#Animation Not Called

10 messages · Page 1 of 1 (latest)

small loom
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So for some reason, my function that's suppose to play an explosion animation doesn't work, and I'm not sure why

Like the animation just doesn't get played at all even though I called it

twin jetty
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Where are you calling it from? Is it possible another animation is getting called on the next tick or frame and interrupting the explode animation?

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I would print out from within the explode method to ensure it’s actually called as well.

small loom
small loom
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I'll try that

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Okay, it wasn't called at all

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Which means that this blinking animation I had before calling it isn't calling the explode function

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It works now