144 Hz monitor with obs in 60 fps. That's why it tears, i think.

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I mean the game was running in 144 fps (because v-sync). Now the max fps is 60, because there was jittery line on 60 Hz monitor

dire ruin
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I don't know why video is tearing, but game is running ok (except artifacts). i have wrong obs setup probably