#Autotiling doesnt update correctly
21 messages · Page 1 of 1 (latest)
Did you verify the tiling rules after porting?
Porting: You said you moved the project from godot 3 to 4. But nvm.
The tiling rules are the things you set in the tileset to tell the tiles where they should connect to other tiles
ah sorry, no i didnt move any project from 3 to 4. i just downloaded 4 and made a new project
are these the tiling rules you mean?
yeah these are the tiling rules
as you can see in the video. the tiling rules work correctly. it just doesnt update
until i drag the mouse over it a second time
well they do update automatically but maybe there is a conflict so they can choose the correct tile until you draw on the edge
are the tile rules using the 3x3 option?
maybe remove the center from the tiles? i haven't used auto tiling in a bit but its worth a shot imo
wdym center?