#help on moving onto next level after goal is met

5 messages · Page 1 of 1 (latest)

quaint kernel
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Hi! Im new to godot and asking for some help. So basically I am getting errors in my script I don't know why. The goal of the game is to collect 7 coins and then basically press a button to go to the next level. But I am getting these errors in the game manager script(controls the score(coins) and allows you to press the button once 7 coins is reached). Any help is appreciated!

proven glen
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try

quaint kernel
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thanks

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will try

reef urchin